JordanTheToaster
68ef49aef5
GameDB: SMT DS Fixes
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Fixes broken effects when using lower than high blending.
2023-03-17 00:55:51 +00:00
Buzzardsoul
d0a65153df
GameDB: Add Mipmap and Trilinear to Spyro: Enter the Dragonfly
2023-03-17 00:55:36 +00:00
Mrlinkwii
6e14680ac7
GameDB: add fixes for Lupin III - Columbus no Isan wa Akenisomaru and fix game names
2023-03-16 13:23:09 +00:00
Mrlinkwii
ba03a533d8
GameDB: fixes for Biker Mice from Mars
2023-03-15 23:21:34 +00:00
JordanTheToaster
9abbecb286
GameDB: Various fixes
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Fixes for incorrect region codes and adding merge sprite to Zone of Enders 2 to fix beeg bloom.
2023-03-15 20:39:44 +00:00
JordanTheToaster
f3ff1cec54
Documentation: Remove unused files
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Removes old or unused files from the docs folder.
2023-03-13 20:29:27 +00:00
Stenzek
435e73d838
GS/HW: Texture cache improvements
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Change texture scale from vector to scalar
- Independent X and Y scaling is long gone.
- Also separate size and scale in TC lookup
Move clear value for texture to base class
Align heights to page size
- Since FRAME and Z are in page units, we can't have two targets
- overlapping within the same page.
- Stops some small resizes too.
- Test cases: Genji and Spider-Man 2 shadows.
Don't modify target TEX0 on shuffle/clear
Move upscale multiplier to uniform
Make P8 conversion page-aware
Fix incorrect depth preload shader
Improve HLE of texture shuffles
When a texture shuffle is split into two half-screen draws, we skip the
first, and draw the whole thing in the second, taking care of when both
the texture and framebuffer are offset.
2023-03-13 20:29:05 +00:00
PCSX2 Bot
2c4e02ff34
PAD: Update to latest controller database.
2023-03-13 17:56:18 +01:00
Buzzardsoul
6630066f0b
GameDB: Add missing Tony Hawk's Underground 2 fixes.
2023-03-11 21:43:54 +00:00
Buzzardsoul
20e6a55dd1
GameDB: Add blending level 3 to Tony Hawk's Underground 2
2023-03-11 21:22:35 +00:00
Mrlinkwii
d3f82c800f
GameDB: add fixes to Crouching Tiger, Hidden Dragon
2023-03-11 21:06:08 +00:00
Buzzardsoul
12f4d6f872
GameDB: Add Mipmap and Trilinear to Tony Hawk's Underground 2 ( #8372 )
2023-03-11 20:40:39 +00:00
lightningterror
06aed8491c
GS-hw: Separate the Alpha masked Ad case from blend hw bit.
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Allows for cleaner code.
2023-03-11 20:44:11 +01:00
lightningterror
62497b9300
GS-hw: Rename PS_CLR_HW to PS_BLEND_HW shader macro.
2023-03-11 20:44:11 +01:00
JordanTheToaster
686b31765d
GameDB: Various fixes
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Adds estimate texture region to Combat Elite WWII Paratroopers and round sprite half to Champions Return To Arms to fix lines in HUD and menus.
2023-03-11 16:34:06 +00:00
lightningterror
59aba9f757
GS-hw: Support Ad masked alpha on blend mix 1 and 2 clr cases.
2023-03-09 21:08:52 +01:00
Buzzardsoul
248e94dc4c
GameDB: Add autoflush to Dirge of Cerberus: Final Fantasy VII ( #8351 )
2023-03-09 16:09:53 +00:00
JordanTheToaster
f73a2d571f
GameDB: Add missing Ponkotsu Roman Fixes
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Adds missing JP fixes for Ponkotsu Roman Daikatsugeki Bumpy Trot.
2023-03-07 18:59:59 +00:00
lightningterror
911d35e800
GS-hw: Fix invert rounding for accumulation blend on gl.
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Also make the checks consistent for all renderers.
2023-03-06 23:36:54 +01:00
lightningterror
b33242830e
GS-vk: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
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Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror
8c0ee33c4c
GS-ogl: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
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Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror
e8cf4822b1
GS-d3d: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
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Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
PCSX2 Bot
3462f02ce2
PAD: Update to latest controller database.
2023-03-06 17:07:54 +01:00
JordanTheToaster
85f96bb248
GameDB: Various recommendations and fixes
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Adds a variety of fixes and recommendation's for users to ignore.
2023-03-05 10:06:51 +00:00
Mrlinkwii
b40b606608
GameDB: update Oneechanbara2Special
2023-03-03 16:42:24 +00:00
RedDevilus
962cfa9441
GameDB: Steambot Chronicles + typo fix
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- Steambot Chronicles has quite an extensive hack for a game doing weird stuff with their Z-buffer, it does mess with the sea being green which is incorrect but the game also looks off for rest of the cutscene.
- misalgined typo to misaligned
2023-03-03 16:42:09 +00:00
lightningterror
a3ecf0b0bd
GS-vk: Add clr3 case for blend mix 2.
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When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
lightningterror
58cb6ab728
GS-ogl: Add clr3 case for blend mix 2.
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When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
lightningterror
f478b3959c
GS-d3d: Add clr3 case for blend mix 2.
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When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
Stenzek
35ce680859
GameDB: Add PCRTCOffsets to Xiaolin Showdown
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Stops screen shaking.
2023-03-03 15:33:47 +00:00
JordanTheToaster
805f985144
GameDB: Gun fixes
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Fixes for rainbowing at the edges of the screen missing bloom intensity and alignment and reflections on water and ground textures.
2023-03-02 21:16:57 +00:00
JordanTheToaster
1312952305
GameDB: Various fixes
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Adds Tex In RT 2 to Armoured Core 2 to fix texture corruption in future and adds merge sprite to Destroy All Humans 1&2 to further fix misaligned bloom.
2023-03-02 15:50:02 +00:00
Stenzek
6118b94f9e
GS/Vulkan: Fix a bunch of validation warnings
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None of these were errors, but it's still good to have clean output.
2023-03-02 15:49:13 +00:00
Mrlinkwii
262b5f1dc0
GameDB: add fixes to Knight Rider - The Game
2023-03-02 11:07:28 +00:00
Mrlinkwii
ac36162ddc
GameDB: upscaling fixes for Springdale
2023-03-02 09:50:38 +00:00
JordanTheToaster
35d05b8653
GameDB: DAH 1&2 Fixes
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Fixes for misaligned bloom and sun occlusion and intensity in Destroy All Humans 1 and 2.
2023-03-02 09:18:18 +00:00
Mrlinkwii
e4d6b87e5d
GameDB: add textureInsideRT to NBA '07 featuring The Life Vol.2
2023-03-02 01:34:39 +00:00
Stenzek
64b38e5a4a
GS/HW: Add "Merge Targets" texture-in-RT mode
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Can take several targets from the cache, and create a combined/merged
source from them.
Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek
9a3904103a
GS/HW: Fix off by one in estimate texture region
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And enable it for Justice League.
2023-03-01 20:36:36 +00:00
Mrlinkwii
795741a341
GameDB: various fixes
2023-02-28 21:39:50 +00:00
JordanTheToaster
da98465d4b
GameDB: Remove unneeded Midnight Club 3 fixes
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Removes the texture preloading restriction as the game no longer violently blows up during gameplay with the hash cache enabled.
2023-02-28 20:52:03 +00:00
Stenzek
d28e46796f
GameDB: Enable estimate texture region on Snowblind games
2023-02-28 17:39:15 +00:00
forrvalhalla
cb786f0320
GameDB: Various Armored Core Improvements
2023-02-28 08:51:39 +00:00
PCSX2 Bot
6ff64cc984
PAD: Update to latest controller database.
2023-02-27 18:29:35 +01:00
Mrlinkwii
475b816280
Gamedb: remove HPO normal from Dragon Ball Z Budokai - Tenkaichi 2
2023-02-27 13:51:37 +01:00
JordanTheToaster
3128c48d5b
GameDB: Dance Summit 2001 Fixes
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Adds paltex to Dance Summit 2001 to massive increase FPS and reduce hash cache usage dramatically.
2023-02-26 22:27:39 +00:00
RedDevilus
5c7161fd2f
GameDB: NASCAR '06 Total Team Control
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Forces Adaptive TFF to stop bouncing/shaking vertical screen
2023-02-26 15:38:48 +00:00
TellowKrinkle
7781907f0e
GS: Blend truncation and dither goes the other way when subtracting
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Truncation happens after subtraction, so it's the equivalent of rounding the value to subtract *up* instead of down
2023-02-26 07:22:32 +01:00
TellowKrinkle
a7e2b98dc7
Vulkan: Format tfx.glsl
2023-02-26 07:22:32 +01:00
RedDevilus
9a0cd1157f
GameDB: Timesplitters Series + minor maintenance
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- Timesplitters 2 (normal vertex screwing up bottom)
- Timesplitters Future Perfect (remove depth lines)
- Dragon Ball Z - Infinite World (dash
2023-02-26 01:13:24 +00:00
Mrlinkwii
16c41255d0
Gamedb: remove disable partial invalidation from fatal frame
2023-02-26 00:24:24 +00:00
Stenzek
c2d1e5bd18
GameDB: Switch CPU CLUT for GPU CLUT in The Godfather
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It can do 10+ readbacks in one frame, which is way too much.
2023-02-25 12:31:28 +00:00
JordanTheToaster
f3b67b158c
GameDB: Gorwlanser 5&6 and Poinies Poin Fixes
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Adds Texture in RT to Growlanser 5 and 6 to fix a layering issue and to Poinies Poin to fix text corruption after an FMV.
2023-02-25 12:28:05 +00:00
JordanTheToaster
6b81050283
GameDB: 007 EON Fixes
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Adds mipmapping full and trilinear PS2 to 007 Everything Or Nothing to fix up texture detail and removes mipmapping from Fifa games to prevent players from going bald or having rainbow vomit shirts.
2023-02-25 10:55:53 +00:00
Stenzek
1b607a8c4d
GameDB: Add partial target invalidation to affected games
2023-02-25 08:18:34 +00:00
Stenzek
4583c64ff7
GS/HW: Add partial target invalidation option
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Eventually hopefully we can make this the default, but it breaks too
much at the moment.
Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
lightningterror
7f7950cd6b
GS-d3d: Check each channel individually if it overflows and do corrections.
2023-02-24 02:06:00 +01:00
lightningterror
bd64ad510b
GS-vk: Check each channel individually if it overflows and do corrections.
2023-02-24 02:06:00 +01:00
lightningterror
4e9b7e61a7
GS-ogl: Check each channel individually if it overflows and do corrections.
2023-02-24 02:06:00 +01:00
JordanTheToaster
fcc627c65c
GameDB: Various fixes
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Fixes for missing bloom intensity in Ferrari Challenge mipmapping in Dark Cloud and adjusts HPO on The Dog Island and adding missing Scandinavia entrys.
2023-02-23 19:37:29 +00:00
Stenzek
f9dcac8cd0
GS/HW: Make readback-on-close a HW fix
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Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.
Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
refractionpcsx2
a716e69dc0
GameDB: Remove no longer needed SW FMV switch fixes
2023-02-21 16:15:29 +00:00
RedDevilus
39fb64cdcd
GameDB: Dark Cloud 2 + Dark Chronicle
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I had a dark joke on the fix, but let's not jester about it. The clown now has more colors than just 1.
2023-02-21 14:10:14 +00:00
JordanTheToaster
d531a7f1af
GameDB: Remove CPU CLUT from Transformers The Game
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Something changed and now this just causes rainbow vomit in game and in menus instead of fixing the issue it was originally put in for.
2023-02-21 09:36:49 +00:00
PCSX2 Bot
bb7ff414ae
PAD: Update to latest controller database.
2023-02-21 02:14:48 +01:00
JordanTheToaster
215f112521
GameDB: Port patch to PAL Transformers ROTF
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Ports a patch over to the PAL version to fix the pause menu hud and other parts.
2023-02-19 15:50:05 +00:00
JordanTheToaster
1e1a555d3b
GameDB: Various fixes
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Fixes for Transformers Revenge of the Fallen misaligned bloom and soft shadows and Legend of Kay broken shadow rectangles and misaligned bloom.
2023-02-19 03:53:20 +00:00
Mrlinkwii
ef31c733ee
Gamedb: update Armored Core - Nexus
2023-02-18 15:53:30 +00:00
kenshen112
0284c35f4c
GameDB: Add Fatal Frame 1 / Project Zero final boss game bug fix patch
2023-02-18 05:04:20 +00:00
refractionpcsx2
925e874ada
GS-HW: Fix real 16bit value shuffles
2023-02-17 19:06:35 +00:00
lightningterror
03f0f2f803
GameDB: Add missing db entry for Silent Scope 3.
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Korean version.
2023-02-17 16:35:46 +01:00
lightningterror
857360d6b2
GameDB: Add full mipmap with ps2 trilinear to Matrix, The - Path of Neo.
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Improves ground textures to match sw renderer.
2023-02-17 16:35:46 +01:00
JordanTheToaster
2f521348c6
GameDB: Add VU Sync hack to Salt Lake 2002
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Fixes the awful flickering and missing textures that happens all over the game.
2023-02-17 13:12:33 +00:00
Mrlinkwii
1fc2d7de3c
GameDB : remove skipdraw from Need for Speed - Undercover
2023-02-16 15:00:27 +00:00
JordanTheToaster
b78796d0c1
GameDB: Add HPO Special to Arthur and the minimoys
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Fixes misaligned bloom that looks gross.
2023-02-16 00:32:17 +00:00
RedDevilus
da1e9db2c0
GameDB: Ruff Trigger
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Rename Europe serial and fix offset and blooming.
2023-02-15 19:18:11 +00:00
RedDevilus
6beb6aa05b
GameDB: Bakugan Battle Brawlers
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Se Deinterlace to Adaptive TFF. I thought this was fixed but needs to be checked later.
2023-02-15 19:15:49 +00:00
Mrlinkwii
6ea7777a3a
GS-HW: remove Fighting Beauty Wulong & Spartan Total Warrior CRC ( #8158 )
2023-02-15 14:56:53 +00:00
Tokman5
cc55c01197
GameDB: Add EETimingHack to Crazy Taxi
2023-02-15 10:04:04 +00:00
JordanTheToaster
86ce464ee3
GameDB: Fix V-Rally 3 graphical corruption
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Fixes random graphical corruption that can happen by adding EE Timing hack.
2023-02-15 00:04:44 +00:00
Mrlinkwii
c91e7dc3b0
GameDB: remove not needed hw fixes for Metal Slug 6
2023-02-14 22:27:17 +00:00
JordanTheToaster
efeaff488c
GameDB: Add HPO Special to 007 EON
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Lines bad must fix lines.
2023-02-14 17:49:53 +00:00
JordanTheToaster
013c9eec58
GameDB: Various fixes
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Some fixes I missed in the last PR because I am a doughnut and can't remember what I needed to do.
2023-02-14 00:20:52 +00:00
refractionpcsx2
ddbd6eddf7
GameDB: Add Autoflush for Astro Boy and CPU Sprite for Alias
2023-02-14 00:18:08 +00:00
RedDevilus
90e28e7957
GameDB: Fix Japanese KH2 - Final Mix
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Change Normal Vertex halfpixel with roundsprite
2023-02-13 23:59:41 +00:00
JordanTheToaster
f4201f3947
GameDB: Remove fix from Soulcalibur 3
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No longer needed as the hash cache no longer does an explosion.
2023-02-13 23:27:27 +00:00
PCSX2 Bot
7844b40243
PAD: Update to latest controller database.
2023-02-13 17:37:59 +01:00
JordanTheToaster
d0839a3d55
GameDB: Fixes for graphics in Mana Khemia 2
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Fixes missing graphical effects in battles by disabling mvu speedhack.
2023-02-13 16:07:31 +00:00
JordanTheToaster
876fd9ba9e
GameDB: Vexx underwater rendering fixes
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Adds Tex in RT to fix underwater rendering being totally broken.
2023-02-13 09:37:31 +00:00
JordanTheToaster
59cbdc79f5
GameDB: Fixes for V-Rally 3 and Berserk
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Fixes sun occlusion in V-Rally 3 and fixes missing subtitles in FMVs in Berserk.
2023-02-12 19:28:13 +00:00
Stenzek
c9aba6bbe1
GS/TextureCache: Allow tex-in-rt for 16/24/32-bit targets
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Fixes swirl battle transition in Valkyrie Profile 2.
Fixes top-left screen rendering in Lego Racers 2.
2023-02-12 07:07:52 +00:00
lightningterror
d00845f56b
GameDB: Add missing Need for Speed - Carbon entry.
2023-02-12 00:46:01 +00:00
lightningterror
3350e5ebb1
GameDB: Replace DMABusyHack with InstantDMAHack for MGS2 Sons of Liberty.
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DMA timing problem.
Fixes broken half-bottom artifacts.
2023-02-12 00:46:01 +00:00
refractionpcsx2
73abae8cb9
GameDB: Remove forced deinterlacing modes which are no longer required
2023-02-11 20:08:36 +00:00
JordanTheToaster
26e691ba93
GameDB: Update HPO on Spider Man 2
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Changes HPO to HPO Special to fix rainbow garbage on the top and left side of the screen when moving.
2023-02-11 17:43:05 +00:00
JordanTheToaster
28980af858
GameDB: Port COP2 patch for Disneys Cars
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Ports patch to fix broken collisions to PAL Disney's Cars
2023-02-11 15:24:23 +00:00
lightningterror
3206094545
GameDB: Add full mipmap and trilinear ps2 to Hard Hitter games.
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Improves ground texture rendering.
2023-02-10 22:24:33 +01:00
JordanTheToaster
b4d140c6bb
GameDB: Fixes for 187 Ride or Die
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Add autoflush to soften bloom and HPO Special Texture to fix misaligned bloom.
2023-02-10 14:15:51 +00:00
Mrlinkwii
eec0984dbe
Gamedb: remove skipdraw from Need for Speed - Undercover
2023-02-10 14:47:52 +01:00
Stenzek
8a0a8f718f
GameDB: Remove preloading disable for a bunch of games
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These are fine now.
2023-02-09 10:51:06 +00:00