mirror of https://github.com/PCSX2/pcsx2.git
Qt: Add per-bind sensitivity/deadzone controls (shift-click)
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parent
88487de72f
commit
31ebe842e8
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@ -17,6 +17,7 @@
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#include "QtHost.h"
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#include "QtUtils.h"
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#include "Settings/ControllerSettingWidgetBinder.h"
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#include "Settings/InputBindingDialog.h"
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#include "Settings/InputBindingWidget.h"
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#include <QtCore/QTimer>
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@ -24,6 +25,8 @@
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#include <QtGui/QMouseEvent>
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#include <QtGui/QWheelEvent>
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#include "fmt/format.h"
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// _BitScanForward()
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#include "pcsx2/GS/GSIntrin.h"
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@ -45,6 +48,26 @@ InputBindingDialog::InputBindingDialog(SettingsInterface* sif, InputBindingInfo:
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connect(m_ui.clearBindings, &QPushButton::clicked, this, &InputBindingDialog::onClearBindingsButtonClicked);
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connect(m_ui.buttonBox, &QDialogButtonBox::rejected, [this]() { done(0); });
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updateList();
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// Only show the sensitivity controls for binds where it's applicable.
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if (bind_type == InputBindingInfo::Type::Button || bind_type == InputBindingInfo::Type::Axis ||
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bind_type == InputBindingInfo::Type::HalfAxis)
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{
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ControllerSettingWidgetBinder::BindWidgetToInputProfileNormalized(
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sif, m_ui.sensitivity, m_section_name, fmt::format("{}Scale", m_key_name), 100.0f, 1.0f);
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ControllerSettingWidgetBinder::BindWidgetToInputProfileNormalized(
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sif, m_ui.deadzone, m_section_name, fmt::format("{}Deadzone", m_key_name), 100.0f, 0.0f);
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connect(m_ui.sensitivity, &QSlider::valueChanged, this, &InputBindingDialog::onSensitivityChanged);
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connect(m_ui.deadzone, &QSlider::valueChanged, this, &InputBindingDialog::onDeadzoneChanged);
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onSensitivityChanged(m_ui.sensitivity->value());
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onDeadzoneChanged(m_ui.deadzone->value());
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}
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else
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{
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m_ui.verticalLayout->removeWidget(m_ui.sensitivityWidget);
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}
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}
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InputBindingDialog::~InputBindingDialog()
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@ -318,6 +341,16 @@ void InputBindingDialog::inputManagerHookCallback(InputBindingKey key, float val
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}
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}
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void InputBindingDialog::onSensitivityChanged(int value)
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{
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m_ui.sensitivityValue->setText(tr("%1%").arg(value));
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}
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void InputBindingDialog::onDeadzoneChanged(int value)
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{
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m_ui.deadzoneValue->setText(tr("%1%").arg(value));
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}
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void InputBindingDialog::hookInputManager()
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{
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InputManager::SetHook([this](InputBindingKey key, float value) {
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@ -41,6 +41,9 @@ protected Q_SLOTS:
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void onInputListenTimerTimeout();
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void inputManagerHookCallback(InputBindingKey key, float value);
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void onSensitivityChanged(int value);
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void onDeadzoneChanged(int value);
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protected:
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enum : u32
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{
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@ -10,7 +10,7 @@
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<x>0</x>
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<y>0</y>
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<width>533</width>
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<height>283</height>
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<height>266</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -30,6 +30,93 @@
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<item>
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<widget class="QListWidget" name="bindingList"/>
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</item>
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<item>
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<widget class="QWidget" name="sensitivityWidget" native="true">
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<layout class="QGridLayout" name="sensitivityLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item row="0" column="0">
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<widget class="QLabel" name="sensitivityLabel">
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<property name="text">
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<string>Sensitivity:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QSlider" name="sensitivity">
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>200</number>
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</property>
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<property name="value">
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<number>100</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="tickPosition">
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<enum>QSlider::TicksBelow</enum>
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</property>
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</widget>
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</item>
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<item row="0" column="2">
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<widget class="QLabel" name="sensitivityValue">
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<property name="text">
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<string>100%</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="deadzoneLabel">
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<property name="text">
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<string>Deadzone:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QSlider" name="deadzone">
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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<property name="value">
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<number>1</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="tickPosition">
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<enum>QSlider::TicksBelow</enum>
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</property>
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<property name="tickInterval">
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<number>5</number>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QLabel" name="deadzoneValue">
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<property name="text">
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<string>100%</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="status">
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<property name="text">
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@ -105,6 +105,7 @@ namespace InputManager
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static bool ParseBindingAndGetSource(const std::string_view& binding, InputBindingKey* key, InputSource** source);
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static bool IsAxisHandler(const InputEventHandler& handler);
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static float ApplySingleBindingScale(float sensitivity, float deadzone, float value);
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static void AddHotkeyBindings(SettingsInterface& si);
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static void AddPadBindings(SettingsInterface& si, u32 pad, const char* default_type);
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@ -585,6 +586,12 @@ std::string InputManager::GetPointerDeviceName(u32 pointer_index)
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// Binding Enumeration
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// ------------------------------------------------------------------------
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float InputManager::ApplySingleBindingScale(float scale, float deadzone, float value)
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{
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const float svalue = std::clamp(value * scale, 0.0f, 1.0f);
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return (deadzone > 0.0f && svalue < deadzone) ? 0.0f : svalue;
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}
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std::vector<const HotkeyInfo*> InputManager::GetHotkeyList()
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{
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std::vector<const HotkeyInfo*> ret;
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@ -613,7 +620,7 @@ void InputManager::AddHotkeyBindings(SettingsInterface& si)
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void InputManager::AddPadBindings(SettingsInterface& si, u32 pad_index, const char* default_type)
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{
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const std::string section(StringUtil::StdStringFromFormat("Pad%u", pad_index + 1));
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const std::string section(fmt::format("Pad{}", pad_index + 1));
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const std::string type(si.GetStringValue(section.c_str(), "Type", default_type));
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if (type.empty() || type == "None")
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return;
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@ -636,9 +643,12 @@ void InputManager::AddPadBindings(SettingsInterface& si, u32 pad_index, const ch
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if (!bindings.empty())
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{
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// we use axes for all pad bindings to simplify things, and because they are pressure sensitive
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AddBindings(bindings, InputAxisEventHandler{[pad_index, bind_index = bi.bind_index](float value) {
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PAD::SetControllerState(pad_index, bind_index, value);
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}});
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const float sensitivity = si.GetFloatValue(section.c_str(), fmt::format("{}Scale", bi.name).c_str(), 1.0f);
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const float deadzone = si.GetFloatValue(section.c_str(), fmt::format("{}Deadzone", bi.name).c_str(), 0.0f);
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AddBindings(
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bindings, InputAxisEventHandler{[pad_index, bind_index = bi.bind_index, sensitivity, deadzone](float value) {
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PAD::SetControllerState(pad_index, bind_index, ApplySingleBindingScale(sensitivity, deadzone, value));
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}});
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}
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}
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break;
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@ -717,8 +727,11 @@ void InputManager::AddUSBBindings(SettingsInterface& si, u32 port)
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const std::vector<std::string> bindings(si.GetStringList(section.c_str(), bind_name.c_str()));
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if (!bindings.empty())
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{
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AddBindings(bindings, InputAxisEventHandler{[port, bind_index = bi.bind_index](
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float value) { USB::SetDeviceBindValue(port, bind_index, value); }});
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const float sensitivity = si.GetFloatValue(section.c_str(), fmt::format("{}Scale", bi.name).c_str(), 1.0f);
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const float deadzone = si.GetFloatValue(section.c_str(), fmt::format("{}Deadzone", bi.name).c_str(), 0.0f);
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AddBindings(bindings, InputAxisEventHandler{[port, bind_index = bi.bind_index, sensitivity, deadzone](float value) {
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USB::SetDeviceBindValue(port, bind_index, ApplySingleBindingScale(sensitivity, deadzone, value));
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}});
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}
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}
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break;
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@ -504,7 +504,12 @@ void PAD::ClearPortBindings(SettingsInterface& si, u32 port)
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return;
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for (u32 i = 0; i < info->num_bindings; i++)
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si.DeleteValue(section.c_str(), info->bindings[i].name);
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{
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const InputBindingInfo& bi = info->bindings[i];
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si.DeleteValue(section.c_str(), bi.name);
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si.DeleteValue(section.c_str(), fmt::format("{}Scale", bi.name).c_str());
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si.DeleteValue(section.c_str(), fmt::format("{}Deadzone", bi.name).c_str());
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}
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}
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void PAD::CopyConfiguration(SettingsInterface* dest_si, const SettingsInterface& src_si,
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{
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const InputBindingInfo& bi = info->bindings[i];
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dest_si->CopyStringListValue(src_si, section.c_str(), bi.name);
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dest_si->CopyFloatValue(src_si, section.c_str(), fmt::format("{}Sensitivity", bi.name).c_str());
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dest_si->CopyFloatValue(src_si, section.c_str(), fmt::format("{}Deadzone", bi.name).c_str());
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}
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for (u32 i = 0; i < NUM_MACRO_BUTTONS_PER_CONTROLLER; i++)
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@ -601,8 +608,8 @@ void PAD::CopyConfiguration(SettingsInterface* dest_si, const SettingsInterface&
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}
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static u32 TryMapGenericMapping(SettingsInterface& si, const std::string& section,
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const InputManager::GenericInputBindingMapping& mapping, GenericInputBinding generic_name,
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const char* bind_name)
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const InputManager::GenericInputBindingMapping& mapping, InputBindingInfo::Type bind_type,
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GenericInputBinding generic_name, const char* bind_name)
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{
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// find the mapping it corresponds to
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const std::string* found_mapping = nullptr;
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}
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}
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// Remove previously-set binding scales.
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if (bind_type == InputBindingInfo::Type::Button || bind_type == InputBindingInfo::Type::Axis ||
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bind_type == InputBindingInfo::Type::HalfAxis)
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{
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si.DeleteValue(section.c_str(), fmt::format("{}Scale", bind_name).c_str());
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si.DeleteValue(section.c_str(), fmt::format("{}Deadzone", bind_name).c_str());
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}
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if (found_mapping)
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{
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Console.WriteLn("(MapController) Map %s/%s to '%s'", section.c_str(), bind_name, found_mapping->c_str());
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@ -645,17 +660,17 @@ bool PAD::MapController(SettingsInterface& si, u32 controller,
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if (bi.generic_mapping == GenericInputBinding::Unknown)
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continue;
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num_mappings += TryMapGenericMapping(si, section, mapping, bi.generic_mapping, bi.name);
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num_mappings += TryMapGenericMapping(si, section, mapping, bi.bind_type, bi.generic_mapping, bi.name);
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}
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if (info->vibration_caps == VibrationCapabilities::LargeSmallMotors)
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{
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num_mappings += TryMapGenericMapping(si, section, mapping, GenericInputBinding::SmallMotor, "SmallMotor");
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num_mappings += TryMapGenericMapping(si, section, mapping, GenericInputBinding::LargeMotor, "LargeMotor");
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num_mappings += TryMapGenericMapping(si, section, mapping, InputBindingInfo::Type::Motor, GenericInputBinding::SmallMotor, "SmallMotor");
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num_mappings += TryMapGenericMapping(si, section, mapping, InputBindingInfo::Type::Motor, GenericInputBinding::LargeMotor, "LargeMotor");
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}
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else if (info->vibration_caps == VibrationCapabilities::SingleMotor)
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{
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if (TryMapGenericMapping(si, section, mapping, GenericInputBinding::LargeMotor, "Motor") == 0)
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num_mappings += TryMapGenericMapping(si, section, mapping, GenericInputBinding::SmallMotor, "Motor");
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if (TryMapGenericMapping(si, section, mapping, InputBindingInfo::Type::Motor, GenericInputBinding::LargeMotor, "Motor") == 0)
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num_mappings += TryMapGenericMapping(si, section, mapping, InputBindingInfo::Type::Motor, GenericInputBinding::SmallMotor, "Motor");
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else
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num_mappings++;
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}
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