Jeffrey Pfau
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37f5058de0
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GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM
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2015-05-09 17:14:11 -07:00 |
Jeffrey Pfau
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cb3f029d9e
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SDL: Fix potential build issues when Qt and SDL2 are in use
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2015-05-09 13:53:19 -07:00 |
Jeffrey Pfau
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32d1f5bbfb
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ARM7: Fix ARM multiply instructions when PC is a destination register
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2015-05-09 13:40:58 -07:00 |
Jeffrey Pfau
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179f12bf09
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GBA BIOS: Initialize a variable that may be uninitialized in very rare cases
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2015-05-09 00:29:52 -07:00 |
Jeffrey Pfau
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ec14557a1e
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ARM7: Make illegal instruction decoding consistent between ARM and Thumb
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2015-05-09 00:23:56 -07:00 |
Jeffrey Pfau
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262e46b8a6
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GBA: Fix bounds-checking on EEPROM access
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2015-05-09 00:09:37 -07:00 |
Jeffrey Pfau
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78db3e1a74
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GBA: Handle out-of-bounds I/O access
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2015-05-08 01:48:22 -07:00 |
Jeffrey Pfau
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ebcb344d64
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ARM7: Handle writeback for PC in addressing modes 2 and 3
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2015-05-08 01:23:44 -07:00 |
Jeffrey Pfau
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3c844a9ae9
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GBA Memory: Soft-crash if jumping past the end of a ROM
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2015-05-08 00:34:01 -07:00 |
Jeffrey Pfau
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924efefc38
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SDL: Allocate properly sized input maps
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2015-05-06 01:19:27 -07:00 |
Jeffrey Pfau
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b079c3bd56
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SDL: Add ability to suspend screensaver
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2015-05-05 22:43:57 -07:00 |
Jeffrey Pfau
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1b74517e8b
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Qt: Move exit fullscreen to the frame size menu
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2015-05-03 03:33:19 -07:00 |
Jeffrey Pfau
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74af12317c
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Qt: Move fast forward setting to emulation menu
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2015-05-03 03:32:56 -07:00 |
Jeffrey Pfau
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d37cf5f0c3
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Qt: Refactor PNG savestate code for slightly better behavior
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2015-05-02 01:13:56 -07:00 |
Jeffrey Pfau
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07a3d08b26
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Util: Fix a null-pointer issue when attempting to delete a key
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2015-05-02 01:08:29 -07:00 |
Jeffrey Pfau
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298b7e7a8b
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Qt: Memory viewer can now edit select regions of memory
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2015-05-01 23:06:33 -07:00 |
Jeffrey Pfau
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63071d9bc2
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Qt: Add small decoder bar at the bottom of the hex view, still needs work
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2015-05-01 22:47:22 -07:00 |
Jeffrey Pfau
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a977ecb491
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Qt: Memory view should use system colors
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2015-05-01 21:59:24 -07:00 |
Jeffrey Pfau
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ebece20a43
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Qt: Memory view selection
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2015-05-01 00:53:25 -07:00 |
Jeffrey Pfau
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21542034d3
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Qt: Memory view address jump
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2015-04-30 23:15:20 -07:00 |
Jeffrey Pfau
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28f174fb66
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Qt: Memory view alignment adjustment
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2015-04-30 22:58:06 -07:00 |
Jeffrey Pfau
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7ac49be6df
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Qt: Memory view readability fixes
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2015-04-30 00:02:37 -07:00 |
Jeffrey Pfau
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c021267ce6
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Qt: MemoryView subregions
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2015-04-29 22:13:05 -07:00 |
Jeffrey Pfau
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a7ad78d46e
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Qt: Close game inspector windows when game ends
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2015-04-29 21:16:29 -07:00 |
Jeffrey Pfau
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a01f9921f5
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Qt: Fix non-printing characters in Memory view
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2015-04-29 01:22:40 -07:00 |
Jeffrey Pfau
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10d5588d4c
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Qt: Optimize drawing in MemoryModel
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2015-04-29 01:16:53 -07:00 |
Jeffrey Pfau
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e3cc98e034
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Qt: MemoryModel scrolling
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2015-04-29 00:23:25 -07:00 |
Jeffrey Pfau
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0bc9d18bc7
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Qt: Remove dead code
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2015-04-28 23:49:55 -07:00 |
Jeffrey Pfau
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328a41dec7
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Qt: Rudimentary memory viewer
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2015-04-28 22:38:11 -07:00 |
Jeffrey Pfau
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8b19ad7809
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Qt: Optimize palette view drawing
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2015-04-27 23:13:25 -07:00 |
Jeffrey Pfau
|
57999df85e
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Qt: Fix status size on non-HiDPI displays
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2015-04-27 02:50:01 -07:00 |
Jeffrey Pfau
|
711c7e9903
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Qt: Refactor to make non-SDL gamepad input possible
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2015-04-27 01:40:00 -07:00 |
Jeffrey Pfau
|
6ebef8dc16
|
Qt: Status messages
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2015-04-26 15:00:15 -07:00 |
Jeffrey Pfau
|
91ee44c458
|
GBA Thread: Add functionality for running callbacks on the GBA thread
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2015-04-26 14:06:57 -07:00 |
Jeffrey Pfau
|
9c07698068
|
GBA: Add status log level
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2015-04-26 13:47:24 -07:00 |
Jeffrey Pfau
|
f52d91c6c8
|
Qt: Move GL drawing back into its own thread
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2015-04-26 03:29:10 -07:00 |
Jeffrey Pfau
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65543bdd69
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Qt: Return early from setTurbo if possible
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2015-04-25 15:42:41 -07:00 |
Jeffrey Pfau
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03c2eb0776
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GBA: A bit less confusing addressing into the middle of a struct
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2015-04-24 00:13:50 -07:00 |
Jeffrey Pfau
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d091de4057
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SDL: Fix boundary conditions for joystick adjustments
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2015-04-24 00:07:18 -07:00 |
Jeffrey Pfau
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104a80422c
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Qt: Initialize LoadStoreState mode
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2015-04-24 00:00:31 -07:00 |
Jeffrey Pfau
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aae1564db4
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Qt: Make LoadSaveState row/column manipulation a bit more readable
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2015-04-23 23:59:44 -07:00 |
Jeffrey Pfau
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73dd9ed3f8
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Video: Fix an issue with very long filenames
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2015-04-23 23:57:06 -07:00 |
Jeffrey Pfau
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3ae3b292ee
|
Debugger: Fix boundary conditions in tab completion
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2015-04-23 23:54:35 -07:00 |
Jeffrey Pfau
|
cedfc01a4c
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GBA BIOS: Add comments
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2015-04-22 23:33:56 -07:00 |
Jeffrey Pfau
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a2e1cd615c
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VFS: Fix resource leaks if some allocations fail
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2015-04-22 22:08:09 -07:00 |
Jeffrey Pfau
|
9552512329
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Util: Fix resource leak in UTF-8 handling code
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2015-04-22 22:02:55 -07:00 |
Jeffrey Pfau
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c4aedfa69a
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Debugger: Free watchpoints in addition to breakpoints
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2015-04-22 21:24:56 -07:00 |
Jeffrey Pfau
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2666c77837
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Debugger: Fix use-after-free in breakpoint clearing code
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2015-04-22 21:24:02 -07:00 |
Jeffrey Pfau
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86bf02b9d5
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Debugger: Fix uninitialized variables
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2015-04-22 20:42:32 -07:00 |
Jeffrey Pfau
|
242dc5067b
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GBA: Fix hang when loading a savestate if sync to video is enabled
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2015-04-22 20:41:54 -07:00 |