libretro: fix per-game VMU A1 option
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@ -35,8 +35,8 @@ std::string getVmuPath(const std::string& port)
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{
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char filename[PATH_MAX + 8];
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if ((per_content_vmus == 1 && port != "A1") ||
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(per_content_vmus == 2))
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if ((per_content_vmus == 1 && port == "A1")
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|| per_content_vmus == 2)
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{
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sprintf(filename, "%s.%s.bin", content_name, port.c_str());
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return std::string(vmu_dir_no_slash) + std::string(path_default_slash()) + filename;
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