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7zip
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7zip archive browsing
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2008-06-25 06:34:08 +00:00 |
directx
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
help
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Getting everything release ready, version number, web site changes, documentation changes. This SVN number marks FCEUX 2.1.2
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2009-11-03 15:36:47 +00:00 |
lua/include
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Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
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2009-10-31 12:07:26 +00:00 |
res
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Renamed to 2.1 pre-release, minor code cleanup
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2009-03-11 20:30:16 +00:00 |
taseditlib
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Win - TASEdit updates - display readonly in-window and allow saving greenzone.
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2009-12-18 05:40:38 +00:00 |
zlib
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
7z.dll
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generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
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2008-07-09 05:47:13 +00:00 |
OutputDS.cpp
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lock down processor affinity.
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2009-02-07 03:54:42 +00:00 |
SConscript
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- new font, slightly bigger with a blue background
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2008-12-03 01:33:05 +00:00 |
Win32InputBox.cpp
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this fixes my pal problems. i dont know what problems adelikat is having
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2008-07-10 15:50:44 +00:00 |
Win32InputBox.h
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tasedit refinements
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2008-06-27 07:16:08 +00:00 |
afxres.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
archive.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
archive.h
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first attempt - support loading movies from archives.
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2008-08-10 02:33:14 +00:00 |
args.cpp
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Win32 - -palette commandline option
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2009-06-25 00:59:50 +00:00 |
args.h
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Win32 - -palette commandline option
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2009-06-25 00:59:50 +00:00 |
aviout.cpp
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SF [ 2030405 ] Avi recording: no sound b0rks format
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2008-08-10 08:59:23 +00:00 |
cdlogger.cpp
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Removed LogPCM routine, confirmed PCM logging works without it.
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2009-09-16 21:29:33 +00:00 |
cdlogger.h
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Removed LogPCM routine, confirmed PCM logging works without it.
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2009-09-16 21:29:33 +00:00 |
cheat.cpp
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Win32 - if Cheats dialog pauses the emulator, the emulator will unpaused if it regains focus.
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2009-11-18 02:06:06 +00:00 |
cheat.h
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Win32 - cheats search lists number active cheats, freezing addresses in hex editor updates cheats dialog, hex editor has minimize and maximize buttons
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2008-12-16 05:31:58 +00:00 |
common.cpp
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Improved the Directories configuration dialog.
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2007-02-11 15:35:46 +00:00 |
common.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
config.cpp
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Add autosave qty and frequency to config + stability fix
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2009-11-26 02:11:09 +00:00 |
config.h
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some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work.
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2008-06-08 10:22:33 +00:00 |
debug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debugger.cpp
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vc9 now compiles, I have no idea what just happened.
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2009-11-18 00:20:52 +00:00 |
debugger.h
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win32 - debugger - added an auto-load feature
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2009-11-05 04:36:46 +00:00 |
debuggersp.cpp
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Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded.
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2009-11-17 23:50:03 +00:00 |
debuggersp.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
directories.cpp
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Win32 - Hacky fix for the annoying directory overrides bug (perhaps not every instance but at least the one reproducable one we have managed to find.
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2009-11-02 01:25:31 +00:00 |
directories.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
fceu_x86.manifest
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add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
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2009-10-08 07:04:41 +00:00 |
gui.cpp
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Improved the Directories configuration dialog.
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2007-02-11 15:35:03 +00:00 |
gui.h
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Improved the Directories configuration dialog.
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2007-02-11 15:35:03 +00:00 |
guiconfig.cpp
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Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp
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2009-03-16 14:10:59 +00:00 |
guiconfig.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
help.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
help.h
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std::string-ify drivers/win/help.*
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2008-06-02 04:29:54 +00:00 |
input.cpp
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Add autosave qty and frequency to config + stability fix
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2009-11-26 02:11:09 +00:00 |
input.h
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- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
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2008-08-08 09:45:34 +00:00 |
joystick.cpp
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win32: properly use background input flag on emulator bootup
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2009-11-20 15:45:55 +00:00 |
joystick.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
keyboard.cpp
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win32: properly use background input flag on emulator bootup
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2009-11-20 15:45:55 +00:00 |
keyboard.h
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minimum tasedit should be working now
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2008-06-28 22:03:59 +00:00 |
keyscan.h
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added newline to __dummy_mapper.cpp
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2006-07-31 07:40:11 +00:00 |
log.cpp
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win32 - log - Remove potential buffer overflow
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2009-11-14 03:48:47 +00:00 |
log.h
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Cleaned up Windows logging code.
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2007-02-05 19:37:24 +00:00 |
luaconsole.cpp
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apply recent lua changes of snes9x:
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2009-11-08 12:15:25 +00:00 |
main.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
main.h
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Win32 - Changes to how directory overrides work. Fixed logic problems that were resulting in directory assignment rather than override.
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2009-03-02 17:37:31 +00:00 |
mapinput.cpp
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Win32 - Map Hotkeys dialog - fixed bug where dialog would not close by the "X" or Alt-F4
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2009-08-23 01:10:45 +00:00 |
mapinput.h
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Win32 - Menu items show current hotkey for menu items that have a mapped hotkey
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2008-11-17 06:18:48 +00:00 |
memview.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
memview.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
memviewsp.cpp
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
memviewsp.h
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
memwatch.cpp
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Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as)
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2009-11-01 01:04:06 +00:00 |
memwatch.h
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Win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
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2009-06-25 02:56:18 +00:00 |
monitor.cpp
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
monitor.h
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added ram filter
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2008-05-12 22:13:33 +00:00 |
movieoptions.cpp
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Moved around movie options variables and make movie backup functions
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2008-12-23 00:10:15 +00:00 |
movieoptions.h
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Moved around movie options variables and make movie backup functions
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2008-12-23 00:10:15 +00:00 |
netplay.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ntview.cpp
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fix ntview for new ppu?
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2009-12-08 05:54:21 +00:00 |
ntview.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
oakra.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
palette.cpp
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vs200x: print svn revision number in version string.
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2009-10-08 13:48:15 +00:00 |
palette.h
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Win32 - Drag & Drop support for palette files
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2009-06-24 13:52:40 +00:00 |
ppuview.cpp
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Win32 - Name Table Viewer - Refresh value defaults to 15, refresh value stored in .cfg file.
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2008-12-22 04:01:31 +00:00 |
ppuview.h
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1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc.
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2008-07-07 15:54:38 +00:00 |
pref.cpp
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Made the debugger window more persistent, both because the debugger can now be opened without a game loaded, and because someone complained about how the debugger closed when you went to File>Close, even though it would return on game load.
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2009-11-15 01:52:29 +00:00 |
pref.h
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Fixed a debugger crash error I introduced while adding .deb saving, fixed an internal Unif/FDS filename issue that was affecting .deb saving/loading, and enabled bank display in the debugger for NSF and NES. FDS and Unif banks displayed aren't right, but shouldn't be a serious problem, even if not fixed.
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2009-10-08 17:55:21 +00:00 |
ram_search.cpp
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win32: fix new ramsearch
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2009-10-08 08:06:45 +00:00 |
ram_search.h
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add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
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2009-10-08 07:04:41 +00:00 |
ramwatch.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
ramwatch.h
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add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
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2009-10-08 07:04:41 +00:00 |
replay.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
replay.h
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
res.rc
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TASEdit - Cut, Copy, Paste
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2009-11-23 20:53:45 +00:00 |
resource.h
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Win32 - Cheats - Pause while Active checkbox installed.
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2009-11-18 01:51:37 +00:00 |
sound.cpp
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Win32 - oops, removed a debug DispMessage from the sound config code
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2009-08-02 00:51:54 +00:00 |
sound.h
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maybe fix crash on exit from sloppy sound deinit code
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2009-11-02 00:02:21 +00:00 |
state.cpp
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vs200x: print svn revision number in version string.
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2009-10-08 13:48:15 +00:00 |
state.h
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Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented.
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2008-12-24 00:38:47 +00:00 |
tasedit.cpp
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w32 - Tasedit - Allow requests to fast forward to frame past greenzone, and skip non-essential updates to improve speed.
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2009-12-27 20:44:39 +00:00 |
tasedit.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
texthook.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
texthook.h
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Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message.
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2008-11-15 01:35:29 +00:00 |
throttle.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
throttle.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
timing.cpp
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Cleaned up Timing Configuration dialog.
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2007-02-11 16:26:23 +00:00 |
timing.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
tracer.cpp
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vs200x: print svn revision number in version string.
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2009-10-08 13:48:15 +00:00 |
tracer.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
video.cpp
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Win32 - Fix crash on failure to toggle to fullscreen.
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2009-12-19 23:58:38 +00:00 |
video.h
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this fixes my pal problems. i dont know what problems adelikat is having
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2008-07-10 15:50:44 +00:00 |
wave.cpp
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Win32 - All savefile dialogs generate a default filename
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2009-06-26 18:20:15 +00:00 |
wave.h
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Fix warning (and act like we're using C++)
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2008-06-01 16:31:27 +00:00 |
window.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
window.h
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set up a GetMainHWND function so child windows can get the parent handle easily
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2009-06-25 02:39:38 +00:00 |