don't save built-in cheats (vf4 dimm check)
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e0058c17ff
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@ -398,6 +398,7 @@ void CheatManager::reset(const std::string& gameId)
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{
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setActive(true);
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cheats.emplace_back(Cheat::Type::setValue, "Skip DIMM version check", true, 16, 0x000205c6, 9);
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cheats.back().builtIn = true;
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}
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}
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if (config::WidescreenGameHacks)
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@ -789,10 +790,11 @@ void CheatManager::saveCheatFile(const std::string& filename)
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#ifndef LIBRETRO
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emucfg::ConfigFile cfg;
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cfg.set_int("", "cheats", cheats.size());
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int i = 0;
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for (const Cheat& cheat : cheats)
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{
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if (cheat.builtIn)
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continue;
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std::string prefix = "cheat" + std::to_string(i) + "_";
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cfg.set_int("", prefix + "address", cheat.address);
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cfg.set_int("", prefix + "address_bit_position", cheat.valueMask);
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@ -832,6 +834,7 @@ void CheatManager::saveCheatFile(const std::string& filename)
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cfg.set_int("", prefix + "repeat_add_to_address", cheat.repeatAddressIncrement);
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i++;
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}
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cfg.set_int("", "cheats", i);
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FILE *fp = nowide::fopen(filename.c_str(), "w");
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if (fp == nullptr)
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throw FlycastException("Can't save cheat file");
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@ -53,12 +53,14 @@ struct Cheat
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u32 repeatValueIncrement;
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u32 repeatAddressIncrement;
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u32 destAddress;
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bool builtIn;
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Cheat(Type type = Type::disabled, const std::string& description = "", bool enabled = false, u32 size = 0, u32 address = 0,
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u8 valueMask = 0, u32 repeatCount = 1, u32 repeatValueIncrement = 0,
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u32 repeatAddressIncrement = 0, u32 destAddress = 0)
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u32 repeatAddressIncrement = 0, u32 destAddress = 0, bool builtIn = false)
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: type(type), description(description), enabled(enabled), size(size), address(address), valueMask(valueMask),
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repeatCount(repeatCount), repeatValueIncrement(repeatValueIncrement), repeatAddressIncrement(repeatAddressIncrement), destAddress(destAddress)
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repeatCount(repeatCount), repeatValueIncrement(repeatValueIncrement), repeatAddressIncrement(repeatAddressIncrement),
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destAddress(destAddress), builtIn(builtIn)
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{
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}
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};
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