Commit Graph

562 Commits

Author SHA1 Message Date
Jeffrey Pfau 3b24e94018 3DS: Use blip_add_delta_fast for a small speed improvement 2016-02-22 21:09:05 -08:00
Jeffrey Pfau aa0ee743b3 GBA Memory: Fix mirroring on non-overdumped Classic NES games 2016-02-21 12:01:54 -08:00
Jeffrey Pfau ceac601e60 Qt: Remove use of NaN 2016-02-21 11:16:21 -08:00
Jeffrey Pfau c1f146c565 All: Fix typo in changelog 2016-02-21 00:33:09 -08:00
Jeffrey Pfau 03f20436b5 Shaders: Fix AGS-001 shader with some bad drivers 2016-02-20 23:43:09 -08:00
Jeffrey Pfau 340aed5142 Qt: Update 360 input profile on OS X to reflect newer drivers 2016-02-20 23:39:31 -08:00
Jeffrey Pfau 3871f1f48b Qt: Fix initial state of key mapping 2016-02-20 23:38:20 -08:00
Jeffrey Pfau 6fe4c2a511 SDL: Remove default gamepad mappings 2016-02-20 23:10:52 -08:00
Jeffrey Pfau 6334e88e00 SDL: Fix axes being mapped wrong 2016-02-20 23:09:52 -08:00
Jeffrey Pfau 6acc14d31b SDL: Fix potential joystick crash in games with rumble 2016-02-20 22:21:37 -08:00
Jeffrey Pfau dc62c52faa SDL: Fix joystick initialization on BSD 2016-02-20 21:44:51 -08:00
Jeffrey Pfau 3c50adc025 Wii: Fix tilting direction 2016-02-18 21:50:25 -08:00
Jeffrey Pfau 3c31ae1260 Qt: Add preset for DualShock 4 2016-02-17 21:45:36 -08:00
Lioncash e77334960a OpenGL: Correct boolean vector strcmp strings for uniforms 2016-02-16 20:51:50 -05:00
Jeffrey Pfau 5c2dbc59a1 GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value 2016-02-15 01:04:29 -08:00
Jeffrey Pfau bd085ad372 All: Fix typo 2016-02-14 22:18:35 -08:00
Jeffrey Pfau c8342a88ff All: Update CHANGES 2016-02-13 19:37:45 -08:00
Jeffrey Pfau 32f5bb985d Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 564f58c7fb GBA: Slightly optimize GBAProcessEvents 2016-02-08 22:32:30 -08:00
Jeffrey Pfau be42f298da VFS: Fix reading 7z archives without rewinding first 2016-02-08 22:27:12 -08:00
Jeffrey Pfau 790c77c957 All: Update CHANGES for 0.4.0 2016-02-02 21:18:14 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 15dadb8387 GBA Cheats: Fix cheats setting the Action Replay version 2016-01-24 14:26:31 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Jeffrey Pfau 3a134fcda6 GBA: Allow jumping to OAM and palette RAM 2016-01-23 19:52:03 -08:00
Jeffrey Pfau 6fe43d1d4c GBA BIOS: Finish implementing RegisterRamReset 2016-01-23 19:50:31 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau d945391da6 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
Jeffrey Pfau 7174bb6707 All: Update CHANGES 2016-01-02 20:15:26 -08:00
Jeffrey Pfau 74bbc057bb GBA: Fix Iridion II savetype (fixes #196) 2016-01-02 19:00:02 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 67bc8e73a3 Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
Jeffrey Pfau e212157d2f Libretro: Add install target for libretro core 2015-12-29 16:22:28 -05:00
Jeffrey Pfau dd91b689a2 GBA Hardware: Fix GPIO on big endian 2015-12-29 00:03:42 -05:00
Jeffrey Pfau b20cda21e1 GBA RR: Starting from savestate now embeds the savegame 2015-12-28 15:13:54 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00
Jeffrey Pfau 50d4b31b58 All: Update CHANGES 2015-12-28 04:45:44 -05:00
Jeffrey Pfau f84aadffd2 GBA: Support for VBA-style cheat codes 2015-12-26 22:25:50 -05:00
Jeffrey Pfau cd6b6862ff Qt: Start work on ROM information view 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 7d9a897700 Update CHANGES for 0.3.2 2015-12-17 22:02:58 -08:00
Jeffrey Pfau edd604b700 Qt: Fix resetting while paused 2015-12-15 22:13:19 -08:00
Jeffrey Pfau df3ee0e2be GBA Video: Fix OAM and palette initialization 2015-12-09 21:22:35 -08:00
Jeffrey Pfau 08a2b24eac Qt: Allow use of modifier keys as input 2015-12-07 20:42:01 -08:00
Jeffrey Pfau 9590b484c7 Qt: Fix crash when closing multiplayer windows 2015-12-01 21:55:07 -08:00
Jeffrey Pfau e0863dc708 Qt: Add mute option to menu 2015-12-01 20:30:11 -08:00
Jeffrey Pfau f922f3c152 Qt: Add preprocessor shader step customization 2015-11-22 13:56:53 -08:00
Jeffrey Pfau f5bc61b852 Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked (fixes #97) 2015-11-22 03:56:25 -08:00
Jeffrey Pfau 6604afb670 ARM7: Fix bank switching with LDR[B]T/STR[B]T 2015-11-22 02:31:13 -08:00
Jeffrey Pfau bb79334856 ARM7: Implement more undefined load/store forms 2015-11-22 01:42:58 -08:00
Jeffrey Pfau b67e4b5d78 ARM7: Implement undefined STRH/LDRH versions 2015-11-20 19:11:02 -08:00
Jeffrey Pfau fad1daf3e9 ARM7: Fix STRT/STRBT 2015-11-20 19:10:17 -08:00
Jeffrey Pfau 505157dca0 GBA Memory: Fix DMAs triggering two cycles early 2015-11-18 20:45:44 -08:00
Jeffrey Pfau 3d321bc0b9 GBA Memory: Fix timing of DMAs 2015-11-18 20:44:18 -08:00
Jeffrey Pfau 21d51964e8 Qt: Fix race condition with setting sample rate 2015-11-17 19:48:56 -08:00
Jeffrey Pfau 4ca8d75082 GBA BIOS: Fix misaligned RLUnCompReadNormalWrite* 2015-11-17 19:48:10 -08:00
Jeffrey Pfau 7c9b619f7b GBA BIOS: Fix Sqrt sign 2015-11-17 19:47:05 -08:00
Jeffrey Pfau 34d0dff2d6 OpenGL: Fix fast-forward on some OpenGL drivers where it may block early 2015-11-16 19:56:43 -08:00
Jeffrey Pfau 51e9042f62 Libretro: Cheat code support 2015-11-14 21:08:31 -08:00
Jeffrey Pfau 5e2e3864b7 GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball 2015-11-13 21:34:44 -08:00
Jeffrey Pfau aefb4b62a1 Util: Add MutexTryLock 2015-11-12 22:50:09 -08:00
Jeffrey Pfau 142940cc69 GBA Memory: Add GBAView* functions for viewing memory directly without bus issues 2015-11-11 23:50:15 -08:00
Jeffrey Pfau 37b1cbe29c Qt: Add additional checks in CheatModel to prevent crashes (fixes #163) 2015-11-11 22:17:41 -08:00
Jeffrey Pfau a2bc814d9c GBA: Fix warnings when creating and loading savestates 2015-11-11 19:45:36 -08:00
Jeffrey Pfau 7735c08fd5 GBA Memory: Fix unaligned out-of-bounds ROM loads 2015-11-10 22:44:23 -08:00
Jeffrey Pfau fe8c632c78 GBA: Initialize uninitialized pristineRom and pristineRomSize members 2015-11-10 22:37:23 -08:00
Jeffrey Pfau eee291e00e GBA: Implement bad I/O register loading 2015-11-09 22:44:46 -08:00
Jeffrey Pfau a9956087bc GBA Memory: Fix alignment of LDM/STM on SRAM 2015-11-06 21:08:29 -08:00
Jeffrey Pfau 16e2aec6df GBA Memory: Fix Store8 to OBJ VRAM 2015-11-06 21:07:50 -08:00
Jeffrey Pfau 647872a8d9 GBA Memory: Implement several unimplemented memory access types 2015-11-06 21:06:56 -08:00
Jeffrey Pfau 4c1977d351 GBA Memory: Fix DMA behavior for SRAM accesses 2015-11-06 21:06:09 -08:00
Jeffrey Pfau c6f4f23332 GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses 2015-11-06 21:04:55 -08:00
Jeffrey Pfau 4bd7a65432 ARM7: Fix sign of unaligned LDRSH 2015-11-06 21:03:52 -08:00
Jeffrey Pfau 28dff01b83 Libretro: Fix problems with rumble not turning off 2015-11-05 21:06:31 -08:00
Jeffrey Pfau 0faa6dd8ac GBA BIOS: Fix misaligned CpuSet 2015-11-05 20:57:56 -08:00
Jeffrey Pfau f013e2d8c7 Qt: Fix a crash in the memory viewer 2015-11-04 23:28:13 -08:00
Jeffrey Pfau 31862db5a5 GBA Memory: Fix DMA register writing behavior (fixes #148) 2015-11-04 20:19:12 -08:00
Jeffrey Pfau a9c94e9d18 Qt: Fix font size in memory viewer 2015-11-01 23:01:31 -08:00
Jeffrey Pfau 42a2a5737b Util: Use VFile for configuration 2015-11-01 16:50:24 -08:00
Jeffrey Pfau 8eb4f3ca4d VFS: Fix VFileReadline and remove _vfdReadline 2015-11-01 16:50:23 -08:00
Jeffrey Pfau a9d84df1f4 All: Update CHANGES 2015-10-27 23:24:04 -07:00
Jeffrey Pfau f4b44451b0 Qt: Fix clear button/analog buttons in gamepad mapper on some platforms 2015-10-27 22:29:30 -07:00
Jeffrey Pfau 9a19aaed59 –Qt: Fix a race condition in PainterGL that could lead to a crash 2015-10-27 20:27:02 -07:00
Jeffrey Pfau 8af2172782 Qt: Improved GIF recording customization 2015-10-27 20:09:56 -07:00
Jeffrey Pfau 61c2f6a07b GBA: Fix idle skip state being retained between games 2015-10-26 22:03:38 -07:00
Jeffrey Pfau a93b21e886 GBA Audio: Implement missing flags on SOUNDCNT_X register 2015-10-26 20:31:22 -07:00
Jeffrey Pfau b8b7ec0b12 GBA Memory: Fix DMAs from BIOS while not in BIOS
DMAs appear to have special protections against reading from the BIOS, causing
BIOS reads to be entirely zero. This behavior needs confirmation on hardware,
but seems to make sense.
2015-10-25 14:24:39 -07:00
Jeffrey Pfau 6c71d7433b Qt: Use safer isLoaded check in GameController 2015-10-24 23:47:46 -07:00
Jeffrey Pfau cb5bddc8de All: Update CHANGES for 0.3.1 2015-10-24 11:14:42 -07:00
Jeffrey Pfau a442933bbf All: Fix some undefined behavior warnings 2015-10-20 22:30:24 -07:00
Jeffrey Pfau cd2443356b All: Add --version flag 2015-10-20 22:27:27 -07:00
Jeffrey Pfau 98016c55a3 GBA: Booting of multiboot images 2015-10-20 19:40:03 -07:00
Jeffrey Pfau c41a3a2c0a All: Update CHANGES 2015-10-19 23:50:41 -07:00
Jeffrey Pfau d31326a024 SDL: Allow GBASDLAudio to be used without a thread context 2015-10-11 17:33:11 -07:00
Jeffrey Pfau 1a50718c26 Qt: Start I/O viewer 2015-10-10 20:26:52 -07:00
Jeffrey Pfau 47eabe1bc7 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 19:52:38 -07:00
Jeffrey Pfau 3f36f3d88e GBA Config: Add "override" layer for better one-time configuration 2015-10-06 21:27:25 -07:00
Jeffrey Pfau 4db61f400b GBA Memory: Fix bad Load8 on big endian 2015-10-06 21:26:04 -07:00
Jeffrey Pfau 19453933df GBA: Remove no-longer necessary sanitization checks 2015-10-05 19:34:19 -07:00
Jeffrey Pfau 32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau 3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau 2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau 65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau 4d24b16735 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 00:34:24 -07:00
Jeffrey Pfau d85548ac18 Util: Fix PowerPC PNG read/write pixel order 2015-09-15 00:16:06 -07:00
Jeffrey Pfau 19b81a2163 VFS: Fix return values of VFileFILE.read and .write 2015-09-15 00:06:43 -07:00
Jeffrey Pfau 11d9b492cd Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:02 -07:00
Jeffrey Pfau 5b7e39e45f Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 19:51:59 -07:00
Jeffrey Pfau 98529063ba GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:25:58 -07:00
Jeffrey Pfau 57bdbcd91e GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers 2015-09-14 19:24:47 -07:00
Jeffrey Pfau 31d409c8b1 Qt: Add 'Apply' button to settings window (fixes #103) 2015-09-09 01:44:31 -07:00
Jeffrey Pfau 11dc9f5161 Libretro: Use anonymous memory mappers for large blocks of memor 2015-09-07 22:21:25 -07:00
Jeffrey Pfau 31686c374e Libretro: Fix a memory leak with the render buffer 2015-09-07 22:16:50 -07:00
Jeffrey Pfau 90ea4cbe33 GBA: Fix BIOS check on big endian 2015-09-07 19:24:30 -07:00
Jeffrey Pfau c7d48ab087 ARM7: Force disable LTO on two files to work around a GCC bug 2015-09-01 00:30:02 -07:00
Jeffrey Pfau c0d7cfbf0b GBA Audio: Allow GBAAVStream to have no video callback 2015-08-30 22:54:53 -07:00
Jeffrey Pfau a8192f47e2 GBA: Better memory handling with PNG savestates 2015-08-30 19:14:59 -07:00
Jeffrey Pfau 933a6c4f36 GBA: Attempting to save a screenshot-style savestate should be allowed without libpng 2015-08-30 18:22:36 -07:00
Jeffrey Pfau e9c64a87bc GBA: Deinit savegame when unloading a ROM 2015-08-30 16:22:47 -07:00
Jeffrey Pfau 147852898c SDL: Support fullscreen in SDL 1.2 2015-08-27 19:31:00 -07:00
Jeffrey Pfau 6ba239d3f3 ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size 2015-08-23 07:21:14 -07:00
Jeffrey Pfau e9d4219d7b GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded 2015-08-22 13:36:42 -07:00
Jeffrey Pfau 534c9ca8f8 Qt: Reenable double buffering, as disabling it broke some Windows configs 2015-08-19 23:52:59 -07:00
Jeffrey Pfau c6efb396d4 Qt: Remove useless help icons in dialogs 2015-08-19 23:09:46 -07:00
Jeffrey Pfau 91b53fc0c1 Qt: Fix drag and drop on Windows 2015-08-19 22:17:09 -07:00
Jeffrey Pfau 003a21b13d GBA Memory: Use a dynamically sized mask for ROM memory 2015-08-19 01:29:21 -07:00
Jeffrey Pfau 1f10613d1b Qt: Fix install path of XDG desktop file with DESTDIR 2015-08-19 01:29:21 -07:00
Jeffrey Pfau 1f899737d9 Qt: Windows no longer spawn in the top left on first launch 2015-08-17 23:04:02 -07:00
Jeffrey Pfau 46cf812db3 Merge branch 'feature/shortcut-redo' 2015-08-17 22:08:59 -07:00