mirror of https://github.com/PCSX2/pcsx2.git
Added Visual Studio 2012 solution files for DEV9ghzdrk and avoided a macro redefinition error in WinPcap when that compiler is used.
VS2008 is harder to do as there is no automatic downgrader tools for the solution files, sorry. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5602 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
a6f5ac4720
commit
51fc6dbd07
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@ -66,7 +66,8 @@
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#define strdup _strdup
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#endif
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#define inline __inline
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// PCSX2 note: MSVC2012 error with DEV9ghzdrk because of a macro redefinition here
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//#define inline __inline
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#ifdef __MINGW32__
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#include <stdint.h>
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@ -114,6 +114,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "USBqemu", "plugins\USBqemu\
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZZOgl-cg", "plugins\zzogl-pg-cg\opengl\Win32\zerogsogl-cg_vs11.vcxproj", "{019773FA-2DAA-4C12-9511-BD2D4EB2A718}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DEV9ghzdrk", "plugins\dev9ghzdrk\Win32\DEV9ghzdrk_vs11.vcxproj", "{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug AVX|Win32 = Debug AVX|Win32
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@ -1221,6 +1223,39 @@ Global
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{019773FA-2DAA-4C12-9511-BD2D4EB2A718}.Release|Win32.ActiveCfg = Release|Win32
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{019773FA-2DAA-4C12-9511-BD2D4EB2A718}.Release|Win32.Build.0 = Release|Win32
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{019773FA-2DAA-4C12-9511-BD2D4EB2A718}.Release|x64.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug AVX|Win32.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug AVX|Win32.Build.0 = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug AVX|x64.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSE2|Win32.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSE2|Win32.Build.0 = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSE2|x64.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSE4|Win32.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSE4|Win32.Build.0 = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSE4|x64.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSSE3|Win32.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSSE3|Win32.Build.0 = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug SSSE3|x64.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug|Win32.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug|Win32.Build.0 = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Debug|x64.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Devel|Win32.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Devel|Win32.Build.0 = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Devel|x64.ActiveCfg = Debug|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release AVX|Win32.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release AVX|Win32.Build.0 = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release AVX|x64.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSE2|Win32.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSE2|Win32.Build.0 = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSE2|x64.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSE4|Win32.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSE4|Win32.Build.0 = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSE4|x64.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSSE3|Win32.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSSE3|Win32.Build.0 = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release SSSE3|x64.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release|Win32.ActiveCfg = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release|Win32.Build.0 = Release|Win32
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}.Release|x64.ActiveCfg = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1240,6 +1275,7 @@ Global
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{2D4E85B2-F47F-4D65-B091-701E5C031DAC} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
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{E613DA9F-41B4-4613-9911-E418EF5533BC} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
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{019773FA-2DAA-4C12-9511-BD2D4EB2A718} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
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{BBE4E5FB-530A-4D18-A633-35AF0577B7F3} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
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{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
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{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
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{F4EB4AB2-C595-4B05-8BC0-059024BC796C} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
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@ -0,0 +1,138 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>DEV9ghzdrk</ProjectName>
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<ProjectGuid>{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}</ProjectGuid>
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<RootNamespace>DEV9ghzdrk</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
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<Import Project="ProjectRootDir.props" />
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<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
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<Import Project="..\..\..\common\vsprops\CodeGen_Release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
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<Import Project="ProjectRootDir.props" />
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<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
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<Import Project="..\..\..\common\vsprops\IncrementalLinking.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AdditionalIncludeDirectories>$(SvnRootDir)\common\include;$(SvnRootDir)\3rdparty\winpcap\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0408</Culture>
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</ResourceCompile>
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<Link>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<ModuleDefinitionFile>.\DEV9ghzdrk.def</ModuleDefinitionFile>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<AdditionalDependencies>ws2_32.lib;iphlpapi.lib;wpcap.lib;packet.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)3rdparty\winpcap\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AdditionalIncludeDirectories>$(SvnRootDir)\common\include;$(SvnRootDir)\3rdparty\winpcap\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0408</Culture>
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</ResourceCompile>
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<Link>
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<ModuleDefinitionFile>DEV9ghzdrk.def</ModuleDefinitionFile>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<AdditionalLibraryDirectories>$(SolutionDir)3rdparty\winpcap\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>ws2_32.lib;iphlpapi.lib;wpcap.lib;packet.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\DEV9.cpp" />
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<ClCompile Include="..\flash.cpp" />
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<ClCompile Include="..\pcap_io.cpp" />
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<ClCompile Include="Config.cpp" />
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<ClCompile Include="Win32.cpp" />
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<ClCompile Include="smap.cpp" />
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<ClCompile Include="net.cpp" />
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<ClCompile Include="tap-win32.cpp" />
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<ClCompile Include="icmp.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="socket_io.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="DEV9ghzdrk.def" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="mtfifo.h" />
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<ClInclude Include="smap.h" />
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<ClInclude Include="net.h" />
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<ClInclude Include="pcap_io.h" />
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<ClInclude Include="tap.h" />
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<ClInclude Include="..\DEV9.h" />
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<ClInclude Include="..\PS2Edefs.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="DEV9ghzdrk.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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