WIP libretro core update

This commit is contained in:
Flyinghead 2021-07-05 19:44:08 +02:00
parent fd301186c7
commit 7dbd79750c
141 changed files with 39891 additions and 1015 deletions

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@ -15,6 +15,7 @@ jobs:
- {name: x86_64-pc-linux-gnu, os: ubuntu-latest}
- {name: x86_64-pc-windows-msvc, os: windows-latest, cmakeArgs: -DCMAKE_SYSTEM_VERSION="10.0.18362.0" -G "Visual Studio 16 2019" -A x64}
- {name: x86_64-w64-mingw32, os: windows-latest, cmakeArgs: -G "MinGW Makefiles", destDir: win}
- {name: libretro-x86_64-pc-linux-gnu, os: ubuntu-latest, cmakeArgs: -DLIBRETRO=ON -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE -DUSE_VULKAN=OFF}
steps:
- name: Set up build environment (macos-latest)

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@ -22,6 +22,9 @@
#include <array>
#include "cfg.h"
#include "hw/maple/maple_cfg.h"
#ifdef LIBRETRO
#include <libretro.h>
#endif
namespace config {
@ -33,6 +36,10 @@ public:
virtual void reset() = 0;
};
#ifdef LIBRETRO
#include "option_lr.h"
#else
class Settings {
public:
void reset() {
@ -274,6 +281,7 @@ protected:
bool overridden = false;
Settings& settings;
};
#endif
using OptionString = Option<std::string>;

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@ -306,6 +306,7 @@ CheatManager cheatManager;
void CheatManager::loadCheatFile(const std::string& filename)
{
#ifndef LIBRETRO
FILE* cheatfile = nowide::fopen(filename.c_str(), "r");
if (cheatfile == nullptr)
{
@ -369,6 +370,7 @@ void CheatManager::loadCheatFile(const std::string& filename)
active = !cheats.empty();
INFO_LOG(COMMON, "%d cheats loaded", (int)cheats.size());
cfgSaveStr("cheats", gameId, filename);
#endif
}
void CheatManager::reset(const std::string& gameId)
@ -378,9 +380,11 @@ void CheatManager::reset(const std::string& gameId)
cheats.clear();
active = false;
this->gameId = gameId;
#ifndef LIBRETRO
std::string cheatFile = cfgLoadStr("cheats", gameId, "");
if (!cheatFile.empty())
loadCheatFile(cheatFile);
#endif
}
widescreen_cheat = nullptr;
if (!config::WidescreenGameHacks)

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@ -0,0 +1,58 @@
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (compat_strcasestr.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
#include <compat/strcasestr.h>
/* Pretty much strncasecmp. */
static int casencmp(const char *a, const char *b, size_t n)
{
size_t i;
for (i = 0; i < n; i++)
{
int a_lower = tolower(a[i]);
int b_lower = tolower(b[i]);
if (a_lower != b_lower)
return a_lower - b_lower;
}
return 0;
}
char *strcasestr_retro__(const char *haystack, const char *needle)
{
size_t i, search_off;
size_t hay_len = strlen(haystack);
size_t needle_len = strlen(needle);
if (needle_len > hay_len)
return NULL;
search_off = hay_len - needle_len;
for (i = 0; i <= search_off; i++)
if (!casencmp(haystack + i, needle, needle_len))
return (char*)haystack + i;
return NULL;
}

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@ -0,0 +1,69 @@
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (compat_strl.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <ctype.h>
#include <compat/strl.h>
/* Implementation of strlcpy()/strlcat() based on OpenBSD. */
#ifndef __MACH__
size_t strlcpy(char *dest, const char *source, size_t size)
{
size_t src_size = 0;
size_t n = size;
if (n)
while (--n && (*dest++ = *source++)) src_size++;
if (!n)
{
if (size) *dest = '\0';
while (*source++) src_size++;
}
return src_size;
}
size_t strlcat(char *dest, const char *source, size_t size)
{
size_t len = strlen(dest);
dest += len;
if (len > size)
size = 0;
else
size -= len;
return len + strlcpy(dest, source, size);
}
#endif
char *strldup(const char *s, size_t n)
{
char *dst = (char*)malloc(sizeof(char) * (n + 1));
strlcpy(dst, s, n);
return dst;
}

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@ -0,0 +1,60 @@
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (fopen_utf8.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <compat/fopen_utf8.h>
#include <encodings/utf.h>
#include <stdio.h>
#include <stdlib.h>
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX)
#ifndef LEGACY_WIN32
#define LEGACY_WIN32
#endif
#endif
#ifdef _WIN32
#undef fopen
void *fopen_utf8(const char * filename, const char * mode)
{
#if defined(_XBOX)
return fopen(filename, mode);
#elif defined(LEGACY_WIN32)
FILE *ret = NULL;
char * filename_local = utf8_to_local_string_alloc(filename);
if (!filename_local)
return NULL;
ret = fopen(filename_local, mode);
if (filename_local)
free(filename_local);
return ret;
#else
wchar_t * filename_w = utf8_to_utf16_string_alloc(filename);
wchar_t * mode_w = utf8_to_utf16_string_alloc(mode);
FILE* ret = _wfopen(filename_w, mode_w);
free(filename_w);
free(mode_w);
return ret;
#endif
}
#endif

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@ -0,0 +1,510 @@
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (encoding_utf.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <boolean.h>
#include <compat/strl.h>
#include <retro_inline.h>
#include <encodings/utf.h>
#if defined(_WIN32) && !defined(_XBOX)
#include <windows.h>
#elif defined(_XBOX)
#include <xtl.h>
#endif
static unsigned leading_ones(uint8_t c)
{
unsigned ones = 0;
while (c & 0x80)
{
ones++;
c <<= 1;
}
return ones;
}
/* Simple implementation. Assumes the sequence is
* properly synchronized and terminated. */
size_t utf8_conv_utf32(uint32_t *out, size_t out_chars,
const char *in, size_t in_size)
{
unsigned i;
size_t ret = 0;
while (in_size && out_chars)
{
unsigned extra, shift;
uint32_t c;
uint8_t first = *in++;
unsigned ones = leading_ones(first);
if (ones > 6 || ones == 1) /* Invalid or desync. */
break;
extra = ones ? ones - 1 : ones;
if (1 + extra > in_size) /* Overflow. */
break;
shift = (extra - 1) * 6;
c = (first & ((1 << (7 - ones)) - 1)) << (6 * extra);
for (i = 0; i < extra; i++, in++, shift -= 6)
c |= (*in & 0x3f) << shift;
*out++ = c;
in_size -= 1 + extra;
out_chars--;
ret++;
}
return ret;
}
bool utf16_conv_utf8(uint8_t *out, size_t *out_chars,
const uint16_t *in, size_t in_size)
{
static uint8_t kUtf8Limits[5] = { 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
size_t out_pos = 0;
size_t in_pos = 0;
for (;;)
{
unsigned numAdds;
uint32_t value;
if (in_pos == in_size)
{
*out_chars = out_pos;
return true;
}
value = in[in_pos++];
if (value < 0x80)
{
if (out)
out[out_pos] = (char)value;
out_pos++;
continue;
}
if (value >= 0xD800 && value < 0xE000)
{
uint32_t c2;
if (value >= 0xDC00 || in_pos == in_size)
break;
c2 = in[in_pos++];
if (c2 < 0xDC00 || c2 >= 0xE000)
break;
value = (((value - 0xD800) << 10) | (c2 - 0xDC00)) + 0x10000;
}
for (numAdds = 1; numAdds < 5; numAdds++)
if (value < (((uint32_t)1) << (numAdds * 5 + 6)))
break;
if (out)
out[out_pos] = (char)(kUtf8Limits[numAdds - 1]
+ (value >> (6 * numAdds)));
out_pos++;
do
{
numAdds--;
if (out)
out[out_pos] = (char)(0x80
+ ((value >> (6 * numAdds)) & 0x3F));
out_pos++;
}while (numAdds != 0);
}
*out_chars = out_pos;
return false;
}
/* Acts mostly like strlcpy.
*
* Copies the given number of UTF-8 characters,
* but at most d_len bytes.
*
* Always NULL terminates.
* Does not copy half a character.
*
* Returns number of bytes. 's' is assumed valid UTF-8.
* Use only if 'chars' is considerably less than 'd_len'. */
size_t utf8cpy(char *d, size_t d_len, const char *s, size_t chars)
{
const uint8_t *sb = (const uint8_t*)s;
const uint8_t *sb_org = sb;
if (!s)
return 0;
while (*sb && chars-- > 0)
{
sb++;
while ((*sb & 0xC0) == 0x80) sb++;
}
if ((size_t)(sb - sb_org) > d_len-1 /* NUL */)
{
sb = sb_org + d_len-1;
while ((*sb & 0xC0) == 0x80) sb--;
}
memcpy(d, sb_org, sb-sb_org);
d[sb-sb_org] = '\0';
return sb-sb_org;
}
const char *utf8skip(const char *str, size_t chars)
{
const uint8_t *strb = (const uint8_t*)str;
if (!chars)
return str;
do
{
strb++;
while ((*strb & 0xC0)==0x80) strb++;
chars--;
} while(chars);
return (const char*)strb;
}
size_t utf8len(const char *string)
{
size_t ret = 0;
if (!string)
return 0;
while (*string)
{
if ((*string & 0xC0) != 0x80)
ret++;
string++;
}
return ret;
}
#define utf8_walkbyte(string) (*((*(string))++))
/* Does not validate the input, returns garbage if it's not UTF-8. */
uint32_t utf8_walk(const char **string)
{
uint8_t first = utf8_walkbyte(string);
uint32_t ret = 0;
if (first < 128)
return first;
ret = (ret << 6) | (utf8_walkbyte(string) & 0x3F);
if (first >= 0xE0)
{
ret = (ret << 6) | (utf8_walkbyte(string) & 0x3F);
if (first >= 0xF0)
{
ret = (ret << 6) | (utf8_walkbyte(string) & 0x3F);
return ret | (first & 7) << 18;
}
return ret | (first & 15) << 12;
}
return ret | (first & 31) << 6;
}
static bool utf16_to_char(uint8_t **utf_data,
size_t *dest_len, const uint16_t *in)
{
unsigned len = 0;
while (in[len] != '\0')
len++;
utf16_conv_utf8(NULL, dest_len, in, len);
*dest_len += 1;
*utf_data = (uint8_t*)malloc(*dest_len);
if (*utf_data == 0)
return false;
return utf16_conv_utf8(*utf_data, dest_len, in, len);
}
bool utf16_to_char_string(const uint16_t *in, char *s, size_t len)
{
size_t dest_len = 0;
uint8_t *utf16_data = NULL;
bool ret = utf16_to_char(&utf16_data, &dest_len, in);
if (ret)
{
utf16_data[dest_len] = 0;
strlcpy(s, (const char*)utf16_data, len);
}
free(utf16_data);
utf16_data = NULL;
return ret;
}
#if defined(_WIN32) && !defined(_XBOX) && !defined(UNICODE)
/* Returned pointer MUST be freed by the caller if non-NULL. */
static char *mb_to_mb_string_alloc(const char *str,
enum CodePage cp_in, enum CodePage cp_out)
{
char *path_buf = NULL;
wchar_t *path_buf_wide = NULL;
int path_buf_len = 0;
int path_buf_wide_len = MultiByteToWideChar(cp_in, 0, str, -1, NULL, 0);
/* Windows 95 will return 0 from these functions with
* a UTF8 codepage set without MSLU.
*
* From an unknown MSDN version (others omit this info):
* - CP_UTF8 Windows 98/Me, Windows NT 4.0 and later:
* Translate using UTF-8. When this is set, dwFlags must be zero.
* - Windows 95: Under the Microsoft Layer for Unicode,
* MultiByteToWideChar also supports CP_UTF7 and CP_UTF8.
*/
if (path_buf_wide_len)
{
path_buf_wide = (wchar_t*)
calloc(path_buf_wide_len + sizeof(wchar_t), sizeof(wchar_t));
if (path_buf_wide)
{
MultiByteToWideChar(cp_in, 0,
str, -1, path_buf_wide, path_buf_wide_len);
if (*path_buf_wide)
{
path_buf_len = WideCharToMultiByte(cp_out, 0,
path_buf_wide, -1, NULL, 0, NULL, NULL);
if (path_buf_len)
{
path_buf = (char*)
calloc(path_buf_len + sizeof(char), sizeof(char));
if (path_buf)
{
WideCharToMultiByte(cp_out, 0,
path_buf_wide, -1, path_buf,
path_buf_len, NULL, NULL);
free(path_buf_wide);
if (*path_buf)
return path_buf;
free(path_buf);
return NULL;
}
}
else
{
free(path_buf_wide);
return strdup(str);
}
}
}
}
else
return strdup(str);
if (path_buf_wide)
free(path_buf_wide);
return NULL;
}
#endif
/* Returned pointer MUST be freed by the caller if non-NULL. */
char* utf8_to_local_string_alloc(const char *str)
{
if (str && *str)
{
#if defined(_WIN32) && !defined(_XBOX) && !defined(UNICODE)
return mb_to_mb_string_alloc(str, CODEPAGE_UTF8, CODEPAGE_LOCAL);
#else
/* assume string needs no modification if not on Windows */
return strdup(str);
#endif
}
return NULL;
}
/* Returned pointer MUST be freed by the caller if non-NULL. */
char* local_to_utf8_string_alloc(const char *str)
{
if (str && *str)
{
#if defined(_WIN32) && !defined(_XBOX) && !defined(UNICODE)
return mb_to_mb_string_alloc(str, CODEPAGE_LOCAL, CODEPAGE_UTF8);
#else
/* assume string needs no modification if not on Windows */
return strdup(str);
#endif
}
return NULL;
}
/* Returned pointer MUST be freed by the caller if non-NULL. */
wchar_t* utf8_to_utf16_string_alloc(const char *str)
{
#ifdef _WIN32
int len = 0;
int out_len = 0;
#else
size_t len = 0;
size_t out_len = 0;
#endif
wchar_t *buf = NULL;
if (!str || !*str)
return NULL;
#ifdef _WIN32
len = MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0);
if (len)
{
buf = (wchar_t*)calloc(len, sizeof(wchar_t));
if (!buf)
return NULL;
out_len = MultiByteToWideChar(CP_UTF8, 0, str, -1, buf, len);
}
else
{
/* fallback to ANSI codepage instead */
len = MultiByteToWideChar(CP_ACP, 0, str, -1, NULL, 0);
if (len)
{
buf = (wchar_t*)calloc(len, sizeof(wchar_t));
if (!buf)
return NULL;
out_len = MultiByteToWideChar(CP_ACP, 0, str, -1, buf, len);
}
}
if (out_len < 0)
{
free(buf);
return NULL;
}
#else
/* NOTE: For now, assume non-Windows platforms' locale is already UTF-8. */
len = mbstowcs(NULL, str, 0) + 1;
if (len)
{
buf = (wchar_t*)calloc(len, sizeof(wchar_t));
if (!buf)
return NULL;
out_len = mbstowcs(buf, str, len);
}
if (out_len == (size_t)-1)
{
free(buf);
return NULL;
}
#endif
return buf;
}
/* Returned pointer MUST be freed by the caller if non-NULL. */
char* utf16_to_utf8_string_alloc(const wchar_t *str)
{
#ifdef _WIN32
int len = 0;
#else
size_t len = 0;
#endif
char *buf = NULL;
if (!str || !*str)
return NULL;
#ifdef _WIN32
{
UINT code_page = CP_UTF8;
len = WideCharToMultiByte(code_page,
0, str, -1, NULL, 0, NULL, NULL);
/* fallback to ANSI codepage instead */
if (!len)
{
code_page = CP_ACP;
len = WideCharToMultiByte(code_page,
0, str, -1, NULL, 0, NULL, NULL);
}
buf = (char*)calloc(len, sizeof(char));
if (!buf)
return NULL;
if (WideCharToMultiByte(code_page,
0, str, -1, buf, len, NULL, NULL) < 0)
{
free(buf);
return NULL;
}
}
#else
/* NOTE: For now, assume non-Windows platforms'
* locale is already UTF-8. */
len = wcstombs(NULL, str, 0) + 1;
if (len)
{
buf = (char*)calloc(len, sizeof(char));
if (!buf)
return NULL;
if (wcstombs(buf, str, len) == (size_t)-1)
{
free(buf);
return NULL;
}
}
#endif
return buf;
}

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@ -0,0 +1,118 @@
/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_dirent.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <retro_common.h>
#include <boolean.h>
#include <retro_dirent.h>
#define VFS_FRONTEND
#include <vfs/vfs_implementation.h>
static retro_vfs_opendir_t dirent_opendir_cb = NULL;
static retro_vfs_readdir_t dirent_readdir_cb = NULL;
static retro_vfs_dirent_get_name_t dirent_dirent_get_name_cb = NULL;
static retro_vfs_dirent_is_dir_t dirent_dirent_is_dir_cb = NULL;
static retro_vfs_closedir_t dirent_closedir_cb = NULL;
void dirent_vfs_init(const struct retro_vfs_interface_info* vfs_info)
{
const struct retro_vfs_interface* vfs_iface;
dirent_opendir_cb = NULL;
dirent_readdir_cb = NULL;
dirent_dirent_get_name_cb = NULL;
dirent_dirent_is_dir_cb = NULL;
dirent_closedir_cb = NULL;
vfs_iface = vfs_info->iface;
if (vfs_info->required_interface_version < DIRENT_REQUIRED_VFS_VERSION || !vfs_iface)
return;
dirent_opendir_cb = vfs_iface->opendir;
dirent_readdir_cb = vfs_iface->readdir;
dirent_dirent_get_name_cb = vfs_iface->dirent_get_name;
dirent_dirent_is_dir_cb = vfs_iface->dirent_is_dir;
dirent_closedir_cb = vfs_iface->closedir;
}
struct RDIR *retro_opendir_include_hidden(const char *name, bool include_hidden)
{
if (dirent_opendir_cb != NULL)
return (struct RDIR *)dirent_opendir_cb(name, include_hidden);
return (struct RDIR *)retro_vfs_opendir_impl(name, include_hidden);
}
struct RDIR *retro_opendir(const char *name)
{
return retro_opendir_include_hidden(name, false);
}
bool retro_dirent_error(struct RDIR *rdir)
{
/* Left for compatibility */
return false;
}
int retro_readdir(struct RDIR *rdir)
{
if (dirent_readdir_cb != NULL)
return dirent_readdir_cb((struct retro_vfs_dir_handle *)rdir);
return retro_vfs_readdir_impl((struct retro_vfs_dir_handle *)rdir);
}
const char *retro_dirent_get_name(struct RDIR *rdir)
{
if (dirent_dirent_get_name_cb != NULL)
return dirent_dirent_get_name_cb((struct retro_vfs_dir_handle *)rdir);
return retro_vfs_dirent_get_name_impl((struct retro_vfs_dir_handle *)rdir);
}
/**
*
* retro_dirent_is_dir:
* @rdir : pointer to the directory entry.
* @unused : deprecated, included for compatibility reasons, pass NULL
*
* Is the directory listing entry a directory?
*
* Returns: true if directory listing entry is
* a directory, false if not.
*/
bool retro_dirent_is_dir(struct RDIR *rdir, const char *unused)
{
if (dirent_dirent_is_dir_cb != NULL)
return dirent_dirent_is_dir_cb((struct retro_vfs_dir_handle *)rdir);
return retro_vfs_dirent_is_dir_impl((struct retro_vfs_dir_handle *)rdir);
}
void retro_closedir(struct RDIR *rdir)
{
if (dirent_closedir_cb != NULL)
dirent_closedir_cb((struct retro_vfs_dir_handle *)rdir);
else
retro_vfs_closedir_impl((struct retro_vfs_dir_handle *)rdir);
}

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# Autogenerate GL extension loaders
## OpenGL desktop
Use Khronos' recent [header](www.opengl.org/registry/api/glext.h).
./glgen.py /usr/include/GL/glext.h glsym_gl.h glsym_gl.c
## OpenGL ES
./glgen.py /usr/include/GLES2/gl2ext.h glsym_es2.h glsym_es2.c

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#!/usr/bin/env python3
"""
License statement applies to this file (glgen.py) only.
"""
"""
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
"""
import sys
import os
import re
banned_ext = [ 'AMD', 'APPLE', 'NV', 'NVX', 'ATI', '3DLABS', 'SUN', 'SGI', 'SGIX', 'SGIS', 'INTEL', '3DFX', 'IBM', 'MESA', 'GREMEDY', 'OML', 'PGI', 'I3D', 'INGL', 'MTX', 'QCOM', 'IMG', 'ANGLE', 'SUNX', 'INGR' ]
def noext(sym):
for ext in banned_ext:
if sym.endswith(ext):
return False
return True
def fix_multiline_functions(lines):
fixed_lines = []
temp_lines = []
for line in lines:
if line.count('(') > line.count(')'):
temp_lines.append(line)
else:
if len(temp_lines) > 0:
if line.count(')') > line.count('('):
temp_lines.append(line)
fixed_line = re.sub(' +',' ', ''.join(temp_lines).replace('\n','').replace('\t',''))
fixed_lines.append(fixed_line)
temp_lines = []
else:
temp_lines.append(line)
else:
fixed_lines.append(line)
return fixed_lines
def find_gl_symbols(lines):
typedefs = []
syms = []
for line in lines:
m = re.search(r'^typedef.+PFN(\S+)PROC.+$', line)
g = re.search(r'^.+(gl\S+)\W*\(.+\).*$', line)
if m and noext(m.group(1)):
typedefs.append(m.group(0).replace('PFN', 'RGLSYM').replace('GLDEBUGPROC', 'RGLGENGLDEBUGPROC'))
if g and noext(g.group(1)):
syms.append(g.group(1))
return (typedefs, syms)
def generate_defines(gl_syms):
res = []
for line in gl_syms:
res.append('#define {} __rglgen_{}'.format(line, line))
return res
def generate_declarations(gl_syms):
return ['RGLSYM' + x.upper() + 'PROC ' + '__rglgen_' + x + ';' for x in gl_syms]
def generate_macros(gl_syms):
return [' SYM(' + x.replace('gl', '') + '),' for x in gl_syms]
def dump(f, lines):
f.write('\n'.join(lines))
f.write('\n\n')
if __name__ == '__main__':
if len(sys.argv) > 4:
for banned in sys.argv[4:]:
banned_ext.append(banned)
with open(sys.argv[1], 'r') as f:
lines = fix_multiline_functions(f.readlines())
typedefs, syms = find_gl_symbols(lines)
overrides = generate_defines(syms)
declarations = generate_declarations(syms)
externs = ['extern ' + x for x in declarations]
macros = generate_macros(syms)
with open(sys.argv[2], 'w') as f:
f.write('#ifndef RGLGEN_DECL_H__\n')
f.write('#define RGLGEN_DECL_H__\n')
f.write('#ifdef __cplusplus\n')
f.write('extern "C" {\n')
f.write('#endif\n')
f.write('#ifdef GL_APIENTRY\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROCKHR)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#else\n')
f.write('#ifndef APIENTRY\n')
f.write('#define APIENTRY\n')
f.write('#endif\n')
f.write('#ifndef APIENTRYP\n')
f.write('#define APIENTRYP APIENTRY *\n')
f.write('#endif\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROCARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#endif\n')
f.write('#ifndef GL_OES_EGL_image\n')
f.write('typedef void *GLeglImageOES;\n')
f.write('#endif\n')
f.write('#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)\n')
f.write('typedef GLint GLfixed;\n')
f.write('#endif\n')
f.write('#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_7)\n')
f.write('typedef long long int GLint64;\n')
f.write('typedef unsigned long long int GLuint64;\n')
f.write('typedef unsigned long long int GLuint64EXT;\n')
f.write('typedef struct __GLsync *GLsync;\n')
f.write('#endif\n')
dump(f, typedefs)
dump(f, overrides)
dump(f, externs)
f.write('struct rglgen_sym_map { const char *sym; void *ptr; };\n')
f.write('extern const struct rglgen_sym_map rglgen_symbol_map[];\n')
f.write('#ifdef __cplusplus\n')
f.write('}\n')
f.write('#endif\n')
f.write('#endif\n')
with open(sys.argv[3], 'w') as f:
f.write('#include "glsym/glsym.h"\n')
f.write('#include <stddef.h>\n')
f.write('#define SYM(x) { "gl" #x, &(gl##x) }\n')
f.write('const struct rglgen_sym_map rglgen_symbol_map[] = {\n')
dump(f, macros)
f.write(' { NULL, NULL },\n')
f.write('};\n')
dump(f, declarations)

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#include "glsym/glsym.h"
#include <stddef.h>
#define SYM(x) { "gl" #x, &(gl##x) }
const struct rglgen_sym_map rglgen_symbol_map[] = {
SYM(BlendBarrierKHR),
SYM(DebugMessageControlKHR),
SYM(DebugMessageInsertKHR),
SYM(DebugMessageCallbackKHR),
SYM(GetDebugMessageLogKHR),
SYM(PushDebugGroupKHR),
SYM(PopDebugGroupKHR),
SYM(ObjectLabelKHR),
SYM(GetObjectLabelKHR),
SYM(ObjectPtrLabelKHR),
SYM(GetObjectPtrLabelKHR),
SYM(GetPointervKHR),
SYM(GetGraphicsResetStatusKHR),
SYM(ReadnPixelsKHR),
SYM(GetnUniformfvKHR),
SYM(GetnUniformivKHR),
SYM(GetnUniformuivKHR),
SYM(EGLImageTargetTexture2DOES),
SYM(EGLImageTargetRenderbufferStorageOES),
SYM(CopyImageSubDataOES),
SYM(EnableiOES),
SYM(DisableiOES),
SYM(BlendEquationiOES),
SYM(BlendEquationSeparateiOES),
SYM(BlendFunciOES),
SYM(BlendFuncSeparateiOES),
SYM(ColorMaskiOES),
SYM(IsEnablediOES),
SYM(DrawElementsBaseVertexOES),
SYM(DrawRangeElementsBaseVertexOES),
SYM(DrawElementsInstancedBaseVertexOES),
SYM(MultiDrawElementsBaseVertexOES),
SYM(FramebufferTextureOES),
SYM(GetProgramBinaryOES),
SYM(ProgramBinaryOES),
SYM(MapBufferOES),
SYM(UnmapBufferOES),
SYM(GetBufferPointervOES),
SYM(PrimitiveBoundingBoxOES),
SYM(MinSampleShadingOES),
SYM(PatchParameteriOES),
SYM(TexImage3DOES),
SYM(TexSubImage3DOES),
SYM(CopyTexSubImage3DOES),
SYM(CompressedTexImage3DOES),
SYM(CompressedTexSubImage3DOES),
SYM(FramebufferTexture3DOES),
SYM(TexParameterIivOES),
SYM(TexParameterIuivOES),
SYM(GetTexParameterIivOES),
SYM(GetTexParameterIuivOES),
SYM(SamplerParameterIivOES),
SYM(SamplerParameterIuivOES),
SYM(GetSamplerParameterIivOES),
SYM(GetSamplerParameterIuivOES),
SYM(TexBufferOES),
SYM(TexBufferRangeOES),
SYM(TexStorage3DMultisampleOES),
SYM(TextureViewOES),
SYM(BindVertexArrayOES),
SYM(DeleteVertexArraysOES),
SYM(GenVertexArraysOES),
SYM(IsVertexArrayOES),
SYM(ViewportArrayvOES),
SYM(ViewportIndexedfOES),
SYM(ViewportIndexedfvOES),
SYM(ScissorArrayvOES),
SYM(ScissorIndexedOES),
SYM(ScissorIndexedvOES),
SYM(DepthRangeArrayfvOES),
SYM(DepthRangeIndexedfOES),
SYM(GetFloati_vOES),
SYM(DrawArraysInstancedBaseInstanceEXT),
SYM(DrawElementsInstancedBaseInstanceEXT),
SYM(DrawElementsInstancedBaseVertexBaseInstanceEXT),
SYM(BindFragDataLocationIndexedEXT),
SYM(BindFragDataLocationEXT),
SYM(GetProgramResourceLocationIndexEXT),
SYM(GetFragDataIndexEXT),
SYM(BufferStorageEXT),
SYM(ClearTexImageEXT),
SYM(ClearTexSubImageEXT),
SYM(CopyImageSubDataEXT),
SYM(LabelObjectEXT),
SYM(GetObjectLabelEXT),
SYM(InsertEventMarkerEXT),
SYM(PushGroupMarkerEXT),
SYM(PopGroupMarkerEXT),
SYM(DiscardFramebufferEXT),
SYM(GenQueriesEXT),
SYM(DeleteQueriesEXT),
SYM(IsQueryEXT),
SYM(BeginQueryEXT),
SYM(EndQueryEXT),
SYM(QueryCounterEXT),
SYM(GetQueryivEXT),
SYM(GetQueryObjectivEXT),
SYM(GetQueryObjectuivEXT),
SYM(DrawBuffersEXT),
SYM(EnableiEXT),
SYM(DisableiEXT),
SYM(BlendEquationiEXT),
SYM(BlendEquationSeparateiEXT),
SYM(BlendFunciEXT),
SYM(BlendFuncSeparateiEXT),
SYM(ColorMaskiEXT),
SYM(IsEnablediEXT),
SYM(DrawElementsBaseVertexEXT),
SYM(DrawRangeElementsBaseVertexEXT),
SYM(DrawElementsInstancedBaseVertexEXT),
SYM(MultiDrawElementsBaseVertexEXT),
SYM(DrawArraysInstancedEXT),
SYM(DrawElementsInstancedEXT),
SYM(FramebufferTextureEXT),
SYM(VertexAttribDivisorEXT),
SYM(MapBufferRangeEXT),
SYM(FlushMappedBufferRangeEXT),
SYM(MultiDrawArraysEXT),
SYM(MultiDrawElementsEXT),
SYM(MultiDrawArraysIndirectEXT),
SYM(MultiDrawElementsIndirectEXT),
SYM(RenderbufferStorageMultisampleEXT),
SYM(FramebufferTexture2DMultisampleEXT),
SYM(ReadBufferIndexedEXT),
SYM(DrawBuffersIndexedEXT),
SYM(GetIntegeri_vEXT),
SYM(PolygonOffsetClampEXT),
SYM(PrimitiveBoundingBoxEXT),
SYM(RasterSamplesEXT),
SYM(GetGraphicsResetStatusEXT),
SYM(ReadnPixelsEXT),
SYM(GetnUniformfvEXT),
SYM(GetnUniformivEXT),
SYM(ActiveShaderProgramEXT),
SYM(BindProgramPipelineEXT),
SYM(CreateShaderProgramvEXT),
SYM(DeleteProgramPipelinesEXT),
SYM(GenProgramPipelinesEXT),
SYM(GetProgramPipelineInfoLogEXT),
SYM(GetProgramPipelineivEXT),
SYM(IsProgramPipelineEXT),
SYM(ProgramParameteriEXT),
SYM(ProgramUniform1fEXT),
SYM(ProgramUniform1fvEXT),
SYM(ProgramUniform1iEXT),
SYM(ProgramUniform1ivEXT),
SYM(ProgramUniform2fEXT),
SYM(ProgramUniform2fvEXT),
SYM(ProgramUniform2iEXT),
SYM(ProgramUniform2ivEXT),
SYM(ProgramUniform3fEXT),
SYM(ProgramUniform3fvEXT),
SYM(ProgramUniform3iEXT),
SYM(ProgramUniform3ivEXT),
SYM(ProgramUniform4fEXT),
SYM(ProgramUniform4fvEXT),
SYM(ProgramUniform4iEXT),
SYM(ProgramUniform4ivEXT),
SYM(ProgramUniformMatrix2fvEXT),
SYM(ProgramUniformMatrix3fvEXT),
SYM(ProgramUniformMatrix4fvEXT),
SYM(UseProgramStagesEXT),
SYM(ValidateProgramPipelineEXT),
SYM(ProgramUniform1uiEXT),
SYM(ProgramUniform2uiEXT),
SYM(ProgramUniform3uiEXT),
SYM(ProgramUniform4uiEXT),
SYM(ProgramUniform1uivEXT),
SYM(ProgramUniform2uivEXT),
SYM(ProgramUniform3uivEXT),
SYM(ProgramUniform4uivEXT),
SYM(ProgramUniformMatrix2x3fvEXT),
SYM(ProgramUniformMatrix3x2fvEXT),
SYM(ProgramUniformMatrix2x4fvEXT),
SYM(ProgramUniformMatrix4x2fvEXT),
SYM(ProgramUniformMatrix3x4fvEXT),
SYM(ProgramUniformMatrix4x3fvEXT),
SYM(FramebufferPixelLocalStorageSizeEXT),
SYM(GetFramebufferPixelLocalStorageSizeEXT),
SYM(ClearPixelLocalStorageuiEXT),
SYM(TexPageCommitmentEXT),
SYM(PatchParameteriEXT),
SYM(TexParameterIivEXT),
SYM(TexParameterIuivEXT),
SYM(GetTexParameterIivEXT),
SYM(GetTexParameterIuivEXT),
SYM(SamplerParameterIivEXT),
SYM(SamplerParameterIuivEXT),
SYM(GetSamplerParameterIivEXT),
SYM(GetSamplerParameterIuivEXT),
SYM(TexBufferEXT),
SYM(TexBufferRangeEXT),
SYM(TexStorage1DEXT),
SYM(TexStorage2DEXT),
SYM(TexStorage3DEXT),
SYM(TextureStorage1DEXT),
SYM(TextureStorage2DEXT),
SYM(TextureStorage3DEXT),
SYM(TextureViewEXT),
SYM(FramebufferTextureMultiviewOVR),
SYM(FramebufferTextureMultisampleMultiviewOVR),
{ NULL, NULL },
};
RGLSYMGLBLENDBARRIERKHRPROC __rglgen_glBlendBarrierKHR;
RGLSYMGLDEBUGMESSAGECONTROLKHRPROC __rglgen_glDebugMessageControlKHR;
RGLSYMGLDEBUGMESSAGEINSERTKHRPROC __rglgen_glDebugMessageInsertKHR;
RGLSYMGLDEBUGMESSAGECALLBACKKHRPROC __rglgen_glDebugMessageCallbackKHR;
RGLSYMGLGETDEBUGMESSAGELOGKHRPROC __rglgen_glGetDebugMessageLogKHR;
RGLSYMGLPUSHDEBUGGROUPKHRPROC __rglgen_glPushDebugGroupKHR;
RGLSYMGLPOPDEBUGGROUPKHRPROC __rglgen_glPopDebugGroupKHR;
RGLSYMGLOBJECTLABELKHRPROC __rglgen_glObjectLabelKHR;
RGLSYMGLGETOBJECTLABELKHRPROC __rglgen_glGetObjectLabelKHR;
RGLSYMGLOBJECTPTRLABELKHRPROC __rglgen_glObjectPtrLabelKHR;
RGLSYMGLGETOBJECTPTRLABELKHRPROC __rglgen_glGetObjectPtrLabelKHR;
RGLSYMGLGETPOINTERVKHRPROC __rglgen_glGetPointervKHR;
RGLSYMGLGETGRAPHICSRESETSTATUSKHRPROC __rglgen_glGetGraphicsResetStatusKHR;
RGLSYMGLREADNPIXELSKHRPROC __rglgen_glReadnPixelsKHR;
RGLSYMGLGETNUNIFORMFVKHRPROC __rglgen_glGetnUniformfvKHR;
RGLSYMGLGETNUNIFORMIVKHRPROC __rglgen_glGetnUniformivKHR;
RGLSYMGLGETNUNIFORMUIVKHRPROC __rglgen_glGetnUniformuivKHR;
RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC __rglgen_glEGLImageTargetTexture2DOES;
RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC __rglgen_glEGLImageTargetRenderbufferStorageOES;
RGLSYMGLCOPYIMAGESUBDATAOESPROC __rglgen_glCopyImageSubDataOES;
RGLSYMGLENABLEIOESPROC __rglgen_glEnableiOES;
RGLSYMGLDISABLEIOESPROC __rglgen_glDisableiOES;
RGLSYMGLBLENDEQUATIONIOESPROC __rglgen_glBlendEquationiOES;
RGLSYMGLBLENDEQUATIONSEPARATEIOESPROC __rglgen_glBlendEquationSeparateiOES;
RGLSYMGLBLENDFUNCIOESPROC __rglgen_glBlendFunciOES;
RGLSYMGLBLENDFUNCSEPARATEIOESPROC __rglgen_glBlendFuncSeparateiOES;
RGLSYMGLCOLORMASKIOESPROC __rglgen_glColorMaskiOES;
RGLSYMGLISENABLEDIOESPROC __rglgen_glIsEnablediOES;
RGLSYMGLDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glDrawElementsBaseVertexOES;
RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXOESPROC __rglgen_glDrawRangeElementsBaseVertexOES;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC __rglgen_glDrawElementsInstancedBaseVertexOES;
RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glMultiDrawElementsBaseVertexOES;
RGLSYMGLFRAMEBUFFERTEXTUREOESPROC __rglgen_glFramebufferTextureOES;
RGLSYMGLGETPROGRAMBINARYOESPROC __rglgen_glGetProgramBinaryOES;
RGLSYMGLPROGRAMBINARYOESPROC __rglgen_glProgramBinaryOES;
RGLSYMGLMAPBUFFEROESPROC __rglgen_glMapBufferOES;
RGLSYMGLUNMAPBUFFEROESPROC __rglgen_glUnmapBufferOES;
RGLSYMGLGETBUFFERPOINTERVOESPROC __rglgen_glGetBufferPointervOES;
RGLSYMGLPRIMITIVEBOUNDINGBOXOESPROC __rglgen_glPrimitiveBoundingBoxOES;
RGLSYMGLMINSAMPLESHADINGOESPROC __rglgen_glMinSampleShadingOES;
RGLSYMGLPATCHPARAMETERIOESPROC __rglgen_glPatchParameteriOES;
RGLSYMGLTEXIMAGE3DOESPROC __rglgen_glTexImage3DOES;
RGLSYMGLTEXSUBIMAGE3DOESPROC __rglgen_glTexSubImage3DOES;
RGLSYMGLCOPYTEXSUBIMAGE3DOESPROC __rglgen_glCopyTexSubImage3DOES;
RGLSYMGLCOMPRESSEDTEXIMAGE3DOESPROC __rglgen_glCompressedTexImage3DOES;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DOESPROC __rglgen_glCompressedTexSubImage3DOES;
RGLSYMGLFRAMEBUFFERTEXTURE3DOESPROC __rglgen_glFramebufferTexture3DOES;
RGLSYMGLTEXPARAMETERIIVOESPROC __rglgen_glTexParameterIivOES;
RGLSYMGLTEXPARAMETERIUIVOESPROC __rglgen_glTexParameterIuivOES;
RGLSYMGLGETTEXPARAMETERIIVOESPROC __rglgen_glGetTexParameterIivOES;
RGLSYMGLGETTEXPARAMETERIUIVOESPROC __rglgen_glGetTexParameterIuivOES;
RGLSYMGLSAMPLERPARAMETERIIVOESPROC __rglgen_glSamplerParameterIivOES;
RGLSYMGLSAMPLERPARAMETERIUIVOESPROC __rglgen_glSamplerParameterIuivOES;
RGLSYMGLGETSAMPLERPARAMETERIIVOESPROC __rglgen_glGetSamplerParameterIivOES;
RGLSYMGLGETSAMPLERPARAMETERIUIVOESPROC __rglgen_glGetSamplerParameterIuivOES;
RGLSYMGLTEXBUFFEROESPROC __rglgen_glTexBufferOES;
RGLSYMGLTEXBUFFERRANGEOESPROC __rglgen_glTexBufferRangeOES;
RGLSYMGLTEXSTORAGE3DMULTISAMPLEOESPROC __rglgen_glTexStorage3DMultisampleOES;
RGLSYMGLTEXTUREVIEWOESPROC __rglgen_glTextureViewOES;
RGLSYMGLBINDVERTEXARRAYOESPROC __rglgen_glBindVertexArrayOES;
RGLSYMGLDELETEVERTEXARRAYSOESPROC __rglgen_glDeleteVertexArraysOES;
RGLSYMGLGENVERTEXARRAYSOESPROC __rglgen_glGenVertexArraysOES;
RGLSYMGLISVERTEXARRAYOESPROC __rglgen_glIsVertexArrayOES;
RGLSYMGLVIEWPORTARRAYVOESPROC __rglgen_glViewportArrayvOES;
RGLSYMGLVIEWPORTINDEXEDFOESPROC __rglgen_glViewportIndexedfOES;
RGLSYMGLVIEWPORTINDEXEDFVOESPROC __rglgen_glViewportIndexedfvOES;
RGLSYMGLSCISSORARRAYVOESPROC __rglgen_glScissorArrayvOES;
RGLSYMGLSCISSORINDEXEDOESPROC __rglgen_glScissorIndexedOES;
RGLSYMGLSCISSORINDEXEDVOESPROC __rglgen_glScissorIndexedvOES;
RGLSYMGLDEPTHRANGEARRAYFVOESPROC __rglgen_glDepthRangeArrayfvOES;
RGLSYMGLDEPTHRANGEINDEXEDFOESPROC __rglgen_glDepthRangeIndexedfOES;
RGLSYMGLGETFLOATI_VOESPROC __rglgen_glGetFloati_vOES;
RGLSYMGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawArraysInstancedBaseInstanceEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseInstanceEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
RGLSYMGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __rglgen_glBindFragDataLocationIndexedEXT;
RGLSYMGLBINDFRAGDATALOCATIONEXTPROC __rglgen_glBindFragDataLocationEXT;
RGLSYMGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __rglgen_glGetProgramResourceLocationIndexEXT;
RGLSYMGLGETFRAGDATAINDEXEXTPROC __rglgen_glGetFragDataIndexEXT;
RGLSYMGLBUFFERSTORAGEEXTPROC __rglgen_glBufferStorageEXT;
RGLSYMGLCLEARTEXIMAGEEXTPROC __rglgen_glClearTexImageEXT;
RGLSYMGLCLEARTEXSUBIMAGEEXTPROC __rglgen_glClearTexSubImageEXT;
RGLSYMGLCOPYIMAGESUBDATAEXTPROC __rglgen_glCopyImageSubDataEXT;
RGLSYMGLLABELOBJECTEXTPROC __rglgen_glLabelObjectEXT;
RGLSYMGLGETOBJECTLABELEXTPROC __rglgen_glGetObjectLabelEXT;
RGLSYMGLINSERTEVENTMARKEREXTPROC __rglgen_glInsertEventMarkerEXT;
RGLSYMGLPUSHGROUPMARKEREXTPROC __rglgen_glPushGroupMarkerEXT;
RGLSYMGLPOPGROUPMARKEREXTPROC __rglgen_glPopGroupMarkerEXT;
RGLSYMGLDISCARDFRAMEBUFFEREXTPROC __rglgen_glDiscardFramebufferEXT;
RGLSYMGLGENQUERIESEXTPROC __rglgen_glGenQueriesEXT;
RGLSYMGLDELETEQUERIESEXTPROC __rglgen_glDeleteQueriesEXT;
RGLSYMGLISQUERYEXTPROC __rglgen_glIsQueryEXT;
RGLSYMGLBEGINQUERYEXTPROC __rglgen_glBeginQueryEXT;
RGLSYMGLENDQUERYEXTPROC __rglgen_glEndQueryEXT;
RGLSYMGLQUERYCOUNTEREXTPROC __rglgen_glQueryCounterEXT;
RGLSYMGLGETQUERYIVEXTPROC __rglgen_glGetQueryivEXT;
RGLSYMGLGETQUERYOBJECTIVEXTPROC __rglgen_glGetQueryObjectivEXT;
RGLSYMGLGETQUERYOBJECTUIVEXTPROC __rglgen_glGetQueryObjectuivEXT;
RGLSYMGLDRAWBUFFERSEXTPROC __rglgen_glDrawBuffersEXT;
RGLSYMGLENABLEIEXTPROC __rglgen_glEnableiEXT;
RGLSYMGLDISABLEIEXTPROC __rglgen_glDisableiEXT;
RGLSYMGLBLENDEQUATIONIEXTPROC __rglgen_glBlendEquationiEXT;
RGLSYMGLBLENDEQUATIONSEPARATEIEXTPROC __rglgen_glBlendEquationSeparateiEXT;
RGLSYMGLBLENDFUNCIEXTPROC __rglgen_glBlendFunciEXT;
RGLSYMGLBLENDFUNCSEPARATEIEXTPROC __rglgen_glBlendFuncSeparateiEXT;
RGLSYMGLCOLORMASKIEXTPROC __rglgen_glColorMaskiEXT;
RGLSYMGLISENABLEDIEXTPROC __rglgen_glIsEnablediEXT;
RGLSYMGLDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawElementsBaseVertexEXT;
RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawRangeElementsBaseVertexEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __rglgen_glDrawElementsInstancedBaseVertexEXT;
RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glMultiDrawElementsBaseVertexEXT;
RGLSYMGLDRAWARRAYSINSTANCEDEXTPROC __rglgen_glDrawArraysInstancedEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDEXTPROC __rglgen_glDrawElementsInstancedEXT;
RGLSYMGLFRAMEBUFFERTEXTUREEXTPROC __rglgen_glFramebufferTextureEXT;
RGLSYMGLVERTEXATTRIBDIVISOREXTPROC __rglgen_glVertexAttribDivisorEXT;
RGLSYMGLMAPBUFFERRANGEEXTPROC __rglgen_glMapBufferRangeEXT;
RGLSYMGLFLUSHMAPPEDBUFFERRANGEEXTPROC __rglgen_glFlushMappedBufferRangeEXT;
RGLSYMGLMULTIDRAWARRAYSEXTPROC __rglgen_glMultiDrawArraysEXT;
RGLSYMGLMULTIDRAWELEMENTSEXTPROC __rglgen_glMultiDrawElementsEXT;
RGLSYMGLMULTIDRAWARRAYSINDIRECTEXTPROC __rglgen_glMultiDrawArraysIndirectEXT;
RGLSYMGLMULTIDRAWELEMENTSINDIRECTEXTPROC __rglgen_glMultiDrawElementsIndirectEXT;
RGLSYMGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __rglgen_glRenderbufferStorageMultisampleEXT;
RGLSYMGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __rglgen_glFramebufferTexture2DMultisampleEXT;
RGLSYMGLREADBUFFERINDEXEDEXTPROC __rglgen_glReadBufferIndexedEXT;
RGLSYMGLDRAWBUFFERSINDEXEDEXTPROC __rglgen_glDrawBuffersIndexedEXT;
RGLSYMGLGETINTEGERI_VEXTPROC __rglgen_glGetIntegeri_vEXT;
RGLSYMGLPOLYGONOFFSETCLAMPEXTPROC __rglgen_glPolygonOffsetClampEXT;
RGLSYMGLPRIMITIVEBOUNDINGBOXEXTPROC __rglgen_glPrimitiveBoundingBoxEXT;
RGLSYMGLRASTERSAMPLESEXTPROC __rglgen_glRasterSamplesEXT;
RGLSYMGLGETGRAPHICSRESETSTATUSEXTPROC __rglgen_glGetGraphicsResetStatusEXT;
RGLSYMGLREADNPIXELSEXTPROC __rglgen_glReadnPixelsEXT;
RGLSYMGLGETNUNIFORMFVEXTPROC __rglgen_glGetnUniformfvEXT;
RGLSYMGLGETNUNIFORMIVEXTPROC __rglgen_glGetnUniformivEXT;
RGLSYMGLACTIVESHADERPROGRAMEXTPROC __rglgen_glActiveShaderProgramEXT;
RGLSYMGLBINDPROGRAMPIPELINEEXTPROC __rglgen_glBindProgramPipelineEXT;
RGLSYMGLCREATESHADERPROGRAMVEXTPROC __rglgen_glCreateShaderProgramvEXT;
RGLSYMGLDELETEPROGRAMPIPELINESEXTPROC __rglgen_glDeleteProgramPipelinesEXT;
RGLSYMGLGENPROGRAMPIPELINESEXTPROC __rglgen_glGenProgramPipelinesEXT;
RGLSYMGLGETPROGRAMPIPELINEINFOLOGEXTPROC __rglgen_glGetProgramPipelineInfoLogEXT;
RGLSYMGLGETPROGRAMPIPELINEIVEXTPROC __rglgen_glGetProgramPipelineivEXT;
RGLSYMGLISPROGRAMPIPELINEEXTPROC __rglgen_glIsProgramPipelineEXT;
RGLSYMGLPROGRAMPARAMETERIEXTPROC __rglgen_glProgramParameteriEXT;
RGLSYMGLPROGRAMUNIFORM1FEXTPROC __rglgen_glProgramUniform1fEXT;
RGLSYMGLPROGRAMUNIFORM1FVEXTPROC __rglgen_glProgramUniform1fvEXT;
RGLSYMGLPROGRAMUNIFORM1IEXTPROC __rglgen_glProgramUniform1iEXT;
RGLSYMGLPROGRAMUNIFORM1IVEXTPROC __rglgen_glProgramUniform1ivEXT;
RGLSYMGLPROGRAMUNIFORM2FEXTPROC __rglgen_glProgramUniform2fEXT;
RGLSYMGLPROGRAMUNIFORM2FVEXTPROC __rglgen_glProgramUniform2fvEXT;
RGLSYMGLPROGRAMUNIFORM2IEXTPROC __rglgen_glProgramUniform2iEXT;
RGLSYMGLPROGRAMUNIFORM2IVEXTPROC __rglgen_glProgramUniform2ivEXT;
RGLSYMGLPROGRAMUNIFORM3FEXTPROC __rglgen_glProgramUniform3fEXT;
RGLSYMGLPROGRAMUNIFORM3FVEXTPROC __rglgen_glProgramUniform3fvEXT;
RGLSYMGLPROGRAMUNIFORM3IEXTPROC __rglgen_glProgramUniform3iEXT;
RGLSYMGLPROGRAMUNIFORM3IVEXTPROC __rglgen_glProgramUniform3ivEXT;
RGLSYMGLPROGRAMUNIFORM4FEXTPROC __rglgen_glProgramUniform4fEXT;
RGLSYMGLPROGRAMUNIFORM4FVEXTPROC __rglgen_glProgramUniform4fvEXT;
RGLSYMGLPROGRAMUNIFORM4IEXTPROC __rglgen_glProgramUniform4iEXT;
RGLSYMGLPROGRAMUNIFORM4IVEXTPROC __rglgen_glProgramUniform4ivEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX2FVEXTPROC __rglgen_glProgramUniformMatrix2fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX3FVEXTPROC __rglgen_glProgramUniformMatrix3fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX4FVEXTPROC __rglgen_glProgramUniformMatrix4fvEXT;
RGLSYMGLUSEPROGRAMSTAGESEXTPROC __rglgen_glUseProgramStagesEXT;
RGLSYMGLVALIDATEPROGRAMPIPELINEEXTPROC __rglgen_glValidateProgramPipelineEXT;
RGLSYMGLPROGRAMUNIFORM1UIEXTPROC __rglgen_glProgramUniform1uiEXT;
RGLSYMGLPROGRAMUNIFORM2UIEXTPROC __rglgen_glProgramUniform2uiEXT;
RGLSYMGLPROGRAMUNIFORM3UIEXTPROC __rglgen_glProgramUniform3uiEXT;
RGLSYMGLPROGRAMUNIFORM4UIEXTPROC __rglgen_glProgramUniform4uiEXT;
RGLSYMGLPROGRAMUNIFORM1UIVEXTPROC __rglgen_glProgramUniform1uivEXT;
RGLSYMGLPROGRAMUNIFORM2UIVEXTPROC __rglgen_glProgramUniform2uivEXT;
RGLSYMGLPROGRAMUNIFORM3UIVEXTPROC __rglgen_glProgramUniform3uivEXT;
RGLSYMGLPROGRAMUNIFORM4UIVEXTPROC __rglgen_glProgramUniform4uivEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __rglgen_glProgramUniformMatrix2x3fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __rglgen_glProgramUniformMatrix3x2fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __rglgen_glProgramUniformMatrix2x4fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __rglgen_glProgramUniformMatrix4x2fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __rglgen_glProgramUniformMatrix3x4fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __rglgen_glProgramUniformMatrix4x3fvEXT;
RGLSYMGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glFramebufferPixelLocalStorageSizeEXT;
RGLSYMGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glGetFramebufferPixelLocalStorageSizeEXT;
RGLSYMGLCLEARPIXELLOCALSTORAGEUIEXTPROC __rglgen_glClearPixelLocalStorageuiEXT;
RGLSYMGLTEXPAGECOMMITMENTEXTPROC __rglgen_glTexPageCommitmentEXT;
RGLSYMGLPATCHPARAMETERIEXTPROC __rglgen_glPatchParameteriEXT;
RGLSYMGLTEXPARAMETERIIVEXTPROC __rglgen_glTexParameterIivEXT;
RGLSYMGLTEXPARAMETERIUIVEXTPROC __rglgen_glTexParameterIuivEXT;
RGLSYMGLGETTEXPARAMETERIIVEXTPROC __rglgen_glGetTexParameterIivEXT;
RGLSYMGLGETTEXPARAMETERIUIVEXTPROC __rglgen_glGetTexParameterIuivEXT;
RGLSYMGLSAMPLERPARAMETERIIVEXTPROC __rglgen_glSamplerParameterIivEXT;
RGLSYMGLSAMPLERPARAMETERIUIVEXTPROC __rglgen_glSamplerParameterIuivEXT;
RGLSYMGLGETSAMPLERPARAMETERIIVEXTPROC __rglgen_glGetSamplerParameterIivEXT;
RGLSYMGLGETSAMPLERPARAMETERIUIVEXTPROC __rglgen_glGetSamplerParameterIuivEXT;
RGLSYMGLTEXBUFFEREXTPROC __rglgen_glTexBufferEXT;
RGLSYMGLTEXBUFFERRANGEEXTPROC __rglgen_glTexBufferRangeEXT;
RGLSYMGLTEXSTORAGE1DEXTPROC __rglgen_glTexStorage1DEXT;
RGLSYMGLTEXSTORAGE2DEXTPROC __rglgen_glTexStorage2DEXT;
RGLSYMGLTEXSTORAGE3DEXTPROC __rglgen_glTexStorage3DEXT;
RGLSYMGLTEXTURESTORAGE1DEXTPROC __rglgen_glTextureStorage1DEXT;
RGLSYMGLTEXTURESTORAGE2DEXTPROC __rglgen_glTextureStorage2DEXT;
RGLSYMGLTEXTURESTORAGE3DEXTPROC __rglgen_glTextureStorage3DEXT;
RGLSYMGLTEXTUREVIEWEXTPROC __rglgen_glTextureViewEXT;
RGLSYMGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultiviewOVR;
RGLSYMGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultisampleMultiviewOVR;

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@ -0,0 +1,413 @@
#include "glsym/glsym.h"
#include <stddef.h>
#define SYM(x) { "gl" #x, &(gl##x) }
const struct rglgen_sym_map rglgen_symbol_map[] = {
SYM(BlendBarrierKHR),
SYM(DebugMessageControlKHR),
SYM(DebugMessageInsertKHR),
SYM(DebugMessageCallbackKHR),
SYM(GetDebugMessageLogKHR),
SYM(PushDebugGroupKHR),
SYM(PopDebugGroupKHR),
SYM(ObjectLabelKHR),
SYM(GetObjectLabelKHR),
SYM(ObjectPtrLabelKHR),
SYM(GetObjectPtrLabelKHR),
SYM(GetPointervKHR),
SYM(GetGraphicsResetStatusKHR),
SYM(ReadnPixelsKHR),
SYM(GetnUniformfvKHR),
SYM(GetnUniformivKHR),
SYM(GetnUniformuivKHR),
SYM(EGLImageTargetTexture2DOES),
SYM(EGLImageTargetRenderbufferStorageOES),
SYM(CopyImageSubDataOES),
SYM(EnableiOES),
SYM(DisableiOES),
SYM(BlendEquationiOES),
SYM(BlendEquationSeparateiOES),
SYM(BlendFunciOES),
SYM(BlendFuncSeparateiOES),
SYM(ColorMaskiOES),
SYM(IsEnablediOES),
SYM(DrawElementsBaseVertexOES),
SYM(DrawRangeElementsBaseVertexOES),
SYM(DrawElementsInstancedBaseVertexOES),
SYM(MultiDrawElementsBaseVertexOES),
SYM(FramebufferTextureOES),
SYM(GetProgramBinaryOES),
SYM(ProgramBinaryOES),
SYM(MapBufferOES),
SYM(UnmapBufferOES),
SYM(GetBufferPointervOES),
SYM(PrimitiveBoundingBoxOES),
SYM(MinSampleShadingOES),
SYM(PatchParameteriOES),
SYM(TexImage3DOES),
SYM(TexSubImage3DOES),
SYM(CopyTexSubImage3DOES),
SYM(CompressedTexImage3DOES),
SYM(CompressedTexSubImage3DOES),
SYM(FramebufferTexture3DOES),
SYM(TexParameterIivOES),
SYM(TexParameterIuivOES),
SYM(GetTexParameterIivOES),
SYM(GetTexParameterIuivOES),
SYM(SamplerParameterIivOES),
SYM(SamplerParameterIuivOES),
SYM(GetSamplerParameterIivOES),
SYM(GetSamplerParameterIuivOES),
SYM(TexBufferOES),
SYM(TexBufferRangeOES),
SYM(TexStorage3DMultisampleOES),
SYM(TextureViewOES),
SYM(BindVertexArrayOES),
SYM(DeleteVertexArraysOES),
SYM(GenVertexArraysOES),
SYM(IsVertexArrayOES),
SYM(ViewportArrayvOES),
SYM(ViewportIndexedfOES),
SYM(ViewportIndexedfvOES),
SYM(ScissorArrayvOES),
SYM(ScissorIndexedOES),
SYM(ScissorIndexedvOES),
SYM(DepthRangeArrayfvOES),
SYM(DepthRangeIndexedfOES),
SYM(GetFloati_vOES),
SYM(DrawArraysInstancedBaseInstanceEXT),
SYM(DrawElementsInstancedBaseInstanceEXT),
SYM(DrawElementsInstancedBaseVertexBaseInstanceEXT),
SYM(BindFragDataLocationIndexedEXT),
SYM(BindFragDataLocationEXT),
SYM(GetProgramResourceLocationIndexEXT),
SYM(GetFragDataIndexEXT),
SYM(BufferStorageEXT),
SYM(ClearTexImageEXT),
SYM(ClearTexSubImageEXT),
SYM(CopyImageSubDataEXT),
SYM(LabelObjectEXT),
SYM(GetObjectLabelEXT),
SYM(InsertEventMarkerEXT),
SYM(PushGroupMarkerEXT),
SYM(PopGroupMarkerEXT),
SYM(DiscardFramebufferEXT),
SYM(GenQueriesEXT),
SYM(DeleteQueriesEXT),
SYM(IsQueryEXT),
SYM(BeginQueryEXT),
SYM(EndQueryEXT),
SYM(QueryCounterEXT),
SYM(GetQueryivEXT),
SYM(GetQueryObjectivEXT),
SYM(GetQueryObjectuivEXT),
SYM(GetQueryObjecti64vEXT),
SYM(GetQueryObjectui64vEXT),
SYM(DrawBuffersEXT),
SYM(EnableiEXT),
SYM(DisableiEXT),
SYM(BlendEquationiEXT),
SYM(BlendEquationSeparateiEXT),
SYM(BlendFunciEXT),
SYM(BlendFuncSeparateiEXT),
SYM(ColorMaskiEXT),
SYM(IsEnablediEXT),
SYM(DrawElementsBaseVertexEXT),
SYM(DrawRangeElementsBaseVertexEXT),
SYM(DrawElementsInstancedBaseVertexEXT),
SYM(MultiDrawElementsBaseVertexEXT),
SYM(DrawArraysInstancedEXT),
SYM(DrawElementsInstancedEXT),
SYM(FramebufferTextureEXT),
SYM(VertexAttribDivisorEXT),
SYM(MapBufferRangeEXT),
SYM(FlushMappedBufferRangeEXT),
SYM(MultiDrawArraysEXT),
SYM(MultiDrawElementsEXT),
SYM(MultiDrawArraysIndirectEXT),
SYM(MultiDrawElementsIndirectEXT),
SYM(RenderbufferStorageMultisampleEXT),
SYM(FramebufferTexture2DMultisampleEXT),
SYM(ReadBufferIndexedEXT),
SYM(DrawBuffersIndexedEXT),
SYM(GetIntegeri_vEXT),
SYM(PolygonOffsetClampEXT),
SYM(PrimitiveBoundingBoxEXT),
SYM(RasterSamplesEXT),
SYM(GetGraphicsResetStatusEXT),
SYM(ReadnPixelsEXT),
SYM(GetnUniformfvEXT),
SYM(GetnUniformivEXT),
SYM(ActiveShaderProgramEXT),
SYM(BindProgramPipelineEXT),
SYM(CreateShaderProgramvEXT),
SYM(DeleteProgramPipelinesEXT),
SYM(GenProgramPipelinesEXT),
SYM(GetProgramPipelineInfoLogEXT),
SYM(GetProgramPipelineivEXT),
SYM(IsProgramPipelineEXT),
SYM(ProgramParameteriEXT),
SYM(ProgramUniform1fEXT),
SYM(ProgramUniform1fvEXT),
SYM(ProgramUniform1iEXT),
SYM(ProgramUniform1ivEXT),
SYM(ProgramUniform2fEXT),
SYM(ProgramUniform2fvEXT),
SYM(ProgramUniform2iEXT),
SYM(ProgramUniform2ivEXT),
SYM(ProgramUniform3fEXT),
SYM(ProgramUniform3fvEXT),
SYM(ProgramUniform3iEXT),
SYM(ProgramUniform3ivEXT),
SYM(ProgramUniform4fEXT),
SYM(ProgramUniform4fvEXT),
SYM(ProgramUniform4iEXT),
SYM(ProgramUniform4ivEXT),
SYM(ProgramUniformMatrix2fvEXT),
SYM(ProgramUniformMatrix3fvEXT),
SYM(ProgramUniformMatrix4fvEXT),
SYM(UseProgramStagesEXT),
SYM(ValidateProgramPipelineEXT),
SYM(ProgramUniform1uiEXT),
SYM(ProgramUniform2uiEXT),
SYM(ProgramUniform3uiEXT),
SYM(ProgramUniform4uiEXT),
SYM(ProgramUniform1uivEXT),
SYM(ProgramUniform2uivEXT),
SYM(ProgramUniform3uivEXT),
SYM(ProgramUniform4uivEXT),
SYM(ProgramUniformMatrix2x3fvEXT),
SYM(ProgramUniformMatrix3x2fvEXT),
SYM(ProgramUniformMatrix2x4fvEXT),
SYM(ProgramUniformMatrix4x2fvEXT),
SYM(ProgramUniformMatrix3x4fvEXT),
SYM(ProgramUniformMatrix4x3fvEXT),
SYM(FramebufferPixelLocalStorageSizeEXT),
SYM(GetFramebufferPixelLocalStorageSizeEXT),
SYM(ClearPixelLocalStorageuiEXT),
SYM(TexPageCommitmentEXT),
SYM(PatchParameteriEXT),
SYM(TexParameterIivEXT),
SYM(TexParameterIuivEXT),
SYM(GetTexParameterIivEXT),
SYM(GetTexParameterIuivEXT),
SYM(SamplerParameterIivEXT),
SYM(SamplerParameterIuivEXT),
SYM(GetSamplerParameterIivEXT),
SYM(GetSamplerParameterIuivEXT),
SYM(TexBufferEXT),
SYM(TexBufferRangeEXT),
SYM(TexStorage1DEXT),
SYM(TexStorage2DEXT),
SYM(TexStorage3DEXT),
SYM(TextureStorage1DEXT),
SYM(TextureStorage2DEXT),
SYM(TextureStorage3DEXT),
SYM(TextureViewEXT),
SYM(FramebufferTextureMultiviewOVR),
SYM(FramebufferTextureMultisampleMultiviewOVR),
{ NULL, NULL },
};
RGLSYMGLBLENDBARRIERKHRPROC __rglgen_glBlendBarrierKHR;
RGLSYMGLDEBUGMESSAGECONTROLKHRPROC __rglgen_glDebugMessageControlKHR;
RGLSYMGLDEBUGMESSAGEINSERTKHRPROC __rglgen_glDebugMessageInsertKHR;
RGLSYMGLDEBUGMESSAGECALLBACKKHRPROC __rglgen_glDebugMessageCallbackKHR;
RGLSYMGLGETDEBUGMESSAGELOGKHRPROC __rglgen_glGetDebugMessageLogKHR;
RGLSYMGLPUSHDEBUGGROUPKHRPROC __rglgen_glPushDebugGroupKHR;
RGLSYMGLPOPDEBUGGROUPKHRPROC __rglgen_glPopDebugGroupKHR;
RGLSYMGLOBJECTLABELKHRPROC __rglgen_glObjectLabelKHR;
RGLSYMGLGETOBJECTLABELKHRPROC __rglgen_glGetObjectLabelKHR;
RGLSYMGLOBJECTPTRLABELKHRPROC __rglgen_glObjectPtrLabelKHR;
RGLSYMGLGETOBJECTPTRLABELKHRPROC __rglgen_glGetObjectPtrLabelKHR;
RGLSYMGLGETPOINTERVKHRPROC __rglgen_glGetPointervKHR;
RGLSYMGLGETGRAPHICSRESETSTATUSKHRPROC __rglgen_glGetGraphicsResetStatusKHR;
RGLSYMGLREADNPIXELSKHRPROC __rglgen_glReadnPixelsKHR;
RGLSYMGLGETNUNIFORMFVKHRPROC __rglgen_glGetnUniformfvKHR;
RGLSYMGLGETNUNIFORMIVKHRPROC __rglgen_glGetnUniformivKHR;
RGLSYMGLGETNUNIFORMUIVKHRPROC __rglgen_glGetnUniformuivKHR;
RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC __rglgen_glEGLImageTargetTexture2DOES;
RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC __rglgen_glEGLImageTargetRenderbufferStorageOES;
RGLSYMGLCOPYIMAGESUBDATAOESPROC __rglgen_glCopyImageSubDataOES;
RGLSYMGLENABLEIOESPROC __rglgen_glEnableiOES;
RGLSYMGLDISABLEIOESPROC __rglgen_glDisableiOES;
RGLSYMGLBLENDEQUATIONIOESPROC __rglgen_glBlendEquationiOES;
RGLSYMGLBLENDEQUATIONSEPARATEIOESPROC __rglgen_glBlendEquationSeparateiOES;
RGLSYMGLBLENDFUNCIOESPROC __rglgen_glBlendFunciOES;
RGLSYMGLBLENDFUNCSEPARATEIOESPROC __rglgen_glBlendFuncSeparateiOES;
RGLSYMGLCOLORMASKIOESPROC __rglgen_glColorMaskiOES;
RGLSYMGLISENABLEDIOESPROC __rglgen_glIsEnablediOES;
RGLSYMGLDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glDrawElementsBaseVertexOES;
RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXOESPROC __rglgen_glDrawRangeElementsBaseVertexOES;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC __rglgen_glDrawElementsInstancedBaseVertexOES;
RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glMultiDrawElementsBaseVertexOES;
RGLSYMGLFRAMEBUFFERTEXTUREOESPROC __rglgen_glFramebufferTextureOES;
RGLSYMGLGETPROGRAMBINARYOESPROC __rglgen_glGetProgramBinaryOES;
RGLSYMGLPROGRAMBINARYOESPROC __rglgen_glProgramBinaryOES;
RGLSYMGLMAPBUFFEROESPROC __rglgen_glMapBufferOES;
RGLSYMGLUNMAPBUFFEROESPROC __rglgen_glUnmapBufferOES;
RGLSYMGLGETBUFFERPOINTERVOESPROC __rglgen_glGetBufferPointervOES;
RGLSYMGLPRIMITIVEBOUNDINGBOXOESPROC __rglgen_glPrimitiveBoundingBoxOES;
RGLSYMGLMINSAMPLESHADINGOESPROC __rglgen_glMinSampleShadingOES;
RGLSYMGLPATCHPARAMETERIOESPROC __rglgen_glPatchParameteriOES;
RGLSYMGLTEXIMAGE3DOESPROC __rglgen_glTexImage3DOES;
RGLSYMGLTEXSUBIMAGE3DOESPROC __rglgen_glTexSubImage3DOES;
RGLSYMGLCOPYTEXSUBIMAGE3DOESPROC __rglgen_glCopyTexSubImage3DOES;
RGLSYMGLCOMPRESSEDTEXIMAGE3DOESPROC __rglgen_glCompressedTexImage3DOES;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DOESPROC __rglgen_glCompressedTexSubImage3DOES;
RGLSYMGLFRAMEBUFFERTEXTURE3DOESPROC __rglgen_glFramebufferTexture3DOES;
RGLSYMGLTEXPARAMETERIIVOESPROC __rglgen_glTexParameterIivOES;
RGLSYMGLTEXPARAMETERIUIVOESPROC __rglgen_glTexParameterIuivOES;
RGLSYMGLGETTEXPARAMETERIIVOESPROC __rglgen_glGetTexParameterIivOES;
RGLSYMGLGETTEXPARAMETERIUIVOESPROC __rglgen_glGetTexParameterIuivOES;
RGLSYMGLSAMPLERPARAMETERIIVOESPROC __rglgen_glSamplerParameterIivOES;
RGLSYMGLSAMPLERPARAMETERIUIVOESPROC __rglgen_glSamplerParameterIuivOES;
RGLSYMGLGETSAMPLERPARAMETERIIVOESPROC __rglgen_glGetSamplerParameterIivOES;
RGLSYMGLGETSAMPLERPARAMETERIUIVOESPROC __rglgen_glGetSamplerParameterIuivOES;
RGLSYMGLTEXBUFFEROESPROC __rglgen_glTexBufferOES;
RGLSYMGLTEXBUFFERRANGEOESPROC __rglgen_glTexBufferRangeOES;
RGLSYMGLTEXSTORAGE3DMULTISAMPLEOESPROC __rglgen_glTexStorage3DMultisampleOES;
RGLSYMGLTEXTUREVIEWOESPROC __rglgen_glTextureViewOES;
RGLSYMGLBINDVERTEXARRAYOESPROC __rglgen_glBindVertexArrayOES;
RGLSYMGLDELETEVERTEXARRAYSOESPROC __rglgen_glDeleteVertexArraysOES;
RGLSYMGLGENVERTEXARRAYSOESPROC __rglgen_glGenVertexArraysOES;
RGLSYMGLISVERTEXARRAYOESPROC __rglgen_glIsVertexArrayOES;
RGLSYMGLVIEWPORTARRAYVOESPROC __rglgen_glViewportArrayvOES;
RGLSYMGLVIEWPORTINDEXEDFOESPROC __rglgen_glViewportIndexedfOES;
RGLSYMGLVIEWPORTINDEXEDFVOESPROC __rglgen_glViewportIndexedfvOES;
RGLSYMGLSCISSORARRAYVOESPROC __rglgen_glScissorArrayvOES;
RGLSYMGLSCISSORINDEXEDOESPROC __rglgen_glScissorIndexedOES;
RGLSYMGLSCISSORINDEXEDVOESPROC __rglgen_glScissorIndexedvOES;
RGLSYMGLDEPTHRANGEARRAYFVOESPROC __rglgen_glDepthRangeArrayfvOES;
RGLSYMGLDEPTHRANGEINDEXEDFOESPROC __rglgen_glDepthRangeIndexedfOES;
RGLSYMGLGETFLOATI_VOESPROC __rglgen_glGetFloati_vOES;
RGLSYMGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawArraysInstancedBaseInstanceEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseInstanceEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
RGLSYMGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __rglgen_glBindFragDataLocationIndexedEXT;
RGLSYMGLBINDFRAGDATALOCATIONEXTPROC __rglgen_glBindFragDataLocationEXT;
RGLSYMGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __rglgen_glGetProgramResourceLocationIndexEXT;
RGLSYMGLGETFRAGDATAINDEXEXTPROC __rglgen_glGetFragDataIndexEXT;
RGLSYMGLBUFFERSTORAGEEXTPROC __rglgen_glBufferStorageEXT;
RGLSYMGLCLEARTEXIMAGEEXTPROC __rglgen_glClearTexImageEXT;
RGLSYMGLCLEARTEXSUBIMAGEEXTPROC __rglgen_glClearTexSubImageEXT;
RGLSYMGLCOPYIMAGESUBDATAEXTPROC __rglgen_glCopyImageSubDataEXT;
RGLSYMGLLABELOBJECTEXTPROC __rglgen_glLabelObjectEXT;
RGLSYMGLGETOBJECTLABELEXTPROC __rglgen_glGetObjectLabelEXT;
RGLSYMGLINSERTEVENTMARKEREXTPROC __rglgen_glInsertEventMarkerEXT;
RGLSYMGLPUSHGROUPMARKEREXTPROC __rglgen_glPushGroupMarkerEXT;
RGLSYMGLPOPGROUPMARKEREXTPROC __rglgen_glPopGroupMarkerEXT;
RGLSYMGLDISCARDFRAMEBUFFEREXTPROC __rglgen_glDiscardFramebufferEXT;
RGLSYMGLGENQUERIESEXTPROC __rglgen_glGenQueriesEXT;
RGLSYMGLDELETEQUERIESEXTPROC __rglgen_glDeleteQueriesEXT;
RGLSYMGLISQUERYEXTPROC __rglgen_glIsQueryEXT;
RGLSYMGLBEGINQUERYEXTPROC __rglgen_glBeginQueryEXT;
RGLSYMGLENDQUERYEXTPROC __rglgen_glEndQueryEXT;
RGLSYMGLQUERYCOUNTEREXTPROC __rglgen_glQueryCounterEXT;
RGLSYMGLGETQUERYIVEXTPROC __rglgen_glGetQueryivEXT;
RGLSYMGLGETQUERYOBJECTIVEXTPROC __rglgen_glGetQueryObjectivEXT;
RGLSYMGLGETQUERYOBJECTUIVEXTPROC __rglgen_glGetQueryObjectuivEXT;
RGLSYMGLGETQUERYOBJECTI64VEXTPROC __rglgen_glGetQueryObjecti64vEXT;
RGLSYMGLGETQUERYOBJECTUI64VEXTPROC __rglgen_glGetQueryObjectui64vEXT;
RGLSYMGLDRAWBUFFERSEXTPROC __rglgen_glDrawBuffersEXT;
RGLSYMGLENABLEIEXTPROC __rglgen_glEnableiEXT;
RGLSYMGLDISABLEIEXTPROC __rglgen_glDisableiEXT;
RGLSYMGLBLENDEQUATIONIEXTPROC __rglgen_glBlendEquationiEXT;
RGLSYMGLBLENDEQUATIONSEPARATEIEXTPROC __rglgen_glBlendEquationSeparateiEXT;
RGLSYMGLBLENDFUNCIEXTPROC __rglgen_glBlendFunciEXT;
RGLSYMGLBLENDFUNCSEPARATEIEXTPROC __rglgen_glBlendFuncSeparateiEXT;
RGLSYMGLCOLORMASKIEXTPROC __rglgen_glColorMaskiEXT;
RGLSYMGLISENABLEDIEXTPROC __rglgen_glIsEnablediEXT;
RGLSYMGLDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawElementsBaseVertexEXT;
RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawRangeElementsBaseVertexEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __rglgen_glDrawElementsInstancedBaseVertexEXT;
RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glMultiDrawElementsBaseVertexEXT;
RGLSYMGLDRAWARRAYSINSTANCEDEXTPROC __rglgen_glDrawArraysInstancedEXT;
RGLSYMGLDRAWELEMENTSINSTANCEDEXTPROC __rglgen_glDrawElementsInstancedEXT;
RGLSYMGLFRAMEBUFFERTEXTUREEXTPROC __rglgen_glFramebufferTextureEXT;
RGLSYMGLVERTEXATTRIBDIVISOREXTPROC __rglgen_glVertexAttribDivisorEXT;
RGLSYMGLMAPBUFFERRANGEEXTPROC __rglgen_glMapBufferRangeEXT;
RGLSYMGLFLUSHMAPPEDBUFFERRANGEEXTPROC __rglgen_glFlushMappedBufferRangeEXT;
RGLSYMGLMULTIDRAWARRAYSEXTPROC __rglgen_glMultiDrawArraysEXT;
RGLSYMGLMULTIDRAWELEMENTSEXTPROC __rglgen_glMultiDrawElementsEXT;
RGLSYMGLMULTIDRAWARRAYSINDIRECTEXTPROC __rglgen_glMultiDrawArraysIndirectEXT;
RGLSYMGLMULTIDRAWELEMENTSINDIRECTEXTPROC __rglgen_glMultiDrawElementsIndirectEXT;
RGLSYMGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __rglgen_glRenderbufferStorageMultisampleEXT;
RGLSYMGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __rglgen_glFramebufferTexture2DMultisampleEXT;
RGLSYMGLREADBUFFERINDEXEDEXTPROC __rglgen_glReadBufferIndexedEXT;
RGLSYMGLDRAWBUFFERSINDEXEDEXTPROC __rglgen_glDrawBuffersIndexedEXT;
RGLSYMGLGETINTEGERI_VEXTPROC __rglgen_glGetIntegeri_vEXT;
RGLSYMGLPOLYGONOFFSETCLAMPEXTPROC __rglgen_glPolygonOffsetClampEXT;
RGLSYMGLPRIMITIVEBOUNDINGBOXEXTPROC __rglgen_glPrimitiveBoundingBoxEXT;
RGLSYMGLRASTERSAMPLESEXTPROC __rglgen_glRasterSamplesEXT;
RGLSYMGLGETGRAPHICSRESETSTATUSEXTPROC __rglgen_glGetGraphicsResetStatusEXT;
RGLSYMGLREADNPIXELSEXTPROC __rglgen_glReadnPixelsEXT;
RGLSYMGLGETNUNIFORMFVEXTPROC __rglgen_glGetnUniformfvEXT;
RGLSYMGLGETNUNIFORMIVEXTPROC __rglgen_glGetnUniformivEXT;
RGLSYMGLACTIVESHADERPROGRAMEXTPROC __rglgen_glActiveShaderProgramEXT;
RGLSYMGLBINDPROGRAMPIPELINEEXTPROC __rglgen_glBindProgramPipelineEXT;
RGLSYMGLCREATESHADERPROGRAMVEXTPROC __rglgen_glCreateShaderProgramvEXT;
RGLSYMGLDELETEPROGRAMPIPELINESEXTPROC __rglgen_glDeleteProgramPipelinesEXT;
RGLSYMGLGENPROGRAMPIPELINESEXTPROC __rglgen_glGenProgramPipelinesEXT;
RGLSYMGLGETPROGRAMPIPELINEINFOLOGEXTPROC __rglgen_glGetProgramPipelineInfoLogEXT;
RGLSYMGLGETPROGRAMPIPELINEIVEXTPROC __rglgen_glGetProgramPipelineivEXT;
RGLSYMGLISPROGRAMPIPELINEEXTPROC __rglgen_glIsProgramPipelineEXT;
RGLSYMGLPROGRAMPARAMETERIEXTPROC __rglgen_glProgramParameteriEXT;
RGLSYMGLPROGRAMUNIFORM1FEXTPROC __rglgen_glProgramUniform1fEXT;
RGLSYMGLPROGRAMUNIFORM1FVEXTPROC __rglgen_glProgramUniform1fvEXT;
RGLSYMGLPROGRAMUNIFORM1IEXTPROC __rglgen_glProgramUniform1iEXT;
RGLSYMGLPROGRAMUNIFORM1IVEXTPROC __rglgen_glProgramUniform1ivEXT;
RGLSYMGLPROGRAMUNIFORM2FEXTPROC __rglgen_glProgramUniform2fEXT;
RGLSYMGLPROGRAMUNIFORM2FVEXTPROC __rglgen_glProgramUniform2fvEXT;
RGLSYMGLPROGRAMUNIFORM2IEXTPROC __rglgen_glProgramUniform2iEXT;
RGLSYMGLPROGRAMUNIFORM2IVEXTPROC __rglgen_glProgramUniform2ivEXT;
RGLSYMGLPROGRAMUNIFORM3FEXTPROC __rglgen_glProgramUniform3fEXT;
RGLSYMGLPROGRAMUNIFORM3FVEXTPROC __rglgen_glProgramUniform3fvEXT;
RGLSYMGLPROGRAMUNIFORM3IEXTPROC __rglgen_glProgramUniform3iEXT;
RGLSYMGLPROGRAMUNIFORM3IVEXTPROC __rglgen_glProgramUniform3ivEXT;
RGLSYMGLPROGRAMUNIFORM4FEXTPROC __rglgen_glProgramUniform4fEXT;
RGLSYMGLPROGRAMUNIFORM4FVEXTPROC __rglgen_glProgramUniform4fvEXT;
RGLSYMGLPROGRAMUNIFORM4IEXTPROC __rglgen_glProgramUniform4iEXT;
RGLSYMGLPROGRAMUNIFORM4IVEXTPROC __rglgen_glProgramUniform4ivEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX2FVEXTPROC __rglgen_glProgramUniformMatrix2fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX3FVEXTPROC __rglgen_glProgramUniformMatrix3fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX4FVEXTPROC __rglgen_glProgramUniformMatrix4fvEXT;
RGLSYMGLUSEPROGRAMSTAGESEXTPROC __rglgen_glUseProgramStagesEXT;
RGLSYMGLVALIDATEPROGRAMPIPELINEEXTPROC __rglgen_glValidateProgramPipelineEXT;
RGLSYMGLPROGRAMUNIFORM1UIEXTPROC __rglgen_glProgramUniform1uiEXT;
RGLSYMGLPROGRAMUNIFORM2UIEXTPROC __rglgen_glProgramUniform2uiEXT;
RGLSYMGLPROGRAMUNIFORM3UIEXTPROC __rglgen_glProgramUniform3uiEXT;
RGLSYMGLPROGRAMUNIFORM4UIEXTPROC __rglgen_glProgramUniform4uiEXT;
RGLSYMGLPROGRAMUNIFORM1UIVEXTPROC __rglgen_glProgramUniform1uivEXT;
RGLSYMGLPROGRAMUNIFORM2UIVEXTPROC __rglgen_glProgramUniform2uivEXT;
RGLSYMGLPROGRAMUNIFORM3UIVEXTPROC __rglgen_glProgramUniform3uivEXT;
RGLSYMGLPROGRAMUNIFORM4UIVEXTPROC __rglgen_glProgramUniform4uivEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __rglgen_glProgramUniformMatrix2x3fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __rglgen_glProgramUniformMatrix3x2fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __rglgen_glProgramUniformMatrix2x4fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __rglgen_glProgramUniformMatrix4x2fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __rglgen_glProgramUniformMatrix3x4fvEXT;
RGLSYMGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __rglgen_glProgramUniformMatrix4x3fvEXT;
RGLSYMGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glFramebufferPixelLocalStorageSizeEXT;
RGLSYMGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glGetFramebufferPixelLocalStorageSizeEXT;
RGLSYMGLCLEARPIXELLOCALSTORAGEUIEXTPROC __rglgen_glClearPixelLocalStorageuiEXT;
RGLSYMGLTEXPAGECOMMITMENTEXTPROC __rglgen_glTexPageCommitmentEXT;
RGLSYMGLPATCHPARAMETERIEXTPROC __rglgen_glPatchParameteriEXT;
RGLSYMGLTEXPARAMETERIIVEXTPROC __rglgen_glTexParameterIivEXT;
RGLSYMGLTEXPARAMETERIUIVEXTPROC __rglgen_glTexParameterIuivEXT;
RGLSYMGLGETTEXPARAMETERIIVEXTPROC __rglgen_glGetTexParameterIivEXT;
RGLSYMGLGETTEXPARAMETERIUIVEXTPROC __rglgen_glGetTexParameterIuivEXT;
RGLSYMGLSAMPLERPARAMETERIIVEXTPROC __rglgen_glSamplerParameterIivEXT;
RGLSYMGLSAMPLERPARAMETERIUIVEXTPROC __rglgen_glSamplerParameterIuivEXT;
RGLSYMGLGETSAMPLERPARAMETERIIVEXTPROC __rglgen_glGetSamplerParameterIivEXT;
RGLSYMGLGETSAMPLERPARAMETERIUIVEXTPROC __rglgen_glGetSamplerParameterIuivEXT;
RGLSYMGLTEXBUFFEREXTPROC __rglgen_glTexBufferEXT;
RGLSYMGLTEXBUFFERRANGEEXTPROC __rglgen_glTexBufferRangeEXT;
RGLSYMGLTEXSTORAGE1DEXTPROC __rglgen_glTexStorage1DEXT;
RGLSYMGLTEXSTORAGE2DEXTPROC __rglgen_glTexStorage2DEXT;
RGLSYMGLTEXSTORAGE3DEXTPROC __rglgen_glTexStorage3DEXT;
RGLSYMGLTEXTURESTORAGE1DEXTPROC __rglgen_glTextureStorage1DEXT;
RGLSYMGLTEXTURESTORAGE2DEXTPROC __rglgen_glTextureStorage2DEXT;
RGLSYMGLTEXTURESTORAGE3DEXTPROC __rglgen_glTextureStorage3DEXT;
RGLSYMGLTEXTUREVIEWEXTPROC __rglgen_glTextureViewEXT;
RGLSYMGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultiviewOVR;
RGLSYMGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultisampleMultiviewOVR;

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsym).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <string.h>
#include <glsym/rglgen.h>
#include <glsym/glsym.h>
void rglgen_resolve_symbols_custom(rglgen_proc_address_t proc,
const struct rglgen_sym_map *map)
{
for (; map->sym; map++)
{
rglgen_func_t func = proc(map->sym);
memcpy(map->ptr, &func, sizeof(func));
}
}
void rglgen_resolve_symbols(rglgen_proc_address_t proc)
{
if (!proc)
return;
rglgen_resolve_symbols_custom(proc, rglgen_symbol_map);
}

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#!/usr/bin/env python3
"""
License statement applies to this file (glgen.py) only.
"""
"""
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
"""
import sys
import os
import re
banned_ext = [ 'AMD', 'APPLE', 'NV', 'NVX', 'ATI', '3DLABS', 'SUN', 'SGI', 'SGIX', 'SGIS', 'INTEL', '3DFX', 'IBM', 'MESA', 'GREMEDY', 'OML', 'PGI', 'I3D', 'INGL', 'MTX', 'QCOM', 'IMG', 'ANGLE', 'SUNX', 'INGR' ]
def noext(sym):
for ext in banned_ext:
if sym.endswith(ext):
return False
return True
def fix_multiline_functions(lines):
fixed_lines = []
temp_lines = []
for line in lines:
if line.count('(') > line.count(')'):
temp_lines.append(line)
else:
if len(temp_lines) > 0:
if line.count(')') > line.count('('):
temp_lines.append(line)
fixed_line = re.sub(' +',' ', ''.join(temp_lines).replace('\n','').replace('\t',''))
fixed_lines.append(fixed_line)
temp_lines = []
else:
temp_lines.append(line)
else:
fixed_lines.append(line)
return fixed_lines
def find_gl_symbols(lines):
typedefs = []
syms = []
for line in lines:
m = re.search(r'^typedef.+PFN(\S+)PROC.+$', line)
g = re.search(r'^.+(gl\S+)\W*\(.+\).*$', line)
if m and noext(m.group(1)):
typedefs.append(m.group(0).replace('PFN', 'RGLSYM').replace('GLDEBUGPROC', 'RGLGENGLDEBUGPROC'))
if g and noext(g.group(1)):
syms.append(g.group(1))
return (typedefs, syms)
def generate_defines(gl_syms):
res = []
for line in gl_syms:
res.append('#define {} __rglgen_{}'.format(line, line))
return res
def generate_declarations(gl_syms):
return ['RGLSYM' + x.upper() + 'PROC ' + '__rglgen_' + x + ';' for x in gl_syms]
def generate_macros(gl_syms):
return [' SYM(' + x.replace('gl', '') + '),' for x in gl_syms]
def dump(f, lines):
f.write('\n'.join(lines))
f.write('\n\n')
if __name__ == '__main__':
if len(sys.argv) > 4:
for banned in sys.argv[4:]:
banned_ext.append(banned)
with open(sys.argv[1], 'r') as f:
lines = fix_multiline_functions(f.readlines())
typedefs, syms = find_gl_symbols(lines)
overrides = generate_defines(syms)
declarations = generate_declarations(syms)
externs = ['extern ' + x for x in declarations]
macros = generate_macros(syms)
with open(sys.argv[2], 'w') as f:
f.write('#ifndef RGLGEN_DECL_H__\n')
f.write('#define RGLGEN_DECL_H__\n')
f.write('#ifdef __cplusplus\n')
f.write('extern "C" {\n')
f.write('#endif\n')
f.write('#ifdef GL_APIENTRY\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#else\n')
f.write('#ifndef APIENTRY\n')
f.write('#define APIENTRY\n')
f.write('#endif\n')
f.write('#ifndef APIENTRYP\n')
f.write('#define APIENTRYP APIENTRY *\n')
f.write('#endif\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROCARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#endif\n')
f.write('#ifndef GL_OES_EGL_image\n')
f.write('typedef void *GLeglImageOES;\n')
f.write('#endif\n')
f.write('#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)\n')
f.write('typedef GLint GLfixed;\n')
f.write('#endif\n')
dump(f, typedefs)
dump(f, overrides)
dump(f, externs)
f.write('struct rglgen_sym_map { const char *sym; void *ptr; };\n')
f.write('extern const struct rglgen_sym_map rglgen_symbol_map[];\n')
f.write('#ifdef __cplusplus\n')
f.write('}\n')
f.write('#endif\n')
f.write('#endif\n')
with open(sys.argv[3], 'w') as f:
f.write('#include "glsym/glsym.h"\n')
f.write('#include <stddef.h>\n')
f.write('#define SYM(x) { "gl" #x, &(gl##x) }\n')
f.write('const struct rglgen_sym_map rglgen_symbol_map[] = {\n')
dump(f, macros)
f.write(' { NULL, NULL },\n')
f.write('};\n')
dump(f, declarations)

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#!/usr/bin/env python3
"""
License statement applies to this file (xglgen.py) only.
"""
"""
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
"""
import sys
import os
import re
banned_ext = [ 'AMD', 'APPLE', 'NV', 'NVX', 'ATI', '3DLABS', 'SUN', 'SGI', 'SGIX', 'SGIS', 'INTEL', '3DFX', 'IBM', 'MESA', 'GREMEDY', 'OML', 'PGI', 'I3D', 'INGL', 'MTX', 'QCOM', 'IMG', 'ANGLE', 'SUNX', 'INGR' ]
def noext(sym):
for ext in banned_ext:
if sym.endswith(ext):
return False
return True
def fix_multiline_functions(lines):
fixed_lines = []
temp_lines = []
for line in lines:
if line.count('(') > line.count(')'):
temp_lines.append(line)
else:
if len(temp_lines) > 0:
if line.count(')') > line.count('('):
temp_lines.append(line)
fixed_line = re.sub(' +',' ', ''.join(temp_lines).replace('\n','').replace('\t',''))
fixed_lines.append(fixed_line)
temp_lines = []
else:
temp_lines.append(line)
else:
fixed_lines.append(line)
return fixed_lines
def find_gl_symbols(lines):
typedefs = []
syms = []
for line in lines:
# Note this doesn't work automated; this script is designed as a helper
m = re.search(r'^typedef.+PFN(\S+)PROC.+$', line)
g = re.search(r'^GLAPI\s(.+)\s(.+)\s(gl\S+)\W*\((.+)\).*', line)
if g and noext(g.group(3)):
typedefs.append('typedef ' + g.group(1) + ' (APIENTRYP RGLSYM' + g.group(3).upper() + 'PROC) (' + g.group(4) + ');')
syms.append(g.group(3))
return (typedefs, syms)
def generate_defines(gl_syms):
res = []
for line in gl_syms:
res.append('#define {} __rglgen_{}'.format(line, line))
return res
def generate_declarations(gl_syms):
return ['RGLSYM' + x.upper() + 'PROC ' + x + ';' for x in gl_syms]
def generate_macros(gl_syms):
return [' SYM(' + x.replace('gl', '') + '),' for x in gl_syms]
def dump(f, lines):
f.write('\n'.join(lines))
f.write('\n\n')
if __name__ == '__main__':
if len(sys.argv) > 4:
for banned in sys.argv[4:]:
banned_ext.append(banned)
with open(sys.argv[1], 'r') as f:
lines = fix_multiline_functions(f.readlines())
typedefs, syms = find_gl_symbols(lines)
overrides = generate_defines(syms)
declarations = generate_declarations(syms)
externs = ['extern ' + x for x in declarations]
macros = generate_macros(syms)
with open(sys.argv[2], 'w') as f:
f.write('#ifndef RGLGEN_DECL_H__\n')
f.write('#define RGLGEN_DECL_H__\n')
f.write('#ifdef __cplusplus\n')
f.write('extern "C" {\n')
f.write('#endif\n')
f.write('#ifdef GL_APIENTRY\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROCKHR)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#else\n')
f.write('#ifndef APIENTRY\n')
f.write('#define APIENTRY\n')
f.write('#endif\n')
f.write('#ifndef APIENTRYP\n')
f.write('#define APIENTRYP APIENTRY *\n')
f.write('#endif\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROCARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#endif\n')
f.write('#ifndef GL_OES_EGL_image\n')
f.write('typedef void *GLeglImageOES;\n')
f.write('#endif\n')
f.write('#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)\n')
f.write('typedef GLint GLfixed;\n')
f.write('#endif\n')
f.write('#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_7)\n')
f.write('typedef long long int GLint64;\n')
f.write('typedef unsigned long long int GLuint64;\n')
f.write('typedef unsigned long long int GLuint64EXT;\n')
f.write('typedef struct __GLsync *GLsync;\n')
f.write('#endif\n')
dump(f, typedefs)
dump(f, overrides)
dump(f, externs)
f.write('struct rglgen_sym_map { const char *sym; void *ptr; };\n')
f.write('extern const struct rglgen_sym_map rglgen_symbol_map[];\n')
f.write('#ifdef __cplusplus\n')
f.write('}\n')
f.write('#endif\n')
f.write('#endif\n')
with open(sys.argv[3], 'w') as f:
f.write('#include "glsym/glsym.h"\n')
f.write('#include <stddef.h>\n')
f.write('#define SYM(x) { "gl" #x, &(gl##x) }\n')
f.write('const struct rglgen_sym_map rglgen_symbol_map[] = {\n')
dump(f, macros)
f.write(' { NULL, NULL },\n')
f.write('};\n')
dump(f, declarations)

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@ -0,0 +1,39 @@
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (boolean.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_BOOLEAN_H
#define __LIBRETRO_SDK_BOOLEAN_H
#ifndef __cplusplus
#if defined(_MSC_VER) && _MSC_VER < 1800 && !defined(SN_TARGET_PS3)
/* Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant. */
#define bool unsigned char
#define true 1
#define false 0
#else
#include <stdbool.h>
#endif
#endif
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (cdrom.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_CDROM_H
#define __LIBRETRO_SDK_CDROM_H
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <vfs/vfs.h>
#include <libretro.h>
#include <retro_common_api.h>
#include <retro_inline.h>
#include <boolean.h>
struct string_list;
RETRO_BEGIN_DECLS
typedef struct
{
unsigned short g1_timeout;
unsigned short g2_timeout;
unsigned short g3_timeout;
} cdrom_group_timeouts_t;
typedef struct
{
unsigned lba_start; /* start of pregap */
unsigned lba; /* start of data */
unsigned track_size; /* in LBAs */
unsigned track_bytes;
unsigned char track_num;
unsigned char min; /* start of data */
unsigned char sec;
unsigned char frame;
unsigned char mode;
bool audio;
} cdrom_track_t;
typedef struct
{
char drive;
unsigned char num_tracks;
cdrom_group_timeouts_t timeouts;
cdrom_track_t track[99];
} cdrom_toc_t;
void cdrom_lba_to_msf(unsigned lba, unsigned char *min, unsigned char *sec, unsigned char *frame);
unsigned cdrom_msf_to_lba(unsigned char min, unsigned char sec, unsigned char frame);
void increment_msf(unsigned char *min, unsigned char *sec, unsigned char *frame);
int cdrom_read_subq(libretro_vfs_implementation_file *stream, unsigned char *buf, size_t len);
int cdrom_write_cue(libretro_vfs_implementation_file *stream, char **out_buf, size_t *out_len, char cdrom_drive, unsigned char *num_tracks, cdrom_toc_t *toc);
/* needs 32 bytes for full vendor, product and version */
int cdrom_get_inquiry(const libretro_vfs_implementation_file *stream, char *model, int len, bool *is_cdrom);
int cdrom_read(libretro_vfs_implementation_file *stream, cdrom_group_timeouts_t *timeouts, unsigned char min, unsigned char sec, unsigned char frame, void *s, size_t len, size_t skip);
int cdrom_read_lba(libretro_vfs_implementation_file *stream, unsigned lba, void *s, size_t len, size_t skip);
int cdrom_set_read_speed(libretro_vfs_implementation_file *stream, unsigned speed);
int cdrom_stop(const libretro_vfs_implementation_file *stream);
int cdrom_unlock(const libretro_vfs_implementation_file *stream);
int cdrom_open_tray(const libretro_vfs_implementation_file *stream);
int cdrom_close_tray(const libretro_vfs_implementation_file *stream);
/* must be freed by the caller */
struct string_list* cdrom_get_available_drives(void);
bool cdrom_is_media_inserted(const libretro_vfs_implementation_file *stream);
bool cdrom_drive_has_media(const char drive);
void cdrom_get_current_config_core(const libretro_vfs_implementation_file *stream);
void cdrom_get_current_config_profiles(const libretro_vfs_implementation_file *stream);
void cdrom_get_current_config_cdread(const libretro_vfs_implementation_file *stream);
void cdrom_get_current_config_multiread(const libretro_vfs_implementation_file *stream);
void cdrom_get_current_config_random_readable(const libretro_vfs_implementation_file *stream);
int cdrom_get_sense(const libretro_vfs_implementation_file *stream, unsigned char *sense, size_t len);
bool cdrom_set_read_cache(const libretro_vfs_implementation_file *stream, bool enabled);
bool cdrom_get_timeouts(libretro_vfs_implementation_file *stream, cdrom_group_timeouts_t *timeouts);
bool cdrom_has_atip(const libretro_vfs_implementation_file *stream);
void cdrom_device_fillpath(char *path, size_t len, char drive, unsigned char track, bool is_cue);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (clamping.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_SDK_CLAMPING_H
#define _LIBRETRO_SDK_CLAMPING_H
#include <stdint.h>
#include <retro_inline.h>
/**
* clamp_float:
* @val : initial value
* @lower : lower limit that value should be clamped against
* @upper : upper limit that value should be clamped against
*
* Clamps a floating point value.
*
* Returns: a clamped value of initial float value @val.
*/
static INLINE float clamp_float(float val, float lower, float upper)
{
if (val < lower)
return lower;
if (val > upper)
return upper;
return val;
}
/**
* clamp_8bit:
* @val : initial value
*
* Clamps an unsigned 8-bit value.
*
* Returns: a clamped value of initial unsigned 8-bit value @val.
*/
static INLINE uint8_t clamp_8bit(int val)
{
if (val > 255)
return 255;
if (val < 0)
return 0;
return (uint8_t)val;
}
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (apple_compat.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __APPLE_COMPAT_H
#define __APPLE_COMPAT_H
#ifdef __APPLE__
#include <AvailabilityMacros.h>
#endif
#ifdef __OBJC__
#if (MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4)
typedef int NSInteger;
typedef unsigned NSUInteger;
typedef float CGFloat;
#endif
#ifndef __has_feature
/* Compatibility with non-Clang compilers. */
#define __has_feature(x) 0
#endif
#ifndef CF_RETURNS_RETAINED
#if __has_feature(attribute_cf_returns_retained)
#define CF_RETURNS_RETAINED __attribute__((cf_returns_retained))
#else
#define CF_RETURNS_RETAINED
#endif
#endif
#ifndef NS_INLINE
#define NS_INLINE inline
#endif
NS_INLINE CF_RETURNS_RETAINED CFTypeRef CFBridgingRetainCompat(id X)
{
#if __has_feature(objc_arc)
return (__bridge_retained CFTypeRef)X;
#else
return X;
#endif
}
#endif
#ifdef IOS
#ifndef __IPHONE_5_0
#warning "This project uses features only available in iOS SDK 5.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <GLKit/GLKit.h>
#import <Foundation/Foundation.h>
#endif
#else
#ifdef __OBJC__
#include <objc/objc-runtime.h>
#endif
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (fnmatch.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_FNMATCH_H__
#define __LIBRETRO_SDK_COMPAT_FNMATCH_H__
#define FNM_NOMATCH 1
int rl_fnmatch(const char *pattern, const char *string, int flags);
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (fopen_utf8.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_FOPEN_UTF8_H
#define __LIBRETRO_SDK_COMPAT_FOPEN_UTF8_H
#ifdef _WIN32
/* Defined to error rather than fopen_utf8, to make it clear to everyone reading the code that not worrying about utf16 is fine */
/* TODO: enable */
/* #define fopen (use fopen_utf8 instead) */
void *fopen_utf8(const char * filename, const char * mode);
#else
#define fopen_utf8 fopen
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (getopt.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_GETOPT_H
#define __LIBRETRO_SDK_COMPAT_GETOPT_H
#if defined(RARCH_INTERNAL) && defined(HAVE_CONFIG_H)
#include "../../../config.h"
#endif
/* Custom implementation of the GNU getopt_long for portability.
* Not designed to be fully compatible, but compatible with
* the features RetroArch uses. */
#ifdef HAVE_GETOPT_LONG
#include <getopt.h>
#else
/* Avoid possible naming collisions during link since we
* prefer to use the actual name. */
#define getopt_long(argc, argv, optstring, longopts, longindex) __getopt_long_retro(argc, argv, optstring, longopts, longindex)
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
struct option
{
const char *name;
int has_arg;
int *flag;
int val;
};
/* argv[] is declared with char * const argv[] in GNU,
* but this makes no sense, as non-POSIX getopt_long
* mutates argv (non-opts are moved to the end). */
int getopt_long(int argc, char *argv[],
const char *optstring, const struct option *longopts, int *longindex);
extern char *optarg;
extern int optind, opterr, optopt;
RETRO_END_DECLS
/* If these are variously #defined, then we have bigger problems */
#ifndef no_argument
#define no_argument 0
#define required_argument 1
#define optional_argument 2
#endif
/* HAVE_GETOPT_LONG */
#endif
/* pragma once */
#endif

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/*
* Copyright (c) 1995, 1999
* Berkeley Software Design, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* THIS SOFTWARE IS PROVIDED BY Berkeley Software Design, Inc. ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL Berkeley Software Design, Inc. BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* BSDI ifaddrs.h,v 2.5 2000/02/23 14:51:59 dab Exp
*/
#ifndef _IFADDRS_H_
#define _IFADDRS_H_
struct ifaddrs
{
struct ifaddrs *ifa_next;
char *ifa_name;
unsigned int ifa_flags;
struct sockaddr *ifa_addr;
struct sockaddr *ifa_netmask;
struct sockaddr *ifa_dstaddr;
void *ifa_data;
};
/*
* This may have been defined in <net/if.h>. Note that if <net/if.h> is
* to be included it must be included before this header file.
*/
#ifndef ifa_broadaddr
#define ifa_broadaddr ifa_dstaddr /* broadcast address interface */
#endif
#include <sys/cdefs.h>
extern int getifaddrs(struct ifaddrs **ifap);
extern void freeifaddrs(struct ifaddrs *ifa);
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (intrinsics.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_INTRINSICS_H
#define __LIBRETRO_SDK_COMPAT_INTRINSICS_H
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <retro_common_api.h>
#include <retro_inline.h>
#if defined(_MSC_VER) && !defined(_XBOX)
#if (_MSC_VER > 1310)
#include <intrin.h>
#endif
#endif
RETRO_BEGIN_DECLS
/* Count Leading Zero, unsigned 16bit input value */
static INLINE unsigned compat_clz_u16(uint16_t val)
{
#if defined(__GNUC__) && !defined(PS2)
return __builtin_clz(val << 16 | 0x8000);
#else
unsigned ret = 0;
while(!(val & 0x8000) && ret < 16)
{
val <<= 1;
ret++;
}
return ret;
#endif
}
/* Count Trailing Zero */
static INLINE int compat_ctz(unsigned x)
{
#if defined(__GNUC__) && !defined(RARCH_CONSOLE)
return __builtin_ctz(x);
#elif _MSC_VER >= 1400 && !defined(_XBOX) && !defined(__WINRT__)
unsigned long r = 0;
_BitScanReverse((unsigned long*)&r, x);
return (int)r;
#else
/* Only checks at nibble granularity,
* because that's what we need. */
if (x & 0x000f)
return 0;
if (x & 0x00f0)
return 4;
if (x & 0x0f00)
return 8;
if (x & 0xf000)
return 12;
return 16;
#endif
}
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (msvc.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_MSVC_H
#define __LIBRETRO_SDK_COMPAT_MSVC_H
#ifdef _MSC_VER
#ifdef __cplusplus
extern "C" {
#endif
/* Pre-MSVC 2015 compilers don't implement snprintf in a cross-platform manner. */
#if _MSC_VER < 1900
#include <stdlib.h>
#ifndef snprintf
#define snprintf c99_snprintf_retro__
#endif
int c99_snprintf_retro__(char *outBuf, size_t size, const char *format, ...);
#endif
/* Pre-MSVC 2008 compilers don't implement vsnprintf in a cross-platform manner? Not sure about this one. */
#if _MSC_VER < 1500
#include <stdarg.h>
#include <stdlib.h>
#ifndef vsnprintf
#define vsnprintf c99_vsnprintf_retro__
#endif
int c99_vsnprintf_retro__(char *outBuf, size_t size, const char *format, va_list ap);
#endif
#ifdef __cplusplus
}
#endif
#undef UNICODE /* Do not bother with UNICODE at this time. */
#include <direct.h>
#include <stddef.h>
#define _USE_MATH_DEFINES
#include <math.h>
/* Python headers defines ssize_t and sets HAVE_SSIZE_T.
* Cannot duplicate these efforts.
*/
#ifndef HAVE_SSIZE_T
#if defined(_WIN64)
typedef __int64 ssize_t;
#elif defined(_WIN32)
typedef int ssize_t;
#endif
#endif
#define mkdir(dirname, unused) _mkdir(dirname)
#define strtoull _strtoui64
#undef strcasecmp
#define strcasecmp _stricmp
#undef strncasecmp
#define strncasecmp _strnicmp
/* Disable some of the annoying warnings. */
#pragma warning(disable : 4800)
#pragma warning(disable : 4805)
#pragma warning(disable : 4244)
#pragma warning(disable : 4305)
#pragma warning(disable : 4146)
#pragma warning(disable : 4267)
#pragma warning(disable : 4723)
#pragma warning(disable : 4996)
/* roundf and va_copy is available since MSVC 2013 */
#if _MSC_VER < 1800
#define roundf(in) (in >= 0.0f ? floorf(in + 0.5f) : ceilf(in - 0.5f))
#define va_copy(x, y) ((x) = (y))
#endif
#if _MSC_VER <= 1310
#ifndef __cplusplus
/* VC6 math.h doesn't define some functions when in C mode.
* Trying to define a prototype gives "undefined reference".
* But providing an implementation then gives "function already has body".
* So the equivalent of the implementations from math.h are used as
* defines here instead, and it seems to work.
*/
#define cosf(x) ((float)cos((double)x))
#define powf(x, y) ((float)pow((double)x, (double)y))
#define sinf(x) ((float)sin((double)x))
#define ceilf(x) ((float)ceil((double)x))
#define floorf(x) ((float)floor((double)x))
#define sqrtf(x) ((float)sqrt((double)x))
#define fabsf(x) ((float)fabs((double)(x)))
#endif
#ifndef _strtoui64
#define _strtoui64(x, y, z) (_atoi64(x))
#endif
#endif
#ifndef PATH_MAX
#define PATH_MAX _MAX_PATH
#endif
#ifndef SIZE_MAX
#define SIZE_MAX _UI32_MAX
#endif
#endif
#endif

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/* ISO C9x compliant stdint.h for Microsoft Visual Studio
* Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
*
* Copyright (c) 2006-2008 Alexander Chemeris
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __RARCH_STDINT_H
#define __RARCH_STDINT_H
#if _MSC_VER && (_MSC_VER < 1600)
/* Pre-MSVC 2010 needs an implementation of stdint.h. */
#if _MSC_VER > 1000
#pragma once
#endif
#include <limits.h>
/* For Visual Studio 6 in C++ mode and for many Visual Studio versions when
* compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
* or compiler give many errors like this:
*
* error C2733: second C linkage of overloaded function 'wmemchr' not allowed
*/
#ifdef __cplusplus
#if _MSC_VER <= 1200
extern "C++" {
#else
extern "C" {
#endif
#endif
# include <wchar.h>
#ifdef __cplusplus
}
#endif
/* Define _W64 macros to mark types changing their size, like intptr_t. */
#ifndef _W64
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
# endif
#endif
/* 7.18.1 Integer types. */
/* 7.18.1.1 Exact-width integer types. */
/* Visual Studio 6 and Embedded Visual C++ 4 doesn't
* realize that, e.g. char has the same size as __int8
* so we give up on __intX for them.
*/
#if (_MSC_VER < 1300)
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
#else
typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
#endif
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
/* 7.18.1.2 Minimum-width integer types. */
typedef int8_t int_least8_t;
typedef int16_t int_least16_t;
typedef int32_t int_least32_t;
typedef int64_t int_least64_t;
typedef uint8_t uint_least8_t;
typedef uint16_t uint_least16_t;
typedef uint32_t uint_least32_t;
typedef uint64_t uint_least64_t;
/* 7.18.1.3 Fastest minimum-width integer types. */
typedef int8_t int_fast8_t;
typedef int16_t int_fast16_t;
typedef int32_t int_fast32_t;
typedef int64_t int_fast64_t;
typedef uint8_t uint_fast8_t;
typedef uint16_t uint_fast16_t;
typedef uint32_t uint_fast32_t;
typedef uint64_t uint_fast64_t;
/* 7.18.1.4 Integer types capable of holding object pointers. */
#ifdef _WIN64 /* [ */
typedef signed __int64 intptr_t;
typedef unsigned __int64 uintptr_t;
#else /* _WIN64 ][ */
typedef _W64 signed int intptr_t;
typedef _W64 unsigned int uintptr_t;
#endif /* _WIN64 ] */
/* 7.18.1.5 Greatest-width integer types. */
typedef int64_t intmax_t;
typedef uint64_t uintmax_t;
/* 7.18.2 Limits of specified-width integer types. */
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS)
/* [ See footnote 220 at page 257 and footnote 221 at page 259. */
/* 7.18.2.1 Limits of exact-width integer types. */
#define INT8_MIN ((int8_t)_I8_MIN)
#define INT8_MAX _I8_MAX
#define INT16_MIN ((int16_t)_I16_MIN)
#define INT16_MAX _I16_MAX
#define INT32_MIN ((int32_t)_I32_MIN)
#define INT32_MAX _I32_MAX
#define INT64_MIN ((int64_t)_I64_MIN)
#define INT64_MAX _I64_MAX
#define UINT8_MAX _UI8_MAX
#define UINT16_MAX _UI16_MAX
#define UINT32_MAX _UI32_MAX
#define UINT64_MAX _UI64_MAX
/* 7.18.2.2 Limits of minimum-width integer types. */
#define INT_LEAST8_MIN INT8_MIN
#define INT_LEAST8_MAX INT8_MAX
#define INT_LEAST16_MIN INT16_MIN
#define INT_LEAST16_MAX INT16_MAX
#define INT_LEAST32_MIN INT32_MIN
#define INT_LEAST32_MAX INT32_MAX
#define INT_LEAST64_MIN INT64_MIN
#define INT_LEAST64_MAX INT64_MAX
#define UINT_LEAST8_MAX UINT8_MAX
#define UINT_LEAST16_MAX UINT16_MAX
#define UINT_LEAST32_MAX UINT32_MAX
#define UINT_LEAST64_MAX UINT64_MAX
/* 7.18.2.3 Limits of fastest minimum-width integer types. */
#define INT_FAST8_MIN INT8_MIN
#define INT_FAST8_MAX INT8_MAX
#define INT_FAST16_MIN INT16_MIN
#define INT_FAST16_MAX INT16_MAX
#define INT_FAST32_MIN INT32_MIN
#define INT_FAST32_MAX INT32_MAX
#define INT_FAST64_MIN INT64_MIN
#define INT_FAST64_MAX INT64_MAX
#define UINT_FAST8_MAX UINT8_MAX
#define UINT_FAST16_MAX UINT16_MAX
#define UINT_FAST32_MAX UINT32_MAX
#define UINT_FAST64_MAX UINT64_MAX
/* 7.18.2.4 Limits of integer types capable of holding object pointers. */
#ifdef _WIN64 /* [ */
# define INTPTR_MIN INT64_MIN
# define INTPTR_MAX INT64_MAX
# define UINTPTR_MAX UINT64_MAX
#else /* _WIN64 ][ */
# define INTPTR_MIN INT32_MIN
# define INTPTR_MAX INT32_MAX
# define UINTPTR_MAX UINT32_MAX
#endif /* _WIN64 ] */
/* 7.18.2.5 Limits of greatest-width integer types */
#define INTMAX_MIN INT64_MIN
#define INTMAX_MAX INT64_MAX
#define UINTMAX_MAX UINT64_MAX
/* 7.18.3 Limits of other integer types */
#ifdef _WIN64 /* [ */
# define PTRDIFF_MIN _I64_MIN
# define PTRDIFF_MAX _I64_MAX
#else /* _WIN64 ][ */
# define PTRDIFF_MIN _I32_MIN
# define PTRDIFF_MAX _I32_MAX
#endif /* _WIN64 ] */
#define SIG_ATOMIC_MIN INT_MIN
#define SIG_ATOMIC_MAX INT_MAX
#ifndef SIZE_MAX /* [ */
# ifdef _WIN64 /* [ */
# define SIZE_MAX _UI64_MAX
# else /* _WIN64 ][ */
# define SIZE_MAX _UI32_MAX
# endif /* _WIN64 ] */
#endif /* SIZE_MAX ] */
/* WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h> */
#ifndef WCHAR_MIN /* [ */
# define WCHAR_MIN 0
#endif /* WCHAR_MIN ] */
#ifndef WCHAR_MAX // [
# define WCHAR_MAX _UI16_MAX
#endif /* WCHAR_MAX ] */
#define WINT_MIN 0
#define WINT_MAX _UI16_MAX
#endif /* __STDC_LIMIT_MACROS ] */
/* 7.18.4 Limits of other integer types */
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS)
/* [ See footnote 224 at page 260 */
/* 7.18.4.1 Macros for minimum-width integer constants */
#define INT8_C(val) val##i8
#define INT16_C(val) val##i16
#define INT32_C(val) val##i32
#define INT64_C(val) val##i64
#define UINT8_C(val) val##ui8
#define UINT16_C(val) val##ui16
#define UINT32_C(val) val##ui32
#define UINT64_C(val) val##ui64
/* 7.18.4.2 Macros for greatest-width integer constants */
#define INTMAX_C INT64_C
#define UINTMAX_C UINT64_C
#endif
/* __STDC_CONSTANT_MACROS ] */
#else
/* Sanity for everything else. */
#include <stdint.h>
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (posix_string.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_POSIX_STRING_H
#define __LIBRETRO_SDK_COMPAT_POSIX_STRING_H
#include <retro_common_api.h>
#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
#if defined(PS2)
#include <compat_ctype.h>
#endif
RETRO_BEGIN_DECLS
#ifdef _WIN32
#undef strtok_r
#define strtok_r(str, delim, saveptr) retro_strtok_r__(str, delim, saveptr)
char *strtok_r(char *str, const char *delim, char **saveptr);
#endif
#ifdef _MSC_VER
#undef strcasecmp
#undef strdup
#define strcasecmp(a, b) retro_strcasecmp__(a, b)
#define strdup(orig) retro_strdup__(orig)
int strcasecmp(const char *a, const char *b);
char *strdup(const char *orig);
/* isblank is available since MSVC 2013 */
#if _MSC_VER < 1800
#undef isblank
#define isblank(c) retro_isblank__(c)
int isblank(int c);
#endif
#endif
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (strcasestr.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_STRCASESTR_H
#define __LIBRETRO_SDK_COMPAT_STRCASESTR_H
#include <string.h>
#if defined(PS2)
#include <compat_ctype.h>
#endif
#if defined(RARCH_INTERNAL) && defined(HAVE_CONFIG_H)
#include "../../../config.h"
#endif
#ifndef HAVE_STRCASESTR
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
/* Avoid possible naming collisions during link
* since we prefer to use the actual name. */
#define strcasestr(haystack, needle) strcasestr_retro__(haystack, needle)
char *strcasestr(const char *haystack, const char *needle);
RETRO_END_DECLS
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (strl.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_COMPAT_STRL_H
#define __LIBRETRO_SDK_COMPAT_STRL_H
#include <string.h>
#include <stddef.h>
#if defined(RARCH_INTERNAL) && defined(HAVE_CONFIG_H)
#include "../../../config.h"
#endif
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
#ifdef __MACH__
#ifndef HAVE_STRL
#define HAVE_STRL
#endif
#endif
#ifndef HAVE_STRL
/* Avoid possible naming collisions during link since
* we prefer to use the actual name. */
#define strlcpy(dst, src, size) strlcpy_retro__(dst, src, size)
#define strlcat(dst, src, size) strlcat_retro__(dst, src, size)
size_t strlcpy(char *dest, const char *source, size_t size);
size_t strlcat(char *dest, const char *source, size_t size);
#endif
char *strldup(const char *s, size_t n);
RETRO_END_DECLS
#endif

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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
# define Z_PREFIX_SET
/* all linked symbols */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzvprintf z_gzvprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateGetDictionary z_inflateGetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateResetKeep z_inflateResetKeep
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
#if defined(ZLIB_CONST) && !defined(z_const)
# define z_const const
#else
# define z_const
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
#ifndef Z_ARG /* function prototypes for stdarg */
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
# define Z_ARG(args) args
# else
# define Z_ARG(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# endif
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
# include <limits.h>
# if (UINT_MAX == 0xffffffffUL)
# define Z_U4 unsigned
# elif (ULONG_MAX == 0xffffffffUL)
# define Z_U4 unsigned long
# elif (USHRT_MAX == 0xffffffffUL)
# define Z_U4 unsigned short
# endif
#endif
#ifdef Z_U4
typedef Z_U4 z_crc_t;
#else
typedef unsigned long z_crc_t;
#endif
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_STDARG_H
#endif
#ifdef STDC
# ifndef Z_SOLO
# include <sys/types.h> /* for off_t */
# endif
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
# include <stdarg.h> /* for va_list */
# endif
#endif
#ifdef _WIN32
# ifndef Z_SOLO
# include <stddef.h> /* for wchar_t */
# endif
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
# define Z_HAVE_UNISTD_H
#endif
#ifndef Z_SOLO
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
#endif
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
# define Z_LFS64
#endif
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
# define Z_LARGE64
#endif
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
# define Z_WANT64
#endif
#if !defined(SEEK_SET) && !defined(Z_SOLO)
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if !defined(_WIN32) && defined(Z_LARGE64)
# define z_off64_t off64_t
#else
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
# define z_off64_t __int64
# else
# define z_off64_t z_off_t
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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@ -0,0 +1,483 @@
/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
# define Z_PREFIX_SET
/* all linked symbols */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzvprintf z_gzvprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateGetDictionary z_inflateGetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateResetKeep z_inflateResetKeep
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
#if defined(ZLIB_CONST) && !defined(z_const)
# define z_const const
#else
# define z_const
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
#ifndef Z_ARG /* function prototypes for stdarg */
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
# define Z_ARG(args) args
# else
# define Z_ARG(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# endif
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
# include <limits.h>
# if (UINT_MAX == 0xffffffffUL)
# define Z_U4 unsigned
# elif (ULONG_MAX == 0xffffffffUL)
# define Z_U4 unsigned long
# elif (USHRT_MAX == 0xffffffffUL)
# define Z_U4 unsigned short
# endif
#endif
#ifdef Z_U4
typedef Z_U4 z_crc_t;
#else
typedef unsigned long z_crc_t;
#endif
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_STDARG_H
#endif
#ifdef STDC
# ifndef Z_SOLO
# include <sys/types.h> /* for off_t */
# endif
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
# include <stdarg.h> /* for va_list */
# endif
#endif
#ifdef _WIN32
# ifndef Z_SOLO
# include <stddef.h> /* for wchar_t */
# endif
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
# define Z_HAVE_UNISTD_H
#endif
#ifndef Z_SOLO
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
#endif
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
# define Z_LFS64
#endif
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
# define Z_LARGE64
#endif
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
# define Z_WANT64
#endif
#if !defined(SEEK_SET) && !defined(Z_SOLO)
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if !defined(_WIN32) && defined(Z_LARGE64)
# define z_off64_t off64_t
#else
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
# define z_off64_t __int64
# else
# define z_off64_t z_off_t
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
# define Z_PREFIX_SET
/* all linked symbols */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzvprintf z_gzvprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateGetDictionary z_inflateGetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateResetKeep z_inflateResetKeep
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
#if defined(ZLIB_CONST) && !defined(z_const)
# define z_const const
#else
# define z_const
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
#ifndef Z_ARG /* function prototypes for stdarg */
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
# define Z_ARG(args) args
# else
# define Z_ARG(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# endif
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
# include <limits.h>
# if (UINT_MAX == 0xffffffffUL)
# define Z_U4 unsigned
# elif (ULONG_MAX == 0xffffffffUL)
# define Z_U4 unsigned long
# elif (USHRT_MAX == 0xffffffffUL)
# define Z_U4 unsigned short
# endif
#endif
#ifdef Z_U4
typedef Z_U4 z_crc_t;
#else
typedef unsigned long z_crc_t;
#endif
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_STDARG_H
#endif
#ifdef STDC
# ifndef Z_SOLO
# include <sys/types.h> /* for off_t */
# endif
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
# include <stdarg.h> /* for va_list */
# endif
#endif
#ifdef _WIN32
# ifndef Z_SOLO
# include <stddef.h> /* for wchar_t */
# endif
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
# define Z_HAVE_UNISTD_H
#endif
#ifndef Z_SOLO
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
#endif
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
# define Z_LFS64
#endif
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
# define Z_LARGE64
#endif
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
# define Z_WANT64
#endif
#if !defined(SEEK_SET) && !defined(Z_SOLO)
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if !defined(_WIN32) && defined(Z_LARGE64)
# define z_off64_t off64_t
#else
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
# define z_off64_t __int64
# else
# define z_off64_t z_off_t
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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@ -0,0 +1,483 @@
/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
# define Z_PREFIX_SET
/* all linked symbols */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzvprintf z_gzvprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateGetDictionary z_inflateGetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateResetKeep z_inflateResetKeep
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
#if defined(ZLIB_CONST) && !defined(z_const)
# define z_const const
#else
# define z_const
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
#ifndef Z_ARG /* function prototypes for stdarg */
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
# define Z_ARG(args) args
# else
# define Z_ARG(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# endif
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
# include <limits.h>
# if (UINT_MAX == 0xffffffffUL)
# define Z_U4 unsigned
# elif (ULONG_MAX == 0xffffffffUL)
# define Z_U4 unsigned long
# elif (USHRT_MAX == 0xffffffffUL)
# define Z_U4 unsigned short
# endif
#endif
#ifdef Z_U4
typedef Z_U4 z_crc_t;
#else
typedef unsigned long z_crc_t;
#endif
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_STDARG_H
#endif
#ifdef STDC
# ifndef Z_SOLO
# include <sys/types.h> /* for off_t */
# endif
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
# include <stdarg.h> /* for va_list */
# endif
#endif
#ifdef _WIN32
# ifndef Z_SOLO
# include <stddef.h> /* for wchar_t */
# endif
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
# define Z_HAVE_UNISTD_H
#endif
#ifndef Z_SOLO
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
#endif
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
# define Z_LFS64
#endif
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
# define Z_LARGE64
#endif
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
# define Z_WANT64
#endif
#if !defined(SEEK_SET) && !defined(Z_SOLO)
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if !defined(_WIN32) && defined(Z_LARGE64)
# define z_off64_t off64_t
#else
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
# define z_off64_t __int64
# else
# define z_off64_t z_off_t
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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#ifndef _COMPAT_ZUTIL_H
#define _COMPAT_ZUTIL_H
#ifdef WANT_ZLIB
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef ZUTIL_H
#define ZUTIL_H
#ifdef HAVE_HIDDEN
# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
#else
# define ZLIB_INTERNAL
#endif
#include <zlib.h>
#if defined(STDC) && !defined(Z_SOLO)
# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
# include <stddef.h>
# endif
# include <string.h>
# include <stdlib.h>
#endif
#ifdef Z_SOLO
typedef long ptrdiff_t; /* guess -- will be caught if guess is wrong */
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern char z_errmsg[10][21]; /* indexed by 2-zlib_error */
/* (array size given to avoid silly warnings with Visual C++) */
/* (array entry size given to avoid silly string cast warnings) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
# define OS_CODE 0x00
# ifndef Z_SOLO
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
# endif
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#ifdef OS2
# define OS_CODE 0x06
# if defined(M_I86) && !defined(Z_SOLO)
# include <malloc.h>
# endif
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# ifndef Z_SOLO
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
# endif
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#ifdef WIN32
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
# define OS_CODE 0x0b
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0f
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
# if defined(_WIN32_WCE)
# define fdopen(fd,mode) NULL /* No fdopen() */
# ifndef _PTRDIFF_T_DEFINED
typedef int ptrdiff_t;
# define _PTRDIFF_T_DEFINED
# endif
# else
# define fdopen(fd,type) _fdopen(fd,type)
# endif
#endif
#if defined(__BORLANDC__) && !defined(MSDOS)
#pragma warn -8004
#pragma warn -8008
#pragma warn -8066
#endif
/* provide prototypes for these when building zlib without LFS */
#if !defined(_WIN32) && \
(!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
uLong adler32_combine64 (uLong, uLong, z_off_t);
uLong crc32_combine64 (uLong, uLong, z_off_t);
#endif
/* common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#if defined(pyr) || defined(Z_SOLO)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
void ZLIB_INTERNAL zmemcpy (Bytef* dest, const Bytef* source, uInt len);
int ZLIB_INTERNAL zmemcmp (const Bytef* s1, const Bytef* s2, uInt len);
void ZLIB_INTERNAL zmemzero (Bytef* dest, uInt len);
#endif
/* Diagnostic functions */
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#ifndef Z_SOLO
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items,
unsigned size);
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr);
#endif
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
/* Reverse the bytes in a 32-bit value */
#define ZSWAP32(q) ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
(((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
#endif /* ZUTIL_H */
#else
#include <zutil.h>
#endif
#endif

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#ifndef _COMPAT_ZUTIL_H
#define _COMPAT_ZUTIL_H
#ifdef WANT_ZLIB
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef ZUTIL_H
#define ZUTIL_H
#ifdef HAVE_HIDDEN
# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
#else
# define ZLIB_INTERNAL
#endif
#include <compat/zlib.h>
#if defined(STDC) && !defined(Z_SOLO)
# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
# include <stddef.h>
# endif
# include <string.h>
# include <stdlib.h>
#endif
#ifdef Z_SOLO
typedef long ptrdiff_t; /* guess -- will be caught if guess is wrong */
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern char z_errmsg[10][21]; /* indexed by 2-zlib_error */
/* (array size given to avoid silly warnings with Visual C++) */
/* (array entry size given to avoid silly string cast warnings) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
# define OS_CODE 0x00
# ifndef Z_SOLO
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
# endif
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#ifdef OS2
# define OS_CODE 0x06
# if defined(M_I86) && !defined(Z_SOLO)
# include <malloc.h>
# endif
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# ifndef Z_SOLO
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
# endif
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#ifdef WIN32
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
# define OS_CODE 0x0b
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0f
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
# if defined(_WIN32_WCE)
# define fdopen(fd,mode) NULL /* No fdopen() */
# ifndef _PTRDIFF_T_DEFINED
typedef int ptrdiff_t;
# define _PTRDIFF_T_DEFINED
# endif
# else
# define fdopen(fd,type) _fdopen(fd,type)
# endif
#endif
#if defined(__BORLANDC__) && !defined(MSDOS)
#pragma warn -8004
#pragma warn -8008
#pragma warn -8066
#endif
/* provide prototypes for these when building zlib without LFS */
#if !defined(_WIN32) && \
(!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
uLong adler32_combine64 (uLong, uLong, z_off_t);
uLong crc32_combine64 (uLong, uLong, z_off_t);
#endif
/* common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#if defined(pyr) || defined(Z_SOLO)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
void ZLIB_INTERNAL zmemcpy (Bytef* dest, const Bytef* source, uInt len);
int ZLIB_INTERNAL zmemcmp (const Bytef* s1, const Bytef* s2, uInt len);
void ZLIB_INTERNAL zmemzero (Bytef* dest, uInt len);
#endif
/* Diagnostic functions */
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#ifndef Z_SOLO
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items,
unsigned size);
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr);
#endif
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
/* Reverse the bytes in a 32-bit value */
#define ZSWAP32(q) ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
(((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
#endif /* ZUTIL_H */
#else
#include <zutil.h>
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (utf.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_ENCODINGS_UTF_H
#define _LIBRETRO_ENCODINGS_UTF_H
#include <stdint.h>
#include <stddef.h>
#include <boolean.h>
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
enum CodePage
{
CODEPAGE_LOCAL = 0, /* CP_ACP */
CODEPAGE_UTF8 = 65001 /* CP_UTF8 */
};
size_t utf8_conv_utf32(uint32_t *out, size_t out_chars,
const char *in, size_t in_size);
bool utf16_conv_utf8(uint8_t *out, size_t *out_chars,
const uint16_t *in, size_t in_size);
size_t utf8len(const char *string);
size_t utf8cpy(char *d, size_t d_len, const char *s, size_t chars);
const char *utf8skip(const char *str, size_t chars);
uint32_t utf8_walk(const char **string);
bool utf16_to_char_string(const uint16_t *in, char *s, size_t len);
char* utf8_to_local_string_alloc(const char *str);
char* local_to_utf8_string_alloc(const char *str);
wchar_t* utf8_to_utf16_string_alloc(const char *str);
char* utf16_to_utf8_string_alloc(const wchar_t *str);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (utf.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_ENCODINGS_WIN32_H
#define _LIBRETRO_ENCODINGS_WIN32_H
#ifndef _XBOX
#ifdef _WIN32
/*#define UNICODE
#include <tchar.h>
#include <wchar.h>*/
#ifdef __cplusplus
extern "C" {
#endif
#include <encodings/utf.h>
#ifdef __cplusplus
}
#endif
#endif
#endif
#ifdef UNICODE
#define CHAR_TO_WCHAR_ALLOC(s, ws) \
size_t ws##_size = (NULL != s && s[0] ? strlen(s) : 0) + 1; \
wchar_t *ws = (wchar_t*)calloc(ws##_size, 2); \
if (NULL != s && s[0]) \
MultiByteToWideChar(CP_UTF8, 0, s, -1, ws, ws##_size / sizeof(wchar_t));
#define WCHAR_TO_CHAR_ALLOC(ws, s) \
size_t s##_size = ((NULL != ws && ws[0] ? wcslen((const wchar_t*)ws) : 0) / 2) + 1; \
char *s = (char*)calloc(s##_size, 1); \
if (NULL != ws && ws[0]) \
utf16_to_char_string((const uint16_t*)ws, s, s##_size);
#else
#define CHAR_TO_WCHAR_ALLOC(s, ws) char *ws = (NULL != s && s[0] ? strdup(s) : NULL);
#define WCHAR_TO_CHAR_ALLOC(ws, s) char *s = (NULL != ws && ws[0] ? strdup(ws) : NULL);
#endif
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (file_path.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_FILE_PATH_H
#define __LIBRETRO_SDK_FILE_PATH_H
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <libretro.h>
#include <retro_common_api.h>
#include <boolean.h>
RETRO_BEGIN_DECLS
#define PATH_REQUIRED_VFS_VERSION 3
void path_vfs_init(const struct retro_vfs_interface_info* vfs_info);
/* Order in this enum is equivalent to negative sort order in filelist
* (i.e. DIRECTORY is on top of PLAIN_FILE) */
enum
{
RARCH_FILETYPE_UNSET,
RARCH_PLAIN_FILE,
RARCH_COMPRESSED_FILE_IN_ARCHIVE,
RARCH_COMPRESSED_ARCHIVE,
RARCH_DIRECTORY,
RARCH_FILE_UNSUPPORTED
};
/**
* path_is_compressed_file:
* @path : path
*
* Checks if path is a compressed file.
*
* Returns: true (1) if path is a compressed file, otherwise false (0).
**/
bool path_is_compressed_file(const char *path);
/**
* path_contains_compressed_file:
* @path : path
*
* Checks if path contains a compressed file.
*
* Currently we only check for hash symbol (#) inside the pathname.
* If path is ever expanded to a general URI, we should check for that here.
*
* Example: Somewhere in the path there might be a compressed file
* E.g.: /path/to/file.7z#mygame.img
*
* Returns: true (1) if path contains compressed file, otherwise false (0).
**/
#define path_contains_compressed_file(path) (path_get_archive_delim((path)) != NULL)
/**
* path_get_archive_delim:
* @path : path
*
* Gets delimiter of an archive file. Only the first '#'
* after a compression extension is considered.
*
* Returns: pointer to the delimiter in the path if it contains
* a compressed file, otherwise NULL.
*/
const char *path_get_archive_delim(const char *path);
/**
* path_get_extension:
* @path : path
*
* Gets extension of file. Only '.'s
* after the last slash are considered.
*
* Returns: extension part from the path.
*/
const char *path_get_extension(const char *path);
/**
* path_remove_extension:
* @path : path
*
* Mutates path by removing its extension. Removes all
* text after and including the last '.'.
* Only '.'s after the last slash are considered.
*
* Returns:
* 1) If path has an extension, returns path with the
* extension removed.
* 2) If there is no extension, returns NULL.
* 3) If path is empty or NULL, returns NULL
*/
char *path_remove_extension(char *path);
/**
* path_basename:
* @path : path
*
* Get basename from @path.
*
* Returns: basename from path.
**/
const char *path_basename(const char *path);
/**
* path_basedir:
* @path : path
*
* Extracts base directory by mutating path.
* Keeps trailing '/'.
**/
void path_basedir(char *path);
/**
* path_parent_dir:
* @path : path
*
* Extracts parent directory by mutating path.
* Assumes that path is a directory. Keeps trailing '/'.
* If the path was already at the root directory, returns empty string
**/
void path_parent_dir(char *path);
/**
* path_resolve_realpath:
* @buf : buffer for path
* @size : size of buffer
*
* Turns relative paths into absolute paths and
* resolves use of "." and ".." in absolute paths.
* If relative, rebases on current working dir.
**/
void path_resolve_realpath(char *buf, size_t size);
/**
* path_relative_to:
* @out : buffer to write the relative path to
* @path : path to be expressed relatively
* @base : relative to this
* @size : size of output buffer
*
* Turns @path into a path relative to @base and writes it to @out.
*
* @base is assumed to be a base directory, i.e. a path ending with '/' or '\'.
* Both @path and @base are assumed to be absolute paths without "." or "..".
*
* E.g. path /a/b/e/f.cgp with base /a/b/c/d/ turns into ../../e/f.cgp
**/
void path_relative_to(char *out, const char *path, const char *base, size_t size);
/**
* path_is_absolute:
* @path : path
*
* Checks if @path is an absolute path or a relative path.
*
* Returns: true if path is absolute, false if path is relative.
**/
bool path_is_absolute(const char *path);
/**
* fill_pathname:
* @out_path : output path
* @in_path : input path
* @replace : what to replace
* @size : buffer size of output path
*
* FIXME: Verify
*
* Replaces filename extension with 'replace' and outputs result to out_path.
* The extension here is considered to be the string from the last '.'
* to the end.
*
* Only '.'s after the last slash are considered as extensions.
* If no '.' is present, in_path and replace will simply be concatenated.
* 'size' is buffer size of 'out_path'.
* E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" =>
* out_path = "/foo/bar/baz/boo.asm"
* E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" =>
* out_path = "/foo/bar/baz/boo"
*/
void fill_pathname(char *out_path, const char *in_path,
const char *replace, size_t size);
/**
* fill_dated_filename:
* @out_filename : output filename
* @ext : extension of output filename
* @size : buffer size of output filename
*
* Creates a 'dated' filename prefixed by 'RetroArch', and
* concatenates extension (@ext) to it.
*
* E.g.:
* out_filename = "RetroArch-{month}{day}-{Hours}{Minutes}.{@ext}"
**/
void fill_dated_filename(char *out_filename,
const char *ext, size_t size);
/**
* fill_str_dated_filename:
* @out_filename : output filename
* @in_str : input string
* @ext : extension of output filename
* @size : buffer size of output filename
*
* Creates a 'dated' filename prefixed by the string @in_str, and
* concatenates extension (@ext) to it.
*
* E.g.:
* out_filename = "RetroArch-{year}{month}{day}-{Hour}{Minute}{Second}.{@ext}"
**/
void fill_str_dated_filename(char *out_filename,
const char *in_str, const char *ext, size_t size);
/**
* fill_pathname_noext:
* @out_path : output path
* @in_path : input path
* @replace : what to replace
* @size : buffer size of output path
*
* Appends a filename extension 'replace' to 'in_path', and outputs
* result in 'out_path'.
*
* Assumes in_path has no extension. If an extension is still
* present in 'in_path', it will be ignored.
*
*/
void fill_pathname_noext(char *out_path, const char *in_path,
const char *replace, size_t size);
/**
* find_last_slash:
* @str : input path
*
* Gets a pointer to the last slash in the input path.
*
* Returns: a pointer to the last slash in the input path.
**/
char *find_last_slash(const char *str);
/**
* fill_pathname_dir:
* @in_dir : input directory path
* @in_basename : input basename to be appended to @in_dir
* @replace : replacement to be appended to @in_basename
* @size : size of buffer
*
* Appends basename of 'in_basename', to 'in_dir', along with 'replace'.
* Basename of in_basename is the string after the last '/' or '\\',
* i.e the filename without directories.
*
* If in_basename has no '/' or '\\', the whole 'in_basename' will be used.
* 'size' is buffer size of 'in_dir'.
*
* E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_content/foo.c",
* replace = ".asm" => in_dir = "/tmp/some_dir/foo.c.asm"
**/
void fill_pathname_dir(char *in_dir, const char *in_basename,
const char *replace, size_t size);
/**
* fill_pathname_base:
* @out : output path
* @in_path : input path
* @size : size of output path
*
* Copies basename of @in_path into @out_path.
**/
void fill_pathname_base(char *out_path, const char *in_path, size_t size);
void fill_pathname_base_noext(char *out_dir,
const char *in_path, size_t size);
void fill_pathname_base_ext(char *out,
const char *in_path, const char *ext,
size_t size);
/**
* fill_pathname_basedir:
* @out_dir : output directory
* @in_path : input path
* @size : size of output directory
*
* Copies base directory of @in_path into @out_path.
* If in_path is a path without any slashes (relative current directory),
* @out_path will get path "./".
**/
void fill_pathname_basedir(char *out_path, const char *in_path, size_t size);
void fill_pathname_basedir_noext(char *out_dir,
const char *in_path, size_t size);
/**
* fill_pathname_parent_dir_name:
* @out_dir : output directory
* @in_dir : input directory
* @size : size of output directory
*
* Copies only the parent directory name of @in_dir into @out_dir.
* The two buffers must not overlap. Removes trailing '/'.
* Returns true on success, false if a slash was not found in the path.
**/
bool fill_pathname_parent_dir_name(char *out_dir,
const char *in_dir, size_t size);
/**
* fill_pathname_parent_dir:
* @out_dir : output directory
* @in_dir : input directory
* @size : size of output directory
*
* Copies parent directory of @in_dir into @out_dir.
* Assumes @in_dir is a directory. Keeps trailing '/'.
* If the path was already at the root directory, @out_dir will be an empty string.
**/
void fill_pathname_parent_dir(char *out_dir,
const char *in_dir, size_t size);
/**
* fill_pathname_resolve_relative:
* @out_path : output path
* @in_refpath : input reference path
* @in_path : input path
* @size : size of @out_path
*
* Joins basedir of @in_refpath together with @in_path.
* If @in_path is an absolute path, out_path = in_path.
* E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg",
* out_path = "/foo/bar/foobar.cg".
**/
void fill_pathname_resolve_relative(char *out_path, const char *in_refpath,
const char *in_path, size_t size);
/**
* fill_pathname_join:
* @out_path : output path
* @dir : directory
* @path : path
* @size : size of output path
*
* Joins a directory (@dir) and path (@path) together.
* Makes sure not to get two consecutive slashes
* between directory and path.
**/
void fill_pathname_join(char *out_path, const char *dir,
const char *path, size_t size);
void fill_pathname_join_special_ext(char *out_path,
const char *dir, const char *path,
const char *last, const char *ext,
size_t size);
void fill_pathname_join_concat_noext(char *out_path,
const char *dir, const char *path,
const char *concat,
size_t size);
void fill_pathname_join_concat(char *out_path,
const char *dir, const char *path,
const char *concat,
size_t size);
void fill_pathname_join_noext(char *out_path,
const char *dir, const char *path, size_t size);
/**
* fill_pathname_join_delim:
* @out_path : output path
* @dir : directory
* @path : path
* @delim : delimiter
* @size : size of output path
*
* Joins a directory (@dir) and path (@path) together
* using the given delimiter (@delim).
**/
void fill_pathname_join_delim(char *out_path, const char *dir,
const char *path, const char delim, size_t size);
void fill_pathname_join_delim_concat(char *out_path, const char *dir,
const char *path, const char delim, const char *concat,
size_t size);
/**
* fill_short_pathname_representation:
* @out_rep : output representation
* @in_path : input path
* @size : size of output representation
*
* Generates a short representation of path. It should only
* be used for displaying the result; the output representation is not
* binding in any meaningful way (for a normal path, this is the same as basename)
* In case of more complex URLs, this should cut everything except for
* the main image file.
*
* E.g.: "/path/to/game.img" -> game.img
* "/path/to/myarchive.7z#folder/to/game.img" -> game.img
*/
void fill_short_pathname_representation(char* out_rep,
const char *in_path, size_t size);
void fill_short_pathname_representation_noext(char* out_rep,
const char *in_path, size_t size);
void fill_pathname_expand_special(char *out_path,
const char *in_path, size_t size);
void fill_pathname_abbreviate_special(char *out_path,
const char *in_path, size_t size);
/**
* path_basedir:
* @path : path
*
* Extracts base directory by mutating path.
* Keeps trailing '/'.
**/
void path_basedir_wrapper(char *path);
/**
* path_char_is_slash:
* @c : character
*
* Checks if character (@c) is a slash.
*
* Returns: true (1) if character is a slash, otherwise false (0).
*/
#ifdef _WIN32
#define path_char_is_slash(c) (((c) == '/') || ((c) == '\\'))
#else
#define path_char_is_slash(c) ((c) == '/')
#endif
/**
* path_default_slash and path_default_slash_c:
*
* Gets the default slash separator.
*
* Returns: default slash separator.
*/
#ifdef _WIN32
#define path_default_slash() "\\"
#define path_default_slash_c() '\\'
#else
#define path_default_slash() "/"
#define path_default_slash_c() '/'
#endif
/**
* fill_pathname_slash:
* @path : path
* @size : size of path
*
* Assumes path is a directory. Appends a slash
* if not already there.
**/
void fill_pathname_slash(char *path, size_t size);
#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL)
void fill_pathname_application_path(char *buf, size_t size);
void fill_pathname_application_dir(char *buf, size_t size);
void fill_pathname_home_dir(char *buf, size_t size);
#endif
/**
* path_mkdir:
* @dir : directory
*
* Create directory on filesystem.
*
* Returns: true (1) if directory could be created, otherwise false (0).
**/
bool path_mkdir(const char *dir);
/**
* path_is_directory:
* @path : path
*
* Checks if path is a directory.
*
* Returns: true (1) if path is a directory, otherwise false (0).
*/
bool path_is_directory(const char *path);
bool path_is_character_special(const char *path);
int path_stat(const char *path);
bool path_is_valid(const char *path);
int32_t path_get_size(const char *path);
bool is_path_accessible_using_standard_io(const char *path);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsm.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_SDK_GLSM_H
#define LIBRETRO_SDK_GLSM_H
#include <retro_common_api.h>
#include <boolean.h>
#include <libretro.h>
#include <glsym/rglgen_headers.h>
RETRO_BEGIN_DECLS
#ifdef HAVE_OPENGLES
typedef double GLdouble;
typedef double GLclampd;
#endif
#if defined(HAVE_OPENGLES2)
#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER
#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT
#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
#elif (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER_EXT
#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
#elif defined(HAVE_PSGL)
#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER_OES
#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_SCE
#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_OES
#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_OES
#else
#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER
#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8
#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT
#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
#endif
#if defined(HAVE_PSGL)
#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES
#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
#elif (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
#else
#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER
#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
#endif
#ifndef GL_FOG
#define GL_FOG 0x0B60
#endif
#ifndef GL_ALPHA_TEST
#define GL_ALPHA_TEST 0x0BC0
#endif
#ifndef GL_CLIP_DISTANCE0
#define GL_CLIP_DISTANCE0 0x3000
#endif
#define MAX_ATTRIB 8
enum
{
SGL_DEPTH_TEST = 0,
SGL_BLEND,
SGL_POLYGON_OFFSET_FILL,
SGL_FOG,
SGL_CULL_FACE,
SGL_ALPHA_TEST,
SGL_SCISSOR_TEST,
SGL_STENCIL_TEST,
#if !defined(HAVE_OPENGLES)
SGL_DEPTH_CLAMP,
SGL_CLIP_DISTANCE0,
#endif
SGL_DITHER,
SGL_SAMPLE_ALPHA_TO_COVERAGE,
SGL_SAMPLE_COVERAGE,
#ifndef HAVE_OPENGLES
SGL_COLOR_LOGIC_OP,
#endif
SGL_CAP_MAX
};
enum glsm_state_ctl
{
GLSM_CTL_NONE = 0,
GLSM_CTL_STATE_SETUP,
GLSM_CTL_STATE_BIND,
GLSM_CTL_STATE_UNBIND,
GLSM_CTL_STATE_CONTEXT_RESET,
GLSM_CTL_STATE_CONTEXT_DESTROY,
GLSM_CTL_STATE_CONTEXT_INIT,
GLSM_CTL_IS_IMM_VBO,
GLSM_CTL_SET_IMM_VBO,
GLSM_CTL_UNSET_IMM_VBO,
GLSM_CTL_IMM_VBO_DISABLE,
GLSM_CTL_IMM_VBO_DRAW,
GLSM_CTL_PROC_ADDRESS_GET
};
typedef bool (*glsm_imm_vbo_draw)(void *);
typedef bool (*glsm_imm_vbo_disable)(void *);
typedef bool (*glsm_framebuffer_lock)(void *);
typedef struct glsm_ctx_proc_address
{
retro_get_proc_address_t addr;
} glsm_ctx_proc_address_t;
typedef struct glsm_ctx_params
{
glsm_framebuffer_lock framebuffer_lock;
glsm_imm_vbo_draw imm_vbo_draw;
glsm_imm_vbo_disable imm_vbo_disable;
retro_hw_context_reset_t context_reset;
retro_hw_context_reset_t context_destroy;
retro_environment_t environ_cb;
bool stencil;
unsigned major;
unsigned minor;
enum retro_hw_context_type context_type;
} glsm_ctx_params_t;
GLuint glsm_get_current_framebuffer(void);
bool glsm_ctl(enum glsm_state_ctl state, void *data);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsmsym.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_SDK_GLSM_SYM_H
#define LIBRETRO_SDK_GLSM_SYM_H
#include <glsm/glsm.h>
#ifdef HAVE_GLSYM_PRIVATE
#include "glsym_private.h"
#endif
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
/* deprecated old FF-style GL symbols */
#define glTexCoord2f rglTexCoord2f
/* more forward-compatible GL subset symbols */
#define glDrawRangeElementsBaseVertex rglDrawRangeElementsBaseVertex
#define glProvokingVertex rglProvokingVertex
#define glGetInteger64v rglGetInteger64v
#define glGenSamplers rglGenSamplers
#define glDeleteSamplers rglDeleteSamplers
#define glBindSampler rglBindSampler
#define glSamplerParameteri rglSamplerParameteri
#define glSamplerParameterf rglSamplerParameterf
#define glGetBufferSubData rglGetBufferSubData
#define glUniform2iv rglUniform2iv
#define glUniform2uiv rglUniform2uiv
#define glTextureView rglTextureView
#define glGetQueryObjectuiv rglGetQueryObjectuiv
#define glGenQueries rglGenQueries
#define glDeleteQueries rglDeleteQueries
#define glBeginQuery rglBeginQuery
#define glEndQuery rglEndQuery
#define glBlitFramebuffer rglBlitFramebuffer
#define glVertexAttrib4f rglVertexAttrib4f
#define glVertexAttrib4fv rglVertexAttrib4fv
#define glDrawArrays rglDrawArrays
#define glDrawElements rglDrawElements
#define glCompressedTexImage2D rglCompressedTexImage2D
#define glBindTexture rglBindTexture
#define glActiveTexture rglActiveTexture
#define glFramebufferTexture rglFramebufferTexture
#define glFramebufferTexture2D rglFramebufferTexture2D
#define glFramebufferRenderbuffer rglFramebufferRenderbuffer
#define glDeleteFramebuffers rglDeleteFramebuffers
#define glDeleteTextures rglDeleteTextures
#define glDeleteBuffers rglDeleteBuffers
#define glRenderbufferStorage rglRenderbufferStorage
#define glBindRenderbuffer rglBindRenderbuffer
#define glDeleteRenderbuffers rglDeleteRenderbuffers
#define glGenRenderbuffers rglGenRenderbuffers
#define glGenFramebuffers rglGenFramebuffers
#define glGenTextures rglGenTextures
#define glBindFramebuffer rglBindFramebuffer
#define glGenerateMipmap rglGenerateMipmap
#define glCheckFramebufferStatus rglCheckFramebufferStatus
#define glBindFragDataLocation rglBindFragDataLocation
#define glBindAttribLocation rglBindAttribLocation
#define glLinkProgram rglLinkProgram
#define glGetProgramiv rglGetProgramiv
#define glGetShaderiv rglGetShaderiv
#define glAttachShader rglAttachShader
#define glDetachShader rglDetachShader
#define glShaderSource rglShaderSource
#define glCompileShader rglCompileShader
#define glCreateProgram rglCreateProgram
#define glGetShaderInfoLog rglGetShaderInfoLog
#define glGetProgramInfoLog rglGetProgramInfoLog
#define glIsProgram rglIsProgram
#define glEnableVertexAttribArray rglEnableVertexAttribArray
#define glDisableVertexAttribArray rglDisableVertexAttribArray
#define glVertexAttribPointer rglVertexAttribPointer
#define glVertexAttribIPointer rglVertexAttribIPointer
#define glVertexAttribLPointer rglVertexAttribLPointer
#define glGetUniformLocation rglGetUniformLocation
#define glGenBuffers rglGenBuffers
#define glDisable(T) rglDisable(S##T)
#define glEnable(T) rglEnable(S##T)
#define glIsEnabled(T) rglIsEnabled(S##T)
#define glUseProgram rglUseProgram
#define glDepthMask rglDepthMask
#define glStencilMask rglStencilMask
#define glBufferData rglBufferData
#define glBufferSubData rglBufferSubData
#define glBindBuffer rglBindBuffer
#define glCreateShader rglCreateShader
#define glDeleteShader rglDeleteShader
#define glDeleteProgram rglDeleteProgram
#define glUniform1f rglUniform1f
#define glUniform1i rglUniform1i
#define glUniform2f rglUniform2f
#define glUniform2i rglUniform2i
#define glUniform2fv rglUniform2fv
#define glUniform3f rglUniform3f
#define glUniform3fv rglUniform3fv
#define glUniform4i rglUniform4i
#define glUniform4f rglUniform4f
#define glUniform4fv rglUniform4fv
#define glUniform1ui rglUniform1ui
#define glUniform2ui rglUniform2ui
#define glUniform3ui rglUniform3ui
#define glUniform4ui rglUniform4ui
#define glGetActiveUniform rglGetActiveUniform
#define glBlendFunc rglBlendFunc
#define glBlendFuncSeparate rglBlendFuncSeparate
#define glDepthFunc rglDepthFunc
#define glColorMask rglColorMask
#define glClearColor rglClearColor
#define glViewport rglViewport
#define glScissor rglScissor
#define glStencilFunc rglStencilFunc
#define glCullFace rglCullFace
#define glStencilOp rglStencilOp
#define glFrontFace rglFrontFace
#define glDepthRange rglDepthRange
#define glClearDepth rglClearDepth
#define glPolygonOffset rglPolygonOffset
#define glPixelStorei rglPixelStorei
#define glReadBuffer rglReadBuffer
#define glUniformMatrix4fv rglUniformMatrix4fv
#define glGetAttribLocation rglGetAttribLocation
#define glTexStorage2D rglTexStorage2D
#define glDrawBuffers rglDrawBuffers
#define glGenVertexArrays rglGenVertexArrays
#define glBindVertexArray rglBindVertexArray
#define glBlendEquation rglBlendEquation
#define glBlendColor rglBlendColor
#define glBlendEquationSeparate rglBlendEquationSeparate
#define glCopyImageSubData rglCopyImageSubData
#define glMapBuffer rglMapBuffer
#define glUnmapBuffer rglUnmapBuffer
#define glMapBufferRange rglMapBufferRange
#define glUniformBlockBinding rglUniformBlockBinding
#define glGetUniformBlockIndex rglGetUniformBlockIndex
#define glGetActiveUniformBlockiv rglGetActiveUniformBlockiv
#define glBindBufferBase rglBindBufferBase
#define glGetUniformIndices rglGetUniformIndices
#define glGetActiveUniformsiv rglGetActiveUniformsiv
#define glGetError rglGetError
#define glClear rglClear
#define glPolygonMode rglPolygonMode
#define glLineWidth rglLineWidth
#define glTexImage3D rglTexImage3D
#define glTexImage2DMultisample rglTexImage2DMultisample
#define glTexStorage2DMultisample rglTexStorage2DMultisample
#define glMemoryBarrier rglMemoryBarrier
#define glBindImageTexture rglBindImageTexture
#define glProgramBinary rglProgramBinary
#define glGetProgramBinary rglGetProgramBinary
#define glProgramParameteri rglProgramParameteri
#define glTexSubImage2D rglTexSubImage2D
#define glDeleteVertexArrays rglDeleteVertexArrays
#define glRenderbufferStorageMultisample rglRenderbufferStorageMultisample
#define glUniform1iv rglUniform1iv
#define glUniform1fv rglUniform1fv
#define glValidateProgram rglValidateProgram
#define glGetStringi rglGetStringi
#define glTexBuffer rglTexBuffer
#define glClearBufferfv rglClearBufferfv
#define glClearBufferfi rglClearBufferfi
#define glWaitSync rglWaitSync
#define glFenceSync rglFenceSync
#define glDeleteSync rglDeleteSync
#define glBufferStorage rglBufferStorage
#define glFlushMappedBufferRange rglFlushMappedBufferRange
#define glClientWaitSync rglClientWaitSync
#define glDrawElementsBaseVertex rglDrawElementsBaseVertex
#define glTexParameteri rglTexParameteri
#define glTexParameterf rglTexParameterf
#define glGetFloatv rglGetFloatv
#define glClearStencil rglClearStencil
#define glTexImage2D rglTexImage2D
#define glReadPixels rglReadPixels
#define glGetIntegerv rglGetIntegerv
#define glGetString rglGetString
#define glGetAttachedShaders rglGetAttachedShaders
#define glGetShaderPrecisionFormat rglGetShaderPrecisionFormat
#define glClearDepthf rglClearDepthf
const GLubyte* rglGetStringi(GLenum name, GLuint index);
void rglTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
void rglClearBufferfv( GLenum buffer,
GLint drawBuffer,
const GLfloat * value);
void rglClearBufferfi( GLenum buffer,
GLint drawBuffer,
GLfloat depth,
GLint stencil);
void rglValidateProgram(GLuint program);
void rglRenderbufferStorageMultisample( GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height);
void rglUniform1iv(GLint location, GLsizei count, const GLint *value);
void rglUniform1fv(GLint location, GLsizei count, const GLfloat *value);
void rglProgramParameteri( GLuint program,
GLenum pname,
GLint value);
void rglGetProgramBinary( GLuint program,
GLsizei bufsize,
GLsizei *length,
GLenum *binaryFormat,
void *binary);
void rglProgramBinary(GLuint program,
GLenum binaryFormat,
const void *binary,
GLsizei length);
void rglBindImageTexture( GLuint unit,
GLuint texture,
GLint level,
GLboolean layered,
GLint layer,
GLenum access,
GLenum format);
void rglTexStorage2DMultisample(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width, GLsizei height,
GLboolean fixedsamplelocations);
void rglGetActiveUniformsiv( GLuint program,
GLsizei uniformCount,
const GLuint *uniformIndices,
GLenum pname,
GLint *params);
void rglGetUniformIndices( GLuint program,
GLsizei uniformCount,
const GLchar **uniformNames,
GLuint *uniformIndices);
void rglBindBufferBase( GLenum target,
GLuint index,
GLuint buffer);
void rglGetActiveUniformBlockiv( GLuint program,
GLuint uniformBlockIndex,
GLenum pname,
GLint *params);
GLuint rglGetUniformBlockIndex( GLuint program,
const GLchar *uniformBlockName);
void * rglMapBuffer( GLenum target, GLenum access);
void *rglMapBufferRange( GLenum target,
GLintptr offset,
GLsizeiptr length,
GLbitfield access);
GLboolean rglUnmapBuffer( GLenum target);
void rglBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
void rglBlendEquation(GLenum mode);
void rglGenVertexArrays(GLsizei n, GLuint *arrays);
void rglReadBuffer(GLenum mode);
void rglPixelStorei(GLenum pname, GLint param);
void rglTexCoord2f(GLfloat s, GLfloat t);
void rglDrawElements(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices);
void rglTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat,
GLsizei width, GLsizei height);
void rglCompressedTexImage2D(GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLsizei height,
GLint border, GLsizei imageSize, const GLvoid *data);
void glBindTexture(GLenum target, GLuint texture);
void glActiveTexture(GLenum texture);
void rglFramebufferTexture(GLenum target, GLenum attachment,
GLuint texture, GLint level);
void rglFramebufferTexture2D(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level);
void rglFramebufferRenderbuffer(GLenum target, GLenum attachment,
GLenum renderbuffertarget, GLuint renderbuffer);
void rglDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
void rglRenderbufferStorage(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height);
void rglDeleteTextures(GLsizei n, const GLuint *textures);
void rglBindRenderbuffer(GLenum target, GLuint renderbuffer);
void rglDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers);
void rglGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
void rglGenFramebuffers(GLsizei n, GLuint *ids);
void rglGenTextures(GLsizei n, GLuint *textures);
void rglBindFramebuffer(GLenum target, GLuint framebuffer);
void rglGenerateMipmap(GLenum target);
GLenum rglCheckFramebufferStatus(GLenum target);
void rglBindFragDataLocation(GLuint program, GLuint colorNumber,
const char * name);
void rglBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
void rglLinkProgram(GLuint program);
void rglGetProgramiv(GLuint shader, GLenum pname, GLint *params);
void rglGetShaderiv(GLuint shader, GLenum pname, GLint *params);
void rglAttachShader(GLuint program, GLuint shader);
void rglShaderSource(GLuint shader, GLsizei count,
const GLchar **string, const GLint *length);
void rglCompileShader(GLuint shader);
GLuint rglCreateProgram(void);
void rglGetShaderInfoLog(GLuint shader, GLsizei maxLength,
GLsizei *length, GLchar *infoLog);
void rglGetProgramInfoLog(GLuint shader, GLsizei maxLength,
GLsizei *length, GLchar *infoLog);
GLboolean rglIsProgram(GLuint program);
void rglEnableVertexAttribArray(GLuint index);
void rglDisableVertexAttribArray(GLuint index);
void rglVertexAttribPointer(GLuint name, GLint size,
GLenum type, GLboolean normalized, GLsizei stride,
const GLvoid* pointer);
GLint rglGetUniformLocation(GLuint program, const GLchar *name);
void rglGenBuffers(GLsizei n, GLuint *buffers);
void rglDisable(GLenum cap);
void rglEnable(GLenum cap);
void rglUseProgram(GLuint program);
void rglDepthMask(GLboolean flag);
void rglStencilMask(GLenum mask);
void rglBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
void rglBufferSubData(GLenum target, GLintptr offset,
GLsizeiptr size, const GLvoid *data);
void rglBindBuffer(GLenum target, GLuint buffer);
GLuint rglCreateShader(GLenum shader);
void rglDeleteShader(GLuint shader);
void rglUniform1f(GLint location, GLfloat v0);
void rglUniform1i(GLint location, GLint v0);
void rglUniform2f(GLint location, GLfloat v0, GLfloat v1);
void rglUniform2i(GLint location, GLint v0, GLint v1);
void rglUniform2fv(GLint location, GLsizei count, const GLfloat *value);
void rglUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
void rglUniform3fv(GLint location, GLsizei count, const GLfloat *value);
void rglUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
void rglUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
void rglUniform4fv(GLint location, GLsizei count, const GLfloat *value);
void rglBlendFunc(GLenum sfactor, GLenum dfactor);
void rglBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha,
GLenum dstAlpha);
void rglDepthFunc(GLenum func);
void rglColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
void rglClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
void rglViewport(GLint x, GLint y, GLsizei width, GLsizei height);
void rglScissor(GLint x, GLint y, GLsizei width, GLsizei height);
GLboolean rglIsEnabled(GLenum cap);
void rglStencilFunc(GLenum func, GLint ref, GLuint mask);
void rglCullFace(GLenum mode);
void rglStencilOp(GLenum sfail, GLenum dpfail, GLenum dppass);
void rglFrontFace(GLenum mode);
void rglDepthRange(GLclampd zNear, GLclampd zFar);
void rglClearDepth(GLdouble depth);
void rglPolygonOffset(GLfloat factor, GLfloat units);
void rglDrawArrays(GLenum mode, GLint first, GLsizei count);
void rglVertexAttrib4f(GLuint name, GLfloat x, GLfloat y,
GLfloat z, GLfloat w);
void rglVertexAttrib4fv(GLuint name, GLfloat* v);
void rglDeleteProgram(GLuint program);
void rglDeleteBuffers(GLsizei n, const GLuint *buffers);
void rglUniform2uiv( GLint location,
GLsizei count,
const GLuint *value);
void rglTextureView( GLuint texture,
GLenum target,
GLuint origtexture,
GLenum internalformat,
GLuint minlevel,
GLuint numlevels,
GLuint minlayer,
GLuint numlayers);
void rglGenQueries( GLsizei n,
GLuint * ids);
void rglDeleteQueries( GLsizei n,
const GLuint * ids);
void rglBeginQuery( GLenum target,
GLuint id);
void rglEndQuery( GLenum target);
void rglGetQueryObjectuiv( GLuint id,
GLenum pname,
GLuint * params);
void rglBlitFramebuffer(
GLint srcX0, GLint srcY0,
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
void rglDetachShader(GLuint program, GLuint shader);
void rglUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
GLint rglGetAttribLocation(GLuint program, const GLchar *name);
void rglDrawBuffers(GLsizei n, const GLenum *bufs);
void rglBindVertexArray(GLuint array);
void rglGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize,
GLsizei *length, GLint *size, GLenum *type, GLchar *name);
void rglUniform1ui(GLint location, GLuint v);
void rglUniform2ui(GLint location, GLuint v0, GLuint v1);
void rglUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
void rglUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
void rglBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
void rglCopyImageSubData( GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei srcWidth,
GLsizei srcHeight,
GLsizei srcDepth);
void rglVertexAttribIPointer(
GLuint index,
GLint size,
GLenum type,
GLsizei stride,
const GLvoid * pointer);
void rglVertexAttribLPointer(
GLuint index,
GLint size,
GLenum type,
GLsizei stride,
const GLvoid * pointer);
void rglUniformBlockBinding( GLuint program,
GLuint uniformBlockIndex,
GLuint uniformBlockBinding);
GLenum rglGetError(void);
void rglClear(GLbitfield mask);
void rglPolygonMode(GLenum face, GLenum mode);
void rglLineWidth(GLfloat width);
void rglTexImage3D( GLenum target,
GLint level,
GLint internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLenum format,
GLenum type,
const GLvoid * data);
void rglTexImage2DMultisample( GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations);
void rglMemoryBarrier( GLbitfield barriers);
void rglTexSubImage2D( GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const GLvoid * pixels);
void rglDeleteVertexArrays(GLsizei n, const GLuint *arrays);
void *rglFenceSync(GLenum condition, GLbitfield flags);
void rglDeleteSync(void *sync);
void rglWaitSync(void *sync, GLbitfield flags, uint64_t timeout);
void rglBufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
void rglFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
GLenum rglClientWaitSync(void *sync, GLbitfield flags, uint64_t timeout);
void rglDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
GLvoid *indices, GLint basevertex);
void rglGetBufferSubData( GLenum target,
GLintptr offset,
GLsizeiptr size,
GLvoid * data);
void rglSamplerParameteri( GLuint sampler,
GLenum pname,
GLint param);
void rglSamplerParameterf( GLuint sampler,
GLenum pname,
GLfloat param);
void rglBindSampler( GLuint unit,
GLuint sampler);
void rglGenSamplers( GLsizei n,
GLuint *samplers);
void rglDeleteSamplers( GLsizei n,
GLuint *samplers);
void rglGetInteger64v( GLenum pname,
int64_t * data);
void rglUniform2iv( GLint location,
GLsizei count,
const GLint *value);
void rglProvokingVertex( GLenum provokeMode);
void rglDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid *indices, GLint basevertex);
void rglTexParameteri(GLenum target, GLenum pname, GLint param);
void rglTexParameterf(GLenum target, GLenum pname, GLfloat param);
void rglGetFloatv(GLenum pname, GLfloat* params);
void rglClearStencil(GLint s);
void rglTexImage2D(GLenum target,GLint level, GLint internalformat, GLsizei width, GLsizei height,GLint border, GLenum format, GLenum type, const GLvoid * data);
void rglReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * data);
void rglGetIntegerv(GLenum pname, GLint * data);
const GLubyte* rglGetString(GLenum name);
void rglGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
void rglGetShaderPrecisionFormat(GLenum shaderType, GLenum precisionType, GLint *range, GLint *precision);
void rglClearDepthf(GLfloat depth);
RETRO_END_DECLS
#endif

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@ -0,0 +1,45 @@
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsym).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_GLSYM_H__
#define __LIBRETRO_SDK_GLSYM_H__
#include "rglgen.h"
#ifndef HAVE_PSGL
#if defined(HAVE_OPENGLES2)
#include "glsym_es2.h"
#elif defined(HAVE_OPENGLES3)
#include "glsym_es3.h"
#else
#ifdef HAVE_LIBNX
#include "switch/nx_glsym.h"
#endif
#include "glsym_gl.h"
#endif
#endif
#ifdef HAVE_GLSYM_PRIVATE
#include "glsym_private.h"
#endif
#endif

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#ifndef RGLGEN_DECL_H__
#define RGLGEN_DECL_H__
#ifdef __cplusplus
extern "C" {
#endif
#ifdef GL_APIENTRY
typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
typedef void (GL_APIENTRY *RGLGENGLDEBUGPROCKHR)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
#else
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
typedef void (APIENTRY *RGLGENGLDEBUGPROCARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
typedef void (APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
#endif
#ifndef GL_OES_EGL_image
typedef void *GLeglImageOES;
#endif
#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)
typedef GLint GLfixed;
#endif
typedef void (GL_APIENTRYP RGLSYMGLBLENDBARRIERKHRPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGECALLBACKKHRPROC) (RGLGENGLDEBUGPROCKHR callback, const void *userParam);
typedef GLuint (GL_APIENTRYP RGLSYMGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
typedef void (GL_APIENTRYP RGLSYMGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
typedef void (GL_APIENTRYP RGLSYMGLPOPDEBUGGROUPKHRPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
typedef GLenum (GL_APIENTRYP RGLSYMGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
typedef void (GL_APIENTRYP RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
typedef void (GL_APIENTRYP RGLSYMGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GL_APIENTRYP RGLSYMGLENABLEIOESPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDISABLEIOESPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GL_APIENTRYP RGLSYMGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISENABLEDIOESPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GL_APIENTRYP RGLSYMGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
typedef void *(GL_APIENTRYP RGLSYMGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
typedef GLboolean (GL_APIENTRYP RGLSYMGLUNMAPBUFFEROESPROC) (GLenum target);
typedef void (GL_APIENTRYP RGLSYMGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
typedef void (GL_APIENTRYP RGLSYMGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GL_APIENTRYP RGLSYMGLMINSAMPLESHADINGOESPROC) (GLfloat value);
typedef void (GL_APIENTRYP RGLSYMGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
typedef void (GL_APIENTRYP RGLSYMGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
typedef void (GL_APIENTRYP RGLSYMGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
typedef void (GL_APIENTRYP RGLSYMGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GL_APIENTRYP RGLSYMGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GL_APIENTRYP RGLSYMGLBINDVERTEXARRAYOESPROC) (GLuint array);
typedef void (GL_APIENTRYP RGLSYMGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
typedef void (GL_APIENTRYP RGLSYMGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISVERTEXARRAYOESPROC) (GLuint array);
typedef void (GL_APIENTRYP RGLSYMGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
typedef void (GL_APIENTRYP RGLSYMGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (GL_APIENTRYP RGLSYMGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP RGLSYMGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
typedef void (GL_APIENTRYP RGLSYMGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
typedef void (GL_APIENTRYP RGLSYMGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
typedef void (GL_APIENTRYP RGLSYMGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
typedef void (GL_APIENTRYP RGLSYMGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (GL_APIENTRYP RGLSYMGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
typedef void (GL_APIENTRYP RGLSYMGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
typedef void (GL_APIENTRYP RGLSYMGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
typedef GLint (GL_APIENTRYP RGLSYMGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef GLint (GL_APIENTRYP RGLSYMGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
typedef void (GL_APIENTRYP RGLSYMGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (GL_APIENTRYP RGLSYMGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GL_APIENTRYP RGLSYMGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (GL_APIENTRYP RGLSYMGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (GL_APIENTRYP RGLSYMGLPOPGROUPMARKEREXTPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
typedef void (GL_APIENTRYP RGLSYMGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
typedef void (GL_APIENTRYP RGLSYMGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISQUERYEXTPROC) (GLuint id);
typedef void (GL_APIENTRYP RGLSYMGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
typedef void (GL_APIENTRYP RGLSYMGLENDQUERYEXTPROC) (GLenum target);
typedef void (GL_APIENTRYP RGLSYMGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
typedef void (GL_APIENTRYP RGLSYMGLENABLEIEXTPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDISABLEIEXTPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GL_APIENTRYP RGLSYMGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GL_APIENTRYP RGLSYMGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
typedef void *(GL_APIENTRYP RGLSYMGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (GL_APIENTRYP RGLSYMGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (GL_APIENTRYP RGLSYMGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
typedef void (GL_APIENTRYP RGLSYMGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
typedef void (GL_APIENTRYP RGLSYMGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
typedef void (GL_APIENTRYP RGLSYMGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
typedef void (GL_APIENTRYP RGLSYMGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
typedef void (GL_APIENTRYP RGLSYMGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GL_APIENTRYP RGLSYMGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
typedef GLenum (GL_APIENTRYP RGLSYMGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
typedef void (GL_APIENTRYP RGLSYMGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef GLuint (GL_APIENTRYP RGLSYMGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
typedef void (GL_APIENTRYP RGLSYMGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
typedef void (GL_APIENTRYP RGLSYMGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
typedef void (GL_APIENTRYP RGLSYMGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (GL_APIENTRYP RGLSYMGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (GL_APIENTRYP RGLSYMGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
typedef GLsizei (GL_APIENTRYP RGLSYMGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
typedef void (GL_APIENTRYP RGLSYMGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
typedef void (GL_APIENTRYP RGLSYMGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GL_APIENTRYP RGLSYMGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP RGLSYMGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GL_APIENTRYP RGLSYMGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP RGLSYMGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GL_APIENTRYP RGLSYMGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
#define glBlendBarrierKHR __rglgen_glBlendBarrierKHR
#define glDebugMessageControlKHR __rglgen_glDebugMessageControlKHR
#define glDebugMessageInsertKHR __rglgen_glDebugMessageInsertKHR
#define glDebugMessageCallbackKHR __rglgen_glDebugMessageCallbackKHR
#define glGetDebugMessageLogKHR __rglgen_glGetDebugMessageLogKHR
#define glPushDebugGroupKHR __rglgen_glPushDebugGroupKHR
#define glPopDebugGroupKHR __rglgen_glPopDebugGroupKHR
#define glObjectLabelKHR __rglgen_glObjectLabelKHR
#define glGetObjectLabelKHR __rglgen_glGetObjectLabelKHR
#define glObjectPtrLabelKHR __rglgen_glObjectPtrLabelKHR
#define glGetObjectPtrLabelKHR __rglgen_glGetObjectPtrLabelKHR
#define glGetPointervKHR __rglgen_glGetPointervKHR
#define glGetGraphicsResetStatusKHR __rglgen_glGetGraphicsResetStatusKHR
#define glReadnPixelsKHR __rglgen_glReadnPixelsKHR
#define glGetnUniformfvKHR __rglgen_glGetnUniformfvKHR
#define glGetnUniformivKHR __rglgen_glGetnUniformivKHR
#define glGetnUniformuivKHR __rglgen_glGetnUniformuivKHR
#define glEGLImageTargetTexture2DOES __rglgen_glEGLImageTargetTexture2DOES
#define glEGLImageTargetRenderbufferStorageOES __rglgen_glEGLImageTargetRenderbufferStorageOES
#define glCopyImageSubDataOES __rglgen_glCopyImageSubDataOES
#define glEnableiOES __rglgen_glEnableiOES
#define glDisableiOES __rglgen_glDisableiOES
#define glBlendEquationiOES __rglgen_glBlendEquationiOES
#define glBlendEquationSeparateiOES __rglgen_glBlendEquationSeparateiOES
#define glBlendFunciOES __rglgen_glBlendFunciOES
#define glBlendFuncSeparateiOES __rglgen_glBlendFuncSeparateiOES
#define glColorMaskiOES __rglgen_glColorMaskiOES
#define glIsEnablediOES __rglgen_glIsEnablediOES
#define glDrawElementsBaseVertexOES __rglgen_glDrawElementsBaseVertexOES
#define glDrawRangeElementsBaseVertexOES __rglgen_glDrawRangeElementsBaseVertexOES
#define glDrawElementsInstancedBaseVertexOES __rglgen_glDrawElementsInstancedBaseVertexOES
#define glMultiDrawElementsBaseVertexOES __rglgen_glMultiDrawElementsBaseVertexOES
#define glFramebufferTextureOES __rglgen_glFramebufferTextureOES
#define glGetProgramBinaryOES __rglgen_glGetProgramBinaryOES
#define glProgramBinaryOES __rglgen_glProgramBinaryOES
#define glMapBufferOES __rglgen_glMapBufferOES
#define glUnmapBufferOES __rglgen_glUnmapBufferOES
#define glGetBufferPointervOES __rglgen_glGetBufferPointervOES
#define glPrimitiveBoundingBoxOES __rglgen_glPrimitiveBoundingBoxOES
#define glMinSampleShadingOES __rglgen_glMinSampleShadingOES
#define glPatchParameteriOES __rglgen_glPatchParameteriOES
#define glTexImage3DOES __rglgen_glTexImage3DOES
#define glTexSubImage3DOES __rglgen_glTexSubImage3DOES
#define glCopyTexSubImage3DOES __rglgen_glCopyTexSubImage3DOES
#define glCompressedTexImage3DOES __rglgen_glCompressedTexImage3DOES
#define glCompressedTexSubImage3DOES __rglgen_glCompressedTexSubImage3DOES
#define glFramebufferTexture3DOES __rglgen_glFramebufferTexture3DOES
#define glTexParameterIivOES __rglgen_glTexParameterIivOES
#define glTexParameterIuivOES __rglgen_glTexParameterIuivOES
#define glGetTexParameterIivOES __rglgen_glGetTexParameterIivOES
#define glGetTexParameterIuivOES __rglgen_glGetTexParameterIuivOES
#define glSamplerParameterIivOES __rglgen_glSamplerParameterIivOES
#define glSamplerParameterIuivOES __rglgen_glSamplerParameterIuivOES
#define glGetSamplerParameterIivOES __rglgen_glGetSamplerParameterIivOES
#define glGetSamplerParameterIuivOES __rglgen_glGetSamplerParameterIuivOES
#define glTexBufferOES __rglgen_glTexBufferOES
#define glTexBufferRangeOES __rglgen_glTexBufferRangeOES
#define glTexStorage3DMultisampleOES __rglgen_glTexStorage3DMultisampleOES
#define glTextureViewOES __rglgen_glTextureViewOES
#define glBindVertexArrayOES __rglgen_glBindVertexArrayOES
#define glDeleteVertexArraysOES __rglgen_glDeleteVertexArraysOES
#define glGenVertexArraysOES __rglgen_glGenVertexArraysOES
#define glIsVertexArrayOES __rglgen_glIsVertexArrayOES
#define glViewportArrayvOES __rglgen_glViewportArrayvOES
#define glViewportIndexedfOES __rglgen_glViewportIndexedfOES
#define glViewportIndexedfvOES __rglgen_glViewportIndexedfvOES
#define glScissorArrayvOES __rglgen_glScissorArrayvOES
#define glScissorIndexedOES __rglgen_glScissorIndexedOES
#define glScissorIndexedvOES __rglgen_glScissorIndexedvOES
#define glDepthRangeArrayfvOES __rglgen_glDepthRangeArrayfvOES
#define glDepthRangeIndexedfOES __rglgen_glDepthRangeIndexedfOES
#define glGetFloati_vOES __rglgen_glGetFloati_vOES
#define glDrawArraysInstancedBaseInstanceEXT __rglgen_glDrawArraysInstancedBaseInstanceEXT
#define glDrawElementsInstancedBaseInstanceEXT __rglgen_glDrawElementsInstancedBaseInstanceEXT
#define glDrawElementsInstancedBaseVertexBaseInstanceEXT __rglgen_glDrawElementsInstancedBaseVertexBaseInstanceEXT
#define glBindFragDataLocationIndexedEXT __rglgen_glBindFragDataLocationIndexedEXT
#define glBindFragDataLocationEXT __rglgen_glBindFragDataLocationEXT
#define glGetProgramResourceLocationIndexEXT __rglgen_glGetProgramResourceLocationIndexEXT
#define glGetFragDataIndexEXT __rglgen_glGetFragDataIndexEXT
#define glBufferStorageEXT __rglgen_glBufferStorageEXT
#define glClearTexImageEXT __rglgen_glClearTexImageEXT
#define glClearTexSubImageEXT __rglgen_glClearTexSubImageEXT
#define glCopyImageSubDataEXT __rglgen_glCopyImageSubDataEXT
#define glLabelObjectEXT __rglgen_glLabelObjectEXT
#define glGetObjectLabelEXT __rglgen_glGetObjectLabelEXT
#define glInsertEventMarkerEXT __rglgen_glInsertEventMarkerEXT
#define glPushGroupMarkerEXT __rglgen_glPushGroupMarkerEXT
#define glPopGroupMarkerEXT __rglgen_glPopGroupMarkerEXT
#define glDiscardFramebufferEXT __rglgen_glDiscardFramebufferEXT
#define glGenQueriesEXT __rglgen_glGenQueriesEXT
#define glDeleteQueriesEXT __rglgen_glDeleteQueriesEXT
#define glIsQueryEXT __rglgen_glIsQueryEXT
#define glBeginQueryEXT __rglgen_glBeginQueryEXT
#define glEndQueryEXT __rglgen_glEndQueryEXT
#define glQueryCounterEXT __rglgen_glQueryCounterEXT
#define glGetQueryivEXT __rglgen_glGetQueryivEXT
#define glGetQueryObjectivEXT __rglgen_glGetQueryObjectivEXT
#define glGetQueryObjectuivEXT __rglgen_glGetQueryObjectuivEXT
#define glDrawBuffersEXT __rglgen_glDrawBuffersEXT
#define glEnableiEXT __rglgen_glEnableiEXT
#define glDisableiEXT __rglgen_glDisableiEXT
#define glBlendEquationiEXT __rglgen_glBlendEquationiEXT
#define glBlendEquationSeparateiEXT __rglgen_glBlendEquationSeparateiEXT
#define glBlendFunciEXT __rglgen_glBlendFunciEXT
#define glBlendFuncSeparateiEXT __rglgen_glBlendFuncSeparateiEXT
#define glColorMaskiEXT __rglgen_glColorMaskiEXT
#define glIsEnablediEXT __rglgen_glIsEnablediEXT
#define glDrawElementsBaseVertexEXT __rglgen_glDrawElementsBaseVertexEXT
#define glDrawRangeElementsBaseVertexEXT __rglgen_glDrawRangeElementsBaseVertexEXT
#define glDrawElementsInstancedBaseVertexEXT __rglgen_glDrawElementsInstancedBaseVertexEXT
#define glMultiDrawElementsBaseVertexEXT __rglgen_glMultiDrawElementsBaseVertexEXT
#define glDrawArraysInstancedEXT __rglgen_glDrawArraysInstancedEXT
#define glDrawElementsInstancedEXT __rglgen_glDrawElementsInstancedEXT
#define glFramebufferTextureEXT __rglgen_glFramebufferTextureEXT
#define glVertexAttribDivisorEXT __rglgen_glVertexAttribDivisorEXT
#define glMapBufferRangeEXT __rglgen_glMapBufferRangeEXT
#define glFlushMappedBufferRangeEXT __rglgen_glFlushMappedBufferRangeEXT
#define glMultiDrawArraysEXT __rglgen_glMultiDrawArraysEXT
#define glMultiDrawElementsEXT __rglgen_glMultiDrawElementsEXT
#define glMultiDrawArraysIndirectEXT __rglgen_glMultiDrawArraysIndirectEXT
#define glMultiDrawElementsIndirectEXT __rglgen_glMultiDrawElementsIndirectEXT
#define glRenderbufferStorageMultisampleEXT __rglgen_glRenderbufferStorageMultisampleEXT
#define glFramebufferTexture2DMultisampleEXT __rglgen_glFramebufferTexture2DMultisampleEXT
#define glReadBufferIndexedEXT __rglgen_glReadBufferIndexedEXT
#define glDrawBuffersIndexedEXT __rglgen_glDrawBuffersIndexedEXT
#define glGetIntegeri_vEXT __rglgen_glGetIntegeri_vEXT
#define glPolygonOffsetClampEXT __rglgen_glPolygonOffsetClampEXT
#define glPrimitiveBoundingBoxEXT __rglgen_glPrimitiveBoundingBoxEXT
#define glRasterSamplesEXT __rglgen_glRasterSamplesEXT
#define glGetGraphicsResetStatusEXT __rglgen_glGetGraphicsResetStatusEXT
#define glReadnPixelsEXT __rglgen_glReadnPixelsEXT
#define glGetnUniformfvEXT __rglgen_glGetnUniformfvEXT
#define glGetnUniformivEXT __rglgen_glGetnUniformivEXT
#define glActiveShaderProgramEXT __rglgen_glActiveShaderProgramEXT
#define glBindProgramPipelineEXT __rglgen_glBindProgramPipelineEXT
#define glCreateShaderProgramvEXT __rglgen_glCreateShaderProgramvEXT
#define glDeleteProgramPipelinesEXT __rglgen_glDeleteProgramPipelinesEXT
#define glGenProgramPipelinesEXT __rglgen_glGenProgramPipelinesEXT
#define glGetProgramPipelineInfoLogEXT __rglgen_glGetProgramPipelineInfoLogEXT
#define glGetProgramPipelineivEXT __rglgen_glGetProgramPipelineivEXT
#define glIsProgramPipelineEXT __rglgen_glIsProgramPipelineEXT
#define glProgramParameteriEXT __rglgen_glProgramParameteriEXT
#define glProgramUniform1fEXT __rglgen_glProgramUniform1fEXT
#define glProgramUniform1fvEXT __rglgen_glProgramUniform1fvEXT
#define glProgramUniform1iEXT __rglgen_glProgramUniform1iEXT
#define glProgramUniform1ivEXT __rglgen_glProgramUniform1ivEXT
#define glProgramUniform2fEXT __rglgen_glProgramUniform2fEXT
#define glProgramUniform2fvEXT __rglgen_glProgramUniform2fvEXT
#define glProgramUniform2iEXT __rglgen_glProgramUniform2iEXT
#define glProgramUniform2ivEXT __rglgen_glProgramUniform2ivEXT
#define glProgramUniform3fEXT __rglgen_glProgramUniform3fEXT
#define glProgramUniform3fvEXT __rglgen_glProgramUniform3fvEXT
#define glProgramUniform3iEXT __rglgen_glProgramUniform3iEXT
#define glProgramUniform3ivEXT __rglgen_glProgramUniform3ivEXT
#define glProgramUniform4fEXT __rglgen_glProgramUniform4fEXT
#define glProgramUniform4fvEXT __rglgen_glProgramUniform4fvEXT
#define glProgramUniform4iEXT __rglgen_glProgramUniform4iEXT
#define glProgramUniform4ivEXT __rglgen_glProgramUniform4ivEXT
#define glProgramUniformMatrix2fvEXT __rglgen_glProgramUniformMatrix2fvEXT
#define glProgramUniformMatrix3fvEXT __rglgen_glProgramUniformMatrix3fvEXT
#define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT
#define glUseProgramStagesEXT __rglgen_glUseProgramStagesEXT
#define glValidateProgramPipelineEXT __rglgen_glValidateProgramPipelineEXT
#define glProgramUniform1uiEXT __rglgen_glProgramUniform1uiEXT
#define glProgramUniform2uiEXT __rglgen_glProgramUniform2uiEXT
#define glProgramUniform3uiEXT __rglgen_glProgramUniform3uiEXT
#define glProgramUniform4uiEXT __rglgen_glProgramUniform4uiEXT
#define glProgramUniform1uivEXT __rglgen_glProgramUniform1uivEXT
#define glProgramUniform2uivEXT __rglgen_glProgramUniform2uivEXT
#define glProgramUniform3uivEXT __rglgen_glProgramUniform3uivEXT
#define glProgramUniform4uivEXT __rglgen_glProgramUniform4uivEXT
#define glProgramUniformMatrix2x3fvEXT __rglgen_glProgramUniformMatrix2x3fvEXT
#define glProgramUniformMatrix3x2fvEXT __rglgen_glProgramUniformMatrix3x2fvEXT
#define glProgramUniformMatrix2x4fvEXT __rglgen_glProgramUniformMatrix2x4fvEXT
#define glProgramUniformMatrix4x2fvEXT __rglgen_glProgramUniformMatrix4x2fvEXT
#define glProgramUniformMatrix3x4fvEXT __rglgen_glProgramUniformMatrix3x4fvEXT
#define glProgramUniformMatrix4x3fvEXT __rglgen_glProgramUniformMatrix4x3fvEXT
#define glFramebufferPixelLocalStorageSizeEXT __rglgen_glFramebufferPixelLocalStorageSizeEXT
#define glGetFramebufferPixelLocalStorageSizeEXT __rglgen_glGetFramebufferPixelLocalStorageSizeEXT
#define glClearPixelLocalStorageuiEXT __rglgen_glClearPixelLocalStorageuiEXT
#define glTexPageCommitmentEXT __rglgen_glTexPageCommitmentEXT
#define glPatchParameteriEXT __rglgen_glPatchParameteriEXT
#define glTexParameterIivEXT __rglgen_glTexParameterIivEXT
#define glTexParameterIuivEXT __rglgen_glTexParameterIuivEXT
#define glGetTexParameterIivEXT __rglgen_glGetTexParameterIivEXT
#define glGetTexParameterIuivEXT __rglgen_glGetTexParameterIuivEXT
#define glSamplerParameterIivEXT __rglgen_glSamplerParameterIivEXT
#define glSamplerParameterIuivEXT __rglgen_glSamplerParameterIuivEXT
#define glGetSamplerParameterIivEXT __rglgen_glGetSamplerParameterIivEXT
#define glGetSamplerParameterIuivEXT __rglgen_glGetSamplerParameterIuivEXT
#define glTexBufferEXT __rglgen_glTexBufferEXT
#define glTexBufferRangeEXT __rglgen_glTexBufferRangeEXT
#define glTexStorage1DEXT __rglgen_glTexStorage1DEXT
#define glTexStorage2DEXT __rglgen_glTexStorage2DEXT
#define glTexStorage3DEXT __rglgen_glTexStorage3DEXT
#define glTextureStorage1DEXT __rglgen_glTextureStorage1DEXT
#define glTextureStorage2DEXT __rglgen_glTextureStorage2DEXT
#define glTextureStorage3DEXT __rglgen_glTextureStorage3DEXT
#define glTextureViewEXT __rglgen_glTextureViewEXT
#define glesEXT __rglgen_glesEXT
#define glFramebufferTextureMultiviewOVR __rglgen_glFramebufferTextureMultiviewOVR
#define glFramebufferTextureMultisampleMultiviewOVR __rglgen_glFramebufferTextureMultisampleMultiviewOVR
extern RGLSYMGLBLENDBARRIERKHRPROC __rglgen_glBlendBarrierKHR;
extern RGLSYMGLDEBUGMESSAGECONTROLKHRPROC __rglgen_glDebugMessageControlKHR;
extern RGLSYMGLDEBUGMESSAGEINSERTKHRPROC __rglgen_glDebugMessageInsertKHR;
extern RGLSYMGLDEBUGMESSAGECALLBACKKHRPROC __rglgen_glDebugMessageCallbackKHR;
extern RGLSYMGLGETDEBUGMESSAGELOGKHRPROC __rglgen_glGetDebugMessageLogKHR;
extern RGLSYMGLPUSHDEBUGGROUPKHRPROC __rglgen_glPushDebugGroupKHR;
extern RGLSYMGLPOPDEBUGGROUPKHRPROC __rglgen_glPopDebugGroupKHR;
extern RGLSYMGLOBJECTLABELKHRPROC __rglgen_glObjectLabelKHR;
extern RGLSYMGLGETOBJECTLABELKHRPROC __rglgen_glGetObjectLabelKHR;
extern RGLSYMGLOBJECTPTRLABELKHRPROC __rglgen_glObjectPtrLabelKHR;
extern RGLSYMGLGETOBJECTPTRLABELKHRPROC __rglgen_glGetObjectPtrLabelKHR;
extern RGLSYMGLGETPOINTERVKHRPROC __rglgen_glGetPointervKHR;
extern RGLSYMGLGETGRAPHICSRESETSTATUSKHRPROC __rglgen_glGetGraphicsResetStatusKHR;
extern RGLSYMGLREADNPIXELSKHRPROC __rglgen_glReadnPixelsKHR;
extern RGLSYMGLGETNUNIFORMFVKHRPROC __rglgen_glGetnUniformfvKHR;
extern RGLSYMGLGETNUNIFORMIVKHRPROC __rglgen_glGetnUniformivKHR;
extern RGLSYMGLGETNUNIFORMUIVKHRPROC __rglgen_glGetnUniformuivKHR;
extern RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC __rglgen_glEGLImageTargetTexture2DOES;
extern RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC __rglgen_glEGLImageTargetRenderbufferStorageOES;
extern RGLSYMGLCOPYIMAGESUBDATAOESPROC __rglgen_glCopyImageSubDataOES;
extern RGLSYMGLENABLEIOESPROC __rglgen_glEnableiOES;
extern RGLSYMGLDISABLEIOESPROC __rglgen_glDisableiOES;
extern RGLSYMGLBLENDEQUATIONIOESPROC __rglgen_glBlendEquationiOES;
extern RGLSYMGLBLENDEQUATIONSEPARATEIOESPROC __rglgen_glBlendEquationSeparateiOES;
extern RGLSYMGLBLENDFUNCIOESPROC __rglgen_glBlendFunciOES;
extern RGLSYMGLBLENDFUNCSEPARATEIOESPROC __rglgen_glBlendFuncSeparateiOES;
extern RGLSYMGLCOLORMASKIOESPROC __rglgen_glColorMaskiOES;
extern RGLSYMGLISENABLEDIOESPROC __rglgen_glIsEnablediOES;
extern RGLSYMGLDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glDrawElementsBaseVertexOES;
extern RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXOESPROC __rglgen_glDrawRangeElementsBaseVertexOES;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC __rglgen_glDrawElementsInstancedBaseVertexOES;
extern RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glMultiDrawElementsBaseVertexOES;
extern RGLSYMGLFRAMEBUFFERTEXTUREOESPROC __rglgen_glFramebufferTextureOES;
extern RGLSYMGLGETPROGRAMBINARYOESPROC __rglgen_glGetProgramBinaryOES;
extern RGLSYMGLPROGRAMBINARYOESPROC __rglgen_glProgramBinaryOES;
extern RGLSYMGLMAPBUFFEROESPROC __rglgen_glMapBufferOES;
extern RGLSYMGLUNMAPBUFFEROESPROC __rglgen_glUnmapBufferOES;
extern RGLSYMGLGETBUFFERPOINTERVOESPROC __rglgen_glGetBufferPointervOES;
extern RGLSYMGLPRIMITIVEBOUNDINGBOXOESPROC __rglgen_glPrimitiveBoundingBoxOES;
extern RGLSYMGLMINSAMPLESHADINGOESPROC __rglgen_glMinSampleShadingOES;
extern RGLSYMGLPATCHPARAMETERIOESPROC __rglgen_glPatchParameteriOES;
extern RGLSYMGLTEXIMAGE3DOESPROC __rglgen_glTexImage3DOES;
extern RGLSYMGLTEXSUBIMAGE3DOESPROC __rglgen_glTexSubImage3DOES;
extern RGLSYMGLCOPYTEXSUBIMAGE3DOESPROC __rglgen_glCopyTexSubImage3DOES;
extern RGLSYMGLCOMPRESSEDTEXIMAGE3DOESPROC __rglgen_glCompressedTexImage3DOES;
extern RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DOESPROC __rglgen_glCompressedTexSubImage3DOES;
extern RGLSYMGLFRAMEBUFFERTEXTURE3DOESPROC __rglgen_glFramebufferTexture3DOES;
extern RGLSYMGLTEXPARAMETERIIVOESPROC __rglgen_glTexParameterIivOES;
extern RGLSYMGLTEXPARAMETERIUIVOESPROC __rglgen_glTexParameterIuivOES;
extern RGLSYMGLGETTEXPARAMETERIIVOESPROC __rglgen_glGetTexParameterIivOES;
extern RGLSYMGLGETTEXPARAMETERIUIVOESPROC __rglgen_glGetTexParameterIuivOES;
extern RGLSYMGLSAMPLERPARAMETERIIVOESPROC __rglgen_glSamplerParameterIivOES;
extern RGLSYMGLSAMPLERPARAMETERIUIVOESPROC __rglgen_glSamplerParameterIuivOES;
extern RGLSYMGLGETSAMPLERPARAMETERIIVOESPROC __rglgen_glGetSamplerParameterIivOES;
extern RGLSYMGLGETSAMPLERPARAMETERIUIVOESPROC __rglgen_glGetSamplerParameterIuivOES;
extern RGLSYMGLTEXBUFFEROESPROC __rglgen_glTexBufferOES;
extern RGLSYMGLTEXBUFFERRANGEOESPROC __rglgen_glTexBufferRangeOES;
extern RGLSYMGLTEXSTORAGE3DMULTISAMPLEOESPROC __rglgen_glTexStorage3DMultisampleOES;
extern RGLSYMGLTEXTUREVIEWOESPROC __rglgen_glTextureViewOES;
extern RGLSYMGLBINDVERTEXARRAYOESPROC __rglgen_glBindVertexArrayOES;
extern RGLSYMGLDELETEVERTEXARRAYSOESPROC __rglgen_glDeleteVertexArraysOES;
extern RGLSYMGLGENVERTEXARRAYSOESPROC __rglgen_glGenVertexArraysOES;
extern RGLSYMGLISVERTEXARRAYOESPROC __rglgen_glIsVertexArrayOES;
extern RGLSYMGLVIEWPORTARRAYVOESPROC __rglgen_glViewportArrayvOES;
extern RGLSYMGLVIEWPORTINDEXEDFOESPROC __rglgen_glViewportIndexedfOES;
extern RGLSYMGLVIEWPORTINDEXEDFVOESPROC __rglgen_glViewportIndexedfvOES;
extern RGLSYMGLSCISSORARRAYVOESPROC __rglgen_glScissorArrayvOES;
extern RGLSYMGLSCISSORINDEXEDOESPROC __rglgen_glScissorIndexedOES;
extern RGLSYMGLSCISSORINDEXEDVOESPROC __rglgen_glScissorIndexedvOES;
extern RGLSYMGLDEPTHRANGEARRAYFVOESPROC __rglgen_glDepthRangeArrayfvOES;
extern RGLSYMGLDEPTHRANGEINDEXEDFOESPROC __rglgen_glDepthRangeIndexedfOES;
extern RGLSYMGLGETFLOATI_VOESPROC __rglgen_glGetFloati_vOES;
extern RGLSYMGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawArraysInstancedBaseInstanceEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseInstanceEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
extern RGLSYMGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __rglgen_glBindFragDataLocationIndexedEXT;
extern RGLSYMGLBINDFRAGDATALOCATIONEXTPROC __rglgen_glBindFragDataLocationEXT;
extern RGLSYMGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __rglgen_glGetProgramResourceLocationIndexEXT;
extern RGLSYMGLGETFRAGDATAINDEXEXTPROC __rglgen_glGetFragDataIndexEXT;
extern RGLSYMGLBUFFERSTORAGEEXTPROC __rglgen_glBufferStorageEXT;
extern RGLSYMGLCLEARTEXIMAGEEXTPROC __rglgen_glClearTexImageEXT;
extern RGLSYMGLCLEARTEXSUBIMAGEEXTPROC __rglgen_glClearTexSubImageEXT;
extern RGLSYMGLCOPYIMAGESUBDATAEXTPROC __rglgen_glCopyImageSubDataEXT;
extern RGLSYMGLLABELOBJECTEXTPROC __rglgen_glLabelObjectEXT;
extern RGLSYMGLGETOBJECTLABELEXTPROC __rglgen_glGetObjectLabelEXT;
extern RGLSYMGLINSERTEVENTMARKEREXTPROC __rglgen_glInsertEventMarkerEXT;
extern RGLSYMGLPUSHGROUPMARKEREXTPROC __rglgen_glPushGroupMarkerEXT;
extern RGLSYMGLPOPGROUPMARKEREXTPROC __rglgen_glPopGroupMarkerEXT;
extern RGLSYMGLDISCARDFRAMEBUFFEREXTPROC __rglgen_glDiscardFramebufferEXT;
extern RGLSYMGLGENQUERIESEXTPROC __rglgen_glGenQueriesEXT;
extern RGLSYMGLDELETEQUERIESEXTPROC __rglgen_glDeleteQueriesEXT;
extern RGLSYMGLISQUERYEXTPROC __rglgen_glIsQueryEXT;
extern RGLSYMGLBEGINQUERYEXTPROC __rglgen_glBeginQueryEXT;
extern RGLSYMGLENDQUERYEXTPROC __rglgen_glEndQueryEXT;
extern RGLSYMGLQUERYCOUNTEREXTPROC __rglgen_glQueryCounterEXT;
extern RGLSYMGLGETQUERYIVEXTPROC __rglgen_glGetQueryivEXT;
extern RGLSYMGLGETQUERYOBJECTIVEXTPROC __rglgen_glGetQueryObjectivEXT;
extern RGLSYMGLGETQUERYOBJECTUIVEXTPROC __rglgen_glGetQueryObjectuivEXT;
extern RGLSYMGLDRAWBUFFERSEXTPROC __rglgen_glDrawBuffersEXT;
extern RGLSYMGLENABLEIEXTPROC __rglgen_glEnableiEXT;
extern RGLSYMGLDISABLEIEXTPROC __rglgen_glDisableiEXT;
extern RGLSYMGLBLENDEQUATIONIEXTPROC __rglgen_glBlendEquationiEXT;
extern RGLSYMGLBLENDEQUATIONSEPARATEIEXTPROC __rglgen_glBlendEquationSeparateiEXT;
extern RGLSYMGLBLENDFUNCIEXTPROC __rglgen_glBlendFunciEXT;
extern RGLSYMGLBLENDFUNCSEPARATEIEXTPROC __rglgen_glBlendFuncSeparateiEXT;
extern RGLSYMGLCOLORMASKIEXTPROC __rglgen_glColorMaskiEXT;
extern RGLSYMGLISENABLEDIEXTPROC __rglgen_glIsEnablediEXT;
extern RGLSYMGLDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawElementsBaseVertexEXT;
extern RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawRangeElementsBaseVertexEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __rglgen_glDrawElementsInstancedBaseVertexEXT;
extern RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glMultiDrawElementsBaseVertexEXT;
extern RGLSYMGLDRAWARRAYSINSTANCEDEXTPROC __rglgen_glDrawArraysInstancedEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDEXTPROC __rglgen_glDrawElementsInstancedEXT;
extern RGLSYMGLFRAMEBUFFERTEXTUREEXTPROC __rglgen_glFramebufferTextureEXT;
extern RGLSYMGLVERTEXATTRIBDIVISOREXTPROC __rglgen_glVertexAttribDivisorEXT;
extern RGLSYMGLMAPBUFFERRANGEEXTPROC __rglgen_glMapBufferRangeEXT;
extern RGLSYMGLFLUSHMAPPEDBUFFERRANGEEXTPROC __rglgen_glFlushMappedBufferRangeEXT;
extern RGLSYMGLMULTIDRAWARRAYSEXTPROC __rglgen_glMultiDrawArraysEXT;
extern RGLSYMGLMULTIDRAWELEMENTSEXTPROC __rglgen_glMultiDrawElementsEXT;
extern RGLSYMGLMULTIDRAWARRAYSINDIRECTEXTPROC __rglgen_glMultiDrawArraysIndirectEXT;
extern RGLSYMGLMULTIDRAWELEMENTSINDIRECTEXTPROC __rglgen_glMultiDrawElementsIndirectEXT;
extern RGLSYMGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __rglgen_glRenderbufferStorageMultisampleEXT;
extern RGLSYMGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __rglgen_glFramebufferTexture2DMultisampleEXT;
extern RGLSYMGLREADBUFFERINDEXEDEXTPROC __rglgen_glReadBufferIndexedEXT;
extern RGLSYMGLDRAWBUFFERSINDEXEDEXTPROC __rglgen_glDrawBuffersIndexedEXT;
extern RGLSYMGLGETINTEGERI_VEXTPROC __rglgen_glGetIntegeri_vEXT;
extern RGLSYMGLPOLYGONOFFSETCLAMPEXTPROC __rglgen_glPolygonOffsetClampEXT;
extern RGLSYMGLPRIMITIVEBOUNDINGBOXEXTPROC __rglgen_glPrimitiveBoundingBoxEXT;
extern RGLSYMGLRASTERSAMPLESEXTPROC __rglgen_glRasterSamplesEXT;
extern RGLSYMGLGETGRAPHICSRESETSTATUSEXTPROC __rglgen_glGetGraphicsResetStatusEXT;
extern RGLSYMGLREADNPIXELSEXTPROC __rglgen_glReadnPixelsEXT;
extern RGLSYMGLGETNUNIFORMFVEXTPROC __rglgen_glGetnUniformfvEXT;
extern RGLSYMGLGETNUNIFORMIVEXTPROC __rglgen_glGetnUniformivEXT;
extern RGLSYMGLACTIVESHADERPROGRAMEXTPROC __rglgen_glActiveShaderProgramEXT;
extern RGLSYMGLBINDPROGRAMPIPELINEEXTPROC __rglgen_glBindProgramPipelineEXT;
extern RGLSYMGLCREATESHADERPROGRAMVEXTPROC __rglgen_glCreateShaderProgramvEXT;
extern RGLSYMGLDELETEPROGRAMPIPELINESEXTPROC __rglgen_glDeleteProgramPipelinesEXT;
extern RGLSYMGLGENPROGRAMPIPELINESEXTPROC __rglgen_glGenProgramPipelinesEXT;
extern RGLSYMGLGETPROGRAMPIPELINEINFOLOGEXTPROC __rglgen_glGetProgramPipelineInfoLogEXT;
extern RGLSYMGLGETPROGRAMPIPELINEIVEXTPROC __rglgen_glGetProgramPipelineivEXT;
extern RGLSYMGLISPROGRAMPIPELINEEXTPROC __rglgen_glIsProgramPipelineEXT;
extern RGLSYMGLPROGRAMPARAMETERIEXTPROC __rglgen_glProgramParameteriEXT;
extern RGLSYMGLPROGRAMUNIFORM1FEXTPROC __rglgen_glProgramUniform1fEXT;
extern RGLSYMGLPROGRAMUNIFORM1FVEXTPROC __rglgen_glProgramUniform1fvEXT;
extern RGLSYMGLPROGRAMUNIFORM1IEXTPROC __rglgen_glProgramUniform1iEXT;
extern RGLSYMGLPROGRAMUNIFORM1IVEXTPROC __rglgen_glProgramUniform1ivEXT;
extern RGLSYMGLPROGRAMUNIFORM2FEXTPROC __rglgen_glProgramUniform2fEXT;
extern RGLSYMGLPROGRAMUNIFORM2FVEXTPROC __rglgen_glProgramUniform2fvEXT;
extern RGLSYMGLPROGRAMUNIFORM2IEXTPROC __rglgen_glProgramUniform2iEXT;
extern RGLSYMGLPROGRAMUNIFORM2IVEXTPROC __rglgen_glProgramUniform2ivEXT;
extern RGLSYMGLPROGRAMUNIFORM3FEXTPROC __rglgen_glProgramUniform3fEXT;
extern RGLSYMGLPROGRAMUNIFORM3FVEXTPROC __rglgen_glProgramUniform3fvEXT;
extern RGLSYMGLPROGRAMUNIFORM3IEXTPROC __rglgen_glProgramUniform3iEXT;
extern RGLSYMGLPROGRAMUNIFORM3IVEXTPROC __rglgen_glProgramUniform3ivEXT;
extern RGLSYMGLPROGRAMUNIFORM4FEXTPROC __rglgen_glProgramUniform4fEXT;
extern RGLSYMGLPROGRAMUNIFORM4FVEXTPROC __rglgen_glProgramUniform4fvEXT;
extern RGLSYMGLPROGRAMUNIFORM4IEXTPROC __rglgen_glProgramUniform4iEXT;
extern RGLSYMGLPROGRAMUNIFORM4IVEXTPROC __rglgen_glProgramUniform4ivEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX2FVEXTPROC __rglgen_glProgramUniformMatrix2fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX3FVEXTPROC __rglgen_glProgramUniformMatrix3fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX4FVEXTPROC __rglgen_glProgramUniformMatrix4fvEXT;
extern RGLSYMGLUSEPROGRAMSTAGESEXTPROC __rglgen_glUseProgramStagesEXT;
extern RGLSYMGLVALIDATEPROGRAMPIPELINEEXTPROC __rglgen_glValidateProgramPipelineEXT;
extern RGLSYMGLPROGRAMUNIFORM1UIEXTPROC __rglgen_glProgramUniform1uiEXT;
extern RGLSYMGLPROGRAMUNIFORM2UIEXTPROC __rglgen_glProgramUniform2uiEXT;
extern RGLSYMGLPROGRAMUNIFORM3UIEXTPROC __rglgen_glProgramUniform3uiEXT;
extern RGLSYMGLPROGRAMUNIFORM4UIEXTPROC __rglgen_glProgramUniform4uiEXT;
extern RGLSYMGLPROGRAMUNIFORM1UIVEXTPROC __rglgen_glProgramUniform1uivEXT;
extern RGLSYMGLPROGRAMUNIFORM2UIVEXTPROC __rglgen_glProgramUniform2uivEXT;
extern RGLSYMGLPROGRAMUNIFORM3UIVEXTPROC __rglgen_glProgramUniform3uivEXT;
extern RGLSYMGLPROGRAMUNIFORM4UIVEXTPROC __rglgen_glProgramUniform4uivEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __rglgen_glProgramUniformMatrix2x3fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __rglgen_glProgramUniformMatrix3x2fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __rglgen_glProgramUniformMatrix2x4fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __rglgen_glProgramUniformMatrix4x2fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __rglgen_glProgramUniformMatrix3x4fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __rglgen_glProgramUniformMatrix4x3fvEXT;
extern RGLSYMGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glFramebufferPixelLocalStorageSizeEXT;
extern RGLSYMGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glGetFramebufferPixelLocalStorageSizeEXT;
extern RGLSYMGLCLEARPIXELLOCALSTORAGEUIEXTPROC __rglgen_glClearPixelLocalStorageuiEXT;
extern RGLSYMGLTEXPAGECOMMITMENTEXTPROC __rglgen_glTexPageCommitmentEXT;
extern RGLSYMGLPATCHPARAMETERIEXTPROC __rglgen_glPatchParameteriEXT;
extern RGLSYMGLTEXPARAMETERIIVEXTPROC __rglgen_glTexParameterIivEXT;
extern RGLSYMGLTEXPARAMETERIUIVEXTPROC __rglgen_glTexParameterIuivEXT;
extern RGLSYMGLGETTEXPARAMETERIIVEXTPROC __rglgen_glGetTexParameterIivEXT;
extern RGLSYMGLGETTEXPARAMETERIUIVEXTPROC __rglgen_glGetTexParameterIuivEXT;
extern RGLSYMGLSAMPLERPARAMETERIIVEXTPROC __rglgen_glSamplerParameterIivEXT;
extern RGLSYMGLSAMPLERPARAMETERIUIVEXTPROC __rglgen_glSamplerParameterIuivEXT;
extern RGLSYMGLGETSAMPLERPARAMETERIIVEXTPROC __rglgen_glGetSamplerParameterIivEXT;
extern RGLSYMGLGETSAMPLERPARAMETERIUIVEXTPROC __rglgen_glGetSamplerParameterIuivEXT;
extern RGLSYMGLTEXBUFFEREXTPROC __rglgen_glTexBufferEXT;
extern RGLSYMGLTEXBUFFERRANGEEXTPROC __rglgen_glTexBufferRangeEXT;
extern RGLSYMGLTEXSTORAGE1DEXTPROC __rglgen_glTexStorage1DEXT;
extern RGLSYMGLTEXSTORAGE2DEXTPROC __rglgen_glTexStorage2DEXT;
extern RGLSYMGLTEXSTORAGE3DEXTPROC __rglgen_glTexStorage3DEXT;
extern RGLSYMGLTEXTURESTORAGE1DEXTPROC __rglgen_glTextureStorage1DEXT;
extern RGLSYMGLTEXTURESTORAGE2DEXTPROC __rglgen_glTextureStorage2DEXT;
extern RGLSYMGLTEXTURESTORAGE3DEXTPROC __rglgen_glTextureStorage3DEXT;
extern RGLSYMGLTEXTUREVIEWEXTPROC __rglgen_glTextureViewEXT;
extern RGLSYMGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultiviewOVR;
extern RGLSYMGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultisampleMultiviewOVR;
struct rglgen_sym_map { const char *sym; void *ptr; };
extern const struct rglgen_sym_map rglgen_symbol_map[];
#ifdef __cplusplus
}
#endif
#endif

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#ifndef RGLGEN_DECL_H__
#define RGLGEN_DECL_H__
#ifdef __cplusplus
extern "C" {
#endif
#ifdef GL_APIENTRY
typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
typedef void (GL_APIENTRY *RGLGENGLDEBUGPROCKHR)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
#else
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
typedef void (APIENTRY *RGLGENGLDEBUGPROCARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
typedef void (APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
#endif
#ifndef GL_OES_EGL_image
typedef void *GLeglImageOES;
#endif
#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)
typedef GLint GLfixed;
#endif
#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_7)
typedef long long int GLint64;
typedef unsigned long long int GLuint64;
typedef unsigned long long int GLuint64EXT;
typedef struct __GLsync *GLsync;
#endif
typedef void (GL_APIENTRYP RGLSYMGLBLENDBARRIERKHRPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGECALLBACKKHRPROC) (RGLGENGLDEBUGPROCKHR callback, const void *userParam);
typedef GLuint (GL_APIENTRYP RGLSYMGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
typedef void (GL_APIENTRYP RGLSYMGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
typedef void (GL_APIENTRYP RGLSYMGLPOPDEBUGGROUPKHRPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
typedef GLenum (GL_APIENTRYP RGLSYMGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
typedef void (GL_APIENTRYP RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
typedef void (GL_APIENTRYP RGLSYMGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GL_APIENTRYP RGLSYMGLENABLEIOESPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDISABLEIOESPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GL_APIENTRYP RGLSYMGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISENABLEDIOESPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GL_APIENTRYP RGLSYMGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
typedef void *(GL_APIENTRYP RGLSYMGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
typedef GLboolean (GL_APIENTRYP RGLSYMGLUNMAPBUFFEROESPROC) (GLenum target);
typedef void (GL_APIENTRYP RGLSYMGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
typedef void (GL_APIENTRYP RGLSYMGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GL_APIENTRYP RGLSYMGLMINSAMPLESHADINGOESPROC) (GLfloat value);
typedef void (GL_APIENTRYP RGLSYMGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
typedef void (GL_APIENTRYP RGLSYMGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
typedef void (GL_APIENTRYP RGLSYMGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
typedef void (GL_APIENTRYP RGLSYMGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GL_APIENTRYP RGLSYMGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GL_APIENTRYP RGLSYMGLBINDVERTEXARRAYOESPROC) (GLuint array);
typedef void (GL_APIENTRYP RGLSYMGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
typedef void (GL_APIENTRYP RGLSYMGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISVERTEXARRAYOESPROC) (GLuint array);
typedef void (GL_APIENTRYP RGLSYMGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
typedef void (GL_APIENTRYP RGLSYMGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (GL_APIENTRYP RGLSYMGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP RGLSYMGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
typedef void (GL_APIENTRYP RGLSYMGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
typedef void (GL_APIENTRYP RGLSYMGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
typedef void (GL_APIENTRYP RGLSYMGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
typedef void (GL_APIENTRYP RGLSYMGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (GL_APIENTRYP RGLSYMGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
typedef void (GL_APIENTRYP RGLSYMGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
typedef void (GL_APIENTRYP RGLSYMGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
typedef GLint (GL_APIENTRYP RGLSYMGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef GLint (GL_APIENTRYP RGLSYMGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
typedef void (GL_APIENTRYP RGLSYMGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (GL_APIENTRYP RGLSYMGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
typedef void (GL_APIENTRYP RGLSYMGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GL_APIENTRYP RGLSYMGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (GL_APIENTRYP RGLSYMGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (GL_APIENTRYP RGLSYMGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (GL_APIENTRYP RGLSYMGLPOPGROUPMARKEREXTPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
typedef void (GL_APIENTRYP RGLSYMGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
typedef void (GL_APIENTRYP RGLSYMGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISQUERYEXTPROC) (GLuint id);
typedef void (GL_APIENTRYP RGLSYMGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
typedef void (GL_APIENTRYP RGLSYMGLENDQUERYEXTPROC) (GLenum target);
typedef void (GL_APIENTRYP RGLSYMGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
typedef void (GL_APIENTRYP RGLSYMGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
typedef void (GL_APIENTRYP RGLSYMGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
typedef void (GL_APIENTRYP RGLSYMGLENABLEIEXTPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDISABLEIEXTPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
typedef void (GL_APIENTRYP RGLSYMGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GL_APIENTRYP RGLSYMGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GL_APIENTRYP RGLSYMGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
typedef void (GL_APIENTRYP RGLSYMGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GL_APIENTRYP RGLSYMGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
typedef void *(GL_APIENTRYP RGLSYMGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (GL_APIENTRYP RGLSYMGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (GL_APIENTRYP RGLSYMGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (GL_APIENTRYP RGLSYMGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
typedef void (GL_APIENTRYP RGLSYMGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
typedef void (GL_APIENTRYP RGLSYMGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
typedef void (GL_APIENTRYP RGLSYMGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
typedef void (GL_APIENTRYP RGLSYMGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
typedef void (GL_APIENTRYP RGLSYMGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GL_APIENTRYP RGLSYMGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
typedef GLenum (GL_APIENTRYP RGLSYMGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
typedef void (GL_APIENTRYP RGLSYMGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
typedef void (GL_APIENTRYP RGLSYMGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
typedef void (GL_APIENTRYP RGLSYMGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef GLuint (GL_APIENTRYP RGLSYMGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
typedef void (GL_APIENTRYP RGLSYMGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
typedef void (GL_APIENTRYP RGLSYMGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
typedef void (GL_APIENTRYP RGLSYMGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (GL_APIENTRYP RGLSYMGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
typedef GLboolean (GL_APIENTRYP RGLSYMGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (GL_APIENTRYP RGLSYMGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
typedef GLsizei (GL_APIENTRYP RGLSYMGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
typedef void (GL_APIENTRYP RGLSYMGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
typedef void (GL_APIENTRYP RGLSYMGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GL_APIENTRYP RGLSYMGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (GL_APIENTRYP RGLSYMGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP RGLSYMGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GL_APIENTRYP RGLSYMGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP RGLSYMGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GL_APIENTRYP RGLSYMGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP RGLSYMGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP RGLSYMGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GL_APIENTRYP RGLSYMGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (GL_APIENTRYP RGLSYMGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
#define glBlendBarrierKHR __rglgen_glBlendBarrierKHR
#define glDebugMessageControlKHR __rglgen_glDebugMessageControlKHR
#define glDebugMessageInsertKHR __rglgen_glDebugMessageInsertKHR
#define glDebugMessageCallbackKHR __rglgen_glDebugMessageCallbackKHR
#define glGetDebugMessageLogKHR __rglgen_glGetDebugMessageLogKHR
#define glPushDebugGroupKHR __rglgen_glPushDebugGroupKHR
#define glPopDebugGroupKHR __rglgen_glPopDebugGroupKHR
#define glObjectLabelKHR __rglgen_glObjectLabelKHR
#define glGetObjectLabelKHR __rglgen_glGetObjectLabelKHR
#define glObjectPtrLabelKHR __rglgen_glObjectPtrLabelKHR
#define glGetObjectPtrLabelKHR __rglgen_glGetObjectPtrLabelKHR
#define glGetPointervKHR __rglgen_glGetPointervKHR
#define glGetGraphicsResetStatusKHR __rglgen_glGetGraphicsResetStatusKHR
#define glReadnPixelsKHR __rglgen_glReadnPixelsKHR
#define glGetnUniformfvKHR __rglgen_glGetnUniformfvKHR
#define glGetnUniformivKHR __rglgen_glGetnUniformivKHR
#define glGetnUniformuivKHR __rglgen_glGetnUniformuivKHR
#define glEGLImageTargetTexture2DOES __rglgen_glEGLImageTargetTexture2DOES
#define glEGLImageTargetRenderbufferStorageOES __rglgen_glEGLImageTargetRenderbufferStorageOES
#define glCopyImageSubDataOES __rglgen_glCopyImageSubDataOES
#define glEnableiOES __rglgen_glEnableiOES
#define glDisableiOES __rglgen_glDisableiOES
#define glBlendEquationiOES __rglgen_glBlendEquationiOES
#define glBlendEquationSeparateiOES __rglgen_glBlendEquationSeparateiOES
#define glBlendFunciOES __rglgen_glBlendFunciOES
#define glBlendFuncSeparateiOES __rglgen_glBlendFuncSeparateiOES
#define glColorMaskiOES __rglgen_glColorMaskiOES
#define glIsEnablediOES __rglgen_glIsEnablediOES
#define glDrawElementsBaseVertexOES __rglgen_glDrawElementsBaseVertexOES
#define glDrawRangeElementsBaseVertexOES __rglgen_glDrawRangeElementsBaseVertexOES
#define glDrawElementsInstancedBaseVertexOES __rglgen_glDrawElementsInstancedBaseVertexOES
#define glMultiDrawElementsBaseVertexOES __rglgen_glMultiDrawElementsBaseVertexOES
#define glFramebufferTextureOES __rglgen_glFramebufferTextureOES
#define glGetProgramBinaryOES __rglgen_glGetProgramBinaryOES
#define glProgramBinaryOES __rglgen_glProgramBinaryOES
#define glMapBufferOES __rglgen_glMapBufferOES
#define glUnmapBufferOES __rglgen_glUnmapBufferOES
#define glGetBufferPointervOES __rglgen_glGetBufferPointervOES
#define glPrimitiveBoundingBoxOES __rglgen_glPrimitiveBoundingBoxOES
#define glMinSampleShadingOES __rglgen_glMinSampleShadingOES
#define glPatchParameteriOES __rglgen_glPatchParameteriOES
#define glTexImage3DOES __rglgen_glTexImage3DOES
#define glTexSubImage3DOES __rglgen_glTexSubImage3DOES
#define glCopyTexSubImage3DOES __rglgen_glCopyTexSubImage3DOES
#define glCompressedTexImage3DOES __rglgen_glCompressedTexImage3DOES
#define glCompressedTexSubImage3DOES __rglgen_glCompressedTexSubImage3DOES
#define glFramebufferTexture3DOES __rglgen_glFramebufferTexture3DOES
#define glTexParameterIivOES __rglgen_glTexParameterIivOES
#define glTexParameterIuivOES __rglgen_glTexParameterIuivOES
#define glGetTexParameterIivOES __rglgen_glGetTexParameterIivOES
#define glGetTexParameterIuivOES __rglgen_glGetTexParameterIuivOES
#define glSamplerParameterIivOES __rglgen_glSamplerParameterIivOES
#define glSamplerParameterIuivOES __rglgen_glSamplerParameterIuivOES
#define glGetSamplerParameterIivOES __rglgen_glGetSamplerParameterIivOES
#define glGetSamplerParameterIuivOES __rglgen_glGetSamplerParameterIuivOES
#define glTexBufferOES __rglgen_glTexBufferOES
#define glTexBufferRangeOES __rglgen_glTexBufferRangeOES
#define glTexStorage3DMultisampleOES __rglgen_glTexStorage3DMultisampleOES
#define glTextureViewOES __rglgen_glTextureViewOES
#define glBindVertexArrayOES __rglgen_glBindVertexArrayOES
#define glDeleteVertexArraysOES __rglgen_glDeleteVertexArraysOES
#define glGenVertexArraysOES __rglgen_glGenVertexArraysOES
#define glIsVertexArrayOES __rglgen_glIsVertexArrayOES
#define glViewportArrayvOES __rglgen_glViewportArrayvOES
#define glViewportIndexedfOES __rglgen_glViewportIndexedfOES
#define glViewportIndexedfvOES __rglgen_glViewportIndexedfvOES
#define glScissorArrayvOES __rglgen_glScissorArrayvOES
#define glScissorIndexedOES __rglgen_glScissorIndexedOES
#define glScissorIndexedvOES __rglgen_glScissorIndexedvOES
#define glDepthRangeArrayfvOES __rglgen_glDepthRangeArrayfvOES
#define glDepthRangeIndexedfOES __rglgen_glDepthRangeIndexedfOES
#define glGetFloati_vOES __rglgen_glGetFloati_vOES
#define glDrawArraysInstancedBaseInstanceEXT __rglgen_glDrawArraysInstancedBaseInstanceEXT
#define glDrawElementsInstancedBaseInstanceEXT __rglgen_glDrawElementsInstancedBaseInstanceEXT
#define glDrawElementsInstancedBaseVertexBaseInstanceEXT __rglgen_glDrawElementsInstancedBaseVertexBaseInstanceEXT
#define glBindFragDataLocationIndexedEXT __rglgen_glBindFragDataLocationIndexedEXT
#define glBindFragDataLocationEXT __rglgen_glBindFragDataLocationEXT
#define glGetProgramResourceLocationIndexEXT __rglgen_glGetProgramResourceLocationIndexEXT
#define glGetFragDataIndexEXT __rglgen_glGetFragDataIndexEXT
#define glBufferStorageEXT __rglgen_glBufferStorageEXT
#define glClearTexImageEXT __rglgen_glClearTexImageEXT
#define glClearTexSubImageEXT __rglgen_glClearTexSubImageEXT
#define glCopyImageSubDataEXT __rglgen_glCopyImageSubDataEXT
#define glLabelObjectEXT __rglgen_glLabelObjectEXT
#define glGetObjectLabelEXT __rglgen_glGetObjectLabelEXT
#define glInsertEventMarkerEXT __rglgen_glInsertEventMarkerEXT
#define glPushGroupMarkerEXT __rglgen_glPushGroupMarkerEXT
#define glPopGroupMarkerEXT __rglgen_glPopGroupMarkerEXT
#define glDiscardFramebufferEXT __rglgen_glDiscardFramebufferEXT
#define glGenQueriesEXT __rglgen_glGenQueriesEXT
#define glDeleteQueriesEXT __rglgen_glDeleteQueriesEXT
#define glIsQueryEXT __rglgen_glIsQueryEXT
#define glBeginQueryEXT __rglgen_glBeginQueryEXT
#define glEndQueryEXT __rglgen_glEndQueryEXT
#define glQueryCounterEXT __rglgen_glQueryCounterEXT
#define glGetQueryivEXT __rglgen_glGetQueryivEXT
#define glGetQueryObjectivEXT __rglgen_glGetQueryObjectivEXT
#define glGetQueryObjectuivEXT __rglgen_glGetQueryObjectuivEXT
#define glGetQueryObjecti64vEXT __rglgen_glGetQueryObjecti64vEXT
#define glGetQueryObjectui64vEXT __rglgen_glGetQueryObjectui64vEXT
#define glDrawBuffersEXT __rglgen_glDrawBuffersEXT
#define glEnableiEXT __rglgen_glEnableiEXT
#define glDisableiEXT __rglgen_glDisableiEXT
#define glBlendEquationiEXT __rglgen_glBlendEquationiEXT
#define glBlendEquationSeparateiEXT __rglgen_glBlendEquationSeparateiEXT
#define glBlendFunciEXT __rglgen_glBlendFunciEXT
#define glBlendFuncSeparateiEXT __rglgen_glBlendFuncSeparateiEXT
#define glColorMaskiEXT __rglgen_glColorMaskiEXT
#define glIsEnablediEXT __rglgen_glIsEnablediEXT
#define glDrawElementsBaseVertexEXT __rglgen_glDrawElementsBaseVertexEXT
#define glDrawRangeElementsBaseVertexEXT __rglgen_glDrawRangeElementsBaseVertexEXT
#define glDrawElementsInstancedBaseVertexEXT __rglgen_glDrawElementsInstancedBaseVertexEXT
#define glMultiDrawElementsBaseVertexEXT __rglgen_glMultiDrawElementsBaseVertexEXT
#define glDrawArraysInstancedEXT __rglgen_glDrawArraysInstancedEXT
#define glDrawElementsInstancedEXT __rglgen_glDrawElementsInstancedEXT
#define glFramebufferTextureEXT __rglgen_glFramebufferTextureEXT
#define glVertexAttribDivisorEXT __rglgen_glVertexAttribDivisorEXT
#define glMapBufferRangeEXT __rglgen_glMapBufferRangeEXT
#define glFlushMappedBufferRangeEXT __rglgen_glFlushMappedBufferRangeEXT
#define glMultiDrawArraysEXT __rglgen_glMultiDrawArraysEXT
#define glMultiDrawElementsEXT __rglgen_glMultiDrawElementsEXT
#define glMultiDrawArraysIndirectEXT __rglgen_glMultiDrawArraysIndirectEXT
#define glMultiDrawElementsIndirectEXT __rglgen_glMultiDrawElementsIndirectEXT
#define glRenderbufferStorageMultisampleEXT __rglgen_glRenderbufferStorageMultisampleEXT
#define glFramebufferTexture2DMultisampleEXT __rglgen_glFramebufferTexture2DMultisampleEXT
#define glReadBufferIndexedEXT __rglgen_glReadBufferIndexedEXT
#define glDrawBuffersIndexedEXT __rglgen_glDrawBuffersIndexedEXT
#define glGetIntegeri_vEXT __rglgen_glGetIntegeri_vEXT
#define glPolygonOffsetClampEXT __rglgen_glPolygonOffsetClampEXT
#define glPrimitiveBoundingBoxEXT __rglgen_glPrimitiveBoundingBoxEXT
#define glRasterSamplesEXT __rglgen_glRasterSamplesEXT
#define glGetGraphicsResetStatusEXT __rglgen_glGetGraphicsResetStatusEXT
#define glReadnPixelsEXT __rglgen_glReadnPixelsEXT
#define glGetnUniformfvEXT __rglgen_glGetnUniformfvEXT
#define glGetnUniformivEXT __rglgen_glGetnUniformivEXT
#define glActiveShaderProgramEXT __rglgen_glActiveShaderProgramEXT
#define glBindProgramPipelineEXT __rglgen_glBindProgramPipelineEXT
#define glCreateShaderProgramvEXT __rglgen_glCreateShaderProgramvEXT
#define glDeleteProgramPipelinesEXT __rglgen_glDeleteProgramPipelinesEXT
#define glGenProgramPipelinesEXT __rglgen_glGenProgramPipelinesEXT
#define glGetProgramPipelineInfoLogEXT __rglgen_glGetProgramPipelineInfoLogEXT
#define glGetProgramPipelineivEXT __rglgen_glGetProgramPipelineivEXT
#define glIsProgramPipelineEXT __rglgen_glIsProgramPipelineEXT
#define glProgramParameteriEXT __rglgen_glProgramParameteriEXT
#define glProgramUniform1fEXT __rglgen_glProgramUniform1fEXT
#define glProgramUniform1fvEXT __rglgen_glProgramUniform1fvEXT
#define glProgramUniform1iEXT __rglgen_glProgramUniform1iEXT
#define glProgramUniform1ivEXT __rglgen_glProgramUniform1ivEXT
#define glProgramUniform2fEXT __rglgen_glProgramUniform2fEXT
#define glProgramUniform2fvEXT __rglgen_glProgramUniform2fvEXT
#define glProgramUniform2iEXT __rglgen_glProgramUniform2iEXT
#define glProgramUniform2ivEXT __rglgen_glProgramUniform2ivEXT
#define glProgramUniform3fEXT __rglgen_glProgramUniform3fEXT
#define glProgramUniform3fvEXT __rglgen_glProgramUniform3fvEXT
#define glProgramUniform3iEXT __rglgen_glProgramUniform3iEXT
#define glProgramUniform3ivEXT __rglgen_glProgramUniform3ivEXT
#define glProgramUniform4fEXT __rglgen_glProgramUniform4fEXT
#define glProgramUniform4fvEXT __rglgen_glProgramUniform4fvEXT
#define glProgramUniform4iEXT __rglgen_glProgramUniform4iEXT
#define glProgramUniform4ivEXT __rglgen_glProgramUniform4ivEXT
#define glProgramUniformMatrix2fvEXT __rglgen_glProgramUniformMatrix2fvEXT
#define glProgramUniformMatrix3fvEXT __rglgen_glProgramUniformMatrix3fvEXT
#define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT
#define glUseProgramStagesEXT __rglgen_glUseProgramStagesEXT
#define glValidateProgramPipelineEXT __rglgen_glValidateProgramPipelineEXT
#define glProgramUniform1uiEXT __rglgen_glProgramUniform1uiEXT
#define glProgramUniform2uiEXT __rglgen_glProgramUniform2uiEXT
#define glProgramUniform3uiEXT __rglgen_glProgramUniform3uiEXT
#define glProgramUniform4uiEXT __rglgen_glProgramUniform4uiEXT
#define glProgramUniform1uivEXT __rglgen_glProgramUniform1uivEXT
#define glProgramUniform2uivEXT __rglgen_glProgramUniform2uivEXT
#define glProgramUniform3uivEXT __rglgen_glProgramUniform3uivEXT
#define glProgramUniform4uivEXT __rglgen_glProgramUniform4uivEXT
#define glProgramUniformMatrix2x3fvEXT __rglgen_glProgramUniformMatrix2x3fvEXT
#define glProgramUniformMatrix3x2fvEXT __rglgen_glProgramUniformMatrix3x2fvEXT
#define glProgramUniformMatrix2x4fvEXT __rglgen_glProgramUniformMatrix2x4fvEXT
#define glProgramUniformMatrix4x2fvEXT __rglgen_glProgramUniformMatrix4x2fvEXT
#define glProgramUniformMatrix3x4fvEXT __rglgen_glProgramUniformMatrix3x4fvEXT
#define glProgramUniformMatrix4x3fvEXT __rglgen_glProgramUniformMatrix4x3fvEXT
#define glFramebufferPixelLocalStorageSizeEXT __rglgen_glFramebufferPixelLocalStorageSizeEXT
#define glGetFramebufferPixelLocalStorageSizeEXT __rglgen_glGetFramebufferPixelLocalStorageSizeEXT
#define glClearPixelLocalStorageuiEXT __rglgen_glClearPixelLocalStorageuiEXT
#define glTexPageCommitmentEXT __rglgen_glTexPageCommitmentEXT
#define glPatchParameteriEXT __rglgen_glPatchParameteriEXT
#define glTexParameterIivEXT __rglgen_glTexParameterIivEXT
#define glTexParameterIuivEXT __rglgen_glTexParameterIuivEXT
#define glGetTexParameterIivEXT __rglgen_glGetTexParameterIivEXT
#define glGetTexParameterIuivEXT __rglgen_glGetTexParameterIuivEXT
#define glSamplerParameterIivEXT __rglgen_glSamplerParameterIivEXT
#define glSamplerParameterIuivEXT __rglgen_glSamplerParameterIuivEXT
#define glGetSamplerParameterIivEXT __rglgen_glGetSamplerParameterIivEXT
#define glGetSamplerParameterIuivEXT __rglgen_glGetSamplerParameterIuivEXT
#define glTexBufferEXT __rglgen_glTexBufferEXT
#define glTexBufferRangeEXT __rglgen_glTexBufferRangeEXT
#define glTexStorage1DEXT __rglgen_glTexStorage1DEXT
#define glTexStorage2DEXT __rglgen_glTexStorage2DEXT
#define glTexStorage3DEXT __rglgen_glTexStorage3DEXT
#define glTextureStorage1DEXT __rglgen_glTextureStorage1DEXT
#define glTextureStorage2DEXT __rglgen_glTextureStorage2DEXT
#define glTextureStorage3DEXT __rglgen_glTextureStorage3DEXT
#define glTextureViewEXT __rglgen_glTextureViewEXT
#define glesEXT __rglgen_glesEXT
#define glFramebufferTextureMultiviewOVR __rglgen_glFramebufferTextureMultiviewOVR
#define glFramebufferTextureMultisampleMultiviewOVR __rglgen_glFramebufferTextureMultisampleMultiviewOVR
extern RGLSYMGLBLENDBARRIERKHRPROC __rglgen_glBlendBarrierKHR;
extern RGLSYMGLDEBUGMESSAGECONTROLKHRPROC __rglgen_glDebugMessageControlKHR;
extern RGLSYMGLDEBUGMESSAGEINSERTKHRPROC __rglgen_glDebugMessageInsertKHR;
extern RGLSYMGLDEBUGMESSAGECALLBACKKHRPROC __rglgen_glDebugMessageCallbackKHR;
extern RGLSYMGLGETDEBUGMESSAGELOGKHRPROC __rglgen_glGetDebugMessageLogKHR;
extern RGLSYMGLPUSHDEBUGGROUPKHRPROC __rglgen_glPushDebugGroupKHR;
extern RGLSYMGLPOPDEBUGGROUPKHRPROC __rglgen_glPopDebugGroupKHR;
extern RGLSYMGLOBJECTLABELKHRPROC __rglgen_glObjectLabelKHR;
extern RGLSYMGLGETOBJECTLABELKHRPROC __rglgen_glGetObjectLabelKHR;
extern RGLSYMGLOBJECTPTRLABELKHRPROC __rglgen_glObjectPtrLabelKHR;
extern RGLSYMGLGETOBJECTPTRLABELKHRPROC __rglgen_glGetObjectPtrLabelKHR;
extern RGLSYMGLGETPOINTERVKHRPROC __rglgen_glGetPointervKHR;
extern RGLSYMGLGETGRAPHICSRESETSTATUSKHRPROC __rglgen_glGetGraphicsResetStatusKHR;
extern RGLSYMGLREADNPIXELSKHRPROC __rglgen_glReadnPixelsKHR;
extern RGLSYMGLGETNUNIFORMFVKHRPROC __rglgen_glGetnUniformfvKHR;
extern RGLSYMGLGETNUNIFORMIVKHRPROC __rglgen_glGetnUniformivKHR;
extern RGLSYMGLGETNUNIFORMUIVKHRPROC __rglgen_glGetnUniformuivKHR;
extern RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC __rglgen_glEGLImageTargetTexture2DOES;
extern RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC __rglgen_glEGLImageTargetRenderbufferStorageOES;
extern RGLSYMGLCOPYIMAGESUBDATAOESPROC __rglgen_glCopyImageSubDataOES;
extern RGLSYMGLENABLEIOESPROC __rglgen_glEnableiOES;
extern RGLSYMGLDISABLEIOESPROC __rglgen_glDisableiOES;
extern RGLSYMGLBLENDEQUATIONIOESPROC __rglgen_glBlendEquationiOES;
extern RGLSYMGLBLENDEQUATIONSEPARATEIOESPROC __rglgen_glBlendEquationSeparateiOES;
extern RGLSYMGLBLENDFUNCIOESPROC __rglgen_glBlendFunciOES;
extern RGLSYMGLBLENDFUNCSEPARATEIOESPROC __rglgen_glBlendFuncSeparateiOES;
extern RGLSYMGLCOLORMASKIOESPROC __rglgen_glColorMaskiOES;
extern RGLSYMGLISENABLEDIOESPROC __rglgen_glIsEnablediOES;
extern RGLSYMGLDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glDrawElementsBaseVertexOES;
extern RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXOESPROC __rglgen_glDrawRangeElementsBaseVertexOES;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC __rglgen_glDrawElementsInstancedBaseVertexOES;
extern RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXOESPROC __rglgen_glMultiDrawElementsBaseVertexOES;
extern RGLSYMGLFRAMEBUFFERTEXTUREOESPROC __rglgen_glFramebufferTextureOES;
extern RGLSYMGLGETPROGRAMBINARYOESPROC __rglgen_glGetProgramBinaryOES;
extern RGLSYMGLPROGRAMBINARYOESPROC __rglgen_glProgramBinaryOES;
extern RGLSYMGLMAPBUFFEROESPROC __rglgen_glMapBufferOES;
extern RGLSYMGLUNMAPBUFFEROESPROC __rglgen_glUnmapBufferOES;
extern RGLSYMGLGETBUFFERPOINTERVOESPROC __rglgen_glGetBufferPointervOES;
extern RGLSYMGLPRIMITIVEBOUNDINGBOXOESPROC __rglgen_glPrimitiveBoundingBoxOES;
extern RGLSYMGLMINSAMPLESHADINGOESPROC __rglgen_glMinSampleShadingOES;
extern RGLSYMGLPATCHPARAMETERIOESPROC __rglgen_glPatchParameteriOES;
extern RGLSYMGLTEXIMAGE3DOESPROC __rglgen_glTexImage3DOES;
extern RGLSYMGLTEXSUBIMAGE3DOESPROC __rglgen_glTexSubImage3DOES;
extern RGLSYMGLCOPYTEXSUBIMAGE3DOESPROC __rglgen_glCopyTexSubImage3DOES;
extern RGLSYMGLCOMPRESSEDTEXIMAGE3DOESPROC __rglgen_glCompressedTexImage3DOES;
extern RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DOESPROC __rglgen_glCompressedTexSubImage3DOES;
extern RGLSYMGLFRAMEBUFFERTEXTURE3DOESPROC __rglgen_glFramebufferTexture3DOES;
extern RGLSYMGLTEXPARAMETERIIVOESPROC __rglgen_glTexParameterIivOES;
extern RGLSYMGLTEXPARAMETERIUIVOESPROC __rglgen_glTexParameterIuivOES;
extern RGLSYMGLGETTEXPARAMETERIIVOESPROC __rglgen_glGetTexParameterIivOES;
extern RGLSYMGLGETTEXPARAMETERIUIVOESPROC __rglgen_glGetTexParameterIuivOES;
extern RGLSYMGLSAMPLERPARAMETERIIVOESPROC __rglgen_glSamplerParameterIivOES;
extern RGLSYMGLSAMPLERPARAMETERIUIVOESPROC __rglgen_glSamplerParameterIuivOES;
extern RGLSYMGLGETSAMPLERPARAMETERIIVOESPROC __rglgen_glGetSamplerParameterIivOES;
extern RGLSYMGLGETSAMPLERPARAMETERIUIVOESPROC __rglgen_glGetSamplerParameterIuivOES;
extern RGLSYMGLTEXBUFFEROESPROC __rglgen_glTexBufferOES;
extern RGLSYMGLTEXBUFFERRANGEOESPROC __rglgen_glTexBufferRangeOES;
extern RGLSYMGLTEXSTORAGE3DMULTISAMPLEOESPROC __rglgen_glTexStorage3DMultisampleOES;
extern RGLSYMGLTEXTUREVIEWOESPROC __rglgen_glTextureViewOES;
extern RGLSYMGLBINDVERTEXARRAYOESPROC __rglgen_glBindVertexArrayOES;
extern RGLSYMGLDELETEVERTEXARRAYSOESPROC __rglgen_glDeleteVertexArraysOES;
extern RGLSYMGLGENVERTEXARRAYSOESPROC __rglgen_glGenVertexArraysOES;
extern RGLSYMGLISVERTEXARRAYOESPROC __rglgen_glIsVertexArrayOES;
extern RGLSYMGLVIEWPORTARRAYVOESPROC __rglgen_glViewportArrayvOES;
extern RGLSYMGLVIEWPORTINDEXEDFOESPROC __rglgen_glViewportIndexedfOES;
extern RGLSYMGLVIEWPORTINDEXEDFVOESPROC __rglgen_glViewportIndexedfvOES;
extern RGLSYMGLSCISSORARRAYVOESPROC __rglgen_glScissorArrayvOES;
extern RGLSYMGLSCISSORINDEXEDOESPROC __rglgen_glScissorIndexedOES;
extern RGLSYMGLSCISSORINDEXEDVOESPROC __rglgen_glScissorIndexedvOES;
extern RGLSYMGLDEPTHRANGEARRAYFVOESPROC __rglgen_glDepthRangeArrayfvOES;
extern RGLSYMGLDEPTHRANGEINDEXEDFOESPROC __rglgen_glDepthRangeIndexedfOES;
extern RGLSYMGLGETFLOATI_VOESPROC __rglgen_glGetFloati_vOES;
extern RGLSYMGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawArraysInstancedBaseInstanceEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseInstanceEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __rglgen_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
extern RGLSYMGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __rglgen_glBindFragDataLocationIndexedEXT;
extern RGLSYMGLBINDFRAGDATALOCATIONEXTPROC __rglgen_glBindFragDataLocationEXT;
extern RGLSYMGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __rglgen_glGetProgramResourceLocationIndexEXT;
extern RGLSYMGLGETFRAGDATAINDEXEXTPROC __rglgen_glGetFragDataIndexEXT;
extern RGLSYMGLBUFFERSTORAGEEXTPROC __rglgen_glBufferStorageEXT;
extern RGLSYMGLCLEARTEXIMAGEEXTPROC __rglgen_glClearTexImageEXT;
extern RGLSYMGLCLEARTEXSUBIMAGEEXTPROC __rglgen_glClearTexSubImageEXT;
extern RGLSYMGLCOPYIMAGESUBDATAEXTPROC __rglgen_glCopyImageSubDataEXT;
extern RGLSYMGLLABELOBJECTEXTPROC __rglgen_glLabelObjectEXT;
extern RGLSYMGLGETOBJECTLABELEXTPROC __rglgen_glGetObjectLabelEXT;
extern RGLSYMGLINSERTEVENTMARKEREXTPROC __rglgen_glInsertEventMarkerEXT;
extern RGLSYMGLPUSHGROUPMARKEREXTPROC __rglgen_glPushGroupMarkerEXT;
extern RGLSYMGLPOPGROUPMARKEREXTPROC __rglgen_glPopGroupMarkerEXT;
extern RGLSYMGLDISCARDFRAMEBUFFEREXTPROC __rglgen_glDiscardFramebufferEXT;
extern RGLSYMGLGENQUERIESEXTPROC __rglgen_glGenQueriesEXT;
extern RGLSYMGLDELETEQUERIESEXTPROC __rglgen_glDeleteQueriesEXT;
extern RGLSYMGLISQUERYEXTPROC __rglgen_glIsQueryEXT;
extern RGLSYMGLBEGINQUERYEXTPROC __rglgen_glBeginQueryEXT;
extern RGLSYMGLENDQUERYEXTPROC __rglgen_glEndQueryEXT;
extern RGLSYMGLQUERYCOUNTEREXTPROC __rglgen_glQueryCounterEXT;
extern RGLSYMGLGETQUERYIVEXTPROC __rglgen_glGetQueryivEXT;
extern RGLSYMGLGETQUERYOBJECTIVEXTPROC __rglgen_glGetQueryObjectivEXT;
extern RGLSYMGLGETQUERYOBJECTUIVEXTPROC __rglgen_glGetQueryObjectuivEXT;
extern RGLSYMGLGETQUERYOBJECTI64VEXTPROC __rglgen_glGetQueryObjecti64vEXT;
extern RGLSYMGLGETQUERYOBJECTUI64VEXTPROC __rglgen_glGetQueryObjectui64vEXT;
extern RGLSYMGLDRAWBUFFERSEXTPROC __rglgen_glDrawBuffersEXT;
extern RGLSYMGLENABLEIEXTPROC __rglgen_glEnableiEXT;
extern RGLSYMGLDISABLEIEXTPROC __rglgen_glDisableiEXT;
extern RGLSYMGLBLENDEQUATIONIEXTPROC __rglgen_glBlendEquationiEXT;
extern RGLSYMGLBLENDEQUATIONSEPARATEIEXTPROC __rglgen_glBlendEquationSeparateiEXT;
extern RGLSYMGLBLENDFUNCIEXTPROC __rglgen_glBlendFunciEXT;
extern RGLSYMGLBLENDFUNCSEPARATEIEXTPROC __rglgen_glBlendFuncSeparateiEXT;
extern RGLSYMGLCOLORMASKIEXTPROC __rglgen_glColorMaskiEXT;
extern RGLSYMGLISENABLEDIEXTPROC __rglgen_glIsEnablediEXT;
extern RGLSYMGLDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawElementsBaseVertexEXT;
extern RGLSYMGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __rglgen_glDrawRangeElementsBaseVertexEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __rglgen_glDrawElementsInstancedBaseVertexEXT;
extern RGLSYMGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __rglgen_glMultiDrawElementsBaseVertexEXT;
extern RGLSYMGLDRAWARRAYSINSTANCEDEXTPROC __rglgen_glDrawArraysInstancedEXT;
extern RGLSYMGLDRAWELEMENTSINSTANCEDEXTPROC __rglgen_glDrawElementsInstancedEXT;
extern RGLSYMGLFRAMEBUFFERTEXTUREEXTPROC __rglgen_glFramebufferTextureEXT;
extern RGLSYMGLVERTEXATTRIBDIVISOREXTPROC __rglgen_glVertexAttribDivisorEXT;
extern RGLSYMGLMAPBUFFERRANGEEXTPROC __rglgen_glMapBufferRangeEXT;
extern RGLSYMGLFLUSHMAPPEDBUFFERRANGEEXTPROC __rglgen_glFlushMappedBufferRangeEXT;
extern RGLSYMGLMULTIDRAWARRAYSEXTPROC __rglgen_glMultiDrawArraysEXT;
extern RGLSYMGLMULTIDRAWELEMENTSEXTPROC __rglgen_glMultiDrawElementsEXT;
extern RGLSYMGLMULTIDRAWARRAYSINDIRECTEXTPROC __rglgen_glMultiDrawArraysIndirectEXT;
extern RGLSYMGLMULTIDRAWELEMENTSINDIRECTEXTPROC __rglgen_glMultiDrawElementsIndirectEXT;
extern RGLSYMGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __rglgen_glRenderbufferStorageMultisampleEXT;
extern RGLSYMGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __rglgen_glFramebufferTexture2DMultisampleEXT;
extern RGLSYMGLREADBUFFERINDEXEDEXTPROC __rglgen_glReadBufferIndexedEXT;
extern RGLSYMGLDRAWBUFFERSINDEXEDEXTPROC __rglgen_glDrawBuffersIndexedEXT;
extern RGLSYMGLGETINTEGERI_VEXTPROC __rglgen_glGetIntegeri_vEXT;
extern RGLSYMGLPOLYGONOFFSETCLAMPEXTPROC __rglgen_glPolygonOffsetClampEXT;
extern RGLSYMGLPRIMITIVEBOUNDINGBOXEXTPROC __rglgen_glPrimitiveBoundingBoxEXT;
extern RGLSYMGLRASTERSAMPLESEXTPROC __rglgen_glRasterSamplesEXT;
extern RGLSYMGLGETGRAPHICSRESETSTATUSEXTPROC __rglgen_glGetGraphicsResetStatusEXT;
extern RGLSYMGLREADNPIXELSEXTPROC __rglgen_glReadnPixelsEXT;
extern RGLSYMGLGETNUNIFORMFVEXTPROC __rglgen_glGetnUniformfvEXT;
extern RGLSYMGLGETNUNIFORMIVEXTPROC __rglgen_glGetnUniformivEXT;
extern RGLSYMGLACTIVESHADERPROGRAMEXTPROC __rglgen_glActiveShaderProgramEXT;
extern RGLSYMGLBINDPROGRAMPIPELINEEXTPROC __rglgen_glBindProgramPipelineEXT;
extern RGLSYMGLCREATESHADERPROGRAMVEXTPROC __rglgen_glCreateShaderProgramvEXT;
extern RGLSYMGLDELETEPROGRAMPIPELINESEXTPROC __rglgen_glDeleteProgramPipelinesEXT;
extern RGLSYMGLGENPROGRAMPIPELINESEXTPROC __rglgen_glGenProgramPipelinesEXT;
extern RGLSYMGLGETPROGRAMPIPELINEINFOLOGEXTPROC __rglgen_glGetProgramPipelineInfoLogEXT;
extern RGLSYMGLGETPROGRAMPIPELINEIVEXTPROC __rglgen_glGetProgramPipelineivEXT;
extern RGLSYMGLISPROGRAMPIPELINEEXTPROC __rglgen_glIsProgramPipelineEXT;
extern RGLSYMGLPROGRAMPARAMETERIEXTPROC __rglgen_glProgramParameteriEXT;
extern RGLSYMGLPROGRAMUNIFORM1FEXTPROC __rglgen_glProgramUniform1fEXT;
extern RGLSYMGLPROGRAMUNIFORM1FVEXTPROC __rglgen_glProgramUniform1fvEXT;
extern RGLSYMGLPROGRAMUNIFORM1IEXTPROC __rglgen_glProgramUniform1iEXT;
extern RGLSYMGLPROGRAMUNIFORM1IVEXTPROC __rglgen_glProgramUniform1ivEXT;
extern RGLSYMGLPROGRAMUNIFORM2FEXTPROC __rglgen_glProgramUniform2fEXT;
extern RGLSYMGLPROGRAMUNIFORM2FVEXTPROC __rglgen_glProgramUniform2fvEXT;
extern RGLSYMGLPROGRAMUNIFORM2IEXTPROC __rglgen_glProgramUniform2iEXT;
extern RGLSYMGLPROGRAMUNIFORM2IVEXTPROC __rglgen_glProgramUniform2ivEXT;
extern RGLSYMGLPROGRAMUNIFORM3FEXTPROC __rglgen_glProgramUniform3fEXT;
extern RGLSYMGLPROGRAMUNIFORM3FVEXTPROC __rglgen_glProgramUniform3fvEXT;
extern RGLSYMGLPROGRAMUNIFORM3IEXTPROC __rglgen_glProgramUniform3iEXT;
extern RGLSYMGLPROGRAMUNIFORM3IVEXTPROC __rglgen_glProgramUniform3ivEXT;
extern RGLSYMGLPROGRAMUNIFORM4FEXTPROC __rglgen_glProgramUniform4fEXT;
extern RGLSYMGLPROGRAMUNIFORM4FVEXTPROC __rglgen_glProgramUniform4fvEXT;
extern RGLSYMGLPROGRAMUNIFORM4IEXTPROC __rglgen_glProgramUniform4iEXT;
extern RGLSYMGLPROGRAMUNIFORM4IVEXTPROC __rglgen_glProgramUniform4ivEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX2FVEXTPROC __rglgen_glProgramUniformMatrix2fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX3FVEXTPROC __rglgen_glProgramUniformMatrix3fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX4FVEXTPROC __rglgen_glProgramUniformMatrix4fvEXT;
extern RGLSYMGLUSEPROGRAMSTAGESEXTPROC __rglgen_glUseProgramStagesEXT;
extern RGLSYMGLVALIDATEPROGRAMPIPELINEEXTPROC __rglgen_glValidateProgramPipelineEXT;
extern RGLSYMGLPROGRAMUNIFORM1UIEXTPROC __rglgen_glProgramUniform1uiEXT;
extern RGLSYMGLPROGRAMUNIFORM2UIEXTPROC __rglgen_glProgramUniform2uiEXT;
extern RGLSYMGLPROGRAMUNIFORM3UIEXTPROC __rglgen_glProgramUniform3uiEXT;
extern RGLSYMGLPROGRAMUNIFORM4UIEXTPROC __rglgen_glProgramUniform4uiEXT;
extern RGLSYMGLPROGRAMUNIFORM1UIVEXTPROC __rglgen_glProgramUniform1uivEXT;
extern RGLSYMGLPROGRAMUNIFORM2UIVEXTPROC __rglgen_glProgramUniform2uivEXT;
extern RGLSYMGLPROGRAMUNIFORM3UIVEXTPROC __rglgen_glProgramUniform3uivEXT;
extern RGLSYMGLPROGRAMUNIFORM4UIVEXTPROC __rglgen_glProgramUniform4uivEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __rglgen_glProgramUniformMatrix2x3fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __rglgen_glProgramUniformMatrix3x2fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __rglgen_glProgramUniformMatrix2x4fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __rglgen_glProgramUniformMatrix4x2fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __rglgen_glProgramUniformMatrix3x4fvEXT;
extern RGLSYMGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __rglgen_glProgramUniformMatrix4x3fvEXT;
extern RGLSYMGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glFramebufferPixelLocalStorageSizeEXT;
extern RGLSYMGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __rglgen_glGetFramebufferPixelLocalStorageSizeEXT;
extern RGLSYMGLCLEARPIXELLOCALSTORAGEUIEXTPROC __rglgen_glClearPixelLocalStorageuiEXT;
extern RGLSYMGLTEXPAGECOMMITMENTEXTPROC __rglgen_glTexPageCommitmentEXT;
extern RGLSYMGLPATCHPARAMETERIEXTPROC __rglgen_glPatchParameteriEXT;
extern RGLSYMGLTEXPARAMETERIIVEXTPROC __rglgen_glTexParameterIivEXT;
extern RGLSYMGLTEXPARAMETERIUIVEXTPROC __rglgen_glTexParameterIuivEXT;
extern RGLSYMGLGETTEXPARAMETERIIVEXTPROC __rglgen_glGetTexParameterIivEXT;
extern RGLSYMGLGETTEXPARAMETERIUIVEXTPROC __rglgen_glGetTexParameterIuivEXT;
extern RGLSYMGLSAMPLERPARAMETERIIVEXTPROC __rglgen_glSamplerParameterIivEXT;
extern RGLSYMGLSAMPLERPARAMETERIUIVEXTPROC __rglgen_glSamplerParameterIuivEXT;
extern RGLSYMGLGETSAMPLERPARAMETERIIVEXTPROC __rglgen_glGetSamplerParameterIivEXT;
extern RGLSYMGLGETSAMPLERPARAMETERIUIVEXTPROC __rglgen_glGetSamplerParameterIuivEXT;
extern RGLSYMGLTEXBUFFEREXTPROC __rglgen_glTexBufferEXT;
extern RGLSYMGLTEXBUFFERRANGEEXTPROC __rglgen_glTexBufferRangeEXT;
extern RGLSYMGLTEXSTORAGE1DEXTPROC __rglgen_glTexStorage1DEXT;
extern RGLSYMGLTEXSTORAGE2DEXTPROC __rglgen_glTexStorage2DEXT;
extern RGLSYMGLTEXSTORAGE3DEXTPROC __rglgen_glTexStorage3DEXT;
extern RGLSYMGLTEXTURESTORAGE1DEXTPROC __rglgen_glTextureStorage1DEXT;
extern RGLSYMGLTEXTURESTORAGE2DEXTPROC __rglgen_glTextureStorage2DEXT;
extern RGLSYMGLTEXTURESTORAGE3DEXTPROC __rglgen_glTextureStorage3DEXT;
extern RGLSYMGLTEXTUREVIEWEXTPROC __rglgen_glTextureViewEXT;
extern RGLSYMGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultiviewOVR;
extern RGLSYMGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __rglgen_glFramebufferTextureMultisampleMultiviewOVR;
struct rglgen_sym_map { const char *sym; void *ptr; };
extern const struct rglgen_sym_map rglgen_symbol_map[];
#ifdef __cplusplus
}
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsym).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef RGLGEN_H__
#define RGLGEN_H__
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <retro_common_api.h>
#include "rglgen_headers.h"
RETRO_BEGIN_DECLS
struct rglgen_sym_map;
typedef void (*rglgen_func_t)(void);
typedef rglgen_func_t (*rglgen_proc_address_t)(const char*);
void rglgen_resolve_symbols(rglgen_proc_address_t proc);
void rglgen_resolve_symbols_custom(rglgen_proc_address_t proc,
const struct rglgen_sym_map *map);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsym).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef RGLGEN_HEADERS_H__
#define RGLGEN_HEADERS_H__
#ifdef HAVE_EGL
#include <EGL/egl.h>
#include <EGL/eglext.h>
#endif
#if defined(IOS)
#if defined(HAVE_OPENGLES3)
#include <OpenGLES/ES3/gl.h>
#include <OpenGLES/ES3/glext.h>
#else
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#endif
#elif defined(__APPLE__)
#include <compat/apple_compat.h>
#if MAC_OS_X_VERSION_10_7
#include <OpenGL/gl3.h>
#include <OpenGL/gl3ext.h>
#else
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#endif
#elif defined(HAVE_PSGL)
#include <PSGL/psgl.h>
#include <GLES/glext.h>
#elif defined(HAVE_OPENGL_MODERN)
#include <GL3/gl3.h>
#include <GL3/gl3ext.h>
#elif defined(HAVE_OPENGLES3)
#include <GLES3/gl3.h>
#define __gl2_h_
#include <GLES2/gl2ext.h>
#elif defined(HAVE_OPENGLES2)
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#elif defined(HAVE_OPENGLES1)
#include <GLES/gl.h>
#include <GLES/glext.h>
#else
#if defined(_WIN32) && !defined(_XBOX)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#ifndef HAVE_LIBNX
#include <GL/gl.h>
#include <GL/glext.h>
#else
/* We need to avoid including <GL/gl.h> on this platform */
#include "switch/nx_gl.h"
#include <GL/glext.h>
#endif /* SWITCH */
#endif
#ifndef GL_MAP_WRITE_BIT
#define GL_MAP_WRITE_BIT 0x0002
#endif
#ifndef GL_MAP_INVALIDATE_BUFFER_BIT
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#endif
#ifndef GL_RED_INTEGER
#define GL_RED_INTEGER 0x8D94
#endif
#ifndef GL_BGRA_EXT
#define GL_BGRA_EXT GL_BGRA
#endif
#ifndef GL_LUMINANCE_ALPHA
#define GL_LUMINANCE_ALPHA 0x190A
#endif
#endif

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/* Copyright (C) 2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (nx_gl.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __NX_GL_H__
#define __NX_GL_H__
#ifdef __cplusplus
extern "C" {
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
// GL.h types
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef signed char GLbyte; /* 1-byte signed */
typedef short GLshort; /* 2-byte signed */
typedef int GLint; /* 4-byte signed */
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef unsigned short GLushort; /* 2-byte unsigned */
typedef unsigned int GLuint; /* 4-byte unsigned */
typedef int GLsizei; /* 4-byte signed */
typedef float GLfloat; /* single precision float */
typedef float GLclampf; /* single precision float in [0,1] */
typedef double GLdouble; /* double precision float */
typedef double GLclampd; /* double precision float in [0,1] */
// GL.h defines
#define GL_ARB_imaging 1
#define GL_FALSE 0
#define GL_TRUE 1
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_2_BYTES 0x1407
#define GL_3_BYTES 0x1408
#define GL_4_BYTES 0x1409
#define GL_DOUBLE 0x140A
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
#define GL_LINE_STRIP 0x0003
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
#define GL_QUADS 0x0007
#define GL_QUAD_STRIP 0x0008
#define GL_POLYGON 0x0009
#define GL_VERTEX_ARRAY 0x8074
#define GL_NORMAL_ARRAY 0x8075
#define GL_COLOR_ARRAY 0x8076
#define GL_INDEX_ARRAY 0x8077
#define GL_TEXTURE_COORD_ARRAY 0x8078
#define GL_EDGE_FLAG_ARRAY 0x8079
#define GL_VERTEX_ARRAY_SIZE 0x807A
#define GL_VERTEX_ARRAY_TYPE 0x807B
#define GL_VERTEX_ARRAY_STRIDE 0x807C
#define GL_NORMAL_ARRAY_TYPE 0x807E
#define GL_NORMAL_ARRAY_STRIDE 0x807F
#define GL_COLOR_ARRAY_SIZE 0x8081
#define GL_COLOR_ARRAY_TYPE 0x8082
#define GL_COLOR_ARRAY_STRIDE 0x8083
#define GL_INDEX_ARRAY_TYPE 0x8085
#define GL_INDEX_ARRAY_STRIDE 0x8086
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
#define GL_VERTEX_ARRAY_POINTER 0x808E
#define GL_NORMAL_ARRAY_POINTER 0x808F
#define GL_COLOR_ARRAY_POINTER 0x8090
#define GL_INDEX_ARRAY_POINTER 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
#define GL_V2F 0x2A20
#define GL_V3F 0x2A21
#define GL_C4UB_V2F 0x2A22
#define GL_C4UB_V3F 0x2A23
#define GL_C3F_V3F 0x2A24
#define GL_N3F_V3F 0x2A25
#define GL_C4F_N3F_V3F 0x2A26
#define GL_T2F_V3F 0x2A27
#define GL_T4F_V4F 0x2A28
#define GL_T2F_C4UB_V3F 0x2A29
#define GL_T2F_C3F_V3F 0x2A2A
#define GL_T2F_N3F_V3F 0x2A2B
#define GL_T2F_C4F_N3F_V3F 0x2A2C
#define GL_T4F_C4F_N3F_V4F 0x2A2D
#define GL_MATRIX_MODE 0x0BA0
#define GL_MODELVIEW 0x1700
#define GL_PROJECTION 0x1701
#define GL_TEXTURE 0x1702
#define GL_POINT_SMOOTH 0x0B10
#define GL_POINT_SIZE 0x0B11
#define GL_POINT_SIZE_GRANULARITY 0x0B13
#define GL_POINT_SIZE_RANGE 0x0B12
#define GL_LINE_SMOOTH 0x0B20
#define GL_LINE_STIPPLE 0x0B24
#define GL_LINE_STIPPLE_PATTERN 0x0B25
#define GL_LINE_STIPPLE_REPEAT 0x0B26
#define GL_LINE_WIDTH 0x0B21
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_LINE_WIDTH_RANGE 0x0B22
#define GL_POINT 0x1B00
#define GL_LINE 0x1B01
#define GL_FILL 0x1B02
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_POLYGON_MODE 0x0B40
#define GL_POLYGON_SMOOTH 0x0B41
#define GL_POLYGON_STIPPLE 0x0B42
#define GL_EDGE_FLAG 0x0B43
#define GL_CULL_FACE 0x0B44
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_POINT 0x2A01
#define GL_POLYGON_OFFSET_LINE 0x2A02
#define GL_POLYGON_OFFSET_FILL 0x8037
#define GL_COMPILE 0x1300
#define GL_COMPILE_AND_EXECUTE 0x1301
#define GL_LIST_BASE 0x0B32
#define GL_LIST_INDEX 0x0B33
#define GL_LIST_MODE 0x0B30
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_DEPTH_TEST 0x0B71
#define GL_DEPTH_BITS 0x0D56
#define GL_DEPTH_CLEAR_VALUE 0x0B73
#define GL_DEPTH_FUNC 0x0B74
#define GL_DEPTH_RANGE 0x0B70
#define GL_DEPTH_WRITEMASK 0x0B72
#define GL_DEPTH_COMPONENT 0x1902
#define GL_LIGHTING 0x0B50
#define GL_LIGHT0 0x4000
#define GL_LIGHT1 0x4001
#define GL_LIGHT2 0x4002
#define GL_LIGHT3 0x4003
#define GL_LIGHT4 0x4004
#define GL_LIGHT5 0x4005
#define GL_LIGHT6 0x4006
#define GL_LIGHT7 0x4007
#define GL_SPOT_EXPONENT 0x1205
#define GL_SPOT_CUTOFF 0x1206
#define GL_CONSTANT_ATTENUATION 0x1207
#define GL_LINEAR_ATTENUATION 0x1208
#define GL_QUADRATIC_ATTENUATION 0x1209
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
#define GL_SHININESS 0x1601
#define GL_EMISSION 0x1600
#define GL_POSITION 0x1203
#define GL_SPOT_DIRECTION 0x1204
#define GL_AMBIENT_AND_DIFFUSE 0x1602
#define GL_COLOR_INDEXES 0x1603
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
#define GL_FRONT_AND_BACK 0x0408
#define GL_SHADE_MODEL 0x0B54
#define GL_FLAT 0x1D00
#define GL_SMOOTH 0x1D01
#define GL_COLOR_MATERIAL 0x0B57
#define GL_COLOR_MATERIAL_FACE 0x0B55
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define GL_NORMALIZE 0x0BA1
#define GL_CLIP_PLANE0 0x3000
#define GL_CLIP_PLANE1 0x3001
#define GL_CLIP_PLANE2 0x3002
#define GL_CLIP_PLANE3 0x3003
#define GL_CLIP_PLANE4 0x3004
#define GL_CLIP_PLANE5 0x3005
#define GL_ACCUM_RED_BITS 0x0D58
#define GL_ACCUM_GREEN_BITS 0x0D59
#define GL_ACCUM_BLUE_BITS 0x0D5A
#define GL_ACCUM_ALPHA_BITS 0x0D5B
#define GL_ACCUM_CLEAR_VALUE 0x0B80
#define GL_ACCUM 0x0100
#define GL_ADD 0x0104
#define GL_LOAD 0x0101
#define GL_MULT 0x0103
#define GL_RETURN 0x0102
#define GL_ALPHA_TEST 0x0BC0
#define GL_ALPHA_TEST_REF 0x0BC2
#define GL_ALPHA_TEST_FUNC 0x0BC1
#define GL_BLEND 0x0BE2
#define GL_BLEND_SRC 0x0BE1
#define GL_BLEND_DST 0x0BE0
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 0x0300
#define GL_ONE_MINUS_SRC_COLOR 0x0301
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
#define GL_FEEDBACK 0x1C01
#define GL_RENDER 0x1C00
#define GL_SELECT 0x1C02
#define GL_2D 0x0600
#define GL_3D 0x0601
#define GL_3D_COLOR 0x0602
#define GL_3D_COLOR_TEXTURE 0x0603
#define GL_4D_COLOR_TEXTURE 0x0604
#define GL_POINT_TOKEN 0x0701
#define GL_LINE_TOKEN 0x0702
#define GL_LINE_RESET_TOKEN 0x0707
#define GL_POLYGON_TOKEN 0x0703
#define GL_BITMAP_TOKEN 0x0704
#define GL_DRAW_PIXEL_TOKEN 0x0705
#define GL_COPY_PIXEL_TOKEN 0x0706
#define GL_PASS_THROUGH_TOKEN 0x0700
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
#define GL_FOG 0x0B60
#define GL_FOG_MODE 0x0B65
#define GL_FOG_DENSITY 0x0B62
#define GL_FOG_COLOR 0x0B66
#define GL_FOG_INDEX 0x0B61
#define GL_FOG_START 0x0B63
#define GL_FOG_END 0x0B64
#define GL_LINEAR 0x2601
#define GL_EXP 0x0800
#define GL_EXP2 0x0801
#define GL_LOGIC_OP 0x0BF1
#define GL_INDEX_LOGIC_OP 0x0BF1
#define GL_COLOR_LOGIC_OP 0x0BF2
#define GL_LOGIC_OP_MODE 0x0BF0
#define GL_CLEAR 0x1500
#define GL_SET 0x150F
#define GL_COPY 0x1503
#define GL_COPY_INVERTED 0x150C
#define GL_NOOP 0x1505
#define GL_INVERT 0x150A
#define GL_AND 0x1501
#define GL_NAND 0x150E
#define GL_OR 0x1507
#define GL_NOR 0x1508
#define GL_XOR 0x1506
#define GL_EQUIV 0x1509
#define GL_AND_REVERSE 0x1502
#define GL_AND_INVERTED 0x1504
#define GL_OR_REVERSE 0x150B
#define GL_OR_INVERTED 0x150D
#define GL_STENCIL_BITS 0x0D57
#define GL_STENCIL_TEST 0x0B90
#define GL_STENCIL_CLEAR_VALUE 0x0B91
#define GL_STENCIL_FUNC 0x0B92
#define GL_STENCIL_VALUE_MASK 0x0B93
#define GL_STENCIL_FAIL 0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define GL_STENCIL_REF 0x0B97
#define GL_STENCIL_WRITEMASK 0x0B98
#define GL_STENCIL_INDEX 0x1901
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
#define GL_NONE 0
#define GL_LEFT 0x0406
#define GL_RIGHT 0x0407
#define GL_FRONT_LEFT 0x0400
#define GL_FRONT_RIGHT 0x0401
#define GL_BACK_LEFT 0x0402
#define GL_BACK_RIGHT 0x0403
#define GL_AUX0 0x0409
#define GL_AUX1 0x040A
#define GL_AUX2 0x040B
#define GL_AUX3 0x040C
#define GL_COLOR_INDEX 0x1900
#define GL_RED 0x1903
#define GL_GREEN 0x1904
#define GL_BLUE 0x1905
#define GL_ALPHA 0x1906
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_ALPHA_BITS 0x0D55
#define GL_RED_BITS 0x0D52
#define GL_GREEN_BITS 0x0D53
#define GL_BLUE_BITS 0x0D54
#define GL_INDEX_BITS 0x0D51
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_AUX_BUFFERS 0x0C00
#define GL_READ_BUFFER 0x0C02
#define GL_DRAW_BUFFER 0x0C01
#define GL_DOUBLEBUFFER 0x0C32
#define GL_STEREO 0x0C33
#define GL_BITMAP 0x1A00
#define GL_COLOR 0x1800
#define GL_DEPTH 0x1801
#define GL_STENCIL 0x1802
#define GL_DITHER 0x0BD0
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_MAX_LIST_NESTING 0x0B31
#define GL_MAX_EVAL_ORDER 0x0D30
#define GL_MAX_LIGHTS 0x0D31
#define GL_MAX_CLIP_PLANES 0x0D32
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_CURRENT_INDEX 0x0B01
#define GL_CURRENT_COLOR 0x0B00
#define GL_CURRENT_NORMAL 0x0B02
#define GL_CURRENT_RASTER_COLOR 0x0B04
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
#define GL_CURRENT_RASTER_INDEX 0x0B05
#define GL_CURRENT_RASTER_POSITION 0x0B07
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
#define GL_INDEX_CLEAR_VALUE 0x0C20
#define GL_INDEX_MODE 0x0C30
#define GL_INDEX_WRITEMASK 0x0C21
#define GL_MODELVIEW_MATRIX 0x0BA6
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
#define GL_NAME_STACK_DEPTH 0x0D70
#define GL_PROJECTION_MATRIX 0x0BA7
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
#define GL_RENDER_MODE 0x0C40
#define GL_RGBA_MODE 0x0C31
#define GL_TEXTURE_MATRIX 0x0BA8
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
#define GL_VIEWPORT 0x0BA2
#define GL_AUTO_NORMAL 0x0D80
#define GL_MAP1_COLOR_4 0x0D90
#define GL_MAP1_INDEX 0x0D91
#define GL_MAP1_NORMAL 0x0D92
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
#define GL_MAP1_VERTEX_3 0x0D97
#define GL_MAP1_VERTEX_4 0x0D98
#define GL_MAP2_COLOR_4 0x0DB0
#define GL_MAP2_INDEX 0x0DB1
#define GL_MAP2_NORMAL 0x0DB2
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
#define GL_MAP2_VERTEX_3 0x0DB7
#define GL_MAP2_VERTEX_4 0x0DB8
#define GL_MAP1_GRID_DOMAIN 0x0DD0
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
#define GL_MAP2_GRID_DOMAIN 0x0DD2
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
#define GL_COEFF 0x0A00
#define GL_ORDER 0x0A01
#define GL_DOMAIN 0x0A02
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_POLYGON_SMOOTH_HINT 0x0C53
#define GL_FOG_HINT 0x0C54
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
#define GL_SCISSOR_BOX 0x0C10
#define GL_SCISSOR_TEST 0x0C11
#define GL_MAP_COLOR 0x0D10
#define GL_MAP_STENCIL 0x0D11
#define GL_INDEX_SHIFT 0x0D12
#define GL_INDEX_OFFSET 0x0D13
#define GL_RED_SCALE 0x0D14
#define GL_RED_BIAS 0x0D15
#define GL_GREEN_SCALE 0x0D18
#define GL_GREEN_BIAS 0x0D19
#define GL_BLUE_SCALE 0x0D1A
#define GL_BLUE_BIAS 0x0D1B
#define GL_ALPHA_SCALE 0x0D1C
#define GL_ALPHA_BIAS 0x0D1D
#define GL_DEPTH_SCALE 0x0D1E
#define GL_DEPTH_BIAS 0x0D1F
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define GL_PIXEL_MAP_S_TO_S 0x0C71
#define GL_PIXEL_MAP_I_TO_I 0x0C70
#define GL_PIXEL_MAP_I_TO_R 0x0C72
#define GL_PIXEL_MAP_I_TO_G 0x0C73
#define GL_PIXEL_MAP_I_TO_B 0x0C74
#define GL_PIXEL_MAP_I_TO_A 0x0C75
#define GL_PIXEL_MAP_R_TO_R 0x0C76
#define GL_PIXEL_MAP_G_TO_G 0x0C77
#define GL_PIXEL_MAP_B_TO_B 0x0C78
#define GL_PIXEL_MAP_A_TO_A 0x0C79
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_PACK_LSB_FIRST 0x0D01
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SWAP_BYTES 0x0D00
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_UNPACK_LSB_FIRST 0x0CF1
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SWAP_BYTES 0x0CF0
#define GL_ZOOM_X 0x0D16
#define GL_ZOOM_Y 0x0D17
#define GL_TEXTURE_ENV 0x2300
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_TEXTURE_1D 0x0DE0
#define GL_TEXTURE_2D 0x0DE1
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_ENV_COLOR 0x2201
#define GL_TEXTURE_GEN_S 0x0C60
#define GL_TEXTURE_GEN_T 0x0C61
#define GL_TEXTURE_GEN_R 0x0C62
#define GL_TEXTURE_GEN_Q 0x0C63
#define GL_TEXTURE_GEN_MODE 0x2500
#define GL_TEXTURE_BORDER_COLOR 0x1004
#define GL_TEXTURE_WIDTH 0x1000
#define GL_TEXTURE_HEIGHT 0x1001
#define GL_TEXTURE_BORDER 0x1005
#define GL_TEXTURE_COMPONENTS 0x1003
#define GL_TEXTURE_RED_SIZE 0x805C
#define GL_TEXTURE_GREEN_SIZE 0x805D
#define GL_TEXTURE_BLUE_SIZE 0x805E
#define GL_TEXTURE_ALPHA_SIZE 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
#define GL_OBJECT_LINEAR 0x2401
#define GL_OBJECT_PLANE 0x2501
#define GL_EYE_LINEAR 0x2400
#define GL_EYE_PLANE 0x2502
#define GL_SPHERE_MAP 0x2402
#define GL_DECAL 0x2101
#define GL_MODULATE 0x2100
#define GL_NEAREST 0x2600
#define GL_REPEAT 0x2901
#define GL_CLAMP 0x2900
#define GL_S 0x2000
#define GL_T 0x2001
#define GL_R 0x2002
#define GL_Q 0x2003
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_OPERATION 0x0502
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_OUT_OF_MEMORY 0x0505
#define GL_CURRENT_BIT 0x00000001
#define GL_POINT_BIT 0x00000002
#define GL_LINE_BIT 0x00000004
#define GL_POLYGON_BIT 0x00000008
#define GL_POLYGON_STIPPLE_BIT 0x00000010
#define GL_PIXEL_MODE_BIT 0x00000020
#define GL_LIGHTING_BIT 0x00000040
#define GL_FOG_BIT 0x00000080
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_ACCUM_BUFFER_BIT 0x00000200
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_VIEWPORT_BIT 0x00000800
#define GL_TRANSFORM_BIT 0x00001000
#define GL_ENABLE_BIT 0x00002000
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_HINT_BIT 0x00008000
#define GL_EVAL_BIT 0x00010000
#define GL_LIST_BIT 0x00020000
#define GL_TEXTURE_BIT 0x00040000
#define GL_SCISSOR_BIT 0x00080000
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
#define GL_PROXY_TEXTURE_1D 0x8063
#define GL_PROXY_TEXTURE_2D 0x8064
#define GL_TEXTURE_PRIORITY 0x8066
#define GL_TEXTURE_RESIDENT 0x8067
#define GL_TEXTURE_BINDING_1D 0x8068
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define GL_ALPHA4 0x803B
#define GL_ALPHA8 0x803C
#define GL_ALPHA12 0x803D
#define GL_ALPHA16 0x803E
#define GL_LUMINANCE4 0x803F
#define GL_LUMINANCE8 0x8040
#define GL_LUMINANCE12 0x8041
#define GL_LUMINANCE16 0x8042
#define GL_LUMINANCE4_ALPHA4 0x8043
#define GL_LUMINANCE6_ALPHA2 0x8044
#define GL_LUMINANCE8_ALPHA8 0x8045
#define GL_LUMINANCE12_ALPHA4 0x8046
#define GL_LUMINANCE12_ALPHA12 0x8047
#define GL_LUMINANCE16_ALPHA16 0x8048
#define GL_INTENSITY 0x8049
#define GL_INTENSITY4 0x804A
#define GL_INTENSITY8 0x804B
#define GL_INTENSITY12 0x804C
#define GL_INTENSITY16 0x804D
#define GL_R3_G3_B2 0x2A10
#define GL_RGB4 0x804F
#define GL_RGB5 0x8050
#define GL_RGB8 0x8051
#define GL_RGB10 0x8052
#define GL_RGB12 0x8053
#define GL_RGB16 0x8054
#define GL_RGBA2 0x8055
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGBA8 0x8058
#define GL_RGB10_A2 0x8059
#define GL_RGBA12 0x805A
#define GL_RGBA16 0x805B
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
#define GL_RESCALE_NORMAL 0x803A
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_REDUCE 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_HISTOGRAM 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_BLEND_EQUATION 0x8009
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_BLEND_COLOR 0x8005
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_ARB_multitexture 1
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define GL_MESA_packed_depth_stencil 1
#define GL_DEPTH_STENCIL_MESA 0x8750
#define GL_UNSIGNED_INT_24_8_MESA 0x8751
#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
#define GL_ATI_blend_equation_separate 1
#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
#define GL_OES_EGL_image 1
#ifdef __cplusplus
}
#endif
#endif // __NX_GL_H__

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#ifndef __NX_GLSYM_H__
#define __NX_GLSYM_H__
#ifdef __cplusplus
extern "C" {
#endif
typedef void *GLeglImageOES;
typedef void (APIENTRYP RGLSYMGLCLEARINDEXPROC) ( GLfloat c );
typedef void (APIENTRYP RGLSYMGLCLEARCOLORPROC) ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
typedef void (APIENTRYP RGLSYMGLCLEARPROC) ( GLbitfield mask );
typedef void (APIENTRYP RGLSYMGLINDEXMASKPROC) ( GLuint mask );
typedef void (APIENTRYP RGLSYMGLCOLORMASKPROC) ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
typedef void (APIENTRYP RGLSYMGLALPHAFUNCPROC) ( GLenum func, GLclampf ref );
typedef void (APIENTRYP RGLSYMGLBLENDFUNCPROC) ( GLenum sfactor, GLenum dfactor );
typedef void (APIENTRYP RGLSYMGLLOGICOPPROC) ( GLenum opcode );
typedef void (APIENTRYP RGLSYMGLCULLFACEPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLFRONTFACEPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLPOINTSIZEPROC) ( GLfloat size );
typedef void (APIENTRYP RGLSYMGLLINEWIDTHPROC) ( GLfloat width );
typedef void (APIENTRYP RGLSYMGLLINESTIPPLEPROC) ( GLint factor, GLushort pattern );
typedef void (APIENTRYP RGLSYMGLPOLYGONMODEPROC) ( GLenum face, GLenum mode );
typedef void (APIENTRYP RGLSYMGLPOLYGONOFFSETPROC) ( GLfloat factor, GLfloat units );
typedef void (APIENTRYP RGLSYMGLPOLYGONSTIPPLEPROC) ( const GLubyte *mask );
typedef void (APIENTRYP RGLSYMGLGETPOLYGONSTIPPLEPROC) ( GLubyte *mask );
typedef void (APIENTRYP RGLSYMGLEDGEFLAGPROC) ( GLboolean flag );
typedef void (APIENTRYP RGLSYMGLEDGEFLAGVPROC) ( const GLboolean *flag );
typedef void (APIENTRYP RGLSYMGLSCISSORPROC) ( GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP RGLSYMGLCLIPPLANEPROC) ( GLenum plane, const GLdouble *equation );
typedef void (APIENTRYP RGLSYMGLGETCLIPPLANEPROC) ( GLenum plane, GLdouble *equation );
typedef void (APIENTRYP RGLSYMGLDRAWBUFFERPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLREADBUFFERPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLENABLEPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLDISABLEPROC) ( GLenum cap );
typedef GLboolean (APIENTRYP RGLSYMGLISENABLEDPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLENABLECLIENTSTATEPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLDISABLECLIENTSTATEPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLGETBOOLEANVPROC) ( GLenum pname, GLboolean *params );
typedef void (APIENTRYP RGLSYMGLGETDOUBLEVPROC) ( GLenum pname, GLdouble *params );
typedef void (APIENTRYP RGLSYMGLGETFLOATVPROC) ( GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETINTEGERVPROC) ( GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLPUSHATTRIBPROC) ( GLbitfield mask );
typedef void (APIENTRYP RGLSYMGLPOPATTRIBPROC) ( void );
typedef void (APIENTRYP RGLSYMGLPUSHCLIENTATTRIBPROC) ( GLbitfield mask );
typedef void (APIENTRYP RGLSYMGLPOPCLIENTATTRIBPROC) ( void );
typedef GLint (APIENTRYP RGLSYMGLRENDERMODEPROC) ( GLenum mode );
typedef GLenum (APIENTRYP RGLSYMGLGETERRORPROC) ( void );
typedef const GLubyte * (APIENTRYP RGLSYMGLGETSTRINGPROC) ( GLenum name );
typedef void (APIENTRYP RGLSYMGLFINISHPROC) ( void );
typedef void (APIENTRYP RGLSYMGLFLUSHPROC) ( void );
typedef void (APIENTRYP RGLSYMGLHINTPROC) ( GLenum target, GLenum mode );
typedef void (APIENTRYP RGLSYMGLCLEARDEPTHPROC) ( GLclampd depth );
typedef void (APIENTRYP RGLSYMGLDEPTHFUNCPROC) ( GLenum func );
typedef void (APIENTRYP RGLSYMGLDEPTHMASKPROC) ( GLboolean flag );
typedef void (APIENTRYP RGLSYMGLDEPTHRANGEPROC) ( GLclampd near_val, GLclampd far_val );
typedef void (APIENTRYP RGLSYMGLCLEARACCUMPROC) ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
typedef void (APIENTRYP RGLSYMGLACCUMPROC) ( GLenum op, GLfloat value );
typedef void (APIENTRYP RGLSYMGLMATRIXMODEPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLORTHOPROC) ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
typedef void (APIENTRYP RGLSYMGLFRUSTUMPROC) ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
typedef void (APIENTRYP RGLSYMGLVIEWPORTPROC) ( GLint x, GLint y, GLsizei width, GLsizei height );
typedef void (APIENTRYP RGLSYMGLPUSHMATRIXPROC) ( void );
typedef void (APIENTRYP RGLSYMGLPOPMATRIXPROC) ( void );
typedef void (APIENTRYP RGLSYMGLLOADIDENTITYPROC) ( void );
typedef void (APIENTRYP RGLSYMGLLOADMATRIXDPROC) ( const GLdouble *m );
typedef void (APIENTRYP RGLSYMGLLOADMATRIXFPROC) ( const GLfloat *m );
typedef void (APIENTRYP RGLSYMGLMULTMATRIXDPROC) ( const GLdouble *m );
typedef void (APIENTRYP RGLSYMGLMULTMATRIXFPROC) ( const GLfloat *m );
typedef void (APIENTRYP RGLSYMGLROTATEDPROC) ( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLROTATEFPROC) ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLSCALEDPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLSCALEFPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLTRANSLATEDPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLTRANSLATEFPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef GLboolean (APIENTRYP RGLSYMGLISLISTPROC) ( GLuint list );
typedef void (APIENTRYP RGLSYMGLDELETELISTSPROC) ( GLuint list, GLsizei range );
typedef GLuint (APIENTRYP RGLSYMGLGENLISTSPROC) ( GLsizei range );
typedef void (APIENTRYP RGLSYMGLNEWLISTPROC) ( GLuint list, GLenum mode );
typedef void (APIENTRYP RGLSYMGLENDLISTPROC) ( void );
typedef void (APIENTRYP RGLSYMGLCALLLISTPROC) ( GLuint list );
typedef void (APIENTRYP RGLSYMGLCALLLISTSPROC) ( GLsizei n, GLenum type, const GLvoid *lists );
typedef void (APIENTRYP RGLSYMGLLISTBASEPROC) ( GLuint base );
typedef void (APIENTRYP RGLSYMGLBEGINPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLENDPROC) ( void );
typedef void (APIENTRYP RGLSYMGLVERTEX2DPROC) ( GLdouble x, GLdouble y );
typedef void (APIENTRYP RGLSYMGLVERTEX2FPROC) ( GLfloat x, GLfloat y );
typedef void (APIENTRYP RGLSYMGLVERTEX2IPROC) ( GLint x, GLint y );
typedef void (APIENTRYP RGLSYMGLVERTEX2SPROC) ( GLshort x, GLshort y );
typedef void (APIENTRYP RGLSYMGLVERTEX3DPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLVERTEX3FPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLVERTEX3IPROC) ( GLint x, GLint y, GLint z );
typedef void (APIENTRYP RGLSYMGLVERTEX3SPROC) ( GLshort x, GLshort y, GLshort z );
typedef void (APIENTRYP RGLSYMGLVERTEX4DPROC) ( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
typedef void (APIENTRYP RGLSYMGLVERTEX4FPROC) ( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
typedef void (APIENTRYP RGLSYMGLVERTEX4IPROC) ( GLint x, GLint y, GLint z, GLint w );
typedef void (APIENTRYP RGLSYMGLVERTEX4SPROC) ( GLshort x, GLshort y, GLshort z, GLshort w );
typedef void (APIENTRYP RGLSYMGLVERTEX2DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLVERTEX2FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLVERTEX2IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLVERTEX2SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3BPROC) ( GLbyte nx, GLbyte ny, GLbyte nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3DPROC) ( GLdouble nx, GLdouble ny, GLdouble nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3FPROC) ( GLfloat nx, GLfloat ny, GLfloat nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3IPROC) ( GLint nx, GLint ny, GLint nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3SPROC) ( GLshort nx, GLshort ny, GLshort nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3BVPROC) ( const GLbyte *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLINDEXDPROC) ( GLdouble c );
typedef void (APIENTRYP RGLSYMGLINDEXFPROC) ( GLfloat c );
typedef void (APIENTRYP RGLSYMGLINDEXIPROC) ( GLint c );
typedef void (APIENTRYP RGLSYMGLINDEXSPROC) ( GLshort c );
typedef void (APIENTRYP RGLSYMGLINDEXUBPROC) ( GLubyte c );
typedef void (APIENTRYP RGLSYMGLINDEXDVPROC) ( const GLdouble *c );
typedef void (APIENTRYP RGLSYMGLINDEXFVPROC) ( const GLfloat *c );
typedef void (APIENTRYP RGLSYMGLINDEXIVPROC) ( const GLint *c );
typedef void (APIENTRYP RGLSYMGLINDEXSVPROC) ( const GLshort *c );
typedef void (APIENTRYP RGLSYMGLINDEXUBVPROC) ( const GLubyte *c );
typedef void (APIENTRYP RGLSYMGLCOLOR3BPROC) ( GLbyte red, GLbyte green, GLbyte blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3DPROC) ( GLdouble red, GLdouble green, GLdouble blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3FPROC) ( GLfloat red, GLfloat green, GLfloat blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3IPROC) ( GLint red, GLint green, GLint blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3SPROC) ( GLshort red, GLshort green, GLshort blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3UBPROC) ( GLubyte red, GLubyte green, GLubyte blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3UIPROC) ( GLuint red, GLuint green, GLuint blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3USPROC) ( GLushort red, GLushort green, GLushort blue );
typedef void (APIENTRYP RGLSYMGLCOLOR4BPROC) ( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4DPROC) ( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4FPROC) ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4IPROC) ( GLint red, GLint green, GLint blue, GLint alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4SPROC) ( GLshort red, GLshort green, GLshort blue, GLshort alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4UBPROC) ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4UIPROC) ( GLuint red, GLuint green, GLuint blue, GLuint alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR4USPROC) ( GLushort red, GLushort green, GLushort blue, GLushort alpha );
typedef void (APIENTRYP RGLSYMGLCOLOR3BVPROC) ( const GLbyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3UBVPROC) ( const GLubyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3UIVPROC) ( const GLuint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3USVPROC) ( const GLushort *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4BVPROC) ( const GLbyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4UBVPROC) ( const GLubyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4UIVPROC) ( const GLuint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4USVPROC) ( const GLushort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1DPROC) ( GLdouble s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1FPROC) ( GLfloat s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1IPROC) ( GLint s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1SPROC) ( GLshort s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2DPROC) ( GLdouble s, GLdouble t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2FPROC) ( GLfloat s, GLfloat t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2IPROC) ( GLint s, GLint t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2SPROC) ( GLshort s, GLshort t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3DPROC) ( GLdouble s, GLdouble t, GLdouble r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3FPROC) ( GLfloat s, GLfloat t, GLfloat r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3IPROC) ( GLint s, GLint t, GLint r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3SPROC) ( GLshort s, GLshort t, GLshort r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4DPROC) ( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4FPROC) ( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4IPROC) ( GLint s, GLint t, GLint r, GLint q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4SPROC) ( GLshort s, GLshort t, GLshort r, GLshort q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2DPROC) ( GLdouble x, GLdouble y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2FPROC) ( GLfloat x, GLfloat y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2IPROC) ( GLint x, GLint y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2SPROC) ( GLshort x, GLshort y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3DPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3FPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3IPROC) ( GLint x, GLint y, GLint z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3SPROC) ( GLshort x, GLshort y, GLshort z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4DPROC) ( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4FPROC) ( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4IPROC) ( GLint x, GLint y, GLint z, GLint w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4SPROC) ( GLshort x, GLshort y, GLshort z, GLshort w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRECTDPROC) ( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
typedef void (APIENTRYP RGLSYMGLRECTFPROC) ( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
typedef void (APIENTRYP RGLSYMGLRECTIPROC) ( GLint x1, GLint y1, GLint x2, GLint y2 );
typedef void (APIENTRYP RGLSYMGLRECTSPROC) ( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
typedef void (APIENTRYP RGLSYMGLRECTDVPROC) ( const GLdouble *v1, const GLdouble *v2 );
typedef void (APIENTRYP RGLSYMGLRECTFVPROC) ( const GLfloat *v1, const GLfloat *v2 );
typedef void (APIENTRYP RGLSYMGLRECTIVPROC) ( const GLint *v1, const GLint *v2 );
typedef void (APIENTRYP RGLSYMGLRECTSVPROC) ( const GLshort *v1, const GLshort *v2 );
typedef void (APIENTRYP RGLSYMGLVERTEXPOINTERPROC) ( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLNORMALPOINTERPROC) ( GLenum type, GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLCOLORPOINTERPROC) ( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLINDEXPOINTERPROC) ( GLenum type, GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLTEXCOORDPOINTERPROC) ( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLEDGEFLAGPOINTERPROC) ( GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLGETPOINTERVPROC) ( GLenum pname, GLvoid **params );
typedef void (APIENTRYP RGLSYMGLARRAYELEMENTPROC) ( GLint i );
typedef void (APIENTRYP RGLSYMGLDRAWARRAYSPROC) ( GLenum mode, GLint first, GLsizei count );
typedef void (APIENTRYP RGLSYMGLDRAWELEMENTSPROC) ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
typedef void (APIENTRYP RGLSYMGLINTERLEAVEDARRAYSPROC) ( GLenum format, GLsizei stride, const GLvoid *pointer );
typedef void (APIENTRYP RGLSYMGLSHADEMODELPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLLIGHTFPROC) ( GLenum light, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLLIGHTIPROC) ( GLenum light, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLLIGHTFVPROC) ( GLenum light, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLLIGHTIVPROC) ( GLenum light, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETLIGHTFVPROC) ( GLenum light, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETLIGHTIVPROC) ( GLenum light, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELFVPROC) ( GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELIVPROC) ( GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLMATERIALFPROC) ( GLenum face, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLMATERIALIPROC) ( GLenum face, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLMATERIALFVPROC) ( GLenum face, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLMATERIALIVPROC) ( GLenum face, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETMATERIALFVPROC) ( GLenum face, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETMATERIALIVPROC) ( GLenum face, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLCOLORMATERIALPROC) ( GLenum face, GLenum mode );
typedef void (APIENTRYP RGLSYMGLPIXELZOOMPROC) ( GLfloat xfactor, GLfloat yfactor );
typedef void (APIENTRYP RGLSYMGLPIXELSTOREFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLPIXELSTOREIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLPIXELTRANSFERFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLPIXELTRANSFERIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLPIXELMAPFVPROC) ( GLenum map, GLsizei mapsize, const GLfloat *values );
typedef void (APIENTRYP RGLSYMGLPIXELMAPUIVPROC) ( GLenum map, GLsizei mapsize, const GLuint *values );
typedef void (APIENTRYP RGLSYMGLPIXELMAPUSVPROC) ( GLenum map, GLsizei mapsize, const GLushort *values );
typedef void (APIENTRYP RGLSYMGLGETPIXELMAPFVPROC) ( GLenum map, GLfloat *values );
typedef void (APIENTRYP RGLSYMGLGETPIXELMAPUIVPROC) ( GLenum map, GLuint *values );
typedef void (APIENTRYP RGLSYMGLGETPIXELMAPUSVPROC) ( GLenum map, GLushort *values );
typedef void (APIENTRYP RGLSYMGLBITMAPPROC) ( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
typedef void (APIENTRYP RGLSYMGLREADPIXELSPROC) ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLDRAWPIXELSPROC) ( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLCOPYPIXELSPROC) ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
typedef void (APIENTRYP RGLSYMGLSTENCILFUNCPROC) ( GLenum func, GLint ref, GLuint mask );
typedef void (APIENTRYP RGLSYMGLSTENCILMASKPROC) ( GLuint mask );
typedef void (APIENTRYP RGLSYMGLSTENCILOPPROC) ( GLenum fail, GLenum zfail, GLenum zpass );
typedef void (APIENTRYP RGLSYMGLCLEARSTENCILPROC) ( GLint s );
typedef void (APIENTRYP RGLSYMGLTEXGENDPROC) ( GLenum coord, GLenum pname, GLdouble param );
typedef void (APIENTRYP RGLSYMGLTEXGENFPROC) ( GLenum coord, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLTEXGENIPROC) ( GLenum coord, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLTEXGENDVPROC) ( GLenum coord, GLenum pname, const GLdouble *params );
typedef void (APIENTRYP RGLSYMGLTEXGENFVPROC) ( GLenum coord, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLTEXGENIVPROC) ( GLenum coord, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETTEXGENDVPROC) ( GLenum coord, GLenum pname, GLdouble *params );
typedef void (APIENTRYP RGLSYMGLGETTEXGENFVPROC) ( GLenum coord, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETTEXGENIVPROC) ( GLenum coord, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLTEXENVFPROC) ( GLenum target, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLTEXENVIPROC) ( GLenum target, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLTEXENVFVPROC) ( GLenum target, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLTEXENVIVPROC) ( GLenum target, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETTEXENVFVPROC) ( GLenum target, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETTEXENVIVPROC) ( GLenum target, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERFPROC) ( GLenum target, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERIPROC) ( GLenum target, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERFVPROC) ( GLenum target, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERIVPROC) ( GLenum target, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETTEXPARAMETERFVPROC) ( GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRYP RGLSYMGLGETTEXPARAMETERIVPROC) ( GLenum target, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLGETTEXLEVELPARAMETERFVPROC) ( GLenum target, GLint level, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETTEXLEVELPARAMETERIVPROC) ( GLenum target, GLint level, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLTEXIMAGE1DPROC) ( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLTEXIMAGE2DPROC) ( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLGETTEXIMAGEPROC) ( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLGENTEXTURESPROC) ( GLsizei n, GLuint *textures );
typedef void (APIENTRYP RGLSYMGLDELETETEXTURESPROC) ( GLsizei n, const GLuint *textures);
typedef void (APIENTRYP RGLSYMGLBINDTEXTUREPROC) ( GLenum target, GLuint texture );
typedef void (APIENTRYP RGLSYMGLPRIORITIZETEXTURESPROC) ( GLsizei n, const GLuint *textures, const GLclampf *priorities );
typedef GLboolean (APIENTRYP RGLSYMGLARETEXTURESRESIDENTPROC) ( GLsizei n, const GLuint *textures, GLboolean *residences );
typedef GLboolean (APIENTRYP RGLSYMGLISTEXTUREPROC) ( GLuint texture );
typedef void (APIENTRYP RGLSYMGLTEXSUBIMAGE1DPROC) ( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLTEXSUBIMAGE2DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLCOPYTEXIMAGE1DPROC) ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
typedef void (APIENTRYP RGLSYMGLCOPYTEXIMAGE2DPROC) ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
typedef void (APIENTRYP RGLSYMGLCOPYTEXSUBIMAGE1DPROC) ( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
typedef void (APIENTRYP RGLSYMGLCOPYTEXSUBIMAGE2DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
typedef void (APIENTRYP RGLSYMGLMAP1DPROC) ( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
typedef void (APIENTRYP RGLSYMGLMAP1FPROC) ( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
typedef void (APIENTRYP RGLSYMGLMAP2DPROC) ( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
typedef void (APIENTRYP RGLSYMGLMAP2FPROC) ( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
typedef void (APIENTRYP RGLSYMGLGETMAPDVPROC) ( GLenum target, GLenum query, GLdouble *v );
typedef void (APIENTRYP RGLSYMGLGETMAPFVPROC) ( GLenum target, GLenum query, GLfloat *v );
typedef void (APIENTRYP RGLSYMGLGETMAPIVPROC) ( GLenum target, GLenum query, GLint *v );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1DPROC) ( GLdouble u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1FPROC) ( GLfloat u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1DVPROC) ( const GLdouble *u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1FVPROC) ( const GLfloat *u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2DPROC) ( GLdouble u, GLdouble v );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2FPROC) ( GLfloat u, GLfloat v );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2DVPROC) ( const GLdouble *u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2FVPROC) ( const GLfloat *u );
typedef void (APIENTRYP RGLSYMGLMAPGRID1DPROC) ( GLint un, GLdouble u1, GLdouble u2 );
typedef void (APIENTRYP RGLSYMGLMAPGRID1FPROC) ( GLint un, GLfloat u1, GLfloat u2 );
typedef void (APIENTRYP RGLSYMGLMAPGRID2DPROC) ( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
typedef void (APIENTRYP RGLSYMGLMAPGRID2FPROC) ( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
typedef void (APIENTRYP RGLSYMGLEVALPOINT1PROC) ( GLint i );
typedef void (APIENTRYP RGLSYMGLEVALPOINT2PROC) ( GLint i, GLint j );
typedef void (APIENTRYP RGLSYMGLEVALMESH1PROC) ( GLenum mode, GLint i1, GLint i2 );
typedef void (APIENTRYP RGLSYMGLEVALMESH2PROC) ( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
typedef void (APIENTRYP RGLSYMGLFOGFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLFOGIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLFOGFVPROC) ( GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLFOGIVPROC) ( GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLFEEDBACKBUFFERPROC) ( GLsizei size, GLenum type, GLfloat *buffer );
typedef void (APIENTRYP RGLSYMGLPASSTHROUGHPROC) ( GLfloat token );
typedef void (APIENTRYP RGLSYMGLSELECTBUFFERPROC) ( GLsizei size, GLuint *buffer );
typedef void (APIENTRYP RGLSYMGLINITNAMESPROC) ( void );
typedef void (APIENTRYP RGLSYMGLLOADNAMEPROC) ( GLuint name );
typedef void (APIENTRYP RGLSYMGLPUSHNAMEPROC) ( GLuint name );
typedef void (APIENTRYP RGLSYMGLPOPNAMEPROC) ( void );
typedef void (APIENTRYP RGLSYMGLDRAWRANGEELEMENTSPROC) ( GLenum mode, GLuint start,GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
typedef void (APIENTRYP RGLSYMGLTEXIMAGE3DPROC) ( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLTEXSUBIMAGE3DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP RGLSYMGLCOPYTEXSUBIMAGE3DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
typedef void (APIENTRYP RGLSYMGLCOLORTABLEPROC) ( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
typedef void (APIENTRYP RGLSYMGLCOLORSUBTABLEPROC) ( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRYP RGLSYMGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP RGLSYMGLCOPYCOLORSUBTABLEPROC) ( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width );
typedef void (APIENTRYP RGLSYMGLCOPYCOLORTABLEPROC) ( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );
typedef void (APIENTRYP RGLSYMGLGETCOLORTABLEPROC) ( GLenum target, GLenum format, GLenum type, GLvoid *table );
typedef void (APIENTRYP RGLSYMGLGETCOLORTABLEPARAMETERFVPROC) ( GLenum target, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETCOLORTABLEPARAMETERIVPROC) ( GLenum target, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLBLENDEQUATIONPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLBLENDCOLORPROC) ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
typedef void (APIENTRYP RGLSYMGLHISTOGRAMPROC) ( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink );
typedef void (APIENTRYP RGLSYMGLRESETHISTOGRAMPROC) ( GLenum target );
typedef void (APIENTRYP RGLSYMGLGETHISTOGRAMPROC) ( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values );
typedef void (APIENTRYP RGLSYMGLGETHISTOGRAMPARAMETERFVPROC) ( GLenum target, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETHISTOGRAMPARAMETERIVPROC) ( GLenum target, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLMINMAXPROC) ( GLenum target, GLenum internalformat,GLboolean sink );
typedef void (APIENTRYP RGLSYMGLRESETMINMAXPROC) ( GLenum target );
typedef void (APIENTRYP RGLSYMGLGETMINMAXPROC) ( GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values );
typedef void (APIENTRYP RGLSYMGLGETMINMAXPARAMETERFVPROC) ( GLenum target, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETMINMAXPARAMETERIVPROC) ( GLenum target, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLCONVOLUTIONFILTER1DPROC) ( GLenum target,GLenum internalformat, GLsizei width, GLenum format, GLenum type,const GLvoid *image );
typedef void (APIENTRYP RGLSYMGLCONVOLUTIONFILTER2DPROC) ( GLenum target,GLenum internalformat, GLsizei width, GLsizei height, GLenum format,GLenum type, const GLvoid *image );
typedef void (APIENTRYP RGLSYMGLCONVOLUTIONPARAMETERFPROC) ( GLenum target, GLenum pname,GLfloat params );
typedef void (APIENTRYP RGLSYMGLCONVOLUTIONPARAMETERFVPROC) ( GLenum target, GLenum pname,const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLCONVOLUTIONPARAMETERIPROC) ( GLenum target, GLenum pname,GLint params );
typedef void (APIENTRYP RGLSYMGLCONVOLUTIONPARAMETERIVPROC) ( GLenum target, GLenum pname,const GLint *params );
typedef void (APIENTRYP RGLSYMGLCOPYCONVOLUTIONFILTER1DPROC) ( GLenum target,GLenum internalformat, GLint x, GLint y, GLsizei width );
typedef void (APIENTRYP RGLSYMGLCOPYCONVOLUTIONFILTER2DPROC) ( GLenum target,GLenum internalformat, GLint x, GLint y, GLsizei width,GLsizei height);
typedef void (APIENTRYP RGLSYMGLGETCONVOLUTIONFILTERPROC) ( GLenum target, GLenum format,GLenum type, GLvoid *image );
typedef void (APIENTRYP RGLSYMGLGETCONVOLUTIONPARAMETERFVPROC) ( GLenum target, GLenum pname,GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETCONVOLUTIONPARAMETERIVPROC) ( GLenum target, GLenum pname,GLint *params );
typedef void (APIENTRYP RGLSYMGLSEPARABLEFILTER2DPROC) ( GLenum target,GLenum internalformat, GLsizei width, GLsizei height, GLenum format,GLenum type, const GLvoid *row, const GLvoid *column );
typedef void (APIENTRYP RGLSYMGLGETSEPARABLEFILTERPROC) ( GLenum target, GLenum format,GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
typedef void (APIENTRYP RGLSYMGLACTIVETEXTUREPROC) ( GLenum texture );
typedef void (APIENTRYP RGLSYMGLCLIENTACTIVETEXTUREPROC) ( GLenum texture );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE1DPROC) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE2DPROC) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE3DPROC) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE1DPROC) ( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE2DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLGETCOMPRESSEDTEXIMAGEPROC) ( GLenum target, GLint lod, GLvoid *img );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DPROC) ( GLenum target, GLdouble s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FPROC) ( GLenum target, GLfloat s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IPROC) ( GLenum target, GLint s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SPROC) ( GLenum target, GLshort s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DPROC) ( GLenum target, GLdouble s, GLdouble t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FPROC) ( GLenum target, GLfloat s, GLfloat t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IPROC) ( GLenum target, GLint s, GLint t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SPROC) ( GLenum target, GLshort s, GLshort t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DPROC) ( GLenum target, GLdouble s, GLdouble t, GLdouble r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FPROC) ( GLenum target, GLfloat s, GLfloat t, GLfloat r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IPROC) ( GLenum target, GLint s, GLint t, GLint r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SPROC) ( GLenum target, GLshort s, GLshort t, GLshort r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DPROC) ( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FPROC) ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IPROC) ( GLenum target, GLint s, GLint t, GLint r, GLint q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SPROC) ( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLLOADTRANSPOSEMATRIXDPROC) ( const GLdouble m[16] );
typedef void (APIENTRYP RGLSYMGLLOADTRANSPOSEMATRIXFPROC) ( const GLfloat m[16] );
typedef void (APIENTRYP RGLSYMGLMULTTRANSPOSEMATRIXDPROC) ( const GLdouble m[16] );
typedef void (APIENTRYP RGLSYMGLMULTTRANSPOSEMATRIXFPROC) ( const GLfloat m[16] );
typedef void (APIENTRYP RGLSYMGLSAMPLECOVERAGEPROC) ( GLclampf value, GLboolean invert );
typedef void (APIENTRYP RGLSYMGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRYP RGLSYMGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
typedef void (APIENTRYP RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
typedef void (APIENTRYP RGLSYMGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
RGLSYMGLCLEARINDEXPROC glClearIndex;
RGLSYMGLCLEARCOLORPROC glClearColor;
RGLSYMGLCLEARPROC glClear;
RGLSYMGLINDEXMASKPROC glIndexMask;
RGLSYMGLCOLORMASKPROC glColorMask;
RGLSYMGLALPHAFUNCPROC glAlphaFunc;
RGLSYMGLBLENDFUNCPROC glBlendFunc;
RGLSYMGLLOGICOPPROC glLogicOp;
RGLSYMGLCULLFACEPROC glCullFace;
RGLSYMGLFRONTFACEPROC glFrontFace;
RGLSYMGLPOINTSIZEPROC glPointSize;
RGLSYMGLLINEWIDTHPROC glLineWidth;
RGLSYMGLLINESTIPPLEPROC glLineStipple;
RGLSYMGLPOLYGONMODEPROC glPolygonMode;
RGLSYMGLPOLYGONOFFSETPROC glPolygonOffset;
RGLSYMGLPOLYGONSTIPPLEPROC glPolygonStipple;
RGLSYMGLGETPOLYGONSTIPPLEPROC glGetPolygonStipple;
RGLSYMGLEDGEFLAGPROC glEdgeFlag;
RGLSYMGLEDGEFLAGVPROC glEdgeFlagv;
RGLSYMGLSCISSORPROC glScissor;
RGLSYMGLCLIPPLANEPROC glClipPlane;
RGLSYMGLGETCLIPPLANEPROC glGetClipPlane;
RGLSYMGLDRAWBUFFERPROC glDrawBuffer;
RGLSYMGLREADBUFFERPROC glReadBuffer;
RGLSYMGLENABLEPROC glEnable;
RGLSYMGLDISABLEPROC glDisable;
RGLSYMGLISENABLEDPROC glIsEnabled;
RGLSYMGLENABLECLIENTSTATEPROC glEnableClientState;
RGLSYMGLDISABLECLIENTSTATEPROC glDisableClientState;
RGLSYMGLGETBOOLEANVPROC glGetBooleanv;
RGLSYMGLGETDOUBLEVPROC glGetDoublev;
RGLSYMGLGETFLOATVPROC glGetFloatv;
RGLSYMGLGETINTEGERVPROC glGetIntegerv;
RGLSYMGLPUSHATTRIBPROC glPushAttrib;
RGLSYMGLPOPATTRIBPROC glPopAttrib;
RGLSYMGLPUSHCLIENTATTRIBPROC glPushClientAttrib;
RGLSYMGLPOPCLIENTATTRIBPROC glPopClientAttrib;
RGLSYMGLRENDERMODEPROC glRenderMode;
RGLSYMGLGETERRORPROC glGetError;
RGLSYMGLGETSTRINGPROC glGetString;
RGLSYMGLFINISHPROC glFinish;
RGLSYMGLFLUSHPROC glFlush;
RGLSYMGLHINTPROC glHint;
RGLSYMGLCLEARDEPTHPROC glClearDepth;
RGLSYMGLDEPTHFUNCPROC glDepthFunc;
RGLSYMGLDEPTHMASKPROC glDepthMask;
RGLSYMGLDEPTHRANGEPROC glDepthRange;
RGLSYMGLCLEARACCUMPROC glClearAccum;
RGLSYMGLACCUMPROC glAccum;
RGLSYMGLMATRIXMODEPROC glMatrixMode;
RGLSYMGLORTHOPROC glOrtho;
RGLSYMGLFRUSTUMPROC glFrustum;
RGLSYMGLVIEWPORTPROC glViewport;
RGLSYMGLPUSHMATRIXPROC glPushMatrix;
RGLSYMGLPOPMATRIXPROC glPopMatrix;
RGLSYMGLLOADIDENTITYPROC glLoadIdentity;
RGLSYMGLLOADMATRIXDPROC glLoadMatrixd;
RGLSYMGLLOADMATRIXFPROC glLoadMatrixf;
RGLSYMGLMULTMATRIXDPROC glMultMatrixd;
RGLSYMGLMULTMATRIXFPROC glMultMatrixf;
RGLSYMGLROTATEDPROC glRotated;
RGLSYMGLROTATEFPROC glRotatef;
RGLSYMGLSCALEDPROC glScaled;
RGLSYMGLSCALEFPROC glScalef;
RGLSYMGLTRANSLATEDPROC glTranslated;
RGLSYMGLTRANSLATEFPROC glTranslatef;
RGLSYMGLISLISTPROC glIsList;
RGLSYMGLDELETELISTSPROC glDeleteLists;
RGLSYMGLGENLISTSPROC glGenLists;
RGLSYMGLNEWLISTPROC glNewList;
RGLSYMGLENDLISTPROC glEndList;
RGLSYMGLCALLLISTPROC glCallList;
RGLSYMGLCALLLISTSPROC glCallLists;
RGLSYMGLLISTBASEPROC glListBase;
RGLSYMGLBEGINPROC glBegin;
RGLSYMGLENDPROC glEnd;
RGLSYMGLVERTEX2DPROC glVertex2d;
RGLSYMGLVERTEX2FPROC glVertex2f;
RGLSYMGLVERTEX2IPROC glVertex2i;
RGLSYMGLVERTEX2SPROC glVertex2s;
RGLSYMGLVERTEX3DPROC glVertex3d;
RGLSYMGLVERTEX3FPROC glVertex3f;
RGLSYMGLVERTEX3IPROC glVertex3i;
RGLSYMGLVERTEX3SPROC glVertex3s;
RGLSYMGLVERTEX4DPROC glVertex4d;
RGLSYMGLVERTEX4FPROC glVertex4f;
RGLSYMGLVERTEX4IPROC glVertex4i;
RGLSYMGLVERTEX4SPROC glVertex4s;
RGLSYMGLVERTEX2DVPROC glVertex2dv;
RGLSYMGLVERTEX2FVPROC glVertex2fv;
RGLSYMGLVERTEX2IVPROC glVertex2iv;
RGLSYMGLVERTEX2SVPROC glVertex2sv;
RGLSYMGLVERTEX3DVPROC glVertex3dv;
RGLSYMGLVERTEX3FVPROC glVertex3fv;
RGLSYMGLVERTEX3IVPROC glVertex3iv;
RGLSYMGLVERTEX3SVPROC glVertex3sv;
RGLSYMGLVERTEX4DVPROC glVertex4dv;
RGLSYMGLVERTEX4FVPROC glVertex4fv;
RGLSYMGLVERTEX4IVPROC glVertex4iv;
RGLSYMGLVERTEX4SVPROC glVertex4sv;
RGLSYMGLNORMAL3BPROC glNormal3b;
RGLSYMGLNORMAL3DPROC glNormal3d;
RGLSYMGLNORMAL3FPROC glNormal3f;
RGLSYMGLNORMAL3IPROC glNormal3i;
RGLSYMGLNORMAL3SPROC glNormal3s;
RGLSYMGLNORMAL3BVPROC glNormal3bv;
RGLSYMGLNORMAL3DVPROC glNormal3dv;
RGLSYMGLNORMAL3FVPROC glNormal3fv;
RGLSYMGLNORMAL3IVPROC glNormal3iv;
RGLSYMGLNORMAL3SVPROC glNormal3sv;
RGLSYMGLINDEXDPROC glIndexd;
RGLSYMGLINDEXFPROC glIndexf;
RGLSYMGLINDEXIPROC glIndexi;
RGLSYMGLINDEXSPROC glIndexs;
RGLSYMGLINDEXUBPROC glIndexub;
RGLSYMGLINDEXDVPROC glIndexdv;
RGLSYMGLINDEXFVPROC glIndexfv;
RGLSYMGLINDEXIVPROC glIndexiv;
RGLSYMGLINDEXSVPROC glIndexsv;
RGLSYMGLINDEXUBVPROC glIndexubv;
RGLSYMGLCOLOR3BPROC glColor3b;
RGLSYMGLCOLOR3DPROC glColor3d;
RGLSYMGLCOLOR3FPROC glColor3f;
RGLSYMGLCOLOR3IPROC glColor3i;
RGLSYMGLCOLOR3SPROC glColor3s;
RGLSYMGLCOLOR3UBPROC glColor3ub;
RGLSYMGLCOLOR3UIPROC glColor3ui;
RGLSYMGLCOLOR3USPROC glColor3us;
RGLSYMGLCOLOR4BPROC glColor4b;
RGLSYMGLCOLOR4DPROC glColor4d;
RGLSYMGLCOLOR4FPROC glColor4f;
RGLSYMGLCOLOR4IPROC glColor4i;
RGLSYMGLCOLOR4SPROC glColor4s;
RGLSYMGLCOLOR4UBPROC glColor4ub;
RGLSYMGLCOLOR4UIPROC glColor4ui;
RGLSYMGLCOLOR4USPROC glColor4us;
RGLSYMGLCOLOR3BVPROC glColor3bv;
RGLSYMGLCOLOR3DVPROC glColor3dv;
RGLSYMGLCOLOR3FVPROC glColor3fv;
RGLSYMGLCOLOR3IVPROC glColor3iv;
RGLSYMGLCOLOR3SVPROC glColor3sv;
RGLSYMGLCOLOR3UBVPROC glColor3ubv;
RGLSYMGLCOLOR3UIVPROC glColor3uiv;
RGLSYMGLCOLOR3USVPROC glColor3usv;
RGLSYMGLCOLOR4BVPROC glColor4bv;
RGLSYMGLCOLOR4DVPROC glColor4dv;
RGLSYMGLCOLOR4FVPROC glColor4fv;
RGLSYMGLCOLOR4IVPROC glColor4iv;
RGLSYMGLCOLOR4SVPROC glColor4sv;
RGLSYMGLCOLOR4UBVPROC glColor4ubv;
RGLSYMGLCOLOR4UIVPROC glColor4uiv;
RGLSYMGLCOLOR4USVPROC glColor4usv;
RGLSYMGLTEXCOORD1DPROC glTexCoord1d;
RGLSYMGLTEXCOORD1FPROC glTexCoord1f;
RGLSYMGLTEXCOORD1IPROC glTexCoord1i;
RGLSYMGLTEXCOORD1SPROC glTexCoord1s;
RGLSYMGLTEXCOORD2DPROC glTexCoord2d;
RGLSYMGLTEXCOORD2FPROC glTexCoord2f;
RGLSYMGLTEXCOORD2IPROC glTexCoord2i;
RGLSYMGLTEXCOORD2SPROC glTexCoord2s;
RGLSYMGLTEXCOORD3DPROC glTexCoord3d;
RGLSYMGLTEXCOORD3FPROC glTexCoord3f;
RGLSYMGLTEXCOORD3IPROC glTexCoord3i;
RGLSYMGLTEXCOORD3SPROC glTexCoord3s;
RGLSYMGLTEXCOORD4DPROC glTexCoord4d;
RGLSYMGLTEXCOORD4FPROC glTexCoord4f;
RGLSYMGLTEXCOORD4IPROC glTexCoord4i;
RGLSYMGLTEXCOORD4SPROC glTexCoord4s;
RGLSYMGLTEXCOORD1DVPROC glTexCoord1dv;
RGLSYMGLTEXCOORD1FVPROC glTexCoord1fv;
RGLSYMGLTEXCOORD1IVPROC glTexCoord1iv;
RGLSYMGLTEXCOORD1SVPROC glTexCoord1sv;
RGLSYMGLTEXCOORD2DVPROC glTexCoord2dv;
RGLSYMGLTEXCOORD2FVPROC glTexCoord2fv;
RGLSYMGLTEXCOORD2IVPROC glTexCoord2iv;
RGLSYMGLTEXCOORD2SVPROC glTexCoord2sv;
RGLSYMGLTEXCOORD3DVPROC glTexCoord3dv;
RGLSYMGLTEXCOORD3FVPROC glTexCoord3fv;
RGLSYMGLTEXCOORD3IVPROC glTexCoord3iv;
RGLSYMGLTEXCOORD3SVPROC glTexCoord3sv;
RGLSYMGLTEXCOORD4DVPROC glTexCoord4dv;
RGLSYMGLTEXCOORD4FVPROC glTexCoord4fv;
RGLSYMGLTEXCOORD4IVPROC glTexCoord4iv;
RGLSYMGLTEXCOORD4SVPROC glTexCoord4sv;
RGLSYMGLRASTERPOS2DPROC glRasterPos2d;
RGLSYMGLRASTERPOS2FPROC glRasterPos2f;
RGLSYMGLRASTERPOS2IPROC glRasterPos2i;
RGLSYMGLRASTERPOS2SPROC glRasterPos2s;
RGLSYMGLRASTERPOS3DPROC glRasterPos3d;
RGLSYMGLRASTERPOS3FPROC glRasterPos3f;
RGLSYMGLRASTERPOS3IPROC glRasterPos3i;
RGLSYMGLRASTERPOS3SPROC glRasterPos3s;
RGLSYMGLRASTERPOS4DPROC glRasterPos4d;
RGLSYMGLRASTERPOS4FPROC glRasterPos4f;
RGLSYMGLRASTERPOS4IPROC glRasterPos4i;
RGLSYMGLRASTERPOS4SPROC glRasterPos4s;
RGLSYMGLRASTERPOS2DVPROC glRasterPos2dv;
RGLSYMGLRASTERPOS2FVPROC glRasterPos2fv;
RGLSYMGLRASTERPOS2IVPROC glRasterPos2iv;
RGLSYMGLRASTERPOS2SVPROC glRasterPos2sv;
RGLSYMGLRASTERPOS3DVPROC glRasterPos3dv;
RGLSYMGLRASTERPOS3FVPROC glRasterPos3fv;
RGLSYMGLRASTERPOS3IVPROC glRasterPos3iv;
RGLSYMGLRASTERPOS3SVPROC glRasterPos3sv;
RGLSYMGLRASTERPOS4DVPROC glRasterPos4dv;
RGLSYMGLRASTERPOS4FVPROC glRasterPos4fv;
RGLSYMGLRASTERPOS4IVPROC glRasterPos4iv;
RGLSYMGLRASTERPOS4SVPROC glRasterPos4sv;
RGLSYMGLRECTDPROC glRectd;
RGLSYMGLRECTFPROC glRectf;
RGLSYMGLRECTIPROC glRecti;
RGLSYMGLRECTSPROC glRects;
RGLSYMGLRECTDVPROC glRectdv;
RGLSYMGLRECTFVPROC glRectfv;
RGLSYMGLRECTIVPROC glRectiv;
RGLSYMGLRECTSVPROC glRectsv;
RGLSYMGLVERTEXPOINTERPROC glVertexPointer;
RGLSYMGLNORMALPOINTERPROC glNormalPointer;
RGLSYMGLCOLORPOINTERPROC glColorPointer;
RGLSYMGLINDEXPOINTERPROC glIndexPointer;
RGLSYMGLTEXCOORDPOINTERPROC glTexCoordPointer;
RGLSYMGLEDGEFLAGPOINTERPROC glEdgeFlagPointer;
RGLSYMGLGETPOINTERVPROC glGetPointerv;
RGLSYMGLARRAYELEMENTPROC glArrayElement;
RGLSYMGLDRAWARRAYSPROC glDrawArrays;
RGLSYMGLDRAWELEMENTSPROC glDrawElements;
RGLSYMGLINTERLEAVEDARRAYSPROC glInterleavedArrays;
RGLSYMGLSHADEMODELPROC glShadeModel;
RGLSYMGLLIGHTFPROC glLightf;
RGLSYMGLLIGHTIPROC glLighti;
RGLSYMGLLIGHTFVPROC glLightfv;
RGLSYMGLLIGHTIVPROC glLightiv;
RGLSYMGLGETLIGHTFVPROC glGetLightfv;
RGLSYMGLGETLIGHTIVPROC glGetLightiv;
RGLSYMGLLIGHTMODELFPROC glLightModelf;
RGLSYMGLLIGHTMODELIPROC glLightModeli;
RGLSYMGLLIGHTMODELFVPROC glLightModelfv;
RGLSYMGLLIGHTMODELIVPROC glLightModeliv;
RGLSYMGLMATERIALFPROC glMaterialf;
RGLSYMGLMATERIALIPROC glMateriali;
RGLSYMGLMATERIALFVPROC glMaterialfv;
RGLSYMGLMATERIALIVPROC glMaterialiv;
RGLSYMGLGETMATERIALFVPROC glGetMaterialfv;
RGLSYMGLGETMATERIALIVPROC glGetMaterialiv;
RGLSYMGLCOLORMATERIALPROC glColorMaterial;
RGLSYMGLPIXELZOOMPROC glPixelZoom;
RGLSYMGLPIXELSTOREFPROC glPixelStoref;
RGLSYMGLPIXELSTOREIPROC glPixelStorei;
RGLSYMGLPIXELTRANSFERFPROC glPixelTransferf;
RGLSYMGLPIXELTRANSFERIPROC glPixelTransferi;
RGLSYMGLPIXELMAPFVPROC glPixelMapfv;
RGLSYMGLPIXELMAPUIVPROC glPixelMapuiv;
RGLSYMGLPIXELMAPUSVPROC glPixelMapusv;
RGLSYMGLGETPIXELMAPFVPROC glGetPixelMapfv;
RGLSYMGLGETPIXELMAPUIVPROC glGetPixelMapuiv;
RGLSYMGLGETPIXELMAPUSVPROC glGetPixelMapusv;
RGLSYMGLBITMAPPROC glBitmap;
RGLSYMGLREADPIXELSPROC glReadPixels;
RGLSYMGLDRAWPIXELSPROC glDrawPixels;
RGLSYMGLCOPYPIXELSPROC glCopyPixels;
RGLSYMGLSTENCILFUNCPROC glStencilFunc;
RGLSYMGLSTENCILMASKPROC glStencilMask;
RGLSYMGLSTENCILOPPROC glStencilOp;
RGLSYMGLCLEARSTENCILPROC glClearStencil;
RGLSYMGLTEXGENDPROC glTexGend;
RGLSYMGLTEXGENFPROC glTexGenf;
RGLSYMGLTEXGENIPROC glTexGeni;
RGLSYMGLTEXGENDVPROC glTexGendv;
RGLSYMGLTEXGENFVPROC glTexGenfv;
RGLSYMGLTEXGENIVPROC glTexGeniv;
RGLSYMGLGETTEXGENDVPROC glGetTexGendv;
RGLSYMGLGETTEXGENFVPROC glGetTexGenfv;
RGLSYMGLGETTEXGENIVPROC glGetTexGeniv;
RGLSYMGLTEXENVFPROC glTexEnvf;
RGLSYMGLTEXENVIPROC glTexEnvi;
RGLSYMGLTEXENVFVPROC glTexEnvfv;
RGLSYMGLTEXENVIVPROC glTexEnviv;
RGLSYMGLGETTEXENVFVPROC glGetTexEnvfv;
RGLSYMGLGETTEXENVIVPROC glGetTexEnviv;
RGLSYMGLTEXPARAMETERFPROC glTexParameterf;
RGLSYMGLTEXPARAMETERIPROC glTexParameteri;
RGLSYMGLTEXPARAMETERFVPROC glTexParameterfv;
RGLSYMGLTEXPARAMETERIVPROC glTexParameteriv;
RGLSYMGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
RGLSYMGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
RGLSYMGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
RGLSYMGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
RGLSYMGLTEXIMAGE1DPROC glTexImage1D;
RGLSYMGLTEXIMAGE2DPROC glTexImage2D;
RGLSYMGLGETTEXIMAGEPROC glGetTexImage;
RGLSYMGLGENTEXTURESPROC glGenTextures;
RGLSYMGLDELETETEXTURESPROC glDeleteTextures;
RGLSYMGLBINDTEXTUREPROC glBindTexture;
RGLSYMGLPRIORITIZETEXTURESPROC glPrioritizeTextures;
RGLSYMGLARETEXTURESRESIDENTPROC glAreTexturesResident;
RGLSYMGLISTEXTUREPROC glIsTexture;
RGLSYMGLTEXSUBIMAGE1DPROC glTexSubImage1D;
RGLSYMGLTEXSUBIMAGE2DPROC glTexSubImage2D;
RGLSYMGLCOPYTEXIMAGE1DPROC glCopyTexImage1D;
RGLSYMGLCOPYTEXIMAGE2DPROC glCopyTexImage2D;
RGLSYMGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D;
RGLSYMGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
RGLSYMGLMAP1DPROC glMap1d;
RGLSYMGLMAP1FPROC glMap1f;
RGLSYMGLMAP2DPROC glMap2d;
RGLSYMGLMAP2FPROC glMap2f;
RGLSYMGLGETMAPDVPROC glGetMapdv;
RGLSYMGLGETMAPFVPROC glGetMapfv;
RGLSYMGLGETMAPIVPROC glGetMapiv;
RGLSYMGLEVALCOORD1DPROC glEvalCoord1d;
RGLSYMGLEVALCOORD1FPROC glEvalCoord1f;
RGLSYMGLEVALCOORD1DVPROC glEvalCoord1dv;
RGLSYMGLEVALCOORD1FVPROC glEvalCoord1fv;
RGLSYMGLEVALCOORD2DPROC glEvalCoord2d;
RGLSYMGLEVALCOORD2FPROC glEvalCoord2f;
RGLSYMGLEVALCOORD2DVPROC glEvalCoord2dv;
RGLSYMGLEVALCOORD2FVPROC glEvalCoord2fv;
RGLSYMGLMAPGRID1DPROC glMapGrid1d;
RGLSYMGLMAPGRID1FPROC glMapGrid1f;
RGLSYMGLMAPGRID2DPROC glMapGrid2d;
RGLSYMGLMAPGRID2FPROC glMapGrid2f;
RGLSYMGLEVALPOINT1PROC glEvalPoint1;
RGLSYMGLEVALPOINT2PROC glEvalPoint2;
RGLSYMGLEVALMESH1PROC glEvalMesh1;
RGLSYMGLEVALMESH2PROC glEvalMesh2;
RGLSYMGLFOGFPROC glFogf;
RGLSYMGLFOGIPROC glFogi;
RGLSYMGLFOGFVPROC glFogfv;
RGLSYMGLFOGIVPROC glFogiv;
RGLSYMGLFEEDBACKBUFFERPROC glFeedbackBuffer;
RGLSYMGLPASSTHROUGHPROC glPassThrough;
RGLSYMGLSELECTBUFFERPROC glSelectBuffer;
RGLSYMGLINITNAMESPROC glInitNames;
RGLSYMGLLOADNAMEPROC glLoadName;
RGLSYMGLPUSHNAMEPROC glPushName;
RGLSYMGLPOPNAMEPROC glPopName;
RGLSYMGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
RGLSYMGLTEXIMAGE3DPROC glTexImage3D;
RGLSYMGLTEXSUBIMAGE3DPROC glTexSubImage3D;
RGLSYMGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
RGLSYMGLCOLORTABLEPROC glColorTable;
RGLSYMGLCOLORSUBTABLEPROC glColorSubTable;
RGLSYMGLCOLORTABLEPARAMETERIVPROC glColorTableParameteriv;
RGLSYMGLCOLORTABLEPARAMETERFVPROC glColorTableParameterfv;
RGLSYMGLCOPYCOLORSUBTABLEPROC glCopyColorSubTable;
RGLSYMGLCOPYCOLORTABLEPROC glCopyColorTable;
RGLSYMGLGETCOLORTABLEPROC glGetColorTable;
RGLSYMGLGETCOLORTABLEPARAMETERFVPROC glGetColorTableParameterfv;
RGLSYMGLGETCOLORTABLEPARAMETERIVPROC glGetColorTableParameteriv;
RGLSYMGLBLENDEQUATIONPROC glBlendEquation;
RGLSYMGLBLENDCOLORPROC glBlendColor;
RGLSYMGLHISTOGRAMPROC glHistogram;
RGLSYMGLRESETHISTOGRAMPROC glResetHistogram;
RGLSYMGLGETHISTOGRAMPROC glGetHistogram;
RGLSYMGLGETHISTOGRAMPARAMETERFVPROC glGetHistogramParameterfv;
RGLSYMGLGETHISTOGRAMPARAMETERIVPROC glGetHistogramParameteriv;
RGLSYMGLMINMAXPROC glMinmax;
RGLSYMGLRESETMINMAXPROC glResetMinmax;
RGLSYMGLGETMINMAXPROC glGetMinmax;
RGLSYMGLGETMINMAXPARAMETERFVPROC glGetMinmaxParameterfv;
RGLSYMGLGETMINMAXPARAMETERIVPROC glGetMinmaxParameteriv;
RGLSYMGLCONVOLUTIONFILTER1DPROC glConvolutionFilter1D;
RGLSYMGLCONVOLUTIONFILTER2DPROC glConvolutionFilter2D;
RGLSYMGLCONVOLUTIONPARAMETERFPROC glConvolutionParameterf;
RGLSYMGLCONVOLUTIONPARAMETERFVPROC glConvolutionParameterfv;
RGLSYMGLCONVOLUTIONPARAMETERIPROC glConvolutionParameteri;
RGLSYMGLCONVOLUTIONPARAMETERIVPROC glConvolutionParameteriv;
RGLSYMGLCOPYCONVOLUTIONFILTER1DPROC glCopyConvolutionFilter1D;
RGLSYMGLCOPYCONVOLUTIONFILTER2DPROC glCopyConvolutionFilter2D;
RGLSYMGLGETCONVOLUTIONFILTERPROC glGetConvolutionFilter;
RGLSYMGLGETCONVOLUTIONPARAMETERFVPROC glGetConvolutionParameterfv;
RGLSYMGLGETCONVOLUTIONPARAMETERIVPROC glGetConvolutionParameteriv;
RGLSYMGLSEPARABLEFILTER2DPROC glSeparableFilter2D;
RGLSYMGLGETSEPARABLEFILTERPROC glGetSeparableFilter;
RGLSYMGLACTIVETEXTUREPROC glActiveTexture;
RGLSYMGLCLIENTACTIVETEXTUREPROC glClientActiveTexture;
RGLSYMGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D;
RGLSYMGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D;
RGLSYMGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
RGLSYMGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage;
RGLSYMGLMULTITEXCOORD1DPROC glMultiTexCoord1d;
RGLSYMGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv;
RGLSYMGLMULTITEXCOORD1FPROC glMultiTexCoord1f;
RGLSYMGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv;
RGLSYMGLMULTITEXCOORD1IPROC glMultiTexCoord1i;
RGLSYMGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv;
RGLSYMGLMULTITEXCOORD1SPROC glMultiTexCoord1s;
RGLSYMGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv;
RGLSYMGLMULTITEXCOORD2DPROC glMultiTexCoord2d;
RGLSYMGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv;
RGLSYMGLMULTITEXCOORD2FPROC glMultiTexCoord2f;
RGLSYMGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv;
RGLSYMGLMULTITEXCOORD2IPROC glMultiTexCoord2i;
RGLSYMGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv;
RGLSYMGLMULTITEXCOORD2SPROC glMultiTexCoord2s;
RGLSYMGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv;
RGLSYMGLMULTITEXCOORD3DPROC glMultiTexCoord3d;
RGLSYMGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv;
RGLSYMGLMULTITEXCOORD3FPROC glMultiTexCoord3f;
RGLSYMGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv;
RGLSYMGLMULTITEXCOORD3IPROC glMultiTexCoord3i;
RGLSYMGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv;
RGLSYMGLMULTITEXCOORD3SPROC glMultiTexCoord3s;
RGLSYMGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv;
RGLSYMGLMULTITEXCOORD4DPROC glMultiTexCoord4d;
RGLSYMGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv;
RGLSYMGLMULTITEXCOORD4FPROC glMultiTexCoord4f;
RGLSYMGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv;
RGLSYMGLMULTITEXCOORD4IPROC glMultiTexCoord4i;
RGLSYMGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv;
RGLSYMGLMULTITEXCOORD4SPROC glMultiTexCoord4s;
RGLSYMGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv;
RGLSYMGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd;
RGLSYMGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf;
RGLSYMGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd;
RGLSYMGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf;
RGLSYMGLSAMPLECOVERAGEPROC glSampleCoverage;
RGLSYMGLACTIVETEXTUREARBPROC glActiveTextureARB;
RGLSYMGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
RGLSYMGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB;
RGLSYMGLMULTITEXCOORD1DVARBPROC glMultiTexCoord1dvARB;
RGLSYMGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB;
RGLSYMGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB;
RGLSYMGLMULTITEXCOORD1IARBPROC glMultiTexCoord1iARB;
RGLSYMGLMULTITEXCOORD1IVARBPROC glMultiTexCoord1ivARB;
RGLSYMGLMULTITEXCOORD1SARBPROC glMultiTexCoord1sARB;
RGLSYMGLMULTITEXCOORD1SVARBPROC glMultiTexCoord1svARB;
RGLSYMGLMULTITEXCOORD2DARBPROC glMultiTexCoord2dARB;
RGLSYMGLMULTITEXCOORD2DVARBPROC glMultiTexCoord2dvARB;
RGLSYMGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
RGLSYMGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB;
RGLSYMGLMULTITEXCOORD2IARBPROC glMultiTexCoord2iARB;
RGLSYMGLMULTITEXCOORD2IVARBPROC glMultiTexCoord2ivARB;
RGLSYMGLMULTITEXCOORD2SARBPROC glMultiTexCoord2sARB;
RGLSYMGLMULTITEXCOORD2SVARBPROC glMultiTexCoord2svARB;
RGLSYMGLMULTITEXCOORD3DARBPROC glMultiTexCoord3dARB;
RGLSYMGLMULTITEXCOORD3DVARBPROC glMultiTexCoord3dvARB;
RGLSYMGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB;
RGLSYMGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB;
RGLSYMGLMULTITEXCOORD3IARBPROC glMultiTexCoord3iARB;
RGLSYMGLMULTITEXCOORD3IVARBPROC glMultiTexCoord3ivARB;
RGLSYMGLMULTITEXCOORD3SARBPROC glMultiTexCoord3sARB;
RGLSYMGLMULTITEXCOORD3SVARBPROC glMultiTexCoord3svARB;
RGLSYMGLMULTITEXCOORD4DARBPROC glMultiTexCoord4dARB;
RGLSYMGLMULTITEXCOORD4DVARBPROC glMultiTexCoord4dvARB;
RGLSYMGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB;
RGLSYMGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB;
RGLSYMGLMULTITEXCOORD4IARBPROC glMultiTexCoord4iARB;
RGLSYMGLMULTITEXCOORD4IVARBPROC glMultiTexCoord4ivARB;
RGLSYMGLMULTITEXCOORD4SARBPROC glMultiTexCoord4sARB;
RGLSYMGLMULTITEXCOORD4SVARBPROC glMultiTexCoord4svARB;
RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
RGLSYMGLBINDTEXTURESPROC glBindTextures;
#ifdef __cplusplus
}
#endif
#endif // __NX_GLSYM_H__

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
bitstream.h
Helper classes for reading/writing at the bit level.
***************************************************************************/
#pragma once
#ifndef __BITSTREAM_H__
#define __BITSTREAM_H__
#include <stdint.h>
/***************************************************************************
* TYPE DEFINITIONS
***************************************************************************
*/
/* helper class for reading from a bit buffer */
struct bitstream
{
uint32_t buffer; /* current bit accumulator */
int bits; /* number of bits in the accumulator */
const uint8_t * read; /* read pointer */
uint32_t doffset; /* byte offset within the data */
uint32_t dlength; /* length of the data */
};
struct bitstream* create_bitstream(const void *src, uint32_t srclength);
int bitstream_overflow(struct bitstream* bitstream);
uint32_t bitstream_read_offset(struct bitstream* bitstream);
uint32_t bitstream_read(struct bitstream* bitstream, int numbits);
uint32_t bitstream_peek(struct bitstream* bitstream, int numbits);
void bitstream_remove(struct bitstream* bitstream, int numbits);
uint32_t bitstream_flush(struct bitstream* bitstream);
#endif

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
cdrom.h
Generic MAME cd-rom implementation
***************************************************************************/
#pragma once
#ifndef __CDROM_H__
#define __CDROM_H__
#include <stdint.h>
/***************************************************************************
CONSTANTS
***************************************************************************/
/* tracks are padded to a multiple of this many frames */
#define CD_TRACK_PADDING (4)
#define CD_MAX_TRACKS (99) /* AFAIK the theoretical limit */
#define CD_MAX_SECTOR_DATA (2352)
#define CD_MAX_SUBCODE_DATA (96)
#define CD_FRAME_SIZE (CD_MAX_SECTOR_DATA + CD_MAX_SUBCODE_DATA)
#define CD_FRAMES_PER_HUNK (8)
#define CD_METADATA_WORDS (1+(CD_MAX_TRACKS * 6))
enum
{
CD_TRACK_MODE1 = 0, /* mode 1 2048 bytes/sector */
CD_TRACK_MODE1_RAW, /* mode 1 2352 bytes/sector */
CD_TRACK_MODE2, /* mode 2 2336 bytes/sector */
CD_TRACK_MODE2_FORM1, /* mode 2 2048 bytes/sector */
CD_TRACK_MODE2_FORM2, /* mode 2 2324 bytes/sector */
CD_TRACK_MODE2_FORM_MIX, /* mode 2 2336 bytes/sector */
CD_TRACK_MODE2_RAW, /* mode 2 2352 bytes / sector */
CD_TRACK_AUDIO, /* redbook audio track 2352 bytes/sector (588 samples) */
CD_TRACK_RAW_DONTCARE /* special flag for cdrom_read_data: just return me whatever is there */
};
enum
{
CD_SUB_NORMAL = 0, /* "cooked" 96 bytes per sector */
CD_SUB_RAW, /* raw uninterleaved 96 bytes per sector */
CD_SUB_NONE /* no subcode data stored */
};
#define CD_FLAG_GDROM 0x00000001 /* disc is a GD-ROM, all tracks should be stored with GD-ROM metadata */
#define CD_FLAG_GDROMLE 0x00000002 /* legacy GD-ROM, with little-endian CDDA data */
/***************************************************************************
FUNCTION PROTOTYPES
***************************************************************************/
#ifdef WANT_RAW_DATA_SECTOR
/* ECC utilities */
int ecc_verify(const uint8_t *sector);
void ecc_generate(uint8_t *sector);
void ecc_clear(uint8_t *sector);
#endif
#endif /* __CDROM_H__ */

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/***************************************************************************
chd.h
MAME Compressed Hunks of Data file format
****************************************************************************
Copyright Aaron Giles
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name 'MAME' nor the names of its contributors may be
used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
***************************************************************************/
#pragma once
#ifndef __CHD_H__
#define __CHD_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "coretypes.h"
#include <streams/file_stream.h>
/***************************************************************************
Compressed Hunks of Data header format. All numbers are stored in
Motorola (big-endian) byte ordering. The header is 76 (V1) or 80 (V2)
bytes long.
V1 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 hunksize; // 512-byte sectors per hunk
[ 28] UINT32 totalhunks; // total # of hunks represented
[ 32] UINT32 cylinders; // number of cylinders on hard disk
[ 36] UINT32 heads; // number of heads on hard disk
[ 40] UINT32 sectors; // number of sectors on hard disk
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
[ 76] (V1 header length)
V2 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 hunksize; // seclen-byte sectors per hunk
[ 28] UINT32 totalhunks; // total # of hunks represented
[ 32] UINT32 cylinders; // number of cylinders on hard disk
[ 36] UINT32 heads; // number of heads on hard disk
[ 40] UINT32 sectors; // number of sectors on hard disk
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
[ 76] UINT32 seclen; // number of bytes per sector
[ 80] (V2 header length)
V3 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 totalhunks; // total # of hunks represented
[ 28] UINT64 logicalbytes; // logical size of the data (in bytes)
[ 36] UINT64 metaoffset; // offset to the first blob of metadata
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
[ 76] UINT32 hunkbytes; // number of bytes per hunk
[ 80] UINT8 sha1[20]; // SHA1 checksum of raw data
[100] UINT8 parentsha1[20];// SHA1 checksum of parent file
[120] (V3 header length)
V4 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 totalhunks; // total # of hunks represented
[ 28] UINT64 logicalbytes; // logical size of the data (in bytes)
[ 36] UINT64 metaoffset; // offset to the first blob of metadata
[ 44] UINT32 hunkbytes; // number of bytes per hunk
[ 48] UINT8 sha1[20]; // combined raw+meta SHA1
[ 68] UINT8 parentsha1[20];// combined raw+meta SHA1 of parent
[ 88] UINT8 rawsha1[20]; // raw data SHA1
[108] (V4 header length)
Flags:
0x00000001 - set if this drive has a parent
0x00000002 - set if this drive allows writes
=========================================================================
V5 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] uint32_t length; // length of header (including tag and length fields)
[ 12] uint32_t version; // drive format version
[ 16] uint32_t compressors[4];// which custom compressors are used?
[ 32] uint64_t logicalbytes; // logical size of the data (in bytes)
[ 40] uint64_t mapoffset; // offset to the map
[ 48] uint64_t metaoffset; // offset to the first blob of metadata
[ 56] uint32_t hunkbytes; // number of bytes per hunk (512k maximum)
[ 60] uint32_t unitbytes; // number of bytes per unit within each hunk
[ 64] uint8_t rawsha1[20]; // raw data SHA1
[ 84] uint8_t sha1[20]; // combined raw+meta SHA1
[104] uint8_t parentsha1[20];// combined raw+meta SHA1 of parent
[124] (V5 header length)
If parentsha1 != 0, we have a parent (no need for flags)
If compressors[0] == 0, we are uncompressed (including maps)
V5 uncompressed map format:
[ 0] uint32_t offset; // starting offset / hunk size
V5 compressed map format header:
[ 0] uint32_t length; // length of compressed map
[ 4] UINT48 datastart; // offset of first block
[ 10] uint16_t crc; // crc-16 of the map
[ 12] uint8_t lengthbits; // bits used to encode complength
[ 13] uint8_t hunkbits; // bits used to encode self-refs
[ 14] uint8_t parentunitbits; // bits used to encode parent unit refs
[ 15] uint8_t reserved; // future use
[ 16] (compressed header length)
Each compressed map entry, once expanded, looks like:
[ 0] uint8_t compression; // compression type
[ 1] UINT24 complength; // compressed length
[ 4] UINT48 offset; // offset
[ 10] uint16_t crc; // crc-16 of the data
***************************************************************************/
/***************************************************************************
CONSTANTS
***************************************************************************/
/* header information */
#define CHD_HEADER_VERSION 5
#define CHD_V1_HEADER_SIZE 76
#define CHD_V2_HEADER_SIZE 80
#define CHD_V3_HEADER_SIZE 120
#define CHD_V4_HEADER_SIZE 108
#define CHD_V5_HEADER_SIZE 124
#define CHD_MAX_HEADER_SIZE CHD_V5_HEADER_SIZE
/* checksumming information */
#define CHD_MD5_BYTES 16
#define CHD_SHA1_BYTES 20
/* CHD global flags */
#define CHDFLAGS_HAS_PARENT 0x00000001
#define CHDFLAGS_IS_WRITEABLE 0x00000002
#define CHDFLAGS_UNDEFINED 0xfffffffc
/* compression types */
#define CHDCOMPRESSION_NONE 0
#define CHDCOMPRESSION_ZLIB 1
#define CHDCOMPRESSION_ZLIB_PLUS 2
#define CHDCOMPRESSION_AV 3
/* A/V codec configuration parameters */
#define AV_CODEC_COMPRESS_CONFIG 1
#define AV_CODEC_DECOMPRESS_CONFIG 2
/* metadata parameters */
#define CHDMETATAG_WILDCARD 0
#define CHD_METAINDEX_APPEND ((UINT32)-1)
/* metadata flags */
#define CHD_MDFLAGS_CHECKSUM 0x01 /* indicates data is checksummed */
/* standard hard disk metadata */
#define HARD_DISK_METADATA_TAG 0x47444444 /* 'GDDD' */
#define HARD_DISK_METADATA_FORMAT "CYLS:%u,HEADS:%u,SECS:%u,BPS:%u"
/* hard disk identify information */
#define HARD_DISK_IDENT_METADATA_TAG 0x49444e54 /* 'IDNT' */
/* hard disk key information */
#define HARD_DISK_KEY_METADATA_TAG 0x4b455920 /* 'KEY ' */
/* pcmcia CIS information */
#define PCMCIA_CIS_METADATA_TAG 0x43495320 /* 'CIS ' */
/* standard CD-ROM metadata */
#define CDROM_OLD_METADATA_TAG 0x43484344 /* 'CHCD' */
#define CDROM_TRACK_METADATA_TAG 0x43485452 /* 'CHTR' */
#define CDROM_TRACK_METADATA_FORMAT "TRACK:%u TYPE:%s SUBTYPE:%s FRAMES:%u"
#define CDROM_TRACK_METADATA2_TAG 0x43485432 /* 'CHT2' */
#define CDROM_TRACK_METADATA2_FORMAT "TRACK:%u TYPE:%s SUBTYPE:%s FRAMES:%u PREGAP:%u PGTYPE:%s PGSUB:%s POSTGAP:%u"
#define GDROM_TRACK_METADATA_TAG 0x43484744 /* 'CHTD' */
#define GDROM_TRACK_METADATA_FORMAT "TRACK:%u TYPE:%s SUBTYPE:%s FRAMES:%u PAD:%u PREGAP:%u PGTYPE:%s PGSUB:%s POSTGAP:%u"
/* standard A/V metadata */
#define AV_METADATA_TAG 0x41564156 /* 'AVAV' */
#define AV_METADATA_FORMAT "FPS:%d.%06d WIDTH:%d HEIGHT:%d INTERLACED:%d CHANNELS:%d SAMPLERATE:%d"
/* A/V laserdisc frame metadata */
#define AV_LD_METADATA_TAG 0x41564C44 /* 'AVLD' */
/* CHD open values */
#define CHD_OPEN_READ 1
#define CHD_OPEN_READWRITE 2
/* error types */
enum _chd_error
{
CHDERR_NONE,
CHDERR_NO_INTERFACE,
CHDERR_OUT_OF_MEMORY,
CHDERR_INVALID_FILE,
CHDERR_INVALID_PARAMETER,
CHDERR_INVALID_DATA,
CHDERR_FILE_NOT_FOUND,
CHDERR_REQUIRES_PARENT,
CHDERR_FILE_NOT_WRITEABLE,
CHDERR_READ_ERROR,
CHDERR_WRITE_ERROR,
CHDERR_CODEC_ERROR,
CHDERR_INVALID_PARENT,
CHDERR_HUNK_OUT_OF_RANGE,
CHDERR_DECOMPRESSION_ERROR,
CHDERR_COMPRESSION_ERROR,
CHDERR_CANT_CREATE_FILE,
CHDERR_CANT_VERIFY,
CHDERR_NOT_SUPPORTED,
CHDERR_METADATA_NOT_FOUND,
CHDERR_INVALID_METADATA_SIZE,
CHDERR_UNSUPPORTED_VERSION,
CHDERR_VERIFY_INCOMPLETE,
CHDERR_INVALID_METADATA,
CHDERR_INVALID_STATE,
CHDERR_OPERATION_PENDING,
CHDERR_NO_ASYNC_OPERATION,
CHDERR_UNSUPPORTED_FORMAT
};
typedef enum _chd_error chd_error;
/***************************************************************************
TYPE DEFINITIONS
***************************************************************************/
/* opaque types */
typedef struct _chd_file chd_file;
/* extract header structure (NOT the on-disk header structure) */
typedef struct _chd_header chd_header;
struct _chd_header
{
UINT32 length; /* length of header data */
UINT32 version; /* drive format version */
UINT32 flags; /* flags field */
UINT32 compression[4]; /* compression type */
UINT32 hunkbytes; /* number of bytes per hunk */
UINT32 totalhunks; /* total # of hunks represented */
UINT64 logicalbytes; /* logical size of the data */
UINT64 metaoffset; /* offset in file of first metadata */
UINT64 mapoffset; /* TOOD V5 */
UINT8 md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
UINT8 parentmd5[CHD_MD5_BYTES]; /* overall MD5 checksum of parent */
UINT8 sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
UINT8 rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
UINT8 parentsha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum of parent */
UINT32 unitbytes; /* TODO V5 */
UINT64 unitcount; /* TODO V5 */
UINT32 hunkcount; /* TODO V5 */
/* map information */
UINT32 mapentrybytes; /* length of each entry in a map (V5) */
UINT8* rawmap; /* raw map data */
UINT32 obsolete_cylinders; /* obsolete field -- do not use! */
UINT32 obsolete_sectors; /* obsolete field -- do not use! */
UINT32 obsolete_heads; /* obsolete field -- do not use! */
UINT32 obsolete_hunksize; /* obsolete field -- do not use! */
};
/* structure for returning information about a verification pass */
typedef struct _chd_verify_result chd_verify_result;
struct _chd_verify_result
{
UINT8 md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
UINT8 sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
UINT8 rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
UINT8 metasha1[CHD_SHA1_BYTES]; /* SHA1 checksum of metadata */
};
/***************************************************************************
FUNCTION PROTOTYPES
***************************************************************************/
/* ----- CHD file management ----- */
/* create a new CHD file fitting the given description */
/* chd_error chd_create(const char *filename, UINT64 logicalbytes, UINT32 hunkbytes, UINT32 compression, chd_file *parent); */
/* same as chd_create(), but accepts an already-opened core_file object */
/* chd_error chd_create_file(core_file *file, UINT64 logicalbytes, UINT32 hunkbytes, UINT32 compression, chd_file *parent); */
/* open an existing CHD file */
chd_error chd_open_file(RFILE *file, int mode, chd_file *parent, chd_file **chd);
chd_error chd_open(const char *filename, int mode, chd_file *parent, chd_file **chd);
/* precache underlying file */
chd_error chd_precache(chd_file *chd);
/* close a CHD file */
void chd_close(chd_file *chd);
/* return the associated core_file */
RFILE *chd_core_file(chd_file *chd);
/* return an error string for the given CHD error */
const char *chd_error_string(chd_error err);
/* ----- CHD header management ----- */
/* return a pointer to the extracted CHD header data */
const chd_header *chd_get_header(chd_file *chd);
/* ----- core data read/write ----- */
/* read one hunk from the CHD file */
chd_error chd_read(chd_file *chd, UINT32 hunknum, void *buffer);
/* ----- metadata management ----- */
/* get indexed metadata of a particular sort */
chd_error chd_get_metadata(chd_file *chd, UINT32 searchtag, UINT32 searchindex, void *output, UINT32 outputlen, UINT32 *resultlen, UINT32 *resulttag, UINT8 *resultflags);
/* ----- codec interfaces ----- */
/* set internal codec parameters */
chd_error chd_codec_config(chd_file *chd, int param, void *config);
/* return a string description of a codec */
const char *chd_get_codec_name(UINT32 codec);
extern const uint8_t s_cd_sync_header[12];
#ifdef __cplusplus
}
#endif
#endif /* __CHD_H__ */

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#ifndef __CORETYPES_H__
#define __CORETYPES_H__
#include <stdint.h>
#include <stdio.h>
#include <retro_miscellaneous.h>
typedef uint64_t UINT64;
#ifndef OSD_CPU_H
typedef uint32_t UINT32;
typedef uint16_t UINT16;
typedef uint8_t UINT8;
#endif
typedef int64_t INT64;
#ifndef OSD_CPU_H
typedef int32_t INT32;
typedef int16_t INT16;
typedef int8_t INT8;
#endif
#endif

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
flac.h
FLAC compression wrappers
***************************************************************************/
#pragma once
#ifndef __FLAC_H__
#define __FLAC_H__
#include <stdint.h>
#include "libchdr_zlib.h"
#include "FLAC/ordinals.h"
#include "FLAC/stream_decoder.h"
/***************************************************************************
* TYPE DEFINITIONS
***************************************************************************
*/
typedef struct _flac_decoder flac_decoder;
struct _flac_decoder {
/* output state */
FLAC__StreamDecoder* decoder; /* actual encoder */
uint32_t sample_rate; /* decoded sample rate */
uint8_t channels; /* decoded number of channels */
uint8_t bits_per_sample; /* decoded bits per sample */
uint32_t compressed_offset; /* current offset in compressed data */
const FLAC__byte * compressed_start; /* start of compressed data */
uint32_t compressed_length; /* length of compressed data */
const FLAC__byte * compressed2_start; /* start of compressed data */
uint32_t compressed2_length; /* length of compressed data */
int16_t * uncompressed_start[8]; /* pointer to start of uncompressed data (up to 8 streams) */
uint32_t uncompressed_offset; /* current position in uncompressed data */
uint32_t uncompressed_length; /* length of uncompressed data */
int uncompressed_swap; /* swap uncompressed sample data */
uint8_t custom_header[0x2a]; /* custom header */
};
/* ======================> flac_decoder */
void flac_decoder_init(flac_decoder* decoder);
void flac_decoder_free(flac_decoder* decoder);
int flac_decoder_reset(flac_decoder* decoder, uint32_t sample_rate, uint8_t num_channels, uint32_t block_size, const void *buffer, uint32_t length);
int flac_decoder_decode_interleaved(flac_decoder* decoder, int16_t *samples, uint32_t num_samples, int swap_endian);
uint32_t flac_decoder_finish(flac_decoder* decoder);
/* codec-private data for the CDFL codec */
typedef struct _cdfl_codec_data cdfl_codec_data;
struct _cdfl_codec_data {
/* internal state */
int swap_endian;
flac_decoder decoder;
#ifdef WANT_SUBCODE
zlib_codec_data subcode_decompressor;
#endif
uint8_t* buffer;
};
/* cdfl compression codec */
chd_error cdfl_codec_init(void* codec, uint32_t hunkbytes);
void cdfl_codec_free(void* codec);
chd_error cdfl_codec_decompress(void *codec, const uint8_t *src, uint32_t complen, uint8_t *dest, uint32_t destlen);
#endif /* __FLAC_H__ */

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
huffman.h
Static Huffman compression and decompression helpers.
***************************************************************************/
#pragma once
#ifndef __HUFFMAN_H__
#define __HUFFMAN_H__
#include "bitstream.h"
/***************************************************************************
* CONSTANTS
***************************************************************************
*/
enum huffman_error
{
HUFFERR_NONE = 0,
HUFFERR_TOO_MANY_BITS,
HUFFERR_INVALID_DATA,
HUFFERR_INPUT_BUFFER_TOO_SMALL,
HUFFERR_OUTPUT_BUFFER_TOO_SMALL,
HUFFERR_INTERNAL_INCONSISTENCY,
HUFFERR_TOO_MANY_CONTEXTS
};
/***************************************************************************
* TYPE DEFINITIONS
***************************************************************************
*/
typedef uint16_t lookup_value;
/* a node in the huffman tree */
struct node_t
{
struct node_t* parent; /* pointer to parent node */
uint32_t count; /* number of hits on this node */
uint32_t weight; /* assigned weight of this node */
uint32_t bits; /* bits used to encode the node */
uint8_t numbits; /* number of bits needed for this node */
};
/* ======================> huffman_context_base */
/* context class for decoding */
struct huffman_decoder
{
/* internal state */
uint32_t numcodes; /* number of total codes being processed */
uint8_t maxbits; /* maximum bits per code */
uint8_t prevdata; /* value of the previous data (for delta-RLE encoding) */
int rleremaining; /* number of RLE bytes remaining (for delta-RLE encoding) */
lookup_value * lookup; /* pointer to the lookup table */
struct node_t * huffnode; /* array of nodes */
uint32_t * datahisto; /* histogram of data values */
/* array versions of the info we need */
#if 0
node_t* huffnode_array; /* [_NumCodes]; */
lookup_value* lookup_array; /* [1 << _MaxBits]; */
#endif
};
/* ======================> huffman_decoder */
struct huffman_decoder* create_huffman_decoder(int numcodes, int maxbits);
void delete_huffman_decoder(struct huffman_decoder* decoder);
/* single item operations */
uint32_t huffman_decode_one(struct huffman_decoder* decoder, struct bitstream* bitbuf);
enum huffman_error huffman_import_tree_rle(struct huffman_decoder* decoder, struct bitstream* bitbuf);
enum huffman_error huffman_import_tree_huffman(struct huffman_decoder* decoder, struct bitstream* bitbuf);
int huffman_build_tree(struct huffman_decoder* decoder, uint32_t totaldata, uint32_t totalweight);
enum huffman_error huffman_assign_canonical_codes(struct huffman_decoder* decoder);
enum huffman_error huffman_compute_tree_from_histo(struct huffman_decoder* decoder);
void huffman_build_lookup_table(struct huffman_decoder* decoder);
#endif

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
libchr_zlib.h
Zlib compression wrappers
***************************************************************************/
#pragma once
#ifndef __LIBCHDR_ZLIB_H__
#define __LIBCHDR_ZLIB_H__
#include <stdint.h>
#include <zlib.h>
#include "coretypes.h"
#include "chd.h"
#define MAX_ZLIB_ALLOCS 64
/* codec-private data for the ZLIB codec */
typedef struct _zlib_allocator zlib_allocator;
struct _zlib_allocator
{
UINT32 * allocptr[MAX_ZLIB_ALLOCS];
};
typedef struct _zlib_codec_data zlib_codec_data;
struct _zlib_codec_data
{
z_stream inflater;
zlib_allocator allocator;
};
/* codec-private data for the CDZL codec */
typedef struct _cdzl_codec_data cdzl_codec_data;
struct _cdzl_codec_data {
/* internal state */
zlib_codec_data base_decompressor;
#ifdef WANT_SUBCODE
zlib_codec_data subcode_decompressor;
#endif
uint8_t* buffer;
};
/* zlib compression codec */
chd_error zlib_codec_init(void *codec, uint32_t hunkbytes);
void zlib_codec_free(void *codec);
chd_error zlib_codec_decompress(void *codec, const uint8_t *src, uint32_t complen, uint8_t *dest, uint32_t destlen);
voidpf zlib_fast_alloc(voidpf opaque, uInt items, uInt size);
void zlib_fast_free(voidpf opaque, voidpf address);
/* cdzl compression codec */
chd_error cdzl_codec_init(void* codec, uint32_t hunkbytes);
void cdzl_codec_free(void* codec);
chd_error cdzl_codec_decompress(void *codec, const uint8_t *src, uint32_t complen, uint8_t *dest, uint32_t destlen);
#endif /* __LIBCHDR_ZLIB_H__ */

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
lzma.h
LZMA compression wrappers
***************************************************************************/
#pragma once
#ifndef __LIBCHDR_LZMA_H__
#define __LIBCHDR_LZMA_H__
#include <stdint.h>
#include <LzmaEnc.h>
#include <LzmaDec.h>
#include <libchdr/libchdr_zlib.h>
/* codec-private data for the LZMA codec */
#define MAX_LZMA_ALLOCS 64
typedef struct _lzma_allocator lzma_allocator;
struct _lzma_allocator
{
void *(*Alloc)(void *p, size_t size);
void (*Free)(void *p, void *address); /* address can be 0 */
void (*FreeSz)(void *p, void *address, size_t size); /* address can be 0 */
uint32_t* allocptr[MAX_LZMA_ALLOCS];
};
typedef struct _lzma_codec_data lzma_codec_data;
struct _lzma_codec_data
{
CLzmaDec decoder;
lzma_allocator allocator;
};
/* codec-private data for the CDLZ codec */
typedef struct _cdlz_codec_data cdlz_codec_data;
struct _cdlz_codec_data {
/* internal state */
lzma_codec_data base_decompressor;
#ifdef WANT_SUBCODE
zlib_codec_data subcode_decompressor;
#endif
uint8_t* buffer;
};
chd_error lzma_codec_init(void* codec, uint32_t hunkbytes);
void lzma_codec_free(void* codec);
/*-------------------------------------------------
* decompress - decompress data using the LZMA
* codec
*-------------------------------------------------
*/
chd_error lzma_codec_decompress(void* codec, const uint8_t *src,
uint32_t complen, uint8_t *dest, uint32_t destlen);
chd_error cdlz_codec_init(void* codec, uint32_t hunkbytes);
void cdlz_codec_free(void* codec);
chd_error cdlz_codec_decompress(void *codec, const uint8_t *src, uint32_t complen, uint8_t *dest, uint32_t destlen);
#endif /* __LIBCHDR_LZMA_H__ */

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/* license:BSD-3-Clause
* copyright-holders:Aaron Giles
***************************************************************************
minmax.h
***************************************************************************/
#pragma once
#ifndef __MINMAX_H__
#define __MINMAX_H__
#if defined(RARCH_INTERNAL) || defined(__LIBRETRO__)
#include <retro_miscellaneous.h>
#else
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#define MIN(x, y) ((x) < (y) ? (x) : (y))
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (libco.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBCO_H
#define LIBCO_H
#include <retro_common_api.h>
#ifdef LIBCO_C
#ifdef LIBCO_MP
#define thread_local __thread
#else
#define thread_local
#endif
#endif
RETRO_BEGIN_DECLS
typedef void* cothread_t;
/**
* co_active:
*
* Gets the currently active context.
*
* Returns: active context.
**/
cothread_t co_active(void);
/**
* co_create:
* @int : stack size
* @funcptr : thread entry function callback
*
* Create a co_thread.
*
* Returns: cothread if successful, otherwise NULL.
*/
cothread_t co_create(unsigned int, void (*)(void));
/**
* co_delete:
* @cothread : cothread object
*
* Frees a co_thread.
*/
void co_delete(cothread_t cothread);
/**
* co_switch:
* @cothread : cothread object to switch to
*
* Do a context switch to @cothread.
*/
void co_switch(cothread_t cothread);
RETRO_END_DECLS
/* ifndef LIBCO_H */
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro_d3d.h)
* ---------------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the
* "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_DIRECT3D_H__
#define LIBRETRO_DIRECT3D_H__
#include "libretro.h"
#ifdef HAVE_D3D11
#include <d3d11.h>
#include <d3dcompiler.h>
#define RETRO_HW_RENDER_INTERFACE_D3D11_VERSION 1
struct retro_hw_render_interface_d3d11
{
/* Must be set to RETRO_HW_RENDER_INTERFACE_D3D11. */
enum retro_hw_render_interface_type interface_type;
/* Must be set to RETRO_HW_RENDER_INTERFACE_D3D11_VERSION. */
unsigned interface_version;
/* Opaque handle to the d3d11 backend in the frontend
* which must be passed along to all function pointers
* in this interface.
*/
void* handle;
ID3D11Device *device;
ID3D11DeviceContext *context;
D3D_FEATURE_LEVEL featureLevel;
pD3DCompile D3DCompile;
};
#endif
#endif /* LIBRETRO_DIRECT3D_H__ */

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro_dspfilter.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_DSPFILTER_API_H__
#define LIBRETRO_DSPFILTER_API_H__
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
#define DSPFILTER_SIMD_SSE (1 << 0)
#define DSPFILTER_SIMD_SSE2 (1 << 1)
#define DSPFILTER_SIMD_VMX (1 << 2)
#define DSPFILTER_SIMD_VMX128 (1 << 3)
#define DSPFILTER_SIMD_AVX (1 << 4)
#define DSPFILTER_SIMD_NEON (1 << 5)
#define DSPFILTER_SIMD_SSE3 (1 << 6)
#define DSPFILTER_SIMD_SSSE3 (1 << 7)
#define DSPFILTER_SIMD_MMX (1 << 8)
#define DSPFILTER_SIMD_MMXEXT (1 << 9)
#define DSPFILTER_SIMD_SSE4 (1 << 10)
#define DSPFILTER_SIMD_SSE42 (1 << 11)
#define DSPFILTER_SIMD_AVX2 (1 << 12)
#define DSPFILTER_SIMD_VFPU (1 << 13)
#define DSPFILTER_SIMD_PS (1 << 14)
/* A bit-mask of all supported SIMD instruction sets.
* Allows an implementation to pick different
* dspfilter_implementation structs.
*/
typedef unsigned dspfilter_simd_mask_t;
/* Dynamic library endpoint. */
typedef const struct dspfilter_implementation *(
*dspfilter_get_implementation_t)(dspfilter_simd_mask_t mask);
/* The same SIMD mask argument is forwarded to create() callback
* as well to avoid having to keep lots of state around. */
const struct dspfilter_implementation *dspfilter_get_implementation(
dspfilter_simd_mask_t mask);
#define DSPFILTER_API_VERSION 1
struct dspfilter_info
{
/* Input sample rate that the DSP plugin receives. */
float input_rate;
};
struct dspfilter_output
{
/* The DSP plugin has to provide the buffering for the
* output samples or reuse the input buffer directly.
*
* The samples are laid out in interleaving order: LRLRLRLR
* The range of the samples are [-1.0, 1.0].
*
* It is not necessary to manually clip values. */
float *samples;
/* Frames which the DSP plugin outputted for the current process.
*
* One frame is here defined as a combined sample of
* left and right channels.
*
* (I.e. 44.1kHz, 16bit stereo will have
* 88.2k samples/sec and 44.1k frames/sec.)
*/
unsigned frames;
};
struct dspfilter_input
{
/* Input data for the DSP. The samples are interleaved in order: LRLRLRLR
*
* It is valid for a DSP plug to use this buffer for output as long as
* the output size is less or equal to the input.
*
* This is useful for filters which can output one sample for each
* input sample and do not need to maintain its own buffers.
*
* Block based filters must provide their own buffering scheme.
*
* The input size is not bound, but it can be safely assumed that it
* will not exceed ~100ms worth of audio at a time. */
float *samples;
/* Number of frames for input data.
* One frame is here defined as a combined sample of
* left and right channels.
*
* (I.e. 44.1kHz, 16bit stereo will have
* 88.2k samples/sec and 44.1k frames/sec.)
*/
unsigned frames;
};
/* Returns true if config key was found. Otherwise,
* returns false, and sets value to default value.
*/
typedef int (*dspfilter_config_get_float_t)(void *userdata,
const char *key, float *value, float default_value);
typedef int (*dspfilter_config_get_int_t)(void *userdata,
const char *key, int *value, int default_value);
/* Allocates an array with values. free() with dspfilter_config_free_t. */
typedef int (*dspfilter_config_get_float_array_t)(void *userdata,
const char *key, float **values, unsigned *out_num_values,
const float *default_values, unsigned num_default_values);
typedef int (*dspfilter_config_get_int_array_t)(void *userdata,
const char *key, int **values, unsigned *out_num_values,
const int *default_values, unsigned num_default_values);
typedef int (*dspfilter_config_get_string_t)(void *userdata,
const char *key, char **output, const char *default_output);
/* Calls free() in host runtime. Sometimes needed on Windows.
* free() on NULL is fine. */
typedef void (*dspfilter_config_free_t)(void *ptr);
struct dspfilter_config
{
dspfilter_config_get_float_t get_float;
dspfilter_config_get_int_t get_int;
dspfilter_config_get_float_array_t get_float_array;
dspfilter_config_get_int_array_t get_int_array;
dspfilter_config_get_string_t get_string;
/* Avoid problems where DSP plug and host are
* linked against different C runtimes. */
dspfilter_config_free_t free;
};
/* Creates a handle of the plugin. Returns NULL if failed. */
typedef void *(*dspfilter_init_t)(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata);
/* Frees the handle. */
typedef void (*dspfilter_free_t)(void *data);
/* Processes input data.
* The plugin is allowed to return variable sizes for output data. */
typedef void (*dspfilter_process_t)(void *data,
struct dspfilter_output *output, const struct dspfilter_input *input);
struct dspfilter_implementation
{
dspfilter_init_t init;
dspfilter_process_t process;
dspfilter_free_t free;
/* Must be DSPFILTER_API_VERSION */
unsigned api_version;
/* Human readable identifier of implementation. */
const char *ident;
/* Computer-friendly short version of ident.
* Lower case, no spaces and special characters, etc. */
const char *short_ident;
};
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro_d3d.h)
* ---------------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the
* "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_GSKIT_PS2_H_
#define LIBRETRO_GSKIT_PS2_H_
#include "libretro.h"
#if defined(PS2)
#include <gsKit.h>
#define RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION 1
struct retro_hw_ps2_insets
{
float top;
float left;
float bottom;
float right;
};
#define empty_ps2_insets (struct retro_hw_ps2_insets){0.f, 0.f, 0.f, 0.f}
struct retro_hw_render_interface_gskit_ps2
{
/* Must be set to RETRO_HW_RENDER_INTERFACE_GSKIT_PS2. */
enum retro_hw_render_interface_type interface_type;
/* Must be set to RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION. */
unsigned interface_version;
/* Opaque handle to the GSKit_PS2 backend in the frontend
* which must be passed along to all function pointers
* in this interface.
*/
GSTEXTURE *coreTexture;
bool clearTexture;
bool updatedPalette;
struct retro_hw_ps2_insets padding;
};
typedef struct retro_hw_render_interface_gskit_ps2 RETRO_HW_RENDER_INTEFACE_GSKIT_PS2;
#endif
#endif /* LIBRETRO_GSKIT_PS2_H_ */

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro_vulkan.h)
* ---------------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_VULKAN_H__
#define LIBRETRO_VULKAN_H__
#include <libretro.h>
#include <vulkan/vulkan.h>
#define RETRO_HW_RENDER_INTERFACE_VULKAN_VERSION 5
#define RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_VULKAN_VERSION 1
struct retro_vulkan_image
{
VkImageView image_view;
VkImageLayout image_layout;
VkImageViewCreateInfo create_info;
};
typedef void (*retro_vulkan_set_image_t)(void *handle,
const struct retro_vulkan_image *image,
uint32_t num_semaphores,
const VkSemaphore *semaphores,
uint32_t src_queue_family);
typedef uint32_t (*retro_vulkan_get_sync_index_t)(void *handle);
typedef uint32_t (*retro_vulkan_get_sync_index_mask_t)(void *handle);
typedef void (*retro_vulkan_set_command_buffers_t)(void *handle,
uint32_t num_cmd,
const VkCommandBuffer *cmd);
typedef void (*retro_vulkan_wait_sync_index_t)(void *handle);
typedef void (*retro_vulkan_lock_queue_t)(void *handle);
typedef void (*retro_vulkan_unlock_queue_t)(void *handle);
typedef void (*retro_vulkan_set_signal_semaphore_t)(void *handle, VkSemaphore semaphore);
typedef const VkApplicationInfo *(*retro_vulkan_get_application_info_t)(void);
struct retro_vulkan_context
{
VkPhysicalDevice gpu;
VkDevice device;
VkQueue queue;
uint32_t queue_family_index;
VkQueue presentation_queue;
uint32_t presentation_queue_family_index;
};
typedef bool (*retro_vulkan_create_device_t)(
struct retro_vulkan_context *context,
VkInstance instance,
VkPhysicalDevice gpu,
VkSurfaceKHR surface,
PFN_vkGetInstanceProcAddr get_instance_proc_addr,
const char **required_device_extensions,
unsigned num_required_device_extensions,
const char **required_device_layers,
unsigned num_required_device_layers,
const VkPhysicalDeviceFeatures *required_features);
typedef void (*retro_vulkan_destroy_device_t)(void);
/* Note on thread safety:
* The Vulkan API is heavily designed around multi-threading, and
* the libretro interface for it should also be threading friendly.
* A core should be able to build command buffers and submit
* command buffers to the GPU from any thread.
*/
struct retro_hw_render_context_negotiation_interface_vulkan
{
/* Must be set to RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_VULKAN. */
enum retro_hw_render_context_negotiation_interface_type interface_type;
/* Must be set to RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_VULKAN_VERSION. */
unsigned interface_version;
/* If non-NULL, returns a VkApplicationInfo struct that the frontend can use instead of
* its "default" application info.
*/
retro_vulkan_get_application_info_t get_application_info;
/* If non-NULL, the libretro core will choose one or more physical devices,
* create one or more logical devices and create one or more queues.
* The core must prepare a designated PhysicalDevice, Device, Queue and queue family index
* which the frontend will use for its internal operation.
*
* If gpu is not VK_NULL_HANDLE, the physical device provided to the frontend must be this PhysicalDevice.
* The core is still free to use other physical devices.
*
* The frontend will request certain extensions and layers for a device which is created.
* The core must ensure that the queue and queue_family_index support GRAPHICS and COMPUTE.
*
* If surface is not VK_NULL_HANDLE, the core must consider presentation when creating the queues.
* If presentation to "surface" is supported on the queue, presentation_queue must be equal to queue.
* If not, a second queue must be provided in presentation_queue and presentation_queue_index.
* If surface is not VK_NULL_HANDLE, the instance from frontend will have been created with supported for
* VK_KHR_surface extension.
*
* The core is free to set its own queue priorities.
* Device provided to frontend is owned by the frontend, but any additional device resources must be freed by core
* in destroy_device callback.
*
* If this function returns true, a PhysicalDevice, Device and Queues are initialized.
* If false, none of the above have been initialized and the frontend will attempt
* to fallback to "default" device creation, as if this function was never called.
*/
retro_vulkan_create_device_t create_device;
/* If non-NULL, this callback is called similar to context_destroy for HW_RENDER_INTERFACE.
* However, it will be called even if context_reset was not called.
* This can happen if the context never succeeds in being created.
* destroy_device will always be called before the VkInstance
* of the frontend is destroyed if create_device was called successfully so that the core has a chance of
* tearing down its own device resources.
*
* Only auxillary resources should be freed here, i.e. resources which are not part of retro_vulkan_context.
*/
retro_vulkan_destroy_device_t destroy_device;
};
struct retro_hw_render_interface_vulkan
{
/* Must be set to RETRO_HW_RENDER_INTERFACE_VULKAN. */
enum retro_hw_render_interface_type interface_type;
/* Must be set to RETRO_HW_RENDER_INTERFACE_VULKAN_VERSION. */
unsigned interface_version;
/* Opaque handle to the Vulkan backend in the frontend
* which must be passed along to all function pointers
* in this interface.
*
* The rationale for including a handle here (which libretro v1
* doesn't currently do in general) is:
*
* - Vulkan cores should be able to be freely threaded without lots of fuzz.
* This would break frontends which currently rely on TLS
* to deal with multiple cores loaded at the same time.
* - Fixing this in general is TODO for an eventual libretro v2.
*/
void *handle;
/* The Vulkan instance the context is using. */
VkInstance instance;
/* The physical device used. */
VkPhysicalDevice gpu;
/* The logical device used. */
VkDevice device;
/* Allows a core to fetch all its needed symbols without having to link
* against the loader itself. */
PFN_vkGetDeviceProcAddr get_device_proc_addr;
PFN_vkGetInstanceProcAddr get_instance_proc_addr;
/* The queue the core must use to submit data.
* This queue and index must remain constant throughout the lifetime
* of the context.
*
* This queue will be the queue that supports graphics and compute
* if the device supports compute.
*/
VkQueue queue;
unsigned queue_index;
/* Before calling retro_video_refresh_t with RETRO_HW_FRAME_BUFFER_VALID,
* set which image to use for this frame.
*
* If num_semaphores is non-zero, the frontend will wait for the
* semaphores provided to be signaled before using the results further
* in the pipeline.
*
* Semaphores provided by a single call to set_image will only be
* waited for once (waiting for a semaphore resets it).
* E.g. set_image, video_refresh, and then another
* video_refresh without set_image,
* but same image will only wait for semaphores once.
*
* For this reason, ownership transfer will only occur if semaphores
* are waited on for a particular frame in the frontend.
*
* Using semaphores is optional for synchronization purposes,
* but if not using
* semaphores, an image memory barrier in vkCmdPipelineBarrier
* should be used in the graphics_queue.
* Example:
*
* vkCmdPipelineBarrier(cmd,
* srcStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
* dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
* image_memory_barrier = {
* srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
* dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
* });
*
* The use of pipeline barriers instead of semaphores is encouraged
* as it is simpler and more fine-grained. A layout transition
* must generally happen anyways which requires a
* pipeline barrier.
*
* The image passed to set_image must have imageUsage flags set to at least
* VK_IMAGE_USAGE_TRANSFER_SRC_BIT and VK_IMAGE_USAGE_SAMPLED_BIT.
* The core will naturally want to use flags such as
* VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT and/or
* VK_IMAGE_USAGE_TRANSFER_DST_BIT depending
* on how the final image is created.
*
* The image must also have been created with MUTABLE_FORMAT bit set if
* 8-bit formats are used, so that the frontend can reinterpret sRGB
* formats as it sees fit.
*
* Images passed to set_image should be created with TILING_OPTIMAL.
* The image layout should be transitioned to either
* VK_IMAGE_LAYOUT_GENERIC or VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL.
* The actual image layout used must be set in image_layout.
*
* The image must be a 2D texture which may or not be layered
* and/or mipmapped.
*
* The image must be suitable for linear sampling.
* While the image_view is typically the only field used,
* the frontend may want to reinterpret the texture as sRGB vs.
* non-sRGB for example so the VkImageViewCreateInfo used to
* create the image view must also be passed in.
*
* The data in the pointer to the image struct will not be copied
* as the pNext field in create_info cannot be reliably deep-copied.
* The image pointer passed to set_image must be valid until
* retro_video_refresh_t has returned.
*
* If frame duping is used when passing NULL to retro_video_refresh_t,
* the frontend is free to either use the latest image passed to
* set_image or reuse the older pointer passed to set_image the
* frame RETRO_HW_FRAME_BUFFER_VALID was last used.
*
* Essentially, the lifetime of the pointer passed to
* retro_video_refresh_t should be extended if frame duping is used
* so that the frontend can reuse the older pointer.
*
* The image itself however, must not be touched by the core until
* wait_sync_index has been completed later. The frontend may perform
* layout transitions on the image, so even read-only access is not defined.
* The exception to read-only rule is if GENERAL layout is used for the image.
* In this case, the frontend is not allowed to perform any layout transitions,
* so concurrent reads from core and frontend are allowed.
*
* If frame duping is used, or if set_command_buffers is used,
* the frontend will not wait for any semaphores.
*
* The src_queue_family is used to specify which queue family
* the image is currently owned by. If using multiple queue families
* (e.g. async compute), the frontend will need to acquire ownership of the
* image before rendering with it and release the image afterwards.
*
* If src_queue_family is equal to the queue family (queue_index),
* no ownership transfer will occur.
* Similarly, if src_queue_family is VK_QUEUE_FAMILY_IGNORED,
* no ownership transfer will occur.
*
* The frontend will always release ownership back to src_queue_family.
* Waiting for frontend to complete with wait_sync_index() ensures that
* the frontend has released ownership back to the application.
* Note that in Vulkan, transfering ownership is a two-part process.
*
* Example frame:
* - core releases ownership from src_queue_index to queue_index with VkImageMemoryBarrier.
* - core calls set_image with src_queue_index.
* - Frontend will acquire the image with src_queue_index -> queue_index as well, completing the ownership transfer.
* - Frontend renders the frame.
* - Frontend releases ownership with queue_index -> src_queue_index.
* - Next time image is used, core must acquire ownership from queue_index ...
*
* Since the frontend releases ownership, we cannot necessarily dupe the frame because
* the core needs to make the roundtrip of ownership transfer.
*/
retro_vulkan_set_image_t set_image;
/* Get the current sync index for this frame which is obtained in
* frontend by calling e.g. vkAcquireNextImageKHR before calling
* retro_run().
*
* This index will correspond to which swapchain buffer is currently
* the active one.
*
* Knowing this index is very useful for maintaining safe asynchronous CPU
* and GPU operation without stalling.
*
* The common pattern for synchronization is to receive fences when
* submitting command buffers to Vulkan (vkQueueSubmit) and add this fence
* to a list of fences for frame number get_sync_index().
*
* Next time we receive the same get_sync_index(), we can wait for the
* fences from before, which will usually return immediately as the
* frontend will generally also avoid letting the GPU run ahead too much.
*
* After the fence has signaled, we know that the GPU has completed all
* GPU work related to work submitted in the frame we last saw get_sync_index().
*
* This means we can safely reuse or free resources allocated in this frame.
*
* In theory, even if we wait for the fences correctly, it is not technically
* safe to write to the image we earlier passed to the frontend since we're
* not waiting for the frontend GPU jobs to complete.
*
* The frontend will guarantee that the appropriate pipeline barrier
* in graphics_queue has been used such that
* VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT cannot
* start until the frontend is done with the image.
*/
retro_vulkan_get_sync_index_t get_sync_index;
/* Returns a bitmask of how many swapchain images we currently have
* in the frontend.
*
* If bit #N is set in the return value, get_sync_index can return N.
* Knowing this value is useful for preallocating per-frame management
* structures ahead of time.
*
* While this value will typically remain constant throughout the
* applications lifecycle, it may for example change if the frontend
* suddently changes fullscreen state and/or latency.
*
* If this value ever changes, it is safe to assume that the device
* is completely idle and all synchronization objects can be deleted
* right away as desired.
*/
retro_vulkan_get_sync_index_mask_t get_sync_index_mask;
/* Instead of submitting the command buffer to the queue first, the core
* can pass along its command buffer to the frontend, and the frontend
* will submit the command buffer together with the frontends command buffers.
*
* This has the advantage that the overhead of vkQueueSubmit can be
* amortized into a single call. For this mode, semaphores in set_image
* will be ignored, so vkCmdPipelineBarrier must be used to synchronize
* the core and frontend.
*
* The command buffers in set_command_buffers are only executed once,
* even if frame duping is used.
*
* If frame duping is used, set_image should be used for the frames
* which should be duped instead.
*
* Command buffers passed to the frontend with set_command_buffers
* must not actually be submitted to the GPU until retro_video_refresh_t
* is called.
*
* The frontend must submit the command buffer before submitting any
* other command buffers provided by set_command_buffers. */
retro_vulkan_set_command_buffers_t set_command_buffers;
/* Waits on CPU for device activity for the current sync index to complete.
* This is useful since the core will not have a relevant fence to sync with
* when the frontend is submitting the command buffers. */
retro_vulkan_wait_sync_index_t wait_sync_index;
/* If the core submits command buffers itself to any of the queues provided
* in this interface, the core must lock and unlock the frontend from
* racing on the VkQueue.
*
* Queue submission can happen on any thread.
* Even if queue submission happens on the same thread as retro_run(),
* the lock/unlock functions must still be called.
*
* NOTE: Queue submissions are heavy-weight. */
retro_vulkan_lock_queue_t lock_queue;
retro_vulkan_unlock_queue_t unlock_queue;
/* Sets a semaphore which is signaled when the image in set_image can safely be reused.
* The semaphore is consumed next call to retro_video_refresh_t.
* The semaphore will be signalled even for duped frames.
* The semaphore will be signalled only once, so set_signal_semaphore should be called every frame.
* The semaphore may be VK_NULL_HANDLE, which disables semaphore signalling for next call to retro_video_refresh_t.
*
* This is mostly useful to support use cases where you're rendering to a single image that
* is recycled in a ping-pong fashion with the frontend to save memory (but potentially less throughput).
*/
retro_vulkan_set_signal_semaphore_t set_signal_semaphore;
};
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (memalign.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_MEMALIGN_H
#define _LIBRETRO_MEMALIGN_H
#include <stddef.h>
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
void *memalign_alloc(size_t boundary, size_t size);
void *memalign_alloc_aligned(size_t size);
void memalign_free(void *ptr);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (memmap.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_MEMMAP_H
#define _LIBRETRO_MEMMAP_H
#include <stdio.h>
#include <stdint.h>
#if defined(__CELLOS_LV2__) || defined(PSP) || defined(PS2) || defined(GEKKO) || defined(VITA) || defined(_XBOX) || defined(_3DS) || defined(WIIU) || defined(SWITCH)
/* No mman available */
#elif defined(_WIN32) && !defined(_XBOX)
#include <windows.h>
#include <errno.h>
#include <io.h>
#else
#define HAVE_MMAN
#include <sys/mman.h>
#endif
#if !defined(HAVE_MMAN) || defined(_WIN32)
void* mmap(void *addr, size_t len, int mmap_prot, int mmap_flags, int fildes, size_t off);
int munmap(void *addr, size_t len);
int mprotect(void *addr, size_t len, int prot);
#endif
int memsync(void *start, void *end);
int memprotect(void *addr, size_t len);
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_assert.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __RETRO_ASSERT_H
#define __RETRO_ASSERT_H
#include <assert.h>
#ifdef RARCH_INTERNAL
#include <stdio.h>
#define retro_assert(cond) do { \
if (!(cond)) { printf("Assertion failed at %s:%d.\n", __FILE__, __LINE__); abort(); } \
} while(0)
#else
#define retro_assert(cond) assert(cond)
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_common.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_COMMON_RETRO_COMMON_H
#define _LIBRETRO_COMMON_RETRO_COMMON_H
/*
This file is designed to normalize the libretro-common compiling environment.
It is not to be used in public API headers, as they should be designed as leanly as possible.
Nonetheless.. in the meantime, if you do something like use ssize_t, which is not fully portable,
in a public API, you may need this.
*/
/* conditional compilation is handled inside here */
#include <compat/msvc.h>
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_common_api.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_COMMON_RETRO_COMMON_API_H
#define _LIBRETRO_COMMON_RETRO_COMMON_API_H
/*
This file is designed to normalize the libretro-common compiling environment
for public API headers. This should be leaner than a normal compiling environment,
since it gets #included into other project's sources.
*/
/* ------------------------------------ */
/*
Ordinarily we want to put #ifdef __cplusplus extern "C" in C library
headers to enable them to get used by c++ sources.
However, we want to support building this library as C++ as well, so a
special technique is called for.
*/
#define RETRO_BEGIN_DECLS
#define RETRO_END_DECLS
#ifdef __cplusplus
#ifdef CXX_BUILD
/* build wants everything to be built as c++, so no extern "C" */
#else
#undef RETRO_BEGIN_DECLS
#undef RETRO_END_DECLS
#define RETRO_BEGIN_DECLS extern "C" {
#define RETRO_END_DECLS }
#endif
#else
/* header is included by a C source file, so no extern "C" */
#endif
/*
IMO, this non-standard ssize_t should not be used.
However, it's a good example of how to handle something like this.
*/
#ifdef _MSC_VER
#ifndef HAVE_SSIZE_T
#define HAVE_SSIZE_T
#if defined(_WIN64)
typedef __int64 ssize_t;
#elif defined(_WIN32)
typedef int ssize_t;
#endif
#endif
#elif defined(__MACH__)
#include <sys/types.h>
#endif
#ifdef _MSC_VER
#if _MSC_VER >= 1800
#include <inttypes.h>
#else
#ifndef PRId64
#define PRId64 "I64d"
#define PRIu64 "I64u"
#define PRIuPTR "Iu"
#endif
#endif
#else
/* C++11 says this one isn't needed, but apparently (some versions of) mingw require it anyways */
/* https://stackoverflow.com/questions/8132399/how-to-printf-uint64-t-fails-with-spurious-trailing-in-format */
/* https://github.com/libretro/RetroArch/issues/6009 */
#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#endif
#ifndef PRId64
#error "inttypes.h is being screwy"
#endif
#define STRING_REP_INT64 "%" PRId64
#define STRING_REP_UINT64 "%" PRIu64
#define STRING_REP_USIZE "%" PRIuPTR
/*
I would like to see retro_inline.h moved in here; possibly boolean too.
rationale: these are used in public APIs, and it is easier to find problems
and write code that works the first time portably when theyre included uniformly
than to do the analysis from scratch each time you think you need it, for each feature.
Moreover it helps force you to make hard decisions: if you EVER bring in boolean.h,
then you should pay the price everywhere, so you can see how much grief it will cause.
Of course, another school of thought is that you should do as little damage as possible
in as few places as possible...
*/
/* _LIBRETRO_COMMON_RETRO_COMMON_API_H */
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_dirent.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __RETRO_DIRENT_H
#define __RETRO_DIRENT_H
#include <libretro.h>
#include <retro_common_api.h>
#include <retro_miscellaneous.h>
#include <boolean.h>
RETRO_BEGIN_DECLS
#define DIRENT_REQUIRED_VFS_VERSION 3
void dirent_vfs_init(const struct retro_vfs_interface_info* vfs_info);
typedef struct RDIR RDIR;
/**
*
* retro_opendir:
* @name : path to the directory to open.
*
* Opens a directory for reading. Tidy up with retro_closedir.
*
* Returns: RDIR pointer on success, NULL if name is not a
* valid directory, null itself or the empty string.
*/
struct RDIR *retro_opendir(const char *name);
struct RDIR *retro_opendir_include_hidden(const char *name, bool include_hidden);
int retro_readdir(struct RDIR *rdir);
/* Deprecated, returns false, left for compatibility */
bool retro_dirent_error(struct RDIR *rdir);
const char *retro_dirent_get_name(struct RDIR *rdir);
/**
*
* retro_dirent_is_dir:
* @rdir : pointer to the directory entry.
* @unused : deprecated, included for compatibility reasons, pass NULL
*
* Is the directory listing entry a directory?
*
* Returns: true if directory listing entry is
* a directory, false if not.
*/
bool retro_dirent_is_dir(struct RDIR *rdir, const char *unused);
void retro_closedir(struct RDIR *rdir);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_endianness.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_ENDIANNESS_H
#define __LIBRETRO_SDK_ENDIANNESS_H
#include <retro_inline.h>
#include <stdint.h>
#include <stdlib.h>
#if defined(_MSC_VER) && _MSC_VER > 1200
#define SWAP16 _byteswap_ushort
#define SWAP32 _byteswap_ulong
#else
#define SWAP16(x) ((uint16_t)( \
(((uint16_t)(x) & 0x00ff) << 8) | \
(((uint16_t)(x) & 0xff00) >> 8) \
))
#define SWAP32(x) ((uint32_t)( \
(((uint32_t)(x) & 0x000000ff) << 24) | \
(((uint32_t)(x) & 0x0000ff00) << 8) | \
(((uint32_t)(x) & 0x00ff0000) >> 8) | \
(((uint32_t)(x) & 0xff000000) >> 24) \
))
#endif
#if defined(_MSC_VER) && _MSC_VER <= 1200
#define SWAP64(val) \
((((uint64_t)(val) & 0x00000000000000ff) << 56) \
| (((uint64_t)(val) & 0x000000000000ff00) << 40) \
| (((uint64_t)(val) & 0x0000000000ff0000) << 24) \
| (((uint64_t)(val) & 0x00000000ff000000) << 8) \
| (((uint64_t)(val) & 0x000000ff00000000) >> 8) \
| (((uint64_t)(val) & 0x0000ff0000000000) >> 24) \
| (((uint64_t)(val) & 0x00ff000000000000) >> 40) \
| (((uint64_t)(val) & 0xff00000000000000) >> 56))
#else
#define SWAP64(val) \
((((uint64_t)(val) & 0x00000000000000ffULL) << 56) \
| (((uint64_t)(val) & 0x000000000000ff00ULL) << 40) \
| (((uint64_t)(val) & 0x0000000000ff0000ULL) << 24) \
| (((uint64_t)(val) & 0x00000000ff000000ULL) << 8) \
| (((uint64_t)(val) & 0x000000ff00000000ULL) >> 8) \
| (((uint64_t)(val) & 0x0000ff0000000000ULL) >> 24) \
| (((uint64_t)(val) & 0x00ff000000000000ULL) >> 40) \
| (((uint64_t)(val) & 0xff00000000000000ULL) >> 56))
#endif
/**
* is_little_endian:
*
* Checks if the system is little endian or big-endian.
*
* Returns: greater than 0 if little-endian,
* otherwise big-endian.
**/
#if defined(MSB_FIRST)
#define is_little_endian() (0)
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define is_little_endian() (1)
#else
static INLINE uint8_t is_little_endian(void)
{
union
{
uint16_t x;
uint8_t y[2];
} u;
u.x = 1;
return u.y[0];
}
#endif
/**
* swap_if_big64:
* @val : unsigned 64-bit value
*
* Byteswap unsigned 64-bit value if system is big-endian.
*
* Returns: Byteswapped value in case system is big-endian,
* otherwise returns same value.
**/
#if defined(MSB_FIRST)
#define swap_if_big64(val) (SWAP64(val))
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define swap_if_big64(val) (val)
#else
static INLINE uint64_t swap_if_big64(uint64_t val)
{
if (is_little_endian())
return val;
return SWAP64(val);
}
#endif
/**
* swap_if_big32:
* @val : unsigned 32-bit value
*
* Byteswap unsigned 32-bit value if system is big-endian.
*
* Returns: Byteswapped value in case system is big-endian,
* otherwise returns same value.
**/
#if defined(MSB_FIRST)
#define swap_if_big32(val) (SWAP32(val))
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define swap_if_big32(val) (val)
#else
static INLINE uint32_t swap_if_big32(uint32_t val)
{
if (is_little_endian())
return val;
return SWAP32(val);
}
#endif
/**
* swap_if_little64:
* @val : unsigned 64-bit value
*
* Byteswap unsigned 64-bit value if system is little-endian.
*
* Returns: Byteswapped value in case system is little-endian,
* otherwise returns same value.
**/
#if defined(MSB_FIRST)
#define swap_if_little64(val) (val)
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define swap_if_little64(val) (SWAP64(val))
#else
static INLINE uint64_t swap_if_little64(uint64_t val)
{
if (is_little_endian())
return SWAP64(val);
return val;
}
#endif
/**
* swap_if_little32:
* @val : unsigned 32-bit value
*
* Byteswap unsigned 32-bit value if system is little-endian.
*
* Returns: Byteswapped value in case system is little-endian,
* otherwise returns same value.
**/
#if defined(MSB_FIRST)
#define swap_if_little32(val) (val)
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define swap_if_little32(val) (SWAP32(val))
#else
static INLINE uint32_t swap_if_little32(uint32_t val)
{
if (is_little_endian())
return SWAP32(val);
return val;
}
#endif
/**
* swap_if_big16:
* @val : unsigned 16-bit value
*
* Byteswap unsigned 16-bit value if system is big-endian.
*
* Returns: Byteswapped value in case system is big-endian,
* otherwise returns same value.
**/
#if defined(MSB_FIRST)
#define swap_if_big16(val) (SWAP16(val))
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define swap_if_big16(val) (val)
#else
static INLINE uint16_t swap_if_big16(uint16_t val)
{
if (is_little_endian())
return val;
return SWAP16(val);
}
#endif
/**
* swap_if_little16:
* @val : unsigned 16-bit value
*
* Byteswap unsigned 16-bit value if system is little-endian.
*
* Returns: Byteswapped value in case system is little-endian,
* otherwise returns same value.
**/
#if defined(MSB_FIRST)
#define swap_if_little16(val) (val)
#elif defined(__x86_64) || defined(__i386) || defined(_M_IX86) || defined(_M_X64)
#define swap_if_little16(val) (SWAP16(val))
#else
static INLINE uint16_t swap_if_little16(uint16_t val)
{
if (is_little_endian())
return SWAP16(val);
return val;
}
#endif
/**
* store32be:
* @addr : pointer to unsigned 32-bit buffer
* @data : unsigned 32-bit value to write
*
* Write data to address. Endian-safe. Byteswaps the data
* first if necessary before storing it.
**/
static INLINE void store32be(uint32_t *addr, uint32_t data)
{
*addr = swap_if_little32(data);
}
/**
* load32be:
* @addr : pointer to unsigned 32-bit buffer
*
* Load value from address. Endian-safe.
*
* Returns: value from address, byte-swapped if necessary.
**/
static INLINE uint32_t load32be(const uint32_t *addr)
{
return swap_if_little32(*addr);
}
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_environment.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_ENVIRONMENT_H
#define __LIBRETRO_SDK_ENVIRONMENT_H
/*
This file is designed to create a normalized environment for compiling
libretro-common's private implementations, or any other sources which might
enjoy use of it's environment (RetroArch for instance).
This should be an elaborately crafted environment so that sources don't
need to be full of platform-specific workarounds.
*/
#if defined (__cplusplus)
#if 0
printf("This is C++, version %d.\n", __cplusplus);
#endif
/* The expected values would be
* 199711L, for ISO/IEC 14882:1998 or 14882:2003
*/
#elif defined(__STDC__)
/* This is standard C. */
#if (__STDC__ == 1)
/* The implementation is ISO-conforming. */
#define __STDC_ISO__
#else
/* The implementation is not ISO-conforming. */
#endif
#if defined(__STDC_VERSION__)
#if (__STDC_VERSION__ >= 201112L)
/* This is C11. */
#define __STDC_C11__
#elif (__STDC_VERSION__ >= 199901L)
/* This is C99. */
#define __STDC_C99__
#elif (__STDC_VERSION__ >= 199409L)
/* This is C89 with amendment 1. */
#define __STDC_C89__
#define __STDC_C89_AMENDMENT_1__
#else
/* This is C89 without amendment 1. */
#define __STDC_C89__
#endif
#else /* !defined(__STDC_VERSION__) */
/* This is C89. __STDC_VERSION__ is not defined. */
#define __STDC_C89__
#endif
#else /* !defined(__STDC__) */
/* This is not standard C. __STDC__ is not defined. */
#endif
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
/* Try to find out if we're compiling for WinRT or non-WinRT */
#if defined(_MSC_VER) && defined(__has_include)
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY_H 1
#else
#define HAVE_WINAPIFAMILY_H 0
#endif
/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
#define HAVE_WINAPIFAMILY_H 1
#else
#define HAVE_WINAPIFAMILY_H 0
#endif
#if HAVE_WINAPIFAMILY_H
#include <winapifamily.h>
#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
#else
#define WINAPI_FAMILY_WINRT 0
#endif /* HAVE_WINAPIFAMILY_H */
#if WINAPI_FAMILY_WINRT
#undef __WINRT__
#define __WINRT__ 1
#endif
/* MSVC obviously has to have some non-standard constants... */
#if _M_IX86_FP == 1
#define __SSE__ 1
#elif _M_IX86_FP == 2 || (defined(_M_AMD64) || defined(_M_X64))
#define __SSE__ 1
#define __SSE2__ 1
#endif
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_inline.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_INLINE_H
#define __LIBRETRO_SDK_INLINE_H
#ifndef INLINE
#if defined(_WIN32) || defined(__INTEL_COMPILER)
#define INLINE __inline
#elif defined(__STDC_VERSION__) && __STDC_VERSION__>=199901L
#define INLINE inline
#elif defined(__GNUC__)
#define INLINE __inline__
#else
#define INLINE
#endif
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_math.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LIBRETRO_COMMON_MATH_H
#define _LIBRETRO_COMMON_MATH_H
#include <stdint.h>
#if defined(_WIN32) && !defined(_XBOX)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#elif defined(_WIN32) && defined(_XBOX)
#include <Xtl.h>
#endif
#include <limits.h>
#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
#include <retro_inline.h>
#ifndef M_PI
#if !defined(USE_MATH_DEFINES)
#define M_PI 3.14159265358979323846264338327
#endif
#endif
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
/**
* next_pow2:
* @v : initial value
*
* Get next power of 2 value based on initial value.
*
* Returns: next power of 2 value (derived from @v).
**/
static INLINE uint32_t next_pow2(uint32_t v)
{
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return v;
}
/**
* prev_pow2:
* @v : initial value
*
* Get previous power of 2 value based on initial value.
*
* Returns: previous power of 2 value (derived from @v).
**/
static INLINE uint32_t prev_pow2(uint32_t v)
{
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
return v - (v >> 1);
}
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_miscellaneous.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __RARCH_MISCELLANEOUS_H
#define __RARCH_MISCELLANEOUS_H
#define RARCH_MAX_SUBSYSTEMS 10
#define RARCH_MAX_SUBSYSTEM_ROMS 10
#include <stdint.h>
#include <boolean.h>
#include <retro_inline.h>
#if defined(_WIN32) && !defined(_XBOX)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#elif defined(_WIN32) && defined(_XBOX)
#include <Xtl.h>
#endif
#if defined(__CELLOS_LV2__)
#include <sys/fs_external.h>
#endif
#include <limits.h>
#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
static INLINE void bits_or_bits(uint32_t *a, uint32_t *b, uint32_t count)
{
uint32_t i;
for (i = 0; i < count;i++)
a[i] |= b[i];
}
static INLINE void bits_clear_bits(uint32_t *a, uint32_t *b, uint32_t count)
{
uint32_t i;
for (i = 0; i < count;i++)
a[i] &= ~b[i];
}
static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count)
{
uint32_t i;
for (i = 0; i < count; i++)
{
if (ptr[i] != 0)
return true;
}
return false;
}
#ifndef PATH_MAX_LENGTH
#if defined(__CELLOS_LV2__)
#define PATH_MAX_LENGTH CELL_FS_MAX_FS_PATH_LENGTH
#elif defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(PS2) || defined(GEKKO)|| defined(WIIU) || defined(ORBIS)
#define PATH_MAX_LENGTH 512
#else
#define PATH_MAX_LENGTH 4096
#endif
#endif
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
#define BITS_GET_ELEM(a, i) ((a).data[i])
#define BITS_GET_ELEM_PTR(a, i) ((a)->data[i])
#define BIT_SET(a, bit) ((a)[(bit) >> 3] |= (1 << ((bit) & 7)))
#define BIT_CLEAR(a, bit) ((a)[(bit) >> 3] &= ~(1 << ((bit) & 7)))
#define BIT_GET(a, bit) (((a)[(bit) >> 3] >> ((bit) & 7)) & 1)
#define BIT16_SET(a, bit) ((a) |= (1 << ((bit) & 15)))
#define BIT16_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 15)))
#define BIT16_GET(a, bit) (((a) >> ((bit) & 15)) & 1)
#define BIT16_CLEAR_ALL(a) ((a) = 0)
#define BIT32_SET(a, bit) ((a) |= (1 << ((bit) & 31)))
#define BIT32_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 31)))
#define BIT32_GET(a, bit) (((a) >> ((bit) & 31)) & 1)
#define BIT32_CLEAR_ALL(a) ((a) = 0)
#define BIT64_SET(a, bit) ((a) |= (UINT64_C(1) << ((bit) & 63)))
#define BIT64_CLEAR(a, bit) ((a) &= ~(UINT64_C(1) << ((bit) & 63)))
#define BIT64_GET(a, bit) (((a) >> ((bit) & 63)) & 1)
#define BIT64_CLEAR_ALL(a) ((a) = 0)
#define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (1 << ((bit) & 31)))
#define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31)))
#define BIT128_GET(a, bit) (((a).data[(bit) >> 5] >> ((bit) & 31)) & 1)
#define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a))
#define BIT128_SET_PTR(a, bit) BIT128_SET(*a, bit)
#define BIT128_CLEAR_PTR(a, bit) BIT128_CLEAR(*a, bit)
#define BIT128_GET_PTR(a, bit) BIT128_GET(*a, bit)
#define BIT128_CLEAR_ALL_PTR(a) BIT128_CLEAR_ALL(*a)
#define BIT256_SET(a, bit) BIT128_SET(a, bit)
#define BIT256_CLEAR(a, bit) BIT128_CLEAR(a, bit)
#define BIT256_GET(a, bit) BIT128_GET(a, bit)
#define BIT256_CLEAR_ALL(a) BIT128_CLEAR_ALL(a)
#define BIT256_SET_PTR(a, bit) BIT256_SET(*a, bit)
#define BIT256_CLEAR_PTR(a, bit) BIT256_CLEAR(*a, bit)
#define BIT256_GET_PTR(a, bit) BIT256_GET(*a, bit)
#define BIT256_CLEAR_ALL_PTR(a) BIT256_CLEAR_ALL(*a)
#define BITS_COPY16_PTR(a,bits) \
{ \
BIT128_CLEAR_ALL_PTR(a); \
BITS_GET_ELEM_PTR(a, 0) = (bits) & 0xffff; \
}
#define BITS_COPY32_PTR(a,bits) \
{ \
BIT128_CLEAR_ALL_PTR(a); \
BITS_GET_ELEM_PTR(a, 0) = (bits); \
}
/* Helper macros and struct to keep track of many booleans. */
/* This struct has 256 bits. */
typedef struct
{
uint32_t data[8];
} retro_bits_t;
#ifdef _WIN32
# ifdef _WIN64
# define PRI_SIZET PRIu64
# else
# if _MSC_VER == 1800
# define PRI_SIZET PRIu32
# else
# define PRI_SIZET "u"
# endif
# endif
#elif PS2
# define PRI_SIZET "u"
#else
# if (SIZE_MAX == 0xFFFF)
# define PRI_SIZET "hu"
# elif (SIZE_MAX == 0xFFFFFFFF)
# define PRI_SIZET "u"
# elif (SIZE_MAX == 0xFFFFFFFFFFFFFFFF)
# define PRI_SIZET "lu"
# else
# error PRI_SIZET: unknown SIZE_MAX
# endif
#endif
#endif

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/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_stat.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __RETRO_STAT_H
#define __RETRO_STAT_H
#include <stdint.h>
#include <stddef.h>
#include <retro_common_api.h>
#include <boolean.h>
RETRO_BEGIN_DECLS
/**
* path_is_directory:
* @path : path
*
* Checks if path is a directory.
*
* Returns: true (1) if path is a directory, otherwise false (0).
*/
bool path_is_directory(const char *path);
bool path_is_character_special(const char *path);
bool path_is_valid(const char *path);
int32_t path_get_size(const char *path);
/**
* path_mkdir_norecurse:
* @dir : directory
*
* Create directory on filesystem.
*
* Returns: true (1) if directory could be created, otherwise false (0).
**/
bool mkdir_norecurse(const char *dir);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_timers.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_COMMON_TIMERS_H
#define __LIBRETRO_COMMON_TIMERS_H
#include <stdint.h>
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
#include <sys/timer.h>
#elif defined(XENON)
#include <time/time.h>
#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
#include <unistd.h>
#elif defined(WIIU)
#include <wiiu/os/thread.h>
#elif defined(PSP)
#include <pspthreadman.h>
#elif defined(VITA)
#include <psp2/kernel/threadmgr.h>
#elif defined(PS2)
#include <SDL/SDL_timer.h>
#elif defined(_3DS)
#include <3ds.h>
#else
#include <time.h>
#endif
#if defined(_WIN32) && !defined(_XBOX)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#elif defined(_WIN32) && defined(_XBOX)
#include <Xtl.h>
#endif
#include <limits.h>
#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
#include <retro_inline.h>
#ifdef DJGPP
#define timespec timeval
#define tv_nsec tv_usec
#include <unistd.h>
extern int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
static int nanosleepDOS(const struct timespec *rqtp, struct timespec *rmtp)
{
usleep(1000000 * rqtp->tv_sec + rqtp->tv_nsec / 1000);
if (rmtp)
rmtp->tv_sec = rmtp->tv_nsec=0;
return 0;
}
#define nanosleep nanosleepDOS
#endif
/**
* retro_sleep:
* @msec : amount in milliseconds to sleep
*
* Sleeps for a specified amount of milliseconds (@msec).
**/
static INLINE void retro_sleep(unsigned msec)
{
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
sys_timer_usleep(1000 * msec);
#elif defined(PSP) || defined(VITA)
sceKernelDelayThread(1000 * msec);
#elif defined(PS2)
SDL_Delay(msec);
#elif defined(_3DS)
svcSleepThread(1000000 * (s64)msec);
#elif defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
SleepEx(msec, FALSE);
#elif defined(_WIN32)
Sleep(msec);
#elif defined(XENON)
udelay(1000 * msec);
#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
usleep(1000 * msec);
#elif defined(WIIU)
OSSleepTicks(ms_to_ticks(msec));
#else
struct timespec tv = {0};
tv.tv_sec = msec / 1000;
tv.tv_nsec = (msec % 1000) * 1000000;
nanosleep(&tv, NULL);
#endif
}
#endif

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/* Copyright (C) 2010-2015 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (async_job.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_ASYNC_JOB_H
#define __LIBRETRO_SDK_ASYNC_JOB_H
typedef struct async_job async_job_t;
typedef void (*async_task_t)(void *payload);
async_job_t *async_job_new(void);
void async_job_free(async_job_t *ajob);
int async_job_add(async_job_t *ajob, async_task_t task, void *payload);
#endif /* __LIBRETRO_SDK_ASYNC_JOB_H */

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/* Copyright (C) 2010-2015 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (rsemaphore.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_SEMAPHORE_H
#define __LIBRETRO_SDK_SEMAPHORE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ssem ssem_t;
/**
* ssem_create:
* @value : initial value for the semaphore
*
* Create a new semaphore.
*
* Returns: pointer to new semaphore if successful, otherwise NULL.
*/
ssem_t *ssem_new(int value);
void ssem_free(ssem_t *semaphore);
int ssem_get(ssem_t *semaphore);
void ssem_wait(ssem_t *semaphore);
void ssem_signal(ssem_t *semaphore);
#ifdef __cplusplus
}
#endif
#endif /* __LIBRETRO_SDK_SEMAPHORE_H */

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (rthreads.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_RTHREADS_H__
#define __LIBRETRO_SDK_RTHREADS_H__
#include <retro_common_api.h>
#include <boolean.h>
#include <stdint.h>
#include <retro_inline.h>
#include <retro_miscellaneous.h>
RETRO_BEGIN_DECLS
typedef struct sthread sthread_t;
typedef struct slock slock_t;
typedef struct scond scond_t;
#ifdef HAVE_THREAD_STORAGE
typedef unsigned sthread_tls_t;
#endif
/**
* sthread_create:
* @start_routine : thread entry callback function
* @userdata : pointer to userdata that will be made
* available in thread entry callback function
*
* Create a new thread.
*
* Returns: pointer to new thread if successful, otherwise NULL.
*/
sthread_t *sthread_create(void (*thread_func)(void*), void *userdata);
/**
* sthread_create_with_priority:
* @start_routine : thread entry callback function
* @userdata : pointer to userdata that will be made
* available in thread entry callback function
* @thread_priority : thread priority hint value from [1-100]
*
* Create a new thread. It is possible for the caller to give a hint
* for the thread's priority from [1-100]. Any passed in @thread_priority
* values that are outside of this range will cause sthread_create() to
* create a new thread using the operating system's default thread
* priority.
*
* Returns: pointer to new thread if successful, otherwise NULL.
*/
sthread_t *sthread_create_with_priority(void (*thread_func)(void*), void *userdata, int thread_priority);
/**
* sthread_detach:
* @thread : pointer to thread object
*
* Detach a thread. When a detached thread terminates, its
* resource sare automatically released back to the system
* without the need for another thread to join with the
* terminated thread.
*
* Returns: 0 on success, otherwise it returns a non-zero error number.
*/
int sthread_detach(sthread_t *thread);
/**
* sthread_join:
* @thread : pointer to thread object
*
* Join with a terminated thread. Waits for the thread specified by
* @thread to terminate. If that thread has already terminated, then
* it will return immediately. The thread specified by @thread must
* be joinable.
*
* Returns: 0 on success, otherwise it returns a non-zero error number.
*/
void sthread_join(sthread_t *thread);
/**
* sthread_isself:
* @thread : pointer to thread object
*
* Returns: true (1) if calling thread is the specified thread
*/
bool sthread_isself(sthread_t *thread);
/**
* slock_new:
*
* Create and initialize a new mutex. Must be manually
* freed.
*
* Returns: pointer to a new mutex if successful, otherwise NULL.
**/
slock_t *slock_new(void);
/**
* slock_free:
* @lock : pointer to mutex object
*
* Frees a mutex.
**/
void slock_free(slock_t *lock);
/**
* slock_lock:
* @lock : pointer to mutex object
*
* Locks a mutex. If a mutex is already locked by
* another thread, the calling thread shall block until
* the mutex becomes available.
**/
void slock_lock(slock_t *lock);
/**
* slock_try_lock:
* @lock : pointer to mutex object
*
* Attempts to lock a mutex. If a mutex is already locked by
* another thread, return false. If the lock is acquired, return true.
**/
bool slock_try_lock(slock_t *lock);
/**
* slock_unlock:
* @lock : pointer to mutex object
*
* Unlocks a mutex.
**/
void slock_unlock(slock_t *lock);
/**
* scond_new:
*
* Creates and initializes a condition variable. Must
* be manually freed.
*
* Returns: pointer to new condition variable on success,
* otherwise NULL.
**/
scond_t *scond_new(void);
/**
* scond_free:
* @cond : pointer to condition variable object
*
* Frees a condition variable.
**/
void scond_free(scond_t *cond);
/**
* scond_wait:
* @cond : pointer to condition variable object
* @lock : pointer to mutex object
*
* Block on a condition variable (i.e. wait on a condition).
**/
void scond_wait(scond_t *cond, slock_t *lock);
/**
* scond_wait_timeout:
* @cond : pointer to condition variable object
* @lock : pointer to mutex object
* @timeout_us : timeout (in microseconds)
*
* Try to block on a condition variable (i.e. wait on a condition) until
* @timeout_us elapses.
*
* Returns: false (0) if timeout elapses before condition variable is
* signaled or broadcast, otherwise true (1).
**/
bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us);
/**
* scond_broadcast:
* @cond : pointer to condition variable object
*
* Broadcast a condition. Unblocks all threads currently blocked
* on the specified condition variable @cond.
**/
int scond_broadcast(scond_t *cond);
/**
* scond_signal:
* @cond : pointer to condition variable object
*
* Signal a condition. Unblocks at least one of the threads currently blocked
* on the specified condition variable @cond.
**/
void scond_signal(scond_t *cond);
#ifdef HAVE_THREAD_STORAGE
/**
* @brief Creates a thread local storage key
*
* This function shall create thread-specific data key visible to all threads in
* the process. The same key can be used by multiple threads to store
* thread-local data.
*
* When the key is created NULL shall be associated with it in all active
* threads. Whenever a new thread is spawned the all defined keys will be
* associated with NULL on that thread.
*
* @param tls
* @return whether the operation suceeded or not
*/
bool sthread_tls_create(sthread_tls_t *tls);
/**
* @brief Deletes a thread local storage
* @param tls
* @return whether the operation suceeded or not
*/
bool sthread_tls_delete(sthread_tls_t *tls);
/**
* @brief Retrieves thread specific data associated with a key
*
* There is no way to tell whether this function failed.
*
* @param tls
* @return
*/
void *sthread_tls_get(sthread_tls_t *tls);
/**
* @brief Binds thread specific data to a key
* @param tls
* @return whether the operation suceeded or not
*/
bool sthread_tls_set(sthread_tls_t *tls, const void *data);
#endif
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (stdstring.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_STDSTRING_H
#define __LIBRETRO_SDK_STDSTRING_H
#include <stdlib.h>
#include <stddef.h>
#include <ctype.h>
#include <string.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_inline.h>
#include <compat/strl.h>
RETRO_BEGIN_DECLS
static INLINE bool string_is_empty(const char *data)
{
return !data || (*data == '\0');
}
static INLINE bool string_is_equal(const char *a, const char *b)
{
return (a && b) ? !strcmp(a, b) : false;
}
#define STRLEN_CONST(x) ((sizeof((x))-1))
#define string_is_not_equal(a, b) !string_is_equal((a), (b))
#define string_add_pair_open(s, size) strlcat((s), " (", (size))
#define string_add_pair_close(s, size) strlcat((s), ")", (size))
#define string_add_bracket_open(s, size) strlcat((s), "{", (size))
#define string_add_bracket_close(s, size) strlcat((s), "}", (size))
#define string_add_single_quote(s, size) strlcat((s), "'", (size))
#define string_add_quote(s, size) strlcat((s), "\"", (size))
#define string_add_colon(s, size) strlcat((s), ":", (size))
#define string_add_glob_open(s, size) strlcat((s), "glob('*", (size))
#define string_add_glob_close(s, size) strlcat((s), "*')", (size))
#define string_is_not_equal_fast(a, b, size) (memcmp(a, b, size) != 0)
#define string_is_equal_fast(a, b, size) (memcmp(a, b, size) == 0)
static INLINE void string_add_between_pairs(char *s, const char *str,
size_t size)
{
string_add_pair_open(s, size);
strlcat(s, str, size);
string_add_pair_close(s, size);
}
static INLINE bool string_is_equal_case_insensitive(const char *a,
const char *b)
{
int result = 0;
const unsigned char *p1 = (const unsigned char*)a;
const unsigned char *p2 = (const unsigned char*)b;
if (!a || !b)
return false;
if (p1 == p2)
return true;
while ((result = tolower (*p1) - tolower (*p2++)) == 0)
if (*p1++ == '\0')
break;
return (result == 0);
}
static INLINE bool string_is_equal_noncase(const char *a, const char *b)
{
int result = 0;
const unsigned char *p1 = (const unsigned char*)a;
const unsigned char *p2 = (const unsigned char*)b;
if (!a || !b)
return false;
if (p1 == p2)
return false;
while ((result = tolower (*p1) - tolower (*p2++)) == 0)
if (*p1++ == '\0')
break;
return (result == 0);
}
char *string_to_upper(char *s);
char *string_to_lower(char *s);
char *string_ucwords(char *s);
char *string_replace_substring(const char *in, const char *pattern,
const char *by);
/* Remove leading whitespaces */
char *string_trim_whitespace_left(char *const s);
/* Remove trailing whitespaces */
char *string_trim_whitespace_right(char *const s);
/* Remove leading and trailing whitespaces */
char *string_trim_whitespace(char *const s);
/* max_lines == 0 means no limit */
char *word_wrap(char *buffer, const char *string,
int line_width, bool unicode, unsigned max_lines);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vfs_implementation.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_VFS_H
#define __LIBRETRO_SDK_VFS_H
#include <retro_common_api.h>
#ifdef RARCH_INTERNAL
#ifndef VFS_FRONTEND
#define VFS_FRONTEND
#endif
#endif
RETRO_BEGIN_DECLS
#ifdef _WIN32
typedef void* HANDLE;
#endif
#ifdef HAVE_CDROM
typedef struct
{
char *cue_buf;
size_t cue_len;
int64_t byte_pos;
char drive;
unsigned char cur_min;
unsigned char cur_sec;
unsigned char cur_frame;
unsigned char cur_track;
unsigned cur_lba;
} vfs_cdrom_t;
#endif
enum vfs_scheme
{
VFS_SCHEME_NONE = 0,
VFS_SCHEME_CDROM
};
#ifndef __WINRT__
#ifdef VFS_FRONTEND
struct retro_vfs_file_handle
#else
struct libretro_vfs_implementation_file
#endif
{
int fd;
unsigned hints;
int64_t size;
char *buf;
FILE *fp;
#ifdef _WIN32
HANDLE fh;
#endif
char* orig_path;
uint64_t mappos;
uint64_t mapsize;
uint8_t *mapped;
enum vfs_scheme scheme;
#ifdef HAVE_CDROM
vfs_cdrom_t cdrom;
#endif
};
#endif
/* Replace the following symbol with something appropriate
* to signify the file is being compiled for a front end instead of a core.
* This allows the same code to act as reference implementation
* for VFS and as fallbacks for when the front end does not provide VFS functionality.
*/
#ifdef VFS_FRONTEND
typedef struct retro_vfs_file_handle libretro_vfs_implementation_file;
#else
typedef struct libretro_vfs_implementation_file libretro_vfs_implementation_file;
#endif
#ifdef VFS_FRONTEND
typedef struct retro_vfs_dir_handle libretro_vfs_implementation_dir;
#else
typedef struct libretro_vfs_implementation_dir libretro_vfs_implementation_dir;
#endif
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vfs_implementation.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_VFS_IMPLEMENTATION_H
#define __LIBRETRO_SDK_VFS_IMPLEMENTATION_H
#include <stdio.h>
#include <stdint.h>
#include <libretro.h>
#include <retro_environment.h>
#include <vfs/vfs.h>
RETRO_BEGIN_DECLS
libretro_vfs_implementation_file *retro_vfs_file_open_impl(const char *path, unsigned mode, unsigned hints);
int retro_vfs_file_close_impl(libretro_vfs_implementation_file *stream);
int retro_vfs_file_error_impl(libretro_vfs_implementation_file *stream);
int64_t retro_vfs_file_size_impl(libretro_vfs_implementation_file *stream);
int64_t retro_vfs_file_truncate_impl(libretro_vfs_implementation_file *stream, int64_t length);
int64_t retro_vfs_file_tell_impl(libretro_vfs_implementation_file *stream);
int64_t retro_vfs_file_seek_impl(libretro_vfs_implementation_file *stream, int64_t offset, int seek_position);
int64_t retro_vfs_file_read_impl(libretro_vfs_implementation_file *stream, void *s, uint64_t len);
int64_t retro_vfs_file_write_impl(libretro_vfs_implementation_file *stream, const void *s, uint64_t len);
int retro_vfs_file_flush_impl(libretro_vfs_implementation_file *stream);
int retro_vfs_file_remove_impl(const char *path);
int retro_vfs_file_rename_impl(const char *old_path, const char *new_path);
const char *retro_vfs_file_get_path_impl(libretro_vfs_implementation_file *stream);
int retro_vfs_stat_impl(const char *path, int32_t *size);
int retro_vfs_mkdir_impl(const char *dir);
libretro_vfs_implementation_dir *retro_vfs_opendir_impl(const char *dir, bool include_hidden);
bool retro_vfs_readdir_impl(libretro_vfs_implementation_dir *dirstream);
const char *retro_vfs_dirent_get_name_impl(libretro_vfs_implementation_dir *dirstream);
bool retro_vfs_dirent_is_dir_impl(libretro_vfs_implementation_dir *dirstream);
int retro_vfs_closedir_impl(libretro_vfs_implementation_dir *dirstream);
RETRO_END_DECLS
#endif

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/* Copyright (C) 2010-2019 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vfs_implementation_cdrom.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_VFS_IMPLEMENTATION_CDROM_H
#define __LIBRETRO_SDK_VFS_IMPLEMENTATION_CDROM_H
#include <vfs/vfs.h>
#include <cdrom/cdrom.h>
RETRO_BEGIN_DECLS
int64_t retro_vfs_file_seek_cdrom(libretro_vfs_implementation_file *stream, int64_t offset, int whence);
void retro_vfs_file_open_cdrom(
libretro_vfs_implementation_file *stream,
const char *path, unsigned mode, unsigned hints);
int retro_vfs_file_close_cdrom(libretro_vfs_implementation_file *stream);
int64_t retro_vfs_file_tell_cdrom(libretro_vfs_implementation_file *stream);
int64_t retro_vfs_file_read_cdrom(libretro_vfs_implementation_file *stream,
void *s, uint64_t len);
int retro_vfs_file_error_cdrom(libretro_vfs_implementation_file *stream);
const cdrom_toc_t* retro_vfs_file_get_cdrom_toc(void);
const vfs_cdrom_t* retro_vfs_file_get_cdrom_position(const libretro_vfs_implementation_file *stream);
RETRO_END_DECLS
#endif

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/* This header is autogenerated by vulkan_loader_generator.py */
#ifndef VULKAN_SYMBOL_WRAPPER_H
#define VULKAN_SYMBOL_WRAPPER_H
#define VK_NO_PROTOTYPES
#include <vulkan/vulkan.h>
#ifdef __cplusplus
extern "C" {
#endif
extern PFN_vkCreateInstance vulkan_symbol_wrapper_vkCreateInstance;
#define vkCreateInstance vulkan_symbol_wrapper_vkCreateInstance
extern PFN_vkEnumerateInstanceExtensionProperties vulkan_symbol_wrapper_vkEnumerateInstanceExtensionProperties;
#define vkEnumerateInstanceExtensionProperties vulkan_symbol_wrapper_vkEnumerateInstanceExtensionProperties
extern PFN_vkEnumerateInstanceLayerProperties vulkan_symbol_wrapper_vkEnumerateInstanceLayerProperties;
#define vkEnumerateInstanceLayerProperties vulkan_symbol_wrapper_vkEnumerateInstanceLayerProperties
extern PFN_vkDestroyInstance vulkan_symbol_wrapper_vkDestroyInstance;
#define vkDestroyInstance vulkan_symbol_wrapper_vkDestroyInstance
extern PFN_vkEnumeratePhysicalDevices vulkan_symbol_wrapper_vkEnumeratePhysicalDevices;
#define vkEnumeratePhysicalDevices vulkan_symbol_wrapper_vkEnumeratePhysicalDevices
extern PFN_vkGetPhysicalDeviceFeatures vulkan_symbol_wrapper_vkGetPhysicalDeviceFeatures;
#define vkGetPhysicalDeviceFeatures vulkan_symbol_wrapper_vkGetPhysicalDeviceFeatures
extern PFN_vkGetPhysicalDeviceFormatProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceFormatProperties;
#define vkGetPhysicalDeviceFormatProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceFormatProperties
extern PFN_vkGetPhysicalDeviceImageFormatProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceImageFormatProperties;
#define vkGetPhysicalDeviceImageFormatProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceImageFormatProperties
extern PFN_vkGetPhysicalDeviceProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceProperties;
#define vkGetPhysicalDeviceProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceProperties
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceQueueFamilyProperties;
#define vkGetPhysicalDeviceQueueFamilyProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceQueueFamilyProperties
extern PFN_vkGetPhysicalDeviceMemoryProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceMemoryProperties;
#define vkGetPhysicalDeviceMemoryProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceMemoryProperties
extern PFN_vkGetDeviceProcAddr vulkan_symbol_wrapper_vkGetDeviceProcAddr;
#define vkGetDeviceProcAddr vulkan_symbol_wrapper_vkGetDeviceProcAddr
extern PFN_vkCreateDevice vulkan_symbol_wrapper_vkCreateDevice;
#define vkCreateDevice vulkan_symbol_wrapper_vkCreateDevice
extern PFN_vkDestroyDevice vulkan_symbol_wrapper_vkDestroyDevice;
#define vkDestroyDevice vulkan_symbol_wrapper_vkDestroyDevice
extern PFN_vkEnumerateDeviceExtensionProperties vulkan_symbol_wrapper_vkEnumerateDeviceExtensionProperties;
#define vkEnumerateDeviceExtensionProperties vulkan_symbol_wrapper_vkEnumerateDeviceExtensionProperties
extern PFN_vkEnumerateDeviceLayerProperties vulkan_symbol_wrapper_vkEnumerateDeviceLayerProperties;
#define vkEnumerateDeviceLayerProperties vulkan_symbol_wrapper_vkEnumerateDeviceLayerProperties
extern PFN_vkGetDeviceQueue vulkan_symbol_wrapper_vkGetDeviceQueue;
#define vkGetDeviceQueue vulkan_symbol_wrapper_vkGetDeviceQueue
extern PFN_vkQueueSubmit vulkan_symbol_wrapper_vkQueueSubmit;
#define vkQueueSubmit vulkan_symbol_wrapper_vkQueueSubmit
extern PFN_vkQueueWaitIdle vulkan_symbol_wrapper_vkQueueWaitIdle;
#define vkQueueWaitIdle vulkan_symbol_wrapper_vkQueueWaitIdle
extern PFN_vkDeviceWaitIdle vulkan_symbol_wrapper_vkDeviceWaitIdle;
#define vkDeviceWaitIdle vulkan_symbol_wrapper_vkDeviceWaitIdle
extern PFN_vkAllocateMemory vulkan_symbol_wrapper_vkAllocateMemory;
#define vkAllocateMemory vulkan_symbol_wrapper_vkAllocateMemory
extern PFN_vkFreeMemory vulkan_symbol_wrapper_vkFreeMemory;
#define vkFreeMemory vulkan_symbol_wrapper_vkFreeMemory
extern PFN_vkMapMemory vulkan_symbol_wrapper_vkMapMemory;
#define vkMapMemory vulkan_symbol_wrapper_vkMapMemory
extern PFN_vkUnmapMemory vulkan_symbol_wrapper_vkUnmapMemory;
#define vkUnmapMemory vulkan_symbol_wrapper_vkUnmapMemory
extern PFN_vkFlushMappedMemoryRanges vulkan_symbol_wrapper_vkFlushMappedMemoryRanges;
#define vkFlushMappedMemoryRanges vulkan_symbol_wrapper_vkFlushMappedMemoryRanges
extern PFN_vkInvalidateMappedMemoryRanges vulkan_symbol_wrapper_vkInvalidateMappedMemoryRanges;
#define vkInvalidateMappedMemoryRanges vulkan_symbol_wrapper_vkInvalidateMappedMemoryRanges
extern PFN_vkGetDeviceMemoryCommitment vulkan_symbol_wrapper_vkGetDeviceMemoryCommitment;
#define vkGetDeviceMemoryCommitment vulkan_symbol_wrapper_vkGetDeviceMemoryCommitment
extern PFN_vkBindBufferMemory vulkan_symbol_wrapper_vkBindBufferMemory;
#define vkBindBufferMemory vulkan_symbol_wrapper_vkBindBufferMemory
extern PFN_vkBindImageMemory vulkan_symbol_wrapper_vkBindImageMemory;
#define vkBindImageMemory vulkan_symbol_wrapper_vkBindImageMemory
extern PFN_vkGetBufferMemoryRequirements vulkan_symbol_wrapper_vkGetBufferMemoryRequirements;
#define vkGetBufferMemoryRequirements vulkan_symbol_wrapper_vkGetBufferMemoryRequirements
extern PFN_vkGetImageMemoryRequirements vulkan_symbol_wrapper_vkGetImageMemoryRequirements;
#define vkGetImageMemoryRequirements vulkan_symbol_wrapper_vkGetImageMemoryRequirements
extern PFN_vkGetImageSparseMemoryRequirements vulkan_symbol_wrapper_vkGetImageSparseMemoryRequirements;
#define vkGetImageSparseMemoryRequirements vulkan_symbol_wrapper_vkGetImageSparseMemoryRequirements
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceSparseImageFormatProperties;
#define vkGetPhysicalDeviceSparseImageFormatProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceSparseImageFormatProperties
extern PFN_vkQueueBindSparse vulkan_symbol_wrapper_vkQueueBindSparse;
#define vkQueueBindSparse vulkan_symbol_wrapper_vkQueueBindSparse
extern PFN_vkCreateFence vulkan_symbol_wrapper_vkCreateFence;
#define vkCreateFence vulkan_symbol_wrapper_vkCreateFence
extern PFN_vkDestroyFence vulkan_symbol_wrapper_vkDestroyFence;
#define vkDestroyFence vulkan_symbol_wrapper_vkDestroyFence
extern PFN_vkResetFences vulkan_symbol_wrapper_vkResetFences;
#define vkResetFences vulkan_symbol_wrapper_vkResetFences
extern PFN_vkGetFenceStatus vulkan_symbol_wrapper_vkGetFenceStatus;
#define vkGetFenceStatus vulkan_symbol_wrapper_vkGetFenceStatus
extern PFN_vkWaitForFences vulkan_symbol_wrapper_vkWaitForFences;
#define vkWaitForFences vulkan_symbol_wrapper_vkWaitForFences
extern PFN_vkCreateSemaphore vulkan_symbol_wrapper_vkCreateSemaphore;
#define vkCreateSemaphore vulkan_symbol_wrapper_vkCreateSemaphore
extern PFN_vkDestroySemaphore vulkan_symbol_wrapper_vkDestroySemaphore;
#define vkDestroySemaphore vulkan_symbol_wrapper_vkDestroySemaphore
extern PFN_vkCreateEvent vulkan_symbol_wrapper_vkCreateEvent;
#define vkCreateEvent vulkan_symbol_wrapper_vkCreateEvent
extern PFN_vkDestroyEvent vulkan_symbol_wrapper_vkDestroyEvent;
#define vkDestroyEvent vulkan_symbol_wrapper_vkDestroyEvent
extern PFN_vkGetEventStatus vulkan_symbol_wrapper_vkGetEventStatus;
#define vkGetEventStatus vulkan_symbol_wrapper_vkGetEventStatus
extern PFN_vkSetEvent vulkan_symbol_wrapper_vkSetEvent;
#define vkSetEvent vulkan_symbol_wrapper_vkSetEvent
extern PFN_vkResetEvent vulkan_symbol_wrapper_vkResetEvent;
#define vkResetEvent vulkan_symbol_wrapper_vkResetEvent
extern PFN_vkCreateQueryPool vulkan_symbol_wrapper_vkCreateQueryPool;
#define vkCreateQueryPool vulkan_symbol_wrapper_vkCreateQueryPool
extern PFN_vkDestroyQueryPool vulkan_symbol_wrapper_vkDestroyQueryPool;
#define vkDestroyQueryPool vulkan_symbol_wrapper_vkDestroyQueryPool
extern PFN_vkGetQueryPoolResults vulkan_symbol_wrapper_vkGetQueryPoolResults;
#define vkGetQueryPoolResults vulkan_symbol_wrapper_vkGetQueryPoolResults
extern PFN_vkCreateBuffer vulkan_symbol_wrapper_vkCreateBuffer;
#define vkCreateBuffer vulkan_symbol_wrapper_vkCreateBuffer
extern PFN_vkDestroyBuffer vulkan_symbol_wrapper_vkDestroyBuffer;
#define vkDestroyBuffer vulkan_symbol_wrapper_vkDestroyBuffer
extern PFN_vkCreateBufferView vulkan_symbol_wrapper_vkCreateBufferView;
#define vkCreateBufferView vulkan_symbol_wrapper_vkCreateBufferView
extern PFN_vkDestroyBufferView vulkan_symbol_wrapper_vkDestroyBufferView;
#define vkDestroyBufferView vulkan_symbol_wrapper_vkDestroyBufferView
extern PFN_vkCreateImage vulkan_symbol_wrapper_vkCreateImage;
#define vkCreateImage vulkan_symbol_wrapper_vkCreateImage
extern PFN_vkDestroyImage vulkan_symbol_wrapper_vkDestroyImage;
#define vkDestroyImage vulkan_symbol_wrapper_vkDestroyImage
extern PFN_vkGetImageSubresourceLayout vulkan_symbol_wrapper_vkGetImageSubresourceLayout;
#define vkGetImageSubresourceLayout vulkan_symbol_wrapper_vkGetImageSubresourceLayout
extern PFN_vkCreateImageView vulkan_symbol_wrapper_vkCreateImageView;
#define vkCreateImageView vulkan_symbol_wrapper_vkCreateImageView
extern PFN_vkDestroyImageView vulkan_symbol_wrapper_vkDestroyImageView;
#define vkDestroyImageView vulkan_symbol_wrapper_vkDestroyImageView
extern PFN_vkCreateShaderModule vulkan_symbol_wrapper_vkCreateShaderModule;
#define vkCreateShaderModule vulkan_symbol_wrapper_vkCreateShaderModule
extern PFN_vkDestroyShaderModule vulkan_symbol_wrapper_vkDestroyShaderModule;
#define vkDestroyShaderModule vulkan_symbol_wrapper_vkDestroyShaderModule
extern PFN_vkCreatePipelineCache vulkan_symbol_wrapper_vkCreatePipelineCache;
#define vkCreatePipelineCache vulkan_symbol_wrapper_vkCreatePipelineCache
extern PFN_vkDestroyPipelineCache vulkan_symbol_wrapper_vkDestroyPipelineCache;
#define vkDestroyPipelineCache vulkan_symbol_wrapper_vkDestroyPipelineCache
extern PFN_vkGetPipelineCacheData vulkan_symbol_wrapper_vkGetPipelineCacheData;
#define vkGetPipelineCacheData vulkan_symbol_wrapper_vkGetPipelineCacheData
extern PFN_vkMergePipelineCaches vulkan_symbol_wrapper_vkMergePipelineCaches;
#define vkMergePipelineCaches vulkan_symbol_wrapper_vkMergePipelineCaches
extern PFN_vkCreateGraphicsPipelines vulkan_symbol_wrapper_vkCreateGraphicsPipelines;
#define vkCreateGraphicsPipelines vulkan_symbol_wrapper_vkCreateGraphicsPipelines
extern PFN_vkCreateComputePipelines vulkan_symbol_wrapper_vkCreateComputePipelines;
#define vkCreateComputePipelines vulkan_symbol_wrapper_vkCreateComputePipelines
extern PFN_vkDestroyPipeline vulkan_symbol_wrapper_vkDestroyPipeline;
#define vkDestroyPipeline vulkan_symbol_wrapper_vkDestroyPipeline
extern PFN_vkCreatePipelineLayout vulkan_symbol_wrapper_vkCreatePipelineLayout;
#define vkCreatePipelineLayout vulkan_symbol_wrapper_vkCreatePipelineLayout
extern PFN_vkDestroyPipelineLayout vulkan_symbol_wrapper_vkDestroyPipelineLayout;
#define vkDestroyPipelineLayout vulkan_symbol_wrapper_vkDestroyPipelineLayout
extern PFN_vkCreateSampler vulkan_symbol_wrapper_vkCreateSampler;
#define vkCreateSampler vulkan_symbol_wrapper_vkCreateSampler
extern PFN_vkDestroySampler vulkan_symbol_wrapper_vkDestroySampler;
#define vkDestroySampler vulkan_symbol_wrapper_vkDestroySampler
extern PFN_vkCreateDescriptorSetLayout vulkan_symbol_wrapper_vkCreateDescriptorSetLayout;
#define vkCreateDescriptorSetLayout vulkan_symbol_wrapper_vkCreateDescriptorSetLayout
extern PFN_vkDestroyDescriptorSetLayout vulkan_symbol_wrapper_vkDestroyDescriptorSetLayout;
#define vkDestroyDescriptorSetLayout vulkan_symbol_wrapper_vkDestroyDescriptorSetLayout
extern PFN_vkCreateDescriptorPool vulkan_symbol_wrapper_vkCreateDescriptorPool;
#define vkCreateDescriptorPool vulkan_symbol_wrapper_vkCreateDescriptorPool
extern PFN_vkDestroyDescriptorPool vulkan_symbol_wrapper_vkDestroyDescriptorPool;
#define vkDestroyDescriptorPool vulkan_symbol_wrapper_vkDestroyDescriptorPool
extern PFN_vkResetDescriptorPool vulkan_symbol_wrapper_vkResetDescriptorPool;
#define vkResetDescriptorPool vulkan_symbol_wrapper_vkResetDescriptorPool
extern PFN_vkAllocateDescriptorSets vulkan_symbol_wrapper_vkAllocateDescriptorSets;
#define vkAllocateDescriptorSets vulkan_symbol_wrapper_vkAllocateDescriptorSets
extern PFN_vkFreeDescriptorSets vulkan_symbol_wrapper_vkFreeDescriptorSets;
#define vkFreeDescriptorSets vulkan_symbol_wrapper_vkFreeDescriptorSets
extern PFN_vkUpdateDescriptorSets vulkan_symbol_wrapper_vkUpdateDescriptorSets;
#define vkUpdateDescriptorSets vulkan_symbol_wrapper_vkUpdateDescriptorSets
extern PFN_vkCreateFramebuffer vulkan_symbol_wrapper_vkCreateFramebuffer;
#define vkCreateFramebuffer vulkan_symbol_wrapper_vkCreateFramebuffer
extern PFN_vkDestroyFramebuffer vulkan_symbol_wrapper_vkDestroyFramebuffer;
#define vkDestroyFramebuffer vulkan_symbol_wrapper_vkDestroyFramebuffer
extern PFN_vkCreateRenderPass vulkan_symbol_wrapper_vkCreateRenderPass;
#define vkCreateRenderPass vulkan_symbol_wrapper_vkCreateRenderPass
extern PFN_vkDestroyRenderPass vulkan_symbol_wrapper_vkDestroyRenderPass;
#define vkDestroyRenderPass vulkan_symbol_wrapper_vkDestroyRenderPass
extern PFN_vkGetRenderAreaGranularity vulkan_symbol_wrapper_vkGetRenderAreaGranularity;
#define vkGetRenderAreaGranularity vulkan_symbol_wrapper_vkGetRenderAreaGranularity
extern PFN_vkCreateCommandPool vulkan_symbol_wrapper_vkCreateCommandPool;
#define vkCreateCommandPool vulkan_symbol_wrapper_vkCreateCommandPool
extern PFN_vkDestroyCommandPool vulkan_symbol_wrapper_vkDestroyCommandPool;
#define vkDestroyCommandPool vulkan_symbol_wrapper_vkDestroyCommandPool
extern PFN_vkResetCommandPool vulkan_symbol_wrapper_vkResetCommandPool;
#define vkResetCommandPool vulkan_symbol_wrapper_vkResetCommandPool
extern PFN_vkAllocateCommandBuffers vulkan_symbol_wrapper_vkAllocateCommandBuffers;
#define vkAllocateCommandBuffers vulkan_symbol_wrapper_vkAllocateCommandBuffers
extern PFN_vkFreeCommandBuffers vulkan_symbol_wrapper_vkFreeCommandBuffers;
#define vkFreeCommandBuffers vulkan_symbol_wrapper_vkFreeCommandBuffers
extern PFN_vkBeginCommandBuffer vulkan_symbol_wrapper_vkBeginCommandBuffer;
#define vkBeginCommandBuffer vulkan_symbol_wrapper_vkBeginCommandBuffer
extern PFN_vkEndCommandBuffer vulkan_symbol_wrapper_vkEndCommandBuffer;
#define vkEndCommandBuffer vulkan_symbol_wrapper_vkEndCommandBuffer
extern PFN_vkResetCommandBuffer vulkan_symbol_wrapper_vkResetCommandBuffer;
#define vkResetCommandBuffer vulkan_symbol_wrapper_vkResetCommandBuffer
extern PFN_vkCmdBindPipeline vulkan_symbol_wrapper_vkCmdBindPipeline;
#define vkCmdBindPipeline vulkan_symbol_wrapper_vkCmdBindPipeline
extern PFN_vkCmdSetViewport vulkan_symbol_wrapper_vkCmdSetViewport;
#define vkCmdSetViewport vulkan_symbol_wrapper_vkCmdSetViewport
extern PFN_vkCmdSetScissor vulkan_symbol_wrapper_vkCmdSetScissor;
#define vkCmdSetScissor vulkan_symbol_wrapper_vkCmdSetScissor
extern PFN_vkCmdSetLineWidth vulkan_symbol_wrapper_vkCmdSetLineWidth;
#define vkCmdSetLineWidth vulkan_symbol_wrapper_vkCmdSetLineWidth
extern PFN_vkCmdSetDepthBias vulkan_symbol_wrapper_vkCmdSetDepthBias;
#define vkCmdSetDepthBias vulkan_symbol_wrapper_vkCmdSetDepthBias
extern PFN_vkCmdSetBlendConstants vulkan_symbol_wrapper_vkCmdSetBlendConstants;
#define vkCmdSetBlendConstants vulkan_symbol_wrapper_vkCmdSetBlendConstants
extern PFN_vkCmdSetDepthBounds vulkan_symbol_wrapper_vkCmdSetDepthBounds;
#define vkCmdSetDepthBounds vulkan_symbol_wrapper_vkCmdSetDepthBounds
extern PFN_vkCmdSetStencilCompareMask vulkan_symbol_wrapper_vkCmdSetStencilCompareMask;
#define vkCmdSetStencilCompareMask vulkan_symbol_wrapper_vkCmdSetStencilCompareMask
extern PFN_vkCmdSetStencilWriteMask vulkan_symbol_wrapper_vkCmdSetStencilWriteMask;
#define vkCmdSetStencilWriteMask vulkan_symbol_wrapper_vkCmdSetStencilWriteMask
extern PFN_vkCmdSetStencilReference vulkan_symbol_wrapper_vkCmdSetStencilReference;
#define vkCmdSetStencilReference vulkan_symbol_wrapper_vkCmdSetStencilReference
extern PFN_vkCmdBindDescriptorSets vulkan_symbol_wrapper_vkCmdBindDescriptorSets;
#define vkCmdBindDescriptorSets vulkan_symbol_wrapper_vkCmdBindDescriptorSets
extern PFN_vkCmdBindIndexBuffer vulkan_symbol_wrapper_vkCmdBindIndexBuffer;
#define vkCmdBindIndexBuffer vulkan_symbol_wrapper_vkCmdBindIndexBuffer
extern PFN_vkCmdBindVertexBuffers vulkan_symbol_wrapper_vkCmdBindVertexBuffers;
#define vkCmdBindVertexBuffers vulkan_symbol_wrapper_vkCmdBindVertexBuffers
extern PFN_vkCmdDraw vulkan_symbol_wrapper_vkCmdDraw;
#define vkCmdDraw vulkan_symbol_wrapper_vkCmdDraw
extern PFN_vkCmdDrawIndexed vulkan_symbol_wrapper_vkCmdDrawIndexed;
#define vkCmdDrawIndexed vulkan_symbol_wrapper_vkCmdDrawIndexed
extern PFN_vkCmdDrawIndirect vulkan_symbol_wrapper_vkCmdDrawIndirect;
#define vkCmdDrawIndirect vulkan_symbol_wrapper_vkCmdDrawIndirect
extern PFN_vkCmdDrawIndexedIndirect vulkan_symbol_wrapper_vkCmdDrawIndexedIndirect;
#define vkCmdDrawIndexedIndirect vulkan_symbol_wrapper_vkCmdDrawIndexedIndirect
extern PFN_vkCmdDispatch vulkan_symbol_wrapper_vkCmdDispatch;
#define vkCmdDispatch vulkan_symbol_wrapper_vkCmdDispatch
extern PFN_vkCmdDispatchIndirect vulkan_symbol_wrapper_vkCmdDispatchIndirect;
#define vkCmdDispatchIndirect vulkan_symbol_wrapper_vkCmdDispatchIndirect
extern PFN_vkCmdCopyBuffer vulkan_symbol_wrapper_vkCmdCopyBuffer;
#define vkCmdCopyBuffer vulkan_symbol_wrapper_vkCmdCopyBuffer
extern PFN_vkCmdCopyImage vulkan_symbol_wrapper_vkCmdCopyImage;
#define vkCmdCopyImage vulkan_symbol_wrapper_vkCmdCopyImage
extern PFN_vkCmdBlitImage vulkan_symbol_wrapper_vkCmdBlitImage;
#define vkCmdBlitImage vulkan_symbol_wrapper_vkCmdBlitImage
extern PFN_vkCmdCopyBufferToImage vulkan_symbol_wrapper_vkCmdCopyBufferToImage;
#define vkCmdCopyBufferToImage vulkan_symbol_wrapper_vkCmdCopyBufferToImage
extern PFN_vkCmdCopyImageToBuffer vulkan_symbol_wrapper_vkCmdCopyImageToBuffer;
#define vkCmdCopyImageToBuffer vulkan_symbol_wrapper_vkCmdCopyImageToBuffer
extern PFN_vkCmdUpdateBuffer vulkan_symbol_wrapper_vkCmdUpdateBuffer;
#define vkCmdUpdateBuffer vulkan_symbol_wrapper_vkCmdUpdateBuffer
extern PFN_vkCmdFillBuffer vulkan_symbol_wrapper_vkCmdFillBuffer;
#define vkCmdFillBuffer vulkan_symbol_wrapper_vkCmdFillBuffer
extern PFN_vkCmdClearColorImage vulkan_symbol_wrapper_vkCmdClearColorImage;
#define vkCmdClearColorImage vulkan_symbol_wrapper_vkCmdClearColorImage
extern PFN_vkCmdClearDepthStencilImage vulkan_symbol_wrapper_vkCmdClearDepthStencilImage;
#define vkCmdClearDepthStencilImage vulkan_symbol_wrapper_vkCmdClearDepthStencilImage
extern PFN_vkCmdClearAttachments vulkan_symbol_wrapper_vkCmdClearAttachments;
#define vkCmdClearAttachments vulkan_symbol_wrapper_vkCmdClearAttachments
extern PFN_vkCmdResolveImage vulkan_symbol_wrapper_vkCmdResolveImage;
#define vkCmdResolveImage vulkan_symbol_wrapper_vkCmdResolveImage
extern PFN_vkCmdSetEvent vulkan_symbol_wrapper_vkCmdSetEvent;
#define vkCmdSetEvent vulkan_symbol_wrapper_vkCmdSetEvent
extern PFN_vkCmdResetEvent vulkan_symbol_wrapper_vkCmdResetEvent;
#define vkCmdResetEvent vulkan_symbol_wrapper_vkCmdResetEvent
extern PFN_vkCmdWaitEvents vulkan_symbol_wrapper_vkCmdWaitEvents;
#define vkCmdWaitEvents vulkan_symbol_wrapper_vkCmdWaitEvents
extern PFN_vkCmdPipelineBarrier vulkan_symbol_wrapper_vkCmdPipelineBarrier;
#define vkCmdPipelineBarrier vulkan_symbol_wrapper_vkCmdPipelineBarrier
extern PFN_vkCmdBeginQuery vulkan_symbol_wrapper_vkCmdBeginQuery;
#define vkCmdBeginQuery vulkan_symbol_wrapper_vkCmdBeginQuery
extern PFN_vkCmdEndQuery vulkan_symbol_wrapper_vkCmdEndQuery;
#define vkCmdEndQuery vulkan_symbol_wrapper_vkCmdEndQuery
extern PFN_vkCmdResetQueryPool vulkan_symbol_wrapper_vkCmdResetQueryPool;
#define vkCmdResetQueryPool vulkan_symbol_wrapper_vkCmdResetQueryPool
extern PFN_vkCmdWriteTimestamp vulkan_symbol_wrapper_vkCmdWriteTimestamp;
#define vkCmdWriteTimestamp vulkan_symbol_wrapper_vkCmdWriteTimestamp
extern PFN_vkCmdCopyQueryPoolResults vulkan_symbol_wrapper_vkCmdCopyQueryPoolResults;
#define vkCmdCopyQueryPoolResults vulkan_symbol_wrapper_vkCmdCopyQueryPoolResults
extern PFN_vkCmdPushConstants vulkan_symbol_wrapper_vkCmdPushConstants;
#define vkCmdPushConstants vulkan_symbol_wrapper_vkCmdPushConstants
extern PFN_vkCmdBeginRenderPass vulkan_symbol_wrapper_vkCmdBeginRenderPass;
#define vkCmdBeginRenderPass vulkan_symbol_wrapper_vkCmdBeginRenderPass
extern PFN_vkCmdNextSubpass vulkan_symbol_wrapper_vkCmdNextSubpass;
#define vkCmdNextSubpass vulkan_symbol_wrapper_vkCmdNextSubpass
extern PFN_vkCmdEndRenderPass vulkan_symbol_wrapper_vkCmdEndRenderPass;
#define vkCmdEndRenderPass vulkan_symbol_wrapper_vkCmdEndRenderPass
extern PFN_vkCmdExecuteCommands vulkan_symbol_wrapper_vkCmdExecuteCommands;
#define vkCmdExecuteCommands vulkan_symbol_wrapper_vkCmdExecuteCommands
extern PFN_vkEnumerateInstanceVersion vulkan_symbol_wrapper_vkEnumerateInstanceVersion;
#define vkEnumerateInstanceVersion vulkan_symbol_wrapper_vkEnumerateInstanceVersion
extern PFN_vkBindBufferMemory2 vulkan_symbol_wrapper_vkBindBufferMemory2;
#define vkBindBufferMemory2 vulkan_symbol_wrapper_vkBindBufferMemory2
extern PFN_vkBindImageMemory2 vulkan_symbol_wrapper_vkBindImageMemory2;
#define vkBindImageMemory2 vulkan_symbol_wrapper_vkBindImageMemory2
extern PFN_vkGetDeviceGroupPeerMemoryFeatures vulkan_symbol_wrapper_vkGetDeviceGroupPeerMemoryFeatures;
#define vkGetDeviceGroupPeerMemoryFeatures vulkan_symbol_wrapper_vkGetDeviceGroupPeerMemoryFeatures
extern PFN_vkCmdSetDeviceMask vulkan_symbol_wrapper_vkCmdSetDeviceMask;
#define vkCmdSetDeviceMask vulkan_symbol_wrapper_vkCmdSetDeviceMask
extern PFN_vkCmdDispatchBase vulkan_symbol_wrapper_vkCmdDispatchBase;
#define vkCmdDispatchBase vulkan_symbol_wrapper_vkCmdDispatchBase
extern PFN_vkEnumeratePhysicalDeviceGroups vulkan_symbol_wrapper_vkEnumeratePhysicalDeviceGroups;
#define vkEnumeratePhysicalDeviceGroups vulkan_symbol_wrapper_vkEnumeratePhysicalDeviceGroups
extern PFN_vkGetImageMemoryRequirements2 vulkan_symbol_wrapper_vkGetImageMemoryRequirements2;
#define vkGetImageMemoryRequirements2 vulkan_symbol_wrapper_vkGetImageMemoryRequirements2
extern PFN_vkGetBufferMemoryRequirements2 vulkan_symbol_wrapper_vkGetBufferMemoryRequirements2;
#define vkGetBufferMemoryRequirements2 vulkan_symbol_wrapper_vkGetBufferMemoryRequirements2
extern PFN_vkGetImageSparseMemoryRequirements2 vulkan_symbol_wrapper_vkGetImageSparseMemoryRequirements2;
#define vkGetImageSparseMemoryRequirements2 vulkan_symbol_wrapper_vkGetImageSparseMemoryRequirements2
extern PFN_vkGetPhysicalDeviceFeatures2 vulkan_symbol_wrapper_vkGetPhysicalDeviceFeatures2;
#define vkGetPhysicalDeviceFeatures2 vulkan_symbol_wrapper_vkGetPhysicalDeviceFeatures2
extern PFN_vkGetPhysicalDeviceProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceProperties2;
#define vkGetPhysicalDeviceProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceProperties2
extern PFN_vkGetPhysicalDeviceFormatProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceFormatProperties2;
#define vkGetPhysicalDeviceFormatProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceFormatProperties2
extern PFN_vkGetPhysicalDeviceImageFormatProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceImageFormatProperties2;
#define vkGetPhysicalDeviceImageFormatProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceImageFormatProperties2
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceQueueFamilyProperties2;
#define vkGetPhysicalDeviceQueueFamilyProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceQueueFamilyProperties2
extern PFN_vkGetPhysicalDeviceMemoryProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceMemoryProperties2;
#define vkGetPhysicalDeviceMemoryProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceMemoryProperties2
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceSparseImageFormatProperties2;
#define vkGetPhysicalDeviceSparseImageFormatProperties2 vulkan_symbol_wrapper_vkGetPhysicalDeviceSparseImageFormatProperties2
extern PFN_vkTrimCommandPool vulkan_symbol_wrapper_vkTrimCommandPool;
#define vkTrimCommandPool vulkan_symbol_wrapper_vkTrimCommandPool
extern PFN_vkGetDeviceQueue2 vulkan_symbol_wrapper_vkGetDeviceQueue2;
#define vkGetDeviceQueue2 vulkan_symbol_wrapper_vkGetDeviceQueue2
extern PFN_vkCreateSamplerYcbcrConversion vulkan_symbol_wrapper_vkCreateSamplerYcbcrConversion;
#define vkCreateSamplerYcbcrConversion vulkan_symbol_wrapper_vkCreateSamplerYcbcrConversion
extern PFN_vkDestroySamplerYcbcrConversion vulkan_symbol_wrapper_vkDestroySamplerYcbcrConversion;
#define vkDestroySamplerYcbcrConversion vulkan_symbol_wrapper_vkDestroySamplerYcbcrConversion
extern PFN_vkCreateDescriptorUpdateTemplate vulkan_symbol_wrapper_vkCreateDescriptorUpdateTemplate;
#define vkCreateDescriptorUpdateTemplate vulkan_symbol_wrapper_vkCreateDescriptorUpdateTemplate
extern PFN_vkDestroyDescriptorUpdateTemplate vulkan_symbol_wrapper_vkDestroyDescriptorUpdateTemplate;
#define vkDestroyDescriptorUpdateTemplate vulkan_symbol_wrapper_vkDestroyDescriptorUpdateTemplate
extern PFN_vkUpdateDescriptorSetWithTemplate vulkan_symbol_wrapper_vkUpdateDescriptorSetWithTemplate;
#define vkUpdateDescriptorSetWithTemplate vulkan_symbol_wrapper_vkUpdateDescriptorSetWithTemplate
extern PFN_vkGetPhysicalDeviceExternalBufferProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalBufferProperties;
#define vkGetPhysicalDeviceExternalBufferProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalBufferProperties
extern PFN_vkGetPhysicalDeviceExternalFenceProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalFenceProperties;
#define vkGetPhysicalDeviceExternalFenceProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalFenceProperties
extern PFN_vkGetPhysicalDeviceExternalSemaphoreProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalSemaphoreProperties;
#define vkGetPhysicalDeviceExternalSemaphoreProperties vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalSemaphoreProperties
extern PFN_vkGetDescriptorSetLayoutSupport vulkan_symbol_wrapper_vkGetDescriptorSetLayoutSupport;
#define vkGetDescriptorSetLayoutSupport vulkan_symbol_wrapper_vkGetDescriptorSetLayoutSupport
extern PFN_vkGetImageViewHandleNVX vulkan_symbol_wrapper_vkGetImageViewHandleNVX;
#define vkGetImageViewHandleNVX vulkan_symbol_wrapper_vkGetImageViewHandleNVX
extern PFN_vkCmdDrawIndirectCountAMD vulkan_symbol_wrapper_vkCmdDrawIndirectCountAMD;
#define vkCmdDrawIndirectCountAMD vulkan_symbol_wrapper_vkCmdDrawIndirectCountAMD
extern PFN_vkCmdDrawIndexedIndirectCountAMD vulkan_symbol_wrapper_vkCmdDrawIndexedIndirectCountAMD;
#define vkCmdDrawIndexedIndirectCountAMD vulkan_symbol_wrapper_vkCmdDrawIndexedIndirectCountAMD
extern PFN_vkGetShaderInfoAMD vulkan_symbol_wrapper_vkGetShaderInfoAMD;
#define vkGetShaderInfoAMD vulkan_symbol_wrapper_vkGetShaderInfoAMD
extern PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalImageFormatPropertiesNV;
#define vkGetPhysicalDeviceExternalImageFormatPropertiesNV vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalImageFormatPropertiesNV
extern PFN_vkCmdProcessCommandsNVX vulkan_symbol_wrapper_vkCmdProcessCommandsNVX;
#define vkCmdProcessCommandsNVX vulkan_symbol_wrapper_vkCmdProcessCommandsNVX
extern PFN_vkCmdReserveSpaceForCommandsNVX vulkan_symbol_wrapper_vkCmdReserveSpaceForCommandsNVX;
#define vkCmdReserveSpaceForCommandsNVX vulkan_symbol_wrapper_vkCmdReserveSpaceForCommandsNVX
extern PFN_vkCreateIndirectCommandsLayoutNVX vulkan_symbol_wrapper_vkCreateIndirectCommandsLayoutNVX;
#define vkCreateIndirectCommandsLayoutNVX vulkan_symbol_wrapper_vkCreateIndirectCommandsLayoutNVX
extern PFN_vkDestroyIndirectCommandsLayoutNVX vulkan_symbol_wrapper_vkDestroyIndirectCommandsLayoutNVX;
#define vkDestroyIndirectCommandsLayoutNVX vulkan_symbol_wrapper_vkDestroyIndirectCommandsLayoutNVX
extern PFN_vkCreateObjectTableNVX vulkan_symbol_wrapper_vkCreateObjectTableNVX;
#define vkCreateObjectTableNVX vulkan_symbol_wrapper_vkCreateObjectTableNVX
extern PFN_vkDestroyObjectTableNVX vulkan_symbol_wrapper_vkDestroyObjectTableNVX;
#define vkDestroyObjectTableNVX vulkan_symbol_wrapper_vkDestroyObjectTableNVX
extern PFN_vkRegisterObjectsNVX vulkan_symbol_wrapper_vkRegisterObjectsNVX;
#define vkRegisterObjectsNVX vulkan_symbol_wrapper_vkRegisterObjectsNVX
extern PFN_vkUnregisterObjectsNVX vulkan_symbol_wrapper_vkUnregisterObjectsNVX;
#define vkUnregisterObjectsNVX vulkan_symbol_wrapper_vkUnregisterObjectsNVX
extern PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX vulkan_symbol_wrapper_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX;
#define vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX vulkan_symbol_wrapper_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX
extern PFN_vkCmdSetViewportWScalingNV vulkan_symbol_wrapper_vkCmdSetViewportWScalingNV;
#define vkCmdSetViewportWScalingNV vulkan_symbol_wrapper_vkCmdSetViewportWScalingNV
extern PFN_vkGetRefreshCycleDurationGOOGLE vulkan_symbol_wrapper_vkGetRefreshCycleDurationGOOGLE;
#define vkGetRefreshCycleDurationGOOGLE vulkan_symbol_wrapper_vkGetRefreshCycleDurationGOOGLE
extern PFN_vkGetPastPresentationTimingGOOGLE vulkan_symbol_wrapper_vkGetPastPresentationTimingGOOGLE;
#define vkGetPastPresentationTimingGOOGLE vulkan_symbol_wrapper_vkGetPastPresentationTimingGOOGLE
extern PFN_vkCmdBindShadingRateImageNV vulkan_symbol_wrapper_vkCmdBindShadingRateImageNV;
#define vkCmdBindShadingRateImageNV vulkan_symbol_wrapper_vkCmdBindShadingRateImageNV
extern PFN_vkCmdSetViewportShadingRatePaletteNV vulkan_symbol_wrapper_vkCmdSetViewportShadingRatePaletteNV;
#define vkCmdSetViewportShadingRatePaletteNV vulkan_symbol_wrapper_vkCmdSetViewportShadingRatePaletteNV
extern PFN_vkCmdSetCoarseSampleOrderNV vulkan_symbol_wrapper_vkCmdSetCoarseSampleOrderNV;
#define vkCmdSetCoarseSampleOrderNV vulkan_symbol_wrapper_vkCmdSetCoarseSampleOrderNV
extern PFN_vkCreateAccelerationStructureNV vulkan_symbol_wrapper_vkCreateAccelerationStructureNV;
#define vkCreateAccelerationStructureNV vulkan_symbol_wrapper_vkCreateAccelerationStructureNV
extern PFN_vkDestroyAccelerationStructureNV vulkan_symbol_wrapper_vkDestroyAccelerationStructureNV;
#define vkDestroyAccelerationStructureNV vulkan_symbol_wrapper_vkDestroyAccelerationStructureNV
extern PFN_vkGetAccelerationStructureMemoryRequirementsNV vulkan_symbol_wrapper_vkGetAccelerationStructureMemoryRequirementsNV;
#define vkGetAccelerationStructureMemoryRequirementsNV vulkan_symbol_wrapper_vkGetAccelerationStructureMemoryRequirementsNV
extern PFN_vkBindAccelerationStructureMemoryNV vulkan_symbol_wrapper_vkBindAccelerationStructureMemoryNV;
#define vkBindAccelerationStructureMemoryNV vulkan_symbol_wrapper_vkBindAccelerationStructureMemoryNV
extern PFN_vkCmdBuildAccelerationStructureNV vulkan_symbol_wrapper_vkCmdBuildAccelerationStructureNV;
#define vkCmdBuildAccelerationStructureNV vulkan_symbol_wrapper_vkCmdBuildAccelerationStructureNV
extern PFN_vkCmdCopyAccelerationStructureNV vulkan_symbol_wrapper_vkCmdCopyAccelerationStructureNV;
#define vkCmdCopyAccelerationStructureNV vulkan_symbol_wrapper_vkCmdCopyAccelerationStructureNV
extern PFN_vkCmdTraceRaysNV vulkan_symbol_wrapper_vkCmdTraceRaysNV;
#define vkCmdTraceRaysNV vulkan_symbol_wrapper_vkCmdTraceRaysNV
extern PFN_vkCreateRayTracingPipelinesNV vulkan_symbol_wrapper_vkCreateRayTracingPipelinesNV;
#define vkCreateRayTracingPipelinesNV vulkan_symbol_wrapper_vkCreateRayTracingPipelinesNV
extern PFN_vkGetRayTracingShaderGroupHandlesNV vulkan_symbol_wrapper_vkGetRayTracingShaderGroupHandlesNV;
#define vkGetRayTracingShaderGroupHandlesNV vulkan_symbol_wrapper_vkGetRayTracingShaderGroupHandlesNV
extern PFN_vkGetAccelerationStructureHandleNV vulkan_symbol_wrapper_vkGetAccelerationStructureHandleNV;
#define vkGetAccelerationStructureHandleNV vulkan_symbol_wrapper_vkGetAccelerationStructureHandleNV
extern PFN_vkCmdWriteAccelerationStructuresPropertiesNV vulkan_symbol_wrapper_vkCmdWriteAccelerationStructuresPropertiesNV;
#define vkCmdWriteAccelerationStructuresPropertiesNV vulkan_symbol_wrapper_vkCmdWriteAccelerationStructuresPropertiesNV
extern PFN_vkCompileDeferredNV vulkan_symbol_wrapper_vkCompileDeferredNV;
#define vkCompileDeferredNV vulkan_symbol_wrapper_vkCompileDeferredNV
extern PFN_vkCmdWriteBufferMarkerAMD vulkan_symbol_wrapper_vkCmdWriteBufferMarkerAMD;
#define vkCmdWriteBufferMarkerAMD vulkan_symbol_wrapper_vkCmdWriteBufferMarkerAMD
extern PFN_vkCmdDrawMeshTasksNV vulkan_symbol_wrapper_vkCmdDrawMeshTasksNV;
#define vkCmdDrawMeshTasksNV vulkan_symbol_wrapper_vkCmdDrawMeshTasksNV
extern PFN_vkCmdDrawMeshTasksIndirectNV vulkan_symbol_wrapper_vkCmdDrawMeshTasksIndirectNV;
#define vkCmdDrawMeshTasksIndirectNV vulkan_symbol_wrapper_vkCmdDrawMeshTasksIndirectNV
extern PFN_vkCmdDrawMeshTasksIndirectCountNV vulkan_symbol_wrapper_vkCmdDrawMeshTasksIndirectCountNV;
#define vkCmdDrawMeshTasksIndirectCountNV vulkan_symbol_wrapper_vkCmdDrawMeshTasksIndirectCountNV
extern PFN_vkCmdSetExclusiveScissorNV vulkan_symbol_wrapper_vkCmdSetExclusiveScissorNV;
#define vkCmdSetExclusiveScissorNV vulkan_symbol_wrapper_vkCmdSetExclusiveScissorNV
extern PFN_vkCmdSetCheckpointNV vulkan_symbol_wrapper_vkCmdSetCheckpointNV;
#define vkCmdSetCheckpointNV vulkan_symbol_wrapper_vkCmdSetCheckpointNV
extern PFN_vkGetQueueCheckpointDataNV vulkan_symbol_wrapper_vkGetQueueCheckpointDataNV;
#define vkGetQueueCheckpointDataNV vulkan_symbol_wrapper_vkGetQueueCheckpointDataNV
extern PFN_vkInitializePerformanceApiINTEL vulkan_symbol_wrapper_vkInitializePerformanceApiINTEL;
#define vkInitializePerformanceApiINTEL vulkan_symbol_wrapper_vkInitializePerformanceApiINTEL
extern PFN_vkUninitializePerformanceApiINTEL vulkan_symbol_wrapper_vkUninitializePerformanceApiINTEL;
#define vkUninitializePerformanceApiINTEL vulkan_symbol_wrapper_vkUninitializePerformanceApiINTEL
extern PFN_vkCmdSetPerformanceMarkerINTEL vulkan_symbol_wrapper_vkCmdSetPerformanceMarkerINTEL;
#define vkCmdSetPerformanceMarkerINTEL vulkan_symbol_wrapper_vkCmdSetPerformanceMarkerINTEL
extern PFN_vkCmdSetPerformanceStreamMarkerINTEL vulkan_symbol_wrapper_vkCmdSetPerformanceStreamMarkerINTEL;
#define vkCmdSetPerformanceStreamMarkerINTEL vulkan_symbol_wrapper_vkCmdSetPerformanceStreamMarkerINTEL
extern PFN_vkCmdSetPerformanceOverrideINTEL vulkan_symbol_wrapper_vkCmdSetPerformanceOverrideINTEL;
#define vkCmdSetPerformanceOverrideINTEL vulkan_symbol_wrapper_vkCmdSetPerformanceOverrideINTEL
extern PFN_vkAcquirePerformanceConfigurationINTEL vulkan_symbol_wrapper_vkAcquirePerformanceConfigurationINTEL;
#define vkAcquirePerformanceConfigurationINTEL vulkan_symbol_wrapper_vkAcquirePerformanceConfigurationINTEL
extern PFN_vkReleasePerformanceConfigurationINTEL vulkan_symbol_wrapper_vkReleasePerformanceConfigurationINTEL;
#define vkReleasePerformanceConfigurationINTEL vulkan_symbol_wrapper_vkReleasePerformanceConfigurationINTEL
extern PFN_vkQueueSetPerformanceConfigurationINTEL vulkan_symbol_wrapper_vkQueueSetPerformanceConfigurationINTEL;
#define vkQueueSetPerformanceConfigurationINTEL vulkan_symbol_wrapper_vkQueueSetPerformanceConfigurationINTEL
extern PFN_vkGetPerformanceParameterINTEL vulkan_symbol_wrapper_vkGetPerformanceParameterINTEL;
#define vkGetPerformanceParameterINTEL vulkan_symbol_wrapper_vkGetPerformanceParameterINTEL
extern PFN_vkSetLocalDimmingAMD vulkan_symbol_wrapper_vkSetLocalDimmingAMD;
#define vkSetLocalDimmingAMD vulkan_symbol_wrapper_vkSetLocalDimmingAMD
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vulkan_symbol_wrapper_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV;
#define vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vulkan_symbol_wrapper_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV
extern PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV vulkan_symbol_wrapper_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV;
#define vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV vulkan_symbol_wrapper_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV
extern PFN_vkDestroySurfaceKHR vulkan_symbol_wrapper_vkDestroySurfaceKHR;
#define vkDestroySurfaceKHR vulkan_symbol_wrapper_vkDestroySurfaceKHR
extern PFN_vkGetPhysicalDeviceSurfaceSupportKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceSupportKHR;
#define vkGetPhysicalDeviceSurfaceSupportKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceSupportKHR
extern PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
#define vkGetPhysicalDeviceSurfaceCapabilitiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceCapabilitiesKHR
extern PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceFormatsKHR;
#define vkGetPhysicalDeviceSurfaceFormatsKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceFormatsKHR
extern PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfacePresentModesKHR;
#define vkGetPhysicalDeviceSurfacePresentModesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfacePresentModesKHR
extern PFN_vkCreateSwapchainKHR vulkan_symbol_wrapper_vkCreateSwapchainKHR;
#define vkCreateSwapchainKHR vulkan_symbol_wrapper_vkCreateSwapchainKHR
extern PFN_vkDestroySwapchainKHR vulkan_symbol_wrapper_vkDestroySwapchainKHR;
#define vkDestroySwapchainKHR vulkan_symbol_wrapper_vkDestroySwapchainKHR
extern PFN_vkGetSwapchainImagesKHR vulkan_symbol_wrapper_vkGetSwapchainImagesKHR;
#define vkGetSwapchainImagesKHR vulkan_symbol_wrapper_vkGetSwapchainImagesKHR
extern PFN_vkAcquireNextImageKHR vulkan_symbol_wrapper_vkAcquireNextImageKHR;
#define vkAcquireNextImageKHR vulkan_symbol_wrapper_vkAcquireNextImageKHR
extern PFN_vkQueuePresentKHR vulkan_symbol_wrapper_vkQueuePresentKHR;
#define vkQueuePresentKHR vulkan_symbol_wrapper_vkQueuePresentKHR
extern PFN_vkGetDeviceGroupPresentCapabilitiesKHR vulkan_symbol_wrapper_vkGetDeviceGroupPresentCapabilitiesKHR;
#define vkGetDeviceGroupPresentCapabilitiesKHR vulkan_symbol_wrapper_vkGetDeviceGroupPresentCapabilitiesKHR
extern PFN_vkGetDeviceGroupSurfacePresentModesKHR vulkan_symbol_wrapper_vkGetDeviceGroupSurfacePresentModesKHR;
#define vkGetDeviceGroupSurfacePresentModesKHR vulkan_symbol_wrapper_vkGetDeviceGroupSurfacePresentModesKHR
extern PFN_vkGetPhysicalDevicePresentRectanglesKHR vulkan_symbol_wrapper_vkGetPhysicalDevicePresentRectanglesKHR;
#define vkGetPhysicalDevicePresentRectanglesKHR vulkan_symbol_wrapper_vkGetPhysicalDevicePresentRectanglesKHR
extern PFN_vkAcquireNextImage2KHR vulkan_symbol_wrapper_vkAcquireNextImage2KHR;
#define vkAcquireNextImage2KHR vulkan_symbol_wrapper_vkAcquireNextImage2KHR
extern PFN_vkGetPhysicalDeviceDisplayPropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayPropertiesKHR;
#define vkGetPhysicalDeviceDisplayPropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayPropertiesKHR
extern PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayPlanePropertiesKHR;
#define vkGetPhysicalDeviceDisplayPlanePropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayPlanePropertiesKHR
extern PFN_vkGetDisplayPlaneSupportedDisplaysKHR vulkan_symbol_wrapper_vkGetDisplayPlaneSupportedDisplaysKHR;
#define vkGetDisplayPlaneSupportedDisplaysKHR vulkan_symbol_wrapper_vkGetDisplayPlaneSupportedDisplaysKHR
extern PFN_vkGetDisplayModePropertiesKHR vulkan_symbol_wrapper_vkGetDisplayModePropertiesKHR;
#define vkGetDisplayModePropertiesKHR vulkan_symbol_wrapper_vkGetDisplayModePropertiesKHR
extern PFN_vkCreateDisplayModeKHR vulkan_symbol_wrapper_vkCreateDisplayModeKHR;
#define vkCreateDisplayModeKHR vulkan_symbol_wrapper_vkCreateDisplayModeKHR
extern PFN_vkGetDisplayPlaneCapabilitiesKHR vulkan_symbol_wrapper_vkGetDisplayPlaneCapabilitiesKHR;
#define vkGetDisplayPlaneCapabilitiesKHR vulkan_symbol_wrapper_vkGetDisplayPlaneCapabilitiesKHR
extern PFN_vkCreateDisplayPlaneSurfaceKHR vulkan_symbol_wrapper_vkCreateDisplayPlaneSurfaceKHR;
#define vkCreateDisplayPlaneSurfaceKHR vulkan_symbol_wrapper_vkCreateDisplayPlaneSurfaceKHR
extern PFN_vkCreateSharedSwapchainsKHR vulkan_symbol_wrapper_vkCreateSharedSwapchainsKHR;
#define vkCreateSharedSwapchainsKHR vulkan_symbol_wrapper_vkCreateSharedSwapchainsKHR
extern PFN_vkGetPhysicalDeviceFeatures2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceFeatures2KHR;
#define vkGetPhysicalDeviceFeatures2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceFeatures2KHR
extern PFN_vkGetPhysicalDeviceProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceProperties2KHR;
#define vkGetPhysicalDeviceProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceProperties2KHR
extern PFN_vkGetPhysicalDeviceFormatProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceFormatProperties2KHR;
#define vkGetPhysicalDeviceFormatProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceFormatProperties2KHR
extern PFN_vkGetPhysicalDeviceImageFormatProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceImageFormatProperties2KHR;
#define vkGetPhysicalDeviceImageFormatProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceImageFormatProperties2KHR
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceQueueFamilyProperties2KHR;
#define vkGetPhysicalDeviceQueueFamilyProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceQueueFamilyProperties2KHR
extern PFN_vkGetPhysicalDeviceMemoryProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceMemoryProperties2KHR;
#define vkGetPhysicalDeviceMemoryProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceMemoryProperties2KHR
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSparseImageFormatProperties2KHR;
#define vkGetPhysicalDeviceSparseImageFormatProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSparseImageFormatProperties2KHR
extern PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR vulkan_symbol_wrapper_vkGetDeviceGroupPeerMemoryFeaturesKHR;
#define vkGetDeviceGroupPeerMemoryFeaturesKHR vulkan_symbol_wrapper_vkGetDeviceGroupPeerMemoryFeaturesKHR
extern PFN_vkCmdSetDeviceMaskKHR vulkan_symbol_wrapper_vkCmdSetDeviceMaskKHR;
#define vkCmdSetDeviceMaskKHR vulkan_symbol_wrapper_vkCmdSetDeviceMaskKHR
extern PFN_vkCmdDispatchBaseKHR vulkan_symbol_wrapper_vkCmdDispatchBaseKHR;
#define vkCmdDispatchBaseKHR vulkan_symbol_wrapper_vkCmdDispatchBaseKHR
extern PFN_vkTrimCommandPoolKHR vulkan_symbol_wrapper_vkTrimCommandPoolKHR;
#define vkTrimCommandPoolKHR vulkan_symbol_wrapper_vkTrimCommandPoolKHR
extern PFN_vkEnumeratePhysicalDeviceGroupsKHR vulkan_symbol_wrapper_vkEnumeratePhysicalDeviceGroupsKHR;
#define vkEnumeratePhysicalDeviceGroupsKHR vulkan_symbol_wrapper_vkEnumeratePhysicalDeviceGroupsKHR
extern PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalBufferPropertiesKHR;
#define vkGetPhysicalDeviceExternalBufferPropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalBufferPropertiesKHR
extern PFN_vkGetMemoryFdKHR vulkan_symbol_wrapper_vkGetMemoryFdKHR;
#define vkGetMemoryFdKHR vulkan_symbol_wrapper_vkGetMemoryFdKHR
extern PFN_vkGetMemoryFdPropertiesKHR vulkan_symbol_wrapper_vkGetMemoryFdPropertiesKHR;
#define vkGetMemoryFdPropertiesKHR vulkan_symbol_wrapper_vkGetMemoryFdPropertiesKHR
extern PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR;
#define vkGetPhysicalDeviceExternalSemaphorePropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR
extern PFN_vkImportSemaphoreFdKHR vulkan_symbol_wrapper_vkImportSemaphoreFdKHR;
#define vkImportSemaphoreFdKHR vulkan_symbol_wrapper_vkImportSemaphoreFdKHR
extern PFN_vkGetSemaphoreFdKHR vulkan_symbol_wrapper_vkGetSemaphoreFdKHR;
#define vkGetSemaphoreFdKHR vulkan_symbol_wrapper_vkGetSemaphoreFdKHR
extern PFN_vkCmdPushDescriptorSetKHR vulkan_symbol_wrapper_vkCmdPushDescriptorSetKHR;
#define vkCmdPushDescriptorSetKHR vulkan_symbol_wrapper_vkCmdPushDescriptorSetKHR
extern PFN_vkCmdPushDescriptorSetWithTemplateKHR vulkan_symbol_wrapper_vkCmdPushDescriptorSetWithTemplateKHR;
#define vkCmdPushDescriptorSetWithTemplateKHR vulkan_symbol_wrapper_vkCmdPushDescriptorSetWithTemplateKHR
extern PFN_vkCreateDescriptorUpdateTemplateKHR vulkan_symbol_wrapper_vkCreateDescriptorUpdateTemplateKHR;
#define vkCreateDescriptorUpdateTemplateKHR vulkan_symbol_wrapper_vkCreateDescriptorUpdateTemplateKHR
extern PFN_vkDestroyDescriptorUpdateTemplateKHR vulkan_symbol_wrapper_vkDestroyDescriptorUpdateTemplateKHR;
#define vkDestroyDescriptorUpdateTemplateKHR vulkan_symbol_wrapper_vkDestroyDescriptorUpdateTemplateKHR
extern PFN_vkUpdateDescriptorSetWithTemplateKHR vulkan_symbol_wrapper_vkUpdateDescriptorSetWithTemplateKHR;
#define vkUpdateDescriptorSetWithTemplateKHR vulkan_symbol_wrapper_vkUpdateDescriptorSetWithTemplateKHR
extern PFN_vkCreateRenderPass2KHR vulkan_symbol_wrapper_vkCreateRenderPass2KHR;
#define vkCreateRenderPass2KHR vulkan_symbol_wrapper_vkCreateRenderPass2KHR
extern PFN_vkCmdBeginRenderPass2KHR vulkan_symbol_wrapper_vkCmdBeginRenderPass2KHR;
#define vkCmdBeginRenderPass2KHR vulkan_symbol_wrapper_vkCmdBeginRenderPass2KHR
extern PFN_vkCmdNextSubpass2KHR vulkan_symbol_wrapper_vkCmdNextSubpass2KHR;
#define vkCmdNextSubpass2KHR vulkan_symbol_wrapper_vkCmdNextSubpass2KHR
extern PFN_vkCmdEndRenderPass2KHR vulkan_symbol_wrapper_vkCmdEndRenderPass2KHR;
#define vkCmdEndRenderPass2KHR vulkan_symbol_wrapper_vkCmdEndRenderPass2KHR
extern PFN_vkGetSwapchainStatusKHR vulkan_symbol_wrapper_vkGetSwapchainStatusKHR;
#define vkGetSwapchainStatusKHR vulkan_symbol_wrapper_vkGetSwapchainStatusKHR
extern PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalFencePropertiesKHR;
#define vkGetPhysicalDeviceExternalFencePropertiesKHR vulkan_symbol_wrapper_vkGetPhysicalDeviceExternalFencePropertiesKHR
extern PFN_vkImportFenceFdKHR vulkan_symbol_wrapper_vkImportFenceFdKHR;
#define vkImportFenceFdKHR vulkan_symbol_wrapper_vkImportFenceFdKHR
extern PFN_vkGetFenceFdKHR vulkan_symbol_wrapper_vkGetFenceFdKHR;
#define vkGetFenceFdKHR vulkan_symbol_wrapper_vkGetFenceFdKHR
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceCapabilities2KHR;
#define vkGetPhysicalDeviceSurfaceCapabilities2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceCapabilities2KHR
extern PFN_vkGetPhysicalDeviceSurfaceFormats2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceFormats2KHR;
#define vkGetPhysicalDeviceSurfaceFormats2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceFormats2KHR
extern PFN_vkGetPhysicalDeviceDisplayProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayProperties2KHR;
#define vkGetPhysicalDeviceDisplayProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayProperties2KHR
extern PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayPlaneProperties2KHR;
#define vkGetPhysicalDeviceDisplayPlaneProperties2KHR vulkan_symbol_wrapper_vkGetPhysicalDeviceDisplayPlaneProperties2KHR
extern PFN_vkGetDisplayModeProperties2KHR vulkan_symbol_wrapper_vkGetDisplayModeProperties2KHR;
#define vkGetDisplayModeProperties2KHR vulkan_symbol_wrapper_vkGetDisplayModeProperties2KHR
extern PFN_vkGetDisplayPlaneCapabilities2KHR vulkan_symbol_wrapper_vkGetDisplayPlaneCapabilities2KHR;
#define vkGetDisplayPlaneCapabilities2KHR vulkan_symbol_wrapper_vkGetDisplayPlaneCapabilities2KHR
extern PFN_vkGetImageMemoryRequirements2KHR vulkan_symbol_wrapper_vkGetImageMemoryRequirements2KHR;
#define vkGetImageMemoryRequirements2KHR vulkan_symbol_wrapper_vkGetImageMemoryRequirements2KHR
extern PFN_vkGetBufferMemoryRequirements2KHR vulkan_symbol_wrapper_vkGetBufferMemoryRequirements2KHR;
#define vkGetBufferMemoryRequirements2KHR vulkan_symbol_wrapper_vkGetBufferMemoryRequirements2KHR
extern PFN_vkGetImageSparseMemoryRequirements2KHR vulkan_symbol_wrapper_vkGetImageSparseMemoryRequirements2KHR;
#define vkGetImageSparseMemoryRequirements2KHR vulkan_symbol_wrapper_vkGetImageSparseMemoryRequirements2KHR
extern PFN_vkCreateSamplerYcbcrConversionKHR vulkan_symbol_wrapper_vkCreateSamplerYcbcrConversionKHR;
#define vkCreateSamplerYcbcrConversionKHR vulkan_symbol_wrapper_vkCreateSamplerYcbcrConversionKHR
extern PFN_vkDestroySamplerYcbcrConversionKHR vulkan_symbol_wrapper_vkDestroySamplerYcbcrConversionKHR;
#define vkDestroySamplerYcbcrConversionKHR vulkan_symbol_wrapper_vkDestroySamplerYcbcrConversionKHR
extern PFN_vkBindBufferMemory2KHR vulkan_symbol_wrapper_vkBindBufferMemory2KHR;
#define vkBindBufferMemory2KHR vulkan_symbol_wrapper_vkBindBufferMemory2KHR
extern PFN_vkBindImageMemory2KHR vulkan_symbol_wrapper_vkBindImageMemory2KHR;
#define vkBindImageMemory2KHR vulkan_symbol_wrapper_vkBindImageMemory2KHR
extern PFN_vkGetDescriptorSetLayoutSupportKHR vulkan_symbol_wrapper_vkGetDescriptorSetLayoutSupportKHR;
#define vkGetDescriptorSetLayoutSupportKHR vulkan_symbol_wrapper_vkGetDescriptorSetLayoutSupportKHR
extern PFN_vkCmdDrawIndirectCountKHR vulkan_symbol_wrapper_vkCmdDrawIndirectCountKHR;
#define vkCmdDrawIndirectCountKHR vulkan_symbol_wrapper_vkCmdDrawIndirectCountKHR
extern PFN_vkCmdDrawIndexedIndirectCountKHR vulkan_symbol_wrapper_vkCmdDrawIndexedIndirectCountKHR;
#define vkCmdDrawIndexedIndirectCountKHR vulkan_symbol_wrapper_vkCmdDrawIndexedIndirectCountKHR
extern PFN_vkGetPipelineExecutablePropertiesKHR vulkan_symbol_wrapper_vkGetPipelineExecutablePropertiesKHR;
#define vkGetPipelineExecutablePropertiesKHR vulkan_symbol_wrapper_vkGetPipelineExecutablePropertiesKHR
extern PFN_vkGetPipelineExecutableStatisticsKHR vulkan_symbol_wrapper_vkGetPipelineExecutableStatisticsKHR;
#define vkGetPipelineExecutableStatisticsKHR vulkan_symbol_wrapper_vkGetPipelineExecutableStatisticsKHR
extern PFN_vkGetPipelineExecutableInternalRepresentationsKHR vulkan_symbol_wrapper_vkGetPipelineExecutableInternalRepresentationsKHR;
#define vkGetPipelineExecutableInternalRepresentationsKHR vulkan_symbol_wrapper_vkGetPipelineExecutableInternalRepresentationsKHR
extern PFN_vkCreateDebugReportCallbackEXT vulkan_symbol_wrapper_vkCreateDebugReportCallbackEXT;
#define vkCreateDebugReportCallbackEXT vulkan_symbol_wrapper_vkCreateDebugReportCallbackEXT
extern PFN_vkDestroyDebugReportCallbackEXT vulkan_symbol_wrapper_vkDestroyDebugReportCallbackEXT;
#define vkDestroyDebugReportCallbackEXT vulkan_symbol_wrapper_vkDestroyDebugReportCallbackEXT
extern PFN_vkDebugReportMessageEXT vulkan_symbol_wrapper_vkDebugReportMessageEXT;
#define vkDebugReportMessageEXT vulkan_symbol_wrapper_vkDebugReportMessageEXT
extern PFN_vkDebugMarkerSetObjectTagEXT vulkan_symbol_wrapper_vkDebugMarkerSetObjectTagEXT;
#define vkDebugMarkerSetObjectTagEXT vulkan_symbol_wrapper_vkDebugMarkerSetObjectTagEXT
extern PFN_vkDebugMarkerSetObjectNameEXT vulkan_symbol_wrapper_vkDebugMarkerSetObjectNameEXT;
#define vkDebugMarkerSetObjectNameEXT vulkan_symbol_wrapper_vkDebugMarkerSetObjectNameEXT
extern PFN_vkCmdDebugMarkerBeginEXT vulkan_symbol_wrapper_vkCmdDebugMarkerBeginEXT;
#define vkCmdDebugMarkerBeginEXT vulkan_symbol_wrapper_vkCmdDebugMarkerBeginEXT
extern PFN_vkCmdDebugMarkerEndEXT vulkan_symbol_wrapper_vkCmdDebugMarkerEndEXT;
#define vkCmdDebugMarkerEndEXT vulkan_symbol_wrapper_vkCmdDebugMarkerEndEXT
extern PFN_vkCmdDebugMarkerInsertEXT vulkan_symbol_wrapper_vkCmdDebugMarkerInsertEXT;
#define vkCmdDebugMarkerInsertEXT vulkan_symbol_wrapper_vkCmdDebugMarkerInsertEXT
extern PFN_vkCmdBindTransformFeedbackBuffersEXT vulkan_symbol_wrapper_vkCmdBindTransformFeedbackBuffersEXT;
#define vkCmdBindTransformFeedbackBuffersEXT vulkan_symbol_wrapper_vkCmdBindTransformFeedbackBuffersEXT
extern PFN_vkCmdBeginTransformFeedbackEXT vulkan_symbol_wrapper_vkCmdBeginTransformFeedbackEXT;
#define vkCmdBeginTransformFeedbackEXT vulkan_symbol_wrapper_vkCmdBeginTransformFeedbackEXT
extern PFN_vkCmdEndTransformFeedbackEXT vulkan_symbol_wrapper_vkCmdEndTransformFeedbackEXT;
#define vkCmdEndTransformFeedbackEXT vulkan_symbol_wrapper_vkCmdEndTransformFeedbackEXT
extern PFN_vkCmdBeginQueryIndexedEXT vulkan_symbol_wrapper_vkCmdBeginQueryIndexedEXT;
#define vkCmdBeginQueryIndexedEXT vulkan_symbol_wrapper_vkCmdBeginQueryIndexedEXT
extern PFN_vkCmdEndQueryIndexedEXT vulkan_symbol_wrapper_vkCmdEndQueryIndexedEXT;
#define vkCmdEndQueryIndexedEXT vulkan_symbol_wrapper_vkCmdEndQueryIndexedEXT
extern PFN_vkCmdDrawIndirectByteCountEXT vulkan_symbol_wrapper_vkCmdDrawIndirectByteCountEXT;
#define vkCmdDrawIndirectByteCountEXT vulkan_symbol_wrapper_vkCmdDrawIndirectByteCountEXT
extern PFN_vkCmdBeginConditionalRenderingEXT vulkan_symbol_wrapper_vkCmdBeginConditionalRenderingEXT;
#define vkCmdBeginConditionalRenderingEXT vulkan_symbol_wrapper_vkCmdBeginConditionalRenderingEXT
extern PFN_vkCmdEndConditionalRenderingEXT vulkan_symbol_wrapper_vkCmdEndConditionalRenderingEXT;
#define vkCmdEndConditionalRenderingEXT vulkan_symbol_wrapper_vkCmdEndConditionalRenderingEXT
extern PFN_vkReleaseDisplayEXT vulkan_symbol_wrapper_vkReleaseDisplayEXT;
#define vkReleaseDisplayEXT vulkan_symbol_wrapper_vkReleaseDisplayEXT
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceCapabilities2EXT;
#define vkGetPhysicalDeviceSurfaceCapabilities2EXT vulkan_symbol_wrapper_vkGetPhysicalDeviceSurfaceCapabilities2EXT
extern PFN_vkDisplayPowerControlEXT vulkan_symbol_wrapper_vkDisplayPowerControlEXT;
#define vkDisplayPowerControlEXT vulkan_symbol_wrapper_vkDisplayPowerControlEXT
extern PFN_vkRegisterDeviceEventEXT vulkan_symbol_wrapper_vkRegisterDeviceEventEXT;
#define vkRegisterDeviceEventEXT vulkan_symbol_wrapper_vkRegisterDeviceEventEXT
extern PFN_vkRegisterDisplayEventEXT vulkan_symbol_wrapper_vkRegisterDisplayEventEXT;
#define vkRegisterDisplayEventEXT vulkan_symbol_wrapper_vkRegisterDisplayEventEXT
extern PFN_vkGetSwapchainCounterEXT vulkan_symbol_wrapper_vkGetSwapchainCounterEXT;
#define vkGetSwapchainCounterEXT vulkan_symbol_wrapper_vkGetSwapchainCounterEXT
extern PFN_vkCmdSetDiscardRectangleEXT vulkan_symbol_wrapper_vkCmdSetDiscardRectangleEXT;
#define vkCmdSetDiscardRectangleEXT vulkan_symbol_wrapper_vkCmdSetDiscardRectangleEXT
extern PFN_vkSetHdrMetadataEXT vulkan_symbol_wrapper_vkSetHdrMetadataEXT;
#define vkSetHdrMetadataEXT vulkan_symbol_wrapper_vkSetHdrMetadataEXT
extern PFN_vkSetDebugUtilsObjectNameEXT vulkan_symbol_wrapper_vkSetDebugUtilsObjectNameEXT;
#define vkSetDebugUtilsObjectNameEXT vulkan_symbol_wrapper_vkSetDebugUtilsObjectNameEXT
extern PFN_vkSetDebugUtilsObjectTagEXT vulkan_symbol_wrapper_vkSetDebugUtilsObjectTagEXT;
#define vkSetDebugUtilsObjectTagEXT vulkan_symbol_wrapper_vkSetDebugUtilsObjectTagEXT
extern PFN_vkQueueBeginDebugUtilsLabelEXT vulkan_symbol_wrapper_vkQueueBeginDebugUtilsLabelEXT;
#define vkQueueBeginDebugUtilsLabelEXT vulkan_symbol_wrapper_vkQueueBeginDebugUtilsLabelEXT
extern PFN_vkQueueEndDebugUtilsLabelEXT vulkan_symbol_wrapper_vkQueueEndDebugUtilsLabelEXT;
#define vkQueueEndDebugUtilsLabelEXT vulkan_symbol_wrapper_vkQueueEndDebugUtilsLabelEXT
extern PFN_vkQueueInsertDebugUtilsLabelEXT vulkan_symbol_wrapper_vkQueueInsertDebugUtilsLabelEXT;
#define vkQueueInsertDebugUtilsLabelEXT vulkan_symbol_wrapper_vkQueueInsertDebugUtilsLabelEXT
extern PFN_vkCmdBeginDebugUtilsLabelEXT vulkan_symbol_wrapper_vkCmdBeginDebugUtilsLabelEXT;
#define vkCmdBeginDebugUtilsLabelEXT vulkan_symbol_wrapper_vkCmdBeginDebugUtilsLabelEXT
extern PFN_vkCmdEndDebugUtilsLabelEXT vulkan_symbol_wrapper_vkCmdEndDebugUtilsLabelEXT;
#define vkCmdEndDebugUtilsLabelEXT vulkan_symbol_wrapper_vkCmdEndDebugUtilsLabelEXT
extern PFN_vkCmdInsertDebugUtilsLabelEXT vulkan_symbol_wrapper_vkCmdInsertDebugUtilsLabelEXT;
#define vkCmdInsertDebugUtilsLabelEXT vulkan_symbol_wrapper_vkCmdInsertDebugUtilsLabelEXT
extern PFN_vkCreateDebugUtilsMessengerEXT vulkan_symbol_wrapper_vkCreateDebugUtilsMessengerEXT;
#define vkCreateDebugUtilsMessengerEXT vulkan_symbol_wrapper_vkCreateDebugUtilsMessengerEXT
extern PFN_vkDestroyDebugUtilsMessengerEXT vulkan_symbol_wrapper_vkDestroyDebugUtilsMessengerEXT;
#define vkDestroyDebugUtilsMessengerEXT vulkan_symbol_wrapper_vkDestroyDebugUtilsMessengerEXT
extern PFN_vkSubmitDebugUtilsMessageEXT vulkan_symbol_wrapper_vkSubmitDebugUtilsMessageEXT;
#define vkSubmitDebugUtilsMessageEXT vulkan_symbol_wrapper_vkSubmitDebugUtilsMessageEXT
extern PFN_vkCmdSetSampleLocationsEXT vulkan_symbol_wrapper_vkCmdSetSampleLocationsEXT;
#define vkCmdSetSampleLocationsEXT vulkan_symbol_wrapper_vkCmdSetSampleLocationsEXT
extern PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT vulkan_symbol_wrapper_vkGetPhysicalDeviceMultisamplePropertiesEXT;
#define vkGetPhysicalDeviceMultisamplePropertiesEXT vulkan_symbol_wrapper_vkGetPhysicalDeviceMultisamplePropertiesEXT
extern PFN_vkGetImageDrmFormatModifierPropertiesEXT vulkan_symbol_wrapper_vkGetImageDrmFormatModifierPropertiesEXT;
#define vkGetImageDrmFormatModifierPropertiesEXT vulkan_symbol_wrapper_vkGetImageDrmFormatModifierPropertiesEXT
extern PFN_vkCreateValidationCacheEXT vulkan_symbol_wrapper_vkCreateValidationCacheEXT;
#define vkCreateValidationCacheEXT vulkan_symbol_wrapper_vkCreateValidationCacheEXT
extern PFN_vkDestroyValidationCacheEXT vulkan_symbol_wrapper_vkDestroyValidationCacheEXT;
#define vkDestroyValidationCacheEXT vulkan_symbol_wrapper_vkDestroyValidationCacheEXT
extern PFN_vkMergeValidationCachesEXT vulkan_symbol_wrapper_vkMergeValidationCachesEXT;
#define vkMergeValidationCachesEXT vulkan_symbol_wrapper_vkMergeValidationCachesEXT
extern PFN_vkGetValidationCacheDataEXT vulkan_symbol_wrapper_vkGetValidationCacheDataEXT;
#define vkGetValidationCacheDataEXT vulkan_symbol_wrapper_vkGetValidationCacheDataEXT
extern PFN_vkGetMemoryHostPointerPropertiesEXT vulkan_symbol_wrapper_vkGetMemoryHostPointerPropertiesEXT;
#define vkGetMemoryHostPointerPropertiesEXT vulkan_symbol_wrapper_vkGetMemoryHostPointerPropertiesEXT
extern PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vulkan_symbol_wrapper_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT;
#define vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vulkan_symbol_wrapper_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT
extern PFN_vkGetCalibratedTimestampsEXT vulkan_symbol_wrapper_vkGetCalibratedTimestampsEXT;
#define vkGetCalibratedTimestampsEXT vulkan_symbol_wrapper_vkGetCalibratedTimestampsEXT
extern PFN_vkGetBufferDeviceAddressEXT vulkan_symbol_wrapper_vkGetBufferDeviceAddressEXT;
#define vkGetBufferDeviceAddressEXT vulkan_symbol_wrapper_vkGetBufferDeviceAddressEXT
extern PFN_vkCreateHeadlessSurfaceEXT vulkan_symbol_wrapper_vkCreateHeadlessSurfaceEXT;
#define vkCreateHeadlessSurfaceEXT vulkan_symbol_wrapper_vkCreateHeadlessSurfaceEXT
extern PFN_vkCmdSetLineStippleEXT vulkan_symbol_wrapper_vkCmdSetLineStippleEXT;
#define vkCmdSetLineStippleEXT vulkan_symbol_wrapper_vkCmdSetLineStippleEXT
extern PFN_vkResetQueryPoolEXT vulkan_symbol_wrapper_vkResetQueryPoolEXT;
#define vkResetQueryPoolEXT vulkan_symbol_wrapper_vkResetQueryPoolEXT
void vulkan_symbol_wrapper_init(PFN_vkGetInstanceProcAddr get_instance_proc_addr);
PFN_vkGetInstanceProcAddr vulkan_symbol_wrapper_instance_proc_addr(void);
VkBool32 vulkan_symbol_wrapper_load_global_symbols(void);
VkBool32 vulkan_symbol_wrapper_load_core_instance_symbols(VkInstance instance);
VkBool32 vulkan_symbol_wrapper_load_core_symbols(VkInstance instance);
VkBool32 vulkan_symbol_wrapper_load_core_device_symbols(VkDevice device);
VkBool32 vulkan_symbol_wrapper_load_instance_symbol(VkInstance instance, const char *name, PFN_vkVoidFunction *ppSymbol);
VkBool32 vulkan_symbol_wrapper_load_device_symbol(VkDevice device, const char *name, PFN_vkVoidFunction *ppSymbol);
#define VULKAN_SYMBOL_WRAPPER_LOAD_INSTANCE_SYMBOL(instance, name, pfn) vulkan_symbol_wrapper_load_instance_symbol(instance, name, (PFN_vkVoidFunction*) &(pfn))
#define VULKAN_SYMBOL_WRAPPER_LOAD_INSTANCE_EXTENSION_SYMBOL(instance, name) vulkan_symbol_wrapper_load_instance_symbol(instance, #name, (PFN_vkVoidFunction*) & name)
#define VULKAN_SYMBOL_WRAPPER_LOAD_DEVICE_SYMBOL(device, name, pfn) vulkan_symbol_wrapper_load_device_symbol(device, name, (PFN_vkVoidFunction*) &(pfn))
#define VULKAN_SYMBOL_WRAPPER_LOAD_DEVICE_EXTENSION_SYMBOL(device, name) vulkan_symbol_wrapper_load_device_symbol(device, #name, (PFN_vkVoidFunction*) & name)
#ifdef __cplusplus
}
#endif
#endif

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (memalign.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <stdlib.h>
#include <memalign.h>
void *memalign_alloc(size_t boundary, size_t size)
{
void **place = NULL;
uintptr_t addr = 0;
void *ptr = (void*)malloc(boundary + size + sizeof(uintptr_t));
if (!ptr)
return NULL;
addr = ((uintptr_t)ptr + sizeof(uintptr_t) + boundary)
& ~(boundary - 1);
place = (void**)addr;
place[-1] = ptr;
return (void*)addr;
}
void memalign_free(void *ptr)
{
void **p = NULL;
if (!ptr)
return;
p = (void**)ptr;
free(p[-1]);
}
void *memalign_alloc_aligned(size_t size)
{
#if defined(__x86_64__) || defined(__LP64) || defined(__IA64__) || defined(_M_X64) || defined(_M_X64) || defined(_WIN64)
return memalign_alloc(64, size);
#elif defined(__i386__) || defined(__i486__) || defined(__i686__) || defined(GEKKO) || defined(_M_IX86)
return memalign_alloc(32, size);
#else
return memalign_alloc(32, size);
#endif
}

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/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (stdstring.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <ctype.h>
#include <string/stdstring.h>
#include <encodings/utf.h>
char *string_to_upper(char *s)
{
char *cs = (char *)s;
for ( ; *cs != '\0'; cs++)
*cs = toupper((unsigned char)*cs);
return s;
}
char *string_to_lower(char *s)
{
char *cs = (char *)s;
for ( ; *cs != '\0'; cs++)
*cs = tolower((unsigned char)*cs);
return s;
}
char *string_ucwords(char *s)
{
char *cs = (char *)s;
for ( ; *cs != '\0'; cs++)
{
if (*cs == ' ')
*(cs+1) = toupper((unsigned char)*(cs+1));
}
s[0] = toupper((unsigned char)s[0]);
return s;
}
char *string_replace_substring(const char *in,
const char *pattern, const char *replacement)
{
size_t numhits, pattern_len, replacement_len, outlen;
const char *inat = NULL;
const char *inprev = NULL;
char *out = NULL;
char *outat = NULL;
/* if either pattern or replacement is NULL,
* duplicate in and let caller handle it. */
if (!pattern || !replacement)
return strdup(in);
pattern_len = strlen(pattern);
replacement_len = strlen(replacement);
numhits = 0;
inat = in;
while ((inat = strstr(inat, pattern)))
{
inat += pattern_len;
numhits++;
}
outlen = strlen(in) - pattern_len*numhits + replacement_len*numhits;
out = (char *)malloc(outlen+1);
if (!out)
return NULL;
outat = out;
inat = in;
inprev = in;
while ((inat = strstr(inat, pattern)))
{
memcpy(outat, inprev, inat-inprev);
outat += inat-inprev;
memcpy(outat, replacement, replacement_len);
outat += replacement_len;
inat += pattern_len;
inprev = inat;
}
strcpy(outat, inprev);
return out;
}
/* Remove leading whitespaces */
char *string_trim_whitespace_left(char *const s)
{
if(s && *s)
{
size_t len = strlen(s);
char *current = s;
while(*current && isspace((unsigned char)*current))
{
++current;
--len;
}
if(s != current)
memmove(s, current, len + 1);
}
return s;
}
/* Remove trailing whitespaces */
char *string_trim_whitespace_right(char *const s)
{
if(s && *s)
{
size_t len = strlen(s);
char *current = s + len - 1;
while(current != s && isspace((unsigned char)*current))
{
--current;
--len;
}
current[isspace((unsigned char)*current) ? 0 : 1] = '\0';
}
return s;
}
/* Remove leading and trailing whitespaces */
char *string_trim_whitespace(char *const s)
{
string_trim_whitespace_right(s); /* order matters */
string_trim_whitespace_left(s);
return s;
}
char *word_wrap(char* buffer, const char *string, int line_width, bool unicode, unsigned max_lines)
{
unsigned i = 0;
unsigned len = (unsigned)strlen(string);
unsigned lines = 1;
while (i < len)
{
unsigned counter;
int pos = (int)(&buffer[i] - buffer);
/* copy string until the end of the line is reached */
for (counter = 1; counter <= (unsigned)line_width; counter++)
{
const char *character;
unsigned char_len;
unsigned j = i;
/* check if end of string reached */
if (i == len)
{
buffer[i] = 0;
return buffer;
}
character = utf8skip(&string[i], 1);
char_len = (unsigned)(character - &string[i]);
if (!unicode)
counter += char_len - 1;
do
{
buffer[i] = string[i];
char_len--;
i++;
} while(char_len);
/* check for newlines embedded in the original input
* and reset the index */
if (buffer[j] == '\n')
{
lines++;
counter = 1;
}
}
/* check for whitespace */
if (string[i] == ' ')
{
if ((max_lines == 0 || lines < max_lines))
{
buffer[i] = '\n';
i++;
lines++;
}
}
else
{
int k;
/* check for nearest whitespace back in string */
for (k = i; k > 0; k--)
{
if (string[k] != ' ' || (max_lines != 0 && lines >= max_lines))
continue;
buffer[k] = '\n';
/* set string index back to character after this one */
i = k + 1;
lines++;
break;
}
if (&buffer[i] - buffer == pos)
return buffer;
}
}
buffer[i] = 0;
return buffer;
}

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core/emulator.cpp Normal file
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/*
Copyright 2021 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include <atomic>
#include "emulator.h"
#include "types.h"
#include "stdclass.h"
#include "cfg/option.h"
#include "hw/aica/aica_if.h"
#include "imgread/common.h"
#include "hw/naomi/naomi_cart.h"
#include "reios/reios.h"
#include "hw/sh4/sh4_if.h"
#include "hw/sh4/sh4_mem.h"
#include "hw/sh4/sh4_sched.h"
#include "hw/holly/sb_mem.h"
#include "cheats.h"
#include "oslib/audiostream.h"
#include "debug/gdb_server.h"
#include "hw/pvr/Renderer_if.h"
#include "rend/CustomTexture.h"
#include "hw/arm7/arm7_rec.h"
#include "hw/aica/dsp.h"
extern int screen_width, screen_height;
std::atomic<bool> loading_canceled;
settings_t settings;
static cThread emuThread(&dc_run, nullptr);
static bool initDone;
static s32 devicesInit()
{
if (s32 rv = libPvr_Init())
return rv;
#ifndef TARGET_DISPFRAME
if (s32 rv = libGDR_Init())
return rv;
#endif
if (s32 rv = libAICA_Init())
return rv;
if (s32 rv = libARM_Init())
return rv;
return 0;
}
static void devicesTerm()
{
libARM_Term();
libAICA_Term();
libGDR_Term();
libPvr_Term();
}
static void devicesReset(bool hard)
{
libPvr_Reset(hard);
libGDR_Reset(hard);
libAICA_Reset(hard);
libARM_Reset(hard);
}
static void loadSpecialSettings()
{
if (settings.platform.system == DC_PLATFORM_DREAMCAST)
{
std::string prod_id(ip_meta.product_number, sizeof(ip_meta.product_number));
prod_id = trim_trailing_ws(prod_id);
NOTICE_LOG(BOOT, "Game ID is [%s]", prod_id.c_str());
if (ip_meta.isWindowsCE() || config::ForceWindowsCE
|| prod_id == "T26702N") // PBA Tour Bowling 2001
{
INFO_LOG(BOOT, "Enabling Full MMU and Extra depth scaling for Windows CE game");
config::ExtraDepthScale.override(0.1); // taxi 2 needs 0.01 for FMV (amd, per-tri)
config::FullMMU.override(true);
if (!config::ForceWindowsCE)
config::ForceWindowsCE.override(true);
}
// Tony Hawk's Pro Skater 2
if (prod_id == "T13008D" || prod_id == "T13006N"
// Tony Hawk's Pro Skater 1
|| prod_id == "T40205N"
// Tony Hawk's Skateboarding
|| prod_id == "T40204D"
// Skies of Arcadia
|| prod_id == "MK-51052"
// Eternal Arcadia (JP)
|| prod_id == "HDR-0076"
// Flag to Flag (US)
|| prod_id == "MK-51007"
// Super Speed Racing (JP)
|| prod_id == "HDR-0013"
// Yu Suzuki Game Works Vol. 1
|| prod_id == "6108099"
// L.O.L
|| prod_id == "T2106M"
// Miss Moonlight
|| prod_id == "T18702M"
// Tom Clancy's Rainbow Six (US)
|| prod_id == "T40401N"
// Tom Clancy's Rainbow Six incl. Eagle Watch Missions (EU)
|| prod_id == "T-45001D05"
// Jet Grind Radio (US)
|| prod_id == "MK-51058"
// JSR (JP)
|| prod_id == "HDR-0078"
// JSR (EU)
|| prod_id == "MK-5105850")
{
INFO_LOG(BOOT, "Enabling render to texture buffer for game %s", prod_id.c_str());
config::RenderToTextureBuffer.override(true);
}
if (prod_id == "HDR-0176" || prod_id == "RDC-0057")
{
INFO_LOG(BOOT, "Enabling translucent depth multipass for game %s", prod_id.c_str());
// Cosmic Smash
config::TranslucentPolygonDepthMask.override(true);
}
// NHL 2K2
if (prod_id == "MK-51182")
{
INFO_LOG(BOOT, "Enabling Extra depth scaling for game %s", prod_id.c_str());
config::ExtraDepthScale.override(1000000.f); // Mali needs 1M, 10K is enough for others
}
// Re-Volt (US, EU)
else if (prod_id == "T-8109N" || prod_id == "T8107D 50")
{
INFO_LOG(BOOT, "Enabling Extra depth scaling for game %s", prod_id.c_str());
config::ExtraDepthScale.override(100.f);
}
// Samurai Shodown 6 dc port
else if (prod_id == "T0002M")
{
INFO_LOG(BOOT, "Enabling Extra depth scaling for game %s", prod_id.c_str());
config::ExtraDepthScale.override(1e26f);
}
std::string areas(ip_meta.area_symbols, sizeof(ip_meta.area_symbols));
bool region_usa = areas.find('U') != std::string::npos;
bool region_eu = areas.find('E') != std::string::npos;
bool region_japan = areas.find('J') != std::string::npos;
if (region_usa || region_eu || region_japan)
{
switch (config::Region)
{
case 0: // Japan
if (!region_japan)
{
NOTICE_LOG(BOOT, "Japan region not supported. Using %s instead", region_usa ? "USA" : "Europe");
config::Region.override(region_usa ? 1 : 2);
}
break;
case 1: // USA
if (!region_usa)
{
NOTICE_LOG(BOOT, "USA region not supported. Using %s instead", region_eu ? "Europe" : "Japan");
config::Region.override(region_eu ? 2 : 0);
}
break;
case 2: // Europe
if (!region_eu)
{
NOTICE_LOG(BOOT, "Europe region not supported. Using %s instead", region_usa ? "USA" : "Japan");
config::Region.override(region_usa ? 1 : 0);
}
break;
case 3: // Default
if (region_usa)
config::Region.override(1);
else if (region_eu)
config::Region.override(2);
else
config::Region.override(0);
break;
}
}
else
WARN_LOG(BOOT, "No region specified in IP.BIN");
if (config::Cable <= 1 && !ip_meta.supportsVGA())
{
NOTICE_LOG(BOOT, "Game doesn't support VGA. Using TV Composite instead");
config::Cable.override(3);
}
if (config::Cable == 2 &&
(prod_id == "T40602N" // Centipede
|| prod_id == "T9710N" // Gauntlet Legends (US)
|| prod_id == "MK-51152" // World Series Baseball 2K2
|| prod_id == "T-9701N" // Mortal Kombat Gold (US)
|| prod_id == "T1203N" // Street Fighter Alpha 3 (US)
|| prod_id == "T1203M" // Street Fighter Zero 3 (JP)
|| prod_id == "T13002N" // Vigilante 8 (US)
|| prod_id == "T13003N" // Toy Story 2 (US)
|| prod_id == "T1209N" // Gigawing (US)
|| prod_id == "T1208M" // Gigawing (JP)
|| prod_id == "T1235M")) // Vampire Chronicle for Matching Service
{
NOTICE_LOG(BOOT, "Game doesn't support RGB. Using TV Composite instead");
config::Cable.override(3);
}
}
else if (settings.platform.system == DC_PLATFORM_NAOMI || settings.platform.system == DC_PLATFORM_ATOMISWAVE)
{
NOTICE_LOG(BOOT, "Game ID is [%s]", naomi_game_id);
if (!strcmp("SAMURAI SPIRITS 6", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling Extra depth scaling for game %s", naomi_game_id);
config::ExtraDepthScale.override(1e26f);
}
if (!strcmp("COSMIC SMASH IN JAPAN", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling translucent depth multipass for game %s", naomi_game_id);
config::TranslucentPolygonDepthMask.override(true);
}
// Input configuration
settings.input.JammaSetup = JVS::Default;
if (!strcmp("DYNAMIC GOLF", naomi_game_id)
|| !strcmp("SHOOTOUT POOL", naomi_game_id)
|| !strcmp("SHOOTOUT POOL MEDAL", naomi_game_id)
|| !strcmp("CRACKIN'DJ ver JAPAN", naomi_game_id)
|| !strcmp("CRACKIN'DJ PART2 ver JAPAN", naomi_game_id)
|| !strcmp("KICK '4' CASH", naomi_game_id)
|| !strcmp("DRIVE", naomi_game_id)) // Waiwai drive
{
INFO_LOG(BOOT, "Enabling JVS rotary encoders for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::RotaryEncoders;
}
else if (!strcmp("POWER STONE 2 JAPAN", naomi_game_id) // Naomi
|| !strcmp("GUILTY GEAR isuka", naomi_game_id)) // AW
{
INFO_LOG(BOOT, "Enabling 4-player setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::FourPlayers;
}
else if (!strcmp("SEGA MARINE FISHING JAPAN", naomi_game_id)
|| !strcmp(naomi_game_id, "BASS FISHING SIMULATOR VER.A")) // AW
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::SegaMarineFishing;
}
else if (!strcmp("RINGOUT 4X4 JAPAN", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::DualIOBoards4P;
}
else if (!strcmp("NINJA ASSAULT", naomi_game_id)
|| !strcmp(naomi_game_id, "Sports Shooting USA") // AW
|| !strcmp(naomi_game_id, "SEGA CLAY CHALLENGE") // AW
|| !strcmp(naomi_game_id, "RANGER MISSION") // AW
|| !strcmp(naomi_game_id, "EXTREME HUNTING")) // AW
{
INFO_LOG(BOOT, "Enabling lightgun setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::LightGun;
}
else if (!strcmp("MAZAN", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::Mazan;
}
else if (!strcmp(" BIOHAZARD GUN SURVIVOR2", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::GunSurvivor;
}
else if (!strcmp("WORLD KICKS", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::WorldKicks;
}
else if (!strcmp("WORLD KICKS PCB", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::WorldKicksPCB;
}
else if (!strcmp("THE TYPING OF THE DEAD", naomi_game_id)
|| !strcmp(" LUPIN THE THIRD -THE TYPING-", naomi_game_id)
|| !strcmp("------La Keyboardxyu------", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling keyboard for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::Keyboard;
}
else if (!strcmp("OUTTRIGGER JAPAN", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling JVS rotary encoders for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::OutTrigger;
}
else if (!strcmp(naomi_game_id, "THE MAZE OF THE KINGS")
|| !strcmp(naomi_game_id, " CONFIDENTIAL MISSION ---------")
|| !strcmp(naomi_game_id, "DEATH CRIMSON OX")
|| !strncmp(naomi_game_id, "hotd2", 5) // House of the Dead 2
|| !strcmp(naomi_game_id, "LUPIN THE THIRD -THE SHOOTING-"))
{
INFO_LOG(BOOT, "Enabling lightgun as analog setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::LightGunAsAnalog;
}
else if (!strcmp("WAVE RUNNER GP", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::WaveRunnerGP;
}
else if (!strcmp("INU NO OSANPO", naomi_game_id)) // Dog Walking
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::DogWalking;
}
else if (!strcmp(" TOUCH DE UNOH -------------", naomi_game_id)
|| !strcmp("POKASUKA GHOST (JAPANESE)", naomi_game_id))
{
INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::TouchDeUno;
}
}
}
void dc_reset(bool hard)
{
devicesReset(hard);
sh4_cpu.Reset(hard);
mem_Reset(hard);
}
static bool resetRequested;
static bool singleStep;
static void setPlatform(int platform)
{
if (VRAM_SIZE != 0)
_vmem_unprotect_vram(0, VRAM_SIZE);
switch (platform)
{
case DC_PLATFORM_DREAMCAST:
settings.platform.ram_size = 16 * 1024 * 1024;
settings.platform.vram_size = 8 * 1024 * 1024;
settings.platform.aram_size = 2 * 1024 * 1024;
settings.platform.bios_size = 2 * 1024 * 1024;
settings.platform.flash_size = 128 * 1024;
break;
case DC_PLATFORM_NAOMI:
settings.platform.ram_size = 32 * 1024 * 1024;
settings.platform.vram_size = 16 * 1024 * 1024;
settings.platform.aram_size = 8 * 1024 * 1024;
settings.platform.bios_size = 2 * 1024 * 1024;
settings.platform.flash_size = 32 * 1024; // battery-backed ram
break;
case DC_PLATFORM_ATOMISWAVE:
settings.platform.ram_size = 16 * 1024 * 1024;
settings.platform.vram_size = 8 * 1024 * 1024;
settings.platform.aram_size = 8 * 1024 * 1024;
settings.platform.bios_size = 128 * 1024;
settings.platform.flash_size = 128 * 1024; // sram
break;
default:
die("Unsupported platform");
break;
}
settings.platform.system = platform;
settings.platform.ram_mask = settings.platform.ram_size - 1;
settings.platform.vram_mask = settings.platform.vram_size - 1;
settings.platform.aram_mask = settings.platform.aram_size - 1;
_vmem_init_mappings();
}
void dc_init()
{
if (initDone)
return;
// Default platform
setPlatform(DC_PLATFORM_DREAMCAST);
devicesInit();
mem_Init();
reios_init();
// the recompiler may start generating code at this point and needs a fully configured machine
#if FEAT_SHREC != DYNAREC_NONE
Get_Sh4Recompiler(&sh4_cpu);
sh4_cpu.Init(); // Also initialize the interpreter
if(config::DynarecEnabled)
{
INFO_LOG(DYNAREC, "Using Recompiler");
}
else
#endif
{
Get_Sh4Interpreter(&sh4_cpu);
sh4_cpu.Init();
INFO_LOG(INTERPRETER, "Using Interpreter");
}
initDone = true;
}
static int getGamePlatform(const char *path)
{
if (path == NULL)
// Dreamcast BIOS
return DC_PLATFORM_DREAMCAST;
std::string extension = get_file_extension(path);
if (extension.empty())
return DC_PLATFORM_DREAMCAST; // unknown
if (extension == "zip" || extension == "7z")
return naomi_cart_GetPlatform(path);
if (extension == "bin" || extension == "dat" || extension == "lst")
return DC_PLATFORM_NAOMI;
return DC_PLATFORM_DREAMCAST;
}
void dc_start_game(const char *path)
{
DEBUG_LOG(BOOT, "Loading game %s", path == nullptr ? "(nil)" : path);
if (path != nullptr)
strcpy(settings.imgread.ImagePath, path);
else
settings.imgread.ImagePath[0] = '\0';
dc_init();
setPlatform(getGamePlatform(path));
mem_map_default();
config::Settings::instance().reset();
dc_reset(true);
config::Settings::instance().load(false);
if (settings.platform.system == DC_PLATFORM_DREAMCAST)
{
if (path == NULL)
{
// Boot BIOS
if (!LoadRomFiles())
throw ReicastException("No BIOS file found in " + get_writable_data_path(""));
TermDrive();
InitDrive();
}
else
{
std::string extension = get_file_extension(settings.imgread.ImagePath);
if (extension != "elf")
{
if (InitDrive())
{
loadGameSpecificSettings();
if (config::UseReios || !LoadRomFiles())
{
LoadHle();
NOTICE_LOG(BOOT, "Did not load BIOS, using reios");
}
}
else
{
// Content load failed. Boot the BIOS
settings.imgread.ImagePath[0] = '\0';
if (!LoadRomFiles())
throw ReicastException("This media cannot be loaded");
InitDrive();
}
}
else
{
// Elf only supported with HLE BIOS
LoadHle();
}
}
mcfg_CreateDevices();
FixUpFlash();
}
else if (settings.platform.system == DC_PLATFORM_NAOMI || settings.platform.system == DC_PLATFORM_ATOMISWAVE)
{
LoadRomFiles();
naomi_cart_LoadRom(path);
if (loading_canceled)
return;
loadGameSpecificSettings();
// Reload the BIOS in case a game-specific region is set
naomi_cart_LoadBios(path);
if (settings.platform.system == DC_PLATFORM_NAOMI)
mcfg_CreateNAOMIJamma();
else if (settings.platform.system == DC_PLATFORM_ATOMISWAVE)
mcfg_CreateAtomisWaveControllers();
}
cheatManager.reset(config::Settings::instance().getGameId());
if (cheatManager.isWidescreen())
{
gui_display_notification("Widescreen cheat activated", 1000);
config::ScreenStretching.override(134); // 4:3 -> 16:9
}
settings.input.fastForwardMode = false;
EventManager::event(Event::Start);
settings.gameStarted = true;
}
bool dc_is_running()
{
return sh4_cpu.IsCpuRunning();
}
#ifndef TARGET_DISPFRAME
void* dc_run(void*)
{
InitAudio();
#if FEAT_SHREC != DYNAREC_NONE
if (config::DynarecEnabled)
{
Get_Sh4Recompiler(&sh4_cpu);
INFO_LOG(DYNAREC, "Using Recompiler");
}
else
#endif
{
Get_Sh4Interpreter(&sh4_cpu);
INFO_LOG(DYNAREC, "Using Interpreter");
}
if (singleStep)
{
singleStep = false;
sh4_cpu.Step();
}
else
{
do {
resetRequested = false;
sh4_cpu.Run();
SaveRomFiles();
if (resetRequested)
dc_reset(false);
} while (resetRequested);
}
TermAudio();
return NULL;
}
#endif
void dc_term_game()
{
if (settings.gameStarted)
{
settings.gameStarted = false;
EventManager::event(Event::Terminate);
}
if (initDone)
dc_reset(true);
config::Settings::instance().reset();
config::Settings::instance().load(false);
}
void dc_term_emulator()
{
dc_term_game();
debugger::term();
sh4_cpu.Term();
if (settings.platform.system != DC_PLATFORM_DREAMCAST)
naomi_cart_Close();
devicesTerm();
mem_Term();
_vmem_release();
mcfg_DestroyDevices();
}
void dc_stop()
{
bool running = dc_is_running();
sh4_cpu.Stop();
rend_cancel_emu_wait();
emuThread.WaitToEnd();
if (running)
EventManager::event(Event::Pause);
}
// Called on the emulator thread for soft reset
void dc_request_reset()
{
resetRequested = true;
sh4_cpu.Stop();
}
void loadGameSpecificSettings()
{
char *reios_id;
if (settings.platform.system == DC_PLATFORM_DREAMCAST)
{
static char _disk_id[sizeof(ip_meta.product_number) + 1];
reios_disk_id();
memcpy(_disk_id, ip_meta.product_number, sizeof(ip_meta.product_number));
reios_id = _disk_id;
char *p = reios_id + strlen(reios_id) - 1;
while (p >= reios_id && *p == ' ')
*p-- = '\0';
if (*p == '\0')
return;
}
else
{
reios_id = naomi_game_id;
}
// Default per-game settings
loadSpecialSettings();
config::Settings::instance().setGameId(reios_id);
// Reload per-game settings
config::Settings::instance().load(true);
}
void dc_resize_renderer()
{
int hres;
int vres = config::RenderResolution;
if (config::Widescreen && !config::Rotate90)
{
if (config::SuperWidescreen)
hres = config::RenderResolution * screen_width / screen_height ;
else
hres = config::RenderResolution * 16 / 9;
}
else if (config::Rotate90)
{
vres = vres * config::ScreenStretching / 100;
hres = config::RenderResolution * 4 / 3;
}
else
{
hres = config::RenderResolution * 4 * config::ScreenStretching / 3 / 100;
}
if (renderer != nullptr)
renderer->Resize(hres, vres);
}
void dc_resume()
{
SetMemoryHandlers();
settings.aica.NoBatch = config::ForceWindowsCE || config::DSPEnabled;
dc_resize_renderer();
EventManager::event(Event::Resume);
if (!emuThread.thread.joinable())
emuThread.Start();
}
void dc_step()
{
singleStep = true;
dc_resume();
dc_stop();
}
bool dc_loadstate(const void **data, u32 *size)
{
custom_texture.Terminate();
#if FEAT_AREC == DYNAREC_JIT
aicaarm::recompiler::flush();
#endif
mmu_flush_table();
#if FEAT_SHREC != DYNAREC_NONE
bm_Reset();
#endif
if (!dc_unserialize((void **)data, size))
return false;
mmu_set_state();
sh4_cpu.ResetCache();
dsp.dyndirty = true;
sh4_sched_ffts();
return true;
}
EventManager EventManager::Instance;
void EventManager::registerEvent(Event event, Callback callback)
{
unregisterEvent(event, callback);
auto it = callbacks.find(event);
if (it != callbacks.end())
it->second.push_back(callback);
else
callbacks.insert({ event, { callback } });
}
void EventManager::unregisterEvent(Event event, Callback callback) {
auto it = callbacks.find(event);
if (it == callbacks.end())
return;
auto it2 = std::find(it->second.begin(), it->second.end(), callback);
if (it2 == it->second.end())
return;
it->second.erase(it2);
}
void EventManager::broadcastEvent(Event event) {
auto it = callbacks.find(event);
if (it == callbacks.end())
return;
for (auto& callback : it->second)
callback(event);
}

View File

@ -23,7 +23,7 @@
#include <map>
#include <vector>
void LoadGameSpecificSettings();
void loadGameSpecificSettings();
void SaveSettings();
extern std::atomic<bool> loading_canceled;
@ -35,13 +35,16 @@ void* dc_run(void*);
void dc_term();
void dc_stop();
void dc_term_game();
void dc_term_emulator();
void dc_request_reset();
void dc_exit();
void dc_resume();
void dc_step();
void dc_savestate(int index = 0);
void dc_loadstate(int index = 0);
bool dc_loadstate(const void **data, unsigned *size);
void dc_load_game(const char *path);
void dc_start_game(const char *path);
bool dc_is_load_done();
void dc_cancel_load();
void dc_get_load_status();

View File

@ -0,0 +1,64 @@
/*
Copyright 2021 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "flashrom.h"
#include "oslib/oslib.h"
bool MemChip::Load(const std::string& file)
{
FILE *f = nowide::fopen(file.c_str(), "rb");
if (f)
{
bool rv = std::fread(data + write_protect_size, 1, size - write_protect_size, f) == size - write_protect_size;
std::fclose(f);
if (rv)
this->load_filename = file;
return rv;
}
return false;
}
void MemChip::Save(const std::string& file)
{
FILE *f = nowide::fopen(file.c_str(), "wb");
if (f)
{
std::fwrite(data + write_protect_size, 1, size - write_protect_size, f);
std::fclose(f);
}
}
bool MemChip::Load(const std::string &prefix, const std::string &names_ro, const std::string &title)
{
std::string fullpath = hostfs::findFlash(prefix, names_ro);
if (!fullpath.empty() && Load(fullpath))
{
INFO_LOG(FLASHROM, "Loaded %s as %s", fullpath.c_str(),
title.c_str());
return true;
}
return false;
}
void MemChip::Save(const std::string &prefix, const std::string &name_ro, const std::string &title)
{
std::string path = hostfs::getFlashSavePath(prefix, name_ro);
Save(path);
INFO_LOG(FLASHROM, "Saved %s as %s", path.c_str(), title.c_str());
}

View File

@ -5,7 +5,6 @@
#pragma once
#include <cmath>
#include "types.h"
#include "stdclass.h"
struct MemChip
{
@ -46,70 +45,16 @@ struct MemChip
die("Method not supported");
}
bool Load(const std::string& file)
{
FILE *f = nowide::fopen(file.c_str(), "rb");
if (f)
{
bool rv = std::fread(data + write_protect_size, 1, size - write_protect_size, f) == size - write_protect_size;
std::fclose(f);
if (rv)
this->load_filename = file;
return rv;
}
return false;
}
bool Load(const std::string& file);
bool Reload()
{
return Load(this->load_filename);
}
void Save(const std::string& file)
{
FILE *f = nowide::fopen(file.c_str(), "wb");
if (f)
{
std::fwrite(data + write_protect_size, 1, size - write_protect_size, f);
std::fclose(f);
}
}
bool Load(const std::string& prefix, const std::string& names_ro, const std::string& title)
{
const size_t npos = std::string::npos;
size_t start = 0;
while (start < names_ro.size())
{
size_t semicolon = names_ro.find(';', start);
std::string name = names_ro.substr(start, semicolon == npos ? semicolon : semicolon - start);
size_t percent = name.find('%');
if (percent != npos)
name = name.replace(percent, 1, prefix);
std::string fullpath = get_readonly_data_path(name);
if (file_exists(fullpath) && Load(fullpath))
{
INFO_LOG(FLASHROM, "Loaded %s as %s", fullpath.c_str(), title.c_str());
return true;
}
start = semicolon;
if (start != npos)
start++;
}
return false;
}
void Save(const std::string& prefix, const std::string& name_ro, const std::string& title)
{
std::string path = get_writable_data_path(prefix + name_ro);
Save(path);
INFO_LOG(FLASHROM, "Saved %s as %s", path.c_str(), title.c_str());
}
void Save(const std::string& file);
bool Load(const std::string &prefix, const std::string &names_ro,
const std::string &title);
void Save(const std::string &prefix, const std::string &name_ro,
const std::string &title);
virtual void Reset() {}
virtual bool Serialize(void **data, unsigned int *total_size) { return true; }

View File

@ -74,6 +74,9 @@ void MapleConfigMap::GetInput(PlainJoystickState* pjs)
}
else if (settings.platform.system == DC_PLATFORM_ATOMISWAVE)
{
#ifdef LIBRETRO
pjs->kcode = kcode[player_num];
#else
const u32* mapping = settings.input.JammaSetup == JVS::LightGun ? awavelg_button_mapping : awave_button_mapping;
pjs->kcode = ~0;
for (u32 i = 0; i < ARRAY_SIZE(awave_button_mapping); i++)
@ -81,6 +84,7 @@ void MapleConfigMap::GetInput(PlainJoystickState* pjs)
if ((kcode[player_num] & (1 << i)) == 0)
pjs->kcode &= ~mapping[i];
}
#endif
if (NaomiGameInputs != NULL)
{
for (u32 axis = 0; axis < PJAI_Count; axis++)

View File

@ -2,8 +2,8 @@
#include "maple_cfg.h"
#include "maple_helper.h"
#include "hw/pvr/spg.h"
#include "stdclass.h"
#include "oslib/audiostream.h"
#include "oslib/oslib.h"
#include "cfg/option.h"
#include <zlib.h>
@ -343,12 +343,7 @@ struct maple_sega_vmu: maple_base
{
memset(flash_data, 0, sizeof(flash_data));
memset(lcd_data, 0, sizeof(lcd_data));
char tempy[512];
sprintf(tempy, "vmu_save_%s.bin", logical_port);
// VMU saves used to be stored in .reicast, not in .reicast/data
std::string apath = get_writable_config_path(tempy);
if (!file_exists(apath))
apath = get_writable_data_path(tempy);
std::string apath = hostfs::getVmuPath(logical_port);
file = nowide::fopen(apath.c_str(), "rb+");
if (file == nullptr)

View File

@ -91,6 +91,7 @@ enum NAOMI_KEYS
// Not an actual button
NAOMI_COIN_KEY = 1 << 0,
NAOMI_RELOAD_KEY = 1 << 17,
};
enum AWAVE_KEYS

View File

@ -19,11 +19,10 @@
#include <array>
#include <memory>
#include "maple_devs.h"
#include "stdclass.h"
#include "cfg/cfg.h"
#include "hw/naomi/naomi_cart.h"
#include "input/gamepad_device.h"
#include <xxhash.h>
#include "oslib/oslib.h"
#define LOGJVS(...) DEBUG_LOG(JVS, __VA_ARGS__)
@ -35,8 +34,7 @@ void load_naomi_eeprom()
if (!EEPROM_loaded)
{
EEPROM_loaded = true;
std::string nvmemSuffix = cfgLoadStr("net", "nvmem", "");
std::string eeprom_file = get_game_save_prefix() + nvmemSuffix + ".eeprom";
std::string eeprom_file = hostfs::getJvsEepromPath();
FILE* f = nowide::fopen(eeprom_file.c_str(), "rb");
if (f)
{
@ -54,7 +52,7 @@ void load_naomi_eeprom()
}
}
static u32 naomi_button_mapping[32] = {
const u32 naomi_button_mapping[32] = {
NAOMI_SERVICE_KEY, // DC_BTN_C
NAOMI_BTN1_KEY, // DC_BTN_B
NAOMI_BTN0_KEY, // DC_BTN_A
@ -72,7 +70,7 @@ static u32 naomi_button_mapping[32] = {
NAOMI_BTN6_KEY, // DC_DPAD2_LEFT
NAOMI_BTN7_KEY, // DC_DPAD2_RIGHT
0, // DC_BTN_RELOAD
NAOMI_RELOAD_KEY, // DC_BTN_RELOAD
NAOMI_BTN8_KEY,
};
extern u32 awave_button_mapping[32];
@ -177,16 +175,16 @@ protected:
virtual const char *get_id() = 0;
virtual u16 read_analog_axis(int player_num, int player_axis, bool inverted);
virtual void read_digital_in(u16 *v)
virtual void read_digital_in(const u32 *buttons, u16 *v)
{
memset(v, 0, sizeof(u16) * 4);
for (u32 player = first_player; player < ARRAY_SIZE(kcode); player++)
for (u32 player = first_player; player < 4; player++)
{
u32 keycode = ~kcode[player];
u32 keycode = buttons[player];
if (keycode == 0)
continue;
if (keycode & DC_BTN_RELOAD)
keycode |= DC_BTN_A;
if (keycode & NAOMI_RELOAD_KEY)
keycode |= NAOMI_BTN0_KEY;
// P1 mapping (only for P2)
if (player == 1)
@ -233,7 +231,8 @@ private:
{
p1_mapping.fill(0);
p2_mapping.fill(0);
memcpy(&cur_mapping[0], naomi_button_mapping, sizeof(naomi_button_mapping));
for (u32 i = 0; i < cur_mapping.size(); i++)
cur_mapping[i] = 1 << i;
if (NaomiGameInputs == nullptr)
// Use default mapping
return;
@ -241,19 +240,16 @@ private:
for (int i = 0; NaomiGameInputs->buttons[i].source != 0; i++)
{
u32 source = NaomiGameInputs->buttons[i].source;
for (u32 j = 0; j < ARRAY_SIZE(naomi_button_mapping); j++)
{
if (naomi_button_mapping[j] == source)
{
p1_mapping[j] = NaomiGameInputs->buttons[i].p1_target;
p2_mapping[j] = NaomiGameInputs->buttons[i].p2_target;
u32 target = NaomiGameInputs->buttons[i].target;
if (target == 0 && p1_mapping[j] == 0 && p2_mapping[j] == 0)
target = source;
cur_mapping[j] = target;
int keyIdx = 0;
for (; keyIdx < 32; keyIdx++)
if (1 << keyIdx == source)
break;
}
}
verify(keyIdx < 32);
p1_mapping[keyIdx] = NaomiGameInputs->buttons[i].p1_target;
p2_mapping[keyIdx] = NaomiGameInputs->buttons[i].p2_target;
u32 target = NaomiGameInputs->buttons[i].target;
if (target != 0)
cur_mapping[keyIdx] = target;
}
}
@ -374,9 +370,9 @@ public:
{
}
protected:
void read_digital_in(u16 *v) override
void read_digital_in(const u32 *buttons, u16 *v) override
{
jvs_837_13844::read_digital_in(v);
jvs_837_13844::read_digital_in(buttons, v);
// The drive board RX0-7 is connected to the following player inputs
v[0] |= NAOMI_BTN2_KEY | NAOMI_BTN3_KEY | NAOMI_BTN4_KEY | NAOMI_BTN5_KEY;
@ -515,9 +511,9 @@ public:
protected:
const char *get_id() override { return "SEGA ENTERPRISES,LTD.;I/O BD JVS;837-13551 ;Ver1.00;98/10"; }
void read_digital_in(u16 *v) override
void read_digital_in(const u32 *buttons, u16 *v) override
{
jvs_io_board::read_digital_in(v);
jvs_io_board::read_digital_in(buttons, v);
// main button
v[0] = ((v[0] & NAOMI_BTN0_KEY) << 6) // start
| ((v[1] & NAOMI_BTN0_KEY) << 2) // left
@ -594,9 +590,9 @@ public:
protected:
const char *get_id() override { return "SEGA ENTERPRISES,LTD.;I/O BD JVS;837-13551 ;Ver1.00;98/10"; }
void read_digital_in(u16 *v) override
void read_digital_in(const u32 *buttons, u16 *v) override
{
jvs_io_board::read_digital_in(v);
jvs_io_board::read_digital_in(buttons, v);
for (u32 player = 0; player < player_count; player++)
{
u8 trigger = rt[player] >> 2;
@ -976,8 +972,7 @@ void maple_naomi_jamma::handle_86_subcommand()
//printState(Command,buffer_in,buffer_in_len);
memcpy(EEPROM + address, dma_buffer_in + 4, size);
std::string nvmemSuffix = cfgLoadStr("net", "nvmem", "");
std::string eeprom_file = get_game_save_prefix() + nvmemSuffix + ".eeprom";
std::string eeprom_file = hostfs::getJvsEepromPath();
FILE* f = nowide::fopen(eeprom_file.c_str(), "wb");
if (f)
{
@ -1416,6 +1411,16 @@ u32 jvs_io_board::handle_jvs_message(u8 *buffer_in, u32 length_in, u8 *buffer_ou
if (jvs_cmd >= 0x20 && jvs_cmd <= 0x38) // Read inputs and more
{
LOGJVS("JVS Node %d: ", node_id);
u32 buttons[4] {};
#ifdef LIBRETRO
for (int p = 0; p < 4; p++)
buttons[p] = ~kcode[p];
#else
for (u32 i = 0; i < ARRAY_SIZE(naomi_button_mapping); i++)
for (int p = 0; p < 4; p++)
if ((kcode[p] & (1 << i)) == 0)
buttons[p] |= naomi_button_mapping[i];
#endif
JVS_STATUS1(); // status
for (u32 cmdi = 0; cmdi < length_in; )
@ -1426,18 +1431,18 @@ u32 jvs_io_board::handle_jvs_message(u8 *buffer_in, u32 length_in, u8 *buffer_ou
{
JVS_STATUS1(); // report byte
u16 btns[4];
read_digital_in(btns);
JVS_OUT((btns[0] & NAOMI_TEST_KEY) ? 0x80 : 0x00); // test, tilt1, tilt2, tilt3, unused, unused, unused, unused
u16 inputs[4];
read_digital_in(buttons, inputs);
JVS_OUT((inputs[0] & NAOMI_TEST_KEY) ? 0x80 : 0x00); // test, tilt1, tilt2, tilt3, unused, unused, unused, unused
LOGJVS("btns ");
for (int player = 0; player < buffer_in[cmdi + 1]; player++)
{
LOGJVS("P%d %02x ", player + 1 + first_player, btns[player] >> 8);
JVS_OUT(btns[player] >> 8);
LOGJVS("P%d %02x ", player + 1 + first_player, inputs[player] >> 8);
JVS_OUT(inputs[player] >> 8);
if (buffer_in[cmdi + 2] == 2)
{
LOGJVS("%02x ", btns[player] & 0xFF);
JVS_OUT(btns[player]);
LOGJVS("%02x ", inputs[player] & 0xFF);
JVS_OUT(inputs[player]);
}
}
cmdi += 3;
@ -1448,20 +1453,10 @@ u32 jvs_io_board::handle_jvs_message(u8 *buffer_in, u32 length_in, u8 *buffer_ou
{
JVS_STATUS1(); // report byte
LOGJVS("coins ");
u32 mask = 0;
for (u32 i = 0; i < ARRAY_SIZE(naomi_button_mapping); i++)
{
if (naomi_button_mapping[i] == NAOMI_COIN_KEY)
{
mask = 1 << i;
break;
}
}
for (int slot = 0; slot < buffer_in[cmdi + 1]; slot++)
{
u32 keycode = ~kcode[first_player + slot];
bool coin_chute = false;
if (keycode & mask)
if (buttons[first_player + slot] & NAOMI_COIN_KEY)
{
coin_chute = true;
if (!old_coin_chute[first_player + slot])
@ -1494,7 +1489,7 @@ u32 jvs_io_board::handle_jvs_message(u8 *buffer_in, u32 length_in, u8 *buffer_ou
u16 y;
if (mo_x_abs[playerNum] < 0 || mo_x_abs[playerNum] > 639
|| mo_y_abs[playerNum] < 0 || mo_y_abs[playerNum] > 479
|| (kcode[playerNum] & DC_BTN_RELOAD) == 0)
|| (buttons[playerNum] & NAOMI_RELOAD_KEY) != 0)
{
x = 0;
y = 0;
@ -1607,7 +1602,7 @@ u32 jvs_io_board::handle_jvs_message(u8 *buffer_in, u32 length_in, u8 *buffer_ou
int playerNum = first_player + buffer_in[cmdi + 1] - 1;
s16 x;
s16 y;
if ((kcode[playerNum] & DC_BTN_RELOAD) == 0)
if ((buttons[playerNum] & NAOMI_RELOAD_KEY) != 0)
{
x = 0;
y = 0;

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