MSBuild: Remove unused define

This commit is contained in:
Stenzek 2023-09-16 15:21:28 +10:00 committed by Connor McLaughlin
parent 368e35abb6
commit 069d2b275a
1 changed files with 1 additions and 1 deletions

View File

@ -49,7 +49,7 @@
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(ProjectDir)\Settings;$(ProjectDir)\GameList;$(ProjectDir)\Tools\InputRecording;$(ProjectDir)\Debugger;$(ProjectDir)\Debugger\Models</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>LZMA_API_STATIC;BUILD_DX=1;ENABLE_RAINTEGRATION;ENABLE_DISCORD_PRESENCE;ENABLE_OPENGL;ENABLE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>LZMA_API_STATIC;ENABLE_RAINTEGRATION;ENABLE_DISCORD_PRESENCE;ENABLE_OPENGL;ENABLE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>QT_NO_EXCEPTIONS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<!-- Current Qt debug builds assert on RTTI. Remove this once we next build Qt. -->
<RuntimeTypeInfo Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(Debug))">true</RuntimeTypeInfo>