Matthew Budd
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ce0a8fdf63
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Added framework for video config window. Still TODO writing logic.
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2020-07-07 08:59:47 -04:00 |
Matthew Budd
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b2c094a6bf
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Added QT Hotkey configuration window.
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2020-07-06 21:44:23 -04:00 |
Matthew Budd
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1a99903933
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Changed name of main window periodic update function so that is not the same name as QWidget base update function.
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2020-07-05 22:10:28 -04:00 |
Matthew Budd
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f9b5796ef0
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Created a local buffer for the openGL video image to better sync the image with the drawing frame in the gui thread.
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2020-07-05 21:40:19 -04:00 |
Matthew Budd
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4dca42bfca
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Moved the physical input update to the main thread since the MAC OS X SDL2 requires it to be so.
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2020-07-05 21:16:31 -04:00 |
Matthew Budd
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70a00fab13
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Added mutex sync when changing sound properties of the emulator.
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2020-07-05 16:54:33 -04:00 |
Matthew Budd
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ac43cc3e62
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Renamed gameViewer to ConsoleViewer.
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2020-07-05 16:44:36 -04:00 |
Matthew Budd
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824bdda083
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Renamed a few of the files and class objects to be more appropriate to what the actually are.
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2020-07-05 16:37:26 -04:00 |
Matthew Budd
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f2e7b66c61
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changed QThread setup to be a separate object from the console window.
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2020-07-05 16:27:13 -04:00 |
Matthew Budd
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acc02ee98e
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Moved FCEU emulation to its own thread for better timing control.
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2020-07-05 16:11:53 -04:00 |
Matthew Budd
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c496c0f281
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Added logic to increase/decrease emulation speed via hotkeys using QTimer system. Bug fix for = key Qt to SDL mapping.
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2020-07-03 21:52:27 -04:00 |
mjbudd77
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72141845f0
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Changed gl_shm name to nes_shm. Added audio circular buffer to shared memory.
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2020-07-03 15:58:53 -04:00 |
Matthew Budd
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7eca2978ed
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Minor removal of underscored F on File menu.
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2020-07-02 21:08:46 -04:00 |
Matthew Budd
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91e5427258
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Successful test of full sound config window functionality.
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2020-07-02 21:05:08 -04:00 |
Matthew Budd
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021452b7f0
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Sound configure window in work.
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2020-07-02 20:49:52 -04:00 |
Matthew Budd
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afc3a61014
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Started putting together window framework for sound configuration.
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2020-07-01 22:03:59 -04:00 |
Matthew Budd
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ab664db06c
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Big fix for linux build script, make directories before installing files.
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2020-07-01 20:47:57 -04:00 |
Matthew Budd
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e79650845f
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Added install commands in pipeline script
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2020-07-01 20:33:32 -04:00 |
Matthew Budd
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4a52e9d374
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Added qmake install prefix to linux build script.
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2020-07-01 20:15:34 -04:00 |
Matthew Budd
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e748fb67f4
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Added QT5 dependency installation to the linux build
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2020-06-30 22:28:02 -04:00 |
Matthew Budd
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9407867e18
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Added qmake in to linux pipeline
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2020-06-30 22:04:50 -04:00 |
Matthew Budd
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588d566b92
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Added comments into macOS pipeline script. Added other OSs back into pipeline.
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2020-06-30 21:37:09 -04:00 |
Matthew Budd
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2fbf934633
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MacOS build take 4
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2020-06-30 21:28:18 -04:00 |
Matthew Budd
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fa8b2ce810
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macOS take 3
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2020-06-30 20:53:54 -04:00 |
Matthew Budd
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e161869bf5
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Mac standalone test
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2020-06-30 20:50:11 -04:00 |
Matthew Budd
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bb312d8a55
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Take 2 mac build
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2020-06-30 20:42:16 -04:00 |
Matthew Budd
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e8d3b9da46
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Added macOS build script for pipeline.
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2020-06-30 20:20:50 -04:00 |
mjbudd77
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104f7c465e
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Updated init call for game viewer SDL to match GL.
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2020-06-30 20:04:17 -04:00 |
mjbudd77
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d38f1b0c1b
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Build fix for minizip include in MAC OS
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2020-06-30 20:00:29 -04:00 |
mjbudd77
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2762d53791
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Cleaned up game viewer GL.
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2020-06-30 19:53:29 -04:00 |
mjbudd77
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e2b853661d
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More testing with SDL game viewer driver, keeps drawing over the menu
bar on the mac os. Thinking native GL inside QT is the way to go.
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2020-06-30 09:22:59 -04:00 |
mjbudd77
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41b54b9813
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Solved MAC OpenGL scaling issue. Turns out it was related to the retina
screen having a 2x device to framebuffer scaling.
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2020-06-29 23:24:41 -04:00 |
Matthew Budd
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c6b46bfcc1
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Added software pixel remapper function to openGL renderer.
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2020-06-29 22:24:34 -04:00 |
Matthew Budd
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26fe3c7da5
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Added logic to keep proper aspect ratio on SDL driven screen.
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2020-06-29 21:13:05 -04:00 |
Matthew Budd
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53dcb48a90
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Successful test of SDL video driver inside QT window.
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2020-06-29 10:11:02 -04:00 |
Matthew Budd
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95d055da2c
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Renamed openGL based game viewer so to distinguish it from others that will be tested.
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2020-06-29 08:15:26 -04:00 |
Matthew Budd
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970afc2bea
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Added logic to use GL_TEXTURE_RECTANGLE instead of GL_TEXTURE_2D
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2020-06-28 10:11:03 -04:00 |
Matthew Budd
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59462545ca
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Gui controller calibration fixes and enhancements.
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2020-06-27 21:08:02 -04:00 |
Matthew Budd
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7ba7ef4b82
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Include path fixes for qmake incorrectly marking sdl folder for heading includes.
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2020-06-27 20:07:24 -04:00 |
Matthew Budd
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1980dd8c5b
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Game Pad calibration page still in work.
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2020-06-26 21:56:26 -04:00 |
Matthew Budd
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cb664b44a0
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commented out debug print statement.
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2020-06-26 20:32:44 -04:00 |
Matthew Budd
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950004503b
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Hooked up checkboxes on gamepad config page.
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2020-06-26 20:27:20 -04:00 |
mjbudd77
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002e9e0f34
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Added logic to configure gamepad buttons. Still needs more testing.
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2020-06-26 16:35:41 -04:00 |
Matthew Budd
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ee02883ac7
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QT gamepad window in work.
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2020-06-26 12:46:48 -04:00 |
Matthew Budd
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f1153bfc6b
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Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged.
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2020-06-26 09:29:47 -04:00 |
Matthew Budd
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d6ff002af0
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Added keyboard QT to SDL2 key conversion functionality.
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2020-06-24 21:57:43 -04:00 |
Matthew Budd
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f53bbc8cde
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Added logic to close game and shutdown FCEU system on window close.
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2020-06-23 23:04:10 -04:00 |
Matthew Budd
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095415790c
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Cleaned up unnecessary test code.
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2020-06-23 22:55:48 -04:00 |
Matthew Budd
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0352483a19
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Successful display of video in QT gui.
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2020-06-23 22:51:10 -04:00 |
Matthew Budd
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be4c650238
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |