refractionpcsx2
0b01e7edea
GS/HW: Don't require alpha when requesting 24bit
2023-09-20 09:28:48 +01:00
lightningterror
84a4d114c4
Build: Remove GSTextureFX11.cpp from project.
2023-09-19 11:19:38 +02:00
lightningterror
44b47f4d88
GS/D3D11: Merge GSTextureFX11 in to GSDevice11.
...
Makes more sense to move them in to Device11.
2023-09-19 11:19:38 +02:00
Mrlinkwii
1175a22d53
Translations: Add Croatian to the UI menu
2023-09-18 22:49:07 +01:00
PCSX2 Bot
5aa8761c7e
PAD: Update to latest controller database.
2023-09-18 21:39:15 +02:00
refractionpcsx2
1668ec2fc6
GS/HW: Improve half right detection on shuffles
2023-09-18 17:42:51 +01:00
refractionpcsx2
eaf3b7943c
GS/HW: Properly scale RT in Sonic Unleashed CRC
2023-09-18 16:07:49 +01:00
refractionpcsx2
1551b413fb
GS/HW: Detect split shuffle if first draw overdraws
2023-09-18 08:47:48 +01:00
refractionpcsx2
05a1b0203b
GS/HW: Tex in RT fixes handling shuffles
2023-09-18 08:47:48 +01:00
PCSX2 Bot
c83667e432
Qt: Update Base Translation
2023-09-18 10:20:35 +10:00
refractionpcsx2
9203ae20cd
GIF: Don't check current path for FINISH
2023-09-17 23:23:04 +01:00
refractionpcsx2
43f658a82b
GS/HW: Fix crash when looping memory during clear
2023-09-17 18:48:53 +01:00
refractionpcsx2
3dcc6dc299
GS/HW: Improve clear detection with multiple Tris
2023-09-17 18:48:53 +01:00
Mrlinkwii
fe79c0d294
Translations: Add Lithuanian & hindi to the UI menu
2023-09-17 18:48:36 +01:00
refractionpcsx2
1f0a91c313
VIF: Fix VU Sync option infinite loop
2023-09-17 14:52:47 +01:00
refractionpcsx2
ae5cd7b3c3
IPU: Adjust DMA timings, improve internal calling
...
[SAVEVERSION+]
2023-09-17 14:52:47 +01:00
refractionpcsx2
2947e11b9b
GIF: Correctly delay FINISH interrupts/flags
...
[SAVEVERSION+]
2023-09-17 14:52:47 +01:00
refractionpcsx2
85670dd4a1
VIF: Correct DMA stall for VIF1 MFIFO
2023-09-17 14:52:47 +01:00
lightningterror
5d88c1a19e
GS/HW: Adjust scissor for BeginHLEHardwareDraw.
2023-09-17 15:02:11 +02:00
refractionpcsx2
3004007f96
UI: Update glyphs and fa glyph range script
2023-09-17 11:04:24 +01:00
Stenzek
58244d5a3d
FullscreenUI: Typo fix
2023-09-17 19:40:27 +10:00
Stenzek
ac97e0c6e9
ImGuiManager: Fix icon OSD messages
2023-09-17 19:40:27 +10:00
lightningterror
d9bdb0d7e1
GS: Remove fm_mask parameter from TryAlphaTest.
...
Not used, we get the value locally instead.
2023-09-17 11:11:40 +02:00
Tyler Wilding
83da1773b5
translations: Syncing Crowdin translations ( #9975 )
2023-09-17 08:24:21 +01:00
PCSX2 Bot
44e4e0a2b3
Qt: Update Base Translation
2023-09-17 17:01:28 +10:00
Stenzek
9dad1d79d7
CMake: Generate/copy qtbase translations on Linux/Mac
2023-09-17 16:57:58 +10:00
Stenzek
3a3a9af284
MSBuild: Generate qtbase translations like CMake
2023-09-17 16:57:58 +10:00
Stenzek
c2a7fbaadc
Qt: Fix loading of base translations for two-code locale
2023-09-17 16:57:58 +10:00
Stenzek
b2789bea6b
FullscreenUI: Localize a bunch of missing strings
2023-09-17 16:57:58 +10:00
Stenzek
807e8642fa
ImGuiManager: Easing for OSD messages
2023-09-17 16:57:58 +10:00
Stenzek
c9008bf78b
Error: Fix errno resolution on Win32
2023-09-17 16:57:58 +10:00
lightningterror
a641d2a2de
iR5900: Cleanup code.
...
Variable scopes, constants, casts initializations.
2023-09-16 18:46:45 +02:00
lightningterror
6186f39068
Elfheader: Fix the scope of the variable can be reduced warning.
...
Codacy.
2023-09-16 18:46:45 +02:00
lightningterror
6bd1209146
Input: Fix opposite inner 'if' condition leads to a dead code block warning.
...
Codacy.
2023-09-16 18:46:45 +02:00
lightningterror
2a9c379a1c
GS: Fix Using memset() on struct which contains a floating point number warning.
...
Codacy.
2023-09-16 18:46:45 +02:00
Mrlinkwii
1b983111f6
Translations : some typo fixes
2023-09-16 17:35:53 +01:00
Stenzek
cf5dd8b822
CMake: Drop Discord Presence option
...
Also no reason to disable this, and an untested configuration.
2023-09-16 19:32:13 +10:00
Stenzek
069d2b275a
MSBuild: Remove unused define
2023-09-16 19:32:13 +10:00
Stenzek
368e35abb6
CMake: Purge no-achievements option
...
Keeps breaking because we never test it, and there's no reason to
disable achievements anyway.
2023-09-16 19:32:13 +10:00
Stenzek
81a51d750c
GS: Remove _d undef
...
WX nonsense I guess?
2023-09-16 19:32:13 +10:00
Stenzek
d93b137b85
GS: Remove unnecessary #pragma pack in GSVector
...
This was leaking into included headers.
2023-09-16 19:32:13 +10:00
Stenzek
d15f2a0cbe
CMake: Purge USE_LEGACY_USER_DIRECTORY
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Had plenty of time to move over.
2023-09-16 19:32:13 +10:00
Stenzek
bd54729257
CMake: Simplify X11 dependencies
2023-09-16 19:32:13 +10:00
Stenzek
6123ef12bd
GS: Fix alignment crash with constant buffers
2023-09-16 19:32:13 +10:00
lightningterror
14cf008a19
GameDB: Various gs hw fixes.
...
Kazoku Keikaku - Kokoro no Kizuna:
Replace gpuTargetCLUT with cpuCLUTRender, fixes black letters.
Ricky Ponting International Cricket 2007:
Change mipamp basic to mipmap full with ps2 trilinear.
Add cpuSpriteRenderBW 4, fixes garbage menus.
Add the hw fixes to all serials.
Add recommended blend level to full, to fix dark stage.
Cat in the Hat, The:
Add full mipmap with ps2 trilinear, improves textures to match sw renderer.
2023-09-16 10:22:21 +02:00
refractionpcsx2
da8db72328
GS/HW: Don't allow PCRTC frames pull RGB from depth
2023-09-15 22:26:03 +01:00
PCSX2 Bot
30e3a3a958
Qt: Update Base Translation
2023-09-15 09:44:15 +02:00
Stenzek
b384a2fff6
Qt: Fix returning from fullscreen on MacOS
2023-09-15 09:51:02 +10:00
Ty Lamontagne
8dd866a35e
iR5900 Recompiler: Emulate exception handler cycles on syscall skip
2023-09-14 18:51:47 +01:00
Ty Lamontagne
b36e2eb5f4
iR5900 Recompiler: Skip exception handling for (i)FlushCache
2023-09-14 18:51:47 +01:00