Jeffrey Pfau
|
ddf078383a
|
Fix buffer underrun in mode 0 rendering
|
2013-09-22 03:59:33 -07:00 |
Jeffrey Pfau
|
2ce017b555
|
Fix WIN0H writing with overlapping values
|
2013-09-22 03:00:43 -07:00 |
Jeffrey Pfau
|
4523777bee
|
Fix initializing savegames when writing to disk fails
|
2013-09-22 02:13:03 -07:00 |
Jeffrey Pfau
|
e80ab4c855
|
Make debugger optional
|
2013-09-21 18:10:13 -07:00 |
Jeffrey Pfau
|
9d10ca3f90
|
Move out int declarations for stricter parsers
|
2013-09-21 01:27:16 -07:00 |
Jeffrey Pfau
|
85e1c2d573
|
Exploit cache locality for slightly faster drawing
|
2013-08-03 01:15:08 -07:00 |
Jeffrey Pfau
|
6b86cdf9ef
|
LDM should force-align loads
|
2013-07-31 01:59:00 -07:00 |
Jeffrey Pfau
|
3301cc9f97
|
Reuse code for splitting WIN0 for WIN1
|
2013-07-31 00:48:57 -07:00 |
Jeffrey Pfau
|
d2f15f4af4
|
Window bounds enforced
|
2013-07-31 00:48:34 -07:00 |
Jeffrey Pfau
|
0939d5e2bc
|
Fix WIN0 cases
|
2013-07-31 00:24:21 -07:00 |
Jeffrey Pfau
|
5a685558c7
|
Window respects y coordinate now
|
2013-07-30 21:39:25 -07:00 |
Jeffrey Pfau
|
453939fc8d
|
Sloppy first implementation of windows
|
2013-07-29 03:33:22 -07:00 |
Jeffrey Pfau
|
7291fcfe9e
|
Start windows
|
2013-07-29 01:46:09 -07:00 |
Jeffrey Pfau
|
27f5468e01
|
Writing for Window registers
|
2013-07-29 01:30:27 -07:00 |
Jeffrey Pfau
|
3f122dcf14
|
Fix 8-bit I/O writes
|
2013-07-29 01:30:06 -07:00 |
Jeffrey Pfau
|
15aa862d70
|
Small optimization for sprite drawing
|
2013-07-29 00:44:38 -07:00 |
Jeffrey Pfau
|
425056ca15
|
Ensure LDM does not write back incorrectly with register list overlaps
|
2013-07-27 03:02:52 -07:00 |
Jeffrey Pfau
|
9e578da5a1
|
Do register writeback in addressing mode 2 before actual load/store
|
2013-07-26 23:42:45 -07:00 |
Jeffrey Pfau
|
8b1eb01a96
|
Fix MUL, UMULL, UMLAL
|
2013-07-26 01:03:34 -07:00 |
Jeffrey Pfau
|
6321b1f827
|
Fix ARM_CARRY_FROM
|
2013-07-26 00:50:20 -07:00 |
Jeffrey Pfau
|
76cd712907
|
Fix modes 4 and 5
|
2013-07-26 00:10:33 -07:00 |
Jeffrey Pfau
|
3537099820
|
Fix sprites 64+ not drawing
|
2013-07-21 21:10:12 -07:00 |
Jeffrey Pfau
|
774b7d75bc
|
Fix broken bitmap
|
2013-07-21 19:04:24 -07:00 |
Jeffrey Pfau
|
6829b54234
|
Bitmap of enabled sprites
|
2013-07-21 18:58:32 -07:00 |
Jeffrey Pfau
|
edecf6c1f6
|
Minor optimization to backgroud mode 0
|
2013-07-21 18:56:45 -07:00 |
Jeffrey Pfau
|
8dc3fa9bec
|
Use software renderer for EGL, just use it for uploading the texture
|
2013-07-21 05:15:02 -07:00 |
Jeffrey Pfau
|
da7853bda6
|
Mode 5
|
2013-07-20 01:46:40 -07:00 |
Jeffrey Pfau
|
15a2e43b2b
|
Fix read/write 0x0400020A
|
2013-07-20 01:40:17 -07:00 |
Jeffrey Pfau
|
02cb9c56c5
|
Reuse bitmap mode background code
|
2013-07-20 01:38:13 -07:00 |
Jeffrey Pfau
|
90ddf937a5
|
Implement modes 3 and 4
|
2013-07-19 21:51:14 -07:00 |
Jeffrey Pfau
|
1e4a82ef5b
|
Update GBA BIOS from GBA.js
|
2013-07-18 02:14:22 -07:00 |
Jeffrey Pfau
|
6a1afbda50
|
8-bit write to IO
|
2013-07-18 02:13:49 -07:00 |
Jeffrey Pfau
|
8215afcee6
|
Decouple GLSL and GL mains
|
2013-07-17 23:31:19 -07:00 |
Jeffrey Pfau
|
49de0fb52e
|
Different mains for SDL and EGL, supporting Raspberry Pi and BeagleBone Black
|
2013-05-29 21:18:25 -07:00 |
Jeffrey Pfau
|
f8b0acd86a
|
Fix tile mapping for 256-color sprites
|
2013-05-13 02:47:11 -07:00 |
Jeffrey Pfau
|
c20efb42ff
|
Clean up thread locking in the software renderer
|
2013-05-11 21:07:10 -07:00 |
Jeffrey Pfau
|
63b72657c1
|
Fix transformed sprites that are off the top of the screen
|
2013-05-11 18:36:35 -07:00 |
Jeffrey Pfau
|
f7ddc3a2b6
|
Implement RLUnCompWram/RLUnCompVram
|
2013-05-11 18:22:23 -07:00 |
Jeffrey Pfau
|
a6d87bbfb9
|
Better cycle counting for STR
|
2013-05-11 18:01:16 -07:00 |
Jeffrey Pfau
|
b6361cdfa9
|
Start LDM/STM timings
|
2013-05-11 17:05:57 -07:00 |
Jeffrey Pfau
|
0a37300bcf
|
Improve LDR/STR cycle counting
|
2013-05-11 14:55:29 -07:00 |
Jeffrey Pfau
|
013e322c0b
|
Improved cycle counting for branches
|
2013-05-11 14:45:31 -07:00 |
Jeffrey Pfau
|
f6592b17b8
|
Implement MUL timings
|
2013-05-11 14:35:10 -07:00 |
Jeffrey Pfau
|
5c31757912
|
Remove int operations and vectorize shader calculation
|
2013-05-08 21:10:32 -07:00 |
Jeffrey Pfau
|
f246587a9d
|
Add support for (my) joystick
|
2013-05-08 16:57:17 -07:00 |
Jeffrey Pfau
|
12e681392d
|
Fragment shader now no longer requires extensions
|
2013-05-08 15:19:54 -07:00 |
Jeffrey Pfau
|
8047ce11d0
|
Fix off-by-one scanline
|
2013-05-07 22:22:35 -07:00 |
Jeffrey Pfau
|
5b5251434f
|
Add background sizes to GLSL mode 0
|
2013-05-07 22:21:40 -07:00 |
Jeffrey Pfau
|
f278805255
|
Fix x indexing into VRAM
|
2013-05-07 21:48:46 -07:00 |
Jeffrey Pfau
|
5388fb8cea
|
Draw backdrop in GLSL renderer
|
2013-05-07 04:40:25 -07:00 |