StapleButter
c5670a22a5
fix GTK menus asploding upon exit. hopefully. fuck this code
2018-10-26 16:29:46 +02:00
StapleButter
65bba8ff81
call it a release???
2018-10-24 00:38:35 +02:00
StapleButter
6e1209dd32
misc things
2018-10-24 00:32:31 +02:00
StapleButter
8b4ba2d8b9
separate SRAM setting coded, I guess
2018-10-24 00:24:36 +02:00
StapleButter
1edf2aed3b
* code function for relocating the savefile.
...
* don't bitch at the user when trying to load a savestate file that doesn't exist.
* grey out 'load state' items if there is no file.
2018-10-23 22:54:09 +02:00
StapleButter
f60ac42466
pass savefile name to NDS::LoadROM() instead of having the core generate it.
2018-10-23 21:52:41 +02:00
StapleButter
a4a9bca5f0
fix more shit
2018-10-23 20:40:57 +02:00
StapleButter
98076f2334
hopefully fix all 3D-related crashes when loading savestates
2018-10-23 20:20:38 +02:00
StapleButter
c9a7a0d744
* start coding UI shito for savestates
...
* change default mapping for L button to the key right next to Shift because we're gonna derp around with it
* still some shito to fix, but hang on, we're getting there
2018-10-23 19:57:01 +02:00
StapleButter
4075dad0a8
3D: attempt at fixing that shadow/AA interaction bug in the MKDS character select screen
2018-10-22 01:36:04 +02:00
StapleButter
d191af8690
rewrite how structures are stored to savestates (store individual fields, to avoid compatibility issues)
...
also fixes stability issues when 3D is involved. turns out we were storing raw pointers to vertices. figures
more crapo code to get around that, but atleast it works without asploding now.
2018-10-21 03:16:41 +02:00
StapleButter
cbcecc8cdb
don't store BIOS in savestates. no point doing so.
2018-10-19 01:05:19 +02:00
StapleButter
cf3a71a247
move libraries around to try and fix some weird error
2018-10-18 20:57:29 +02:00
StapleButter
0c74309e2b
also adding melon.rc, huh
2018-10-18 14:21:16 +02:00
StapleButter
a68aae8ff7
add Savestate.cpp to the cmake list, as pointed out by khang06
2018-10-18 14:20:14 +02:00
StapleButter
467461fb3d
properly initialize shit before attempting to read from the file
...
fixes load failure when attaching a debugger
2018-10-18 05:14:15 +02:00
StapleButter
b5c39680a5
hax, finally making savestates usable
...
F1 to save, F2 to load. filename hardcoded for now.
shits itself:
* when the 3D engine is used
* when a debugger is used (heh)
2018-10-18 04:00:16 +02:00
StapleButter
20862b7daf
aight, wifi done
2018-10-18 03:22:53 +02:00
StapleButter
f51e1ec805
I guess that might have malfunctioned
2018-10-18 03:10:17 +02:00
StapleButter
86f5155f72
more procrastinating before actually starting savestatez0ring wifi.
...
I need to pee
2018-10-18 03:09:03 +02:00
StapleButter
3a54b9178b
RTC done. misc shito.
2018-10-18 03:04:39 +02:00
StapleButter
cbe5780837
SPI done
2018-10-18 02:54:48 +02:00
StapleButter
7bf62918cd
SPU done
2018-10-18 02:45:38 +02:00
StapleButter
a2cc7087f7
GPU done
2018-10-18 02:31:01 +02:00
StapleButter
148f4032f1
fix code that would have fucking asploded
2018-10-18 01:38:33 +02:00
StapleButter
f4cf54829e
a bit moar of it
...
brick by brick, file by file, we will destroy capitalism
and make savestates work, maybe
2018-10-18 00:54:21 +02:00
StapleButter
de91eabf71
savestate shito: fix compile errors.
...
still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit.
2018-10-18 00:27:55 +02:00
StapleButter
7cbcc6c230
zlarg
2018-09-15 03:41:09 +02:00
StapleButter
60f24a7432
moar progress on it
2018-09-15 03:29:36 +02:00
StapleButter
0bfd019dc0
start implementing actual shito
...
(also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit)
2018-09-15 02:47:34 +02:00
StapleButter
fea7955675
fixor copyright years.
2018-09-15 02:32:13 +02:00
StapleButter
1d19145983
moar working now.
2018-09-15 02:14:08 +02:00
StapleButter
aa59ee257e
base for savestate crapo.
...
I'm not quite settled yet, so before I can get into the real meat, I figured I'd address some 'popular request' items.
2018-09-15 02:04:21 +02:00
Dario Nieuwenhuis
700e262979
Fix build on Arch Linux.
2018-05-24 01:15:15 +02:00
Dario Nieuwenhuis
d721e098eb
Make "unknown IO" messages consistent, all including value and PC.
2018-05-24 01:09:40 +02:00
Dario Nieuwenhuis
cb79a5dc14
Make Main RAM size configurable in a single place.
2018-05-24 01:09:23 +02:00
StapleButter
20050fb668
quick attempt at supercard emulation. really ugly
2018-04-27 20:00:53 +02:00
StapleButter
81e98b5e12
direct boot: init cart ID from NDSCart::CartID instead of hardcoding it
2018-04-27 19:26:46 +02:00
StapleButter
f0bc364210
init AUXSPICNT to 0x8000.
...
(guess sloppy DLDI drivers expect that)
2018-04-27 00:20:18 +02:00
StapleButter
39bd94f551
start work on DLDI, with some (very haxy) patching so it can do interesting things
2018-04-27 00:17:05 +02:00
StapleButter
aa3fc8be68
fix build under Windows
...
(fuck that shit)
2018-04-24 23:16:26 +02:00
StapleButter
0bd9204cc1
Merge pull request #241 from Dirbaio/master
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Add 32bit IPCSYNC reads and writes.
2018-04-24 22:34:53 +02:00
Dario Nieuwenhuis
a2c95f2dc3
Add 32bit IPCSYNC reads and writes.
2018-04-24 22:31:52 +02:00
dogtopus
41b40cd4fa
Add linux libpcap names to the pcap library list
2018-02-22 10:39:02 -04:00
StapleButter
aab0030137
Merge pull request #224 from hcorion/alternate-loading
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Load bios, firmware and melonDS.ini from exe, ~/.config/melonds or AppData
2018-02-19 13:08:34 +01:00
StapleButter
12e33ae872
Merge pull request #222 from dogtopus/master
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Fix build on linux, enable build directory support
2018-02-19 12:50:54 +01:00
Zion Nimchuk
52df6be5f8
Load bios, firmware and melonDS.ini from executable or ~/.config/melonds or AppData
2018-01-11 14:38:57 -08:00
StapleButter
981661a36d
wifi: implement increment for txheader[4]
2018-01-04 00:10:35 +01:00
StapleButter
d50e7e4686
fix SMULWx/SMLAWx. fixes #78 , finally
2017-12-29 03:17:32 +01:00
dogtopus
549bcf6d71
Fix build on linux, enable build directory support
...
Specifically:
- Include stddef.h for missing ptrdiff_t
- Define PCAP_OPENFLAG_PROMISCUOUS if not using WinPcap because it seems to be
a WinPcap extension
- Make use of CMAKE_CURRENT_{SOURCE,BINARY}_DIR to enable building under a
directory other than root of the project
2017-12-22 12:29:34 -04:00