Alexey 'Cluster' Avdyukhin
|
ddf3fb631e
|
Refactored loader code for better error messages
|
2020-12-21 02:19:48 +03:00 |
Alexey 'Cluster' Avdyukhin
|
ed4d1a7217
|
Minor refactoring, unreachable code removed
|
2020-12-21 00:36:08 +03:00 |
Alexey 'Cluster' Avdyukhin
|
395af9d283
|
Issue #264 fix (mapper 256 support)
|
2020-12-20 19:40:36 +03:00 |
owomomo
|
6e0a5a391b
|
Fix Issue #88 (#266)
* Trying to fix Issue #88.
* Fix a grammar mistake.
* Add single comment without name with symbol naming dialog.
|
2020-12-19 12:31:30 +03:00 |
zeromus
|
f08b853f19
|
update aboutbox a bit
|
2020-12-18 19:42:40 -05:00 |
mjbudd77
|
2e4fae6de6
|
Added more button and menu icons to Qt GUI.
|
2020-12-13 21:45:39 -05:00 |
mjbudd77
|
6f78a086d2
|
Added more button icons to Qt gui game pad and palette config windows.
|
2020-12-13 17:48:51 -05:00 |
mjbudd77
|
380fc72917
|
Added a few more menu icons to Qt gui.
|
2020-12-13 15:24:48 -05:00 |
mjbudd77
|
58624be83b
|
Added a few more icons to Qt GUI menu.
|
2020-12-13 15:02:23 -05:00 |
mjbudd77
|
af8c63fcc2
|
Added a few standard icons to menu entries and buttons in Qt GUI.
|
2020-12-13 14:51:04 -05:00 |
mjbudd77
|
35720a78ce
|
Added logic and necessary functions to SDL port for new Lua emu.exit() function.
|
2020-12-12 06:59:07 -05:00 |
Alexey 'Cluster' Avdyukhin
|
3bab27ff76
|
Added emu.exit() function to Lua, added description to fceux.chm about it
|
2020-12-12 13:38:11 +03:00 |
mjbudd77
|
108b817c70
|
Bug fix for numeric version code. Set correctly for upcoming new release 2.3.0
|
2020-12-11 16:05:00 -05:00 |
mjbudd77
|
9e781da116
|
Removed unused/deprecated scons and automake build files from project. SDL uses cmake now and its never going back.
|
2020-12-10 21:55:38 -05:00 |
mjbudd77
|
fb965bbee0
|
Updated source and build script version references in preparation for new release. Updated SDL web documentation. Removed a few deprecated command line arguments from code and help text. Removed last few references to GTK in Qt GUI.
|
2020-12-10 21:43:50 -05:00 |
Matthew Budd
|
03390b4d89
|
Added logic to always attempt to resolve the absolute path to the ROM file when loading a new game.
|
2020-12-09 21:48:17 -05:00 |
Matthew Budd
|
9e6c963733
|
Removed debug print statements from Qt debugger
|
2020-12-08 22:14:54 -05:00 |
Matthew Budd
|
90f122ef82
|
Added context menu to trace logger viewport. Through this menu, debug symbols and breakpoints can be set for the selected hex address in the viewport.
|
2020-12-08 21:46:21 -05:00 |
Matthew Budd
|
accc476623
|
Cleaned up a couple cppcheck warnings in Qt GUI.
|
2020-12-07 22:34:05 -05:00 |
Matthew Budd
|
fbf8fe6eb5
|
Added logic to allow for copy/paste of trace logger viewport to/from clipboard.
|
2020-12-07 22:04:36 -05:00 |
Matthew Budd
|
561f258770
|
Qt debugger breakpoint highlight bug fixes.
|
2020-12-07 20:12:34 -05:00 |
mjbudd77
|
afaea86abd
|
Added a frame timing statistics window to the Qt tools. Allows user to enable frame timing statistical calculations and view the output on a window in realtime. Is used to verify emulator is getting the proper clock interrupts from the OS and thus check that emulation timing is deterministic.
|
2020-11-30 22:29:51 -05:00 |
Matthew Budd
|
4f08d7a8cc
|
Added message log viewer window to the Qt GUI.
|
2020-11-29 20:11:28 -05:00 |
Matthew Budd
|
3ae463d1f2
|
Bug fix for Qt GUI crashing when to load a non-existant ROM via the command line.
|
2020-11-29 00:04:20 -05:00 |
Matthew Budd
|
ca005b498b
|
Bug fix for cmake pkg-config search for lua 5.1 package. Ubuntu packages this as lua5.1 and Fedora names it lua-5.1. Changed cmake file to use pkg_search_module to search for both package names and use the first one it finds.
|
2020-11-28 23:28:35 -05:00 |
Matthew Budd
|
4decd24bcd
|
Build fix for __THROWNL not being defined on libc that is used by Alpine Linux
|
2020-11-28 22:38:57 -05:00 |
Matthew Budd
|
d13c151817
|
Default Qt GUI Timing statistics calcutions to off. TODO make timing stats enable via GUI.
|
2020-11-28 22:05:39 -05:00 |
Matthew Budd
|
35e0bc441f
|
Removed debug print statement.
|
2020-11-28 21:55:55 -05:00 |
Matthew Budd
|
4812c804fd
|
Added timing options selection combo box to timing window on Qt GUI.
|
2020-11-28 21:46:41 -05:00 |
Matthew Budd
|
f198996cd4
|
Added logic to auto set process scheduling priorities at startup.
|
2020-11-28 21:03:26 -05:00 |
Matthew Budd
|
961aa83a51
|
Bug fixes for Qt timing priority configs.
|
2020-11-28 20:43:34 -05:00 |
Matthew Budd
|
18e9dc1a9e
|
Added logic to check whether the user has the permissions necessary to increase the priority (nice) of the process. If not, disable the slider on the Qt timing window.
|
2020-11-28 15:40:27 -05:00 |
Matthew Budd
|
e67b17795c
|
Added scheduler config parameters to Qt GUI.
|
2020-11-28 00:28:28 -05:00 |
mjbudd77
|
ab31c760d5
|
Build fix for mac os
|
2020-11-27 23:48:57 -05:00 |
Matthew Budd
|
d5d6b32787
|
Added GUI scheduling parameters to Qt timing config window
|
2020-11-27 23:42:32 -05:00 |
Matthew Budd
|
e154b38327
|
Qt Timing config window bug fixes for cases when OS does not have proper permissions.
|
2020-11-27 23:04:41 -05:00 |
Matthew Budd
|
6b8e4f883b
|
Initial add of timing configuration window to Qt GUI.
|
2020-11-27 22:18:04 -05:00 |
Matthew Budd
|
8d0de7793a
|
Merge branch 'development' of https://github.com/mjbudd77/fceux into development
|
2020-11-27 19:56:31 -05:00 |
mjbudd77
|
a7b031ee81
|
Qt GUI thread priority functionality added for mac os
|
2020-11-27 19:53:14 -05:00 |
Matthew Budd
|
3982d1b897
|
CAdded
|
2020-11-27 14:23:17 -05:00 |
Matthew Budd
|
2b05c7169d
|
Initial add of logic to allow for high priority threads in Qt GUI. Modified speed throttle logic to have more accurate frame timing.
|
2020-11-26 23:44:59 -05:00 |
Matthew Budd
|
16af95771d
|
Build fix for linux appveyor pipeline. Ensure OS package updates are pulled in from server before attempting to pull dependencies.
|
2020-11-24 20:32:41 -05:00 |
Matthew Budd
|
14766432ae
|
Added periodic checking logic to ensure that gamepad 4 score checkboxes on input and gamepad config windows stay synchronized.
|
2020-11-24 19:46:22 -05:00 |
Matthew Budd
|
c9d0eddec6
|
For Qt GUI, added a checkbox to allow for auto load/save of input presets on ROM open/close.
|
2020-11-24 16:22:09 -05:00 |
Matthew Budd
|
fa18154ac3
|
Added a low rate periodic update function to Qt input window to ensure that it stays synchronized with the state of the emulator input settings.
|
2020-11-24 07:01:34 -05:00 |
Matthew Budd
|
c4a066c25c
|
Qt Input config window further code hardening.
|
2020-11-24 06:25:12 -05:00 |
Matthew Budd
|
85cee7fd4a
|
Added load/save input preset file logic for Qt GUI.
|
2020-11-23 22:16:52 -05:00 |
Matthew Budd
|
f541822557
|
Qt input preset configs in work.
|
2020-11-23 16:22:01 -05:00 |
Matthew Budd
|
adce35cc58
|
Added input preset configuration scheme for Qt GUI.
|
2020-11-23 16:09:11 -05:00 |
Matthew Budd
|
396029743a
|
Added input device selection/configuration window for Qt GUI. Still TODO, button config windows for non-gamepad devices.
|
2020-11-23 13:50:26 -05:00 |
Matthew Budd
|
30b3a92c38
|
Corrections for zapper emulation via mouse using Qt GUI.
|
2020-11-21 14:15:36 -05:00 |
Matthew Budd
|
6ac1d9e171
|
Removed a comment that is no longer valid.
|
2020-11-19 20:43:25 -05:00 |
Matthew Budd
|
b1c0f7aaba
|
Added ROM edit undo functionality to Qt hex editor.
|
2020-11-19 20:35:44 -05:00 |
mjbudd77
|
5cbfb8b1a5
|
Added a text highlight clear function and now clear when hex editor view mode changes.
|
2020-11-17 00:06:10 -05:00 |
mjbudd77
|
7127b858e1
|
Added find pattern functionality to Qt hex editor.
|
2020-11-16 23:35:33 -05:00 |
mjbudd77
|
4968e50202
|
Added copy/paste functionality for Qt hex editor.
|
2020-11-16 21:26:53 -05:00 |
Matthew Budd
|
5e35c181c8
|
Qt debugger slight change in main menu entry 'Run to Cursor' is now 'Run to Selected Line'. Run to Cursor option is still present in assembly viewer context menu.
|
2020-11-15 18:55:03 -05:00 |
Matthew Budd
|
386f943140
|
For Qt debugger, added a run to cursor menu shortcut key.
|
2020-11-15 14:47:57 -05:00 |
Matthew Budd
|
8629e19273
|
Added PC line placement options for Qt debugger assembly viewer. Old behavior was to always to display program counter line at the top of the viewer when a breakpoint is hit. Now that behavior is selectable to be top, upper-mid, center, lower-mid, bottom, or custom line offset.
|
2020-11-15 14:30:38 -05:00 |
Matthew Budd
|
d3b779a4e3
|
Added a run to cursor debugger feature to Qt debugger window assembly view context menu.
|
2020-11-15 11:57:43 -05:00 |
Matthew Budd
|
13ea28dad4
|
Added window menu to Qt debugger and shortcuts for debug execution control buttons.
|
2020-11-14 14:56:57 -05:00 |
Matthew Budd
|
0d6f5e567e
|
Minor changes to Qt debugger window to allow for it to be more compact.
|
2020-11-14 14:35:11 -05:00 |
Matthew Budd
|
e36f53609e
|
Added logic to clear QClipboard contents at program exit. This will prevent a momentary terminal X11 hang and following error message "QClipboard: Unable to receive an event from the clipboard manager in a reasonable time"
|
2020-11-14 14:01:23 -05:00 |
Matthew Budd
|
2ce2e5a8a3
|
Fixed wheel event scroll direction for custom QWidgets
|
2020-11-14 13:42:43 -05:00 |
Matthew Budd
|
c5cdd77fb1
|
For Qt, added mouse wheel scrolling logic to all custom QWidgets (Debugger Assembly Viewer, Trace Log Viewer, Hex Editor, and RAM Search Viewer)
|
2020-11-14 09:24:10 -05:00 |
Matthew Budd
|
43f87541b6
|
Added mouse wheel scrolling capability for Qt debugger ASM viewer.
|
2020-11-13 13:31:04 -05:00 |
Matthew Budd
|
bfa70c1f25
|
Bug fix for Qt debugger attempting to save symbol/bookmarks at window close with no game loaded.
|
2020-11-13 11:47:55 -05:00 |
Matthew Budd
|
836127afd0
|
Changed Qt debugger ASM viewer to render text a single character at a time to have better control of horizontal char advance. Mac OS seems to not always draw characters with the same spacing if not done this way.
|
2020-11-13 11:27:55 -05:00 |
mjbudd77
|
58a1d76e2c
|
Changed shared memory allocation to a standard malloc to prevent crash
on systems that do not allow large shm sizes.
|
2020-11-13 11:17:35 -05:00 |
Matthew Budd
|
7dab1976f6
|
Added text copy/paste functionality via Qt clipboard to Qt debugger ASM viewer.
|
2020-11-13 10:44:09 -05:00 |
Matthew Budd
|
242620b782
|
Added logic to allow for symbol names to be clicked in Qt debugger ASM viewer.
|
2020-11-12 20:48:52 -05:00 |
Matthew Budd
|
c8f0649223
|
Bug fix for Qt Code Data Logger auto resume function.
|
2020-11-11 21:25:53 -05:00 |
Matthew Budd
|
3ca86a1748
|
Added new mapper to cmakelist for SDL build.
|
2020-11-11 20:19:56 -05:00 |
Matthew Budd
|
b3b46adcd5
|
Merge branch 'master' of https://github.com/TASVideos/fceux into development
|
2020-11-11 20:17:53 -05:00 |
Matthew Budd
|
4c94acf68a
|
Added video special scaler functionality to Qt GUI.
|
2020-11-11 20:14:00 -05:00 |
g0me3
|
452fdfa5a3
|
new UNIF mappers for chinese dumps
|
2020-11-11 19:18:31 +03:00 |
Matthew Budd
|
0b5c73bd23
|
Removed inline from cheat functions to allow them to properly link in Qt/SDL executable.
|
2020-11-10 21:57:58 -05:00 |
Matthew Budd
|
d60a00caeb
|
Further improvements to Qt symbolic debugging.
|
2020-11-10 21:52:38 -05:00 |
Matthew Budd
|
90911ff17e
|
Added RAM freeze feature to Qt hex editor.
|
2020-11-10 20:19:49 -05:00 |
Matthew Budd
|
889f74b5c8
|
Added Qt debugger assembly context menu shortcut key functionality.
|
2020-11-09 20:14:16 -05:00 |
Matthew Budd
|
3023ab7d50
|
Changed Qt debugger asssembly window address selection logic to allow for any valid hex address on the display to be selected. Previously was only allowing the instruction address at the beginning of the line to be selected.
|
2020-11-09 20:02:06 -05:00 |
Matthew Budd
|
49ab65bcc9
|
Changed debugger breakpoint/symbol add/edit windows to have the OK button as the default widget that is activated when the enter key is pressed.
|
2020-11-08 23:20:18 -05:00 |
Matthew Budd
|
92ccbd8a49
|
Changed Qt GUI hot key logic to allow for hot key bindings to include the use of modifier keys (Shift,Alt,Ctrl) to form key sequences instead of just being limited to single key bindings.
|
2020-11-08 22:57:28 -05:00 |
Matthew Budd
|
2fa810d1ad
|
Added logic to Qt GUI to allow for frame advance usage when at a debugger breakpoint.
|
2020-11-08 19:52:15 -05:00 |
Matthew Budd
|
8adcc1a699
|
Added Game Genie encode/decode window to Qt GUI.
|
2020-11-08 15:42:48 -05:00 |
Matthew Budd
|
3c2c039f3a
|
Added custom style sheet usage comment to command line help for Qt GUI.
|
2020-11-07 15:06:07 -05:00 |
Matthew Budd
|
e38793f352
|
Added Qt style command line options to help printout.
|
2020-11-07 14:44:07 -05:00 |
Matthew Budd
|
f4da749a44
|
Added logic to Qt trace logger and ram search to change fore/background color scheme based on style theme.
|
2020-11-07 14:19:22 -05:00 |
Matthew Budd
|
e42232777e
|
Successful integration of Qt movie play window.
|
2020-11-07 13:32:40 -05:00 |
Matthew Budd
|
018204089a
|
Qt Movie play window updates.
|
2020-11-07 00:08:51 -05:00 |
Matthew Budd
|
412ca246c7
|
Successful loading of a movie from the movie play window. Styling update for debugger window for dark themes.
|
2020-11-06 23:45:39 -05:00 |
Matthew Budd
|
bbb878c20d
|
Qt Movie Play dialog window in work.
|
2020-11-05 07:03:32 -05:00 |
Matthew Budd
|
4314ccbfc3
|
Movie play window for Qt GUI in work.
|
2020-11-05 06:49:50 -05:00 |
Matthew Budd
|
9bc07b8c2c
|
Ported over another missing fix to the Qt iNES header editor from the windows version.
|
2020-11-05 06:02:30 -05:00 |
Matthew Budd
|
fe5953a205
|
Added movie load full save state checkbox comment to Qt GUI.
|
2020-11-05 05:57:30 -05:00 |
Matthew Budd
|
fc1ce9da85
|
Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing.
|
2020-11-05 05:45:18 -05:00 |
Matthew Budd
|
d8d696e1a1
|
Added movie options dialog window to Qt GUI.
|
2020-11-05 05:24:21 -05:00 |
Matthew Budd
|
feff0f79c3
|
Added a config parameter to Qt GUI to store movie directory path.
|
2020-11-04 06:39:16 -05:00 |
Matthew Budd
|
6672e53098
|
Ported over recent iNES header editor mapper decoding fix from windows to Qt.
|
2020-11-03 18:12:26 -05:00 |
Alexey 'Cluster' Avdyukhin
|
7e38d08bdb
|
Fixed header editor bug, mappers>255 support were totally broken
|
2020-11-03 15:29:30 +03:00 |
Matthew Budd
|
e72cc4d0d5
|
Bug fix for issue #217. The Qt hex editor memory reads are now synchronized with emulation thread execution. This ensures that calls to GetMem will not improperly interfere with certain memory mapped registers while the emulation thread is executing. Reading at an inappropriate time from controller registers mapped at addresses $4016 and $4017 can cause the emulator to miss button presses. Thread synchronization fixes this.
|
2020-11-03 06:36:30 -05:00 |
Matthew Budd
|
87b6368956
|
Changed the lua emu.loadrom function to have a string return value containing the path to the currently loaded ROM. The old function had no return value. This return value allows for the user to determine what game was loaded since the function behavior is to try to reload the last known ROM if the passed argument cannot be loaded.
|
2020-11-01 21:45:36 -05:00 |
Matthew Budd
|
9f10a1fb20
|
First successful test of Qt iNES header editor.
|
2020-11-01 21:18:08 -05:00 |
Matthew Budd
|
bcef387bb0
|
Added logic to open file if a ROM is not currently loaded when opening the iNES header editor.
|
2020-11-01 20:04:21 -05:00 |
Matthew Budd
|
1055294895
|
Qt iNES header editor in work.
|
2020-11-01 19:02:30 -05:00 |
Matthew Budd
|
b04938901f
|
Qt iNES header editor in work.
|
2020-11-01 16:43:09 -05:00 |
Matthew Budd
|
ef8c426549
|
Merge branch 'master' into development
|
2020-11-01 15:39:48 -05:00 |
Matthew Budd
|
3f4d8898a0
|
Changed Family Keyboard enable toggle logic to by a configurable hot key instead of the hardcoded scroll lock key. Fixes issue #214.
|
2020-10-31 20:38:44 -04:00 |
Matthew Budd
|
22f47c43c6
|
Merge branch 'master' of https://github.com/mjbudd77/fceux
|
2020-10-31 16:27:10 -04:00 |
Matthew Budd
|
5c29bdbd8d
|
Lua scripting pathing improvements for Linux/MacOS. Use realpath when possible to always have a absolute path for scripts and roms internally.
|
2020-10-31 16:25:29 -04:00 |
mjbudd77
|
ddb879b21a
|
Build fix for MacOS.
|
2020-10-31 16:12:40 -04:00 |
Matthew Budd
|
0cca02e765
|
Bug fix for issue #215. MacOS was not changing the current working directory to the lua script location when loading a lua script.
|
2020-10-31 16:08:22 -04:00 |
Matthew Budd
|
ec875b9357
|
Changed Lua console message buffer to allow for strings that are much longer than 256 characters.
|
2020-10-31 16:01:15 -04:00 |
mjbudd77
|
5d6cda446a
|
Compile fix for macOS.
|
2020-10-31 12:40:31 -04:00 |
Matthew Budd
|
939e2ae27e
|
Added logic to direct lua script error messages to the output console window. Fixed crash issue described in issue #216. Crash was due to Qt GUI functions being used in the emulator thread. Only the main GUI thread is allowed to call Qt GUI functions.
|
2020-10-31 12:24:52 -04:00 |
Matthew Budd
|
91f035fbf2
|
Qt iNES header editor in work.
|
2020-10-29 22:06:49 -04:00 |
Brian Heim
|
2480ee81d4
|
cmake: use macdeployqt instead of fixup_bundle to deploy on macOS
remove unused variable - bundle generator vars are unused by dragndrop
see comments for more info
|
2020-10-29 09:35:08 -05:00 |
Matthew Budd
|
461d3f88cd
|
Added initial framework for Qt iNES header editor window.
|
2020-10-28 23:25:32 -04:00 |
Matthew Budd
|
58407e4ac3
|
Removed old comment block from Qt Trace logger.
|
2020-10-28 20:39:53 -04:00 |
Matthew Budd
|
130547fa89
|
Added symbolic debug replacement functionality during disassembly on Qt trace logger.
|
2020-10-28 20:37:39 -04:00 |
Matthew Budd
|
cde409dece
|
Added a disassembly with debug symbols function that replaces numeric addresses with text symbol names during the disassembly process. This allows for the symbol maps to be keyed into directly with an integer value and is more efficient that the text search replace algorithm. Currently the Qt debugger window is the only window that uses this function. The trace logger will be next.
|
2020-10-28 20:22:40 -04:00 |
Matthew Budd
|
82b5de3880
|
Restored Qt Gamepad config window to be modal.
|
2020-10-28 17:55:09 -04:00 |
Matthew Budd
|
86a12c96f9
|
Changed all debug and tools windows to be non-modal top level windows. This allows then to be minimized and maximized via the title bar buttons and will also show in the task bar of the window environment as separate windows.
|
2020-10-27 22:26:58 -04:00 |
Matthew Budd
|
02dbc9e42d
|
Added a scrollable area to the Qt gamepad config dialog window that will show anytime the window is not large enough to display full widget content. The scrollable area will act as a viewport into the larger widget layout from within the smaller dialog window. Again, it will only show the scroll bars if the window is not large enough. This will allow for the window to be fully viewable on smaller monitors such as the 1024x768 monitor in issue #208.
|
2020-10-27 20:22:25 -04:00 |
Matthew Budd
|
81cbabbf1f
|
For Qt, added logic to allow for auto video scaling on window resize to be optional. An 'Auto scale on resize' checkbox has been added to the video config window. When this box is checked (and applied) the window will always auto rescale the video image to a best fit on a resize. If not checked, window will use the specified numerical scale values as a maximum scaling limit. This means that the window will allow scaling the image down if the window is not large enough to fit image at the requested scale, but will never scale the image up past the request scale. So if the window is at a large size and the requested scale is small, the result will be a small video image on a big window with a lot of black space. This is for issue #205.
|
2020-10-27 07:00:43 -04:00 |
Matthew Budd
|
8f336bf8d3
|
Added logic to the Qt GUI Video Config Window to allow for the image pixel scaling to be numerically set. Also added a square pixel option to allow for the X and Y scales to either be set separately or tied together. This addresses issue #205.
|
2020-10-26 20:53:36 -04:00 |
Matthew Budd
|
2c7c87e3c8
|
Deleted unused icon file.
|
2020-10-26 17:28:11 -04:00 |
Matthew Budd
|
bd440682fd
|
Bug fix for Qt GUI full screen command line switch.
|
2020-10-25 18:55:16 -04:00 |
Matthew Budd
|
78d78ceab9
|
Modified the getRomFile Qt GUI function for ROMs opened from zip archives. The returned path will be the directory to the zip file and the base and suffix file parts come from the inner deflated zip file name.
|
2020-10-25 12:02:41 -04:00 |
Matthew Budd
|
c09b1f6c7a
|
For Qt GUI, added a zip archive ROM list selection window for the case where a zip file contains more than one ROM file in it.
|
2020-10-25 11:34:33 -04:00 |
Matthew Budd
|
b0c460fd1d
|
Bug fix for saving of CDL and debug files when the ROM was loaded from an archive.
|
2020-10-25 10:25:11 -04:00 |
Matthew Budd
|
0ce058b35b
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Added code to allow for ROMs to be extracted and opened from zip file in Qt GUI.
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2020-10-24 22:04:00 -04:00 |
Matthew Budd
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c01d4e8621
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Added all non-compressed useable file types to the open ROM file dialog filters for Qt GUI.
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2020-10-24 09:43:38 -04:00 |
Matthew Budd
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040c7abaef
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Updated linux desktop installation to use higher resolution icon. Added a white trim to the icon to have contrast on dark desktop backgrounds.
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2020-10-22 22:19:47 -04:00 |
Matthew Budd
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1d2fa00335
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Added QDir::AllDirs argument to all Qt GUI file browser instances to ensure that all directories will be shown any time a QFileDialog is opened.
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2020-10-22 00:17:32 -04:00 |
Matthew Budd
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8252a94202
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Minor code cleanup.
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2020-10-21 22:05:15 -04:00 |
mjbudd77
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bf696c6494
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Build fix for Mac OSX emu.getdir() lua code.
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2020-10-21 21:52:32 -04:00 |
Matthew Budd
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80022a40d6
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Changed logic to use dirname for Mac OS emu.getdir().
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2020-10-21 21:40:27 -04:00 |
Matthew Budd
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379ff6d757
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Added emu.getdir() logic for linux and mac OSX
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2020-10-21 21:21:49 -04:00 |
Matthew Budd
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fede6f5690
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Minor cleanup of lua engine load rom update for SDL port.
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2020-10-21 20:45:50 -04:00 |
Matthew Budd
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58e87898f2
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Merge branch 'master' of https://github.com/mjbudd77/fceux
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2020-10-21 20:33:22 -04:00 |
Matthew Budd
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f0c13a57ec
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Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope.
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2020-10-21 20:31:39 -04:00 |
Mario Perić
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432ffeeec2
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Use LoadGame instead of FCEUI_LoadGame
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2020-10-22 01:20:48 +02:00 |
Mario Perić
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ec72160f39
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Added support for loading ROM files from Lua script on Linux
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2020-10-21 22:09:55 +02:00 |
mjbudd77
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7c4c524152
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Added a line to ensure that linear filter option is initialized at startup for Qt gui.
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2020-10-20 07:28:46 -04:00 |
mjbudd77
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812ef25629
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Added pixel linear filtering option logic for SDL viewport (for OpenGL and Direct3D backends only)
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2020-10-20 07:19:47 -04:00 |
mjbudd77
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fd5e68efd0
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For Qt GUI, added PPU pattern view key shortcuts for context menu options.
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2020-10-19 23:34:28 -04:00 |
mjbudd77
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2f716e0e77
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For the Qt GUI, added a PPU pattern tile zoomed view feature via a context menu. The pattern view context menu can now be use to change palettes, toggle tile grid lines, and enter/exit tile zoom mode. Also, added a Qt message capture function to get any error, warning, info, or debug messages that come out of the Qt application core.
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2020-10-19 23:21:00 -04:00 |
mjbudd77
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1c762f95d1
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Added code to the Qt gui to allow for individual users to set custom Qt styling. The Qt gui will check to see if an environment variable exists named FCEUX_QT_STYLESHEET, which should contain the full path to a Qt stylesheet file. If the variable is defined and the file exists and can be opened, then the style content for that file will be used by the application.
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2020-10-18 22:13:00 -04:00 |
mjbudd77
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9e57c49f5a
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Added logic to initialize the fore and background color palettes of the Qt trace logger viewport.
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2020-10-18 21:36:49 -04:00 |
mjbudd77
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1c0d999033
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Hooked up OpenGL linear filtering enable function to Qt video config checkbox.
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2020-10-18 21:31:37 -04:00 |
mjbudd77
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ce2afe23e1
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Added a circular buffer to the Qt Lua output console to allow for messages to be passed in a thread safe way from the emulation thread to the GUI thread. This fixes the crash issue mentioned in Issue #190.
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2020-10-18 15:30:14 -04:00 |
mjbudd77
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da0ab1359c
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Added set frame advance delay menu and input dialog logic for Qt GUI.
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2020-10-18 10:53:31 -04:00 |
mjbudd77
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8b5e99909a
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Added emulation speed control main menu functionality to Qt GUI.
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2020-10-18 10:34:03 -04:00 |
mjbudd77
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30f6f385ec
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Merge pull request #188 from mjbudd77/master
Per request, changed the Qt debugger stack display to use a more comp…
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2020-10-18 00:32:14 -04:00 |
mjbudd77
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0f33735e06
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Per request, changed the Qt debugger stack display to use a more compact address text format.
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2020-10-17 23:57:10 -04:00 |
mjbudd77
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9ad3cc8c7c
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Merge pull request #187 from mjbudd77/master
Bug fix for order of destruction issue caused when shutting down the …
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2020-10-17 23:50:41 -04:00 |
mjbudd77
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598f036d56
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Bug fix for order of destruction issue caused when shutting down the application with the debugger window open.
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2020-10-17 23:26:49 -04:00 |
mjbudd77
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707368157d
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Merge pull request #186 from mjbudd77/master
For Qt GUI debugger window, added logic to allow for display of stack…
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2020-10-17 23:07:55 -04:00 |
mjbudd77
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c1fca59e74
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For Qt GUI debugger window, added logic to allow for display of stack addresses to be toggle-able on/off via either context menu or A key when widget has focus.
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2020-10-17 22:41:29 -04:00 |
mjbudd77
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1caeb2ba71
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Merge pull request #185 from mjbudd77/master
Bug fix and Improvements for Qt Debugger Stack Display
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2020-10-17 22:24:00 -04:00 |
mjbudd77
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fffa78b507
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Bug fix for Qt debugger stack display clipping end of line. Added logic to allow for the stack display to auto show a horizontal scroll bar if needed. Also added a stack display bytes per line config option. This can be changed by either right clicking the stack display widget and selecting the desired value in the context menu or using the number keys 1-8 when the widget has focus.
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2020-10-17 21:22:19 -04:00 |
mjbudd77
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e66a162430
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Merge pull request #184 from mjbudd77/master
Added RAM Search Window to Qt GUI
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2020-10-17 00:23:56 -04:00 |
mjbudd77
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5715ec235a
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Added Qt Hex Editor goto Address Dialog. Added RAM search to Qt GUI capability list.
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2020-10-16 23:53:20 -04:00 |
mjbudd77
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e77dd77b7c
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Resolved simple cppcheck warning on Qt Ram watch window.
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2020-10-16 23:18:13 -04:00 |
mjbudd77
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3c67d440e8
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Added logic to Qt RAM search window to not store search history when auto search is active. This will avoid excessive memory allocation.
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2020-10-16 23:15:23 -04:00 |
mjbudd77
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c98276945e
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Added RAM Watch quick access from RAM search window for Qt GUI
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2020-10-16 22:44:23 -04:00 |
mjbudd77
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65bb526951
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Added logic to refresh cheat window when adding from RAM search or watch windows for Qt GUI
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2020-10-16 22:30:04 -04:00 |
mjbudd77
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1dc0181e01
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Added RAM search quick eliminate and hex editor functions for Qt GUI.
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2020-10-16 22:04:45 -04:00 |
mjbudd77
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4215f2d3f7
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Successful test of all RAM search functions in Qt GUI.
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2020-10-16 20:47:29 -04:00 |
mjbudd77
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abe66aceec
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Successful test of RAM specific value search
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2020-10-16 20:20:29 -04:00 |
mjbudd77
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7803cc3294
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Successful test of ram relative search functionality.
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2020-10-16 20:05:51 -04:00 |
zeromus
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fca059aaf4
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mmc5 was making no virtually no effort to clear data on power-on, creating nondeterminisms on movie plays. I revised all that.. and it's making me think fceux fundamentally doesn't work well with this. In particular I'm not sure about the timing of the loaded save data. If we get called in the order: mapper_init, loadsavedata, mapper_power -- then we will clobber the WRAM in mapper_power (at least, the way I have it now in mmc5) which will lose the save data. save data should really be loaded AFTER a power-on command. but I don't think fceux ever through through any of this very well. well, at least this fixes my case of a deterministic fm2.
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2020-10-16 13:02:06 -04:00 |
mjbudd77
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ebfe3702f9
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Qt RAM search input validation in work.
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2020-10-15 22:22:44 -04:00 |
mjbudd77
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9412b850cb
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Ram search by relative value in work.
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2020-10-15 20:39:56 -04:00 |
Matthew Budd
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1368d0550e
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Bug fix for Qt GUI frame advance logic. Updated RamSearch to run after ever completed frame.
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2020-10-12 15:51:24 -04:00 |
Matthew Budd
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25152af42a
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Qt RAM search window in work.
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2020-10-12 00:09:00 -04:00 |
Matthew Budd
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5dc72e7924
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Added custom widget to optimize Qt ram search view
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2020-10-11 22:54:19 -04:00 |
Matthew Budd
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cfa752a693
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Qt Ram Search window in work. QTreeWidget does not handle large data sets very efficiently. Going to have to make a custom widget.
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2020-10-11 21:36:26 -04:00 |
Matthew Budd
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0f506dc348
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Qt Ram search logic in work.
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2020-10-11 11:25:35 -04:00 |
Matthew Budd
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baa724ed14
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Added initial layout of Qt RAM Search window.
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2020-10-11 10:40:27 -04:00 |
mjbudd77
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50d789f4f5
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Merge pull request #182 from mjbudd77/master
Added Qt RAM Watch Window Feature
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2020-10-10 09:48:21 -04:00 |
Matthew Budd
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a03b5d9ae8
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Qt RAM watch window separator logic changed so that separator lines can span full width of viewport. Minor bug fixes to Qt RAM watch add/edit window
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2020-10-10 09:03:19 -04:00 |
Matthew Budd
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66c34c2d49
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A couple bug fixes for the Qt RAM watch window.
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2020-10-09 23:08:40 -04:00 |
Matthew Budd
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e03c558db6
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Updated Qt RAM watch file format to match windows version.
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2020-10-09 22:51:56 -04:00 |
Matthew Budd
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1f11c67c84
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Successful test of all Qt RAM watch features. Minor cppcheck warning cleanup.
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2020-10-09 22:08:38 -04:00 |
Alexey 'Cluster' Avdyukhin
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4f0dbfb389
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LCD Zapper sensor logic should be inverted because 0: detected; 1: not detected
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2020-10-09 23:26:51 +03:00 |
Matthew Budd
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778d9c733d
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Added logic for add, edit and remove ram watch entries.
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2020-10-08 22:05:31 -04:00 |
Alexey 'Cluster' Avdyukhin
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9d837056c9
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Merge branch 'master' into Issue130
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2020-10-08 19:56:48 +03:00 |
Alexey 'Cluster' Avdyukhin
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e9f6c4d237
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Fixed HEX editor copy/paste bug introduced by commit a9c4bc95
Paste function was bugged while using HEX editor in "ROM" mode
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2020-10-08 17:18:08 +03:00 |
Matthew Budd
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f440c820fd
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Added initial layout for Qt Ram Watch Edit window.
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2020-10-08 07:08:47 -04:00 |
Matthew Budd
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f8e7187f05
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Build fix for MacOSX
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2020-10-08 06:39:08 -04:00 |
Matthew Budd
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ff694ebe49
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Qt Ram watch logic in work.
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2020-10-07 21:01:39 -04:00 |
Matthew Budd
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ab922df318
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Added initial window layout for Qt RAM Watch window.
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2020-10-07 20:35:52 -04:00 |
mjbudd77
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c5e39608c9
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Merge pull request #181 from mjbudd77/master
Added Name Table Viewer Feature for Qt GUI
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2020-10-06 21:52:13 -04:00 |
Matthew Budd
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6dfd3fb2d0
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Added logic to draw scroll lines on NT Viewer for Qt GUI
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2020-10-06 21:31:40 -04:00 |
Matthew Budd
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a79400720b
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Hooked up logic for NT View attribute and hide palette functionality in Qt GUI
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2020-10-06 21:08:10 -04:00 |
Matthew Budd
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2d403fac3e
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Added logic to fillout property labels on NT view Qt GUI.
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2020-10-06 21:02:10 -04:00 |
Matthew Budd
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652cc4f2c9
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Added logic to protect against PPU and NT view windows from crash when being opened with no game loaded.
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2020-10-06 20:08:17 -04:00 |
Matthew Budd
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c66fc35a40
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Build fix for GTK GUI missing NT view function needed by core.
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2020-10-06 19:52:02 -04:00 |