move libraries around to try and fix some weird error
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@ -26,11 +26,11 @@
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<Add library="advapi32" />
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<Add library="wsock32" />
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<Add library="oleacc" />
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<Add library="usp10" />
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<Add library="gdi32" />
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<Add library="d2d1" />
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<Add library="dwrite" />
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<Add library="uxtheme" />
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<Add library="usp10" />
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<Add library="ole32" />
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</Linker>
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</Target>
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@ -56,11 +56,11 @@
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<Add library="wsock32" />
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<Add library="oleacc" />
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<Add library="ole32" />
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<Add library="usp10" />
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<Add library="gdi32" />
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<Add library="d2d1" />
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<Add library="dwrite" />
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<Add library="uxtheme" />
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<Add library="usp10" />
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</Linker>
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</Target>
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<Target title="DebugFast Windows">
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@ -84,11 +84,11 @@
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<Add library="wsock32" />
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<Add library="oleacc" />
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<Add library="ole32" />
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<Add library="usp10" />
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<Add library="gdi32" />
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<Add library="d2d1" />
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<Add library="dwrite" />
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<Add library="uxtheme" />
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<Add library="usp10" />
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</Linker>
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</Target>
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</Build>
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