Commit Graph

3377 Commits

Author SHA1 Message Date
Jeffrey Pfau f28d9d96a1 Qt: Fix gcc-destroying 2016-04-17 11:23:54 -07:00
Jeffrey Pfau 40448e90b7 Qt: Remove some C99isms from C++ code 2016-04-16 19:10:12 -07:00
Jeffrey Pfau f27566fb08 Qt: Fix build on Windows without epoxy 2016-04-16 17:20:02 -07:00
Jeffrey Pfau 82e79db1c8 Qt: Fix some build issues with non-SDL build 2016-04-16 16:46:02 -07:00
Jeffrey Pfau 4159f8ea63 GB Video: Fix STAT bit 0 in CGB mode 2016-04-16 10:48:48 -07:00
Jeffrey Pfau 7539742689 GB Video: Fix timing for vblank IRQs 2016-04-16 10:39:35 -07:00
Jeffrey Pfau be2641c77b OpenGL: Log shader compilation failure 2016-03-06 18:36:36 -08:00
Jeffrey Pfau b1691c9527 Util: Use closesocket on Windows 2016-03-05 11:33:36 -08:00
Jeffrey Pfau d3a637fbae GB: Fix boot registers on Game Boy Color 2016-03-05 00:55:59 -08:00
Jeffrey Pfau 9eeb051210 3DS: Add missing file 2016-03-03 01:20:16 -08:00
Jeffrey Pfau 5734819cb2 3DS: Install perf target 2016-03-03 01:05:35 -08:00
Jeffrey Pfau 3abd2ca028 Core: Clean up after core has been deinited 2016-03-03 00:04:36 -08:00
Jeffrey Pfau 1f204c8eef All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
Jeffrey Pfau 8beac67f56 Core: Game code should export platform info 2016-03-02 19:56:54 -08:00
Jeffrey Pfau 0c7b505aee GB Memory: Fix DMA regions 2016-03-01 22:44:57 -08:00
Jeffrey Pfau 8d7cbbe669 Perf: Add server mode, support for 3DS 2016-03-01 22:01:54 -08:00
Jeffrey Pfau 6c67389e9c GBA: Fix idle loop detection setting 2016-02-28 23:35:14 -08:00
Jeffrey Pfau 5ee1dfcea7 GBA Core: Fix initializing video render buffer 2016-02-28 11:24:11 -08:00
Jeffrey Pfau 24f0be2862 GBA Video: Slight optimizations 2016-02-27 02:38:44 -08:00
Jeffrey Pfau 1f137b06ac GB Video: Attempt to reproduce STAT bug 2016-02-27 01:39:46 -08:00
Jeffrey Pfau 53e70a5460 GB Memory: Initial MBC2 support 2016-02-27 01:21:43 -08:00
Jeffrey Pfau 93a839f52a GB Memory: Clean up MBC1 2016-02-27 01:12:23 -08:00
Jeffrey Pfau 878c6b8a2c GBA Serialize: Fix loading savegames from savestates 2016-02-27 00:09:23 -08:00
Jeffrey Pfau 6c1daa914b SDL, GB Video: Fix some warnings 2016-02-26 01:03:12 -08:00
Jeffrey Pfau 12f9dd1782 3DS: Fix build from scratch 2016-02-26 00:53:58 -08:00
Jeffrey Pfau 3283c365da PSP2: Improved GB support 2016-02-26 00:52:42 -08:00
nattthebear 86a2c45848 Fix memory corruption bug in GBAExtdataSerialize 2016-02-25 23:54:36 -08:00
Jeffrey Pfau 9f6837da42 Perf: De-threadify and make compatible with 3DS 2016-02-25 23:54:14 -08:00
Jeffrey Pfau 9919fffcb7 Qt: Initialize m_useBios 2016-02-25 23:39:08 -08:00
Jeffrey Pfau 8b17db564a Perf: Support alternate cores 2016-02-23 23:02:07 -08:00
Jeffrey Pfau 7b610da735 GB: Fix sram if GBLoadSave is not called 2016-02-23 23:01:51 -08:00
Jeffrey Pfau 05ef05317c GB: Optimize cpuLoad8 2016-02-22 21:39:05 -08:00
Jeffrey Pfau 3b24e94018 3DS: Use blip_add_delta_fast for a small speed improvement 2016-02-22 21:09:05 -08:00
Jeffrey Pfau 63f14876c5 GB: Only draw full background when not covered by a window 2016-02-22 20:57:20 -08:00
Jeffrey Pfau 883bf55660 GB Audio: Fix timing when reseting audio channels 2016-02-22 00:05:55 -08:00
Jeffrey Pfau e9e6eaa353 GB Video: Fix size of palette array 2016-02-21 15:48:26 -08:00
Jeffrey Pfau 2315e52855 GB IO: Fix reading from palette data 2016-02-21 15:40:51 -08:00
Jeffrey Pfau 123dc18398 Qt: Fix crash on invalid ROM loads 2016-02-21 12:57:31 -08:00
Jeffrey Pfau aa0ee743b3 GBA Memory: Fix mirroring on non-overdumped Classic NES games 2016-02-21 12:01:54 -08:00
Jeffrey Pfau 2adc03bcbd GB Video: Fix warning 2016-02-21 12:00:23 -08:00
Jeffrey Pfau cbc3be7571 GB: Fix maximum cartridge size with MBC5 2016-02-21 11:38:36 -08:00
Jeffrey Pfau ceac601e60 Qt: Remove use of NaN 2016-02-21 11:16:21 -08:00
Jeffrey Pfau 5d9730433f GB Audio: Only update channel 4 when sampling 2016-02-21 11:01:59 -08:00
Jeffrey Pfau 1ea453e6d2 GB Audio: Fix envelopes not updating in certain cases 2016-02-21 11:00:50 -08:00
Jeffrey Pfau dedcaeb51d Core: Put back mute 2016-02-21 08:50:21 -08:00
Jeffrey Pfau cf27d88696 GB: Ending HDMAs should clear isHdma bit 2016-02-21 02:48:34 -08:00
Jeffrey Pfau dd39a0add4 GB: Fix running beyond the end of the video buffer 2016-02-21 02:23:40 -08:00
Jeffrey Pfau 3ead128a2d GB: Initialize some GBC registers 2016-02-21 02:22:41 -08:00
Jeffrey Pfau 340aed5142 Qt: Update 360 input profile on OS X to reflect newer drivers 2016-02-20 23:39:31 -08:00
Jeffrey Pfau 3871f1f48b Qt: Fix initial state of key mapping 2016-02-20 23:38:20 -08:00
Jeffrey Pfau 6fe4c2a511 SDL: Remove default gamepad mappings 2016-02-20 23:10:52 -08:00
Jeffrey Pfau 6334e88e00 SDL: Fix axes being mapped wrong 2016-02-20 23:09:52 -08:00
Jeffrey Pfau 6acc14d31b SDL: Fix potential joystick crash in games with rumble 2016-02-20 22:21:37 -08:00
Jeffrey Pfau dc62c52faa SDL: Fix joystick initialization on BSD 2016-02-20 21:44:51 -08:00
Jeffrey Pfau 90b18239b0 GB: Add Rumble 2016-02-20 18:46:39 -08:00
Jeffrey Pfau a260b4cf91 GB Memory: Clearing the HDMA bit disabled HDMA 2016-02-20 13:57:16 -08:00
Jeffrey Pfau b8ed859c21 GBA Audio: Restore code that got lost during refactor 2016-02-20 05:05:17 -08:00
Jeffrey Pfau 96ca86ed90 LR35902: RST should set active region 2016-02-20 02:09:47 -08:00
Jeffrey Pfau 0ddac5e961 LR35902: Fix spurious IRQs 2016-02-20 02:09:27 -08:00
Jeffrey Pfau 8071a52505 GB: Improve reset reliability 2016-02-19 22:59:36 -08:00
Jeffrey Pfau 0557caad98 GB Memory: Write back HDMA addresses when done 2016-02-19 22:07:08 -08:00
Jeffrey Pfau 9d4ffb3e43 GB IO: Read back current bank when switching banks 2016-02-19 22:06:52 -08:00
Jeffrey Pfau 6a05ecf273 Perf: Fix crash when loading config 2016-02-19 00:41:40 -08:00
Jeffrey Pfau 733232be5a GB Video: Fix x-flip 2016-02-18 22:32:06 -08:00
Jeffrey Pfau 17264e2af9 GB: Initialize sync 2016-02-18 22:13:37 -08:00
Jeffrey Pfau a219c328d1 Qt: Allow audio channel toggling for GB 2016-02-18 21:54:30 -08:00
Jeffrey Pfau dffb5eec30 GB: Rotation support 2016-02-18 21:54:06 -08:00
Jeffrey Pfau 5bd0bacb8b Qt: Fix crashes when looking up info in No-Intro DB 2016-02-18 21:53:13 -08:00
Jeffrey Pfau dc00c41855 GB Audio: Fix envelope volume problems 2016-02-18 21:52:08 -08:00
Jeffrey Pfau d86939b5b6 GB Memory: Support MBC7 2016-02-18 21:51:27 -08:00
Jeffrey Pfau 94e4980a55 GB: Initialize stream 2016-02-18 21:50:42 -08:00
Jeffrey Pfau 3c50adc025 Wii: Fix tilting direction 2016-02-18 21:50:25 -08:00
Jeffrey Pfau fec583d9b2 SDL: Fix SDL 1.2 build 2016-02-17 23:04:23 -08:00
Jeffrey Pfau 3c31ae1260 Qt: Add preset for DualShock 4 2016-02-17 21:45:36 -08:00
Jeffrey Pfau 357008ff40 GBA: Small cleanup 2016-02-17 21:19:53 -08:00
Jeffrey Pfau a8beb9f5f3 GB: Clean up some warnings 2016-02-17 21:18:31 -08:00
Jeffrey Pfau ab44084236 Core: Get thread log level working again 2016-02-17 21:10:21 -08:00
Jeffrey Pfau 6eefdfff03 GB Video: Fix sprite rendering with BG priority 2016-02-17 20:53:32 -08:00
Jeffrey Pfau 215f7752f3 GB Memory: Fix MBC5 for large ROMs 2016-02-17 20:01:03 -08:00
Jeffrey Pfau 1898634857 GB Video: Fix off-by-one tiles 2016-02-17 20:00:41 -08:00
Jeffrey Pfau 526a9ce446 GB Video: Add HDMA 2016-02-17 20:00:23 -08:00
Jeffrey Pfau 371f6913e7 GB IO: Make palettes readable 2016-02-17 19:42:06 -08:00
Jeffrey Pfau b9baee7370 Qt: Fix Software renderer 2016-02-17 19:41:17 -08:00
Jeffrey Pfau 395f710805 GB Video: Optimize sprite rendering 2016-02-17 19:35:36 -08:00
Jeffrey Pfau d8dc368f36 GB: Add GB/GBC No-Intro databases 2016-02-17 19:34:46 -08:00
Jeffrey Pfau 4e7f70c102 GB Video: Fix partial tile rendering in vram bank 2016-02-17 19:09:44 -08:00
Jeffrey Pfau 8608f11154 GB: Add double speed 2016-02-17 01:19:06 -08:00
Jeffrey Pfau fb0555e4fb GB Video: Support priority background attribute 2016-02-16 23:41:15 -08:00
Jeffrey Pfau 2266ecf86e GB IO: Fix edge cases for JOYP 2016-02-16 23:40:02 -08:00
Jeffrey Pfau f47b6881fc GB Video: Fix OBJ ordering mask 2016-02-16 23:22:40 -08:00
Jeffrey Pfau 9d209aa9bb GB Memory: Add GDMAs 2016-02-16 23:00:24 -08:00
Jeffrey Pfau d7d8dacaa8 Qt: Update ROMInfo dialog 2016-02-16 22:18:31 -08:00
Jeffrey Pfau d232a538cc Core: Fix mDirectorySet 2016-02-16 22:18:31 -08:00
endrift a91d19f429 Merge pull request #229 from lioncash/gles
OpenGL: Correct boolean vector strcmp strings for uniforms
2016-02-16 18:28:16 -08:00
Lioncash e77334960a OpenGL: Correct boolean vector strcmp strings for uniforms 2016-02-16 20:51:50 -05:00
Jeffrey Pfau 58c09c9124 3DS: Auto-fit aspect ratios 2016-02-16 01:13:27 -08:00
Jeffrey Pfau ea67f6bc75 GB: Fix DMG palettes again 2016-02-16 00:36:50 -08:00
Jeffrey Pfau df619d4b56 GB Audio: Fix channel 1 shadow register 2016-02-16 00:23:45 -08:00
Jeffrey Pfau 0a6b66248b Libretro: Game Boy support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 061601672a Libretro: Restore sound 2016-02-15 23:13:55 -08:00
Jeffrey Pfau bdacbd5761 Core: Fix potential crashes with mAVStream 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 965f274539 GB Video: Fix GBC background masking 2016-02-15 23:13:55 -08:00
Jeffrey Pfau f33a70a9dc Core: Allow changing video dimensions 2016-02-15 23:13:55 -08:00
Jeffrey Pfau aac1add766 GB Video: Support mAVStream.postVideoFrame 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 245a13af63 GB: Start GBC support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 3d53f23e8d GUI: Fix config loading 2016-02-15 06:33:13 -08:00
Jeffrey Pfau 5c2dbc59a1 GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value 2016-02-15 01:04:29 -08:00
Jeffrey Pfau 2eb5696ff7 GB Video: Fix writing to WY 2016-02-15 00:22:54 -08:00
Jeffrey Pfau d6a45781f0 GB Audio: length counters can be written when audio off 2016-02-14 23:55:21 -08:00
Jeffrey Pfau ecdcef283b GB Video: Improve palettes 2016-02-14 23:18:37 -08:00
Jeffrey Pfau b6fc26a7bf GB: Deinit sram 2016-02-14 23:10:51 -08:00
Jeffrey Pfau 85e789c3e9 GB Memory: Initialize sram 2016-02-14 23:07:44 -08:00
Jeffrey Pfau ddc2932c95 GBA: Kill GBAGetState 2016-02-14 22:50:27 -08:00
Jeffrey Pfau de065be15c GB: Add mAVStream 2016-02-14 22:50:08 -08:00
Jeffrey Pfau 9a023168f4 GB Software: More minor optimization 2016-02-14 20:26:02 -08:00
Jeffrey Pfau 8257c85c95 GB Software: Special case a fast draw path for backgrounds 2016-02-14 20:08:41 -08:00
Jeffrey Pfau cd0a352a33 3DS, Wii: GB support partially working 2016-02-14 19:02:45 -08:00
Jeffrey Pfau 8615defda7 Core: Fix frameskip 2016-02-14 17:37:53 -08:00
Jeffrey Pfau 47062deb9f Core: Initialize keys 2016-02-14 11:33:27 -08:00
Jeffrey Pfau 52152a3a12 GB Video: Fix window underflow 2016-02-14 11:26:54 -08:00
Jeffrey Pfau 2a7b268728 GB Video: Fix Windows 2016-02-14 11:15:30 -08:00
Jeffrey Pfau 4360e73d14 GB Audio: Fix mode 3 playback 2016-02-14 10:32:20 -08:00
Jeffrey Pfau c2a7103d88 GBA Audio: Fix Wii build 2016-02-14 10:15:44 -08:00
Jeffrey Pfau e290e458b0 Platform: Speculative fix for Windows build 2016-02-14 10:12:33 -08:00
Jeffrey Pfau 4fca30b73d GB Audio: Fix crashes when audio->p is not set (e.g. GBA mode) 2016-02-14 02:11:21 -08:00
Jeffrey Pfau c89c3964db LR35902: Optimize CPU loop to prevent no-op cycles from being calculated 2016-02-14 01:57:53 -08:00
Jeffrey Pfau ed94288902 GB Audio: Fix write behavior on channel 3 2016-02-14 01:22:03 -08:00
Jeffrey Pfau 94ff4f7c4e GB Video: Optimize renderer 2016-02-13 23:57:02 -08:00
Jeffrey Pfau e6e535e39a 3DS: Fix GB build 2016-02-13 20:49:54 -08:00
Jeffrey Pfau bbd0453c9c GB Audio: Minor channel 3 revamp 2016-02-13 19:37:34 -08:00
Jeffrey Pfau b92482520c Qt: Fix SDL audio crash 2016-02-13 01:17:17 -08:00
Jeffrey Pfau f3daa19a6d Qt: More GB bringup 2016-02-13 01:06:36 -08:00
Jeffrey Pfau adf20bea09 GBA: Restore savestates 2016-02-13 01:00:24 -08:00
Jeffrey Pfau 61378f3926 Core: Logging cleanup 2016-02-13 00:56:47 -08:00
Jeffrey Pfau 47324f8701 GB Audio: Fix NR41 while disabled 2016-02-13 00:56:22 -08:00
Jeffrey Pfau 13e5ded34e GB Audio: Type cleanup 2016-02-13 00:55:50 -08:00
Jeffrey Pfau fb087688d7 GB Audio: Channel 3 cleanup 2016-02-13 00:55:23 -08:00
Jeffrey Pfau 26711ae9e6 GBA: Remove some dead code 2016-02-12 00:15:14 -08:00
Jeffrey Pfau ff637c84d1 GBA: Kill GBALog 2016-02-11 23:50:58 -08:00
Jeffrey Pfau 74fc29fc68 GB Audio: Reduce redundant GB NR52 code 2016-02-11 22:45:49 -08:00
Jeffrey Pfau b4af0f64e3 SDL: Set default volume 2016-02-11 22:43:15 -08:00
Jeffrey Pfau e97d36b7fc GB: More audio fixes 2016-02-11 00:42:52 -08:00
Jeffrey Pfau f1f9dee111 GB: Add back volume 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 5bcf56c5ca Qt: GBA refactoring and cleanup 2016-02-10 22:42:39 -08:00
Jeffrey Pfau a75c019fab GBA Thread: Kill GBAThread 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d25ba2ec59 OpenGL: Rename GBAGL to mGL 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ef68c84e76 SDL: Remove GBAThread reference 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 13f1ab5ab8 Core: Put back fpsTarget 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ce085623de GB: More audio fixes 2016-02-10 22:42:39 -08:00
Jeffrey Pfau eefdcb6490 Core: Put back sync handling in _waitUntilNotState 2016-02-10 22:42:39 -08:00