pcsx2/locales/zh_TW/pcsx2_Iconized.po

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msgid ""
msgstr ""
"Project-Id-Version: PCSX2 0.9.9\n"
"Report-Msgid-Bugs-To: http://code.google.com/p/pcsx2/\n"
"POT-Creation-Date: 2012-09-08 18:25+0200\n"
"PO-Revision-Date: 2011-09-09 11:52+0800\n"
"Last-Translator: 呆丸北拜\n"
"Language-Team: pcsx2fan\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-KeywordsList: pxE;pxEt\n"
"X-Poedit-SourceCharset: utf-8\n"
"X-Poedit-Basepath: F:\\PCSX2_0.9.9_GUI_翻譯\\SRC_0.9.9_trunk_4915\\\n"
"X-Poedit-Language: Chinese\n"
"X-Poedit-Country: TAIWAN\n"
"X-Poedit-SearchPath-0: pcsx2\n"
"X-Poedit-SearchPath-1: common\n"
#: common/src/Utilities/Exceptions.cpp:254
msgid ""
"There is not enough virtual memory available, or necessary virtual memory "
"mappings have already been reserved by other processes, services, or DLLs."
msgstr ""
"可用的虛擬記憶體不足,\n"
"或必備的虛擬記憶體映射已經被其他處理程序、服務,或 DLL 保留。"
#: pcsx2/CDVD/CDVD.cpp:389
msgid ""
"Playstation game discs are not supported by PCSX2. If you want to emulate "
"PSX games then you'll have to download a PSX-specific emulator, such as "
"ePSXe or PCSX."
msgstr ""
"PCSX2 不支援 Playstation 遊戲光碟。\n"
"若您想要模擬 PS 遊戲,您必須下載 PS 模擬器,譬如 ePSXe 或 PCSX。"
#: pcsx2/System.cpp:114
#, fuzzy
msgid ""
"This recompiler was unable to reserve contiguous memory required for "
"internal caches. This error can be caused by low virtual memory resources, "
"such as a small or disabled swapfile, or by another program that is hogging "
"a lot of memory."
msgstr ""
"反編譯裝置無法保留內部快取所要求的相接的記憶體。\n"
"此錯誤可能由低水平的虛擬記憶體資源引起,譬如分頁檔案小或沒有分頁檔案,\n"
"或由另一個獨占大量記憶體的程式引起。\n"
"您也可以嘗試減少 PCSX2 全部反編譯裝置的預設快取大小,位於 Host 設定。"
#: pcsx2/System.cpp:344
msgid ""
"PCSX2 is unable to allocate memory needed for the PS2 virtual machine. Close "
"out some memory hogging background tasks and try again."
msgstr ""
"PCSX2 無法分配 PS2 虛擬機需要的記憶體。\n"
"關閉一些獨占記憶體的背景工作並再次嘗試。"
#: pcsx2/gui/AppInit.cpp:43
msgid ""
"Warning: Your computer does not support SSE2, which is required by many "
"PCSX2 recompilers and plugins. Your options will be limited and emulation "
"will be *very* slow."
msgstr ""
"警告:您的電腦不支援 SSE2許多 PCSX2 的反編譯裝置和插件需要 SSE2。\n"
"您可供調整的模擬器選項將會受到限制,並且遊戲速度會「非常」慢。"
#: pcsx2/gui/AppInit.cpp:160
msgid ""
"Warning: Some of the configured PS2 recompilers failed to initialize and "
"have been disabled:"
msgstr "警告:某些指定的 PS2 反編譯裝置初始化失敗,並且被停用:"
#: pcsx2/gui/AppInit.cpp:208
msgid ""
"Note: Recompilers are not necessary for PCSX2 to run, however they typically "
"improve emulation speed substantially. You may have to manually re-enable "
"the recompilers listed above, if you resolve the errors."
msgstr ""
"注意:反編譯裝置並非執行 PCSX2 所必須的,但反編譯裝置大幅提升遊戲速度。\n"
"若錯誤已經解決,您可能必須手動重新啟用上面列出的反編譯裝置。"
#: pcsx2/gui/AppMain.cpp:575
msgid ""
"PCSX2 requires a PS2 BIOS in order to run. For legal reasons, you *must* "
"obtain a BIOS from an actual PS2 unit that you own (borrowing doesn't "
"count). Please consult the FAQs and Guides for further instructions."
msgstr ""
"PCSX2 需要 PS2 BIOS 才能運行遊戲。\n"
"出於法律上的原因,\n"
"您「必須」從您自己的 PS2 真實遊戲主機獲取 BIOS\n"
"(借的 PS2 不算)。\n"
"進一步的說明請洽 FAQ 和指南。"
#: pcsx2/gui/AppMain.cpp:655
msgid ""
"'Ignore' to continue waiting for the thread to respond.\n"
"'Cancel' to attempt to cancel the thread.\n"
"'Terminate' to quit PCSX2 immediately.\n"
msgstr ""
"【忽略】繼續等待執行緒回應。\n"
"【取消】嘗試取消執行緒。\n"
"【終止】立即退出 PCSX2。\n"
#: pcsx2/gui/AppUserMode.cpp:57
msgid ""
"Please ensure that these folders are created and that your user account is "
"granted write permissions to them -- or re-run PCSX2 with elevated "
"(administrator) rights, which should grant PCSX2 the ability to create the "
"necessary folders itself. If you do not have elevated rights on this "
"computer, then you will need to switch to User Documents mode (click button "
"below)."
msgstr ""
"請確保這些資料夾已經建立,並且您的帳戶具有寫入這些資料夾的權限;\n"
"或以更高的(管理員)權限重新執行 PCSX2 應該就能夠建立必需的資料夾。\n"
"若您在這台電腦上沒有更高的權限,則需要切換至【我的文件】模式(按下方的按"
"鈕)。"
#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:181
msgid ""
"NTFS compression can be changed manually at any time by using file "
"properties from Windows Explorer."
msgstr ""
"NTFS 壓縮能夠在任何時候手動變更,透過從檔案總管使用右鍵選單的「內容」選項。"
#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:49
msgid ""
"This is the folder where PCSX2 saves your settings, including settings "
"generated by most plugins (some older plugins may not respect this value)."
msgstr ""
"PCSX2 用這個資料夾儲存您的設定,包括大多數插件的設定。\n"
"(一些較老的插件可能不將設定儲存在這個資料夾裡面)"
#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:52
msgid ""
"You may optionally specify a location for your PCSX2 settings here. If the "
"location contains existing PCSX2 settings, you will be given the option to "
"import or overwrite them."
msgstr ""
"您可以在這裡指定一個位置用來儲存 PCSX2 的設定檔。\n"
"若指定的位置包含已經存在的 PCSX2 設定檔,您將會被問及匯入或覆寫現存的設定。"
#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:89
#, c-format
msgid ""
"This wizard will help guide you through configuring plugins, memory cards, "
"and BIOS. It is recommended if this is your first time installing %s that "
"you view the readme and configuration guide."
msgstr ""
"本精靈指導您配置插件、記憶卡、BIOS。\n"
"若您首次使用 %s建議您閱讀《 讀我檔案 》和《 配置指南 》。"
#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:132
msgid ""
"PCSX2 requires a *legal* copy of the PS2 BIOS in order to run games.\n"
"You cannot use a copy obtained from a friend or the Internet.\n"
"You must dump the BIOS from your *own* Playstation 2 console."
msgstr ""
"為了運行遊戲PCSX2 要求一份「合法」的 PS2 BIOS 拷貝。\n"
"您不能使用一份從朋友或網路借來的 PS2 BIOS 拷貝。\n"
"您必須從您「自己」的 Playstation 2 遊戲主機擷取 BIOS。"
#: pcsx2/gui/Dialogs/ImportSettingsDialog.cpp:31
#, c-format
msgid ""
"Existing %s settings have been found in the configured settings folder. "
"Would you like to import these settings or overwrite them with %s default "
"values?\n"
"\n"
"(or press Cancel to select a different settings folder)"
msgstr ""
"在指定的設定檔資料夾發現已經存在的 %s 設定檔。\n"
"您想要匯入其中的設定,或以 %s 的預設設定覆寫設定檔?\n"
"\n"
"(或按【取消】選擇一個不同的設定檔資料夾)"
#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:30
msgid ""
"NTFS compression is built-in, fast, and completely reliable; and typically "
"compresses memory cards very well (this option is highly recommended)."
msgstr ""
"NTFS 壓縮是內建的,速度快,而且完全可靠;\n"
"在記憶卡的壓縮上,表現非常好。(強烈推薦)"
#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:39
msgid ""
"Avoids memory card corruption by forcing games to re-index card contents "
"after loading from savestates. May not be compatible with all games (Guitar "
"Hero)."
msgstr ""
"讀取即時存檔之後,透過強行讓遊戲重新索引記憶卡的內容,避免記憶卡損壞。\n"
"可能無法和所有遊戲都相容(已知「吉他英雄」不相容)。"
#: pcsx2/gui/Dialogs/StuckThreadDialog.cpp:33
#, c-format
msgid ""
"The thread '%s' is not responding. It could be deadlocked, or it might just "
"be running *really* slowly."
msgstr ""
"執行緒【%s】停止回應。\n"
"可能是死當,或可能僅僅是執行速度「極」慢。"
#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:38
msgid ""
"Warning! You are running PCSX2 with command line options that override your "
"configured settings. These command line options will not be reflected in "
"the Settings dialog, and will be disabled if you apply any changes here."
msgstr ""
"警告!您正在從覆寫現有設定的命令列選項執行 PCSX2。\n"
"這些命令列選項不會反映到設定視窗中,並且會被停用。\n"
"如果您在這裡套用任何變更。"
#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:55
msgid ""
"Warning! You are running PCSX2 with command line options that override your "
"configured plugin and/or folder settings. These command line options will "
"not be reflected in the settings dialog, and will be disabled when you apply "
"settings changes here."
msgstr ""
"警告!您正在從覆寫現有插件 / 資料夾設定的命令列選項執行 PCSX2。\n"
"這些命令列選項不會反映到設定視窗中,並且會被停用。\n"
"當您在這裡套用變更時。"
#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:129
msgid ""
"The Presets apply speed hacks, some recompiler options and some game fixes "
"known to boost speed.\n"
"Known important game fixes will be applied automatically.\n"
"\n"
"Presets info:\n"
"1 - The most accurate emulation but also the slowest.\n"
"3 --> Tries to balance speed with compatibility.\n"
"4 - Some more aggressive hacks.\n"
"6 - Too many hacks which will probably slow down most games.\n"
msgstr ""
"1 - 最準確的模擬、速度最慢。\n"
"3 --> 嘗試在遊戲速度和相容性之間取得平衡。\n"
"4 - 一些更加激進的速度駭客、模擬器選項。\n"
"6 - 非常多的速度駭客,可能會降低大多數遊戲的遊戲速度。\n"
#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:136
msgid ""
"The Presets apply speed hacks, some recompiler options and some game fixes "
"known to boost speed.\n"
"Known important game fixes will be applied automatically.\n"
"\n"
"--> Uncheck to modify settings manually (with current preset as base)"
msgstr ""
"套用速度駭客、一些反編譯選項、一些已知加快遊戲速度的遊戲修正。\n"
"已知重要的遊戲修正(補丁)會自動套用。\n"
"\n"
"--> 當取消勾選時,可以手動變更模擬器設定(基於當前滑桿所選擇的預先定義的設"
"置)"
#: pcsx2/gui/IsoDropTarget.cpp:28
msgid ""
"This action will reset the existing PS2 virtual machine state; all current "
"progress will be lost. Are you sure?"
msgstr ""
"重置當前的 PS2 虛擬機狀態;\n"
"所有當前的遊戲進展將會丟失。您確定嗎?"
#: pcsx2/gui/MainMenuClicks.cpp:106
#, c-format
msgid ""
"This command clears %s settings and allows you to re-run the First-Time "
"Wizard. You will need to manually restart %s after this operation.\n"
"\n"
"WARNING!! Click OK to delete *ALL* settings for %s and force-close the app, "
"losing any current emulation progress. Are you absolutely sure?\n"
"\n"
"(note: settings for plugins are unaffected)"
msgstr ""
"清除 %s 的設定,並且允許您重新執行首次執行精靈。\n"
"本操作完成之後,您需要手動重新啟動 %s。\n"
"\n"
"警告!!按【確定】刪除 %s 的全部設定,並會強行關閉 PCSX2丟失任何當前的遊戲"
"進展。您真的確定嗎?\n"
"\n"
"(注意:各個插件自身的設定不受影響)"
#: pcsx2/gui/MemoryCardFile.cpp:78
#, c-format
msgid ""
"The PS2-slot %d has been automatically disabled. You can correct the "
"problem\n"
"and re-enable it at any time using Config:Memory cards from the main menu."
msgstr ""
"插槽 %d 的記憶卡已經被自動停用。\n"
"您可以在任何時候透過「PCSX2 主選單 => 設定 => 記憶卡」糾正這一問題並重新啟"
"用記憶卡。"
#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:138
msgid ""
"Please select a valid BIOS. If you are unable to make a valid selection "
"then press Cancel to close the Configuration panel."
msgstr ""
"請選擇一個有效的 BIOS。\n"
"若您無法作出有效的選擇,那就按【取消】關閉設定視窗。"
#: pcsx2/gui/Panels/CpuPanel.cpp:111
msgid "Notice: Most games are fine with the default options. "
msgstr "注意:大多數遊戲只需使用預設設定即可。"
#: pcsx2/gui/Panels/CpuPanel.cpp:177
msgid "Notice: Most games are fine with the default options."
msgstr "注意:大多數遊戲只需使用預設設定即可。"
#: pcsx2/gui/Panels/DirPickerPanel.cpp:69
msgid ""
"The specified path/directory does not exist. Would you like to create it?"
msgstr "指定的路徑 / 資料夾不存在。您想要新增嗎?"
#: pcsx2/gui/Panels/DirPickerPanel.cpp:157
msgid ""
"When checked this folder will automatically reflect the default associated "
"with PCSX2's current usermode setting. "
msgstr ""
"當勾選時,此資料夾將會自動反映與 PCSX2 當前的使用者設定所關聯的預設值。"
#: pcsx2/gui/Panels/GSWindowPanel.cpp:55
msgid ""
"Zoom = 100: Fit the entire image to the window without any cropping.\n"
"Above/Below 100: Zoom In/Out\n"
"0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, "
"some of the image goes out of screen).\n"
" NOTE: Some games draw their own black-bars, which will not be removed with "
"'0'.\n"
"\n"
"Keyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + "
"NUMPAD-*: Toggle 100/0"
msgstr ""
"100畫面不縮放\n"
"大於 100畫面放大小於 100畫面縮小\n"
"0自動放大畫面直到黑邊消失保持畫面比例部分畫面放大至顯示範圍外無法顯"
"示)\n"
" 注意:一些遊戲畫面本身自帶黑邊,這樣的黑邊無法透過數值設定為 0 來移除\n"
"\n"
"鍵盤熱鍵Ctrl + Num+ 畫面放大Ctrl + Num- 畫面縮小Ctrl + Num * 切換 "
"100 / 0"
#: pcsx2/gui/Panels/GSWindowPanel.cpp:58
msgid ""
"Vsync eliminates screen tearing but typically has a big performance hit. It "
"usually only applies to fullscreen mode, and may not work with all GS "
"plugins."
msgstr ""
"垂直同步消除遊戲畫面出現斷層Screen tearing但是效能大幅損失。\n"
"通常僅用於全螢幕模式,恐怕不是在所有的圖形插件中都能工作。"
#: pcsx2/gui/Panels/GSWindowPanel.cpp:61
msgid ""
"Enables Vsync when the framerate is exactly at full speed. Should it fall "
"below that, Vsync gets disabled to avoid further performance penalties. "
"Note: This currently only works well with GSdx as GS plugin and with it "
"configured to use DX10/11 hardware rendering. Any other plugin or rendering "
"mode will either ignore it or produce a black frame that blinks whenever the "
"mode switches. It also requires Vsync to be enabled."
msgstr ""
"當擁有正常的遊戲速度時,開啟垂直同步。\n"
"若達不到正常的遊戲速度,就關閉垂直同步以避免遊戲速度進一步下降。\n"
"注意:僅用於 GSdx 的 Renderer 設定為 Direct3D10/11 (Hardware)。\n"
"任何其他的圖形插件或 GSdx 的 Renderer 設定將會忽略本選項,\n"
"或在切換垂直同步時,出現閃爍的黑色框架。\n"
"本選項也要求開啟顯示卡的垂直同步。"
#: pcsx2/gui/Panels/GSWindowPanel.cpp:64
msgid ""
"Check this to force the mouse cursor invisible inside the GS window; useful "
"if using the mouse as a primary control device for gaming. By default the "
"mouse auto-hides after 2 seconds of inactivity."
msgstr ""
"當勾選時,強行令滑鼠指標在遊戲視窗中不可見;\n"
"對於使用滑鼠作為遊戲中主要的控制裝置,是有用的。\n"
"預設,滑鼠指標在 2 秒非活動之後自動隱藏。"
#: pcsx2/gui/Panels/GSWindowPanel.cpp:67
msgid ""
"Enables automatic mode switch to fullscreen when starting or resuming "
"emulation. You can still toggle fullscreen display at any time using alt-"
"enter."
msgstr ""
"當開始或恢復模擬時,自動切換至全螢幕模式。\n"
"您仍能使用 Alt + Enter在視窗模式和全螢幕模式之間隨時切換。"
#: pcsx2/gui/Panels/GSWindowPanel.cpp:74
msgid ""
"Completely closes the often large and bulky GS window when pressing ESC or "
"pausing the emulator."
msgstr ""
"當按 ESC 或透過選單「檔案 -> 暫停遊戲」暫停模擬器的模擬時,\n"
"暫時徹底關閉又大又笨重的遊戲視窗。"
#: pcsx2/gui/Panels/GameFixesPanel.cpp:67
msgid ""
"Known to affect following games:\n"
" * Digital Devil Saga (Fixes FMV and crashes)\n"
" * SSX (Fixes bad graphics and crashes)\n"
" * Resident Evil: Dead Aim (Causes garbled textures)"
msgstr ""
"已知影響下列遊戲:\n"
" * 數位惡魔傳說Digital Devil Saga修正遊戲動畫和遊戲當掉\n"
" * SSX修正糟糕的圖形和遊戲當掉\n"
" * 惡靈古堡英雄不死Resident Evil: Dead Aim導致混亂的紋理"
#: pcsx2/gui/Panels/GameFixesPanel.cpp:76
msgid ""
"Known to affect following games:\n"
" * Bleach Blade Battler\n"
" * Growlanser II and III\n"
" * Wizardry"
msgstr ""
"已知影響下列遊戲:\n"
" * 死神刀刃戰士Bleach Blade Battler\n"
" * 夢幻騎士GrowlancerII 和 III\n"
" * 巫術Wizardry"
#: pcsx2/gui/Panels/GameFixesPanel.cpp:81
msgid ""
"Known to affect following games:\n"
" * Mana Khemia 1 (Going \"off campus\")\n"
msgstr ""
"已知影響下列遊戲:\n"
" * Mana Khemia 1 離開校園Off Campus\n"
#: pcsx2/gui/Panels/GameFixesPanel.cpp:86
msgid ""
"Known to affect following games:\n"
" * Test Drive Unlimited\n"
" * Transformers"
msgstr ""
"已知影響下列遊戲:\n"
" * 車魂:無限賽\n"
" * 變形金剛"
#: pcsx2/gui/Panels/GameFixesPanel.cpp:110
msgid ""
"Gamefixes can work around wrong emulation in some titles. \n"
"They may also cause compatibility or performance issues. \n"
"\n"
"It's better to enable 'Automatic game fixes' at the main menu instead, and "
"leave this page empty. \n"
"('Automatic' means: selectively use specific tested fixes for specific games)"
msgstr ""
"因為預設勾選『 主選單 -> 檔案 -> 自動使用遊戲修正 』,在運行相應的遊戲時會自"
"動套用相應的遊戲修正,\n"
"所以不推薦手動設定遊戲修正。\n"
"\n"
"遊戲修正能夠修復在一些遊戲裡不正確的模擬。但會引起其他遊戲出現相容性或效能問"
"題。\n"
"如果是手動設定遊戲修正,變更所玩的遊戲後,您需要手動關閉已啟用的遊戲修正、或"
"乾脆關閉手動設定遊戲修正。"
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:720
#, fuzzy, c-format
msgid ""
"You are about to delete the formatted memory card '%s'. All data on this "
"card will be lost! Are you absolutely and quite positively sure?"
msgstr ""
"您即將刪除 %u 插槽已格式化的記憶卡。\n"
"該記憶卡的全部資料將會丟失!您真的確定嗎?"
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:756
msgid ""
"Failed: Duplicate is only allowed to an empty PS2-Port or to the file system."
msgstr "失敗:僅允許建立副本至空的記憶卡插口或檔案系統。"
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:798
#, fuzzy, c-format
msgid "Failed: Destination memory card '%s' is in use."
msgstr "錯誤!無法複製記憶卡至插槽 %u。目標檔案使用中。"
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:35
#, fuzzy
msgid ""
"Please select your preferred default location for PCSX2 user-level documents "
"below (includes memory cards, screenshots, settings, and savestates). These "
"folder locations can be overridden at any time using the Plugin/BIOS "
"Selector panel."
msgstr ""
"請選擇您首選的預設位置,用於儲存下列 PCSX2 使用者層級的檔案。\n"
"(包括:記憶卡、遊戲擷圖、設定檔、即時存檔)\n"
"這些資料夾位置能夠在任何時候透過核心設定視窗覆寫。"
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:38
msgid ""
"You can change the preferred default location for PCSX2 user-level documents "
"here (includes memory cards, screenshots, settings, and savestates). This "
"option only affects Standard Paths which are set to use the installation "
"default value."
msgstr ""
"您能夠在這裡變更首選的預設位置,用於儲存 PCSX2 使用者層級的檔案。\n"
"(包括:記憶卡、遊戲擷圖、設定檔、即時存檔)\n"
"本選項僅影響被設定為使用安裝時預設值的標準路徑。"
#: pcsx2/gui/Panels/PathsPanel.cpp:40
msgid ""
"This folder is where PCSX2 records savestates; which are recorded either by "
"using menus/toolbars, or by pressing F1/F3 (save/load)."
msgstr ""
"PCSX2 用這個資料夾儲存即時存檔;\n"
"即時存檔透過「選單 / 工具列」寫入,或熱鍵 F1 / F3寫檔 / 讀檔)。"
#: pcsx2/gui/Panels/PathsPanel.cpp:48
msgid ""
"This folder is where PCSX2 saves screenshots. Actual screenshot image "
"format and style may vary depending on the GS plugin being used."
msgstr ""
"PCSX2 用這個資料夾儲存遊戲擷圖。\n"
"取決於所使用的圖形插件,實際的圖片格式可能不同。"
#: pcsx2/gui/Panels/PathsPanel.cpp:56
msgid ""
"This folder is where PCSX2 saves its logfiles and diagnostic dumps. Most "
"plugins will also adhere to this folder, however some older plugins may "
"ignore it."
msgstr ""
"PCSX2 用這個資料夾儲存日誌和用於診斷的轉存。\n"
"大多數插件也使用這個資料夾儲存自己的日誌,\n"
"但是一些較老的插件可能忽略這個資料夾。"
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:242
msgid ""
"Warning! Changing plugins requires a complete shutdown and reset of the PS2 "
"virtual machine. PCSX2 will attempt to save and restore the state, but if "
"the newly selected plugins are incompatible the recovery may fail, and "
"current progress will be lost.\n"
"\n"
"Are you sure you want to apply settings now?"
msgstr ""
"警告!更換插件要求 PS2 虛擬機徹底關閉並重新啟動。\n"
"PCSX2 會嘗試儲存並還原目前的遊戲狀態,\n"
"但如果新選的插件不相容,遊戲狀態的還原可能會失敗,並丟失目前的遊戲進展。\n"
"\n"
"您確定您想要現在套用變更嗎?"
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:452
#, c-format
msgid ""
"All plugins must have valid selections for %s to run. If you are unable to "
"make a valid selection due to missing plugins or an incomplete install of "
"%s, then press Cancel to close the Configuration panel."
msgstr ""
"為了運行 %s全部插件都必須具備有效的選擇。\n"
"若由於插件丟失或 %s 未能完整安裝,令您無法作出有效的選擇,\n"
"那就按【取消】關閉設定視窗。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:27
msgid ""
"1 - Default cyclerate. This closely matches the actual speed of a real PS2 "
"EmotionEngine."
msgstr ""
"1 - 預設值。\n"
"緊密地匹配正港 PS2 CPU 的實際速度。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:31
msgid ""
"2 - Reduces the EE's cyclerate by about 33%. Mild speedup for most games "
"with high compatibility."
msgstr ""
"2 - 將 EE cyclerate 減少大約 33%。\n"
"對於大多數遊戲有溫和的速度提升;\n"
"相容性高。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:35
msgid ""
"3 - Reduces the EE's cyclerate by about 50%. Moderate speedup, but *will* "
"cause stuttering audio on many FMVs."
msgstr ""
"3 - 將 EE cyclerate 減少大約 50%。\n"
"適度的速度提升;\n"
"許多遊戲動畫的聲音結結巴巴。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:50
msgid "0 - Disables VU Cycle Stealing. Most compatible setting!"
msgstr ""
"0 - 停用 VU Cycle Stealing。\n"
"相容性最佳!"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:54
msgid ""
"1 - Mild VU Cycle Stealing. Lower compatibility, but some speedup for most "
"games."
msgstr ""
"1 - 溫和的 VU Cycle Stealing。\n"
"相容性降低;\n"
"對於大多數遊戲能夠提升一些速度。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:58
msgid ""
"2 - Moderate VU Cycle Stealing. Even lower compatibility, but significant "
"speedups in some games."
msgstr ""
"2 - 適度的 VU Cycle Stealing。\n"
"相容性更低;\n"
"對於一些遊戲有巨大的速度提升。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:63
msgid ""
"3 - Maximum VU Cycle Stealing. Usefulness is limited, as this will cause "
"flickering visuals or slowdown in most games."
msgstr ""
"3 - 最大的 VU Cycle Stealing。\n"
"實用性有限,因為會導致大多數遊戲\n"
"畫面閃爍或速度變慢。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:88
msgid ""
"Speedhacks usually improve emulation speed, but can cause glitches, broken "
"audio, and false FPS readings. When having emulation problems, disable this "
"panel first."
msgstr ""
"速度駭客通常會提升遊戲速度,但可能導致遊戲出現小毛病、破損的聲音、錯誤的 FPS "
"顯示。\n"
"當遊戲出現問題時,首先停用速度駭客。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:118
msgid ""
"Setting higher values on this slider effectively reduces the clock speed of "
"the EmotionEngine's R5900 core cpu, and typically brings big speedups to "
"games that fail to utilize the full potential of the real PS2 hardware."
msgstr ""
"數值愈高,就愈能有效降低 EE 的 CPU 核心 R5900 的時脈。\n"
"對於那些無法利用真實 PS2 硬體全部潛能的遊戲,能夠大幅提升遊戲速度。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:136
msgid ""
"This slider controls the amount of cycles the VU unit steals from the "
"EmotionEngine. Higher values increase the number of cycles stolen from the "
"EE for each VU microprogram the game runs."
msgstr ""
"滑桿控制著 VU 從 EE 偷竊的週期的數目。\n"
"數值愈高,遊戲執行的每一個 VU 微程式從 EE 偷的就愈多。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:153
msgid ""
"Updates Status Flags only on blocks which will read them, instead of all the "
"time. This is safe most of the time, and Super VU does something similar by "
"default."
msgstr ""
"僅對讀取狀態旗標的塊,更新狀態旗標,取代一直更新狀態旗標。\n"
"大部分時間是安全的Super VU 預設做類似的事情。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:156
msgid ""
"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with "
"3 or more cores. This is safe for most games, but a few games are "
"incompatible and may hang. In the case of GS limited games, it may be a "
"slowdown (especially on dual core CPUs)."
msgstr ""
"microVU1 獨佔一個執行緒。對於 3 核或更多核的 CPU通常會提升遊戲速度。\n"
"對於大多數遊戲是安全的。但是少數遊戲不相容可能會遊戲停止回應。\n"
"對顯示卡要求高的遊戲,可能會降低遊戲速度(尤其在雙核心 CPU 上)。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:174
msgid ""
"This hack works best for games that use the INTC Status register to wait for "
"vsyncs, which includes primarily non-3D RPG titles. Games that do not use "
"this method of vsync will see little or no speedup from this hack."
msgstr ""
"對於使用 INTC 狀態暫存器等待垂直同步的遊戲,表現最好。\n"
"主要包括 RPG 遊戲非 3D 的標題。\n"
"不使用此垂直同步方式的遊戲,將會有少量或沒有速度提升。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:177
msgid ""
"Primarily targetting the EE idle loop at address 0x81FC0 in the kernel, this "
"hack attempts to detect loops whose bodies are guaranteed to result in the "
"same machine state for every iteration until a scheduled event triggers "
"emulation of another unit. After a single iteration of such loops, we "
"advance to the time of the next event or the end of the processor's "
"timeslice, whichever comes first."
msgstr ""
"主要把核心內位址 0x81FC0 的 EE 空閒循環作為目標。\n"
"嘗試偵測每次重複都確保導致相同機器狀態的循環,\n"
"直到一個排定的事件觸發另一個單元的模擬。\n"
"這樣的循環重複一次之後,取決於哪個先到:\n"
"我們前進到下次事件或處理器時間片段的結束。"
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:180
msgid ""
"Check HDLoader compatibility lists for known games that have issues with "
"this. (Often marked as needing 'mode 1' or 'slow DVD'"
msgstr ""
"查閱 HDLoader 相容性列表,以確定已知使用這個選項會出現問題的遊戲。\n"
"通常是有注明需要 mode 1模式 1或 slow DVD慢速 DVD的遊戲。"
#: pcsx2/gui/Panels/VideoPanel.cpp:37
msgid ""
"Note that when Framelimiting is disabled, Turbo and SlowMotion modes will "
"not be available either."
msgstr "注意:當畫框限制停用時,渦輪加速和慢動作無法使用。"
#: pcsx2/gui/Panels/VideoPanel.cpp:225
msgid ""
"Notice: Due to PS2 hardware design, precise frame skipping is impossible. "
"Enabling it will cause severe graphical errors in some games."
msgstr ""
"注意:\n"
"由於 PS2 的硬體設計,精確的跳框是不可能的。\n"
"啟用跳框將導致一些遊戲出現嚴重的圖形錯誤。"
#: pcsx2/gui/Panels/VideoPanel.cpp:302
msgid ""
"Enable this if you think MTGS thread sync is causing crashes or graphical "
"errors."
msgstr ""
"啟用這個選項,若您認為多執行緒圖形模式執行緒的同步正在導致模擬器當掉或圖形錯"
"誤。"
#: pcsx2/gui/Panels/VideoPanel.cpp:305
msgid ""
"Removes any benchmark noise caused by the MTGS thread or GPU overhead. This "
"option is best used in conjunction with savestates: save a state at an ideal "
"scene, enable this option, and re-load the savestate.\n"
"\n"
"Warning: This option can be enabled on-the-fly but typically cannot be "
"disabled on-the-fly (video will typically be garbage)."
msgstr ""
"移除任何由多執行緒圖形模式的執行緒過載或 GPU 過載引起的效能測試產生的噪音。\n"
"這個選項最好是和即時存檔配合使用:\n"
"在一個理想的畫面儲存即時存檔,啟用這個選項,再讀取即時存檔。\n"
"\n"
"警告:這個選項在遊戲運行時啟用即可生效,但無法在遊戲運行時停用(圖像變得垃"
"圾)。"
#: pcsx2/vtlb.cpp:711
msgid ""
"Your system is too low on virtual resources for PCSX2 to run. This can be "
"caused by having a small or disabled swapfile, or by other programs that are "
"hogging resources."
msgstr ""
"您的系統虛擬資源過低,以致 PCSX2 無法運行。\n"
"可能由分頁檔案小或沒有分頁檔案引起,\n"
"或由其他獨占資源的程式引起。"
#: pcsx2/x86/sVU_zerorec.cpp:364
msgid ""
"Out of Memory (sorta): The SuperVU recompiler was unable to reserve the "
"specific memory ranges required, and will not be available for use. This is "
"not a critical error, since the sVU rec is obsolete, and you should use "
"microVU instead anyway. :)"
msgstr ""
"幾乎是 Out of Memory\n"
"SuperVU 無法留住所需要的指定的記憶體範圍SuperVU 不可用。\n"
"這不是嚴重的錯誤,因為 SuperVU 是過時的。無論如何,您應該使用 microVU 代"
"替。:)"
#~ msgid "!ContextTip:Speedhacks:vuBlockHack"
#~ msgstr ""
#~ "假定遙遠未來的塊不需要舊的旗標實例資料。\n"
#~ "非常安全。不曉得會不會令遊戲不正常..."
#~ msgid "!ContextTip:Window:FullscreenExclusive"
#~ msgstr ""
#~ "可能在 CRT 螢幕上,畫面看起來更好;可能在老舊的顯示卡中,速度稍微快一"
#~ "些。\n"
#~ "但會導致當視窗模式和全螢幕模式之間切換時,記憶體洩漏或模擬器隨機當掉。"
#~ msgid "!Panel:Framelimiter:Heading"
#~ msgstr ""
#~ "內部的畫框限制裝置控制 PS2 虛擬機的速度。\n"
#~ "以百分數表示的可供調整的數值,\n"
#~ "基於同樣也可以調整的\n"
#~ "NTSC 和 PAL 區域的預設 FPS。"
#~ msgid "!Notice:DocsFolderFileConflict"
#~ msgstr ""
#~ "PCSX2 無法在所要求的位置,建立檔案資料夾。\n"
#~ "路徑名稱和現有的檔案相匹配。\n"
#~ "刪除現有的檔案,或變更儲存位置,然後再重試。"
#~ msgid "!Notice:Mcd:Overwrite"
#~ msgstr ""
#~ "複製插槽 %u 的記憶卡內容,覆寫插槽 %u 的記憶卡。\n"
#~ "目標插槽記憶卡的全部資料將會丟失。您確定嗎?"