StapleButter
|
b6e12e0c18
|
* fix a few bugs related to 2D GPU registers (so there are atleast some of the graphics tests that pass)
* less shitty texture mapping (and perspective-correct interpolation in general). extra bonus is that it also takes less divisions.
|
2017-03-04 14:47:20 +01:00 |
StapleButter
|
2a33a5c480
|
* fixes to GXFIFO IRQ. refine IRQ support a bit.
* fix potential bug when multiple DMAs are running.
|
2017-03-03 00:48:26 +01:00 |
StapleButter
|
247558a354
|
* display capture
* fix bug with bitmap BGs (wrong base offset)
|
2017-03-01 21:42:06 +01:00 |
StapleButter
|
c4d9d27e6e
|
master brightness
|
2017-03-01 20:23:41 +01:00 |
StapleButter
|
f16d2aec61
|
calculate texture coordinates
|
2017-02-28 00:50:54 +01:00 |
StapleButter
|
8c2572e354
|
correct VRAM emulation.
there is room for optimizations esp. in the GPU drawing routines.
|
2017-02-27 21:26:11 +01:00 |
StapleButter
|
261689d3d1
|
'FIFO full' hack for SM64DS.
|
2017-02-17 19:34:41 +01:00 |
StapleButter
|
97d76addd9
|
fix a bunch of GXFIFO related bugs.
|
2017-02-17 18:59:11 +01:00 |
StapleButter
|
cca0a71d81
|
emulate DMA timings.
keeps games from overflowing the GXFIFO... when they aren't fucking dumb.
|
2017-02-17 05:33:37 +01:00 |
StapleButter
|
68fb77b204
|
* backface/frontface culling (and rendering of backfacing polygons)
* fix clipping/viewport transform precision errors
* triangle/quad strips
|
2017-02-14 02:43:35 +01:00 |
StapleButter
|
49fd4ccb45
|
* GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for whatever reason, probably lack of proper DMA timings)
* start implementing matrix shit
|
2017-02-08 21:30:10 +01:00 |
StapleButter
|
796dc58f71
|
GXFIFO finished. hacktastic integration into the ARM9 loop.
|
2017-02-08 00:52:37 +01:00 |
StapleButter
|
971e7b7e89
|
well, GX FIFO base. noting that for now, it doesn't do much beyond getting full real quick.
also make ROM loading fail gracefully if it shits itself, instead of entering an endless loop.
|
2017-02-07 23:31:21 +01:00 |
StapleButter
|
2b7fac05c7
|
rework FIFO crap so it can also be used for the GXFIFO crapo.
|
2017-02-07 22:41:33 +01:00 |
StapleButter
|
0562410de2
|
* lay base for 3D engine
* add failure reporting to Init functions, and DeInit functions
* GPU-related notes
* readme update
|
2017-02-07 22:23:46 +01:00 |
StapleButter
|
3cf38e3e9d
|
lil' hack. makes SM64DS go ingame.
|
2017-02-05 18:34:21 +01:00 |
StapleButter
|
e88cf1b43d
|
apparently when you set an out-of-bounds address for EEPROM, it should wrap around
TODO: check if it also happens with Flash
also fix shit that could have later turned into memory leaks
|
2017-02-05 17:45:17 +01:00 |
StapleButter
|
ff3b60bc93
|
ARM7 BIOS read protect.
(noting that Super Princess Peach reads from the BIOS. probably a bug)
|
2017-02-05 17:15:17 +01:00 |
StapleButter
|
5ccf56d21d
|
* fix 'STMxx with base register included in register list' when base register is banked.
* fix cart DMA for ARM9.
|
2017-02-05 16:50:20 +01:00 |
StapleButter
|
67f0c7b123
|
256-color sprites. code's weird tho. check it later.
|
2017-02-04 00:07:25 +01:00 |
StapleButter
|
4b3f635c9f
|
fixes to tiled extended BGs. support for 256color/direct bitmap BGs.
|
2017-02-03 23:49:37 +01:00 |
StapleButter
|
1f691f3795
|
* HBlank flag and IRQ.
* VBlank and HBlank DMA.
|
2017-02-03 18:47:40 +01:00 |
StapleButter
|
f4335b9292
|
better save support. not hardcoded filename, support for non-tiny EEPROM and Flash, attempt at autodetecting the right memory type.
|
2017-02-03 16:57:31 +01:00 |
StapleButter
|
3451e41bd1
|
tile hflip/vflip for text BGs.
256-color mode for text BGs.
|
2017-02-01 23:43:02 +01:00 |
StapleButter
|
c19056a564
|
implement screen swap.
silence some logging for 3D GPU writes.
|
2017-02-01 21:57:25 +01:00 |
StapleButter
|
282dcdece3
|
* make direct boot less shitty.
* add main RAM mirror at 0x02800000 for ARM7.
|
2017-02-01 21:35:00 +01:00 |
StapleButter
|
64f9822db6
|
fix ARM7 VRAM
|
2017-02-01 19:30:57 +01:00 |
StapleButter
|
1f5faf8291
|
TSC support, touchscreen input. not perfect but for now this will do.
|
2017-02-01 00:24:36 +01:00 |
StapleButter
|
548b8d99a6
|
sqrt crap
|
2017-01-31 21:53:45 +01:00 |
StapleButter
|
9541d17c7c
|
* implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate.
* buttons A and B
* silence 'unknown IO write' for 3D GPU ports
|
2017-01-31 18:41:31 +01:00 |
StapleButter
|
516bc30ee3
|
* very shitty implementation of save RAM. requires an existing save file for now.
* refine some SPI code, too. mostly removing a useless function.
* support 16bit accesses to DMAxCNT registers.
|
2017-01-31 17:34:17 +01:00 |
StapleButter
|
c3e2f7ad9b
|
* fix VRAM address calculation for GPU A
* add support for mode 5
|
2017-01-31 15:43:22 +01:00 |
StapleButter
|
12ebf83665
|
keep the GPU from crashing if there's no VRAM mapped, I guess.
noting that the way it's accessing VRAM is grossly inaccurate.
|
2017-01-31 04:06:05 +01:00 |
StapleButter
|
594286ee5d
|
* scheduler revamp, simpler design
* fix dumb bug of the year: ARM LDR opcodes would accidentally read twice, which fucked with things like the IPC FIFO.
|
2017-01-31 03:54:51 +01:00 |
StapleButter
|
348bbd8cb8
|
move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc).
the code is shit. I would use templates if only it fucking worked without requiring the function body to be included in a .h.
|
2017-01-30 19:11:29 +01:00 |
StapleButter
|
6f3b0498db
|
start refactoring shit: more accurate timing and way of counting cycles.
|
2017-01-30 18:36:11 +01:00 |
StapleButter
|
296212ac49
|
* support for cart secure area
* fix bug in THUMB LDMIA
|
2017-01-23 02:26:05 +01:00 |
StapleButter
|
ac8936539e
|
some attempt at cart support
|
2017-01-22 20:34:59 +01:00 |
StapleButter
|
711375c0be
|
BG scroll. also fix silly bug.
|
2017-01-20 15:27:56 +01:00 |
StapleButter
|
7dba0121cb
|
fix bug with ALU operations and shift operands, where the shift operation could obliterate the carry flag
also, misc shit
|
2017-01-20 15:13:44 +01:00 |
StapleButter
|
3e5e8f60c4
|
* some basic BG display code
* basic, frozen-in-time RTC
* power management device
|
2017-01-20 01:18:30 +01:00 |
StapleButter
|
d7c1d2a2cd
|
* start GPU shit: draw BG0 16-color.
* fix a few DMA bugs.
* fix a bug where some code could still run right after a halt instruction.
* fix VRAM mapping, too. I'm an idiot.
|
2017-01-18 17:57:12 +01:00 |
StapleButter
|
d30e6956fa
|
skeleton for 2D GPU
|
2017-01-18 04:03:19 +01:00 |
StapleButter
|
7f5ee5c00e
|
ARM9 division hardware. POSTFLG register.
|
2017-01-18 02:20:45 +01:00 |
StapleButter
|
9808b73c6f
|
DMA support!
|
2017-01-18 01:33:06 +01:00 |
StapleButter
|
b10a0d64a2
|
fix bug with IPC FIFO IRQs
|
2017-01-17 05:29:38 +01:00 |
StapleButter
|
8ea2aaad5a
|
separate IO read/write handlers from the rest before it's too late.
remove some useless cruft.
|
2017-01-17 02:29:25 +01:00 |
StapleButter
|
45bceecc19
|
IPC FIFO emulation.
|
2017-01-17 01:58:25 +01:00 |
StapleButter
|
8c2f785a0f
|
uh oh! it's getting further
(also CodeBlocks is fucking dumb)
|
2017-01-16 04:47:37 +01:00 |
StapleButter
|
af05333290
|
christ. CodeBlocks is retarded.
also, lots of crap. I lost track of it.
|
2016-12-23 21:22:22 +01:00 |