mirror of https://github.com/PCSX2/pcsx2.git
GS: Partial revert of #5061
This commit is contained in:
parent
03f1617ff5
commit
7ac045b5e2
|
@ -446,8 +446,8 @@ void GSRendererDX11::EmulateBlending()
|
|||
// it requires coverage sample so it's safer to turn it off instead.
|
||||
const bool aa1 = PRIM->AA1 && (m_vt.m_primclass == GS_LINE_CLASS);
|
||||
|
||||
// No blending so early exit
|
||||
if (aa1 || !(PRIM->ABE || m_env.PABE.PABE))
|
||||
// No blending or coverage anti-aliasing so early exit
|
||||
if (!(PRIM->ABE || m_env.PABE.PABE || aa1))
|
||||
return;
|
||||
|
||||
m_om_bsel.abe = 1;
|
||||
|
|
|
@ -468,8 +468,8 @@ void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45)
|
|||
// it requires coverage sample so it's safer to turn it off instead.
|
||||
const bool aa1 = PRIM->AA1 && (m_vt.m_primclass == GS_LINE_CLASS);
|
||||
|
||||
// No blending so early exit
|
||||
if (aa1 || !(PRIM->ABE || m_env.PABE.PABE))
|
||||
// No blending or coverage anti-aliasing so early exit
|
||||
if (!(PRIM->ABE || m_env.PABE.PABE || aa1))
|
||||
{
|
||||
dev->OMSetBlendState();
|
||||
return;
|
||||
|
|
Loading…
Reference in New Issue