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Qt: Initialize SDL player struct
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@ -30,6 +30,7 @@ InputController::InputController(int playerId, QWidget* topLevel, QObject* paren
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, m_config(nullptr)
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, m_gamepadTimer(nullptr)
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#ifdef BUILD_SDL
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, m_sdlPlayer{}
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, m_playerAttached(false)
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#endif
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, m_allowOpposing(false)
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