ramapcsx2
7a70299529
more inlining hints, more speed :)
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@149 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
1480f022b3
forgot those
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@148 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
c9d64d63e9
SSE opcodes now all inlined. Changed all new inlining hints to _inline.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@147 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
d477c720e7
Modified opcodes headers and files so all functions use __forceinline now. This brings a nice, free speedboost of about 5% in all games :)
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@146 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
437ac552f1
Changed pDsp so it *should* compile fine under Linux. (Can't test this :p )
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@145 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
c7ab67d8ce
better x64 fix
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@144 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
ad1f8a9e0f
-Odd bug on PsxHw.c -Added "FreezeXMMRegs" before recompiling psx code in places that had that missing. (Fixes x64 builds a bit)
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@143 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
69e59aee38
Converted 64bit VS2k5 project files to VS2k8 and put the same optimizations as in the 32bit version.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@142 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
4a1fbd5279
reverted last revisions to prevent possible syncing problems/crashes.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@141 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
5eb9108814
The last update was too aggressive, some games didn't save states anymore. This does nearly the same, but saves work again.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@140 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
4b192421b1
Commented out gsWaitGS() code, which stops and syncs the gs when loading/saving savestates and also when some Vif counter is (supposedly) too big.
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This helps regain audio after loading a savestate with ZeroSPU2 and a few games run faster
(Dragonquest 8, Dawn of Mana, Final Fantasy 12).
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@139 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
4d1280c69b
speedhacks now have "compatibility" and "speed" profiles to help avoid confusion.
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compatibility mode: most games will work with this setting.
speed mode: fast settings, will break games.
note:
some games will still require manually tweaking the hacks. GT4 for example needs "Extra VU Overflow Checks" (greyed checkbox)
but the majority of games should work with "compatibility" mode.
there are also some odd games that will work better with "speed" mode, Rogue Galaxy for example.
anyways, hopefully these profiles will help avoid confusion.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@138 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
e7bc472969
took me a while, but i managed to do some nice recupdateflag() optimizations :D
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@137 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
d3764fc97d
minor change: some "vu overflow checks" were only being called when "disable extra vu flags" was disabled. the 2 speedhacks should be independent of each other.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@136 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
94d0e20d26
minor change: small optimization and fixed a typo.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@135 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
b0c4145950
Corrected the UpdateVSyncRate functions to properly set a NTSC framerate of 59.94fps. When framelimiting is enabled on NTSC games, the SPU2 plugin now does not need to stretch constantly.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@134 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
7509047e20
very minor changes
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@133 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
dd53f35d36
minor FPU changes
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@132 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
5c2c09caf0
Rule Of Rose now works with the FPU recs :D
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@131 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
0bab1b1e8c
changed the way the slowdvd gamefix works.
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the slowdvd hack makes dvd reads at 1x instead of 4x speed.
this is untested, i think it should help TOA just like the old method.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@130 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
6c8ed786d6
Better "Slow DVD" hack. Now fixes ToA and Digital Devil Saga (one video only though :p)
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@129 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
27c5c735ad
"Fixed" the slow FMV in games that use cd-read, also Xenosaga's Intro FMV works again. Note: dvd and cd readspeeds are not emulated correctly. Needs more fixing.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@128 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
40aae5a70e
ugly error, pcsx2 was reading cds as dvd's sometimes. so it was reading them 9x faster than it should be lol.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@127 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
f5f27e83dc
optimized the cd-read algorithm by removing extra un-needed variables. it still does the same thing though :p
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@126 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
c3b21e8af0
minor change.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@125 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
cottonvibes
73c15f56bd
fixed a possible zerorec branching error.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@124 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
8edd66c662
Added hacks to VU interpreters, only accessible via source. Note: these hacks are more like a reference, they help show what makes interpreters so slow. Most games break with these enabled, but my testing game is fine. Speedup in it is about 30%.
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Note2: I'll remove these hacks, once interpreters are fast enough.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@123 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:22 +02:00
ramapcsx2
79d632c69b
small problem that always bugged me..
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@122 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
6f1fa0ec7a
some changes, should be a bit faster with "disable extra VU flags" checked
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@121 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
7107048266
different way to fix the pcsx2.ini crash.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@120 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
af18a6c626
added default button to advance options dialog
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@119 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
ramapcsx2
832ac7f609
Fixed the pcsx2 startup crash when no pcsx2.ini is present.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@118 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
9aed7a2aad
minor changes
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@117 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
0f637e03b8
minor VU changes
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@116 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
88fccf4a94
some VU changes
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@115 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
ramapcsx2
666dd22262
Added a Tales of the Abyss gamefix "Slow DVD access", which fixes most of the game hangs. Note that the game still hangs from time to time, but its better now :)
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Also fixed the hdloader hang when reading the DVD "TOC". Games can now be installed on HDD.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@114 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
e27fa9651c
one more try for the Esc Hack. works perfect with GSdx DX9. Fully exits fullscreen/windowed GSdx, and console. (make sure you uncheck Lilypad's ESC hacks!!!)
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if it doesn't work with dx10 gsdx, then just don't use the hack. i don't have vista to test out the problem.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@113 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
a59cb8ed50
this might fix ESC-key hack for vista users.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@112 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
3284a591a2
tekken 5 works again with the gamefix. that game is really picky :/
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@111 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
28a7c330a5
added ESC-key hack by request (turn it on/off from the speedhacks menu) turning it on lets you fully exit PCSX2 when running in fullscreen (so you don't have to press alt+f4)
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@110 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
3af97aacd5
mostly some VU changes.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@109 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
e147a43668
fixed some errors from the last version i submitted, and also added extra clamping support to the remainder of the opcodes. the extra clamping i've been talking about is only enabled when you have Extra FPU Overflow Checks On (when the FPU speedhack is grey).
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@108 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
55a94259e2
more FPU opcodes have extra clamping support. just a few more FPU opcodes to go.
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i also realized that VU extra clamping needs more work. i'm hoping this is where God of War's SPS comes from, i'll start coding it as soon as i finish the rest of the FPU opcodes.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@107 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
44635b6cf7
minor FPU changes
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@106 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
ramapcsx2
ab95086a7b
Fixed tlb build in vs2k8, it had SSE2 compiler optimizations on. Very bad idea :p
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@105 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
43b8f52249
fixed the way the VU's check for overflow in recUpdateFlags()
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i would like to continue coding, but i have to study for an exam hehe :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@104 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
b987309f38
forgot to change this :O
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@103 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
c9be136946
found out why GT4 needed the hack, and fixed it correctly :D no need for the Gamefix hack anymore :p
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@102 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
6f3a4a032d
more FPU opcodes have extra clamping support.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@101 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00
cottonvibes
39637edee1
some more FPU rec changes.
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git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@100 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:21 +02:00