Vicki Pfau
b8e5b47c80
GBA: Fix loading multiboot ELF files ( fixes #1949 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
f7749b31de
Core: Fix loading ELF files that have unexpected empty program headers
2020-11-24 01:41:41 -08:00
Vicki Pfau
6ca62fae83
CMake: Link with correct OpenGL library ( fixes #1872 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
d01190bf90
CMake: Replace desktop file installing code with just the file
2020-11-24 01:41:41 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
19b77189c8
GBA Hardware: Add support for "reduced" header e-Reader dumps
2020-11-24 01:41:41 -08:00
Átila Camurça Alves
ecc7522cf6
Brazilian portuguese translation ( #1917 )
...
* Brazilian portuguese translation
* Review and fixed some typos
* Suggested revisions implemented
* Not translating the word Shader
It's not a common word in Portuguese, so it's easy to understand in
English.
* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau
447750dc2e
Qt: Take SGB border into account in frame viewer
2020-11-22 16:08:51 -08:00
Vicki Pfau
e9ed09e9be
Qt: Allow frame viewer on Game Boy
2020-11-22 16:08:33 -08:00
Vicki Pfau
45e0ce8e27
GB Video: Fix highlighting after modifying GB palettes
2020-11-22 15:36:21 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
13c36a54f1
GBA Video: Only use shader for setting window params if a clear is insufficient
2020-11-22 03:58:12 -08:00
Vicki Pfau
19e73dae1c
GBA Video: Minor cleanup
2020-11-22 03:32:47 -08:00
Lothar Serra Mari
513c97d6cd
Qt: Update German GUI translation
2020-11-22 11:06:07 +01:00
Vicki Pfau
1093849ad5
Qt: Add option to toggle forceGbp mode
2020-11-22 01:11:24 -08:00
Vicki Pfau
2f5fb22659
GBA: Remove Pokemon Pinball R/S override
2020-11-22 01:03:10 -08:00
Vicki Pfau
9902e2eeee
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
2020-11-22 00:46:55 -08:00
Vicki Pfau
1e76ae31d6
CHANGES: Update
2020-11-21 23:42:06 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
7d77aac68f
GBA Video: Clean up redundant code
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
bf54c2d36f
Qt: Fix unused variable warning in SettingsView
2020-11-21 17:28:53 -08:00
Vicki Pfau
d2fbd88c78
Qt: Fix some unused parameter warnings
2020-11-21 17:26:40 -08:00
Bastien Orivel
ce2fe95814
Fix a few warnings regarding `QAbstractButton::setChecked` usage
...
The method takes a boolean, not a `Qt::CheckState`. Since the rest of
the codebase uses booleans, I didn't bother keeping the enum where it
was possible (for checkboxes, one could use `setCheckState` with a
`Qt::CheckState` but that's only really useful for tristate checkboxes).
Note that this shouldn't change any behavior as the enum has a value of
0 for the `Unchecked` variant.
2020-11-21 17:20:23 -08:00
jsmolka
99944093f5
GBA Memory: Return correct byte in out of bounds ROM read
2020-11-21 16:46:48 -08:00
Vicki Pfau
e050a2ae3d
GB: Improve emulation of DMG-on-CGB register reads
2020-11-20 02:52:31 -08:00
Vicki Pfau
d5e434c684
GB: Fix CGB-to-DMG switchover
2020-11-20 02:34:07 -08:00
Vicki Pfau
54fba4c461
GBA I/O: Ignore high bits on IME
2020-11-20 01:15:46 -08:00
Vicki Pfau
c640819179
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
2020-11-20 00:35:52 -08:00
Vicki Pfau
bf611e01f2
Core: Fix ordering of thread state request processing
2020-11-19 23:27:52 -08:00
Vicki Pfau
d20b2e1e23
Qt: Fix gamepad event dispatching ( fixes #1922 )
2020-11-19 23:22:52 -08:00
Vicki Pfau
9ae85bdccc
mGUI: Don't attempt to preload files larger than can fit in RAM
2020-11-19 20:12:19 -08:00
Vicki Pfau
2def7289f3
Wii: Fix crash on unloading irregularly sized GBA ROMs
2020-11-18 18:36:19 -08:00
Vicki Pfau
43bc47742f
Qt: Fix GIF view title
2020-11-18 01:33:56 -08:00
Vicki Pfau
67dae057ed
Qt: Fix cancelling pausing before the frame ends
2020-11-18 01:33:56 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
a37060d053
Qt: Fix game display sometimes disappearing after closing load/save state screen
2020-11-17 22:57:03 -08:00
Vicki Pfau
1c2ec714e1
Core: Fix thread unsafety issue when dispatching code to a thread
2020-11-14 16:42:51 -08:00
Vicki Pfau
89937d62b0
Qt: Remove thread parameter for Interrupter that can be autodetected
2020-11-14 15:49:39 -08:00
Vicki Pfau
9a0561e9c2
Core: Fix threading improperly setting paused state while interrupted
2020-11-14 02:29:39 -08:00
Vicki Pfau
01ed3f2990
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
2020-11-13 01:54:29 -08:00
Bastien Orivel
d7fcbb8c26
Fix the GBVideoDummyRendererDrawRange signature
2020-11-12 01:55:48 -08:00
Bastien Orivel
199f692d55
Qt: Remove unused variables
...
* The usage for this one was removed in
be3e884ba5
* This one is not used since afae3c8b80
which moved the whole refresh process into its own method
* I couldn't find any usage of this one in the history, it was probably
never read.
* This one was used until 10d5588d4c
which
removed the usage but not the declaration
* Unused since cf7017dd86
2020-11-12 01:55:00 -08:00
Bastien Orivel
b799907143
Reorder initialization in CoreController to silence a few warnings
2020-11-12 01:51:54 -08:00
Vicki Pfau
cef3d15326
CHANGES: Add reference to Qt OpenGL fix for #1724
2020-11-12 00:14:45 -08:00
Vicki Pfau
c188e77b15
Qt: Clean up unique_ptr a bit
2020-11-12 00:13:06 -08:00
Vicki Pfau
cb7f150cc2
Qt: Asynchronous drawing startup
2020-11-11 23:48:01 -08:00