lightningterror
246dab3375
gsdx-hw: Move EmulateAtst in common hw renderer code.
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v1 Code is identical so no need to have separate functions for gl and
d3d11.
v2 Change pass integer parameter with bool that checks for pass 2.
2020-11-04 07:48:58 +01:00
RedDevilus
f60148979f
onepad: Update to latest controller database.
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Support for PS5 controller (DualSense).
2020-11-04 01:04:35 +01:00
lightningterror
9140f071f6
misc: Replace Fall through comments with c++17 attribute.
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Silences warnings about not having breaks on switch cases.
Added a few missing ones too.
2020-11-02 17:39:02 +01:00
lightningterror
5dc7ef9ed1
gsdx-hw: EmulateBlending -> add [[fallthrough]] attribute to switch cases.
2020-11-01 23:21:38 +01:00
lightningterror
8831ed80df
gsdx-d3d11: Clean up blending code a bit.
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Directly calculate blend index in rendererdx11, and send the value to
SetupOM. Get rid of duplicate calculation and abcd variables.
Code is cleaner this way.
2020-11-01 23:21:38 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech
f430a63312
DEV9: initial work on merge, removing references
2020-10-31 16:35:38 +00:00
lightningterror
7d9d2f3982
gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.
2020-10-30 01:41:09 +01:00
lightningterror
076b336b0f
gsdx-hw: Set Full DATE accuracy as default.
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GL only, D3D11 doesn't have Full level.
It is more accurate and there likely isn't any speed impact.
Rename Fast level to Basic.
2020-10-30 01:41:09 +01:00
lightningterror
af19813d99
onepad: Update to latest controller database.
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Close #3866
2020-10-28 18:06:31 +01:00
RedDevilus
809c8bf291
GSdx: Clang format
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- plugins/GSdx/Renderers/OpenGL/GLLoader.cpp
2020-10-27 12:00:08 +01:00
RedDevilus
9a50e7ea99
pcsx2-gui: Further improve with adding punctation,tooltip and formatting.
2020-10-27 12:00:08 +01:00
Kojin
d8a8b31eb4
gsdx: properly init clut ptrs v2 ( #3858 )
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* gsdx: properly init clut ptrs v2
2020-10-26 13:22:07 -04:00
lightningterror
418974a28a
gsdx-hw: Add ICO to automatic mipmapping.
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Improves godrays.
Needs Full mipmap with ultra trilinear for extra accuracy.
2020-10-21 17:34:33 +02:00
lightningterror
d6e06e9bc7
onepad: Update to latest controller database.
2020-10-21 17:19:40 +02:00
Kojin
ca0f15a31f
Revert "gsdx: properly init gsclut function ptrs"
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This reverts commit 6186676add
.
2020-10-21 02:52:05 -04:00
refractionpcsx2
2608673ca7
GS: Fix handling of PRIM/PRMODE on PRMODECONT switching ( #3831 )
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* GS: Fix handling of PRIM/PRMODE on PRMODECONT switching
* GS: Correctly set PRIM on Defrost
2020-10-17 00:49:37 -04:00
Tyler Wilding
2c6805259e
GSdx: Compare file extensions as lower-case
2020-10-16 23:29:12 +01:00
Tyler Wilding
9f41f33e86
GSdx: Save PNG compressed screenshots as `.png` files
2020-10-16 23:29:12 +01:00
Kojin
f5b92ecdee
gsdx-osd: fix crashing on d3d11
2020-10-05 21:23:29 -04:00
Gauvain 'GovanifY' Roussel-Tarbouriech
b8c3bd4fae
SPU2: remove initial plugin references
2020-10-04 00:13:36 +01:00
GovanifY
cf58a32583
DEV9: fix crash when closing game window with ethernet disabled
2020-10-03 23:47:04 +01:00
Kojin
6186676add
gsdx: properly init gsclut function ptrs
2020-10-02 22:30:04 -04:00
Gauvain 'GovanifY' Roussel-Tarbouriech
85c1aca70e
DEV9: fix compilation issues
2020-10-02 19:26:23 +01:00
GovanifY
b4185a96c7
DEV9: only list tap interfaces
2020-10-02 19:26:23 +01:00
GovanifY
0dbb467045
DEV9: rewrite TAP driver and switch to TAP for windows
2020-10-02 19:26:23 +01:00
GovanifY
342e114de8
DEV9: implement get_{num,desc,name} with the winapi
2020-10-02 19:26:23 +01:00
GovanifY
5e8501b5f1
DEV9: initial removal of winpcap
2020-10-02 19:26:23 +01:00
Ty
00cc4362e8
dev9ghzdrk: Remove obsoleted keyword for Clang. ( #3768 )
2020-10-01 14:38:27 +02:00
Ty
5858f72748
Bump up C++ version to c++17 for gcc & clang ( #3746 )
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Use target_compile_features to enforce c++17 standard
2020-09-29 10:30:03 -04:00
lightningterror
dcfb6a56b3
gsdx-ogl: Move DATE_GL42 swap code after colclip.
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We can avoid adding extra conditions this way.
2020-09-24 21:59:31 +02:00
Kojin
a60b45f481
msbuild: update project to cpp17 ( #3745 )
2020-09-24 06:39:30 -04:00
lightningterror
271bec0f14
gsdx-ogl: Make sure DATE_GL42 doesn't run on clamp 0 with non recursive or accu blending.
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Also remove DATE_GL42 asserts.
2020-09-24 00:47:13 +02:00
lightningterror
bb4efe7a34
gsdx-ogl: Swap DATE_GL42 with DATE_GL45 on sw blending draw.
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It will allow to run sw blending with DATE draw which was previously
DATE_GL42 by default.
2020-09-24 00:47:13 +02:00
Kojin
79f2468952
GSdx: Purge D3D11 Software
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F9 now has the following functionality on Windows:
- If the renderer in the config is D3D11, switch between D3D11 and SW
- If the renderer in the config is OGL, switch between OGL and SW
- If the renderer in the config is SW, switch between SW and the renderer returned by GetBestRenderer()
2020-09-21 20:30:20 -04:00
refractionpcsx2
54bcf9a657
SPU2: Only reset output modules if the sample rate changes.
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Also don't reset all SPU2 regs when entering PS1 mode, only need to set the sample rate.
Fixes issues with portaudio.
2020-09-21 15:13:51 +01:00
Timothy O'Barr
73b02c204b
SPU2: Set sample rate correctly for PS1 mode ( #3532 )
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* Moved ps1 init. Added Sample Rate change for SPU that gets set but not applied
* SPU: misc fixes on SPU ps1 mode init
* Init the soundbuffer to apply sample rate. Actually set the correct sample rate for the ps1 though it still won't apply
Co-authored-by: Gauvain 'GovanifY' Roussel-Tarbouriech <gauvain@govanify.com>
Co-authored-by: kenshen112 <obarrtimothy@gmail.com>
2020-09-21 01:04:40 +01:00
lightningterror
2684093b5b
lilypad: Default.ini
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Update to reflect recent changes.
2020-09-20 19:19:26 +02:00
lightningterror
451f4267ba
Lilypad: Remove saveStateIndex.
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Was used in saveStateTitle.
2020-09-20 19:19:26 +02:00
lightningterror
93274bfa49
lilypad: Remove disableScreenSaver from Linux too.
2020-09-20 19:19:26 +02:00
lightningterror
c1ec6337a4
lilypad: Remove saveStateTitle and leftovers TitleHackWndProc, PCSX2_overrideConfig.
2020-09-20 19:19:26 +02:00
lightningterror
27542901c8
lilypad: Remove escapeFullscreenHack fully.
2020-09-20 19:19:26 +02:00
lightningterror
78a899b36b
lilypad: Remove disableScreenSaver fully.
2020-09-20 19:19:26 +02:00
lightningterror
00e7429c5f
lilypad: Remove closeHack fully, remove autoAnalog.
2020-09-20 19:19:26 +02:00
lightningterror
7f57166eea
lilypad: Remove psx/ps1 emulator compatibility.
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Same as https://github.com/PCSX2/pcsx2/pull/3274
2020-09-20 19:19:26 +02:00
sonicfind
0ce4f7624f
GSdx-Capture: Abort capture if an invalid directory is given
2020-09-20 17:36:33 +01:00
sonicfind
7662e22665
GSdx-GUI: Add wchar_t variant of ComboBoxAppend
2020-09-20 17:36:33 +01:00
sonicfind
1ff67c6c1b
Capture: Share filename between GSdx and Spu2-x
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Shares a single filename between the two capture functions so that the .avi and .wav will match.
Default wavdump filename changed to "audio_recording.wav"
2020-09-20 17:36:33 +01:00
sonicfind
bd91a571a6
GSdx-Capture: Append a missing .avi extension
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Filenames of zero length do not allow OK to be pressed.
2020-09-20 17:36:33 +01:00
RedDevilus
e8b16bb145
GSdx-gui: Properly grays out Dithering(PgDn) in software and none renderers. ( #3722 )
2020-09-20 14:12:24 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech
0fdef7b7d7
FW: removing initial references
2020-09-19 22:38:32 +01:00