Commit Graph

6886 Commits

Author SHA1 Message Date
Vicki Pfau bb74b60cd9 Core: Fix possible video sync deadlock 2020-11-27 17:38:31 -08:00
Vicki Pfau 39324749f2 3DS: Batch directory reads 2020-11-27 15:18:23 -08:00
Vicki Pfau 99e622eb43 GBA Video: Skip attempting to render offscreen sprites in OpenGL 2020-11-27 13:53:33 -08:00
Vicki Pfau 7640c38684 mGUI: Skip second scan loop when possible 2020-11-26 22:33:05 -08:00
Vicki Pfau 0d96ba4f8f Wii: Add libwiidrc support 2020-11-26 22:09:01 -08:00
Vicki Pfau 2e2ad70550 CMake: Move BUILD_GL flags to FEATURE_DEFINES 2020-11-25 21:16:30 -08:00
Vicki Pfau b169e6b0df ARM: Fix non-debugger build 2020-11-25 20:40:20 -08:00
Vicki Pfau 1baa6fefbb CInema: Add xbaselines for mooneye-gb 2020-11-25 20:39:55 -08:00
Vicki Pfau b50d8e35e9 GB I/O: Implement preliminary support for PCM12/PCM34 (#1468) 2020-11-25 20:10:32 -08:00
Vicki Pfau a1c0318290 CMake: Move gl.c and gles2.c to FEATURE_SRC 2020-11-24 22:26:45 -08:00
Vicki Pfau 87d87b200f Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 22:18:15 -08:00
Vicki Pfau 42879afb9c Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 18:58:22 -08:00
Vicki Pfau 30a67d5496 CMake: Fix build on Windows 2020-11-24 01:57:09 -08:00
Vicki Pfau b8e5b47c80 GBA: Fix loading multiboot ELF files (fixes #1949) 2020-11-24 01:41:41 -08:00
Vicki Pfau f7749b31de Core: Fix loading ELF files that have unexpected empty program headers 2020-11-24 01:41:41 -08:00
Vicki Pfau 6ca62fae83 CMake: Link with correct OpenGL library (fixes #1872) 2020-11-24 01:41:41 -08:00
Vicki Pfau d01190bf90 CMake: Replace desktop file installing code with just the file 2020-11-24 01:41:41 -08:00
Vicki Pfau 1a694b0b56 Debugger: Fix change watchpoints (fixes #1947) 2020-11-24 01:41:41 -08:00
Vicki Pfau 19b77189c8 GBA Hardware: Add support for "reduced" header e-Reader dumps 2020-11-24 01:41:41 -08:00
Átila Camurça Alves ecc7522cf6
Brazilian portuguese translation (#1917)
* Brazilian portuguese translation

* Review and fixed some typos

* Suggested revisions implemented

* Not translating the word Shader

It's not a common word in Portuguese, so it's easy to understand in
English.

* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau 447750dc2e Qt: Take SGB border into account in frame viewer 2020-11-22 16:08:51 -08:00
Vicki Pfau e9ed09e9be Qt: Allow frame viewer on Game Boy 2020-11-22 16:08:33 -08:00
Vicki Pfau 45e0ce8e27 GB Video: Fix highlighting after modifying GB palettes 2020-11-22 15:36:21 -08:00
Vicki Pfau 7918b5af45 GB Video: Fix SGB video logs 2020-11-22 15:08:45 -08:00
Vicki Pfau 13c36a54f1 GBA Video: Only use shader for setting window params if a clear is insufficient 2020-11-22 03:58:12 -08:00
Vicki Pfau 19e73dae1c GBA Video: Minor cleanup 2020-11-22 03:32:47 -08:00
Lothar Serra Mari 513c97d6cd Qt: Update German GUI translation 2020-11-22 11:06:07 +01:00
Vicki Pfau 1093849ad5 Qt: Add option to toggle forceGbp mode 2020-11-22 01:11:24 -08:00
Vicki Pfau 2f5fb22659 GBA: Remove Pokemon Pinball R/S override 2020-11-22 01:03:10 -08:00
Vicki Pfau 9902e2eeee GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer 2020-11-22 00:46:55 -08:00
Vicki Pfau 1e76ae31d6 CHANGES: Update 2020-11-21 23:42:06 -08:00
Vicki Pfau 4baa8b3d9b GB Video: Add highlighting 2020-11-21 20:29:16 -08:00
Vicki Pfau 6174858d0d Core: Add RGB8 to native color function 2020-11-21 20:29:16 -08:00
Vicki Pfau 0b0a70d9b7 Core: Make _mix public 2020-11-21 20:29:16 -08:00
Vicki Pfau ce97e265a3 GB Video: Add constants for OBJ maxima 2020-11-21 20:29:16 -08:00
Vicki Pfau 7d77aac68f GBA Video: Clean up redundant code 2020-11-21 20:29:16 -08:00
Vicki Pfau c80cc1e307 Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE 2020-11-21 17:44:19 -08:00
Vicki Pfau bf54c2d36f Qt: Fix unused variable warning in SettingsView 2020-11-21 17:28:53 -08:00
Vicki Pfau d2fbd88c78 Qt: Fix some unused parameter warnings 2020-11-21 17:26:40 -08:00
Bastien Orivel ce2fe95814 Fix a few warnings regarding `QAbstractButton::setChecked` usage
The method takes a boolean, not a `Qt::CheckState`. Since the rest of
the codebase uses booleans, I didn't bother keeping the enum where it
was possible (for checkboxes, one could use `setCheckState` with a
`Qt::CheckState` but that's only really useful for tristate checkboxes).

Note that this shouldn't change any behavior as the enum has a value of
0 for the `Unchecked` variant.
2020-11-21 17:20:23 -08:00
jsmolka 99944093f5 GBA Memory: Return correct byte in out of bounds ROM read 2020-11-21 16:46:48 -08:00
Vicki Pfau e050a2ae3d GB: Improve emulation of DMG-on-CGB register reads 2020-11-20 02:52:31 -08:00
Vicki Pfau d5e434c684 GB: Fix CGB-to-DMG switchover 2020-11-20 02:34:07 -08:00
Vicki Pfau 54fba4c461 GBA I/O: Ignore high bits on IME 2020-11-20 01:15:46 -08:00
Vicki Pfau c640819179 GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM 2020-11-20 00:35:52 -08:00
Vicki Pfau bf611e01f2 Core: Fix ordering of thread state request processing 2020-11-19 23:27:52 -08:00
Vicki Pfau d20b2e1e23 Qt: Fix gamepad event dispatching (fixes #1922) 2020-11-19 23:22:52 -08:00
Vicki Pfau 9ae85bdccc mGUI: Don't attempt to preload files larger than can fit in RAM 2020-11-19 20:12:19 -08:00
Vicki Pfau 2def7289f3 Wii: Fix crash on unloading irregularly sized GBA ROMs 2020-11-18 18:36:19 -08:00
Vicki Pfau 43bc47742f Qt: Fix GIF view title 2020-11-18 01:33:56 -08:00