Commit Graph

3034 Commits

Author SHA1 Message Date
Flyinghead 167faff1f3 vk: invalid lightgun crosshair if maple device A isn't a lightgun 2022-05-28 12:58:53 +02:00
Flyinghead 5ac0772a2a vk oit: out of pool memory with moltenvk during render to texture 2022-05-26 18:06:30 +02:00
Flyinghead e2c2d6606d Fix Dead or Alive 2: Limited Edition (JP) widescreen cheat
Issue #625
2022-05-26 17:54:45 +02:00
Flyinghead 48361f58b6 vk oit: wrong temporary framebuffer dimensions 2022-05-25 16:44:24 +02:00
Enrique Santos dcb439f74a add ggpo chat window timeout 2022-05-23 11:42:11 +02:00
flyinghead 739a27be63 dx11 oit: render target and depth/stencil must have same dimensions
Fixes glitches during doa2 attract mode (depth/stencil missing).
2022-05-23 11:41:37 +02:00
Flyinghead e84cdce398 reios: flashrom read returns 0 on success. system id/timezone flash fix
flashrom read returns 0 on success, not size read.
Fixes Slave Zero (PAL) crash
2022-05-21 15:46:22 +02:00
Flyinghead af2fe242f9 flash: console id is checksummed 2022-05-18 14:58:21 +02:00
Flyinghead 0fb177bf85 reios: fix regression on many games due to 77a2bbbb
Jeremy McGrath
Skies of Arcadia
Speed Devils Online
Sydney 2000
Tech Romancer
Time Stalkers
Virtua Athlete 2000
Quake 3 (EU)
Climax Landers (JP)
Frame Gride
Pop'n'Music 1 & 2
Simple2000 2 & 3
2022-05-18 14:56:14 +02:00
Edward Li baab70c509 Rumble using MacBook's Taptic Engine (take 2) 2022-05-17 16:37:37 +02:00
scribam 12929c4571 openmp: use _OPENMP preprocessor, search openmp pkg unconditionally if enabled 2022-05-17 16:36:57 +02:00
Flyinghead 62522e4eb3 vk: naomi2 crash when lightModel is null
fixes crash at end of tutorial in kingrt66
2022-05-17 16:36:34 +02:00
Flyinghead 221060cc70 widescreen cheat for Dynamite Deka2 (JP), Zombie Revenge (naomi)
Better Dynamite Deka ex (naomi) widescreen cheat.
Courtesy of Goddamn Superhero
2022-05-16 13:06:38 +02:00
Flyinghead 58d1f7cee1 pvr: reset nextContext in Reset(). Use tactx_Alloc for direct fb render
Fix crash with multipass renders
Issue #634
2022-05-16 13:04:38 +02:00
Flyinghead 430256266f pvr: lightModels TA overrun on beach spikers
Better sizing of TA_context lists
2022-05-15 13:41:03 +02:00
Flyinghead f9e38b11d9 pvr: restore TA_context pool
fixes performance regression on android
2022-05-15 13:37:58 +02:00
Flyinghead 78e075546a libretro android build fix 2022-05-15 13:35:23 +02:00
Flyinghead 903c768f7f vk oit: First frame after init wasn't displayed 2022-05-13 17:12:31 +02:00
Flyinghead cd22ba1a2b android: use WifiManager.MulticastLock to receive broadcast packets
In many cases, broadcast UDP packets can't be received on android unless
a MulticastLock is held.
2022-05-12 17:39:49 +02:00
flyinghead cce8cb8528 dx11 oit: missing TextureFiltering support
Issue #628
2022-05-11 19:16:31 +02:00
Flyinghead 4554450d1d oit: add max layers and pixel buffer size options 2022-05-05 18:01:05 +02:00
Flyinghead a0d1dbf833 dx11: don't create the device in debug mode 2022-05-04 19:38:43 +02:00
Flyinghead a1a89df17f change vf4ft dimm check cheat. Don't apply cheat if not needed.
Fixes the SH4 exception seen with the previous cheat on some platforms.
Don't write memory if value is unchanged to avoid unnecessary protection
faults.
2022-05-04 10:30:35 +02:00
Flyinghead cf36384481 use nearest/point sampling to draw framebuffer if nearest is forced 2022-05-03 17:55:02 +02:00
flyinghead 9103371362 vk: increase descSet pool size for storage buffers and input attachments
Fixes out of host memory error on macOS
Issue #619
2022-05-03 17:49:46 +02:00
flyinghead 1b5ad34c8e dx11: (oit) use temporary render target for multipass
Render to temporary render target at end of pass and swap with regular
RT.
Fixes Tony Hawk 2 missing transparent geometry and character shadow.
Issue #618
2022-05-03 17:47:43 +02:00
Flyinghead 3cc991fa4f oit: poly number/vertex id overflow
Use 17 bits for vertex id but substract first vtx index
Use 13 bits for poly number instead of 12
Panzer Front uses more than 4095 tr polys.
Issue #616
2022-05-01 12:33:53 +02:00
Flyinghead 0181685d2f cheats: use software name as additional condition for widescreen
don't enable widescreen cheat for code veronica X
Issue #229
2022-04-30 12:08:36 +02:00
Flyinghead 39bb94dd55 jvs: don't scale ninja assault lightgun coordinates
Fixes reload issues (Issue #610)
2022-04-30 11:50:56 +02:00
Flyinghead 77a2bbbb8d reios: cancel gd dma int in g1_end_dma. drv_stat returns busy when busy
Cancel G1 DMA interrupt in G1_DMA_END (fixes MSR, Psychic Force, Pro
Pinball, Sega Swirl)
GET_DRV_STAT must return busy when drive is busy (fixes Hell Gate, Zero
Gunner)
Better named constants
2022-04-29 15:18:41 +02:00
Flyinghead afb0a80de1 pvr: autosort needs empty passes to be accounted for
Issue #612
2022-04-29 11:37:17 +02:00
Flyinghead 49932e02a6 gdrom: generate raw subcode 2022-04-27 14:32:53 +02:00
Flyinghead 990a4ad583 vk: ignore pipeline cache if loading fails 2022-04-27 14:30:03 +02:00
Flyinghead fc9e1e401b naomi: emulate midi ffb drive board response
needed for driving simulator
2022-04-27 14:28:58 +02:00
Flyinghead 3b81bbcae5 naomi2: gmp diffuse/specular flags select vertex or model colors only
These flags shouldn't be used to disable diffuse/specular shading
Fixes road surface glitches in initdv3e (Usui map)
2022-04-21 13:55:09 +02:00
Flyinghead 902fc2cbe8 naomi: override Region settings if current region BIOS isn't found 2022-04-20 14:16:15 +02:00
Flyinghead 50f5dabf4a naomi2: use diffuse/specular color before light routing
fixes lion's jacket color and shun's face glitch (vf4)
2022-04-20 14:13:42 +02:00
scribam aa6c9e2106 msvc: fix linking issues in debug build 2022-04-17 13:24:37 +02:00
Flyinghead c625cc68bf lr: increase vk descSet pool size. Insert card binding
vk: Use same descriptor set pool sizes for standalone and core
lr: bind "Insert Card" to L button (Naomi button 6)
lr: reset input descriptors when loading a new game
lr: don't reset maple devices in arcade mode: reloading eeprom cancels game settings
2022-04-17 13:23:16 +02:00
Flyinghead 039c666247 more types.h clean up. better aica handler templates 2022-04-15 17:03:49 +02:00
Flyinghead ed5c24c281 arm64 build fix 2022-04-15 11:17:22 +02:00
Flyinghead f2f4010203 clean up types.h, refactoring 2022-04-14 11:34:45 +02:00
Flyinghead a9e261d280 simplify TA parsing 2022-04-13 20:36:52 +02:00
Flyinghead a710674cd4 gui: init once. reset ui driver when needed. android 120+ Hz support
ImGui is now initialized once at startup and shutdown before
terminating. graphics initialization is independent.
Move more imgui stuff into imgui drivers.
switch: set scaling on external screen to 1.4, same as xbox
UI scaling refactoring.
2022-04-13 18:06:19 +02:00
Flyinghead ddfc00ed9f Merge remote-tracking branch 'origin/master' into dev 2022-04-13 16:29:41 +02:00
Flyinghead ac71970561 don't save built-in cheats (vf4 dimm check) 2022-04-13 13:10:56 +02:00
Flyinghead fd50529d86 gl: (lr) black screen when vmu display is on
need to call glBindVertexArray(0) to avoid VAO being modified by the
frontend
2022-04-12 18:23:09 +02:00
Flyinghead 15b21fff2b vk: don't use anisotropic with nearest. Use linear mipmap filter
Issue #580
2022-04-11 13:35:48 +02:00
scribam f46bccfecd cmake: reunified dx9 files 2022-04-10 11:28:09 +02:00
flyinghead d035af7ff0 xbox: low resolution (640x480) with recent firmware
Device ids for xbox series s/x returned from
GetGamingDeviceModelInformation() have changed
2022-04-09 12:04:51 +02:00
Flyinghead e0058c17ff lr: don't terminate emu on deinit. gl4: buffer wasn't released on term()
shared libraries containing gnuc unique symbols are never unloaded on
linux, and possibly other platforms. So don't terminate the emulator on
deinit and init it only once.
Issue #566

gl4: buffer not released on term() was causing crashes or black screen when restarted.
2022-04-05 14:53:47 +02:00
Flyinghead bf61f5cfe8 Merge remote-tracking branch 'origin/master' into dev 2022-04-04 12:11:10 +02:00
Flyinghead 8dcc25e1a9 ta: default base/offset color is white, not black
fixes black players in NHL 2K
2022-04-04 11:47:11 +02:00
Flyinghead a428167dc6 naomi network: alienfnt startup crash if not connected 2022-04-04 11:43:54 +02:00
Flyinghead 48e3a3eb68 aica: double arm clock speed
actual aica arm clock seems to be 22.5792 MHz, which means 512 cycles
per sample at 44.1 KHz (from 256)
fixes vf4 audio hiccup in character selection screen
2022-04-03 20:53:44 +02:00
Flyinghead a635fb3f77 test automation build fix, better exit 2022-04-03 20:46:50 +02:00
scribam 274f2fe10d ci: add ninja, update actions and ccache support 2022-04-03 15:38:49 +02:00
Flyinghead 320f679038 win32 build fix 2022-04-02 16:59:57 +02:00
Flyinghead 94c20ba29f elan: reset TA parser before loading state 2022-04-02 16:43:15 +02:00
Flyinghead 8baebcfb5b maxspeed networking. Store aw force feedback value 2022-04-02 16:41:52 +02:00
flyinghead 2c96d49cf2 dx9, dx11: support for forced point/linear tex sampling and anisotropy 2022-04-02 11:18:48 +02:00
Hugo Locurcio a9cabdc342 Add texture filter override setting, expose anisotropic filtering
The new texture filter option can be set to:

- Default (keeps the game's intended filter mode).
- Force Nearest-Neighbor (crisper appearance).
- Force Linear (smoother appearance).

Additionally, mipmapping can now be enabled on nearest neighbor-filtered
textures (which is used if nearest-neighbor filtering is enabled, including
with anisotropic filtering).

Anisotropic filtering was already implemented in both OpenGL and Vulkan,
but it was not exposed in the GUI.
2022-04-01 16:00:41 +02:00
Hugo Locurcio 90a95b4688 Add 6×, 7×, 8× and 9× options for internal resolution
This can be used to get a smoother image (supersampling) on
1440p and 4K displays. The 9× setting is also suited for native
resolution rendering on 8K displays.
2022-04-01 16:00:28 +02:00
flyinghead 7fcce4a59b naomi network: ignore WSAECONNRESET. Longer timeout for client 2022-03-30 15:48:23 +02:00
Flyinghead 554ffcd08f naomi: use platform-independent network error codes (win32) 2022-03-30 14:13:02 +02:00
Flyinghead af0574c04e build fixes for msvc, ios and android 2022-03-27 15:57:01 +02:00
Flyinghead 6c38295d62 new naomi network protocol. vblank event. initd rumble support
new vblank event, used by cheats, lua and naomi net
new udp net protocol for naomi. rx/tx on vblank on emu thread.
input: rumble power configurable (Issue #158)
ui: rumble intensity slider, enable/disable upnp
aica: hook to consume midi out
decode midi out to simulate rumble for initd
upnp can now be disabled
2022-03-27 15:23:21 +02:00
Flyinghead 1e01dbb151 wrong line padding value when copying RTT to vram due to previous commit 2022-03-26 20:51:07 +01:00
Flyinghead be270259ee crash with RTT and copy to VRAM if width > linestride
RTT texture width must not exceed FB_W_LINESTRIDE
fixes Flag to flag crash
2022-03-25 15:41:16 +01:00
Flyinghead 55e613fae5 widescreen cheats for gun spike, initdv3e, alpilotj, monkey ball
Courtesy of Esppiral
2022-03-21 17:51:31 +01:00
Flyinghead a5bad2b9b7 more naomi widescreen cheats. Fix vathlete 4-player mode
widescreen cheats for asndynmt, doa2m, slashout, spikers battle,
18wheeler, beach spikers. Courtesy of Esppiral
vathlete needs 2 I/O boards for 4-player mode
2022-03-20 17:49:50 +01:00
Flyinghead ebb251d8cf widescreen cheat for vf4tuned
Courtesy of Esppiral
2022-03-19 11:30:45 +01:00
Flyinghead 56768f2d3d naomi2: use TA parser. Use N2light directly with vk, dx11
Use TA parser to handle list type and clipping for Naomi 2 polys.
Pass all pass-throuch TA data to TA parser but stop on naomi2 command.
Set default projection matrix instead of identity (fixes Area conquered
screen invisible in initd).
Change N2Light and N2LightModel so they are usable in GLSL (vulkan) and
HLSL (dx11).
TA parser throws exception for unhandled param.
ta_vtx.cpp refactoring.
Support for subtractive lights (diffuse+specular). Used in some clubk
circuits.
Fix vulkan crash when direct FB render.
2022-03-16 17:28:45 +01:00
Flyinghead 5b3d36e081 naomi2: network support for clubk and initd
clubk: don't reverse handle by default
hotd2 doesn't have a proper game id or standard eeprom
2022-03-15 19:44:24 +01:00
Flyinghead ad08590197 vulkan: cache per-poly desc sets in map
avoid desc set pool exhaustion in per-triangle
2022-03-13 11:39:30 +01:00
Flyinghead 53b5588bda Merge remote-tracking branch 'origin/master' into dev 2022-03-13 11:01:27 +01:00
Flyinghead 1015a8c098 naomi2: vulkan support
oit: use #define instead of functions in GLSL
2022-03-12 17:56:46 +01:00
Flyinghead 27ddc215cc naomi2: boost lights by constant factor. simplify shaders 2022-03-08 17:38:29 +01:00
Flyinghead c11a6cd432 naomi2: partial gles2 compatibility
Issue #553
2022-03-07 20:32:08 +01:00
Flyinghead 514eedbc63 maple: do not raise maple_dma interrupt for light gun
Issue #474 (Virtua Cop 2 momentarily freezes when shot fired)
2022-03-07 19:16:49 +01:00
Flyinghead 1f61f80c92 input: fix naomi rotary encoders
Games with multiple JVS input boards poll inputs more than once,
ignoring some relative mouse movements.

Issue #557
2022-03-06 17:57:16 +01:00
scribam 830ffd0559 deps/picotcp: pico_ipv6_source_dev_find requires PICO_SUPPORT_IPV6
Backport 529074aab4
2022-02-28 07:24:50 +01:00
scribam ed066df469 deps: update miniupnpc 2022-02-28 07:24:36 +01:00
Flyinghead e5863920c4 naomi2: fix beach spiker crash
VUR vertices can also have environment mapping
2022-02-22 08:48:51 +01:00
Flyinghead 7f61b44d42 imgui: better drag scrolling code 2022-02-21 19:48:52 +01:00
Flyinghead a5660fa2b4 missing changes from previous commit 2022-02-18 17:40:00 +01:00
Flyinghead ecc03e3ebc naomi: use boot rom id to configure eeprom
Make eeprom from scratch if it doesn't exist based on boot id info.
Override eeprom settings to make game happy
Change region to supported one
Get rid of per-rom region info in rom list
New option to configure Naomi games in free play
2022-02-18 17:35:20 +01:00
Flyinghead af4638e83f naomi2: fix another initdv2 end of race crash 2022-02-18 16:40:26 +01:00
Flyinghead cecf1a5497 naomi2: fix initdv2 end of race crash 2022-02-17 18:31:20 +01:00
Flyinghead f2374982b8 pvr: don't merge polys with != palette. 2nd pass sometimes ignored
polys with different palette index shouldn't be merged.
If a pass isn't using any opaque, it can't be found. Fall back to using
the transparent or punch-through list in this case.
2022-02-17 18:30:29 +01:00
Flyinghead d736dd027d naomi2: initd card support. lua: fix multi-threading crash
initial d card reader support. insert card button.
lua: use mutex to enforce thread-safety
2022-02-16 19:02:04 +01:00
Flyinghead 214db9e0b1 gl4: depth pass need texture and UV for punch-through polys 2022-02-15 17:18:32 +01:00
Flyinghead 3bbc89afc9 dx11: fix crash with modvols 2022-02-15 17:16:45 +01:00
Flyinghead e35ccbbb18 naomi2: force region for some roms. elan clean up 2022-02-15 17:15:44 +01:00
Flyinghead 20571c5aa1 chd: MIL-CD support
Issue #529
2022-02-15 11:34:11 +01:00
Flyinghead 3872a6b475 libretro: support VMU and lightgun crosshair with dx11 OIT renderer
OIT support was missing
Issue #525
2022-02-15 11:06:51 +01:00
Flyinghead 083a1c85a8 gl: shader compile error on shield tablet
Don't use GL_NV_shader_noperspective_interpolation since it's not really
needed (and wasn't enabled)

Issue #510
2022-02-14 18:54:27 +01:00
Flyinghead 943e0285ac libretro: support VMU and lightgun crosshair with dx11 renderer
Issue #525
2022-02-14 18:47:23 +01:00
Flyinghead d7abfc688c dx11: oit depth pass needs the palette for PT polygons
Punch-through polys may use a palette, which is needed for alpha testing
Issue #467
2022-02-14 18:41:38 +01:00
Flyinghead 8f01ef90cf gl,dx9,dx11: only render frame when Renderer::present() has been called
Issue #511
2022-02-14 18:38:58 +01:00
flyinghead 8d071bf4ea naomi2: dx11 support. fix ambient color. no depth write in per-strip
dx11: naomi2 support
n2: ambient color was swapping red and blue
gl, dx11: don't write depth in per-strip to avoid missing geometry,
prefer wrong depth order/blending for now
optimize naomi2 per-triangle sorting
2022-02-13 21:01:45 +01:00
Flyinghead a14086d484 naomi2: shader error in gles. Invert clubkart wheel axis 2022-02-11 19:06:58 +01:00
Flyinghead 20d25059bf naomi2: remove geom shader. Merge transparent polys. bump mapping fix.
elan: Get rid of geometry shader and do geometry clipping manually.
pvr: Aggressively merge transparent polys in per-triangl and OIT mode, duplicating the last vertex to merge opposite cull mode strips.
gl4: reset OIT pointers in final shader. No need for clear pass.
gl4: alternate between 2 buffers for verts.index/tr poly params.
gl4: use gl_VertexID + poly number for poly index.
gl: new GlBuffer class.
2022-02-11 15:54:18 +01:00
Flyinghead ccee7162bc naomi2: soulsurfer inputs, 2-volume UV, wrong TA parser selected
TAParserDX was used for pass-through TA data. Fixes health bar color in
vf4 and dust color in kingrt66.
2-volume missing u1/v1. Fixes clubk shadows.
2022-02-08 10:32:56 +01:00
Flyinghead 4fe8e40569 libretro: fix texupscale and max upscaled texture size settings value 2022-02-06 20:42:41 +01:00
Flyinghead debbae6ab1 naomi2: elan v10 emulation. texture dma xfers. 2-volume support
emulate elan v10 (fixes modvol in vf4, initd, beachspiker, wldrider)
wrong color order for model and vtx color
model param override xor support
improved light direction precision. Angle attenuation algo change
get rid of alpha light and modifier volume hacks
texture dma xfer from main and elan ram
gl4: use geometry only vtx and geom shaders for depth pass
2-volume support
2022-02-05 14:50:12 +01:00
Flyinghead 2c6f01ae38 naomi2: kingrt66 wiper button. initd gear up/down
kingrt66: map wiper button, remap shift H and R
initd: map gear up and down
wldrider: remap push and pull
2022-02-05 14:29:01 +01:00
Flyinghead 0362fd1079 naomi2: disable elan when net rollbacking, optimizations. ggpo: RTT fix
n2: do not process elan commands during ggpo rollbacks.
n2: Cache model colors to avoid unpacking for each vtx
pvr: merge equivalent polys with different culling by duping a vtx
pvr: fix crash during direct FB render
pvr: use correct color ordering for naomi2. Use identify matrix for null matrix pointers
ggpo: do not signal end of frame on a render to texture
2022-02-01 17:37:54 +01:00
Flyinghead 38765dc89a pvr: fix multipass. naomi2: constant color shading.
pvr: link multipass TA contexts. Each pass has its own.
pvr: get rid of context pool
naomi2: constant color shading. Use model diffuse and specular
selection. Don't use vtx color for offset color.
naomi2: pseudo-parallel lights fix
naomi2: pass-through TA data needs forced list type. Terminate with
end-of-list
enable RTT copy to vram for Beach Spikers
2022-01-31 20:40:09 +01:00
Flyinghead 78306b3c12 ggpo: memory leak in free_buffer 2022-01-30 12:39:00 +01:00
Flyinghead e51a291195 ggpo: wrong elan ram offset calculation 2022-01-30 12:39:00 +01:00
Flyinghead fe6247dded cheats: iOS build fix 2022-01-29 18:40:19 +01:00
Flyinghead 5fb8b458bb pvr: use TA_OL_BASE instead of PARAM_BASE/TA_ISP_BASE to id TA context
Writes current TA_OL_BASE to all tiles OPB block. Read from region array
at render time to identify context.
Fixes vf4 water reflections RTT
get rid of dump_frame/read_frame
2022-01-29 18:39:38 +01:00
Flyinghead 4e21391f8c ggpo: memory leak in free_buffer 2022-01-29 16:58:28 +01:00
Flyinghead 340c55c570 build fix 2022-01-28 22:30:07 +01:00
Flyinghead de1322b928 naomi2: Fix T&L matrix. vmem elan ram support.
Fix T&L matrix (wild riders)
Open GL support for normal/light matrix
handle elan RAM in vmem
2022-01-28 21:24:30 +01:00
Flyinghead 010d257b69 naomi2: vf4tuned cheat/hack to skip DIMM fw version check 2022-01-28 20:02:07 +01:00
Flyinghead 58f05f74cf jvs: set received jvs message trail to zero
fixes sh4 crash during naomi boot
2022-01-28 11:31:30 +01:00
Flyinghead e5d517dad2 use platform.isConsole(), platform.isNaomi(), ... 2022-01-27 17:52:19 +01:00
Flyinghead 1ffcc75031 naomi2: implement SB_ISTNRM for clxb. serialize elan state 2022-01-27 16:40:12 +01:00
Flyinghead e084cc9a3a jvs: set received jvs message trail to zero
fixes sh4 crash during naomi boot
2022-01-27 15:50:44 +01:00
Flyinghead 6ed78d1202 another GL_CLIP_DISTANCE0 build fix 2022-01-26 22:37:38 +01:00
Flyinghead 270eaa1452 GL_CLIP_DISTANCE1 undefined 2022-01-26 22:19:53 +01:00
Flyinghead e1038ea632 naomi2: fix regressions. 2-volume and bump mapping support WIP
optimize open gl uniforms
2022-01-26 22:15:10 +01:00
Flyinghead 8947100701 libretro: missing new param to gl4GetProgram 2022-01-25 15:43:30 +01:00
Flyinghead cb99e7d920 naomi2: do T&L on the gpu. bypass TA format. env mapping.
fix model/instance/matrix parsing
handle culling reversed model flag
geometry shader for near plane clipping
2022-01-25 15:37:04 +01:00
DisasterMo a4b0a69c45 Enable Indonesian, Swedish and Ukrainian localisations 2022-01-22 19:18:41 +01:00
Flyinghead 45ba648622 dx11: VersionHelpers.h -> versionhelpers.h
the mingw version is all lowercase
2022-01-19 14:37:49 +01:00
Flyinghead b048921c11 naomi2: fix clipping, parallel light direction, reset state on loadstate 2022-01-18 18:25:40 +01:00
Edward Li f2c39e4004 Update SDL to 2.0.20 2022-01-18 11:58:57 +01:00
Flyinghead 4335aa563f naomi2 WIP 2022-01-16 22:41:42 +01:00
Flyinghead 62ec3546d6 dx11: uwp doesn't need texture conversions 2022-01-16 10:37:55 +01:00
Flyinghead 8bb0bd05f9 ui: limit scaling further on small low-resolution screens (retroid) 2022-01-16 09:58:33 +01:00
Flyinghead e538242962 dx11: convert 16-bit textures to 32 bits on windows7
1555, 4444 and 565 aren't supported on win7
Issue: https://github.com/libretro/flycast/issues/1123
2022-01-16 09:54:39 +01:00
Julien Reichardt 4f638f6d77 Use service button instead of coin
The service button can also be used to add coins.
2022-01-11 14:09:54 +01:00
Julien Reichardt 80d78705b0 Add default coin mapping 2022-01-10 12:13:14 +01:00
scribam 746b3c5a54 sdl: fix joystick rumble 2022-01-06 08:59:39 +01:00
Flyinghead a4788b5b24 zero-init sh4 context when no vmem is available
Issue #439
2022-01-03 18:44:47 +01:00
cmitu 8dcf0f58b5 postprocess: fix GLES2-only build
Added a missing `ifndef` guard for `glBindVertexArray`, useful for GLES2-only builds.
2022-01-02 10:51:03 +01:00
Flyinghead d86305a7c3 android: on-screen gamepad not editable in Open GL
Swap wasn't called during editing
Issue #464
2021-12-26 16:03:19 +01:00
Flyinghead 2d41d993e3 macOS: patch SDL to compile in metal and vulkan
https://github.com/libsdl-org/SDL/issues/5010
2021-12-25 21:45:13 +01:00
Flyinghead 300c74e3fc Merge remote-tracking branch 'origin/master' into net-rollback
# Conflicts:
#	CMakeLists.txt
#	shell/libretro/libretro.cpp
#	shell/libretro/libretro_core_options.h
2021-12-22 21:31:17 +01:00
Flyinghead 3f82c7fb6f iOS: use play and record audio session only when necessary
Change audio session to play and record when a microphone is connected.
Use a play only session otherwise. Issue #360

Hide VSync-related gui option.
2021-12-21 21:36:12 +01:00
Flyinghead 970e594009 Build with breakpad submodule. Use gcc 11 on windows. 2021-12-20 15:45:46 +01:00
Flyinghead cd5a784277 add breakpad as submodule 2021-12-20 15:23:28 +01:00
Flyinghead 771f653174 delete breakpad 2021-12-20 15:20:26 +01:00
Flyinghead bf87f7ba84 Compilation error on armv7 with gcc 9 2021-12-20 14:27:19 +01:00
scribam 73fa0e3efc cmake/deps: update sdl to version 2.0.18 2021-12-19 11:18:24 +01:00
flyinghead b1e0bc90ba uwp: remove angle, upload to S3. windows: don't build SDL 2021-12-18 11:50:03 +01:00
scribam 8e305bfd0f android/vmem: use constant ASHMEM_NAME_DEF 2021-12-18 11:46:04 +01:00
Flyinghead 325cd9a066 DSP crash on apple M1
Issue #415
2021-12-17 13:43:45 +01:00
Flyinghead 544c711fd7 savestate: compatibility between nvmem and !nvmem savestates 2021-12-17 13:41:46 +01:00
Flyinghead e02afb34d1 dx11: wrong shadow scale factor. vk: object leak. Code duplication
dx11: shadow scale factor inverted in per-pixel
vulkan: clear deleted overlay images when terminating
Use color struct for FOG_COL_VERT, FOG_COL_RAM, FOG_CLAMP_MIN,
FOG_CLAMP_MAX and VO_BORDER_COL. Avoid code duplication in renderers.
2021-12-17 13:40:42 +01:00
Flyinghead dc5acd24b2 Merge remote-tracking branch 'origin/master' into net-rollback 2021-12-17 12:40:37 +01:00
Flyinghead 7555263e38 wrungpo had wrong decryption key
Issue https://github.com/libretro/flycast/issues/1108
2021-12-17 11:55:17 +01:00
Flyinghead 71d016722e vulkan: fix various validation errors
oit: skip to new frame even if previous frame was never presented
libretro: quad pipeline used for overlay must use subpass 2 in per-pixel
overlay: delay destruction of VMUs images
libretro: WaitIdle on queue instead of wait_sync_index
2021-12-16 21:26:55 +01:00
Flyinghead 04be40767b android: fallback to /dev/ashmem if ASharedMemory fails. More logs
Issue #439
2021-12-15 23:09:59 +01:00
Flyinghead 5a6197cfc6 libretro: never request a GLES3 context
RA doesn't give us the opportunity to retry if GLES3 isn't supported.
Issue #405
2021-12-15 21:23:35 +01:00
flyinghead 5fca12af49 msvc compilation warnings 2021-12-15 17:58:58 +01:00
flyinghead 853830a446 log errno when failing to open a disk or folder. Better win32 errors
Log errno when failing to open a disk or folder (game scanner)
Better win32 error codes with GetLastError() for opendir, stat, access
2021-12-15 17:55:42 +01:00
flyinghead 2f47f72957 dx11: recreate texture if dimensions or format change. Clear rtt depth
Fixes a crash when switching Copy to VRam on as the RTT texture is no
longer upscaled when updated.
Clear RTT depth/stencil before render.
2021-12-15 11:32:04 +01:00
flyinghead de35cf9840 dx11: fix fullscreen toggling
Prevent DXGI from monitoring Alt+Enter and let SDL handle it
2021-12-15 10:37:52 +01:00
flyinghead 18d8107992 dx11: no color interpolation for flat shading
Fixes Evolution WoSD
refactor setFirstProvokingVertex (dx9, dx11, vk)
Set .1 depth scale for V-Rallye to fix missing background image in menus
(dx11, dx9)
2021-12-15 09:37:58 +01:00
flyinghead 2478b72a3e lr dx11: fix exit crash. Save shader cache where vk cache is 2021-12-14 16:48:23 +01:00
flyinghead 4d60150345 libretro: dx11 crash in single-threaded. Use compiler and feature level
libretro: Null first frame erroneously set as valid causing a crash with dx11 (single-threaded rendering)
libretro: pass dx11 compiler pointer to shaders
dx11: use feature level to check if per-pixel is supported
2021-12-14 10:41:04 +01:00
flyinghead 6a3a8d5578 libretro: dx11 support. dx11 shader cache. dx9 clipping planes
dx11: use 32-bit float depth texture to avoid loss of precision (SA2 into logo)
dx11: cache shader blobs to disk if not provided by OS
dx11: swap interval depends on screen refresh rate (1 for 60 Hz, 2 for 120 Hz, ...)
dx9: use clipping planes to avoid interpolation errors in rasterizer (daytona, mermaid lake)
directsound: use comptr
gui: fix navigation issue with OptionArrowButtons due to missing id
2021-12-13 21:02:44 +01:00
scribam 08828991e7 dx11: msvc x86 build fix 2021-12-12 18:43:36 +01:00
flyinghead 4c14a96888 vk, gl4: out of bound array index when sorting pixels 2021-12-12 18:42:50 +01:00
flyinghead 0478ec9696 dx11: per-pixel renderer 2021-12-11 18:53:35 +01:00
flyinghead 46044c068b cheats: don't rely on cheat count on load. Fix compile warnings 2021-12-11 18:33:28 +01:00
flyinghead cc39d4dd7d vmem: close shared mem file descriptor when terminating
Tentative fix for Issue #439
2021-12-10 14:04:45 +01:00
flyinghead b79c049bd4 dx11: wrong shader hash calculation 2021-12-09 09:26:36 +01:00
flyinghead 27041cbf59 dx11: better clipping algo. modvol cull mode. win: exception code
dx11: use faster clipping algorithm for modifier volumes
dx11: modifier volumes need cull mode. Fixes Daytona shadows.
win: the fault handler was treating some software exceptions as fatal (msvc)
uwp: remove async hacks and disable MS task wait exception. Fixes error reporting when loading a game.
2021-12-06 17:43:22 +01:00
flyinghead 7820c9bc44 dx9/11: fix rtt2vram crash. dx11: modvol fix and more
dx11: clip modvol triangles before sending them to the gpu
dx9,11: wrong source pointer for rtt to vram
dx11: handle source RowPitch when copy rtt to vram
dx11: crash at reinit
dx11: wrong scissor with direct fb rendering
dx11: blend ops are different for the alpha channel

Fix mingw CI build
2021-12-04 19:16:11 +01:00
flyinghead 191f1c38df dx11: scissoring fix. 4K UI scaling
Clearing of side columns in 4:3 uses the quad drawer so it needs to be
called early. Border color was wrong. Fixes GTA2.
Scale UI x2 in 4K mode.
2021-12-03 15:48:42 +01:00
DisasterMo ddc2e84e45 Add automatic Crowdin synchronization 2021-12-01 21:28:51 +01:00
flyinghead 99195c3f4c dx11: set clip planes on X and Y. rend: Force palette update at init
dx11: Set clip planes at X -1/1 and Y -1/1 to avoid rasterizer errors.
Fixes Daytona Mermaid lake depth issues
dx11: fix texture wrap around at UV 1 with nearest filtering
dx9: inside clipping
all renderers: force full palette update at init
2021-12-01 14:54:03 +01:00
flyinghead 280c159078 uwp: fix dirent. Implement access() and stat()
Use UWP version of FindFirstFileEx
Implement basic access() and stat()
Add home dir to list of drives
Allow external storage folders to be added and scanned for games
2021-12-01 14:40:17 +01:00
flyinghead 6a8f1b941e dx11: overlay support. inside clipping. 4K support on xbox. log fix
dx11: support for vmu and lightgun crosshair overlays
dx11: implement inside clipping (fixes 18 wheeler rear view mirror)
dx11: tentative 4K support on xbox
iOS,uwp: save log file in home (iOS)/data(uwp) directory
uwp: don't sign app on pull requests
2021-11-29 18:22:25 +01:00
scribam 8a6ce19e1e input: cleanup virtual function specifier 2021-11-29 18:19:22 +01:00
flyinghead d071adea9a dx11: fix modifier volumes, rotation. sdl: on-screen keyboard support
dx11: Back face stencil ops need to be set
dx11: Rotate CCW instead of CW
dx11: Present with NO_WAIT when fast forwarding
sdl: support for on-screen keyboard. Delay keys up by one frame to allow quick key presses.
ui: better fix to wait for future on UWP
2021-11-28 16:19:03 +01:00
flyinghead 3d7455316f linux build fix 2021-11-27 14:39:28 +01:00
scribam 3f50baa318 picotcp: fix alloca on freebsd 2021-11-27 14:32:04 +01:00
scribam 8164c96379 deps: update libchdr and remove patch 2021-11-27 14:31:22 +01:00
flyinghead 4ab3f01867 uwp: external storage support. enable picotcp 2021-11-27 14:30:36 +01:00
flyinghead dbb277f749 Potential crash when starting game with non-default renderer
Renderer is switched to default and back to the selected one during
reset on the emu thread. The render thread may pick up this change.
2021-11-27 14:13:24 +01:00
flyinghead 0579f2ede6 7z: use fopen on all platforms 2021-11-27 14:08:07 +01:00
orbea ef3af9aad3
cmake: Add an install target (#421)
Don't install glslang or xbyak
2021-11-27 10:42:09 +01:00
flyinghead f91847dad0 DX11 renderer WIP 2021-11-26 18:08:41 +01:00
flyinghead c4eaa973f0 picotcp: use strcasecmp 2021-11-24 14:17:00 +01:00
flyinghead 42fa77c81f uwp: the back button (B) shouldn't close the app 2021-11-24 13:42:25 +01:00
flyinghead e4bfeb9e44 picotcp: MSVC support 2021-11-24 13:41:04 +01:00
cglmrfreeman 67f2162fb3 Fix linux breakpad issues when glibc-2.34 is installed
As outlined by [Samuli Piippo in the qtwebengine chromium patch](https://codereview.qt-project.org/c/yocto/meta-qt6/+/378728/2/recipes-qt/qt6/qtwebengine/chromium/0004-breakpad-fix-build-with-glibc-2.34.patch), SIGSTCKZ is no longer being compile time constant in glibc-2.34. The proposed fix compiles on my end and I have not tested on a linux distro with an earlier version of glibc.
2021-11-23 20:23:28 +01:00
BornPosthumous 417ffc09f8
Allows override of flycast.lua file (#411) 2021-11-21 15:16:11 +01:00
flyinghead 5b933cde61 uwp: use ccache for CI. gui_util.h typo 2021-11-20 18:24:21 +01:00
flyinghead 47442d1bc9 fix libchdr patch 2021-11-20 17:32:12 +01:00
flyinghead bc34024e32 uwp: fix crash when opening menu/canceling load. CI job 2021-11-20 16:18:27 +01:00
flyinghead 63598019e1 naomi: rename deathcox to deathcoxj, new deathcox parent rom
MAMESET 0.227 changes
Issue #409
2021-11-20 14:06:19 +01:00
flyinghead 501244ed25 x64 rec: incorrect stack alignment of memory handlers on windows 2021-11-20 12:29:07 +01:00
flyinghead e12912450c missing changes 2021-11-19 23:29:35 +01:00