Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
7d77aac68f
GBA Video: Clean up redundant code
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
bf54c2d36f
Qt: Fix unused variable warning in SettingsView
2020-11-21 17:28:53 -08:00
Vicki Pfau
d2fbd88c78
Qt: Fix some unused parameter warnings
2020-11-21 17:26:40 -08:00
Bastien Orivel
ce2fe95814
Fix a few warnings regarding `QAbstractButton::setChecked` usage
...
The method takes a boolean, not a `Qt::CheckState`. Since the rest of
the codebase uses booleans, I didn't bother keeping the enum where it
was possible (for checkboxes, one could use `setCheckState` with a
`Qt::CheckState` but that's only really useful for tristate checkboxes).
Note that this shouldn't change any behavior as the enum has a value of
0 for the `Unchecked` variant.
2020-11-21 17:20:23 -08:00
jsmolka
99944093f5
GBA Memory: Return correct byte in out of bounds ROM read
2020-11-21 16:46:48 -08:00
Vicki Pfau
e050a2ae3d
GB: Improve emulation of DMG-on-CGB register reads
2020-11-20 02:52:31 -08:00
Vicki Pfau
d5e434c684
GB: Fix CGB-to-DMG switchover
2020-11-20 02:34:07 -08:00
Vicki Pfau
54fba4c461
GBA I/O: Ignore high bits on IME
2020-11-20 01:15:46 -08:00
Vicki Pfau
c640819179
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
2020-11-20 00:35:52 -08:00
Vicki Pfau
bf611e01f2
Core: Fix ordering of thread state request processing
2020-11-19 23:27:52 -08:00
Vicki Pfau
d20b2e1e23
Qt: Fix gamepad event dispatching ( fixes #1922 )
2020-11-19 23:22:52 -08:00
Vicki Pfau
9ae85bdccc
mGUI: Don't attempt to preload files larger than can fit in RAM
2020-11-19 20:12:19 -08:00
Vicki Pfau
2def7289f3
Wii: Fix crash on unloading irregularly sized GBA ROMs
2020-11-18 18:36:19 -08:00
Vicki Pfau
43bc47742f
Qt: Fix GIF view title
2020-11-18 01:33:56 -08:00
Vicki Pfau
67dae057ed
Qt: Fix cancelling pausing before the frame ends
2020-11-18 01:33:56 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
a37060d053
Qt: Fix game display sometimes disappearing after closing load/save state screen
2020-11-17 22:57:03 -08:00
Vicki Pfau
1c2ec714e1
Core: Fix thread unsafety issue when dispatching code to a thread
2020-11-14 16:42:51 -08:00
Vicki Pfau
89937d62b0
Qt: Remove thread parameter for Interrupter that can be autodetected
2020-11-14 15:49:39 -08:00
Vicki Pfau
9a0561e9c2
Core: Fix threading improperly setting paused state while interrupted
2020-11-14 02:29:39 -08:00
Vicki Pfau
01ed3f2990
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
2020-11-13 01:54:29 -08:00
Bastien Orivel
d7fcbb8c26
Fix the GBVideoDummyRendererDrawRange signature
2020-11-12 01:55:48 -08:00
Bastien Orivel
199f692d55
Qt: Remove unused variables
...
* The usage for this one was removed in
be3e884ba5
* This one is not used since afae3c8b80
which moved the whole refresh process into its own method
* I couldn't find any usage of this one in the history, it was probably
never read.
* This one was used until 10d5588d4c
which
removed the usage but not the declaration
* Unused since cf7017dd86
2020-11-12 01:55:00 -08:00
Bastien Orivel
b799907143
Reorder initialization in CoreController to silence a few warnings
2020-11-12 01:51:54 -08:00
Vicki Pfau
cef3d15326
CHANGES: Add reference to Qt OpenGL fix for #1724
2020-11-12 00:14:45 -08:00
Vicki Pfau
c188e77b15
Qt: Clean up unique_ptr a bit
2020-11-12 00:13:06 -08:00
Vicki Pfau
cb7f150cc2
Qt: Asynchronous drawing startup
2020-11-11 23:48:01 -08:00
Vicki Pfau
74edd964da
Qt: Create OpenGL context on a thread without moving it
2020-11-09 22:31:10 -08:00
Vicki Pfau
7be68ffd1d
Qt: Better handle switching between software and hardware renderers
2020-11-09 22:29:53 -08:00
Vicki Pfau
558cb2015e
Switch: Fix build
2020-11-09 00:49:37 -08:00
Vicki Pfau
4b4d5b59e5
Debugger: Close trace log when done tracing
2020-11-09 00:08:36 -08:00
Vicki Pfau
e7028e4b29
Qt: Fix running proxied video if it gets pushed to the main thread
2020-11-08 23:14:29 -08:00
Vicki Pfau
a2dc6557e3
Util: Add default memory.c implementation
2020-11-08 00:39:14 -08:00
Vicki Pfau
9edbe75ff8
Python: Better handling of Git revision info ( fixes #1933 )
2020-11-08 00:39:14 -08:00
Michael Forney
cb2a2126f2
Libretro: Only set camera peripheral when it is available ( #1931 )
...
Otherwise, if the frontend does not support GET_CAMERA_INTERFACE,
the start and stop functions are NULL, causing a crash when a gameboy
ROM is unloaded.
2020-11-07 14:23:34 -08:00
Vicki Pfau
d2af8b83e0
CMake: Fix build with downstream minizip that exports incompatible symbols
2020-11-04 18:27:53 -08:00
Vicki Pfau
01e73bc15f
Qt: Actually bounds check memory block index
2020-11-02 01:01:17 -08:00
Vicki Pfau
5a1e68beba
ARM Debugger: Fix debugger API misdeclaration
2020-11-02 00:42:56 -08:00
Vicki Pfau
e9b5190369
ARM: Move shifter call to avoid stack usage
2020-11-01 19:00:49 -08:00
Vicki Pfau
a53b01be00
ARM: Fix Addressing mode 1 shifter on rs == pc ( fixes #1926 )
2020-11-01 02:29:58 -08:00
Lothar Serra Mari
791818e9a8
Qt: Update German GUI translation
2020-10-31 09:27:49 +01:00
Lothar Serra Mari
7bf7d0270c
Qt: Update German GUI translation
2020-10-30 12:05:09 +01:00
Vicki Pfau
7c3b3a5012
CHANGES: Update for 0.8.4
2020-10-29 18:29:16 -07:00
Vicki Pfau
01f0796da0
Res: Update patrons for October
2020-10-28 20:29:58 -07:00
Vicki Pfau
e5ab0ae277
Vita: Clear both buffers when loading a game
2020-10-26 23:55:33 -07:00
Vicki Pfau
bedbaf3978
GBA Serialize: Ensure program counter is aligned when loading
2020-10-26 22:14:55 -07:00