Commit Graph

2291 Commits

Author SHA1 Message Date
Gregory Hainaut 60c0eb7179 gsdx-ogl: windows: properly setup context flags
* Use a core profile context
* Only enable the debug context in debug build

Close issue #353
2014-11-20 22:12:30 +01:00
Gregory Hainaut d21e6ff45f gsdx-ogl: don't declare a sampler variable
Nvidia was complaining on the fxaa shader. In doubt I also replaced it in Asmodean's shader
2014-11-20 22:07:44 +01:00
Asmodean- 8f42b36a42 It might help if I changed this for d3d9 also :p 2014-11-15 21:40:00 +00:00
Asmodean- 5b3867dd60 GSdx: change post-processing directory & name. 2014-11-15 21:33:23 +00:00
Gregory Hainaut 276e3d9d1b gsdx-ogl: always set texture parameter
* Avoid bug after a pause
* Not faster anyway
* keep old method only for gl retracer to reduce debugging noise

Remove some old&useless comment
2014-11-14 11:43:42 +01:00
Gregory Hainaut 3311336d0e gsdx-ogl: disable ARB_bindless_texture
I have a crash when I try to delete some texture (for example when the simulator is paused)
2014-11-11 23:45:41 +01:00
Gregory Hainaut b6a951a9fa gsdx: debug compilation fix
I'm not sure gcc behavior is correct here!
2014-11-11 20:54:34 +01:00
Gregory Hainaut 0ca9bab8b6 Merge pull request #344 from Asmodean-/master
[GSdx] OpenGL PP Updates
2014-11-11 16:14:01 +01:00
Gregory Hainaut ab4eaea757 Merge pull request #346 from 3kinox/master
Linux : GSdx AVX fix
2014-11-11 16:08:23 +01:00
3kinox 06f53b2689 use -fabi_version=6 only for GSdx, solve bug with wxwidget
reenable avx build for GSdx
2014-11-11 15:55:31 +01:00
Gregory Hainaut e73d8f383b gsdx-ogl: compilation fix for old distribution 2014-11-11 15:01:22 +01:00
Kieran Hanrahan b60e5a62fc Rearrange to right spot (I blame github editor ;p) 2014-11-11 00:17:21 +00:00
Kieran Hanrahan 7adc7c4833 Update GSSettingsDlg.cpp
Just add the OGL shader ini params to the file when the user enables post-processing In the options dialog.
2014-11-11 00:01:31 +00:00
Gregory Hainaut e6e534c13a Merge pull request #343 from PCSX2/shader-loading
GSdx ogl: external shader loading + FXAA
2014-11-10 15:43:05 +01:00
Gregory Hainaut 48b3d91768 partially revert previous commit ec1da2805c
It breaks windows...
2014-11-10 12:19:30 +01:00
Gregory Hainaut 8c90e7cafc gsdx-ogl: support latest fxaa version
Only tested on Nvidia, please report any issue with your driver

Note: requires GL4 GPU
2014-11-10 10:39:55 +01:00
Gregory Hainaut ff39dffe23 gsdx-ogl: add a gui option (linux) to select external shader
Note: of course it requires a glsl shader ;)

On windows, you can set the path on the ini file. Here an example with linux path:
shaderfx_conf = /home/gregory/playstation/emulateur/pcsx2_merge/bin/GSdx_FX_Settings.ini
shaderfx_glsl = /home/gregory/playstation/emulateur/pcsx2_merge/bin/shader.fx
2014-11-10 10:38:52 +01:00
Gregory Hainaut 920ac6695f gsdx-ogl: add preliminary support of external shader fx 2014-11-10 10:37:58 +01:00
Gregory Hainaut ec1da2805c pcsx2/GSdx: disable AVX for the moment on linux
I need to check carefully the consequence of ABI change. So far wx is very unhappy!

Fatal Error: Mismatch between the program and library build versions detected.
The library used 2.8 (no debug,Unicode,compiler with C++ ABI 1002,wx containers,compatible with 2.6),
and your program used 2.8 (no debug,Unicode,compiler with C++ ABI 1006,wx containers,compatible with 2.6).
2014-11-09 15:45:54 +01:00
Gregory Hainaut 84f844767c gsdx-ogl: micro optimize PSConstantBuffer cache
Might help to save a cache line on the CPU :)
2014-11-08 21:39:17 +01:00
Gregory Hainaut 58bd645d49 gsdx-ogl: BindBufferBase also bind to the generic binding point 2014-11-08 21:39:13 +01:00
Gregory Hainaut 16377f7249 gsdx-ogl: only call PixelStorei when parameters are updated
It won't improve performance but it would reduce a bit the noise in gl retracer tool
2014-11-08 21:30:14 +01:00
Gregory Hainaut 47f40ed79a gsdx-ogl: reduce pbo complexity
Copy the full line into the pbo. Dma will only take GL_UNPACK_ROW_LENGTH
- increase memcpy size by 2 in the pbo
+ single memcpy will be faster and can use sse

Enable buffer_storage extension:
* GL_CLIENT_STORAGE_BIT was required (it is the duty of TexSubImage to copy data into the GPU mem)
* Enable the extension by default
2014-11-08 21:30:14 +01:00
Gregory Hainaut e62af05496 gsdx-ogl: reduce complexity of clear texture
Null is equivalent to a clear to 0.

Note: Code is not yet used because both stencil and depth are cleared.
Future note: stencil can potentially be replaced by load_store_image
2014-11-08 21:30:14 +01:00
Gregory Hainaut bd9df9a6ec gsdx: Add some comment on GSTextureCache + schematics
Note: docs/TextureCache.odg was created with libreoffice. Not perfect but give a nice overview
2014-11-08 21:30:14 +01:00
ramapcsx2 b7e5e41afe Merge pull request #333 from PCSX2/linux-avx
Support of AVX build for linux
2014-11-08 14:09:06 +01:00
ramapcsx2 8434d6c397 Merge pull request #328 from tlbjr/master
GLDEBUGPROC type cast and postBuild.cmd for GSdx on VS2013
2014-11-08 13:11:07 +01:00
Asmodean df0a9c4683 Some small fixes, that I noticed. 2014-11-06 10:56:33 +00:00
Asmodean 937e475169 [Post-Processing] Update GSdx FX effect suite to latest version. 2014-11-03 07:15:34 +00:00
Gregory Hainaut f25e056914 gsdx: enable AVX with GCC
* Use overloaded function instead of specialized template
=> see http://stackoverflow.com/questions/3052579/explicit-specialization-in-non-namespace-scope

* replace _mm256_slli_si128 by _mm256_slli_si256
  I hope they're equivalent. I didn't find any info on _mm256_slli_si128,
  however srl use _mm256_srli_si256
2014-10-26 14:47:35 +01:00
Gregory Hainaut 679fa65b84 cmake: By default optimize for current arch
Note: it requires GCC 4.7. Otherwise use -DDISABLE_ADVANCE_SIMD=OFF to restore
previous behavior. It will impact Ubuntu precise (12.04)
2014-10-26 14:47:35 +01:00
Tom Burnett a1a1c7d0fb Removed svn rev inc file 2014-10-12 01:43:30 -07:00
Tom Burnett 1f734a69a0 Small VS2013 fixes 2014-10-12 01:40:40 -07:00
Gregory Hainaut fa3db52cf7 partially revert commit 9fd2f3dd8a
No need to add Linux sillyness in Windows file... (Hopefully close #323)
2014-10-04 11:33:34 +02:00
Gregory Hainaut 6fe9ee387d gsdx-ogl: optimize the PS cb cache
* Don't use the stack
* Don't compare MinMax parameter (depends of others)
* Don't store not-compared parameter in the cache (HalfTexel/MinMax)

+0.3fps/46fps (well better than nothing)
2014-10-02 20:44:22 +02:00
Gregory Hainaut a573ce185c gsdx-ogl: mark GL_EXT_shader_io_blocks as mandatory for GLES 2014-10-02 20:44:22 +02:00
Gregory Hainaut ccc1137e12 gsdx-ogl: merge the two vertex buffer format
* Only a single VAO
    => Format is set once
    => Only a single bind at startup
    => GSVertexBufferStateOGL is nearly useless
    => barely faster but better than nothing :)
2014-10-02 20:44:22 +02:00
Gregory Hainaut 10c7be8c50 gsdx-ogl: Use 32B strides for all VBO 2014-10-02 20:44:22 +02:00
Gregory Hainaut d37cc8e1e7 gsdx-ogl: GL_ARB_shading_language_420pack is now mandatory
All API/drivers support it so time to remove the fallback.
2014-10-02 20:44:22 +02:00
Adam Hirst b98e53e059 Minor spelling/punctuation fixes in SPU2-X 2014-10-02 12:35:13 +02:00
Gregory Hainaut 79e8a912cd gsdx-ogl: keep the draw buffer enabled by default
Note: Only DATE requires to disable the draw buffer
2014-09-30 22:18:20 +02:00
Gregory Hainaut f46e8cc6ac gsdx-ogl: bump base requirement to 3.3
A couple of fallbacks were introduced for the Mesa driver that only support 3.0
DSA will require a recent Mesa which already support GL3.3

Require at least SandyBridge for Intel GPU
2014-09-30 22:18:20 +02:00
Gregory Hainaut 594f6c33a2 gsdx-ogl-ES: require GL_EXT_shader_io_blocks + GLES3.1
Allow to use same shader interface for all API

Note: on the GL API it will require GL3.3 (see next commit)
2014-09-30 22:18:01 +02:00
Gregory Hainaut 1c501047f5 gsdx-ogl: refresh the linux gui with latest extension 2014-09-28 12:23:44 +02:00
Gregory Hainaut 8833afc2fa gsdx-ogl: drop GL_ARB_multi_bind
It will be replaced by DSA so let's reduce the complexity of opengl
2014-09-28 12:23:44 +02:00
Gregory Hainaut fa43018d10 gsdx-ogl: no DSA isn't mandatory yet... 2014-09-28 12:11:22 +02:00
Gregory Hainaut 1e86e3cb08 gsdx-ogl: rework callback debug
* use DebugOutputToFile as a callback of gl error. Add a breakpoint to
  find the culprit GL call
* use string instead of char[n]

Note: CheckDebugLog is potentially useless now
2014-09-28 12:00:34 +02:00
Gregory Hainaut b7601a9add gsdx-ogl: Enable various GL4+ extensions
* GL_ARB_clip_control: reduce z fighting
* GL_ARB_clear_texture: no real speed gain (but improve code quality)
* GL_ARB_bindless_texture: +1fps (if you're CPU limited)
2014-09-28 12:00:34 +02:00
Gregory Hainaut 9d8d702aa6 gsdx-ogl: drop GL_NV_depth_clamp extension
superseeded by GL_ARB_clip_control
2014-09-28 12:00:34 +02:00
Gregory Hainaut 4659184cc1 gsdx-ogl: add support of clip_control (depth only)
* replace the [-1;1] depth range of openGL with the DX range [0;1].
2014-09-28 12:00:34 +02:00
Gregory Hainaut 104688e3ee gsdx-ogl: fix ARB_bindless support 2014-09-28 12:00:34 +02:00
Gregory Hainaut cc24da128c gsdx-ogl: fix for gl_clear_texture
Note: Disabled for depth_stencil texture (I'm not sure we can split the two)
2014-09-28 12:00:34 +02:00
Gregory Hainaut d720cc16a6 gsdx-ogl: gl4.5: add plumbering to support direct_state_access and clip_control 2014-09-28 12:00:33 +02:00
Gregory Hainaut 5b3f031654 cmake: fix commit f3a50a01a7
* link common with c lib (required for gold linker)
* fix the macro to properly set the library variable
  => use the variable instead to hardcoded value
2014-09-24 09:02:56 +02:00
Gregory Hainaut 58a8683d7d gsdx-ogl: disable texture compare mode
It seems to be used for depth texture
2014-09-22 09:27:34 +02:00
Gregory Hainaut d51f008c72 gsdx: openglES fix
* require a 3.1 context
* unattach texture of the fbo when they're not used
(avoid to have a texture and depth_stencil with different size)

Note: except minor shader bug it works on Nvidia 340.23.01
2014-09-22 09:27:31 +02:00
Johannes Obermayr 9fd2f3dd8a Don't use build date on openSUSE.
Fixes RPMLINT warning:
pcsx2.i586: W: file-contains-date-and-time /usr/bin/pcsx2
Your file uses  __DATE and __TIME__ this causes the package to rebuild when not needed
2014-09-17 22:37:34 +02:00
Johannes Obermayr 7b1d3ba7ea Do commits 2bc2047 and f287754 the right way ... 2014-09-16 19:11:11 +02:00
Johannes Obermayr 2bc2047770 cmake: Fix RPATH/RUNPATH issue with openSuse wxWidgets libdir.
Gregory: Add an if clause to only change the rpath on openSuse

For me it doesn't follow the FHS => http://www.tldp.org/HOWTO/HighQuality-Apps-HOWTO/fhs.html
2014-09-14 13:12:26 +02:00
ramapcsx2 98d22f8b2e Merge pull request #215 from xsacha/memcpy
Remove some slow, redundant memcpy implementations: memcpy_const/memcpy_...
2014-09-12 19:57:57 +02:00
Gregory Hainaut 2d4b6273f0 Merge pull request #276 from xsacha/defs-cleanup
pcsx2: require C99 standard for stdint
2014-09-12 19:24:08 +02:00
uyjulian f3a50a01a7 cmake: Use previous macros in CMakeLists.txt files
Gregory: add a c lib for zzogl-pg-cg replayer
2014-09-05 20:16:23 +02:00
Sacha 1d116cc23b Remove memcpy_amd usages from plugins. No more custom implementations in plugins. 2014-08-27 13:50:55 +10:00
Sacha ad3b76c4d8 Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins. 2014-08-27 13:45:23 +10:00
Sacha 90e59b2704 Clean up the type defines in pcsx2.
The non-stdint fallback was not even working which shows that it was never used. No supported platform would not have stdint anyway.
Remove unused code and do not restrict types to Linux and MSVC. Was there a reason for this?
2014-08-25 16:16:34 +10:00
Matteo Beniamino 15c487e547 GSdx: fixed use of separate shader objects for Intel driver. 2014-08-23 17:09:38 +02:00
Sacha f542c7232e Use __builtin_unreachable where possible for non-msvc 2014-08-15 14:43:52 +10:00
Sacha 7568f6f2ec Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins 2014-08-15 14:32:56 +10:00
David Quintana 1facc8efbc Merge pull request #225 from lioncash/ghz-macro
cdvdGigaherz: Remove an unnecessary macro
2014-08-15 02:10:32 +02:00
Lioncash b2d8e7137f cdvdGigaherz: Remove an unnecessary macro define 2014-08-14 20:07:10 -04:00
Pseudonym cb2593f2bb Merge pull request #210 from xsacha:plugin_cleanup
Some cleanup to improve readability.
2014-08-14 20:37:41 +01:00
Pseudonym 66765d827b Merged pull request #199 from xsacha/oldcode
Remove some horrible old code.
2014-08-14 19:12:19 +01:00
Sacha 2ae3dd970a Fix case of 'soundtouch' instead of creating a symlink as a workaround. 2014-08-13 18:54:31 +10:00
Sacha a3bc6a73a3 Remove some horrible old code.
Remove an assert define and instead use the static_assert that all compilers provide.
As an added bonus, assert messages\!
2014-08-13 13:55:32 +10:00
Sacha 9dcaaedf06 Some cleanup to improve readability.
Remove old compiler hacks that are no longer needed.
Fix up some spacing and comments that hid code.
Fix a critical bug in deprecated plugin peopsSPU.
2014-08-13 13:05:33 +10:00
bositman 77599bec1c Added Lord of the Rings The Two Towers (IT) CRC
As seen here (SLES 51255):
http://forums.pcsx2.net/Thread-GSdx?pid=392166#pid392166
2014-08-07 13:01:54 +03:00
Gregory Hainaut a5f54b5ec1 Merge pull request #185 from lioncash/leak
zzogl: Fix a few missing fcloses
2014-08-07 09:08:17 +02:00
Ryan Houdek 3d37a6ce27 Removes the usage of __LINUX__ define
This is defined and set it a ton of different places.
It's checked in a whole lot more
Instead just use __linux__ like a real project should
2014-08-03 13:20:36 -05:00
Gregory Hainaut 82c7bcd761 wx3.0: compilation fix for arch linux
* Manually cast WxGetTranslation
* Accept string as format parameter of pxWindowTextWriter
* Manually convert wxString to wide string

Note: Wx setup.h is not the same between Debian and Arch. Unfortunately it
generated various compilations errors on wx code.

Close issue #172
2014-08-03 14:54:44 +02:00
Lioncash 0a35a2fac9 Fix missing fclose calls in ZZoglCreate.cpp 2014-07-31 19:08:56 -04:00
Lioncash a1d2c85d88 ZZOgl: Fix an early return in ZZoglShadersGLSL4 2014-07-31 19:00:53 -04:00
sudonim1 93374facb8 Merge pull request #179 from moshekaplan/patch-7
Cleanup leaking memory and filehandles
2014-07-31 13:37:22 +01:00
Moshe Kaplan d555656a41 Cleanup leaking memory and filehandles 2014-07-30 22:52:34 -04:00
Moshe Kaplan af58734826 Fix Ztable memory leaks 2014-07-30 22:09:25 -04:00
sudonim1 904f5de1ea Merge pull request #144 from Sonicadvance1/fix-BitScanFoward
Fix the BitScanForward implementations for x86_64.
2014-07-30 18:19:19 +01:00
sudonim1 5415fb361f Merge pull request #166 from moshekaplan/patch-2
Prevent filehandle from leaking
2014-07-30 17:42:01 +01:00
sudonim1 34010c5605 Merge pull request #167 from moshekaplan/patch-5
Avoid leaking `iso` structures
2014-07-30 13:36:24 +01:00
Moshe Kaplan e1dbdce91e Update libiso.cpp
Oops, accidentally caused a use-after-free
2014-07-29 12:22:44 -04:00
Pseudonym 28227ea4c4 Merge pull request #123 from Sonicadvance1/fix_interlockedbittestandresetset
Fixes interlockedbittestandreset/set in intrin_x86.h
2014-07-29 14:20:13 +01:00
Moshe Kaplan 1e951605fb Avoid leaking `iso` structures 2014-07-23 13:58:17 -04:00
Moshe Kaplan 82dd025860 Prevent filehandle from leaking 2014-07-23 13:51:22 -04:00
Gregory Hainaut 8a43789db5 zzogl/spu2x: clang warning fix
Nothing critical
2014-07-20 22:07:02 +02:00
Gregory Hainaut ef0e3fe6c6 gsdx: disable separate shader on radeon driver (linux) 2014-07-19 14:02:37 +02:00
David Quintana cea03d91e4 Merge pull request #141 from lioncash/cdvdghz
cdvdGigaherz: Fix a few things
2014-07-16 20:50:40 +02:00
sudonim1 320d22f2a7 Merge pull request #146 from Sonicadvance1/GSdx-x86_64-fixes
Fixes for getting GSdx to compile on x86_64
2014-07-16 19:29:58 +01:00
Ryan Houdek 8ff0f9e869 Update GSSetupPrimCodeGenerator for x86_64.
offsetof requires the expression to be constant to get the offset.
Use a combination of offsetof + sizeof to get the correct offset.
2014-07-16 13:21:45 -05:00
Ryan Houdek 74dd2553a6 Fix function definitions in GSDrawScanlineCodeGenerator.x64
These have been changed since this was last compiled.
Also removes a #error and drops it to a #warning for now while development is in process.
2014-07-16 12:13:09 -05:00
sudonim1 06dfc4e6ef Merge pull request #118 from lioncash/zgs
Minor changes to ZeroGS
2014-07-16 18:08:12 +01:00
ramapcsx2 d12e5104e2 Merge pull request #149 from Kingcom/LilyPad
Allow hotplugging XInput devices in LilyPad
2014-07-16 18:55:10 +02:00
ramapcsx2 cb9fc6fa3e Merge pull request #100 from lioncash/duplicate-condition
ZeroGS: Remove a duplicate condition in RenderCRTC
2014-07-16 18:33:15 +02:00