fix that crash
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@ -1800,6 +1800,7 @@ void MainWindow::onUpdateAudioVolume(int vol, int dsisync)
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void MainWindow::onUpdateAudioSettings()
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{
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if (!emuThread->emuIsActive()) return;
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assert(emuInstance->nds != nullptr);
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int interp = globalCfg.GetInt("Audio.Interpolation");
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