mirror of https://github.com/PCSX2/pcsx2.git
wx3.0: compilation fix for arch linux
* Manually cast WxGetTranslation * Accept string as format parameter of pxWindowTextWriter * Manually convert wxString to wide string Note: Wx setup.h is not the same between Debian and Arch. Unfortunately it generated various compilations errors on wx code. Close issue #172
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@ -677,6 +677,9 @@ protected:
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int m_leading;
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virtual void _DoWriteLn( const wxChar* msg );
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#if wxMAJOR_VERSION >= 3
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void _DoWriteLn( const wxString msg );
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#endif
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void _DoWrite( const wxChar* msg );
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public:
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@ -690,6 +693,9 @@ public:
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pxWindowTextWriter& WriteLn( const wxChar* fmt );
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pxWindowTextWriter& SetFont( const wxFont& font );
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pxWindowTextWriter& Align( const wxAlignment& align );
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#if wxMAJOR_VERSION >= 3
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pxWindowTextWriter& WriteLn( const wxString fmt );
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#endif
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pxWindowTextWriter& SetLeading( int lead )
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{
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@ -26,7 +26,12 @@ bool pxIsEnglish( int id )
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// --------------------------------------------------------------------------------------
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const wxChar* __fastcall pxExpandMsg( const wxChar* englishContent )
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{
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#if wxMAJOR_VERSION >= 3
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wxString translation = wxGetTranslation( englishContent );
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return translation.wc_str();
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#else
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return wxGetTranslation( englishContent );
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#endif
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}
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// ------------------------------------------------------------------------
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@ -45,5 +50,10 @@ const wxChar* __fastcall pxGetTranslation( const wxChar* message )
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Console.WriteLn( Color_Green, L"Message: %s", message );
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}
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}
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#if wxMAJOR_VERSION >= 3
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wxString translation = wxGetTranslation( message );
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return translation.wc_str();
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#else
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return wxGetTranslation( message );
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#endif
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}
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@ -106,6 +106,13 @@ void pxWindowTextWriter::_DoWriteLn( const wxChar* msg )
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m_curpos.y += tHeight + m_leading;
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}
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#if wxMAJOR_VERSION >= 3
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void pxWindowTextWriter::_DoWriteLn( const wxString msg )
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{
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_DoWriteLn(msg.wc_str());
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}
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#endif
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// Splits incoming multi-line strings into pieces, and dispatches each line individually
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// to the text writer.
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void pxWindowTextWriter::_DoWrite( const wxChar* msg )
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@ -153,3 +160,10 @@ pxWindowTextWriter& pxWindowTextWriter::FormatLn( const wxChar* fmt, ... )
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return *this;
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}
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#if wxMAJOR_VERSION >= 3
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pxWindowTextWriter& pxWindowTextWriter::WriteLn( const wxString fmt )
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{
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_DoWrite( fmt.wc_str() );
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return *this;
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}
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#endif
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@ -675,7 +675,7 @@ void wxAppWithHelpers::OnDeleteThread( wxCommandEvent& evt )
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return;
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}
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pxThreadLog.Write(thr->GetName(), (wxString)L"Thread object deleted successfully" + (thr->HasPendingException() ? L" [exception pending!]" : wxEmptyString));
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pxThreadLog.Write(thr->GetName(), wxString(wxString(L"Thread object deleted successfully") + (thr->HasPendingException() ? L" [exception pending!]" : L"")).wc_str() );
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thr->RethrowException();
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}
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@ -265,6 +265,14 @@ public:
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Console.WriteRaw( msg );
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return false;
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}
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#if wxMAJOR_VERSION >= 3
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bool Write( const wxString msg ) const
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{
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return Write(msg.wc_str());
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}
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#endif
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};
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// --------------------------------------------------------------------------------------
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@ -211,7 +211,7 @@ void pxEvtQueue::ProcessEvents( pxEvtList& list, bool isIdle )
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synclock.Release();
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pxEvtLog.Write( this, deleteMe, wxsFormat(L"Executing... [%s]%s",
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deleteMe->AllowCancelOnExit() ? L"Cancelable" : L"Noncancelable", isIdle ? L"(Idle)" : wxEmptyString)
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deleteMe->AllowCancelOnExit() ? L"Cancelable" : L"Noncancelable", isIdle ? L"(Idle)" : wxEmptyString).wc_str()
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);
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if( deleteMe->AllowCancelOnExit() )
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@ -224,7 +224,7 @@ void pxEvtQueue::ProcessEvents( pxEvtList& list, bool isIdle )
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u64 qpc_end = GetCPUTicks();
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pxEvtLog.Write( this, deleteMe, wxsFormat(L"Event completed in %ums",
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(u32)(((qpc_end-m_qpc_Start)*1000) / GetTickFrequency()))
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(u32)(((qpc_end-m_qpc_Start)*1000) / GetTickFrequency())).wc_str()
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);
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synclock.Acquire();
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@ -445,9 +445,9 @@ bool Panels::GameDatabasePanel::WriteFieldsToDB() {
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wxString keyName (EnumToString(i)); keyName += L"Hack";
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if (gameFixes[i]->IsIndeterminate())
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game.deleteKey(keyName);
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game.deleteKey(keyName.wc_str());
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else
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game.writeBool(keyName, gameFixes[i]->GetValue());
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game.writeBool(keyName.wc_str(), gameFixes[i]->GetValue());
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}
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GameDB->updateGame(game);
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return true;
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@ -97,7 +97,7 @@ float CfgReadFloat(const wchar_t* Section, const wchar_t* Name, float Default)
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void CfgReadStr(const wchar_t* Section, const wchar_t* Name, wchar_t* Data, int DataSize, const wchar_t* Default)
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{
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setIni(Section);
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wcscpy(Data, spuConfig->Read(Name, Default));
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wcscpy(Data, spuConfig->Read(Name, Default).wc_str());
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}
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void CfgReadStr(const wchar_t* Section, const wchar_t* Name, wxString& Data, const wchar_t* Default)
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