Jeffrey Pfau
|
e6b4144ba2
|
GBA Memory: Fix several unused I/O register read values
|
2016-09-28 12:37:39 -07:00 |
Jeffrey Pfau
|
82f503bc4e
|
GBA Cheats: Fix uninitialized memory getting freed when saving
|
2016-09-27 10:20:03 -07:00 |
Jeffrey Pfau
|
559c3212fd
|
LR35902: Fix core never exiting with certain event patterns
|
2016-09-27 04:42:20 -07:00 |
Jeffrey Pfau
|
fc69cdce60
|
GBA Video: Clean up unused timers
|
2016-09-27 04:05:28 -07:00 |
Jeffrey Pfau
|
7ae3640bb5
|
All: Split out install locations for Libretro and OpenEmu
|
2016-09-27 04:03:41 -07:00 |
Jeffrey Pfau
|
3a0b8af70a
|
GB: Properly clear KEY1 bit 0 when switching speeds
|
2016-09-27 03:54:19 -07:00 |
Jeffrey Pfau
|
c706e73c51
|
GB MBC: Fix RTC access when no save file is loaded
|
2016-09-25 23:43:05 -07:00 |
Jeffrey Pfau
|
71473721a8
|
GB: Initialize audio properly
|
2016-09-25 23:29:29 -07:00 |
Jeffrey Pfau
|
f2dadbd8b1
|
GBA Hardware: Improve Game Boy Player rumble behavior
|
2016-09-25 22:02:45 -07:00 |
Jeffrey Pfau
|
8345e29798
|
SDL: Attach rumble in SDL frontend
|
2016-09-25 21:16:52 -07:00 |
Jeffrey Pfau
|
3cfdad192c
|
GB Video: Improved video timings
|
2016-09-25 19:18:46 -07:00 |
Jeffrey Pfau
|
6f9a0d9758
|
GB, GBA: Fix emulator hardlocking when halting with IRQs off
|
2016-09-25 16:48:41 -07:00 |
Jeffrey Pfau
|
e7c3b02897
|
GB: Fix invalid STOP behavior on Game Boy Color
|
2016-09-25 16:22:09 -07:00 |
Jeffrey Pfau
|
c877845bf7
|
Util: Fix PNG identification on files too small to be a PNG
|
2016-09-25 13:41:07 -07:00 |
Jeffrey Pfau
|
79274de539
|
Core: Fix importing save games as read-only
|
2016-09-25 13:39:52 -07:00 |
Jeffrey Pfau
|
9c4de0e30c
|
GBA Savedata: Fix loading savestates with 512Mb Flash saves
|
2016-09-25 06:49:45 -07:00 |
Jeffrey Pfau
|
1073e6cc8e
|
SDL: Remove scancode key input
|
2016-09-23 14:43:05 -07:00 |
Jeffrey Pfau
|
8daa39d21b
|
Qt: Fix directory set unloading when replacing the ROM
|
2016-09-23 01:20:10 -07:00 |
Jeffrey Pfau
|
3ceadd4ccd
|
GB Memory: Initialize RAM pattern for GBC
|
2016-09-22 06:49:32 -07:00 |
Jeffrey Pfau
|
05edd2fe52
|
GB SIO: Don't auto-clock external shift clock
|
2016-09-22 00:34:56 -07:00 |
Jeffrey Pfau
|
78af66c9d5
|
GBA Cheats: Fix key-activated CodeBreaker cheats
|
2016-09-21 23:30:12 -07:00 |
Jeffrey Pfau
|
1f0f943526
|
GB Video: Clear screen when LCDC is off
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
bf9017c89b
|
LR35902: Fix events running with the wrong cycle active
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
b309e9894c
|
GB Video: Fix video frames getting missed when LCDC is off
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
1e10098e33
|
FFmpeg: Encoding cleanup
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
cf6006f9f8
|
FFmpeg: Fix encoing AAC
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
5c744a3f13
|
Qt: Fix saving overrides
|
2016-09-20 16:35:00 -07:00 |
Jeffrey Pfau
|
bea6235c0a
|
Qt: Fix "close" button on Overrides view
|
2016-09-20 16:35:00 -07:00 |
Jeffrey Pfau
|
3b1d3292dd
|
GBA Cheats: Fix holding onto pointers that may get invalidated
|
2016-09-20 12:09:28 -07:00 |
Jeffrey Pfau
|
1cb054ec67
|
GB Video: Setting LYC=LY during mode 2 should trigger an IRQ
|
2016-09-20 10:45:01 -07:00 |
Jeffrey Pfau
|
575a37fd83
|
GB MBC: Fix MBC7 when size is incorrectly specified
|
2016-09-19 23:54:50 -07:00 |
Jeffrey Pfau
|
c14c6d647f
|
All: Only update version info if needed
|
2016-09-19 19:49:58 -07:00 |
Jeffrey Pfau
|
a7a858d4f8
|
Update CHANGES for 0.5.0
|
2016-09-19 15:07:50 -07:00 |
Jeffrey Pfau
|
37ddf7020b
|
Util: Fix inserting too many items into a hash table
|
2016-09-19 15:01:58 -07:00 |
Jeffrey Pfau
|
aaf12cad27
|
GBA Savedata: Only unmap savedata if present
|
2016-09-19 13:52:11 -07:00 |
Jeffrey Pfau
|
a510ae8d86
|
GBA Hardware: Clean up dead code in GBP
|
2016-09-17 11:01:09 -07:00 |
Jeffrey Pfau
|
ccf584238b
|
SDL: More responsive rumble
|
2016-09-16 12:51:33 -07:00 |
Jeffrey Pfau
|
a9c8a02cf9
|
GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
|
2016-09-16 12:50:56 -07:00 |
Jeffrey Pfau
|
61800d0e9b
|
GBA Savedata: Fix savedata sync timer
|
2016-09-14 17:46:15 -07:00 |
Jeffrey Pfau
|
fa92b4cd0e
|
GBA: Count up timers should not count themselves
|
2016-09-14 01:34:53 -07:00 |
Jeffrey Pfau
|
dd76386f4c
|
SDL: Increase default audio buffer size to 1024 samples
|
2016-09-13 23:00:01 -07:00 |
Jeffrey Pfau
|
f34f45257a
|
GBA Video: Fix out-of-order OBJWIN
|
2016-09-11 00:54:20 -07:00 |
Jeffrey Pfau
|
1bc8dfe42b
|
GB, GBA: Automatic BIOS detection
|
2016-09-09 16:30:48 -07:00 |
Jeffrey Pfau
|
e8b7d180bf
|
Util: Add PRIz macro for libc versions that don't support %z
|
2016-09-08 19:09:20 -07:00 |
Jeffrey Pfau
|
c45d91d311
|
Debugger: Add software breakpoints, fix cleanup
|
2016-09-07 17:49:27 -07:00 |
Jeffrey Pfau
|
f7a9fe8e64
|
Util: PNG utils should support 16-bit when applicable
|
2016-09-07 01:06:54 -07:00 |
Jeffrey Pfau
|
0ad14bef7e
|
FFmpeg: Full support for libavcodec 56+
|
2016-09-05 11:55:56 -07:00 |
Jeffrey Pfau
|
69244f053a
|
3DS: Add shading to 3D model
|
2016-09-04 23:00:49 -07:00 |
Jeffrey Pfau
|
0293e723d8
|
GBA: Better debug logging if event processing breaks
|
2016-09-04 09:32:07 -07:00 |
Jeffrey Pfau
|
a20061e925
|
GBA Memory: Fix ldm {pc}
|
2016-09-04 02:20:58 -07:00 |
Jeffrey Pfau
|
8dbef1f0e3
|
Wii: Add pixelated resample filter
|
2016-09-01 00:11:07 -07:00 |
Jeffrey Pfau
|
e078e42c83
|
Qt: Rearchitect game closing codepath
|
2016-08-30 23:43:50 -07:00 |
Jeffrey Pfau
|
f15bb076b8
|
All: Update CHANGES
|
2016-08-30 23:42:31 -07:00 |
Jeffrey Pfau
|
1f2bef0ceb
|
PSP2: Stop underclocking when menuing
|
2016-08-30 09:43:49 -07:00 |
Jeffrey Pfau
|
246efef6b9
|
Qt: Fix being unable to pause manually when using auto-pausing
|
2016-08-29 18:22:47 -07:00 |
Jeffrey Pfau
|
1462ffe7d5
|
GBA: Timer 0 cannot be count up
|
2016-08-29 10:19:53 -07:00 |
Jeffrey Pfau
|
90edf4d1a0
|
GBA Serialize: Savestates now store if CPU was halted
|
2016-08-28 20:36:12 -07:00 |
Jeffrey Pfau
|
d708a1025d
|
GBA: Fix filehandle leak with savegames
|
2016-08-28 01:44:27 -07:00 |
Jeffrey Pfau
|
fa36a3da81
|
Qt: Allow loading of specific files from archives
|
2016-08-27 01:01:03 -07:00 |
Jeffrey Pfau
|
93121d9319
|
VFS: Fix reading multiple files from a 7z archive
|
2016-08-27 00:55:57 -07:00 |
Jeffrey Pfau
|
2ddb6d759a
|
GUI: Only reload config if manually saved
|
2016-08-24 12:54:43 -07:00 |
Jeffrey Pfau
|
458fd58985
|
GBA: Fix losing IRQs when CPSR I bit isn't cleared
|
2016-08-24 12:18:51 -07:00 |
Jeffrey Pfau
|
f491196bc4
|
Util: Add endswith
|
2016-08-23 09:08:46 -07:00 |
Jeffrey Pfau
|
08b0a7c60f
|
VFS: Improve zip file detection
|
2016-08-23 02:30:25 -07:00 |
Jeffrey Pfau
|
9b4fa75c81
|
VFS: Fix uninitialized varaible reading from 7z
|
2016-08-23 01:23:44 -07:00 |
Jeffrey Pfau
|
5aec67a0f7
|
GBA Video: Optimize compositing cases slightly
|
2016-08-22 12:35:48 -07:00 |
Jeffrey Pfau
|
c207675dfb
|
Qt: Ability to temporarily load a savegame
|
2016-08-22 10:33:59 -07:00 |
Jeffrey Pfau
|
a088ad781a
|
Qt: Make reseting when pasued frame-accurate
|
2016-08-22 10:20:22 -07:00 |
Jeffrey Pfau
|
193d2d1f4a
|
PSP2: Screenshots are now saved into the Photo Gallery
|
2016-08-21 20:08:41 -07:00 |
Jeffrey Pfau
|
ef4e67889c
|
3DS: Adjustable screen darkening
|
2016-08-21 04:21:59 -07:00 |
Jeffrey Pfau
|
526f86d085
|
3DS: Implement adjustable filtering and sprite rotation
|
2016-08-21 03:16:00 -07:00 |
Jeffrey Pfau
|
d9964ee727
|
Wii: 240p support
|
2016-08-20 11:27:48 -07:00 |
Jeffrey Pfau
|
5e50a635cf
|
GBA Memory: Optimize Load-/StoreMultiple
|
2016-08-19 18:55:36 -07:00 |
Diego A
|
563aed44d8
|
Wii: Fix garbage flash at startup (#354)
|
2016-08-19 15:47:58 -07:00 |
Jeffrey Pfau
|
0367d94aad
|
Util: Add rtrim
|
2016-08-19 05:06:45 -07:00 |
Jeffrey Pfau
|
947ef7edea
|
Util: Add Vector GetConstPointer
|
2016-08-19 05:06:02 -07:00 |
Jeffrey Pfau
|
d82f8feef5
|
PSP2: Allow UTF-8 filenames
|
2016-08-18 10:06:30 -07:00 |
Jeffrey Pfau
|
57c1275890
|
Qt: Remove default autofire mappings
|
2016-08-18 00:10:37 -07:00 |
Jeffrey Pfau
|
9eb8faf1ba
|
GUI: Add fast-forward key
|
2016-08-16 23:24:07 -07:00 |
Jeffrey Pfau
|
54e4d91457
|
GBA Video: Optimize mode 0 rendering
|
2016-08-16 21:05:55 -07:00 |
Jeffrey Pfau
|
c191ec88b8
|
GUI: Add UI control remapping
|
2016-08-15 22:15:45 -07:00 |
Jeffrey Pfau
|
39d9c7efd1
|
PSP2: Fix mapping/unmapping from not at 0
|
2016-08-15 22:11:53 -07:00 |
Jeffrey Pfau
|
b1618cbed3
|
GBA Savedata: Add realistic timing for EEPROM
|
2016-08-14 20:56:42 -07:00 |
Jeffrey Pfau
|
6797cbe6b1
|
GBA Video: WIN0/1 take priority over OBJWIN
|
2016-08-14 04:19:08 -07:00 |
Jeffrey Pfau
|
8774530707
|
PSP2: Sync files per descriptor
|
2016-08-13 19:50:21 -07:00 |
Jeffrey Pfau
|
6867400ca8
|
GBA BIOS: Use custom ArcTan, not relying on OS
|
2016-08-13 14:10:51 -07:00 |
Jeffrey Pfau
|
7401371016
|
GBA Video: Optimize sprite drawing
|
2016-08-11 22:43:15 -07:00 |
Jeffrey Pfau
|
554276d5c3
|
GBA Video: Remove old slow path fallback
|
2016-08-11 22:35:31 -07:00 |
Jeffrey Pfau
|
08e73bd9df
|
Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced .
|
2016-08-11 03:47:23 -07:00 |
Jeffrey Pfau
|
990df72ced
|
GBA Video: Optimize sprite drawing
|
2016-08-11 03:04:08 -07:00 |
Jeffrey Pfau
|
9088d8e6ef
|
PSP2: Add fit-to-height screen mode
|
2016-08-10 23:42:31 -07:00 |
Jeffrey Pfau
|
051198395d
|
PSP2: Delete threads after they return
|
2016-08-09 23:35:38 -07:00 |
Agustín Azzinnari
|
a6cbd7ddfe
|
Qt: Reset button status after turning off autofire (#334)
|
2016-08-09 15:56:38 -07:00 |
Jeffrey Pfau
|
68393718eb
|
PSP2: Fix gyroscope direction
|
2016-08-09 00:45:29 -07:00 |
Jeffrey Pfau
|
ae721309d0
|
Wii: Fix framelimiting after a slowdown (fixes #332)
|
2016-08-08 21:28:17 -07:00 |
Jeffrey Pfau
|
f590eb8ccf
|
PSP2: Add rumble for PS TV
|
2016-08-08 20:59:17 -07:00 |
Jeffrey Pfau
|
33a9fad209
|
GUI: Add back logging
|
2016-08-08 20:57:44 -07:00 |
Jeffrey Pfau
|
3f142cb96a
|
Libretro: Merge downstream changes back upstream, adapted for 0.5 API
|
2016-08-07 12:18:48 -07:00 |
Jeffrey Pfau
|
a967f9aac4
|
Debugger: Fix GDB breakpoints
|
2016-08-07 10:45:50 -07:00 |
endrift
|
8b6a6ff2c4
|
Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
|
2016-08-06 12:04:24 -07:00 |