Vicki Pfau
bb74b60cd9
Core: Fix possible video sync deadlock
2020-11-27 17:38:31 -08:00
Vicki Pfau
39324749f2
3DS: Batch directory reads
2020-11-27 15:18:23 -08:00
Vicki Pfau
99e622eb43
GBA Video: Skip attempting to render offscreen sprites in OpenGL
2020-11-27 13:53:33 -08:00
Vicki Pfau
7640c38684
mGUI: Skip second scan loop when possible
2020-11-26 22:33:05 -08:00
Vicki Pfau
0d96ba4f8f
Wii: Add libwiidrc support
2020-11-26 22:09:01 -08:00
Vicki Pfau
2e2ad70550
CMake: Move BUILD_GL flags to FEATURE_DEFINES
2020-11-25 21:16:30 -08:00
Vicki Pfau
b169e6b0df
ARM: Fix non-debugger build
2020-11-25 20:40:20 -08:00
Vicki Pfau
1baa6fefbb
CInema: Add xbaselines for mooneye-gb
2020-11-25 20:39:55 -08:00
Vicki Pfau
b50d8e35e9
GB I/O: Implement preliminary support for PCM12/PCM34 ( #1468 )
2020-11-25 20:10:32 -08:00
Vicki Pfau
a1c0318290
CMake: Move gl.c and gles2.c to FEATURE_SRC
2020-11-24 22:26:45 -08:00
Vicki Pfau
87d87b200f
Qt: Pre-attach GDB stub when launching with -g ( fixes #1950 )
2020-11-24 22:18:15 -08:00
Vicki Pfau
42879afb9c
Qt: Pre-attach GDB stub when launching with -g ( fixes #1950 )
2020-11-24 18:58:22 -08:00
Vicki Pfau
30a67d5496
CMake: Fix build on Windows
2020-11-24 01:57:09 -08:00
Vicki Pfau
b8e5b47c80
GBA: Fix loading multiboot ELF files ( fixes #1949 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
f7749b31de
Core: Fix loading ELF files that have unexpected empty program headers
2020-11-24 01:41:41 -08:00
Vicki Pfau
6ca62fae83
CMake: Link with correct OpenGL library ( fixes #1872 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
d01190bf90
CMake: Replace desktop file installing code with just the file
2020-11-24 01:41:41 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
19b77189c8
GBA Hardware: Add support for "reduced" header e-Reader dumps
2020-11-24 01:41:41 -08:00
Átila Camurça Alves
ecc7522cf6
Brazilian portuguese translation ( #1917 )
...
* Brazilian portuguese translation
* Review and fixed some typos
* Suggested revisions implemented
* Not translating the word Shader
It's not a common word in Portuguese, so it's easy to understand in
English.
* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau
447750dc2e
Qt: Take SGB border into account in frame viewer
2020-11-22 16:08:51 -08:00
Vicki Pfau
e9ed09e9be
Qt: Allow frame viewer on Game Boy
2020-11-22 16:08:33 -08:00
Vicki Pfau
45e0ce8e27
GB Video: Fix highlighting after modifying GB palettes
2020-11-22 15:36:21 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
13c36a54f1
GBA Video: Only use shader for setting window params if a clear is insufficient
2020-11-22 03:58:12 -08:00
Vicki Pfau
19e73dae1c
GBA Video: Minor cleanup
2020-11-22 03:32:47 -08:00
Lothar Serra Mari
513c97d6cd
Qt: Update German GUI translation
2020-11-22 11:06:07 +01:00
Vicki Pfau
1093849ad5
Qt: Add option to toggle forceGbp mode
2020-11-22 01:11:24 -08:00
Vicki Pfau
2f5fb22659
GBA: Remove Pokemon Pinball R/S override
2020-11-22 01:03:10 -08:00
Vicki Pfau
9902e2eeee
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
2020-11-22 00:46:55 -08:00
Vicki Pfau
1e76ae31d6
CHANGES: Update
2020-11-21 23:42:06 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
7d77aac68f
GBA Video: Clean up redundant code
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
bf54c2d36f
Qt: Fix unused variable warning in SettingsView
2020-11-21 17:28:53 -08:00
Vicki Pfau
d2fbd88c78
Qt: Fix some unused parameter warnings
2020-11-21 17:26:40 -08:00
Bastien Orivel
ce2fe95814
Fix a few warnings regarding `QAbstractButton::setChecked` usage
...
The method takes a boolean, not a `Qt::CheckState`. Since the rest of
the codebase uses booleans, I didn't bother keeping the enum where it
was possible (for checkboxes, one could use `setCheckState` with a
`Qt::CheckState` but that's only really useful for tristate checkboxes).
Note that this shouldn't change any behavior as the enum has a value of
0 for the `Unchecked` variant.
2020-11-21 17:20:23 -08:00
jsmolka
99944093f5
GBA Memory: Return correct byte in out of bounds ROM read
2020-11-21 16:46:48 -08:00
Vicki Pfau
e050a2ae3d
GB: Improve emulation of DMG-on-CGB register reads
2020-11-20 02:52:31 -08:00
Vicki Pfau
d5e434c684
GB: Fix CGB-to-DMG switchover
2020-11-20 02:34:07 -08:00
Vicki Pfau
54fba4c461
GBA I/O: Ignore high bits on IME
2020-11-20 01:15:46 -08:00
Vicki Pfau
c640819179
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
2020-11-20 00:35:52 -08:00
Vicki Pfau
bf611e01f2
Core: Fix ordering of thread state request processing
2020-11-19 23:27:52 -08:00
Vicki Pfau
d20b2e1e23
Qt: Fix gamepad event dispatching ( fixes #1922 )
2020-11-19 23:22:52 -08:00
Vicki Pfau
9ae85bdccc
mGUI: Don't attempt to preload files larger than can fit in RAM
2020-11-19 20:12:19 -08:00
Vicki Pfau
2def7289f3
Wii: Fix crash on unloading irregularly sized GBA ROMs
2020-11-18 18:36:19 -08:00
Vicki Pfau
43bc47742f
Qt: Fix GIF view title
2020-11-18 01:33:56 -08:00