Commit Graph

4216 Commits

Author SHA1 Message Date
Vicki Pfau aaec68ee48 LR35902: Fix LD x, (HL) disassembly (fixes #513) 2017-02-02 20:04:45 -08:00
Vicki Pfau e25db55ac5 Qt: Rename "Resample video" option to "Bilinear filtering" 2017-02-02 16:37:48 -08:00
Vicki Pfau ae60489d99 Qt: Add export capability for sprites 2017-02-02 16:34:18 -08:00
Vicki Pfau f3b66397a2 Core: Extend tile cache to return raw bits 2017-02-02 16:33:48 -08:00
Vicki Pfau cea83a5444 Util: Add 8-bit PNG write support 2017-02-02 16:33:27 -08:00
Vicki Pfau e4d3aefb4a Qt: Clean up ObjView 2017-02-02 15:08:05 -08:00
Vicki Pfau bb1965a8d0 Qt: Fix race condition in AssetView 2017-02-02 09:59:28 -08:00
Vicki Pfau 1ab6d36fa2 GBA Memory: Fix build 2017-02-01 14:07:13 -08:00
Vicki Pfau 28a3ac50a6 GBA, GB: ROM is now unloaded if a patch is applied 2017-02-01 13:59:43 -08:00
Vicki Pfau af77e5ab62 Util: Fix overflow when loading invalid UPS patches 2017-02-01 13:21:26 -08:00
Vicki Pfau 181c05c7ac GBA Hardware: Fix GBP event scheduling 2017-02-01 09:37:06 -08:00
Kevin Doncam Demian López Brante 6758c97c1e Qt: Created Spanish translation 2017-01-31 23:12:31 -08:00
Kevin Doncam Demian López Brante 7e909803bc Qt: Surrounded remaining strings with tr() 2017-01-31 23:12:31 -08:00
Vicki Pfau 1e7a62fbb3 Revert "ARM: Overhaul PSR access"
This reverts commit 37f5feb713 and fixup commits.
2017-01-31 11:46:24 -08:00
Vicki Pfau 3f2454a85a Qt: Update translation base 2017-01-31 11:27:45 -08:00
Vicki Pfau 16296b67b2 Qt: Fix loading translations 2017-01-31 11:27:18 -08:00
Vicki Pfau 690eae25dd Qt: Fix game restarting erroneously when selecting a BIOS 2017-01-31 11:24:11 -08:00
Vicki Pfau dc317e952e GBA Savedata: Fix savedata unmasking (fixes #441) 2017-01-31 00:34:40 -08:00
Vicki Pfau f5a7c53b6e Qt: Autosize rows in library view 2017-01-29 22:50:59 -08:00
Vicki Pfau 1c3162da53 ARM: Slightly optimize CARRY check 2017-01-28 12:16:26 -08:00
Vicki Pfau 8bcd987160 Third-Party: Add SQLite3 as an external 2017-01-28 11:41:04 -08:00
Vicki Pfau 0fadc1e11d ARM: Fix some warnings 2017-01-28 11:26:09 -08:00
Vicki Pfau b17d2d11c3 ARM: Fix build 2017-01-28 11:15:30 -08:00
Vicki Pfau 37f5feb713 ARM: Overhaul PSR access 2017-01-28 11:11:59 -08:00
Vicki Pfau 849f80e7a1 Qt: Improve size column display 2017-01-27 16:56:13 -08:00
Vicki Pfau 46782f16a0 GBA Savedata: Transition saving to new timoing system 2017-01-27 16:36:01 -08:00
Vicki Pfau 243c2b330f Qt: Add CRC32 column to library view 2017-01-27 11:50:09 -08:00
Vicki Pfau 54b889df8c Qt: Cross-reference CRCs with game database 2017-01-27 01:56:10 -08:00
Vicki Pfau 12a5b6c0bd GUI: Fix crashing when attempting to read config (fixes #505) 2017-01-26 21:15:55 -08:00
Vicki Pfau 91fd2c6b47 Qt: Begin library view 2017-01-26 13:18:00 -08:00
Vicki Pfau 480415c51e Qt: Fix build 2017-01-24 22:28:24 -08:00
Vicki Pfau a4cace1135 Qt: Initialize SDL player struct 2017-01-24 22:22:33 -08:00
Vicki Pfau 42db828235 Qt: Share handles to libraries 2017-01-24 16:54:20 -08:00
Vicki Pfau b5c103e187 Qt: Refactor out library viewer 2017-01-24 16:47:04 -08:00
Vicki Pfau d2bf16b872 Qt: Automatically load controller profile when plugged in 2017-01-23 23:38:13 -08:00
Vicki Pfau 2da3d3e6ba SDL: Automatically map controllers when plugged in 2017-01-23 23:09:31 -08:00
Vicki Pfau 2f14f58911 Qt: Merge "Save" and "OK" buttons in shader options 2017-01-23 22:18:14 -08:00
Vicki Pfau 34b7bb2e1e Qt: Fix sprites disappearing in sprite view 2017-01-23 21:45:59 -08:00
Vicki Pfau 5ac712c54c Qt: Fix crash when loading game with an asset view open 2017-01-23 21:45:39 -08:00
Vicki Pfau 7ed4f38bdd Qt: Revamp BIOS handling 2017-01-23 10:11:13 -08:00
Vicki Pfau f4a61f91d4 Qt: Add infrastructure for gamepad hats 2017-01-23 01:28:41 -08:00
Vicki Pfau 78526ae71a SDL: Add support for configuring hats 2017-01-23 01:00:48 -08:00
Jeffrey Pfau d8687d32c4 Qt: Fix timing issues on high refresh rate monitors 2017-01-20 15:26:41 -08:00
Vicki Pfau 47344bc08a Core: Remove unused variable 2017-01-18 23:40:33 -08:00
Vicki Pfau caee44a592 Core: Add library revalidation 2017-01-18 17:42:05 -08:00
Vicki Pfau a56fd6016d All: Move time.h include to common.h 2017-01-18 15:22:41 -08:00
Vicki Pfau 3d113112c4 Qt: Fix non-SQLite3 build 2017-01-18 13:42:14 -08:00
Vicki Pfau 2e3daaedc2 Feature: Support ImageMagick 7 2017-01-18 12:51:05 -08:00
Vicki Pfau 8dde1b5654 Qt: Move library loading to a separate thread 2017-01-18 11:57:09 -08:00
Vicki Pfau ac2097f0b6 Core: Back mLibraries with a shared database 2017-01-18 11:41:03 -08:00
Vicki Pfau c11551a1f7 Qt: Make ConfigController::configDir static 2017-01-18 01:36:06 -08:00
Vicki Pfau 22a36e0af9 Core: Add generic checksum function 2017-01-17 18:29:58 -08:00
Jeffrey Pfau 9942c1d444 No-Intro: Make sure to commit pending transactions 2017-01-11 23:12:23 -08:00
Jeffrey Pfau 6078232af0 No-Intro: Improve parsing performance 2017-01-11 23:02:27 -08:00
Jeffrey Pfau d20e64f96d VFS: Fix some minor VFile issues with FILEs 2017-01-11 22:22:44 -08:00
Jeffrey Pfau dc96bdda85 GB Audio: Start implementing "zombie" audio (fixes #389) 2017-01-11 03:32:01 -08:00
Jeffrey Pfau 62718fce45 GB Video: Fix mode end events when turning off LCD 2017-01-11 01:46:49 -08:00
Jeffrey Pfau 0b6bc9ae82 GB MBC: Fix ROM bank overflows getting set to bank 0 2017-01-11 01:35:53 -08:00
Jeffrey Pfau ae12068d2f LR35902: Fix pc overflowing current region off-by-one 2017-01-11 01:35:06 -08:00
Jeffrey Pfau 712abdeb0f Qt: Fix non-SQLITE build 2017-01-10 23:38:58 -08:00
Jeffrey Pfau c0c903eb3e Qt: Fix non-SQLITE build 2017-01-10 23:27:24 -08:00
Jeffrey Pfau dc41b7cae2 Qt: Fix non-SQLITE build 2017-01-10 23:16:23 -08:00
Jeffrey Pfau 9e7d2edd4f Qt: Load No-Intro DB on a thread 2017-01-10 20:13:34 -08:00
Jeffrey Pfau d6e5283b9e Feature: Move game database from flatfile to SQLite3 2017-01-10 00:49:56 -08:00
Jeffrey Pfau 246142fd55 Qt: Expose configuration directory 2017-01-10 00:49:56 -08:00
Jeffrey Pfau 076855deb1 LR35902: Print address when disassembling 2017-01-05 01:03:26 -08:00
Jeffrey Pfau c621677a6a Qt: Improved HiDPI support 2017-01-05 00:39:30 -08:00
Jeffrey Pfau b5b559498b LR35902: Fix disassembling multiple lines 2017-01-05 00:10:15 -08:00
Jeffrey Pfau 7fe7749797 LR35902: Add disassembler 2017-01-05 00:02:12 -08:00
Jeffrey Pfau 68985d88e9 Libretro: Fix saving in GB games (fixes #486) 2017-01-04 16:03:00 -08:00
Jeffrey Pfau 61a657afcf Qt: Fix non-GB build 2017-01-04 15:47:08 -08:00
Jeffrey Pfau 3f61f68f22 GBA: Fix multiboot ROM loading 2017-01-01 22:04:04 -08:00
Jeffrey Pfau 180418a74f ARM7: Fix MLA/*MULL/*MLAL timing 2017-01-01 14:46:58 -08:00
Jeffrey Pfau 2c52c55efc Windows: Fix VDir unitialized variable 2016-12-31 01:47:51 -08:00
Jeffrey Pfau 978349d765 Windows: Fix build 2016-12-30 23:46:07 -08:00
Jeffrey Pfau fa884d071e All: Migrate includes to separate directory 2016-12-30 21:25:07 -08:00
Jeffrey Pfau 6d898542c7 Merge branch 'feature/python-bindings' 2016-12-29 01:23:31 -08:00
Jeffrey Pfau 19b164d560 Libretro: Fix disabling BIOS 2016-12-28 19:16:33 -08:00
Jeffrey Pfau 2d02719fa5 Revert "GBA Video: Fix out-of-order OBJWIN"
This reverts commit f34f45257a.
2016-12-28 19:05:57 -08:00
Jeffrey Pfau d752df421f 3DS: Fix build 2016-12-27 04:12:15 -08:00
Jeffrey Pfau 20367765b8 GUI: Fix build 2016-12-27 04:03:44 -08:00
Jeffrey Pfau 9cbbd9f255 GBA I/O: Set JOYSTAT TRANS flag when writing JOY_TRANS registers 2016-12-27 03:48:41 -08:00
Jeffrey Pfau 75d9085eef GBA I/O: Clear JOYSTAT RECV flag when reading JOY_RECV registers 2016-12-27 02:11:54 -08:00
Jeffrey Pfau 463ce99739 All: Include cleanup 2016-12-26 23:27:32 -08:00
Jeffrey Pfau 03ca7515b3 GBA SIO: Add some basic JOY bus constants 2016-12-26 22:26:31 -08:00
Jeffrey Pfau f7ac90d74e Util: Add ifndef guard for UNUSED define 2016-12-26 21:02:57 -08:00
Jeffrey Pfau 2f1cb61d01 All: Add C++ header guards 2016-12-26 21:01:55 -08:00
Jeffrey Pfau daaa2fa523 GB SIO: Support faster transfer speeds 2016-12-26 17:20:51 -08:00
Jeffrey Pfau c662b59e99 GB: Allow player 2 to act as shift clock 2016-12-26 17:13:53 -08:00
Jeffrey Pfau 269b18d8aa GB SIO: Some fixes 2016-12-26 16:46:51 -08:00
Jeffrey Pfau ceea51b55e GB: First pass at lockstep multiplayer 2016-12-25 20:39:11 -08:00
Jeffrey Pfau 361e8e95b4 Python: Make Python bindings depend on library 2016-12-25 15:23:53 -08:00
Jeffrey Pfau 91a503397b Core: Update flags.h 2016-12-25 15:22:40 -08:00
Jeffrey Pfau f9caf8541a SDL: Update sdl-gles2.c 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 55a9bf3ca7 All: Fix broken #ifdefs 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 74803ac15b Python: Add slicing to memory operations 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 2706cf991d Python: Make cartridge memory size cap properly 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 6f591996a8 Python: Add hook preventing functions that need resets from being called 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 3310210dc7 Python: Add NullLogger 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 3496449517 Python: Flags cleanup 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 7bd5ae9a70 Core: Add flags.h generated file 2016-12-25 15:22:40 -08:00
Jeffrey Pfau e2bcd2e05a Python: Add memory access 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 572eb40d42 Python: Add key functions 2016-12-25 15:22:40 -08:00
Jeffrey Pfau adc45c9bdc Python: Add more mCore functions 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 9d44445d64 Python: Much cleaner LR35902 access 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 471bbf1da5 Python: Sprite access in GB core 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 9a104508ac Python: Add support for 256-color sprites 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 9b915fb13d Python: Add GBA sprite accessors 2016-12-25 15:22:40 -08:00
Jeffrey Pfau a9ccb0fdd7 Python: Clean up Core interface so boards inherit Core 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 303a7685a2 Python: Reindent, fix up TileView interface 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 5e0641cb0e Python: Add some tile manipulation 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 3565868936 Python: Fix Linux build 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 1dff579ad4 Python: Add basic logging interface 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 33295b1297 Python: Python 3 support 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 0723646354 Python: Add image and PNG-write bindings 2016-12-25 15:22:40 -08:00
Jeffrey Pfau f5312fef78 Python: VFS fixes 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 511261b0ff Python: Add license headers 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 606d35ba6c Python: Add VFS bindings 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 0d1d5c988e Python: Basic setup.py 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 99a85aaf3a Debugger: Fix build 2016-12-25 15:22:40 -08:00
Jeffrey Pfau a0b794364f Python: More basic framework 2016-12-25 15:22:40 -08:00
Jeffrey Pfau d53497cb32 Python: More binding skeleton 2016-12-25 15:22:40 -08:00
Jeffrey Pfau bd7b394e49 All: Unfortunate evils committed in the name of pycparser 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 227cbea37a All: Remove duplicate functions 2016-12-25 15:22:40 -08:00
Jeffrey Pfau f72a582382 Debugger: Fix included file 2016-12-25 15:22:40 -08:00
Jeffrey Pfau e5c61e0093 Python: Preliminary, incomplete bindings 2016-12-25 15:22:40 -08:00
Jeffrey Pfau 4ac4733cfd GBA SIO: Convert GBP to mTiming 2016-12-25 15:22:22 -08:00
Jeffrey Pfau 49c8ad1b02 All: Remove out-of-date function declarations 2016-12-25 14:55:02 -08:00
Jeffrey Pfau b515214fbe GB Audio: Reoptimize channel 4 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 0bf0975a5d GB: Restore savestates 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 9aa6d8fe3c GBA: Restore savestates 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 81416863a5 GBA DMA: Remove `hasStarted` flag 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 1c93b75b7e GBA DMA: Move DMAs to using absolute timing 2016-12-25 10:56:49 -08:00
Jeffrey Pfau ad85acab75 Core: Implement deterministic event ordering 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 327c3e78c6 GBA DMA: Refactor DMA out of memory.c 2016-12-25 10:56:49 -08:00
Jeffrey Pfau a1689c80a7 GBA Memory: Fix DMA timing 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 82a0088e1e GBA SIO: Convert to mTiming 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 86571c8496 GB: Convert EI to mTiming 2016-12-25 10:56:48 -08:00
Jeffrey Pfau e429d726dc GB Memory: Fix HDMAs 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 84844232ec Core: Use an in-place linked list for timing instead of a vector 2016-12-25 10:56:48 -08:00
Jeffrey Pfau d08a0fef01 GBA Memory: Optimize DMA 2016-12-25 10:56:48 -08:00
Jeffrey Pfau fa3d263dd9 Core: Invert schedule queue direction to avoid excess memmove 2016-12-25 10:56:48 -08:00
Jeffrey Pfau ed3a3b2fab Core: A few micro-optimizations 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 2c2a7ca436 Core: Remove unnecessary pointer operation in timing 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 2a0c53441a GBA Audio: Convert audio sampling to mTiming 2016-12-25 10:56:48 -08:00
Jeffrey Pfau bb1c47c7e8 GB Audio: Convert audio to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 5b50c43857 GBA Video: Convert video to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau c056acb98f GBA Memory: Convert DMAs to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 74bb02065d GB, GBA: Properly handle late cycles this time 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 4680a767c6 Core: Manage next event internally to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau a506f6cd9d GBA: Convert timers to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau e423cd45e5 Core: Scheduling should be relative to current cycles 2016-12-25 10:56:47 -08:00
Jeffrey Pfau bf9be29ad5 GB Video: Convert to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 6243b7fd3b GB: Convert SIO events to mTiming 2016-12-25 10:07:54 -08:00
Jeffrey Pfau e2357f0b70 GB: Convert memory events to mTiming 2016-12-25 10:07:54 -08:00
Jeffrey Pfau d831de205f Core, GB: Start new timing interface 2016-12-25 10:07:54 -08:00
Jeffrey Pfau c662d779a6 GB Audio: Fix performance regression 2016-12-25 10:03:28 -08:00
Jeffrey Pfau 85285a68e5 GB Memory: Reset ROM bank when loading a ROM 2016-12-24 21:22:29 -08:00
Jeffrey Pfau e32c0673da GB Audio: Reset envelope timer when reseting sound channel (fixes #287) 2016-12-24 03:41:39 -08:00
Jeffrey Pfau eaec17488e GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466) 2016-12-23 17:13:10 -08:00
Jeffrey Pfau 2bd8dd2fa2 GB Memory: Fix HDMA5 value after DMA completes 2016-12-23 16:40:50 -08:00
Jeffrey Pfau 9d54e242e3 GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457) 2016-12-23 15:41:11 -08:00
Jeffrey Pfau 6eadd35ee6 Debugger: Add functions for read- or write-only watchpoints 2016-12-23 15:40:24 -08:00
Jeffrey Pfau 55505f79a9 GB Video: Initialize LCDC in renderer 2016-12-22 18:55:46 -08:00
Jeffrey Pfau 974c41e8cf GB Audio: Initialize wave RAM to GBC values 2016-12-22 15:38:34 -08:00
Jeffrey Pfau 8ac6f83bc5 GB Audio: Refactor and improve audio emulation 2016-12-22 14:33:50 -08:00
Jeffrey Pfau 053598fa7f GB Audio: Simplify envelope code 2016-12-21 18:44:08 -08:00
Jeffrey Pfau c83833bfd4 Qt: Fix Apply button for key and controller configurations 2016-12-20 21:20:52 -08:00
Jeffrey Pfau b5c62da070 GB: Properly initialize sramRealVf variable 2016-12-20 18:05:32 -08:00
Jeffrey Pfau 5ba2d00504 3DS, PSP2, Wii: Last directory loaded is saved 2016-12-20 01:49:19 -08:00
Jeffrey Pfau 20f8cdc3e0 Qt: Move last directory setting from qt.ini to config.ini 2016-12-20 01:35:07 -08:00
Jeffrey Pfau d7d48e605b GB Audio: Fix serialization of channel 3 and NR52 properties 2016-12-19 18:56:24 -08:00
Jeffrey Pfau bf2aa98338 GB: Fix crash when masking savedata 2016-12-19 18:48:05 -08:00
Jeffrey Pfau 85367c3713 GBA: Only unhalt CPU if appropriate bit is set in IE 2016-12-11 20:39:14 -08:00
Jeffrey Pfau 3415484d9d GBA Video: Fix out of bounds sprite transforms 2016-12-11 17:55:41 -08:00
Jeffrey Pfau 4085b9cdc5 GBA: Only unhalt CPU if an IRQ actually fires 2016-12-08 20:44:29 -08:00
Jeffrey Pfau 8aeafeb762 ARM7: PSR mode bits should not get sign extended 2016-11-30 16:18:02 -08:00
Jeffrey Pfau fbb29de160 SDL: Fix GLES2 build 2016-11-22 13:46:17 -05:00
Jeffrey Pfau ea7534e801 GBA: Add savegame override for Crash Bandicoot 2 JP 2016-11-15 15:31:03 -08:00
Jeffrey Pfau 8cc5339b1e GBA: Add savegame override for Crash Bandicoot 2 2016-11-15 13:39:40 -08:00
Jeffrey Pfau 9c030fb553 3DS: Initialize ROM buffer and filesystem in lib 2016-11-11 01:53:53 -08:00
Jeffrey Pfau 8fd14f40c0 GBA BIOS: Implement BitUnPack 2016-11-07 13:51:53 -08:00
Jeffrey Pfau e5a9f8a030 Core: Dont include debugger.h when not using debuggers 2016-11-07 10:18:22 -08:00
Jeffrey Pfau e2927ebcea All: Fix fullscreen config option being ignored 2016-11-07 09:56:38 -08:00
Jeffrey Pfau c92add2a5c GBA: Fix IRQs firing after already being cleared 2016-11-06 22:22:01 -08:00
Jeffrey Pfau 60974cf61b Qt: Fix Qt Multimedia audio driver on big endian 2016-11-06 21:26:54 -08:00
Jeffrey Pfau d68a21fc26 GB Memory: Fix starting HDMAs during mode 0 2016-11-03 13:26:33 -07:00
Jeffrey Pfau 8c76d0c7f9 Test: Add basic TBL fuzzing harness 2016-11-03 01:07:47 -07:00
Garrett Brown a8d4836a39 Fix missing termination in call to SET_INPUT_DESCRIPTORS 2016-11-02 17:40:31 -07:00
Jeffrey Pfau 10461a07b2 Qt: Memory viewer can now handle Latin-1 and wide characters 2016-11-02 00:30:00 -07:00
Jeffrey Pfau c5582501e1 Util: Return -1 if text codec encounters an error 2016-11-01 23:28:08 -07:00
Jeffrey Pfau 98a2e6e324 Util: Actually initialize the size of a table 2016-11-01 23:27:25 -07:00
Jeffrey Pfau dbdf10843e Util: Text codecs now properly handle null bytes 2016-11-01 22:28:26 -07:00
Jeffrey Pfau a3ee07a6cc Qt: TBL support in Memory Viewer 2016-11-01 19:28:14 -07:00
Jeffrey Pfau 605d5ddcfd Qt: Add string view to memory viewer 2016-11-01 19:28:14 -07:00
Jeffrey Pfau 9972ff5019 Qt: Add buttons to memory viewer 2016-11-01 19:28:14 -07:00
Jeffrey Pfau 27545462e4 Qt: Memory viewer now supports load/paste 2016-11-01 19:28:14 -07:00
Jeffrey Pfau 57894955a2 Util: Fix TBL control characters 2016-11-01 19:28:14 -07:00
Jeffrey Pfau e4c8b61709 Util: Text codec with TBL loader 2016-11-01 00:07:45 -07:00
Jeffrey Pfau bb7d85698b Util: Add size counting to Table 2016-11-01 00:07:45 -07:00
Jeffrey Pfau 0870c98c6c Debugger: Fix debug build on Windows 2016-10-31 11:36:32 -07:00
Jeffrey Pfau c549db69f1 Qt: Only reset window dimensions when first shown 2016-10-31 11:34:31 -07:00
Jeffrey Pfau 5c15ed7dd5 GBA Memory: POSTFLG support and BIOS skip register parity 2016-10-30 11:13:23 -07:00
Jeffrey Pfau a6cd5f44db GBA Memory: Fix VCOUNT being writable 2016-10-30 02:52:20 -07:00
Jeffrey Pfau 40c6304cf0 Debugger: Fix reading empty lines 2016-10-30 02:50:58 -07:00
Jeffrey Pfau e66061ed9e GB: Fix audio not being deinitialized 2016-10-28 17:48:29 -07:00
Jeffrey Pfau 17850c1751 Test: Fix patch loading in fuzzing frontend 2016-10-28 16:51:54 -07:00
Jeffrey Pfau 17e883aea4 Qt: Don't attach console immediately 2016-10-27 18:40:16 -07:00
Jeffrey Pfau 28a64fcbb8 Qt: Rename REPL to Console 2016-10-27 18:40:16 -07:00
Jeffrey Pfau 5406130432 Qt: Clean up games in cleanCallback 2016-10-27 18:40:16 -07:00
taizou ee4776541a GBA Memory: Support for Mo Jie Qi Bing by Vast Fame 2016-10-27 21:53:09 +01:00
Jeffrey Pfau 5b80b8e4c7 Debugger: Make building with debugging aspects optional 2016-10-26 23:28:25 -07:00
Jeffrey Pfau 5f1011d474 Qt: Fix build for some platforms 2016-10-26 23:22:32 -07:00
Jeffrey Pfau d99923b94e Qt: Add debugger REPL 2016-10-26 21:44:30 -07:00
Jeffrey Pfau 02c3ea80fd Debugger: Don't automatically free CLI backend 2016-10-26 21:43:24 -07:00
Jeffrey Pfau e430e55149 Core: Add existing state check for rewind 2016-10-26 21:41:44 -07:00
Jeffrey Pfau 26a62cce64 Debugger: Fix missing newline 2016-10-26 21:40:35 -07:00
Jeffrey Pfau 7d009ec43c Qt: Add GameController::Interrupter 2016-10-26 17:35:18 -07:00
Jeffrey Pfau 4cb243f15c Qt: Refactor out debug controller 2016-10-26 16:41:13 -07:00
Jeffrey Pfau a0d223eef7 Debugger: Modularize CLI debugger 2016-10-25 21:12:35 -07:00
Jeffrey Pfau 474f1c6e9c GB Memory: Fix patching bank 0 2016-10-24 11:49:06 -07:00
Jeffrey Pfau c1c27b46fe GB Test: Some basic memory patching tests 2016-10-24 11:47:28 -07:00
Jeffrey Pfau 4573c22fa8 Core: Fix tile cache invalidation 2016-10-23 11:09:15 -07:00
Jeffrey Pfau 5a355c3bdd Util Test: Add memory mapping tests 2016-10-23 10:37:28 -07:00
Jeffrey Pfau 323d425c89 VFS: Fix resizing memory chunks when not needed 2016-10-23 10:29:01 -07:00
Jeffrey Pfau 4c4fbcc2a8 Qt: Fix sprite viewer tile info 2016-10-23 01:31:25 -07:00
Jeffrey Pfau d77793231d GBA Video: Minor sprite optimization 2016-10-22 23:40:01 -07:00
Jeffrey Pfau 0c665cf5a3 GB Test: Add RTC tests 2016-10-22 17:32:49 -07:00
Jeffrey Pfau a1d5c58ce0 Test: Fix failure count 2016-10-22 16:13:45 -07:00
Jeffrey Pfau bdfb1b72be GB Test: MBC detection tests 2016-10-22 15:57:04 -07:00
Jeffrey Pfau 287ab91739 VFS: Allow truncating memory chunk VFiles 2016-10-21 23:18:18 -07:00
Jeffrey Pfau d0f404a6ba Util Test: Add VFile memory truncate tests 2016-10-21 23:08:01 -07:00
Jeffrey Pfau 8561c80a1c GB MBC: Fix initializing MBC when no ROM is loaded 2016-10-21 19:14:09 -07:00
Jeffrey Pfau d9764e8cea GB, GBA: Prevent loading null ROMs 2016-10-21 19:09:16 -07:00
Jeffrey Pfau a30599e239 Test: More basic tests 2016-10-21 18:54:44 -07:00
Jeffrey Pfau e54772fead Test: Refactor test framework 2016-10-21 18:28:18 -07:00
Jeffrey Pfau dec8a1223c PSP2: Improved controller rumble 2016-10-21 17:24:15 -07:00
Jeffrey Pfau a27cb6c040 Core: Rename GBA color macros to M color macros 2016-10-21 14:05:45 -07:00
Jeffrey Pfau 451225169d Util: Fix build on 1555 color 2016-10-21 13:54:01 -07:00
Jeffrey Pfau 6c470e3e5c GBA Video, GB Video: Colors are now fully scaled 2016-10-21 13:53:33 -07:00
Jeffrey Pfau a86184df43 3DS, PSP2, Wii: Simplify CMake toolchains 2016-10-21 13:29:41 -07:00
Jeffrey Pfau 8aee104862 Qt: Work around gcc 4.8 bug 2016-10-21 11:56:11 -07:00
Jeffrey Pfau d6c055f9d8 Qt: Fix GB sprite enable, add sprite heights for GB and mapping for GBA 2016-10-21 11:40:29 -07:00
Jeffrey Pfau 7f443f2fae Qt: Add GB to sprite viewer, fix tile addresses 2016-10-21 11:14:26 -07:00
Jeffrey Pfau 2176202bcd Qt: Nearly-complete GBA sprite viewer 2016-10-21 04:21:55 -07:00
Jeffrey Pfau 6e1483cb47 Qt: Fix tile count being way off 2016-10-21 03:38:03 -07:00
Jeffrey Pfau d62df68058 Qt: Add color picker to tile viewer 2016-10-21 03:37:46 -07:00
Jeffrey Pfau 536dc8f7ab Qt: Fix centering of sprite preview 2016-10-21 02:15:12 -07:00
Jeffrey Pfau 35fcb725e4 Qt: Prototype sprite viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 24e51e1c85 Qt: Tidy up openView calls with C++11 templates 2016-10-21 02:00:11 -07:00