Commit Graph

1962 Commits

Author SHA1 Message Date
Jeffrey Pfau e3cc98e034 Qt: MemoryModel scrolling 2015-04-29 00:23:25 -07:00
Jeffrey Pfau 0bc9d18bc7 Qt: Remove dead code 2015-04-28 23:49:55 -07:00
Jeffrey Pfau 328a41dec7 Qt: Rudimentary memory viewer 2015-04-28 22:38:11 -07:00
Jeffrey Pfau 8b19ad7809 Qt: Optimize palette view drawing 2015-04-27 23:13:25 -07:00
Jeffrey Pfau 57999df85e Qt: Fix status size on non-HiDPI displays 2015-04-27 02:50:01 -07:00
Jeffrey Pfau 711c7e9903 Qt: Refactor to make non-SDL gamepad input possible 2015-04-27 01:40:00 -07:00
Jeffrey Pfau 6ebef8dc16 Qt: Status messages 2015-04-26 15:00:15 -07:00
Jeffrey Pfau 91ee44c458 GBA Thread: Add functionality for running callbacks on the GBA thread 2015-04-26 14:06:57 -07:00
Jeffrey Pfau 9c07698068 GBA: Add status log level 2015-04-26 13:47:24 -07:00
Jeffrey Pfau f52d91c6c8 Qt: Move GL drawing back into its own thread 2015-04-26 03:29:10 -07:00
Jeffrey Pfau 65543bdd69 Qt: Return early from setTurbo if possible 2015-04-25 15:42:41 -07:00
Jeffrey Pfau 03c2eb0776 GBA: A bit less confusing addressing into the middle of a struct 2015-04-24 00:13:50 -07:00
Jeffrey Pfau d091de4057 SDL: Fix boundary conditions for joystick adjustments 2015-04-24 00:07:18 -07:00
Jeffrey Pfau 104a80422c Qt: Initialize LoadStoreState mode 2015-04-24 00:00:31 -07:00
Jeffrey Pfau aae1564db4 Qt: Make LoadSaveState row/column manipulation a bit more readable 2015-04-23 23:59:44 -07:00
Jeffrey Pfau 73dd9ed3f8 Video: Fix an issue with very long filenames 2015-04-23 23:57:06 -07:00
Jeffrey Pfau 3ae3b292ee Debugger: Fix boundary conditions in tab completion 2015-04-23 23:54:35 -07:00
Jeffrey Pfau cedfc01a4c GBA BIOS: Add comments 2015-04-22 23:33:56 -07:00
Jeffrey Pfau a2e1cd615c VFS: Fix resource leaks if some allocations fail 2015-04-22 22:08:09 -07:00
Jeffrey Pfau 9552512329 Util: Fix resource leak in UTF-8 handling code 2015-04-22 22:02:55 -07:00
Jeffrey Pfau c4aedfa69a Debugger: Free watchpoints in addition to breakpoints 2015-04-22 21:24:56 -07:00
Jeffrey Pfau 2666c77837 Debugger: Fix use-after-free in breakpoint clearing code 2015-04-22 21:24:02 -07:00
Jeffrey Pfau 86bf02b9d5 Debugger: Fix uninitialized variables 2015-04-22 20:42:32 -07:00
Jeffrey Pfau 242dc5067b GBA: Fix hang when loading a savestate if sync to video is enabled 2015-04-22 20:41:54 -07:00
Jeffrey Pfau 255242a665 Qt: Fix a load of uninitialized members 2015-04-22 20:18:54 -07:00
Jeffrey Pfau aacab52a84 SDL: Ensure polled axes exist 2015-04-21 21:36:34 -07:00
Jeffrey Pfau e0185740f7 Qt: Handle saving input settings better 2015-04-21 21:18:21 -07:00
Jeffrey Pfau 6248e44e47 Qt: Remappable controls for tilt and gyroscope sensors 2015-04-21 21:04:25 -07:00
Jeffrey Pfau 3eb4c01515 Qt: Fix controllers sometimes not loading the right profile 2015-04-21 20:35:35 -07:00
Jeffrey Pfau 0fbba68b02 SDL: Fix pointer aliasing warning 2015-04-21 02:28:14 -07:00
Jeffrey Pfau 657bcec879 SDL: Fix Windows build 2015-04-21 02:27:54 -07:00
Jeffrey Pfau d0a332ffd4 Qt: Add incomplete sensor mapping editor 2015-04-21 01:06:39 -07:00
Jeffrey Pfau b97be4b461 SDL: Add ability to control gyro sensor with left analog stick (currently hardcoded) 2015-04-21 00:38:20 -07:00
Jeffrey Pfau 7fa043cb50 SDL: Add ability to control tilt sensor with right analog stick (currently hardcoded) 2015-04-19 23:25:05 -07:00
Jeffrey Pfau 049e3639d1 Qt: Fix multiplayer windows opening as the wrong size 2015-04-19 04:31:50 -07:00
Jeffrey Pfau b84c421865 SDL: Ensure switching gamepad uses haptic from the right gamepad 2015-04-19 03:43:00 -07:00
Jeffrey Pfau 3203158b1d Qt: Menu items for specific solar sensor brightness levels 2015-04-18 22:20:53 -07:00
Jeffrey Pfau f94c959cac GBA Memory: Patching functions can now expand ROM 2015-04-18 13:56:56 -07:00
Jeffrey Pfau 0789ebb8cc GBA Memory: Fix 32-bit loads from unaddress cartridge space 2015-04-18 13:54:09 -07:00
Jeffrey Pfau b8edf968a4 Qt: Add 59.727 fps option 2015-04-18 05:10:13 -07:00
Jeffrey Pfau b81f045d27 Qt: DisplayGL cleanup 2015-04-18 03:49:48 -07:00
Jeffrey Pfau d4ab0564eb Qt: Post empty frames if frameskipping 2015-04-18 03:49:24 -07:00
Jeffrey Pfau e11d34d761 Qt: Remove backing from startDrawing signal 2015-04-18 02:51:28 -07:00
Jeffrey Pfau 34512371bb Qt: Fix crash if no axes are found 2015-04-18 02:46:56 -07:00
Jeffrey Pfau c42c08c5e1 GBA Memory: Fix 16-bit bad loads 2015-04-18 01:26:12 -07:00
Jeffrey Pfau 0c8a0cd0e4 Qt: Analog inputs can be used for shortcuts 2015-04-18 01:12:18 -07:00
Jeffrey Pfau a0a3ac191a Qt: Recalibrate axes in more places 2015-04-18 01:12:18 -07:00
Jeffrey Pfau 6750e7775e Qt: Rough deadzone estimation 2015-04-18 01:12:18 -07:00
Jeffrey Pfau 02ecfa6843 GBA Memory: Improve Thumb open bus behavior (fixes issue #10) 2015-04-17 03:20:09 -07:00
Jeffrey Pfau 592f6614aa SDL: Fix some embarrassing indentation errors 2015-04-17 01:56:31 -07:00
Jeffrey Pfau 6b975dcbd3 Qt: Fix controller axis querying 2015-04-17 00:58:27 -07:00
Jeffrey Pfau ee6c9f71c2 SDL: Implement rumble using SDL2 haptic 2015-04-17 00:00:22 -07:00
Jeffrey Pfau 05e04ba76a GBA Memory: Allow SRAM to be 64kB 2015-04-15 21:36:07 -07:00
Jeffrey Pfau af19f5bc45 Qt: Add "Step backwards" item for single increment rewind 2015-04-15 21:12:05 -07:00
Jeffrey Pfau dee394f10f GBA: Allow disabling checksum verification 2015-04-15 21:05:01 -07:00
Jeffrey Pfau 37b2eb05ae GBA: Fix GCC warnings 2015-04-15 04:37:24 -07:00
Jeffrey Pfau 688be6948b GBA: Create GameShark snapshots 2015-04-15 04:17:28 -07:00
Jeffrey Pfau 3ff8467ba7 GBA: Support for loading Gameshark snapshots 2015-04-15 03:58:58 -07:00
Jeffrey Pfau 27a178fe3c Qt: Fix potential crash if a gamepad causes focus to change 2015-04-14 20:46:41 -07:00
Jeffrey Pfau e112e86715 GBA: Add initial I/O register settings for background matrix registers 2015-04-14 20:45:44 -07:00
Jeffrey Pfau 3ff3c24821 Qt: DisplayGL does not use paintEvent 2015-04-12 20:22:51 -07:00
Jeffrey Pfau 2309898152 Qt: Rewind now shows the frame after rewinding 2015-04-12 20:22:32 -07:00
Jeffrey Pfau 293e0a9c9b GBA: Rewind now shows the frame after rewinding 2015-04-12 20:22:04 -07:00
Jeffrey Pfau 2a9a738bfb GBA: Fix rewind boundary conditions 2015-04-12 20:19:02 -07:00
Jeffrey Pfau 470538d4db Qt: Show multiplayer numbers in window title 2015-04-09 23:16:17 -07:00
Jeffrey Pfau 41bbee1efd Qt: Make quick save/load and solar sensor shortcuts adjustable 2015-04-09 23:04:04 -07:00
Jeffrey Pfau 8636b81f13 GBA: Split cheats out into separate source files 2015-04-09 00:41:00 -07:00
Jeffrey Pfau 1dd82f21d9 GBA: Fix unintialized stack variable 2015-04-08 21:45:46 -07:00
Jeffrey Pfau 72a0de2940 GBA Memory: Fix audio regression...may be a huge hack 2015-04-08 00:54:12 -07:00
Jeffrey Pfau 8266f54d76 Volume control 2015-04-08 00:32:29 -07:00
Jeffrey Pfau 3182b5e35d Qt: Follow-up fix for regression 2015-04-07 00:51:19 -07:00
Jeffrey Pfau eb0b9dca0f Qt: Fix regression where video would not record if the game had already started 2015-04-06 22:18:57 -07:00
Jeffrey Pfau 3449c5cb3b Qt: Fix window not regaining focus after exiting savestate window 2015-04-06 22:02:06 -07:00
Jeffrey Pfau 25e70e37c7 GBA Memory: Ensure changing the timing of a DMA reschedules it 2015-04-06 03:47:42 -07:00
Jeffrey Pfau 1856b77cbc GBA Audio: Force audio FIFOs to 32-bit 2015-04-06 02:34:21 -07:00
Jeffrey Pfau cda804656b Qt: Palette viewer 2015-04-05 23:46:48 -07:00
Jeffrey Pfau 97479c4d00 ARM7: Fix SWI and IRQ timings 2015-04-05 18:06:31 -07:00
Jeffrey Pfau 609a9c5aa0 Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning 2015-04-05 18:02:59 -07:00
Jeffrey Pfau 190ace3003 Qt: Clean up some technical debt with opening views 2015-04-05 17:59:34 -07:00
Jeffrey Pfau 73e4516257 GBA Audio: Ability to mute individual audio channels 2015-04-05 01:39:34 -07:00
Jeffrey Pfau 8533f01be5 GBA Video: Ability to hide individual background layers, or OBJs 2015-04-05 01:28:05 -07:00
Jeffrey Pfau db2659962b Qt: Fix tr missing or being present where it shouldn't be 2015-04-05 01:06:53 -07:00
Jeffrey Pfau 4a36c3766b GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio 2015-04-04 22:07:46 -07:00
Jeffrey Pfau d3a0ce00db Qt: Fix .deb dependencies 2015-04-04 21:14:32 -07:00
Jeffrey Pfau 9df80a437a Qt: Add framePosted slot to Display for push-based updates 2015-04-04 14:17:46 -07:00
Jeffrey Pfau 2448ff715f Qt: Move Display setup code to common code 2015-04-04 14:17:06 -07:00
Jeffrey Pfau e9365cdda2 Qt: Fix Display object leak when closing a window 2015-04-04 14:14:28 -07:00
Jeffrey Pfau 13a77ea3ff GBA: Fix timers not updating timing when writing to only the reload register 2015-04-03 23:51:36 -07:00
Jeffrey Pfau 67bc9e7280 Qt: Move solar sensor menu to emulation menu 2015-04-03 21:46:23 -07:00
Jeffrey Pfau f136fa040c Qt: Fix regression involving displayed screenshots in savestate view 2015-04-03 21:14:02 -07:00
Jeffrey Pfau 36af5fba87 Qt: Fix shortcuts conflicting between views 2015-04-03 21:13:24 -07:00
Jeffrey Pfau 5da7198d07 Qt: Fix build with some non-Apple versions of GCC 2015-04-03 21:12:37 -07:00
Jeffrey Pfau 065474d14e Qt: Fix crash when attempting to pause if a game is not running 2015-04-03 21:07:26 -07:00
Jeffrey Pfau 7cc903a217 Qt: Pause game while open file dialogs are open (fixes #6 on GitHub) 2015-04-02 22:32:38 -07:00
Jeffrey Pfau 24ff4e8a01 Util: Move VDirOptionalOpenFile back into vfs.c 2015-04-01 21:42:14 -07:00
Jeffrey Pfau 7bb17bc99d Util: Split vfs.c into vfs.c, vfs-fd.c and vfs-dirent.c 2015-04-01 21:13:16 -07:00
Jeffrey Pfau f2559ad169 Qt: Add pure-Qt display backend 2015-04-01 00:35:55 -07:00
Jeffrey Pfau 11eab66247 Qt: Move screenshot to GameController 2015-03-31 23:43:47 -07:00
Jeffrey Pfau 0d6cc88f9f Qt: Remove unneeded second draws 2015-03-31 23:37:14 -07:00
Jeffrey Pfau 4fb121bbe0 Qt: Start modularizing Qt drawing 2015-03-31 22:58:29 -07:00