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attic
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
boards
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mapper 253 final fix lol
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2009-11-08 15:53:48 +00:00 |
drivers
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w32 - Tasedit - Allow requests to fast forward to frame past greenzone, and skip non-essential updates to improve speed.
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2009-12-27 20:44:39 +00:00 |
fir
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Simplify scons stuff:
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2006-07-31 22:24:21 +00:00 |
input
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fix include error
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2009-11-14 17:33:26 +00:00 |
lua
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add lua source files so that we can compile lua once more in linux.
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2009-11-03 05:09:17 +00:00 |
mappers
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update SConscript build to reflect the mapper 253 move
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2009-11-08 14:47:20 +00:00 |
palettes
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reinstalled the old palette
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2008-06-30 03:46:40 +00:00 |
utils
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Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
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2009-06-06 14:36:41 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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add lua source files so that we can compile lua once more in linux.
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2009-11-03 05:09:17 +00:00 |
asm.cpp
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
asm.h
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
auxlib.lua
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fix auxlib to use registerexit
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2009-11-03 06:17:51 +00:00 |
cart.cpp
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newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
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2009-08-06 00:51:29 +00:00 |
cart.h
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
cheat.cpp
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Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences)
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2009-03-08 20:03:47 +00:00 |
cheat.h
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lua!!!!
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2008-07-23 06:54:14 +00:00 |
conddebug.cpp
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
config.cpp
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vs200x: print svn revision number in version string.
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2009-10-08 13:48:15 +00:00 |
config.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debug.cpp
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Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded.
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2009-11-17 23:50:03 +00:00 |
debug.h
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Nearly working Debugger list Saving and Loading.
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2009-09-17 06:36:09 +00:00 |
drawing.cpp
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Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image.
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2009-10-12 07:32:31 +00:00 |
drawing.h
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fix some random annoying gcc warnings
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2009-10-19 03:37:38 +00:00 |
driver.h
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
fceu.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
fceu.h
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fixed crash on game loading for any battery backed roms with mappers from MapInitTab
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2009-11-08 11:12:37 +00:00 |
fceulua.h
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added lua script loading to gtk2 gui
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2009-12-21 20:03:24 +00:00 |
fcoeffs.h
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
fds.cpp
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fds - show filename of missing bios file
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2009-12-08 04:28:05 +00:00 |
fds.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
file.cpp
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Fixed bug that caused new movies be created in /movie instead of /movies
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2009-08-11 00:43:27 +00:00 |
file.h
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Win32 - avi output directory override implemented.
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2008-11-08 00:27:05 +00:00 |
filter.cpp
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Checking in more sound channel volume work
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2009-01-14 17:25:42 +00:00 |
filter.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
git.h
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proper support for single-file archives
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2008-07-10 05:42:12 +00:00 |
ines-bad.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ines-correct.h
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
ines.cpp
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damn old mappers crashes fixed finally in addition to 1533 rev
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2009-11-12 20:43:27 +00:00 |
ines.h
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preliminary support for mapper 253
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2009-10-04 13:56:43 +00:00 |
input.cpp
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Win32 - Fix crash on failure to toggle to fullscreen.
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2009-12-19 23:58:38 +00:00 |
input.h
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win32-tasedit: Added mid-movie start for start mid-movie (WIP), and to build greenzone by fast forward.
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2009-11-08 05:07:28 +00:00 |
lua-engine.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
movie.cpp
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w32 - Tasedit - Allow requests to fast forward to frame past greenzone, and skip non-essential updates to improve speed.
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2009-12-27 20:44:39 +00:00 |
movie.h
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Win - TASEdit updates - display readonly in-window and allow saving greenzone.
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2009-12-18 05:40:38 +00:00 |
netplay.cpp
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generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
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2008-07-09 05:47:13 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
nsf.cpp
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ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly
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2009-10-11 08:34:10 +00:00 |
nsf.h
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The modified FCEUXDSP 1.07 NSF Updates were applied.
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2009-08-07 19:24:50 +00:00 |
oldmovie.cpp
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vs200x: print svn revision number in version string.
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2009-10-08 13:48:15 +00:00 |
oldmovie.h
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added option for SDL to convert fcm files to fm2
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2008-11-02 21:25:31 +00:00 |
ops.inc
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Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
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2009-06-13 17:40:42 +00:00 |
palette.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
palette.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ppu.cpp
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fix some sprite overflow stuff for new ppu
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2009-12-18 01:10:26 +00:00 |
ppu.h
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fix ntview for new ppu?
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2009-12-08 05:54:21 +00:00 |
pputile.inc
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support mmc5 reg $5130
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2009-06-11 06:27:37 +00:00 |
sound.cpp
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Restored DPCM Logging when Code/Data Logger is active.
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2009-09-16 20:25:41 +00:00 |
sound.h
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Restored DPCM Logging when Code/Data Logger is active.
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2009-09-16 20:25:41 +00:00 |
state.cpp
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made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
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2009-11-13 05:35:32 +00:00 |
state.h
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made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
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2009-11-13 05:35:32 +00:00 |
types.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
unif.cpp
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mappers 253, 226 redesigned, only vc9 project updated
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2009-11-08 14:39:50 +00:00 |
unif.h
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mappers 253, 226 redesigned, only vc9 project updated
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2009-11-08 14:39:50 +00:00 |
version.h
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Update changelog and Version number to 2.1.3-interim
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2009-11-03 17:04:49 +00:00 |
video.cpp
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Screenshots - fix bug where numbering was not reset when changing ROMs
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2009-02-07 17:55:10 +00:00 |
video.h
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Subtitles have their own message function.
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2008-11-23 23:49:15 +00:00 |
vsuni.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
vsuni.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
wave.cpp
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fixed some more sdl compile errors (still broken)
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2008-12-15 02:56:15 +00:00 |
wave.h
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
x6502.cpp
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ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly
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2009-10-11 08:34:10 +00:00 |
x6502.h
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clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
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2008-12-13 02:47:07 +00:00 |
x6502abbrev.h
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fewer warnings
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2008-06-17 23:46:55 +00:00 |
x6502struct.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |