Flyinghead
7948bac6ba
libretro: fix per-game VMU A1 option
2021-07-09 16:23:46 +02:00
Flyinghead
345dab9633
libretro: fix nvidia palette issue. request 3.2 to get a core gl ctx
2021-07-09 13:10:30 +02:00
Flyinghead
5c952021b7
libretro: vmu and crosshair display. lightgun fixes
2021-07-08 20:09:09 +02:00
Flyinghead
b66e6560ca
libretro: vulkan support
2021-07-08 12:47:00 +02:00
Flyinghead
673c2988d6
libretro: backport libnx support. Fix log source paths
2021-07-07 19:01:37 +02:00
Flyinghead
b300bb9f7a
libretro: non-threaded rendering
2021-07-07 13:12:16 +02:00
Flyinghead
8e6bbed74f
libretro: aw coin fix. screen rotation. disable loading notifications
2021-07-07 09:48:10 +02:00
flyinghead
ef506d49aa
libretro: pvr2 postprocessing filter
2021-07-06 21:37:47 +02:00
flyinghead
c205a888a9
options: anisotropic filtering, oit pixel buffer size, fast gdrom load
2021-07-06 16:19:12 +02:00
flyinghead
a3b66aec1f
libretro: win32 support. build fix.
2021-07-06 13:22:54 +02:00
Flyinghead
7dbd79750c
WIP libretro core update
2021-07-05 19:44:08 +02:00
Flyinghead
fd301186c7
android: avoid duplicates in controllers list
2021-07-05 19:26:57 +02:00
Flyinghead
7f49accc22
Merge remote-tracking branch 'origin/master' into fh/directx
2021-06-07 20:53:31 +02:00
Flyinghead
293761bdf5
gui: separate auto-load and auto-save options. Fix tool tips on android
2021-06-04 11:11:23 +02:00
Flyinghead
58974c9305
savestate slots
2021-06-03 13:50:40 +02:00
scribam
57ae9022dd
Update Windows resource and version.h.in files
2021-05-28 14:56:04 +02:00
flyinghead
7ed68952ba
Merge remote-tracking branch 'origin/master' into fh/directx
...
# Conflicts:
# core/deps/patches/SDL.patch
# core/hw/maple/maple_devs.cpp
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gui.cpp
# core/rend/gui.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
vkedwardli
2b62f8c607
Fix macOS cmake & Xcode project ( #255 )
...
* Update zlib reference for Xcode project
* Add CoreHaptics.framework for Xcode project
* Capitalize app bundle
* Use local FindSDL2.cmake script for macOS
* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam
fa217e4cd0
ioctl: replace SCSIDEFS.h with Windows headers
2021-05-25 10:10:50 +02:00
Flyinghead
d29d43e5d6
fix appveyor build
2021-05-22 18:50:55 +02:00
Flyinghead
6cd99da6df
init git submodules
2021-05-22 18:47:47 +02:00
Flyinghead
54c492cac6
Use libchdr as git submodule. bump to latest version
2021-05-22 17:52:17 +02:00
flyinghead
5f5d31730c
sdl: hide mouse in fullscreen. fix & refactor mouse devices
...
support rawinput mouse wheel
simplify mapping load
2021-05-19 18:13:52 +02:00
Flyinghead
a56f45af98
macos: build sdl from source to avoid high sierra crash
2021-05-17 19:08:37 +02:00
Edward Li
eb5a3bfd01
spacing
2021-05-17 19:56:28 +08:00
Edward Li
2d2ab0b99a
Fix macOS crash
2021-05-17 19:56:09 +08:00
Flyinghead
f616fe25bb
fix macos project
2021-05-17 12:08:56 +02:00
Flyinghead
1464c02903
mmu: add address cache to mem slow path. better fastmmu hashtable.
...
mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
flyinghead
23f483cd01
Merge pull request #237 from vkedwardli/fix-macos-multiple-instance
...
Fix macOS multiple instance
2021-05-12 17:32:50 +02:00
flyinghead
65fe71341a
Merge pull request #234 from vkedwardli/fix-macos-imac5k
...
Get the largest size even if kDisplayModeNativeFlag is not present
2021-05-12 17:32:39 +02:00
Edward Li
aae3ae988f
change to `com.flyinghead` for Xcode project
2021-05-12 03:52:33 +08:00
Edward Li
36576713af
Using the correct identifier for instance count
2021-05-12 03:51:50 +08:00
Flyinghead
095c6d2adc
flatpak: prefer non-default gpu. Update app summary
2021-05-11 10:39:46 +02:00
Flyinghead
e07977eea9
mac,x11: propagate win/sdl mouse/keyboard changes
2021-05-10 13:48:12 +02:00
Edward Li
b56c5b1c51
Get the largest size even if kDisplayModeNativeFlag is not present
2021-05-06 06:57:21 +08:00
Flyinghead
d0659521eb
android: remove old java gl activity and unused code
2021-05-03 10:05:17 +02:00
Flyinghead
d20fc971c9
android: display cutouts support. render last frame when editing vjoy
...
render in display cutouts
gl/vk: render last frame when editing virtual gamepad
gl: Fix background handling
gui: reset vmus when stopping game
2021-05-02 11:31:44 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
...
Issue #182
2021-04-30 19:57:11 +02:00
Flyinghead
150cfa29e7
Merge remote-tracking branch 'origin/master' into fh/directx
2021-04-29 19:06:38 +02:00
flyinghead
b90cdf9588
RawInput driver. Multiple keyboards support
...
Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138
Fix DX9 when not using SDL
2021-04-29 18:58:04 +02:00
Flyinghead
92ccd6eb26
android: load Asian glyphs depending on locale
...
Issue #225
2021-04-22 11:12:51 +02:00
Flyinghead
a9e22c2e20
Can't pass an intent URL to app in android < 6
...
Issue #226
2021-04-20 16:58:43 +02:00
Flyinghead
d55a26c242
flatpak: better screenshots. Indicate where to put BIOS files.
2021-04-19 19:12:00 +02:00
flyinghead
4ffb9e8089
sdl audio: potential race condition with event. include in win32 build
2021-04-19 11:09:16 +02:00
Julien Reichardt
68111e2932
Add Appstream metadata file
...
Required for Flatpak.
Relates to https://github.com/flyinghead/flycast/issues/218 .
2021-04-15 22:44:40 +02:00
flyinghead
f107d380b9
WIP directx9 renderer
2021-04-12 22:49:04 +02:00
Flyinghead
72968290bf
cheats: support for .CHT cheat files
...
Issue #167
gui: no need to save background in opengl, use RenderLastFrame instead
disable cheats when online
2021-04-06 11:41:41 +02:00
Flyinghead
87f6bf2d77
reicast -> flycast
2021-04-04 13:35:11 +02:00
Flyinghead
73a969b1a4
alsa: set period size before buffer size. make it match SAMPLE_COUNT
...
simplify WriteSample
2021-03-23 16:27:57 +01:00
Flyinghead
1e6874c5eb
SDL2/SDL.h -> SDL.h
2021-03-21 20:07:53 +01:00
Flyinghead
d8a25e73f2
cmake fixes. makefile clean up. load gles3 driver with sdl
...
add FindSDL2.cmake and don't provide wrong hint
cmake: option to disable vulkan
don't use/link with egl if using sdl
remove ARM_HARDFP and use standard __ARM_PCS_VFP #def
hide texture upscaling options if no openmp
2021-03-21 18:03:22 +01:00
Flyinghead
685dcd1c8a
Variable length arrays not supported by msvc. Fix MacOS project
2021-03-21 18:03:22 +01:00
Flyinghead
58c936fa6c
android: expose sound latency setting. default to auto
...
Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
Flyinghead
5e619a70d4
arm64: fix crash with HLE bios. Set nav bar to tranparent (android 10)
...
arm64 dynarec main loop and handlers were generated twice
Fix nav bar background leftover on android 10
2021-03-14 17:54:57 +01:00
C.W. Betts
06879c65bc
Update the iOS Xcode project.
2021-03-13 14:21:41 -07:00
C.W. Betts
90c1cd0d5c
Minor pokes.
2021-03-13 13:58:48 -07:00
C.W. Betts
24fe77e4f0
Better include paths in Xcode.
...
Include emulator-osx-Bridging-Header.h in osx-main.mm, with added extern "C" around the header.
2021-03-13 13:58:47 -07:00
C.W. Betts
004b238fb7
Remove the printf to darw_printf define.
...
Quiets a warning about unknown printf-format type 'darw_printf'.
2021-03-13 13:58:47 -07:00
C.W. Betts
de8382b4d0
Update Xcode projects.
...
Add arm64 source code to the macOS Project.
2021-03-13 13:58:42 -07:00
C.W. Betts
d20ba556a9
iOS: migrate to Xcode assets.
...
Fix the PadViewController xib: it was basing the image names with the file extensions.
2021-03-13 13:57:27 -07:00
C.W. Betts
6ac1e1df0e
Initial poke.
2021-03-13 13:57:27 -07:00
Flyinghead
c61a66257f
macos: no fast-math. fix xbyak "offset too big"
2021-03-13 10:34:13 +01:00
Flyinghead
5227259048
No more fast-math on x86/x64. Yet another FTRC fix
...
Don't compile with -ffast-math
Fix FTRC to return 0x80000000 for NaN
-> fixes Arcade Racing Legend sound problems and disappearing cars
Remove unsupported GCW0 platform
Remove unused android makefiles
2021-03-11 12:27:00 +01:00
Flyinghead
0c8815549c
Merge branch 'fh/x64-arm-jit'
...
# Conflicts:
# core/hw/aica/aica.cpp
# core/nullDC.cpp
2021-03-02 19:42:15 +01:00
Flyinghead
c3a95594f9
New option system
...
Fix per-game settings (Issue #115 )
Automatic load/save state (Issue #173 )
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96 )
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188 )
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
Flyinghead
c6389de3b3
macos: detect shift/ctrl/alt key presses as individual keys
...
Issue #176
Add "Open Menu" menu entry
2021-02-24 17:28:58 +01:00
Edward Li
50ece2a831
Handling scaling properly on macOS
2021-02-18 06:03:14 +08:00
Edward Li
605c4a4056
Add Raspberry Pi 4 to Makefile
2021-02-10 20:42:20 +08:00
Edward Li
eda6603808
Use `preferredLanguages` to detect system language
2021-02-01 19:57:28 +08:00
Edward Li
94caf86d4d
Precompose unicode characters before displaying since HFS+ and APFS is using decomposed form
2021-02-01 19:42:18 +08:00
Edward Li
98c4343410
Font loading for macOS
2021-02-01 19:40:12 +08:00
Flyinghead
80782475da
x64 rec: get rid of setjmp. standardize ngen_Rewrite/HandleException
...
move rewrite code from exception handlers to x86/x64 dynarecs
use same host context info on linux/win
x64: stack alignment issue in mem handlers
2021-01-30 16:14:44 +01:00
Flyinghead
882e14f13f
aica: x64 jit for arm
...
aica arm x86: use pc-relative addressing to access arm registers
OSX project fix
arm7: add simple ldm/stm handling. optimize arm32 and x64 recs
update CMakeLists.txt and Makefile. finish rebase
2021-01-26 21:32:43 +01:00
flyinghead
93ceb92c12
x86 dsp dynarec
2021-01-26 18:48:17 +01:00
flyinghead
c344903a23
new x86 dynarec. Enable for android
...
refactor common code between x64 and x86 dynarecs.
x86 rewrite based on the x64 one
some discarded dyna blocks weren't fully unlinked
2021-01-26 13:16:48 +01:00
flyinghead
6894fb0245
win32 build fix
2021-01-21 21:34:18 +01:00
flyinghead
c44302a477
macOS build fix
2021-01-21 21:32:49 +01:00
flyinghead
ed7bd06f96
win32: multiple mice support. Patch and build SDL
2021-01-21 21:00:46 +01:00
flyinghead
9ce66231a1
macOS build fix
2021-01-20 17:11:58 +01:00
flyinghead
119948cfdb
more event use cases
2021-01-19 23:52:28 +01:00
flyinghead
3d570f8008
delete deps/coreio
2021-01-19 17:50:03 +01:00
flyinghead
16dec49e08
windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
...
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
flyinghead
0c62231b54
tentative fix for rockchip support
...
makefile clean up
upgrade egl headers to latest version
2021-01-16 19:31:06 +01:00
Flyinghead
36451614d2
rec-x64: don't use vfmadd to avoid intel/amd variations
2021-01-08 21:40:13 +01:00
Flyinghead
baa36925e2
naomi: more rom list to cpp. remap pjustice buttons. add more inputs
2021-01-05 18:39:00 +01:00
Flyinghead
99bd8b4972
get rid of USE_MODEM/ENABLE_MODEM
2021-01-04 20:58:29 +01:00
Flyinghead
889fc8256d
broadband adapter support
2021-01-02 21:19:50 +01:00
Flyinghead
bbedcaa37b
macOS: ignore -psn arg on first launch. LoadSpecialSettings() clean up
2020-12-29 17:56:35 +01:00
Flyinghead
467e7954a5
log to ~/flycast.log if ./flycast.log isn't valid
2020-12-29 13:12:00 +01:00
Flyinghead
cc7a292591
macOS: link sdl statically, hide vulkan. naomi: use miniupnp for server port
...
macOS doesn't need volk or glslang
link sdl statically
add GameController.framework (Xcode)
2020-12-29 11:53:00 +01:00
Flyinghead
3244d980e4
macOS cmake: missing xib and assets
2020-12-28 22:55:16 +01:00
Flyinghead
78dee58811
still trying: win32 build fix
2020-12-28 21:37:51 +01:00
Flyinghead
b8d89da8ab
yet another win32 build fix. disable openMP on macOS
2020-12-28 16:56:23 +01:00
Flyinghead
a1984a026f
again: win32 build fix. macOS cmake: set min os to 10.9
2020-12-28 16:13:06 +01:00
Flyinghead
c522d7386d
win32 build fix. macOS cmake: set min os to 10.9
2020-12-28 14:23:25 +01:00
Flyinghead
9c43a55c42
miniupnpc: fix include dir
2020-12-28 13:15:06 +01:00
Flyinghead
e7ae03ded9
modem: use miniupnp to open router ports
2020-12-28 11:31:26 +01:00
Flyinghead
1b2de1a4c9
macOS: mouse coordinates must be converted to backing store resolution
2020-12-27 09:01:30 +01:00
Flyinghead
060650e0d8
support for compressed save-states
2020-12-26 09:58:53 +01:00
Flyinghead
b9d7c11936
macos: fix cmake build
2020-12-24 10:25:46 +01:00
Flyinghead
ee157db078
macos: microphone support. Audio latency setting
2020-12-24 08:58:46 +01:00
Flyinghead
c03cf8eb45
rend: multi-render, delay swap, refactor main ui loop
...
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead
d960f8e9f5
lightgun: handle screen stretching, rotation and tall aspect ratio
...
Issue #139
move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead
fd244eb8b9
android: create data directory if needed at startup and onboarding
2020-12-08 17:15:51 +01:00
Flyinghead
14393ea6b1
improved microphone emulation. support for linux and windows
2020-12-05 18:47:09 +01:00
Flyinghead
adeacd89f4
input: implement reload. remap some naomi games input
...
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
Flyinghead
8f77a5482a
config/data folders improvements
...
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)
look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
Flyinghead
2a5b303b70
delete nixprof
2020-11-22 17:37:27 +01:00
Flyinghead
a7979d4695
reicast -> flycast
2020-11-21 21:51:27 +01:00
Flyinghead
b0f8d947ad
update some READMEs
2020-11-21 17:59:52 +01:00
Flyinghead
30b8c0d4d4
macos compile fix
2020-11-20 22:15:01 +01:00
Flyinghead
3e3fa08430
input: use btn/axes names in ui. fix mouse btn mapping
...
Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
Edward Li
2bb5a5de9b
Enable `-ffast-math` flag in macOS build also to align with all platforms
2020-11-04 00:38:29 +08:00
Flyinghead
734514c1fe
android: delay intent handling until storage perm is granted
2020-09-01 22:03:12 +02:00
flyinghead
a53fe5eba0
Merge pull request #106 from vkedwardli/master
...
[Xcode] Handle EXC_BAD_ACCESS & SIGBUS automatically during debug
2020-08-16 11:01:22 +02:00
Edward Li
5f76370121
[Xcode] Ignore EXC_BAD_ACCESS in debug mode. Bypass SIGBUS signal in lldb using Breakpoint Action
2020-08-10 02:02:07 +08:00
scribam
dfda9c764b
Use CMake for Android build and add GitHub CI
2020-08-01 12:30:53 +02:00
Flyinghead
42cb880538
macos: add null audio driver
2020-06-29 21:31:37 +02:00
Flyinghead
0fd51fb52a
android: ignore audio latency. skip less frames in synchronous mode
...
android: use minimum size for audio buffer
alsa: use period size of 1024 instead of 512
hide audio latency option for android, win32 and mac
relax frame skipping formula
2020-06-05 21:16:48 +02:00
Flyinghead
5de78a4687
osx: avoid hang when quitting emu during gameplay
2020-05-23 13:03:59 +02:00
Flyinghead
34575d577c
fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit
...
fix odroid xu3 build
sdl: use left or right alt+enter to maximize window
deadlock at exit if dc_exit called from emu thread
2020-05-08 18:41:36 +02:00
scribam
2ee8ca37c0
CMake refactoring
2020-05-05 21:13:12 +02:00
scribam
700d14be2f
android: Update Android Gradle plugin
2020-04-30 11:04:05 +02:00
scribam
b5fcea7135
android/travis: Use preferred ndk for android-28
2020-04-30 10:17:56 +02:00
scribam
c797bd6f72
android: Add static-openmp only if ndk >= 21
2020-04-30 10:17:56 +02:00
Edward Li
e1bd8a4ea7
[macOS] Enable "New Instance" in File and Dock menu
2020-04-26 12:23:54 +08:00
scribam
0b9ecd35c6
Remove Visual Studio solution/project files
2020-04-23 14:10:49 +02:00
Flyinghead
adfe30cf4c
osx: allow exit with button. clean exit
...
terminate network in dc_term to avoid static init order issues
osx: call dc_term before exit
osx: exit app when exit button is pressed (dc_exit)
osx: ignore -NSDoc... app args
2020-04-23 11:46:34 +02:00
Flyinghead
17a2c3644f
ui: add loading screen with cancel button. don't freeze ui on load
2020-04-20 18:52:02 +02:00
Flyinghead
06313dd540
naomi: auto configure eeprom and bbsram for network
2020-04-19 21:45:15 +02:00
scribam
62afe5714a
Rework cThread to use std::thread
2020-04-15 20:20:30 +02:00
scribam
cb8308387a
deps: Update zlib to version 1.2.11
2020-04-14 20:47:54 +02:00
Flyinghead
17c7e0b3ed
win32 build fix. fix crash when 2 or more slaves
2020-04-14 20:23:17 +02:00
Flyinghead
a41a81f5dd
naomi: network code for model 3 comm board
2020-04-14 17:43:11 +02:00
Flyinghead
786c8e7744
get rid of libpng and use stb_image_write instead. OSX: static link SDL
2020-04-08 15:34:21 +02:00
Flyinghead
cc2ddad53b
custom textures: support JPEG format
2020-04-07 14:32:09 +02:00
scribam
71c1bb0670
Android build update
2020-04-04 22:05:26 +02:00
scribam
3198cf65d9
Remove old "types.h" for x86_emitter
2020-03-30 23:00:43 +02:00
scribam
e99aac3575
Remove "using namespace std;"
2020-03-30 23:00:43 +02:00
scribam
c1b37b56bc
Remove "sh4_if.h" and "stdclass.h" from "types.h"
2020-03-30 23:00:43 +02:00
scribam
4bf6802855
Cleanup include headers
2020-03-29 14:26:21 +02:00
scribam
427b428718
deps: Update xxHash to version 0.7.3
2020-03-29 13:47:20 +02:00
scribam
fef96c125a
deps: Update xbyak to version 5.891
2020-03-29 13:47:20 +02:00
scribam
472053df42
deps: Update glm to version 0.9.9.7
2020-03-29 13:28:05 +02:00
scribam
0035871422
Replace RELEASE by NDEBUG
2020-03-29 10:12:32 +02:00
tokuio
255d19d40f
let windows terminals use Nix ConsoleListener, fix windows timestamp
2020-03-27 19:05:24 +00:00
Flyinghead
8ada1d5320
pvr: defer index building and strip merging, filter out infinite verts
...
don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
scribam
4fa187035c
android: remove relative path to include zip.h
2020-03-25 22:05:58 +01:00
Flyinghead
5894992f70
android: don't use storage for default buttons.png
2020-03-24 23:31:34 +01:00
flyinghead
6831258a57
win: include SDL2 in deps
2020-03-21 17:10:01 +01:00
flyinghead
4544674784
win32 build fix
2020-03-21 16:00:00 +01:00
flyinghead
8f92315207
Use sdl on windows
2020-03-21 15:25:02 +01:00
Flyinghead
5a1b7374e5
change icons. display error message when game fails to load.
2020-03-21 15:05:38 +01:00
Flyinghead
0c2e95185c
support for right analog stick. Fix gunsur2 inputs
2020-03-20 16:57:50 +01:00
Flyinghead
bccea0e991
win32: link pthread statically. Alien Front naomi needs safe mode
2020-03-20 12:42:13 +01:00
Flyinghead
bb345bf291
android: force static openmp linking
...
Issue #30
2020-03-17 14:16:23 +01:00
Flyinghead
1abfdaf64e
audio: pulse async driver, null driver, latency setting
...
Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
Flyinghead
4e73af0f94
Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
...
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead
99f04ec753
nuke softrend
2020-02-26 23:41:05 +01:00
Flyinghead
1b8c2a63c2
stop being permissive
2020-02-26 23:00:29 +01:00
Flyinghead
f7e811e463
x64 dsp: OSX fix
2020-02-26 19:46:46 +01:00
Flyinghead
091c14c78a
X64 dsp jit compiler
...
fix clamping in arm64 dsp
2020-02-26 18:38:05 +01:00
Flyinghead
c126880e57
osx build fix
2020-02-08 13:40:17 +01:00
scribam
29f2391230
zip: use the public api to get a file from crc
2020-02-07 22:47:18 +01:00
Flyinghead
b79c074444
axe wchar
2020-01-31 23:51:12 +01:00
Flyinghead
276a77ec26
android: get rid of deprecated boot and disk swap funcs
2020-01-31 11:36:40 +01:00
Edward Li
0ba07d98e7
Handle Retina / DPI correctly
2020-01-27 06:10:24 +08:00
Flyinghead
5c33ae47b3
osx build fix
2020-01-25 00:11:19 +01:00
Flyinghead
cdeba9b03e
android: screen resizing ignored with gl
2020-01-04 16:41:45 +01:00
Flyinghead
214a15073e
android: add debug keystore to avoid upgrading errors
2020-01-04 10:41:09 +01:00
Flyinghead
76b7970589
osx: xcode 11 / swift 5
2019-12-26 21:41:44 +01:00
flyinghead
3415ce5577
win32: detect platform. SDL support
2019-12-22 23:49:52 +01:00
Flyinghead
ed538f7dce
vulkan: osx and arm32 build fix
2019-11-26 12:12:43 +01:00
Flyinghead
7b8840a330
Merge remote-tracking branch 'origin/master' into fh/vulkan
2019-11-10 21:01:29 +01:00
Flyinghead
b8c1d6657d
vulkan: quad buffer, extract shader compiler
...
fetch color format, storage buffer alignment and stores/atomics support
at init
support for framebuffers used as input attachments
use Allocator instead of VulkanAllocator
return handles instead of unique handles
2019-11-10 10:16:18 +01:00
Flyinghead
c3b958c521
first attempt at a unit test
2019-11-04 21:37:16 +01:00
Flyinghead
4ca5d4f577
osx: fix the fucking project file for the billionth time + 1
2019-10-23 19:50:08 +02:00
Flyinghead
2f363a7355
Merge remote-tracking branch 'origin/fh/gl-scale-mat' into fh/vulkan
...
# Conflicts:
# core/rend/TexCache.h
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gles/gles.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2019-10-21 19:49:53 +02:00
Flyinghead
86818389ac
move texture cache to a template class. vulkan: OSD on android
...
store texture in the cache map instead of the heap
make related functions member of the class (CollectCleanup, killtex ->
Clear)
refactor common OSD stuff into rend/osd
vulkan support for OSD
2019-10-21 16:39:16 +02:00
Flyinghead
2a89874812
decouple imgui from gles renderer
2019-10-19 18:34:24 +02:00
Flyinghead
fe1f2dc93a
OS X build fix
2019-10-18 22:21:12 +02:00
Flyinghead
6611e9bf5e
gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
2019-10-18 21:57:08 +02:00
flyinghead
dffaed7dd9
vulkan: prefer optimal depth format. use same format for rtt
...
Try to find an optimal depth format then fall back to linear
Use same depth format for rtt depth attachments
Allow RenderToTextureBuffer setting to be changed at runtime
Enable vulkan on windows
2019-10-16 10:40:06 +02:00
Flyinghead
589cd5c52f
OSX build fix
2019-10-15 22:01:47 +02:00
Flyinghead
d28a7f45c5
vulkan: android support
...
align uniform buffers according to physical device requirements
destroy old swap chain before creating new one
some drivers don't support some 16-bit texture formats for optimal
tiling
2019-10-15 16:49:20 +02:00
Flyinghead
abf8dd42c3
OSX add files to project
2019-10-09 23:05:23 +02:00
Flyinghead
becdd213fe
android: build vulkan renderer
2019-10-09 22:44:06 +02:00
Flyinghead
fc752e6efb
proper OSX build fix
2019-10-05 19:44:25 +03:00
Flyinghead
bbab62810a
OSX build fix
2019-10-05 19:29:23 +03:00
Flyinghead
b1defae3f7
vulkan renderer - WIP
2019-10-05 11:50:14 +02:00
scribam
45b3ba6581
msvc: Fix Visual Studio solution
2019-10-04 19:33:41 +02:00
Flyinghead
ae4f378747
Add fast-forward mode
...
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead
64a463997c
osx: add files to project
2019-09-25 01:16:16 +03:00
Flyinghead
537c2a4ed6
pvr: reset face and offset colors when not set in poly param
...
Fixes black ice in NHL 2K2 and black players in NHL 2K
Clean up
Don't build soft renderer
2019-09-21 22:53:09 +02:00
Flyinghead
8b949e1dca
Get rid of time_sync timer. Clean-up
2019-09-11 15:09:23 +02:00
scribam
49b7e0682b
Cleanup
2019-09-07 20:36:13 +02:00
scribam
e0fb50488d
deps: Update xxhash integration
2019-09-06 21:05:19 +02:00
scribam
bdf2029e99
Simplify libpng/zlib integration
2019-09-04 19:59:51 +02:00
scribam
2057277d7b
deps/msvc: Fix wrong path to the "dirent" include directory
2019-09-03 22:12:06 +02:00
Flyinghead
b4d33a6c70
Merge remote-tracking branch 'origin/master' into fh/hle-bios
2019-09-03 19:14:39 +02:00
scribam
21fa8ecfba
deps/windows: Update dirent integration
...
Source: https://github.com/tronkko/dirent/blob/1.23.2/include/dirent.h
2019-09-02 22:57:53 +02:00
Flyinghead
ee1ee56824
proper hard reset of sh4 mm registers
...
more clean up
2019-09-01 23:10:04 +02:00
Flyinghead
b2475c49a1
osx: no need to fully initialize SDL
2019-08-15 23:19:44 +02:00
Flyinghead
174c68294d
Merge remote-tracking branch 'origin/master' into fh/hle-bios
2019-08-15 23:15:22 +02:00
flyinghead
e6acf3563f
win32 build fix
2019-08-15 11:44:17 +02:00
flyinghead
115dd1ab00
win32: link statically to avoid any dll dep
2019-08-15 11:30:56 +02:00
Flyinghead
74a96897cc
OSX: use SLD2 for gamepads
2019-08-14 09:20:24 +02:00
Flyinghead
93e009bf1a
gl: use matrices for ndc and viewport calculations
...
Support VO_STARTX and VO_STARTY for shifting displayed frame
Add glm to deps
Calculate NDC, scissoring and viewport matrices once
Reduce code duplication
2019-08-12 19:56:44 +02:00
Flyinghead
55b4e3364d
OSX: use NSLog for logging
2019-08-09 12:00:48 +02:00
Flyinghead
69f2b343b1
OSX: command line args support. test automation
...
allow test automation on other platforms (win32, OSX, ...)
2019-08-08 08:22:33 +02:00
Flyinghead
d3173931f1
reios: handle gdrom hle state properly
...
better documentation, clean up
parallelize gradle builds + tv banner
2019-08-01 12:31:08 +02:00
Flyinghead
1fffbad9fc
Fix build warnings. config.h for flac
2019-07-28 18:49:59 +02:00
Flyinghead
1333d6f776
Remove TARGET_BOUNDED_EXECUTION. Build warnings and clean up
2019-07-28 17:37:04 +02:00
Flyinghead
591ebf0ba6
Merge branch 'fh/wince-dynarec' of https://github.com/flyinghead/flycast into fh/wince-dynarec
2019-07-28 13:04:05 +02:00
Flyinghead
4dfa83079a
aica and arm7 clean up
2019-07-25 21:34:43 +02:00
Flyinghead
1375536534
fix android intent-filter. fix spurious maple warning
2019-07-13 15:30:10 +02:00
Flyinghead
4884dbc400
get rid of DC_PLATFORM and build flavors
2019-07-11 19:55:03 +02:00
Flyinghead
449d150eba
android: build fix
...
clean up files comitted by mistake
2019-07-10 09:57:08 +02:00
Flyinghead
f3a91de1af
Unify dreamcast, naomi and atomiswave builds WIP
2019-07-09 23:52:19 +02:00
Flyinghead
75cdd93001
remove webui, libwebsocket
2019-07-07 23:40:13 +02:00
Flyinghead
dbbc1819e8
remove NACL
2019-07-07 22:56:23 +02:00
Flyinghead
3863d9d2fb
android: use new logging
2019-07-01 18:36:52 +02:00
Flyinghead
0c9e3bbd7d
OSX: add log files to project
2019-06-30 21:22:37 +02:00
Flyinghead
8404c6322c
New logging framework stolen from dolphin
2019-06-30 21:06:46 +02:00
Flyinghead
fd7cf9a0f5
linux-x64: make a non position independent exec
2019-06-24 23:18:04 +02:00
Flyinghead
112e272075
renderer: support non-integer v-scaling factor
...
Fixes missing half-screen in Wacky Races (PAL), Buzz Lightyear of Star Command (PAL),
Tom Clancy's Rainbow Six - Rogue Spear + Mission Pack - Urban Operations (PAL), Sega Worldwide Soccer 2000 (PAL)
Input record and replay support for test automation
2019-06-23 12:17:24 +02:00
Flyinghead
b226544d03
Merge remote-tracking branch 'origin/master' into fh/wince-dynarec
2019-06-21 14:37:32 +02:00
Flyinghead
aa36a65d13
log tag name change
2019-06-21 14:29:22 +02:00
Flyinghead
f29569cf5d
more name change
2019-06-20 23:46:20 +02:00
Flyinghead
e0537926cf
OS X name changes
2019-06-20 23:24:37 +02:00
flyinghead
a49fbc797f
more name change
2019-06-20 22:57:32 +02:00
Flyinghead
9f66847469
name change
2019-06-20 21:50:19 +02:00
Flyinghead
62e14f6b4c
osx: add files to project
2019-06-10 14:07:58 +02:00
Flyinghead
a46f1bd0aa
Merge branch 'master' into fh/wince-dynarec
...
# Conflicts:
# appveyor.yml
2019-05-30 21:44:44 +02:00
Flyinghead
cbe8df51cf
osx: bigger window. travis: public_read for S3
2019-05-30 11:56:28 +02:00
Flyinghead
506756ea37
android: use common rend_thread() instead of a specific one
...
fixes the swap pending issue (double swap) on android
2019-05-25 18:48:00 +02:00
Flyinghead
c2c0215e1b
Merge remote-tracking branch 'origin/master' into fh/wince-dynarec
2019-05-22 14:13:00 +02:00
Flyinghead
248f274e24
wince: fix ci builds
2019-05-21 19:33:01 +02:00
Flyinghead
484f0a616e
travis: only build debug build
2019-05-21 17:16:38 +02:00
Flyinghead
036b9b015a
fix travis build
2019-05-21 16:50:55 +02:00
Flyinghead
a8f4b7a46e
OSX: add naomi xcconfig and scheme
2019-05-21 15:04:03 +02:00
Flyinghead
49604be620
OSX: fix schemes
2019-05-21 12:19:44 +02:00
Flyinghead
c0d71c7bcf
OSX: fix project file and schemes
2019-05-21 12:14:05 +02:00
flyinghead
a6b773a23e
Merge pull request #1603 from reicast/fh/gles-dynload
...
Fix build errors on GL ES 2.0 platforms (RPi...)
2019-05-17 12:15:07 +02:00
drhilarius
c92a997f11
Fixes for cmake + msvc
...
Also now builds .asm file for dynarec jit with msvc
2019-05-16 03:05:16 -07:00
Flyinghead
d9f2f9ae1d
rend: define GLES2 and GLES3
...
GLES2 will only use GL ES 2.0 API functions, compile-time linked
GLES3 loads functions dynamically and supports both GL ES 2.0 and 3.0
2019-05-15 12:54:03 +02:00
David Guillen Fandos
cbc2af29ad
Fix small issues for mingw builds on Linux
...
Doenst like the paths, big surprise. I tipically build it like:
make platform=win32 CXX=x86_64-w64-mingw32-g++ \
WINDRES=x86_64-w64-mingw32-windres \
CC=x86_64-w64-mingw32-gcc
2019-05-12 17:44:19 +02:00
Flyinghead
15ce3ab5fa
OSX build fixes
2019-05-12 16:53:30 +02:00
David Guillen Fandos
4e5053be20
Adding win_vmem.cpp to VC project files.
2019-05-11 22:38:57 +02:00
David Guillen Fandos
555b39b7e5
Merge remote-tracking branch 'origin/master' into vmemstuff2
2019-05-11 22:11:24 +02:00