mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Correct the sdl library output name, and add sdl to the main codeblocks workspace.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4366 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -7,7 +7,7 @@
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="../../../deps/debug/libSDL-1.3" prefix_auto="1" extension_auto="1" />
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<Option output="../../../deps/debug/libSDL-1.3.a" prefix_auto="0" extension_auto="0" />
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<Option working_dir="" />
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<Option object_output="obj/Debug/" />
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<Option type="2" />
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@ -19,7 +19,7 @@
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="../../../deps/release/libSDL-1.3" prefix_auto="1" extension_auto="1" />
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<Option output="../../../deps/release/libSDL-1.3.a" prefix_auto="0" extension_auto="0" />
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<Option working_dir="" />
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<Option object_output="obj/Release/" />
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<Option type="2" />
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@ -29,5 +29,6 @@
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</Project>
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<Project filename="plugins/zzogl-pg/opengl/Linux/zzogl-pg/zzogl-pg.cbp" />
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<Project filename="plugins/GSdx/GSdx.gcc.cbp" active="1" />
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<Project filename="3rdparty/SDL-1.3.0-5387/SDL-1.3/SDL-1.3.cbp" />
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</Workspace>
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</CodeBlocks_workspace_file>
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@ -112,6 +112,7 @@ using namespace stdext;
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#ifdef __GNUC__
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#include "assert.h"
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#define __forceinline __inline__ __attribute__((always_inline,unused))
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// #define __forceinline __inline__ __attribute__((__always_inline__,__gnu_inline__))
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#define __assume(c) ((void)0)
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