mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Properly scale RT in Sonic Unleashed CRC
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@ -1065,8 +1065,8 @@ bool GSHwHack::OI_SonicUnleashed(GSRendererHW& r, GSTexture* rt, GSTexture* ds,
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std::max(rt_again->m_unscaled_size.y, src->m_unscaled_size.y));
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rt_again->ResizeTexture(new_size.x, new_size.y);
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rt = rt_again->m_texture;
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rt_size = new_size;
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rt_again->UpdateDrawn(GSVector4i::loadh(rt_size));
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rt_size = new_size * GSVector2i(src->GetScale());
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rt_again->UpdateDrawn(GSVector4i::loadh(new_size));
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}
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}
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