mirror of https://github.com/PCSX2/pcsx2.git
GS-hw: Disable alpha blending when only AA1 flag is enabled.
There is no hw implementation of AA1. Alpha blending shouldn't be enabled by AA1 flag, only ABE and PABE flags.
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@ -444,7 +444,7 @@ void GSRendererDX11::EmulateBlending()
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bool sw_blending = false;
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// No blending so early exit
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if (!(PRIM->ABE || m_env.PABE.PABE || (PRIM->AA1 && m_vt.m_primclass == GS_LINE_CLASS)))
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if (!(PRIM->ABE || m_env.PABE.PABE))
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return;
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m_om_bsel.abe = 1;
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@ -466,7 +466,7 @@ void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45)
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bool sw_blending = false;
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// No blending so early exit
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if (!(PRIM->ABE || m_env.PABE.PABE || (PRIM->AA1 && m_vt.m_primclass == GS_LINE_CLASS)))
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if (!(PRIM->ABE || m_env.PABE.PABE))
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{
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dev->OMSetBlendState();
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return;
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