Commit Graph

466 Commits

Author SHA1 Message Date
Flyinghead e54ac36544 Texture cache optimization for frequent palette updates
Some old 2D games change palettes very frequently, which causes the
texture to be updated for each render.
This change uses a hash of the palette to detect changes, and include
the palette type in the cache key to distinguish textures of different
depth.
2018-09-06 12:11:55 +02:00
Christoph 1c880fc37c
Merge pull request #1369 from reicast/fh/ta-context-1mb
Round TA context to 1MB at ListInit time so it is found when rendering
2018-09-04 18:23:20 +02:00
Flyinghead ea9bc5ff1c Round TA context to 1MB at ListInit time so it can be found at render time
Fixes black screen in NFL 2K2, NBA 2K2, Oooga Booga, Floigan Bros. and probably more Visual Concepts games.
2018-09-03 14:32:00 +02:00
Flyinghead 614ec7e9b1 Fix 32-bit vram bank mapping
Fixes texture corruption and other problems in many games
2018-09-03 12:39:52 +02:00
Flyinghead 395bfd5dbb Fix 32-bit vram bank mapping
Fixes graphical glitches in Naomi games: Melty Blood Act Cadenza, 18
Wheeler, Spawn and probably others
2018-09-03 12:26:16 +02:00
Sven daae7c8e68 add save states 2018-09-02 09:49:23 -04:00
Flyinghead 96e9bce0e0 (Fog) Color clamping support 2018-09-01 12:56:37 +02:00
Flyinghead 1546e4fa8a Revert a change in the previous commit which breaks sprite stripping.
Fixes sparks glitch in Sonic Adventure 2
2018-08-31 10:26:08 +02:00
Abandoned Cart 4ed65fca3d
Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
Abandoned Cart a1996f0fe9
Merge pull request #1352 from reicast/pold500/fix-openfile-dialog
Fix to windows OpenFile dialog #1238
2018-08-28 08:12:42 -04:00
Pavel Dmytriiev (Github) a4e6dbadb5 Fix to windows OpenFile dialog
Now it actually says something about what exactly it tries to open, also on "cancel" it exits gracefully.

Proposal: instead of checking one thousand return codes, which are easily ignored, I suggest using an exceptions (this part of emulator doesn't require execution speed, so exceptions here would be just fine).
2018-08-27 23:20:39 -04:00
Christoph "baka0815" Schwerdtfeger bc873cb228 Maple: Corrected creation of empty VMU
The VMU which was written to disk was never initialized and therefore consisted only of zeroes.
After saving for the first time the VMU was corrupted.

Changes:
* Not only initialize the VMU in memory but also write the correct contents to disk
* If an existing VMU consists only of zeroes overwrite it with the initial empty VMU
2018-08-27 13:50:59 +02:00
Ender's Games 5bdc362da3 Remove QueueRender option (non-functional)
Reverts:
2c517896b2
e81f43ff20
9ed9f460e9
2018-08-27 00:42:21 -04:00
Ender's Games 14fc7d910a Convert Interrupt Hack to name w/ less stigma 2018-08-26 23:13:25 -04:00
Flyinghead e59d7eaf3d Direct framebuffer writes support 2018-08-26 16:58:10 +02:00
Flyinghead bb3753dc86 Use already defined constant TA_CURRENT_CTX 2018-08-26 16:31:41 +02:00
Ender's Games 9ed9f460e9 Invert QueueRender to allow better explanation
Have the setting porform the action rather than having a value that, when disabled, did what the name implies it enables.
2018-08-22 21:14:49 -04:00
Ender's Games d8226c7b5d Fix: "Functions should be declared at file scope" 2018-08-22 21:14:42 -04:00
Ender's Games 2c517896b2 PVR: Add a QueueRender flag to force usage
Originally implemented with libretro-reicast commit:
38186045d9aebc8ff2b6118de70f4c2596914914
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:19 -04:00
Ender's Games f76df2da62 GDROM: Increase dma buffer cache sectors
4e956d9ef8
2018-08-22 21:14:11 -04:00
Ender's Games e5c0f0ee71 https://code.google.com/p/nulldc/source/detail?r=108
Originally ported from nullDC to libretro in commits:
2fa562db1b46c52b663b3dd4bb33a64907357458
f8eb58ac16a9e5adf662b99be5d00729264808e0
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:02 -04:00
Abandoned Cart 3905d6e9fb
Merge pull request #1310 from reicast/lk/lgtm
Core: Address some obvious lgtm issues
2018-08-21 10:08:32 -04:00
Ender's Games eb11d19687 Include header guards to prevent multiple inclusions 2018-08-21 09:28:54 -04:00
Christoph "baka0815" Schwerdtfeger 638a97d1ae Maple: Reworked the way controllers are created
A new function was introduced to abstract the setup of input devices for each os: os_SetupInput().
I hope I implemented this everywhere correctly and the behaviour is identical to before.

The new function mcfg_CreateNAOMIJamma() creates the NAOMI Jamma interface and is hidden behind a compile flag (same as before).
The previous function mcfg_CreateDevices() was renamed to mcfg_CreateDevicesFromConfig() because it creates the devices based on the configuration (``nb`` setting).
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger 8212be4850 MapleDeviceType: Add MDT_None 2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger 7ef105822a evdev: Move creation of controllers
Don't expose mcfg_Create() directly, but use a proxy method mcfg_CreateController() to create the complete controller.
Using evdev the ``nb``-setting in the ``emu.cfg`` is no longer necessary (see #970) as the devices get created while initializing the controllers.

Moved the ``switch`` to it's own function.
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger f75ba32fa9 evdev/maple: Set devices via config 2018-08-21 00:32:05 -04:00
Ender's Games 78977387ac Reios: perform initial configuration, as needed 2018-08-20 12:28:58 -04:00
Ender's Games e64367a0ad Android: A very simple method to set 4:3 resolution 2018-08-19 02:03:10 -04:00
Ender's Games 8d9d40dffc Core: Changes provided by Android NDK compiler 2018-08-19 01:54:15 -04:00
Flyinghead 6ffe4c0280 Sprites face culling is reversed.
Fixes South Park Rally and Wacky Races invisible menus.
2018-08-17 19:13:59 +02:00
Flyinghead 2fb9927688 Less console spamming 2018-08-17 18:30:54 +02:00
Ender's Games a3f585ea1c Port the dynarec safe flag from nullDC (See #84) 2018-08-16 20:00:10 -04:00
Flyinghead 11738c9b1f DSP: interpreter optimization 2018-08-14 00:59:34 +02:00
Flyinghead 90b1595101 Input mapping hack for naomi: put mapping in lst file 2018-08-13 20:32:07 +02:00
Flyinghead e10b46dbca Aica: missing dsp_term() for x86 dynarec 2018-08-13 18:05:56 +02:00
Flyinghead 32a56136ef Compile x86 arec when enabled 2018-08-13 16:38:38 +02:00
Flyinghead 94c995510e aica: Terminate the dsp at shutdown 2018-08-13 16:34:29 +02:00
Flyinghead fddf56c5a2 Fix TA overrun detection. Bump up verts to 2 MB, idx to 120K and TR
polys to 8K
2018-08-03 09:55:53 +02:00
Flyinghead 1e661a4d45 AICA DMA: raise end of transfer interrupt immediately for small
transfers.

Fixes Bangai-O startup freeze
2018-08-02 18:25:02 +02:00
Abandoned Cart 9beb87ef64
Merge pull request #1236 from reicast/clean-exit-light
Exit cleanly in desktop platforms
2018-08-02 12:20:03 -04:00
Flyinghead ec2ac75839 Merge master 2018-08-01 20:23:16 +02:00
Flyinghead 31d8c1f091 Backport texture upscaling with xBRZ 2018-08-01 19:43:01 +02:00
Flyinghead 9942bfc86e Merge branch clean-exit-light 2018-08-01 18:02:50 +02:00
Flyinghead a11dd3f159 Get rid of EGHack 2018-08-01 17:20:41 +02:00
Flyinghead 1e67f9be0b Schedule Aica DMA interrupt instead of raising it immediately.
Fixes Street Fighters Alpha 3 freeze.
2018-08-01 16:55:50 +02:00
Flyinghead 1ac497ba30 Update AEG params when FNS or OCT registers are updated
Fixes Bomberman Online FMV intro freeze, Jet Grind Radio and Psyvariar 2 intro music fade out and probably more.
2018-08-01 16:30:43 +02:00
Stefanos Kornilios Mitsis Poiitidis 7da4f09c01 TA: Alloc 8mb for fifo storage, workaround for doa2le 2018-07-31 00:56:26 +02:00
Flyinghead 02bbdb3ebe Fix build on win x64 2018-07-29 21:57:57 +02:00
Flyinghead 8c3247d1b2 Generic interpreted DSP 2018-07-29 21:47:30 +02:00
Flyinghead 92c06a7249 Update AEG params when FNS or OCT are updated.
Fixes Bomberman Online FMV intro freeze, Jet Grind Radio and Psyvariar 2 intro music fade out.
2018-07-29 18:23:53 +02:00
Flyinghead 5960450e76 Linux x86 fix. Wait for renderer thread to end. 2018-07-24 17:24:56 +02:00
Flyinghead 20de593a88 Clean exit on OS X. Minor changes. 2018-07-24 14:27:58 +02:00
Flyinghead b28e1505c5 Fix dynarec on OSX/x64. Clean exit when window closed. 2018-07-24 13:26:31 +02:00
Flyinghead 960904c401 Exit cleanly in desktop platforms
Lighter and cleaner version of the previous PR
2018-07-23 19:52:50 +02:00
Flyinghead 71d7f90858 Merge upstream 2018-07-19 12:19:51 +02:00
Flyinghead ff08d93019 npos undefined. Use -1 instead 2018-07-18 19:32:51 +02:00
Flyinghead a17a0bae3b Utility to display a single frame 2018-07-16 17:19:45 +02:00
Flyinghead dc835dd64d Dump shaders source if compile fails 2018-07-16 16:52:11 +02:00
Flyinghead 2d3fd59e04 Revert f13b366e8d57c15a6a97cc0721d68ddb5268385f: the fixNaN function is
completely bogus and the correct one doesn't have any effect.
2018-07-14 09:13:56 +02:00
Flyinghead f13b366e8d Set the value for NaN according to the SH4 specs
The SH4 sets the signaling bit to 0 for qNaN: 7fbfffff instead of the
usual 7fffffff. Same games seem to rely on this.
Fixes Fur Fighters freeze and missing geometry in game.
2018-07-13 18:57:51 +02:00
Flyinghead ea35eeb728 Fix FTRC op in both interpreter and dynarec with respect to Inf and NaN
The -ffast-math gcc option implies the -ffinite-math-only option, which
produces wrong results with Inf and NaN. Use integer math to detect the
sign of float numbers in FTRC to avoid these issues.
Also the upper cut off value for conversion was apparently wrong.
Also fixed the x86 dynarec but not tested.
Fixes wrong car color in Tokyo Xtreme Racer car selection screen.
2018-07-13 12:02:32 +02:00
Flyinghead 527628d366 weird character again 2018-07-10 18:08:27 +02:00
Flyinghead 648988e622 don't log div32 matching and some GDRom ops 2018-07-10 14:36:28 +02:00
Flyinghead 92e16d436e PVR DMA: VRAM->System RAM transfer was handled the other way around 2018-07-10 12:07:35 +02:00
Flyinghead 6df46b1d83 Enable Naomi eeprom reading and writing 2018-07-09 16:24:37 +02:00
Stefanos Kornilios Mitsis Poiitidis 5525d5dde2 core: Android studio fixes
- Clang edge cases for shifts
- Avoid generating relocs by not using global symbols in ngen_arm.S (fixes #1109)
2018-07-09 09:31:45 +02:00
Flyinghead 3cac9134ce Don't use the window title for debug info as it delays frames 2018-07-06 22:38:48 +02:00
Flyinghead 0df91770d2 Increase dynarec code cache size to 10 MB
Fixes frequent code cache invalidation due to lack of space, which kills
performance (Extreme Sports)
2018-07-06 17:19:37 +02:00
Flyinghead 315205caa9 Add setting to disable div32 matching (Pro Pinball Trilogy)
div32 matching doesn't handle division by zero and edge cases, which
causes crashes with some games.
Setting enabled by default for Pro Pinball Trilogy.
2018-07-06 09:49:39 +02:00
Flyinghead 517c225c39 Better hack for TA data sent before ListInit.
Instead of ignoring TA data if ListInit hasn't been called, call
ListInit then accept the data. The data will still be probably ignored
but end of list interrupts are sent so game won't hang.
Fixes hang in King of Fighters New Wave (Naomi).
2018-07-05 19:57:30 +02:00
Flyinghead 3c4913a35a Merge remote-tracking branch 'upstream/master' 2018-07-03 15:46:25 +02:00
Flyinghead cbaaaaf970 Do not crash if data is sent to TA before calling ListInit, just ignore
it.

Fixes Conflict Zone - Modern War Strategy.
2018-07-03 15:24:48 +02:00
TwistedUmbrella 295570a9f3 Android: resolve posix_memalign NDK inconsistency 2018-07-03 08:45:39 -04:00
Flyinghead e7d1688ae5 Round TA_ISP_BASE to 1 MB.
Some games do not align TA_ISP_BASE on 1 MB boundary so the rendering
context is not found at render time. Fixes black screen in NFL 2K2, NBA
2K2, Oooga Booga, Floigan Bros. and probably more Visual Concepts games.
Sadly Ooga Booga still crashes.
2018-07-03 14:22:44 +02:00
Flyinghead 99af84d7fb Background plane should be fogged as well. Fixes purple sky in Dragon's
Blood/Draconus.
2018-07-02 10:22:26 +02:00
Flyinghead 18c59c1166 Fix read_frame/dump_frame for now missing autosort param 2018-06-30 13:51:03 +02:00
Flyinghead 3ddcc272bf Fix autosort/presort mode selection. Per render pass sort mode.
The previous algorithm to determine the sort mode for TR polys was
faulty. And the sort mode can vary between passes for multipass
rendering. This also removes the need for the hack to support Always
depth mode with autosorted TR polys. Should fix the Resident Evil 3 menu
problem.
2018-06-30 12:33:11 +02:00
Flyinghead d980f505ad Fully revert f571d6c594
Fixes NAOMI bios flickering
2018-06-29 17:16:39 +02:00
Flyinghead 17a34c079c Backported EG hack. Courtesy of libretro.
See 13dacb0021
2018-06-29 17:04:07 +02:00
Flyinghead 7c93727b5e Improve modifier volume parsing and drawing logic.
Parse modifier volumes similarily to other polys (first, count, params).
Draw all triangles in one shot and use quad to sum up instead of
redrawing entire strip. Use OR operation for open volumes/quads
(Soulcalibur).
2018-06-26 14:45:58 +02:00
Stefanos Kornilios Mitsis Poiitidis d0cd5a5f64
Merge pull request #1152 from flyinghead/fh/modvols
Enable modifier volumes. Fix for exclusion volumes.
2018-06-09 17:52:51 +02:00
Flyinghead 1f95eb243c Fix video choppiness 2018-06-07 19:06:16 +02:00
Flyinghead e1a86b4e0a Fix SW1-JPB random texture corruption problem and video choppiness. 2018-06-07 17:19:49 +02:00
Flyinghead 488b9ab831 Add TA_GLOB_TILE_CLIP struct. Fix typo. 2018-05-23 12:05:58 +02:00
Flyinghead c8034807bb dump_frame/read_frame: save/load pvr registers 2018-05-22 13:23:07 +02:00
Flyinghead 9e994fecaa Avoid array overflow if more than 10 render passes 2018-05-19 18:57:16 +02:00
Flyinghead c427997269 Enable modifier volumes. Fix for exclusion volumes. Prevent overflow of modifier triangles (JGR). 2018-05-19 10:13:00 +02:00
Flyinghead 6e64fe90fc Reverting c3a90a63a1 as well as the
autosort hack, which was certainly a consequence. Fixes texture
corruptions.
2018-05-18 21:35:51 +02:00
Flyinghead 833a616122 Merge OSX fixes 2018-05-15 11:41:44 +02:00
Flyinghead 34eae365f7 bad character? 2018-05-14 23:16:11 +02:00
Flyinghead c36e2731d7 read_frame fix 2018-05-14 22:38:22 +02:00
Flyinghead 4aee2eb5fe Increase gdrom dma buffer size to 8192 sectors 2018-05-14 19:37:33 +02:00
Flyinghead 699c2986a5 WIP 2018-05-14 12:48:22 +02:00
Flyinghead 688ba5c37d Fix autosort translucent poly bug (rayman). probably still not right... 2018-05-13 16:48:09 +02:00
Flyinghead 50a2e7e842 Revert dd9f77b4ab0b4c66fe7a2a717ed4b8cc1835e343: no gl_FragDepth in GLES 2 :( 2018-05-12 14:39:06 +02:00
Flyinghead dd9f77b4ab Changed z normalization to log scale 2018-05-12 13:26:50 +02:00
Flyinghead b02eccd5c7 Fix performance problem with RTT waiting 2018-05-11 19:08:54 +02:00
Flyinghead 683cbbba3e Multipass rendering 2018-05-10 21:28:20 +02:00
Flyinghead 0f92189585 Fix translucent triangles not being autosorted(?) 2018-05-10 13:02:57 +02:00
Flyinghead 136c3d6825 When rendering to texture, wait until after the frame is rendered to
unlock.
2018-05-09 14:46:06 +02:00
Flyinghead 2e4ec3a1ed Added RTT support 2018-05-08 18:47:00 +02:00
Flyinghead 9f13ded502 Enable Modifier Volumes. Fix modtrig buffer overflow and stencil reset. 2018-05-04 18:18:04 +02:00
Flyinghead 39e0f378cb OSX: add x64 target. Use JIT compiler. Clean exit. Use semaphore in core audio driver. Use layout-independent key codes to support int'l keyboards. Fixed GL window scaling. 2018-04-29 16:07:54 +02:00
Flyinghead b8f3d37df2 Disabled some logging (Mr.Driller) 2018-04-27 10:50:21 +00:00
Flyinghead 10bdf7f449 Clean exit when exit key is pressed 2018-04-27 10:37:56 +00:00
Hugo Hackenstein d653d4e009 Remove unneeded stdlib include 2018-04-21 19:01:24 +02:00
Hugo Hackenstein 4fcb95a0d1 Mac compile on OSX - Remove deprecated malloc.h include and switch to stdlib.h instead 2018-04-21 19:00:36 +02:00
Stefanos Kornilios Mitsis Poiitidis fe30e58504 tactx: Actually use aligned alloc functions 2018-04-11 11:06:46 +02:00
Stefanos Kornilios Mitsis Poiitidis 894e9f1414 Cleanup changes for merge with master 2018-04-09 21:11:06 +02:00
hissingshark d1bac19a0a
Fixed blunder and changed OS test. 2018-04-05 16:58:23 +01:00
hissingshark dec5c7bdd2 Added helper functions for aligned memory (de)allocation 2018-04-05 12:13:49 +01:00
hissingshark 3ab9c22516
Fix issue from PR #1023 2018-04-03 17:38:30 +01:00
Nicolas HOUDELOT 5c343a219c fix typo 2018-03-05 01:57:00 +01:00
Stefanos Kornilios Mitsis Poiitidis 6ae93b31d1 ta: use 256-bit struct 2017-05-16 13:33:37 +02:00
Stefanos Kornilios Mitsis Poiitidis 8e3b9b434c Cleanup/optimize ta_thd_data32_i
- Use 128-byte copies
- read pcw from memory
2017-05-16 12:38:00 +02:00
Stefanos Kornilios Mitsis Poiitidis 42e6a62fac Merge pull request #877 from KrossX/purupuru
X360 controller support for Windows + Rumble
2016-09-17 22:26:46 +02:00
Stefanos Kornilios Mitsis Poiitidis 88c6bb6293 Merge pull request #905 from reicast/holzhaus/buffer-overflows
Fix some buffer overflows
2016-09-12 22:23:24 +02:00
Twinaphex a5b7011c57 Merge pull request #929 from Hyell/master
Multiplayers with configuration file
2016-05-15 14:48:40 +02:00
Stefanos Kornilios Mitsis Poiitidis 7c5e49a6d2 dyna: Fix f2i canonical + x86 to saturate 2016-05-14 04:15:16 +03:00
twinaphex b606593774 ftrc fix - revert back to nulldc defaults 2016-05-13 14:44:53 +02:00
Hyell 469dda0e57 Update maple_cfg.cpp
Add players.nb option in emu.cfg. You can add 1-4 SegaController.
2016-04-26 17:06:45 +02:00
Hyell 6c49f0a852 Update maple_cfg.cpp 2016-04-25 12:10:12 +02:00
Jan Holthuis 1a809fc60e hw/naomi/naomi_cart.cpp: Fix 3 buffer overflows in naomi_cart_LoadRom() 2016-02-22 18:55:33 +01:00
Jan Holthuis 9e937957f7 hw/flashrom/flashrom.h: Fix buffer overflow in MemChip::Load() 2016-02-22 18:55:33 +01:00
Stefanos Kornilios Mitsis Poiitidis ad7e23d849 Merge pull request #846 from reicast/feat/ta-hash-logs
rend/if: Logging/verification of MD5(ta command list data)
2015-12-14 04:15:37 +01:00
Stefanos Kornilios Mitsis Poiitidis af01baae75 linux/softrend: Optional via makefile, sse4.1 detection 2015-12-14 02:40:23 +01:00
Stefanos Kornilios Mitsis Poiitidis 5e377399d3 linux/softrend: builds & runs, doesn't push to screen yet 2015-12-13 14:00:25 +01:00
KrossX c42986e63f Unplug PuruPuru Pack
Ooops.
2015-12-07 21:30:07 -03:00
KrossX b59ca13cfe Implemented PuruPuru device
Includes a simple XInput implementation for Windows.
2015-12-07 21:21:03 -03:00
Stefanos Kornilios Mitsis Poiitidis 7d951b7697 rend/if: Logging/verification of MD5(ta command list data)
This allows for some very primitive auto-automated testing, by comparing known good frames.
As this happens on the TA level, it doesn't actually require rendering (and thus it's server friendly)

Two new config entries under the new [testing] namespace control behavior
- ta.HashLogFile, file where data should be logged, empty if not logging
- ta.HashCheckFile, past log to check against, empty if not checking

The emu will crash via verify if the logs don't match, and exit(1) if they do
2015-10-05 23:49:12 +02:00
Stefanos Kornilios Mitsis Poiitidis d85e4d8dff sh4/mmu: Don't use exceptions when disabled 2015-09-29 03:17:26 +02:00
Stefanos Kornilios Mitsis Poiitidis d99c803a0c sh4/mmu: Typo fixes, less log spam 2015-09-29 03:11:28 +02:00
Stefanos Kornilios Mitsis Poiitidis 4a060b5635 sh4/mmu: C++ exception based sh4 exception support. Won't run wince yet.
- Rewrite mem ops to only modify regs after exception path
- Throw & catch logic for interpreter that raises the exception
- Re-enabled some commented mmu code
2015-09-29 03:11:28 +02:00
Stefanos Kornilios Mitsis Poiitidis 56f8ffac0e Merge pull request #807 from randomstuff/nixprof
Nixprof: some enchancements
2015-09-04 19:55:19 +02:00
Gabriel Corona ad068dcff2 Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
Jan Holthuis e9beb86069 Merge pull request #798 from reicast/holzhaus/linux-use-xdg-config-home
Introduce separate config/data dirs (user & system wide)
2015-09-02 16:14:50 +02:00
Jan Holthuis 4267d51f90 stdclass: Make path getter function names more verbose 2015-09-02 15:49:00 +02:00
Jan Holthuis b6d0cddcaa stdclass: Add support for separate config/data dirs and system wide dirs
This adds support for separate config and data dirs.

On Linux, these will be compliant XDG Basedir Specification, i.e.
XDG_CONFIG_HOME and XDG_CONFIG_DIRS (or XDG_DATA_HOME and XDG_DATA_DIRS
respectively). On all other platforms, there currently just set to the
homedir path (so no previous behaviour has been changed).

If reicast wants to read and write a data file, it just calls
get_data_path("/samplefile.txt"). If it does not need to write to
that file, it just uses get_data_path("/samplefile.txt", false). That
way, we can also use system-wide dirs (like /usr/share/reicast on
linux), that the user usually doesn't have write access to.

The same applies for config file, where you use get_config_path(args)
respectively.
2015-09-02 15:48:53 +02:00
Stefanos Kornilios Mitsis Poiitidis dcd77326cc sh4/mmu: Import the old mmu implementation from nullDC.
Reicast doesn't support exceptions yet, so this isn't of much use now,
and is intended mostly as documentation. nullDC used some call stack
hooking magic to handle exceptions, which was never generic and clean
enough to be worth the effort to port to Reicast.
2015-08-27 17:05:06 +02:00
Stefanos Kornilios Mitsis Poiitidis f065bc5289 Merge pull request #744 from reicast/feat/improved-speed-sync
sync: Also sync to video if too fast
2015-08-24 13:47:51 +02:00
Stefanos Kornilios Mitsis Poiitidis f83130b84b Merge pull request #766 from reicast/fix/ios-and-osx
Fix ios and osx (projectfiles, nvmem)
2015-08-19 23:55:20 +02:00
TwistedUmbrella a4028154f9 Fix to prevent EXC_BAD_ACCESS on iPhone
This is inelegant and should only be temporary but resolves the issue
of CodeCache and ICache “getting lost” during initialization.
2015-08-19 15:33:18 -04:00
Stefanos Kornilios Mitsis Poiitidis 4f62b995b6 reios/naomi: First baby steps to support booting naomi roms
- Setups state, copies binary
- Binary locks up w/ a reboot loop

Naomi roms have a 512-byte header, executable length seems to be
at 368 or 3C0. The rom is copied from [0, len) to 0x0c020000.The
bios then hands over control at 0x0c021000
2015-08-19 01:29:46 +02:00
Jan Holthuis 5ab3d7b59b core/hw/sh4/dyna/shil.cpp: Fix '&&' within '||' warning
Here's the original compiler warning:
../../core/hw/sh4/dyna/shil.cpp:700:24: warning: '&&' within '||'
      [-Wlogical-op-parentheses]
  ...if (op->rd.is_reg() && op->rd._reg==reg_sr_T ||  op->op==shop_ifb)
         ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~ ~~
../../core/hw/sh4/dyna/shil.cpp:700:24: note: place parentheses around the '&&'
      expression to silence this warning
  ...if (op->rd.is_reg() && op->rd._reg==reg_sr_T ||  op->op==shop_ifb)
                         ^
         (                                       )
../../core/hw/sh4/dyna/shil.cpp:843:25: warning: '&&' within '||'
      [-Wlogical-op-parentheses]
                        if (op->rs1.is_reg() && op->rs1._reg==reg_sr_T
                            ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/shil.cpp:843:25: note: place parentheses around the '&&'
      expression to silence this warning
                        if (op->rs1.is_reg() && op->rs1._reg==reg_sr_T
                                             ^
                            (                                         )
../../core/hw/sh4/dyna/shil.cpp:844:25: warning: '&&' within '||'
      [-Wlogical-op-parentheses]
                                || op->rs2.is_reg() &&
op->rs2._reg==reg_sr_T
                                ~~ ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/shil.cpp:844:25: note: place parentheses around the '&&'
      expression to silence this warning
                                || op->rs2.is_reg() && op->rs2._reg==reg_sr_T
                                                    ^
                                   (                                         )
../../core/hw/sh4/dyna/shil.cpp:845:25: warning: '&&' within '||'
      [-Wlogical-op-parentheses]
                                || op->rs3.is_reg() && op->rs3._reg==reg_sr_T
                                ~~ ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/shil.cpp:845:25: note: place parentheses around the '&&'
      expression to silence this warning
                                || op->rs3.is_reg() && op->rs3._reg==reg_sr_T
                                                    ^
                                   (                                         )
2015-08-15 18:15:50 +02:00
Jan Holthuis 1d0ef81a43 core/hw/sh5/dyna/decoder.cpp: place parentheses around && expression
This compiler warning has been fixed:
../../core/hw/sh4/dyna/decoder.cpp:1181:66: warning: '&&' within '||'
      [-Wlogical-op-parentheses]
  ...|| blk->BlockType==BET_Cond_1 && blk->BranchBlock<=blk->addr)
     ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/decoder.cpp:1181:66: note: place parentheses around the
      '&&' expression to silence this warning
  ...|| blk->BlockType==BET_Cond_1 && blk->BranchBlock<=blk->addr)
                                   ^
        (                                                        )
2015-08-15 18:15:50 +02:00
Jan Holthuis 604dcce531 core/hw/holly/sb_mem.cpp: Fix "expression >= 0 is always true" warning
This is the original warning message:
../../core/hw/holly/sb_mem.cpp:219:12: warning: comparison of unsigned
      expression >= 0 is always true [-Wtautological-compare]
        if ((base >=0x0000) && (base <=0x001F) /*&& (addr<=0x001FFFFF)*/...
             ~~~~ ^ ~~~~~~
2015-08-15 18:15:49 +02:00
Stefanos Kornilios Mitsis Poiitidis 67ecd6d9f9 vmem: Automatic fallback to slowpath if alloc fails
This consolidates some of the work done for TARGET_NO_NVMEM and
feat/no-direct-memmap. If nvmem is disabled at compile time or alloc
fails _nvmem_enabled() will return false. Various other fixes
and cleanups all around.
2015-08-12 03:09:44 +02:00
Stefanos Kornilios Mitsis Poiitidis 3703b15c3a sync: Also sync to video if too fast
config:pvr.SynchronousRendering controls this feature

Not quite perfect, but should reduce the issues
with too fast hardware
2015-08-11 23:55:51 +02:00
Stefanos Kornilios Mitsis Poiitidis ca83428fa5 naomi: Fix linux builds 2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis 0c0008d17b naomi: Pass Dreamcast keycodes to get some kind of input 2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis 7d2cb5a7c0 vmem: Correctly map buffers > 16M
The previous implementation would generate pointers
with the offset doubly-added, pointing to +16M after
the correct address
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis a0175c8011 naomi: Don't spam on DIMM board detection reads. It's disabled for now. 2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis f2d8ed06f5 arm7rec: Increase the emitter guarantee to 64 KB
I run into this with the x86-arm-arm7 backend because of per-block compile and largeish blocks
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis b53b303c89 naomi: Portability fixes, add posix support
- Replaced BYTE, WORD, DWORD w/ u8, u16 & u32
- mmap/munmap/open

I should wrap the mmap fns in the oslib methinks...
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis 7feeec0ceb naomi: Refactor cart logic to naomi_cart 2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis 7d0d2ba572 naomi: Initial support for TARGET_NAOMI, windows only
- Import naomi code from nullDC, modify and cleanup
- Only unprotected dimm-board support, custom lst files
- Still a compile option
- Boots naomi bios and some games, no input yet
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis 9bc0a8ff0f shrec/bm: BM lookup table size follows RAM_SIZE 2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis 365accfde2 windows: fix TARGET_NO_NVMEM 2015-08-11 19:12:20 +02:00
Stefanos Kornilios Mitsis Poiitidis c3c2c68f21 Merge pull request #729 from reicast/wip/softrend
Basic and buggy software renderer
2015-08-11 17:43:47 +02:00
Stefanos Kornilios Mitsis Poiitidis c60fca4973 sh4: Cleanup SetFloatStatusReg a bit 2015-08-11 07:57:23 -04:00
Stefanos Kornilios Mitsis Poiitidis 26cfcd79e9 OSX: Fiddling to get the rec-cpp/noexcept path running 2015-08-11 07:57:22 -04:00
Stefanos Kornilios Mitsis Poiitidis e3845465f0 win64/jit: Generate unwind table for the jit code cache
This required moving the SH4_TCB outside the exe, as new tables that belong on the executable are ignored.
This isn't perfect, but there's a large area to scan for available address space so it shouldn't be a problem
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis e6a9d3e661 softrend: Resembling a pixel pipeline, textures, sort, cull
- Basic pixel pipeline, a bit better triangle tests, specialized render handlers
- Textures w/ point filtering. Not very smart is it goes 32 -> 16 -> 32 bpp, but works.
- The texture cache is shared rather inelegantly w/ OpenGL one
- Culling
- PParam sorting (shared w/ GL)

The texturing and color blending paths are ugly and slow
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis 8faef19c3f Apple: fix disabled nvmem blockmgr path, add printfs, clean xcode files 2015-08-10 03:02:59 +02:00
TwistedUmbrella bf75c95ae8 Update project for #755 and fix warnings 2015-08-17 07:59:39 -04:00
Stefanos Kornilios Mitsis Poiitidis f2f9a041e1 Merge pull request #727 from reicast/wip/import-drkpvr-softrend
rend/soft: Import the experimental core from nulldc/drkpvr, modularize
2015-08-05 04:25:06 +02:00
Stefanos Kornilios Mitsis Poiitidis 8cce1a4976 rend/soft: Import the experimental core from nulldc/drkpvr, better renderer modularization
- Adapted for indexed, async rendering, shared ta decoder
- This blits via a quick-and-hacky GDI blitter for now
- SSE/MMX intrins based, so not very portable
- A rather not good "reference" implementation
- At least, it's not terribly slow though
- GetTexture moved to Renderer interface
2015-08-05 02:43:40 +02:00
Stefanos Kornilios Mitsis Poiitidis 0343feffa6 Merge pull request #714 from reicast/wip/nacl-and-emscripten
NaCL & Emscripten targets

- CPU_GENERIC
- TARGET_NO_THREADS
- TARGET_NO_NIXPROF
- TARGET_NO_EXCEPTIONS
- TARGET_NO_NVMEM
- TARGET_BOUNDED_EXECUTION
- TARGET_NO_COREIO_HTTP
2015-08-03 11:28:29 +02:00
Stefanos Kornilios Mitsis Poiitidis 61394d7a44 shil: Disable external assembly implementations
Using external function pointers is broken after the rec-cpp structural changes,
and relatively low priority so disabled for now.

Fixes builds on arm, non-android (see #720)
2015-08-03 10:41:34 +02:00
Stefanos Kornilios Mitsis Poiitidis ac6bdddae3 Merge pull request #694 from randomstuff/cleanup
Minor Cleanup
2015-08-03 00:09:11 +02:00
Gabriel Corona 8c68f4a06b Fix a 'permissive' warning 2015-07-31 20:37:39 +02:00
Stefanos Kornilios Mitsis Poiitidis d8ccc9d2e7 emscripten: More rec-cpp progress
It almost builds now, except emscripten randomly gives up and crashes. No one likes my code these days...
2015-07-29 06:45:02 +02:00
Stefanos Kornilios Mitsis Poiitidis 0153145950 emscripten: Fix build 2015-07-29 06:22:59 +02:00
Stefanos Kornilios Mitsis Poiitidis 17a4af378c nacl: Post-merge cleanups 2015-07-29 04:58:41 +02:00
Stefanos Kornilios Mitsis Poiitidis 057b1075b6 ta/mt: add rend_framePending? for better mt sync from clients 2015-07-29 04:28:27 +02:00
~skmp 2d9fbdda40 nacl: Fix sqw_nommu to work w/ non-linear nvmem allocation 2015-07-29 04:27:32 +02:00
Stefanos Kornilios Mitsis Poiitidis b9bbb5c0c8 nacl: Work towards rec-cpp 2015-07-29 04:26:50 +02:00
~skmp 376a36bf57 Emscripten: Hacky support, can boot bios
- Add TARGET_BOUNDED_EXECUTION, TARGET_EMSCRIPTEN
- Add emscripten makefile

Of course, there's no jit at this point
2015-07-29 04:08:08 +02:00
~skmp a2831d67a0 vmem/alloc: TARGET_NO_NVMEM to not use page tricks
This combined with various other configs avoid segfault/pagefaults usage
2015-07-29 04:08:07 +02:00
~skmp 59c6012db2 pvr/rend_if: TARGET_NO_THREADS support 2015-07-29 04:08:06 +02:00
~skmp b1a55aba3f ta_parser: use uniform function signatures for Append* callbacks
- Fixes emscripten build & makes more sense overall
2015-07-29 04:08:03 +02:00
Stefanos Kornilios Mitsis Poiitidis 2347b95bf2 aica/sgc: fix update_rate warning 2015-07-29 03:26:58 +02:00
Stefanos Kornilios Mitsis Poiitidis 75fd698695 Merge pull request #701 from reicast/feat/rec-cpp
Initial implementation of a "dynarec-structured" cached shop interpreter
2015-07-29 02:43:51 +02:00
Stefanos Kornilios Mitsis Poiitidis a82f9704d6 shrec: Limit max blocksize to 511 shops 2015-07-29 02:29:16 +02:00
~skmp 5b67e3f090 rec-cpp: SH4_TCB doesn't need to be in .text if not executable 2015-07-29 02:28:39 +02:00
Stefanos Kornilios Mitsis Poiitidis 83d3abf266 maple: Gracefully fail if vmu cannot be written 2015-07-28 23:54:50 +02:00
Jan Holthuis 9e00305c90 Fix anonymous struct/union linkage errors in gdromv3.cpp
Since read_params, packet_cmd, read_buff, pio_buff, ata_cmd, cdda and
ByteCount have not been declared static, they are visible in other
translation units. Since their structs are anonymous, their types have
internal linkage only. Thus, accessing them in other translations units
is impossible anyway.

By declaring them static, we're giving it internal linkage so that
neither the type nor the variable are visible in other translation
units.

Here are the errors:

../../core/hw/gdrom/gdromv3.cpp:50:3: warning: anonymous type with no
linkage used to declare variable '<anonymous struct> read_params' with
linkage
 } read_params;
   ^
../../core/hw/gdrom/gdromv3.cpp:83:3: warning: anonymous type with no
linkage used to declare variable '<anonymous struct> packet_cmd' with
linkage
 } packet_cmd;
   ^
../../core/hw/gdrom/gdromv3.cpp:91:3: warning: anonymous type with no
linkage used to declare variable '<anonymous struct> read_buff' with
linkage
 } read_buff;
   ^
../../core/hw/gdrom/gdromv3.cpp💯3: warning: anonymous type with no
linkage used to declare variable '<anonymous struct> pio_buff' with
linkage
 } pio_buff;
   ^
../../core/hw/gdrom/gdromv3.cpp:106:3: warning: anonymous type with no
linkage used to declare variable '<anonymous struct> ata_cmd' with
linkage
 } ata_cmd;
   ^
../../core/hw/gdrom/gdromv3.cpp:122:3: warning: anonymous type with no
linkage used to declare variable '<anonymous struct> cdda' with linkage
 } cdda;
   ^
../../core/hw/gdrom/gdromv3.cpp:156:4: warning: anonymous type with no
linkage used to declare variable '<anonymous union> ByteCount' with
linkage
  } ByteCount;
    ^
2015-07-27 19:08:35 +02:00
Stefanos Kornilios Mitsis Poiitidis fb55e7f6f8 sh4/canonical: Provide impls for sync_sr and sync_fpscr
This shouldn't be a requirement as directly using shil_cf_ext should work,
but for some reason if I don't msvc optimizes the functions out.
2015-07-25 20:36:06 +02:00
Stefanos Kornilios Mitsis Poiitidis cbda836a96 she/core: Less stupid register swap functions 2015-07-25 20:33:53 +02:00
Stefanos Kornilios Mitsis Poiitidis b1f7015a98 rec/cpp: Mostly fully direct specialized dispatchers
- Nest shil implementations to shilop_##name::form::impl for easier template matching
- Add more direct handlers
- Add prints if a direct handler isn't found
- Remove multiple indirect handlers, leave them for fallback
2015-07-25 14:36:04 +02:00
Stefanos Kornilios Mitsis Poiitidis 51a6ed2146 rec/all: optional mips counter on recs
Also de-unroll rec-cpp for debug builds
2015-07-25 14:31:46 +02:00
Stefanos Kornilios Mitsis Poiitidis 39e369411c shil/canonical: Fix decls, comment 2015-07-25 14:23:45 +02:00
Stefanos Kornilios Mitsis Poiitidis 9cf9bacd13 build: Refactor HOST_NO_REC everywhere 2015-07-25 13:19:26 +02:00
Stefanos Kornilios Mitsis Poiitidis a9c76351f6 build: Draft & cleanup, refactor rec* options 2015-07-25 13:17:42 +02:00
Stefanos Kornilios Mitsis Poiitidis 67a8ceabdd shil/param: add imm_value() 2015-07-23 02:08:25 +02:00
Stefanos Kornilios Mitsis Poiitidis 19535cc34d vmem: Remove some useless/dead code 2015-07-21 16:04:22 +02:00
Stefanos Kornilios Mitsis Poiitidis e50cfe3010 x64 tinyjit: linux support 2015-07-14 03:35:34 +02:00
Stefanos Kornilios Mitsis Poiitidis 3852cf9ac8 Minimal x64 jit: Desync'd, but runs 2015-07-13 23:56:42 +02:00
Stefanos Kornilios Mitsis Poiitidis b385575d6f Get x64 building 2015-07-13 21:13:51 +02:00