GS/HW: Properly scale RT in Sonic Unleashed CRC

This commit is contained in:
refractionpcsx2 2023-09-18 15:00:16 +01:00
parent 1551b413fb
commit eaf3b7943c
1 changed files with 2 additions and 2 deletions

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@ -1065,8 +1065,8 @@ bool GSHwHack::OI_SonicUnleashed(GSRendererHW& r, GSTexture* rt, GSTexture* ds,
std::max(rt_again->m_unscaled_size.y, src->m_unscaled_size.y));
rt_again->ResizeTexture(new_size.x, new_size.y);
rt = rt_again->m_texture;
rt_size = new_size;
rt_again->UpdateDrawn(GSVector4i::loadh(rt_size));
rt_size = new_size * GSVector2i(src->GetScale());
rt_again->UpdateDrawn(GSVector4i::loadh(new_size));
}
}