Commit Graph

147 Commits

Author SHA1 Message Date
adelikat 06b37466c2 new PPU flag - changed "New PPU" to "NewpPU", made flag false if no flag is present in a movie header. Win32 - replay dialog - display new PPU flag. 2010-05-14 16:55:15 +00:00
adelikat f4e01e6e77 New PPU flag in movie headers (doesn't change an emulators PPU state when loading a movie) 2010-05-14 16:03:07 +00:00
adelikat 31ec231d1f MOVIEMODE_FINISHED should not store movie data into savestate. 2010-05-14 14:44:14 +00:00
adelikat 49d1ebd9a3 Uncommented a rather useful loadstate error message 2010-05-14 13:56:41 +00:00
adelikat f04cb475a4 removing the change that caused movie data to be dumped binary by default. We want text until we make a toggle option where a user can select binary. 2010-05-13 13:46:11 +00:00
adelikat 912e375d0e Read only toggle displays more informative message (informs user if movie is finished or there is no movie loaded) 2010-05-12 16:05:36 +00:00
adelikat 9006fd7a73 Movies now have a "finished" option. If a playback stops the movie isn't cleared from memory, and can be replayed or a state loaded. Similar functionality as DeSmuME and GENS rerecording. 2010-05-12 15:31:24 +00:00
ugetab 40423f46a0 Fixed several LUA savestate issues, including crashes and silent failures, and added savestate.object(), which is savestate.create() with intuitive save state ordering. Also documented it. 2010-05-09 02:02:20 +00:00
ugetab 8c58b23e77 Further normalized all of the Open/Save dialog filters, and static_cast several annoying warnings into oblivion. 2010-05-08 02:30:40 +00:00
ugetab 8c379b7bba Added microphone button support to the Config>input dialog(replaces Port 2 Start button), the config file info, and the movie file header. Tested in 3 or 4 games, where it performed accurately.
I'll add the documentation later.
2010-04-28 19:25:52 +00:00
mart0258 ed6a9b0684 FCEUI_MoviePlayFromBeginning() - prevent movie-loading delay.
MovieRecord::dump() - handle binary movies.
2010-04-28 04:50:32 +00:00
mart0258 fd9b3a2978 Slight performance boost to re-recording savestates. 2010-04-28 03:13:33 +00:00
ugetab 1ff2b3d892 lua functions movie.ispoweron() and movie.isfromsavestate() fixed. 2010-04-21 21:10:17 +00:00
mart0258 bb51d75e22 Remove one of a few slowdown bugs when reading movie files 2010-04-02 04:34:12 +00:00
mart0258 c1590b3a1b w32-Tasedit: Enable insert frames, improve greenZoneCount stability, TAS fastforward performance boost. 2010-03-09 03:40:10 +00:00
adelikat 135612a3bd else if, not if 2010-03-04 02:03:33 +00:00
adelikat 86f60b1371 Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
mart0258 4e3f25c906 w32 - Tasedit - Allow requests to fast forward to frame past greenzone, and skip non-essential updates to improve speed. 2009-12-27 20:44:39 +00:00
qeed 03bb053a7f fix compile error for linux 2009-12-18 17:02:23 +00:00
mart0258 60ff9e4627 fix compilation error 2009-12-18 15:16:16 +00:00
mart0258 f0b33ec203 Win - TASEdit updates - display readonly in-window and allow saving greenzone. 2009-12-18 05:40:38 +00:00
mart0258 7774d786cb Win32 - TasEdit - Adding functionality to interface items. 2009-11-14 02:46:03 +00:00
mart0258 e2248ca404 win32-tasedit: Added mid-movie start for start mid-movie (WIP), and to build greenzone by fast forward. 2009-11-08 05:07:28 +00:00
gocha 493e086850 vs200x: print svn revision number in version string. 2009-10-08 13:48:15 +00:00
gocha 41ab92edb3 movie dialog: changed framerate from 60 (or 50 for PAL games) to real framerate.
movie: fixed the initial value of rerecord count. it should be 0, not 1.
2009-10-01 14:59:41 +00:00
zeromus 9813608af3 add fds insert/select recording 2009-08-03 22:24:59 +00:00
adelikat 9ee1449a74 Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode. 2009-05-25 20:30:32 +00:00
adelikat b7cdece19f Win32 - Hooked up remove recent item function to the movie recent menu & load last movie context menu item. 2009-05-25 18:17:19 +00:00
adelikat c771ac2d6d Win32 - Recent Movie Menu added 2009-05-25 15:42:24 +00:00
adelikat 33d0a03b34 Win32 - Stop movie at frame x feature - fixed off by 1 error 2009-05-04 13:38:41 +00:00
shinydoofy a8b61ea489 SDL: added --ripsubs 2009-04-23 21:34:30 +00:00
adelikat 5c4579f859 Lua - added movie.getname() 2009-03-15 23:46:57 +00:00
adelikat 8768ea1c5e Lua - added FCEU.setreadonly() 2009-03-15 23:21:52 +00:00
adelikat ee99847b35 Lua - added movie.rerecordcount() and movie.length() 2009-03-15 21:12:15 +00:00
adelikat a5ff19b58c Lua - added FCEU.lagged() function 2009-03-08 19:14:37 +00:00
adelikat e43366247a Lua - added FCEU.lagcount() function 2009-03-07 19:26:07 +00:00
adelikat 130fee0f22 Auto-save flag tweaks, Win32-context menu-read only toggles added 2008-12-24 21:26:09 +00:00
adelikat c7c8ba8074 Very small change to backup movie message 2008-12-24 19:14:04 +00:00
adelikat 0a29e1bce3 Backup savestate fixes. 2008-12-23 21:28:06 +00:00
adelikat 93c48afbb6 Fixes to backup savestate system, starting of undo savestate implementation. 2008-12-23 20:29:27 +00:00
adelikat 20ef5a722c Backup savestate system added. CheckFileExists checks for null filename. 2008-12-23 03:54:31 +00:00
adelikat d8d239e35d Movie auto-back feature implemented 2008-12-23 01:07:55 +00:00
acmlm a1aaca5df1 - new font, slightly bigger with a blue background
- lua libraries loaded from "dll" subdirectory (on Windows)
2008-12-03 01:33:05 +00:00
punkrockguy318 6daefb7c46 fixed gcc compile error and made hotkeys consistant with docs
[[Split portion of a mixed commit.]]
2008-12-01 00:37:40 +00:00
adelikat 47236ddffa Movie subtitles can now be put in avi. Win32 - menu toggle item. 2008-11-24 00:45:25 +00:00
adelikat 57de01eb86 Subtitles have their own message function. 2008-11-23 23:49:15 +00:00
adelikat eb65e0122b Movie subtitle system installed 2008-11-23 21:28:22 +00:00
adelikat a2490c3b10 Clip Left and Right Sides option now taken into account when drawing messages on screen. 2008-11-16 04:38:19 +00:00
adelikat 8c174ae9b2 Oops, fixed the bug I introduced. Frame display toggle now works. 2008-11-14 13:35:01 +00:00
adelikat 0a5f20c034 Frame counter can now display when no movie is loaded. (If no movie, reset and power reset the counter to 0). 2008-11-11 22:58:29 +00:00