Commit Graph

2526 Commits

Author SHA1 Message Date
Arisotura 78aae252d5 fix bug where opening a new instance would pause other instances 2024-11-01 00:41:55 +01:00
Arisotura 09e4400f3c fix hang when closing an instance that is engaged into local multiplayer 2024-11-01 00:40:09 +01:00
Arisotura e3e561da3f lock framebuffer stuff to prevent conflicts when reiniting the core or changing the renderer 2024-10-31 22:51:18 +01:00
Arisotura 9c8f229fed misc shit 2024-10-31 22:37:46 +01:00
Arisotura f3bd58f75e do touchscreen input more properly 2024-10-31 22:10:25 +01:00
Arisotura 1b8daa0465 fix up cheat toggle 2024-10-31 20:33:57 +01:00
Arisotura 6c6cefad6c add splashscreen 2024-10-31 19:26:41 +01:00
Arisotura 540ebe7256 disable 'Enable cheats' until something is loaded, to make it consistent with 'Manage cheats' 2024-10-31 13:57:53 +01:00
Arisotura 6dc396741f make sure it doesn't crash if you click the window while nothing is loaded 2024-10-30 23:39:17 +01:00
Jakly 4ba8f330c4
fix framerate target not adjusting with vcount writes (#2181) 2024-10-30 19:40:33 +01:00
Jesse Talavera 3877a8e46b
Allow `CartGameSolarSensor::LightLevel` to be set explicitly (#2179)
* Allow `CartGameSolarSensor::LightLevel` to be set explicitly

* Add `CartGameSolarSensor::GetLightLevel`

* Update GBACart.cpp

---------

Co-authored-by: Kemal Afzal <RSDuck@users.noreply.github.com>
2024-10-30 01:10:32 +01:00
Arisotura 7a4255b732 fix LDM bugs 2024-10-29 14:18:57 +01:00
Nadia Holmquist Pedersen dfd6338992 it shouldn't be ifdef... How did that even compile here? 2024-10-28 01:28:57 +01:00
RSDuck 58ab33210a handle address wrap around in texture cache
fixes out of bounds access in Mario 64
also slightly optimise paletted texture conversion
2024-10-27 23:32:05 +01:00
GalaxyShard b60f42b281
Fix gdb break on start & gdb ports not closing after restarting/crashing (#2167) 2024-10-27 22:06:59 +01:00
Nadia Holmquist Pedersen 98d969ab15 only apply windows11 theme workaround to Qt6. Qt5 doesn't have it anywya. 2024-10-27 21:23:15 +01:00
Nadia Holmquist Pedersen b03bceb5c1 flake: shell should also use qt6's stdenv 2024-10-27 21:22:49 +01:00
Arisotura 12b207d915 remember which windows are opened 2024-10-27 18:49:17 +01:00
Arisotura e42829ea81 pause emu during file select prompts 2024-10-27 17:21:41 +01:00
Arisotura 238c552599 limit to 4 windows, and disable 'new window' menu item when that amount is reached 2024-10-27 16:26:29 +01:00
Arisotura d79d45a117 properly sync up menus between windows of a same instance 2024-10-27 16:21:09 +01:00
Arisotura 94955aee81 fix another OpenGL bug (when closing secondary window) 2024-10-27 14:51:11 +01:00
Arisotura f2dce621ce proof all dialogs against use-after-free when closing main window while a dialog is open 2024-10-27 14:24:59 +01:00
Arisotura a61754bb58 fix possible crash when closing window while video settings dialog is open 2024-10-27 13:53:12 +01:00
Arisotura 6d345cc1ea correctly propagate video settings changes to all windows 2024-10-27 13:43:26 +01:00
Arisotura e576538268 synchronize pause/unpause across all instances 2024-10-27 11:21:30 +01:00
Arisotura e6f0d77aa0 fix freeze when starting new emu instance while using OpenGL 2024-10-27 10:17:59 +01:00
Arisotura 24ca1a5fdb lay base for keeping config in sync across multiple instances 2024-10-27 10:02:57 +01:00
Gess1t 2bf0eb7ead
Handle failure of OpenGL context creation (#2172) 2024-10-27 09:20:51 +01:00
Arisotura 2d561a60c8 fix Qt5 compatibility (sdffdf) 2024-10-27 09:16:46 +01:00
Arisotura 4ae4397547 properly update display type across all windows
(remind me to also propagate changes across instances)
2024-10-27 02:42:27 +02:00
Arisotura b2ae4c7dc5 lay base for a window with no menubar 2024-10-27 02:07:33 +02:00
Arisotura 881a740cab start actually implementing multi-window feature, still rough around the edges
fix crash when closing main window if sub windows are involved

fix OpenGL context handling, still need to fix when changing display type
2024-10-27 01:14:29 +02:00
Citrodata f375099613
Update EmuThread.h (#2171)
* Update EmuThread.h

Add missing include QVariant. This fixes and error when building on Arch.

* Update AboutDialog.cpp
2024-10-26 23:03:36 +02:00
Arisotura 1d284f6f1e as promised, reroute dropEvent() through EmuThread 2024-10-25 16:16:23 +02:00
Arisotura fc3c7440d1 fix that crash 2024-10-25 12:33:04 +02:00
Arisotura 979f1ed615 same shit with Import Savefile 2024-10-25 10:52:47 +02:00
Nadia Holmquist Pedersen 8b6628b070 Work around Qt windows11 theme menu bar padding 2024-10-25 01:15:59 +02:00
Nadia Holmquist Pedersen 287f6642fc
Add an About dialog with build info (#2138)
add About dialog
2024-10-24 22:05:30 +02:00
Nadia Holmquist Pedersen a97463b0ac nix: update inputs 2024-10-24 21:02:41 +02:00
Nadia Holmquist Pedersen 9ebc96d121 vcpkg 2024.10.21 2024-10-24 19:55:41 +02:00
Arisotura 75e6856af4 route savestate stuff through EmuThread 2024-10-24 19:27:45 +02:00
Arisotura 3fc065d72d fix ROM preloading to also go through EmuThread 2024-10-24 17:48:34 +02:00
Arisotura 1787235e09 fix more shit
now it doesn't shit itself on startup if the BIOS paths are wrong
2024-10-24 17:20:14 +02:00
Arisotura 13b4cea171 move screen layout/etc options to new View menu 2024-10-24 16:08:04 +02:00
Arisotura 1666049531 fix shit 2024-10-24 14:00:11 +02:00
Arisotura 6d3ea6a485 fix bug with the GBA addon menu (and make it a proper list so we don't have to hardcode the length all over) 2024-10-24 13:49:43 +02:00
Arisotura 079341f102 take this a bit further 2024-10-24 11:44:21 +02:00
Arisotura 82f38f0b7a start moving ROM/firmware loading to the emuthread to avoid cursed bugs 2024-10-24 00:27:05 +02:00
Arisotura 1428bfb2cf fix one of the cursed bugs 2024-10-23 20:33:31 +02:00