GameDB: Update HPO on Spider Man 2

Changes HPO to HPO Special to fix rainbow garbage on the top and left side of the screen when moving.
This commit is contained in:
JordanTheToaster 2023-02-11 16:24:24 +00:00 committed by refractionpcsx2
parent c7352d9e10
commit 26e691ba93
1 changed files with 20 additions and 4 deletions

View File

@ -14579,7 +14579,7 @@ SLES-52372:
gsHWFixes:
cpuSpriteRenderBW: 1 # Fixes textures.
autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 1 # Fixes shadows.
halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
SLES-52373:
name: "Champions of Norrath"
@ -14742,7 +14742,7 @@ SLES-52447:
gsHWFixes:
cpuSpriteRenderBW: 1 # Fixes textures.
autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 1 # Fixes shadows.
halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
SLES-52448:
name: "Knights of the Temple"
@ -14855,7 +14855,7 @@ SLES-52493:
gsHWFixes:
cpuSpriteRenderBW: 1 # Fixes textures.
autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 1 # Fixes shadows.
halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
SLES-52495:
name: "Bujingai - Swordmaster"
@ -29791,6 +29791,14 @@ SLPM-65657:
SLPM-65661:
name: "Densha de Go! Professional 2 [Taito Best]"
region: "NTSC-J"
SLPM-65662:
name: "Spider-Man 2"
region: "NTSC-J"
gsHWFixes:
cpuSpriteRenderBW: 1 # Fixes textures.
autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
SLPM-65663:
name: "Zwei!!"
region: "NTSC-J"
@ -31444,6 +31452,14 @@ SLPM-66119:
halfPixelOffset: 2 # Fixes blurriness.
speedHacks:
InstantVU1SpeedHack: 0 # Fixes missing letters in text such as E.
SLPM-66121:
name: "Spider-Man 2 [Taito Best]"
region: "NTSC-J"
gsHWFixes:
cpuSpriteRenderBW: 1 # Fixes textures.
autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
SLPM-66122:
name: "Kingdom Hearts [Ultimate Hits]"
region: "NTSC-J"
@ -44229,7 +44245,7 @@ SLUS-20776:
gsHWFixes:
cpuSpriteRenderBW: 1 # Fixes textures.
autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 1 # Fixes shadows.
halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
SLUS-20777:
name: "Obscure"