Stenzek
7edc4e2cb3
GS: Remove CRC hack levels
...
Replace it with a boolean "Disable Render Fixes" option.
2023-05-11 16:16:15 +01:00
Stenzek
920c5ab266
Qt: Expose disable shader cache option
2023-05-06 03:40:00 +01:00
lightningterror
a4623c3c63
Qt: Sort checkbox upscale and renderer hw hacks in alphabetical order.
2023-05-05 00:31:01 +02:00
Connor McLaughlin
e133e89b6b
Qt: Fix crash in graphics settings on Linux
2023-05-03 16:39:48 +01:00
Stenzek
6736ef1d44
GS/Vulkan: Add exclusive fullscreen control option
2023-05-02 19:55:43 +01:00
Stenzek
33b2f6331c
GS/HW: Allow auto flush to be applied only to sprites
2023-04-26 16:00:59 +01:00
Stenzek
abc0f99ddd
Qt: Move themes to its own file
...
It's getting a bit out of hand.
2023-04-25 21:53:30 +01:00
Stenzek
b3a88d6ea7
Qt: Migrate to 6.5.0 on Windows
2023-04-25 21:53:30 +01:00
Stuart Kenny
79f4af8ab5
Qt: Delete SDLRawInput on non win32 builds
2023-04-25 15:05:30 +01:00
Berylskid
cb91478590
UI: Correct Recommended Value for Show Indicators
2023-04-20 10:18:25 +01:00
Stuart Kenny
09394ee4b7
Qt: Hide SDL Raw option on non win32 builds
2023-04-13 12:14:15 +01:00
Stenzek
7f7dd60587
GS/HW: VS expand instead of GS for DX/GL/Vulkan
2023-04-13 11:12:11 +01:00
JordanTheToaster
f7d87076a3
Qt: Adjust MTVU core count text
...
The wording here was causing confusion and unneeded arguments over what it actually means.
2023-04-13 09:39:02 +01:00
KamFretoZ
971acd3fdb
Qt: Fills in the settings help description fields
2023-04-09 19:13:09 +01:00
Stenzek
398cf43782
GS: Combine HostDisplay with GSDevice
...
GS/DX11: Don't throw bad_alloc on surface creation fail
GS: Link device and host display construction/destruction
FullscreenUI: Replace HostDisplayTexture with GSTexture
GS: Purge HostDisplayTexture
GS: Move everything in HostDisplay to GSDevice
GS: Move ImGui rendering to GSDevice
GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
Stenzek
4cbdbaabdb
GS/HW: Add NativePaletteDraw upscaling fix
2023-04-01 15:45:14 +01:00
Stuart Kenny
8a9df89bf6
SDLInputSource: SDL raw input as config option.
2023-04-01 02:32:01 +01:00
KamFretoZ
6c2bbdef1f
Qt: Theme Polishes for Pizza and Cobalt
2023-03-31 20:16:33 +01:00
Stenzek
ebeb646e4d
GS/HW: Relax CPU sprite render requirements further via levels
2023-03-28 11:21:47 +01:00
KamFretoZ
42155dd11b
Qt: Add a New Light Theme and Cobalt Theme Fix ( #8471 )
2023-03-24 12:03:05 +00:00
Berylskid
ad12a3f735
UI: Correct Recommended Values for a few items ( #8465 )
2023-03-22 13:25:31 +00:00
Connor McLaughlin
e91aabc843
Qt: Fix graphics settings opening to other pages
...
Regression from 2b49614df9
2023-03-19 11:15:53 +00:00
Víctor "IlDucci
83471bdacd
Qt:i18n: Adding I18N comments for translators, minor typo fixes ( #8048 )
2023-03-18 16:14:55 -05:00
refractionpcsx2
2b49614df9
GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
2023-03-18 17:07:29 +00:00
refractionpcsx2
8ac4b125d2
UI: Fix masking of Target Partial Invalidation with Tex in RT
2023-03-14 15:04:10 +00:00
Víctor "IlDucci
b244136179
GUI/Qt: Minor text corrections, nitpicks ( #8213 )
...
- Adding the actual corrections from #8048 that were not added by #8119 .
- Fixing typos and missing ending periods.
- Unifying the writing of certain terms:
- Memory Card uppercased following Sony's writing (taken from PS2 manual).
- gamefixes/game fixes -> game fixes
- fast forward/fastforward/fast-forward -> fast-forward (taken from Oxford)
- slowmotion/slow motion/slow-motion -> slow-motion (following the same convention as before, as I could not find this in Oxford's)
- framebuffer/frame buffer -> framebuffer
- Xbox name properly uppercased (for Controller settings)
- Correcting RA's Rich Presence to separate it from Discord's Rich Presence (after discussions in the Translations channel).
- Unification of option names in the option area and the hint area.
- Adding a fix for the (currently broken) Stretch Height/Vertical Stretch tooltip.
2023-03-12 19:34:20 -05:00
Stenzek
93490876c9
Qt: Fix crash when changing renderer
2023-03-12 15:11:16 +00:00
Stenzek
74763d2156
Qt: Hide manual hardware fixes from global settings
2023-03-12 14:27:20 +00:00
Stenzek
b849d9862d
Qt: Move CRC Fix Level to HW Fixes
2023-03-12 14:27:20 +00:00
Stenzek
cd575e0ed8
Qt: Move GPU Palette Conversion to HW Fixes
2023-03-12 14:27:20 +00:00
Stenzek
b24b353b2d
Qt: Change Profile label to Editing Profile
...
Hopefully less confusing this way.
2023-03-09 08:40:35 +01:00
Stenzek
18e4a04dba
PAD: Add pressure option to macros
2023-03-09 08:40:35 +01:00
Stenzek
30989761e2
Qt: Fix sensitivity/deadzone showing for shift-click macro trigger
2023-03-09 08:40:35 +01:00
lightningterror
c3359cea1f
Qt: Disable framebuffer fetch option on d3d.
2023-03-08 20:23:01 +01:00
Stenzek
9b813f4ae3
Qt: Fix skipdraw not being hidden globally again
...
And slience a warning in TC.
2023-03-02 09:34:41 +00:00
Stenzek
64b38e5a4a
GS/HW: Add "Merge Targets" texture-in-RT mode
...
Can take several targets from the cache, and create a combined/merged
source from them.
Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek
43c6e321f5
GS/HW: Add a new option to attempt to reduce large texture sizes
...
For Snowblind games which use 1024x1024 textures and UVs.
2023-02-28 17:39:15 +00:00
Stenzek
8b4402c517
Qt: Skipdraw shouldn't be visible in global settings
2023-02-28 11:49:26 +00:00
kamfretoz
8dac10ae36
Qt: Add a new theme, Cobalt Sky.
2023-02-25 11:00:56 +00:00
Stenzek
4583c64ff7
GS/HW: Add partial target invalidation option
...
Eventually hopefully we can make this the default, but it breaks too
much at the moment.
Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
Stenzek
f9dcac8cd0
GS/HW: Make readback-on-close a HW fix
...
Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.
Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
TheTechnician27
6ce33de287
UI: Update and Add mouseover dialog ( #8119 )
2023-02-18 01:58:32 +00:00
Berylskid
5df30f5bdd
OSD: Change the lower limit of OSD Scale from 100 to 50 ( #8135 )
2023-02-14 14:03:24 +00:00
Berylskid
a615f8bf17
Qt: Change "Save State On Shutdown" to Unchecked ( #8147 )
2023-02-14 10:30:34 +00:00
SideProjectsLab
aeb4445cad
Qt/Input: Improved how mouse movements are mapped to analog ( #7910 )
2023-02-11 23:58:58 +00:00
Stenzek
43572a1560
Qt: Mark widget binder functions as inline
...
Should also fix the unused warning without using [[maybe_unused]];
2023-02-09 10:03:55 +01:00
Stenzek
79daed63ee
Qt: Handle multiplier in controller settings
2023-02-09 10:03:55 +01:00
Stenzek
21d3ad86d4
Qt: Make controller settings page scrollable
2023-02-09 10:03:55 +01:00
Stenzek
31ebe842e8
Qt: Add per-bind sensitivity/deadzone controls (shift-click)
2023-02-09 10:03:55 +01:00
RedDevilus
a0e8ce4b13
Qt: Fix compatibility string
...
Playable rating was missing which is the most common rating for PCSX2. There are some other issues like the images look bad for star rating and some other stuff. Also resize the compatibility table width a bit.
2023-02-03 16:09:46 +00:00
TheLastRar
937bfce68e
DEV9: Better match HDD size per-game UI to rest of settings
2023-01-31 21:23:05 +00:00
TheLastRar
5869d35d85
DEV9: Consider placeholderText when opening File dialog
...
Per-game settings store the global setting as placeholderText.
If no per-game setting is present we can prefill the dialog with the global setting, before falling back to a default value
2023-01-31 21:23:05 +00:00
TheLastRar
8d3325e6cd
DEV9: Fix HDD file overwrite check
2023-01-31 21:23:05 +00:00
TheLastRar
4badb5b975
DEV9: Fix HddEnable not enabling UI correctly in per-game settings
2023-01-31 21:23:05 +00:00
TheLastRar
7e4ff233ec
DEV9: Fix Per-game HDD path
...
SettingWidgetBinder isn't capable of handling this yet
2023-01-31 21:23:05 +00:00
TheLastRar
1c3379f082
Qt: Connect close instead of accept for the close button
2023-01-31 02:06:09 +00:00
Stenzek
ed26368a3a
Achievements: Fix race in notifications
...
GS thread might not initialize fullscreen UI before data finishes
parsing.
2023-01-28 13:40:41 +00:00
Stenzek
4fec896378
Qt: Make behavior between both update checks consistent
2023-01-27 10:37:00 +00:00
Stenzek
957ec1d3d3
VTLB: Add option to pause on TLB miss
...
Rather than making it contingent on dev builds.
2023-01-26 11:11:36 +00:00
Stenzek
39dde85d03
Qt: Fix -Wunused-lambda-capture warning
2023-01-26 09:28:13 +00:00
Stenzek
88c1f00b62
GS: Add audio capture and custom resolution
2023-01-21 16:56:57 +00:00
Tokman5
d94e861a78
GS: Add video folder and support additional arguments for video dumping
2023-01-19 10:39:22 +00:00
Stenzek
43ccb63eb5
Qt: Add DS4/DS5 LED settings
2023-01-16 14:08:01 +01:00
JordanTheToaster
0af2657bbc
UI: More text descriptions for options
...
Adds more text descriptions for various options to help understand what a setting does better.
2023-01-15 14:49:05 +00:00
Connor McLaughlin
0bca1aab74
Misc: Latest round of warning cleanups
2023-01-12 11:04:29 +01:00
Stenzek
d30e076dbd
GS: Add GPU Target CLUT
2023-01-11 23:37:43 +00:00
RedDevilus
d28b2fa057
Qt: Lower audio ms + Tooltip (affinity+Cycle skip)
...
Lowering 100 ms audio latency to 60 ms.
Makes 100 mixing latency with 20 output latency (120) into a new default of 80 ms which is 50% lower but still is enough headroom as 40 ms even for less capable machines is too high.
Adding tooltip for Affinity Control
Changing tooltip for Cycle Skip from None to Disabled as that is a valid option.
2023-01-11 18:56:42 +00:00
arcum42
2892f629f0
build/QT: Unmute the warnings for deprecation & overloading virtuals. Fix assorted warnings. Mute 'maybe initialized' warnings. Add a policy to take care of LTO warnings in cmake.
2023-01-11 00:55:21 +01:00
JordanTheToaster
f924ab721a
SPU2: Purge interpolation options
...
Removes the options menu for interpolation as all but gaussian will be removed.
2023-01-08 15:19:51 +00:00
refractionpcsx2
d5acd98eb3
UI: Correct default tab for graphics settings.
...
Apparently Qt Designer thinks if you're renaming a checkbox, *obviously* that means you're wanting the default tab changing too...
2023-01-06 20:56:40 +00:00
refractionpcsx2
d3ca2bf58f
GS: Make VK threaded presentation the default
2023-01-06 15:49:49 +00:00
Stenzek
f28c40aa8e
Qt: Expose Threaded Presentation setting
2023-01-06 14:57:57 +00:00
Stenzek
b3bf3e46be
Qt: Fix per-game settings with sliders
2023-01-01 17:12:04 +00:00
RedDevilus
26d5ee0c93
Qt: Fix out-of-focus colors + 2 new dark themes
...
One annoying issue is when you watch the emulator when unfocused especially on light themes such as the blue theme where the button is very light and the text as well.
Re-ordered the themes according to their position in the GUI.
Also added a purple and a more dark calm variant compared to vibrant Scarlet Red and a Blue variant for Ruby.
2022-12-31 23:25:31 +00:00
Stenzek
9bca1946ed
SPU2: Add output device selection
2022-12-31 23:23:58 +00:00
Stenzek
0c8beedb94
SPU2: Split output latency and target buffer size
2022-12-31 23:23:58 +00:00
Stenzek
c274e447dd
Qt: Don't push volume changes through full settings apply
...
Saves the thread sync, means we don't lag.
2022-12-31 23:23:58 +00:00
xujibbs
4e5692e935
UI/AudioSettings: Correct recommended value for overlap ( #7748 )
2022-12-31 23:22:01 +00:00
lightningterror
c1e92b594e
Qt: Move around tooltips where the majority of bulk is.
2022-12-29 09:47:42 +01:00
lightningterror
d38147bcf2
Qt: Allow to run bilinear filtering with integer scaling.
2022-12-29 09:47:42 +01:00
Stenzek
ff82232e27
Config: Add separate VU0/VU1 round/clamp mode options
2022-12-28 16:36:36 +00:00
refractionpcsx2
8d408eaadb
UI: Fix selected tab from hotkeys menu shortcut
2022-12-26 15:11:20 +00:00
autofire372
3cfc4cd5be
Qt: Allow editing the cheats directory.
...
Feature parity with the now-gone wx.
2022-12-25 18:28:17 +00:00
Stenzek
7aa3322a04
Qt: Warning fixes for clang-cl
2022-12-25 09:27:44 +00:00
arcum42
5c95a6f4fa
NTFS: Disable the NTFS checkbox on the platforms that don't have NTFS compression, not the one that does.
2022-12-25 07:48:20 +00:00
Stenzek
9f461253a8
Qt: Fix relative directories not being canonicalized
2022-12-24 04:37:51 +00:00
Stenzek
a3d02b8702
Qt: Add debug options panel
2022-12-24 04:37:51 +00:00
Connor McLaughlin
c477ea1628
USB: Change SubTypes() to use a span
2022-12-24 04:25:29 +00:00
Connor McLaughlin
699c3d80b7
GS: Add video dumping via ffmpeg
2022-12-22 04:27:30 +00:00
Connor McLaughlin
3f4f9ad5f1
Qt: Fix global string list setting not showing in input profiles
2022-12-20 14:59:27 +01:00
Connor McLaughlin
9388c483ec
InputManager: Support for inverted bindings (i.e. pedals)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
fc14b8f0da
USB: Move to Qt (with *significant* refactoring)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
8dba6a186f
Config: Add dynamic options to SettingInfo
2022-12-18 03:47:00 +00:00
Connor McLaughlin
6f407b2080
PAD: Add bind index to InputBindingInfo
2022-12-18 03:47:00 +00:00
Connor McLaughlin
59e10bcac6
PAD: Move input-related stuff out
2022-12-18 03:47:00 +00:00
Connor McLaughlin
facbfa479b
Qt: Fix graphics settings opening to replacement tab
2022-12-14 12:50:30 +01:00
Connor McLaughlin
60fe05bc63
Qt: Fix crash opening ELF game properties
...
Introduced in 9da8e9280f
2022-12-12 14:46:49 +00:00
Connor McLaughlin
9da8e9280f
Qt: Add disc path option for ELF game list entries
2022-12-12 13:35:37 +00:00
refractionpcsx2
6d5c05fba3
GS: Enable memory wrapping always
2022-12-12 09:31:26 +00:00
escape209
60b92ba775
Qt: Fix being able to access hidden tabs in Graphics menu
2022-12-11 16:02:55 +01:00