fceux/changelog.txt

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---version 2.0.4 yet to be released---
01-jan-2009 - adelikat - Win32 - Timing - "disable throttling when sound is off" now only affects FCEUX when sound is off
26-dec-2008 - adelikat - Metadata - remember window position
24-dec-2008 - adelikat - auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item.
24-dec-2008 - adelikat - added undo/redo savestate hotkey. Win32 - made undo/redo default key mapping Ctrl+Z
24-dec-2008 - adelikat - win32 - added Last ROM used context menu item when no game loaded
24-dec-2008 - shinydoofy - sdl - added option to mute FCEUX for avi capturing, check the docs for more detail
23-dec-2008 - adelikat - Win32 - Undo/redo loadstate and Undo/redo savestate context menu items added
23-dec-2008 - adelikat - undo/redo loadstate and undo/redo savestate implemented
22-dec-2008 - adelikat - backupSavestate system added.
22-dec-2008 - shinydoofy - sdl - added Shift+M for toggling automatic movie backups for SDL
2008-12-23 01:07:55 +00:00
22-dec-2008 - adelikat - Movie auto-backup feature implemented
22-dec-2008 - adelikat - win32 - moved movie related menu items to a movie options dialog box
22-dec-2008 - adelikat - Win32 - context menu item "create backup" for backing up movie files
21-dec-2008 - adelikat - Win32 - Name Table Viewer - Refresh value default to 15, Refresh value stored in config file
21-dec-2008 - adelikat - Win32 - PPU Viewer - Refresh value default to 15, Refresh value stored in config file
19-dec-2008 - adelikat - Loadbackup function added, Win32 - Undo Loadstate context menu item
19-dec-2008 - adelikat - Backup savestate is made before loading a state
18-dec-2008 - adelikat - win32 - turbo bypasses sound better if muteturbo is checked
18-dec-2008 - shinydoofy - sdl - fixed compiling errors for SDL due to r1037
2008-12-18 18:09:17 +00:00
18-dec-2008 - adelikat - win32 - fullscreen mode fixed (both enters and returns to fullscreen just fine)
16-dec-2008 - adelikat - win32 - debugger - added "Restore original window size" button
16-dec-2008 - adelikat - win32 - debugger - fixed SF2073113 - Debugger now has a minimum valid size
15-dec-2008 - adelikat - win32 - cheats - number of active cheats listed, freezing ram addresses in hex editor automatically updates cheats dialog
15-dec-2008 - adelikat - win32 - hexeditor - added minimize & maximize buttons
14-dec-2008 - adelikat - win32 - memwatch - frozen addresses will display as blue
14-dec-2008 - adelikat - win32 - hexeditor - prevent the user from freezing more than 256 addresses at once
14-dec-2008 - adelikat - win32 - memwatch - collapsable to 1 column
08-dec-2008 - adelikat - win32 - stop lua menu item gray if no lua script is running
08-dec-2008 - adelikat - win32 - fix bug where no sound + mute turbo caused chirps when toggling
08-dec-2008 - adelikat - win32 - sound dialog - disabling sound disabled sound options
08-dec-2008 - adelikat - win32 - opening a rom runs closerom first, fixes bug where new sav file was not getting loaded
2008-12-08 04:13:26 +00:00
07-dec-2008 - adelikat - win32 - turbo now employs frame skip
2008-12-01 00:40:00 +00:00
30-nov-2008 - punkrockguy - commit 1000
30-nov-2008 - punkrockguy - fixed gcc compile error
30-nov-2008 - punkrockguy - moved around some hotkeys to be consistent with docs
2008-12-01 00:28:50 +00:00
30-nov-2008 - punkrockguy - major update to sdl documentation
24-nov-2008 - qfox - win32 - fixed two position checks for memwatch and debugger that could cause these windows to "disappear" (moved far out of reach).
24-nov-2008 - adelikat - win32 - right click context menus installed
24-nov-2008 - adelikat - win32 - added lots of mappable hotkey items as Menu items
23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code
2008-11-23 22:29:02 +00:00
23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default)
2008-11-23 21:28:22 +00:00
23-nov-2008 - adelikat - movie subtitle system installed
22-nov-2008 - adelikat - Win32 - added help menu item to TASEdit and Hex Editor, Minor TASEdit clean up
22-nov-2008 - adelikat - Win32 - fixed so that turbo works with VBlank sync settings
21-nov-2008 - qfox - Lua - added joypad.write and joypad.get for naming consistency. Added plane display toggle for lua: FCEU.fceu_setrenderplanes(sprites, background) which accepts two boolean args and toggles the drawing of those planes from Lua. Changed movie.framecount() to always return a number, even when no movie is playing. Should return the same number as in view; the number of frames since last reset, if no movie is playing.
17-nov-2008 - adelikat - added Open Cheats hotkey (currently a windows only function)
16-nov-2008 - adelikat - Win32 - menu items that are hotkey mappable show the current hotkey mapping
2008-11-16 22:58:41 +00:00
15-nov-2008 - adelikat - Win32 - memwatch - implemented RamChange() - monitors the behavior of ram addresses
2008-11-16 04:56:09 +00:00
15-nov-2008 - adelikat - Win32 - re-enabled sound buffer time
15-nov-2008 - adelikat - Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc)
15-nov-2008 - adelikat - win32 - Implemented Drap & Drop for movie files
14-nov-2008 - adelikat - win32 Hex Editor - Dump Rom & Dump PPU to file Dialog - uses ROM to build default filename
2008-11-15 02:43:52 +00:00
14-nov-2008 - adelikat - Win32 Memwatch - Save as dialog - uses ROM name to build default memwatch filename if there is no last used memwatch filename
14-nov-2008 - adelikat - Win32 Text Hooker fixes - Init error checking reinstated, save .tht file no longer crashes, Dialog updates as ROM plays, Remembers window position, fix bug where canceling save as produces an error message, Save As produces default filename based on loaded ROM
14-nov-2008 - adelikat - fixed but when aspect correction and special scaling 3x are set, video was getting resized incorrectly
14-nov-2008 - adelikat - fixed a bug introduced in previous commit, frame display toggle now works when no movie is present
12-nov-2008 - adelikat - allowed frame counter to display even with no movie present
2008-11-11 18:51:06 +00:00
11-nov-2008 - punkrockguy - sdl - savestate slots now mappable [2175167]
10-nov-2008 - adelikat - win32 - removed accel keys from main window
10-nov-2008 - adelikat - Win32 - added Open & Close ROM mappable hotkeys, removed accel functions
10-nov-2008 - punkrockguy - improved the sdl sound code; drasticaly improves quality of sound.
2008-11-10 01:07:27 +00:00
09-nov-2008 - adelikat - minor memory watch menu clean up, removed Ctrl+W hotkey for close (and placed Alt+F4 on the menu name)
2008-11-08 22:28:18 +00:00
08-nov-2008 - zeromus - big endian wasnt compiling. fix issues.
02-nov-2008 - shinydoofy - added --fcmconvert for SDL
02-nov-2008 - zeromus - emulua - add rom.readbyte and rom.readbytesigned
---version 2.0.3 released---
02-nov-2008 - zeromus - fix fcm conversion, recording, and playback of reset and power commands
25-oct-2008 - shinydoofy - added support for AVI creation for SDL, see documentation/Videolog.txt for more
19-oct-2008 - shinydoofy - toggle lag frame counter for SDL, default hotkey F8
19-oct-2008 - shinydoofy - toggle skipping of lag frames for SDL, default hotkey F6
19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
19-oct-2008 - adelikat - win32 - added a toggle for binding savestates to movies
18-oct-2008 - adelikat - win32 - added -cfg (config file) command line argument
08-oct-2008 - zeromus - SF [ 2073113 ] Child windows inside debugging window get invalid sizes
08-oct-2008 - zeromus - SF [ 2153843 ] Lua ignores second joypad.set()
2008-09-24 08:55:43 +00:00
24-sep-2008 - punkrockguy318 - made the input config window more usable
24-sep-2008 - punkrockguy318 - --inputcfg can now be used without a filename
24-sep-2008 - punkrockguy318 - [ 2085437 ] should fix issues with missing author field crashing fceux
2008-09-24 07:10:44 +00:00
24-sep-2008 - punkrockguy318 - [ 2047057 ] added uninstall script for gfceux
24-sep-2008 - punkrockguy318 - [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts
24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default
24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues.
22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp
18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly.
18-aug-2008 - zeromus - windows - bind a menu option for display framecounter
17-aug-2008 - zeromus - windows - fix problem where replay dialog couldnt work when the process current directory had changed to something other than emulator base directory
17-aug-2008 - zeromus - windows - autoload the only useful rom or movie from an archive, in cases where there is only one
17-aug-2008 - zeromus - gracefully handle non-convertible broken utf-8 text without crashing
17-aug-2008 - zeromus - windows - don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2
17-aug-2008 - zeromus - debugger - fix issue where keyboard keys get stuck when switching between debugger window and main window
15-aug-2008 - adelikat - fixed an oversight on my part. Sound config dialog will now look to see if Mute Turbo should be checked
2008-08-15 01:34:29 +00:00
---version 2.0.2 released---
2008-08-15 01:19:34 +00:00
14-aug-2008 - punkrockguy318 - SDL: prevent frame advance from crashing emulator
2008-08-14 14:56:44 +00:00
14-aug-2008 - punkrockguy318 - SDL build scripts now look for lua5.1 and lua (distributions package lua differently)
14-aug-2008 - zeromus - restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
14-aug-2008 - zeromus - SF [ 2047001 ] Low speeds crash FCEUX
14-aug-2008 - zeromus - SF [ 2050371 ] FCM>FM2 converter should release file handle
2008-08-13 08:40:12 +00:00
13-aug-2008 - zeromus - restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added
13-aug-2008 - zeromus - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
2008-08-13 07:06:41 +00:00
13-aug-2008 - punkrockguy318 - SDL: fixed --input(1-4) options. input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs
2008-08-13 04:47:19 +00:00
12-aug-2008 - zeromus - fix SDL configfile woes. configfile now goes to ~/.fceux/fceux.cfg
12-aug-2008 - zeromus - SF [ 2047986 ] palflag 1 in .fm2 files crashes fceux
2008-08-12 17:01:20 +00:00
12-aug-2008 - adelikat - movie replay dialog displays fractions of a second
12-aug-2008 - punkrockguy318 - SDL: fixed segfault when opening .fcm files
2008-08-12 07:24:16 +00:00
12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound
12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters
12-aug-2008 - zeromus - SF [ 2046984 ] Player 3 inputs when not used
12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added
11-aug-2008 - zeromus - SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
11-aug-2008 - zeromus - SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
10-aug-2008 - zeromus - upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
2008-08-11 04:33:14 +00:00
10-aug-2008 - zeromus - remove cnrom chr rom size limit for homebrew roms
10-aug-2008 - punkrockguy318 - SDL: cleaned up the SConsruct
10-aug-2008 - punkrockguy318 - SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen
2008-08-10 15:28:51 +00:00
10-aug-2008 - punkrockguy318 - SDL: fixed bug where fceux would close when file dialogs were closed
10-aug-2008 - punkrockguy318 - SDL: File open dialog is now used to movie playback
10-aug-2008 - punkrockguy318 - SDL: File open wrapper now takes a titlebar argument
10-aug-2008 - punkrockguy318 - SDL: Cleanup of usage
2008-08-13 08:28:07 +00:00
10-aug-2008 - punkrockguy318 - SDL: rename options --no8lim -> --nospritelim and --color -> --ntsccolor
10-aug-2008 - punkrockguy318 - SDL: Screenshots now always prepend the game name.
10-aug-2008 - punkrockguy318 - SDL: Changed default A/B from numpad 2 and 3 to j and k.
10-aug-2008 - punkrockguy318 - SDL: Enable frameskip by default
10-aug-2008 - punkrockguy318 - SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased
10-aug-2008 - punkrockguy318 - SDL: New default hotkeys to more closely match win32 defaults
10-aug-2008 - punkrockguy318 - SDL: Added lua script loading hotkey (f3). Non win32 SDL requires zenity for this to function.
10-aug-2008 - punkrockguy318 - SDL: Build script cleanup; also added option for DEBUG builds.
10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
09-aug-2008 - zeromus - re-enable support for old-format savestates.
09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting
09-aug-2008 - zeromus - support loading movies from archives
2008-08-08 19:03:15 +00:00
08-aug-2008 - adelikat - added input display to the FCEUX main menu
08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing
08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script
08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs)
08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases
07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0])
07-aug-2008 - adelikat - added a mute turbo option in sound config
07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config)
07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y
2008-08-07 05:06:42 +00:00
06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg
2008-08-07 04:56:40 +00:00
06-aug-2008 - zeromus - add lagcounter and lagflag to savestate
06-aug-2008 - zeromus - SF [ 2040448 ] View Slots bug - does not include new savestate naming
06-aug-2008 - zeromus - restore the debugger snap functionality
2008-08-07 00:10:55 +00:00
06-aug-2008 - zeromus - add memory.readbyterange to emulua
06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog
2008-08-13 23:20:51 +00:00
06-aug-2008 - zeromus - mmc5 - 64KB WRAM games now work correctly
06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed
06-aug-2008 - zeromus - debugger - debugger window is now resizeable
---version 2.0.1 released---
2008-08-04 22:27:19 +00:00
04-aug-2008 - reorganize display toggle options in the menu
04-aug-2008 - adelikat - autofire fix
04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB
04-aug-2008 - zeromus - fix crash related to player2 in lua scripts
03-aug-2008 - qfox - fixed player2 in lua scripts
---version 2.0.0 released---