mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: disable ARB_bindless_texture
I have a crash when I try to delete some texture (for example when the simulator is paused)
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@ -295,7 +295,8 @@ namespace GLLoader {
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// GL4.4
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if (ext.compare("GL_ARB_buffer_storage") == 0) found_GL_ARB_buffer_storage = true;
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if (ext.compare("GL_ARB_clear_texture") == 0) found_GL_ARB_clear_texture = true;
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if (ext.compare("GL_ARB_bindless_texture") == 0) found_GL_ARB_bindless_texture = true;
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// FIXME: I have a crash when I hit pause (debug build)
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//if (ext.compare("GL_ARB_bindless_texture") == 0) found_GL_ARB_bindless_texture = true;
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// GL4.5
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if (ext.compare("GL_ARB_direct_state_access") == 0) found_GL_ARB_direct_state_access = true;
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if (ext.compare("GL_ARB_clip_control") == 0) found_GL_ARB_clip_control = true;
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