mirror of https://github.com/PCSX2/pcsx2.git
MSBuild: Remove unused define
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368e35abb6
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069d2b275a
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@ -49,7 +49,7 @@
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(ProjectDir)\Settings;$(ProjectDir)\GameList;$(ProjectDir)\Tools\InputRecording;$(ProjectDir)\Debugger;$(ProjectDir)\Debugger\Models</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>LZMA_API_STATIC;BUILD_DX=1;ENABLE_RAINTEGRATION;ENABLE_DISCORD_PRESENCE;ENABLE_OPENGL;ENABLE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>LZMA_API_STATIC;ENABLE_RAINTEGRATION;ENABLE_DISCORD_PRESENCE;ENABLE_OPENGL;ENABLE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>QT_NO_EXCEPTIONS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<!-- Current Qt debug builds assert on RTTI. Remove this once we next build Qt. -->
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<RuntimeTypeInfo Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(Debug))">true</RuntimeTypeInfo>
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