Commit Graph

13120 Commits

Author SHA1 Message Date
TellowKrinkle 01855fc66a GHActions: Don't shallow clone submodules
Shallow clones tend to be 5-10s slower
2021-11-24 15:43:56 -06:00
refractionpcsx2 7ac045b5e2 GS: Partial revert of #5061 2021-11-24 01:01:55 +00:00
lightningterror 03f1617ff5 GS-GSState: Mask out AA1 on triangles.
AA1 is not supported on hw renderers so ignore flushing the prims on triangles.

Should provide a nice speed boost on games that use AA1 on triangle prims.
2021-11-24 00:14:03 +01:00
lightningterror c75b20e37d GS-hw: Also disable Blending when AA1 and ABE or PABE are both set on lines.
There's no need to blend them since there is no implementation.
2021-11-24 00:14:03 +01:00
lightningterror 08f72596d4 GS-hw: EmulateBlending move early return to the top.
Optimization.
2021-11-24 00:14:03 +01:00
lightningterror dcd1f90ae7 GS-hw: Disable Z writes on AA1 flag when prim are lines.
When AA1 flag is enabled Z is not written on lines since coverage is always less than 0x80.
2021-11-24 00:14:03 +01:00
lightningterror c10603d161 GS-hw: Disable alpha blending when only AA1 flag is enabled.
There is no hw implementation of AA1.

Alpha blending shouldn't be enabled by AA1 flag, only ABE and PABE flags.
2021-11-24 00:14:03 +01:00
Mrlinkwii 7ea335e59b GameDB : fix Fuuraiki 2 patch 2021-11-23 11:55:23 +00:00
lightningterror d20cb91d90 Gs-d3d11:fx: Adjust sw blend shader a bit.
Use As and Cs in pabe code, makes more sense.

Get rid of Cv vector, use Color parameter for operations instead like on gl.
2021-11-23 09:02:54 +01:00
lightningterror e38d754e86 Gs-ogl:glsl: Adjust sw blend shader a bit.
Get rid of Color_pabe vector, makes more sense to use As and Cs in pabe code.
2021-11-23 09:02:54 +01:00
refractionpcsx2 afacc47f33 CDVD: Adjust DMA timing based on PS1 timings.
Bus width is 16bit on the PS2 and 8bit on PS1, so serves to reason the DMA would be twice the speed. (PS1 is 24 cycle per word)
2021-11-22 22:18:32 +00:00
refractionpcsx2 5803cc441e GS: Improve FixedTEX0 accuracy 2021-11-22 22:17:59 +00:00
Mrlinkwii d60c66deee GameDB: purge patches for 'Knockout Kings 2002' 2021-11-22 21:42:26 +00:00
PCSX2 Bot d7797a50f5 pad-linux: Update to latest controller database. 2021-11-22 20:55:52 +01:00
Mrlinkwii 87bbebed36 Gamedb: remove the patch for Virtua Fighter 4 2021-11-22 17:51:51 +00:00
Mrlinkwii 3aa33bf0b1 Gamedb :add 'GIFFIFOHack' to 'FIFA 2005'and EE clamping for 'D1 Professional Drift Grand Prix Series 2005' 2021-11-22 15:41:25 +00:00
Christian Kenny e37afd6976 3rdparty: Upgrade soundtouch lib to 2.3.1 2021-11-22 15:38:03 +00:00
Christian Kenny 791f2a63ac 3rdparty: Upgrade xbyak to 6.00 2021-11-22 15:37:44 +00:00
refractionpcsx2 1917f2b98a GS: Re-remove part of Clamp Repeat opt.
This is kind of not needed, it's handled above really.
2021-11-22 10:35:19 +00:00
Connor McLaughlin 78b74f1115 GLLoader: Remove glCopyTextureSubImage2D() wrapper
Not needed anymore.
2021-11-22 05:53:44 +01:00
Connor McLaughlin 8ea24d9ff9 GS/OpenGL: Use shader+draw for CopyRectConv 2021-11-22 05:53:44 +01:00
Ty Lamontagne f36d5fdbdf Debugger: Format search hits with proper specifier 2021-11-21 22:00:49 +01:00
RedDevilus d421fc6e6f GUI: Bring back F6 string (Aspect Ratio)
Fixes regression from https://github.com/PCSX2/pcsx2/pull/4140
2021-11-21 20:28:23 +00:00
refractionpcsx2 90c4c9e96b Build: Fix clang
Stupid thing, the actions builds were fine!
2021-11-21 18:43:37 +00:00
refractionpcsx2 0a79892923 microVU: Preserve XGKIck cycles in delay slot
Also added handling for xgkick sync on single instructions
2021-11-21 17:18:34 +00:00
refractionpcsx2 d88f638fbc GS: Redo the Texture min/max opt 2021-11-21 17:18:11 +00:00
Christian Kenny d29121a871 Core: Reset game loaded/started variables on recompiler shutdown. 2021-11-21 03:25:37 +00:00
Christian Kenny 5b8e983478 ELFHeader: Detect CRC properly for PSX games, improve formatting of game serial output. 2021-11-21 03:25:37 +00:00
Christian Kenny 24d47cb10b Don't update saveslot info if VM isn't running yet 2021-11-21 03:25:37 +00:00
Christian Kenny ae7b84a85f Savestates: Use folders for organizing savestates per game. 2021-11-21 03:25:37 +00:00
Mrlinkwii 161240045f Gamedb: add various fixes for various games and removal of patches 2021-11-21 03:03:21 +00:00
refractionpcsx2 fe85fc9d25 GIF: Modify fifo read behaviour
Fixes some glitching in Need for Speed Underground 2
2021-11-21 03:01:03 +00:00
arcum42 b8a2cd1b06
PAD: Call one joint pad header in most of pcsx2, not two. (#4985)
Add Gamepad.h

Cleanup.

Remove the Windows version of PAD.h as well.

Update CMakeLists.txt

Revert language changes.
2021-11-20 18:57:58 -08:00
refractionpcsx2 eee51828cb Build: Remove old unused cheatscpp.h file 2021-11-21 00:22:34 +00:00
refractionpcsx2 1eddd9017b 3rd Party: Update rogue file to correct license.
Got missed in an update as they switched to auto generation, but the license was switched prior to us last updating the library. See this commit: 819c6a8d68 (diff-dcf9d0451a6397210424fc9699e209255660a4d3b3072c2f1b35048df8df4092)
2021-11-20 23:33:48 +00:00
tellowkrinkle 9c0582a103
wx: Fix `pxExplore` on macOS (#4989)
* wx: Fix `pxExplore` on macOS

Trying to open file urls in a browser does not actually launch a file explorer in macOS

* wx: Remove pxExplore/pxLaunch

Was barely used
2021-11-19 18:35:50 -08:00
arcum42 6cd8b34abb
Update the FAQ, as well as some general cleanup. (#5033)
* Update the FAQ, as well as some general cleanup.

* A few more adjustments.

* Change indentation.

* Minor changes.

* Remove the information about the time, which was incorrect.

* Life is like a hurricane...

* Modify Windows controller information.

* Add more ways to contribute.
2021-11-19 16:22:44 -08:00
Ty Lamontagne 47075bec49 Debugger: Make memory dialog transparent
Was supposed to do this in my initial memory search pr but ended up removing while fighting with git accidentally.
2021-11-19 00:53:05 +00:00
lightningterror 8eb6cbd400 GS-gui: Change blending option from None to Minimum.
None doesn't actually fully disable sw blending, so the option is a bit inaccurate, rename it to Minimum instead.

Also slightly update tooltip.
2021-11-17 22:44:51 +01:00
TellowKrinkle 8f394b5c3f GHActions:macos: Remove gtk3 dependency 2021-11-17 14:23:15 -06:00
TellowKrinkle 2245315b60 CMake: Remove gtk dep on macOS
We only need gio now
2021-11-17 14:23:15 -06:00
Connor McLaughlin 0d40661b33 VSProps: Set MultiProcessorCompilation in CodeGen props 2021-11-16 10:08:20 +00:00
refractionpcsx2 e015b91ed1 CDVD: Don't allow DMA read if DMA isn't running 2021-11-16 09:31:34 +00:00
PCSX2 Bot de577709d9 pad-linux: Update to latest controller database. 2021-11-15 17:19:19 +01:00
refractionpcsx2 52c6d79975 VS: Organise filter confusion between GS and GIF files 2021-11-14 21:57:33 +00:00
refractionpcsx2 512064f1b5 GS: Only reload Auto MIPs on TEX base change 2021-11-14 21:57:33 +00:00
Ty Lamontagne a396b50610 Debugger: Allow access to all of 0xBXXXXXXX 2021-11-14 20:19:33 +00:00
TellowKrinkle 67299fcd9f Core: Remove __packed macro 2021-11-14 13:52:20 -06:00
TellowKrinkle f7476dfb63 Core: Replace alignment macros with alignas 2021-11-14 13:52:20 -06:00
TellowKrinkle 87f7672dbf GS: Remove windows includes from GS.h 2021-11-14 13:52:20 -06:00