Commit Graph

6878 Commits

Author SHA1 Message Date
Stenzek ff3214b8f7
SmallString: Add span helpers 2024-11-29 17:06:20 +10:00
Stenzek d3246deb77
ThirdParty: Add aes.cpp 2024-11-29 17:06:06 +10:00
Stenzek 83274c7e3b
ThirdParty/SmallVector: Compile fixes 2024-11-29 17:05:18 +10:00
Stenzek b39f1558ec
StringUtil: Add Base64 decode/encode functions 2024-11-29 17:05:02 +10:00
Stenzek c0b4627c11
StringUtil: Drop old MacOS workaround 2024-11-29 15:25:36 +10:00
Stenzek bbe6612b25
Common: Add SHA256Digest 2024-11-29 15:20:33 +10:00
Stenzek da501b9294
StringUtil: Add ParseFixedHexString() 2024-11-29 15:04:25 +10:00
Stenzek 2e31a40dda
Qt: Zero spacer size hints in Graphics Settings
Fixes the window size changing depending on which tab is selected.
2024-11-29 14:06:22 +10:00
Stenzek dac5dd562b
HTTPDownloader: Improve error reporting
Give something human-readable when an error occurs.
2024-11-29 14:00:55 +10:00
Stenzek 6d72a48708
Qt: Disable All Enhancements -> Safe Mode in Debug menu 2024-11-29 13:20:50 +10:00
Stenzek 3ed6cc2ba8
GameList: Fix crash loading custom language options 2024-11-29 13:17:07 +10:00
Stenzek 6be242449b
AnalogController: Simplify rumble config
And fix some variables not being saved to state, yay determinism issues.
2024-11-29 13:11:25 +10:00
Stenzek eeee1e691a
Cheats: Support importing native format
Compared to only replacing the .cht file.
2024-11-29 13:10:59 +10:00
Stenzek 208e6c4b35
Cheats: Strip whitespace from code names 2024-11-29 12:49:51 +10:00
Anderson Cardoso c4d4a7a774
Fix Missing Flag (#3338)
* Atualização Português do Brasil

Atualizado para a última versão.

* Flag fix

Added reference for the missing flag Spanish Latin America

* Update Flag

As discussed in discord with @Hipnosis183 told us that is better change to Mexico flag instead for his lang option.
2024-11-29 12:49:33 +10:00
Daniel Nylander 73dc52ac98
Adding Swedish flags to UI (#3337)
* Updated Swedish translation

* Updating Swedish translation

Now I feel happy with it for some time.

* Adding Swedish flags

* Adding Swedish flags from Wikipedia 

Source https://sv.wikipedia.org/wiki/Fil:Sweden_flag_orb_icon.svg

* Final update for Swedish translation
2024-11-29 12:49:16 +10:00
Stenzek cd216d91db
Qt: Re-enable download button on update failure 2024-11-28 01:07:40 +10:00
Anderson Cardoso 2e0825a363
Atualização Português do Brasil (#3336)
Atualizado para a última versão.
2024-11-28 01:05:37 +10:00
Daniel Nylander b81d6718f4
Updated Swedish translation (#3335)
* Updated Swedish translation

* Updating Swedish translation

Now I feel happy with it for some time.
2024-11-28 01:05:30 +10:00
dreamsyntax 4e43b1ec8c
Debugger/MemoryScanner: Add 'Freeze Selected' (#3334) 2024-11-27 18:30:02 +10:00
Stenzek a879c11c34
Qt: Prevent multiple update download button clicks 2024-11-27 18:28:29 +10:00
Stenzek 97700b85de
GPU/HW: Clear ROV depth on fill/copy/write
It wasn't being specified before, whoops.
2024-11-27 17:52:31 +10:00
Stenzek eb390a9b5d
GPU/TextureCache: Specify max hash cache size/memory in config 2024-11-27 17:52:31 +10:00
Stenzek b28ca2b78a
Qt: Improve updater error reporting
And swap from Qt file functions to our own.
2024-11-27 17:52:31 +10:00
Stenzek 57d3aa4850
FileSystem: Add Error parameter to StatFile() 2024-11-27 17:50:43 +10:00
Stenzek 1434507b41
FileSystem: Add span overload for WriteBinaryFile()
And normalize filename -> path parameter names.
2024-11-27 17:50:43 +10:00
Stenzek b97788a35a
PostProcessing/FX: Force native paths for includes 2024-11-27 13:18:11 +10:00
Stenzek 4edae3cdd0
GPU/HW: Depth buffer needs to be a RT in ROV mode 2024-11-27 12:56:01 +10:00
Stenzek d1b904a1da
Qt: Fix game properties crash opening non-DB game 2024-11-27 12:43:15 +10:00
Stenzek 0befbf8021
GPU: Add Uncorrected Borders crop mode
Should behave the same as the old "All Borders" mode.
The pixel aspect ratio WILL BE WRONG.

Also fixes the size of screenshots in internal resolution mode.
2024-11-26 18:00:19 +10:00
Stenzek be7a20fef2
GPU/TextureCache: Map replacement non-255 alpha to fully transparent
That way if during the scaling process you end up with interpolated
colours, the cutout alpha is preserved.

Ideally we'd blend it, but that tends to create more problems than it
solves on PSX.
2024-11-26 13:08:32 +10:00
Stenzek 5fd79254bd
GPU: Fix crash when toggling software renderer 2024-11-26 12:58:12 +10:00
Stenzek 57595c47af
GPU/TextureCache: Move replacement cache onto the GPU
And enforce a maximum. Should sort out the upload spam.
2024-11-25 19:37:28 +10:00
Stenzek 4a650fcce2
GPUDevice: Fix VRAM usage calculation for compressed textures 2024-11-25 18:44:35 +10:00
Stenzek 982dccb990
D3D12Device: Clang warning fixes 2024-11-25 16:30:23 +10:00
Stenzek b180b26728
GPU: Rework "All Borders" cropping to be aspect correct
The "All Borders" crop mode was previously creating an aspect ratio that
was completely incorrect when using modes outside of Auto/4:3. We now
scale the aspect ratio relative to the PAL/NTSC aspect ratio to account
for this, regardless of how much of a border the game configures.

Overscan cropping also produced an incorrect aspect ratio outside of 4:3
mode, resulting in minor horizontal stretching. It is now correct,
however, this results in black borders being added in 16:9 for most
games.

To remove these borders, you have two options:

 - Use the "Stretch to Fill" aspect ratio. This will scale the GTE
   aspect ratio to fill the screen.

 - Use the "Only Overscan Area (Aspect Uncorrected)" crop mode. This
   mode retains the "old" behaviour, resulting in a stretched image.
2024-11-25 16:26:16 +10:00
Stenzek dec468966c
GPU/HW: Fix sprite mode triggering on screen-aligned UVs
Some polygons just end up being perfect. For example, Croc 2
minecart level.
2024-11-25 15:39:45 +10:00
Stenzek a804801a1b
GPU/HW: Support filtering with texture cache 2024-11-25 13:23:39 +10:00
Stenzek 0ae8fcced3
GPU/HW: Fix incorrect sampling at 1x with TC 2024-11-25 13:15:07 +10:00
Stenzek 0076af6974
SPU: Zero out upper ADPCM filters
Also in CD-ROM.
2024-11-25 01:33:11 +10:00
Stenzek 40a1bee9ea
CDROM: Fix incorrect clmap in XA-ADPCM decoding
Fixes crunchy audio in GT2: A-Spec.
2024-11-25 01:05:10 +10:00
Stenzek 9fa8fee193
Achievements: Use rc_client for pause throttling 2024-11-24 23:56:16 +10:00
Stenzek 852239ec8a
Qt: Add game list language override option 2024-11-24 23:29:29 +10:00
Stenzek 70a4b5c9f2
GameDatabase: Add missing flags 2024-11-24 23:29:29 +10:00
Stenzek 7b230dc4c1
GPU/HW: MSAA samples change needs to recreate pipelines
Otherwise Metal/Vulkan go boom boom.
2024-11-24 23:29:29 +10:00
Stenzek ae14c8715d
Image: Support decompressing BC1-7 2024-11-24 23:29:29 +10:00
Stenzek 8567293103
Util: Add TextureDecompress 2024-11-24 23:29:29 +10:00
Stenzek 7eb1d4e092
GPUDevice: Support compressed textures 2024-11-24 23:29:29 +10:00
Stenzek 24dfd30839
Image: Refactor to a more generic class 2024-11-24 23:29:29 +10:00
Stenzek 3ff1b04576
GPUDevice: Support generating mipmaps 2024-11-24 23:29:28 +10:00
Stenzek e647192437
GPUDevice: Add compute shader support 2024-11-24 23:29:28 +10:00
Stenzek affbdfc350
Timer: Fix >1 second sleeps on MacOS 2024-11-24 23:29:28 +10:00
Daniel Nylander ff010686f8
Updated Swedish translation (#3333) 2024-11-24 21:55:06 +10:00
Stenzek c970740d12
InputManager: Workaround macro chord trigger issue 2024-11-24 21:54:43 +10:00
Stenzek e987b56aae
Log: Remove unused ISOReader channel 2024-11-23 18:59:10 +10:00
Stenzek 5bcf99fc11
CDImage: Merge bin/ecm handling into one class
Means that cuesheets with ECM tracks will now load as expected.
2024-11-23 18:52:46 +10:00
Stenzek 5261cfe8e4
CPU/Recompiler: Tidy up type names
And reduce global namespace pollution.
2024-11-23 18:52:46 +10:00
Stenzek f67eacc071
CPU: Default to new recompiler/remove old recompiler 2024-11-23 18:52:46 +10:00
Stenzek d2d06adeeb
CPU/NewRec/ARM32: Shifts need to be explicitly masked 2024-11-23 18:52:45 +10:00
Stenzek 5c03e1d940
Misc: Fix alignment errors on ARM32 2024-11-23 18:52:45 +10:00
Stenzek bb24d406f2
Pad: GCC compile fix 2024-11-23 18:52:45 +10:00
Stenzek 5d8519897d
Image: Fix uninitialized read without SIMD 2024-11-23 18:52:45 +10:00
Stenzek b984f343ae
System: Fix audio CD images not showing title 2024-11-23 18:52:45 +10:00
Stenzek 0079f7a285
CDImageCue: Support reading .wav files (WAVE cuesheet files) 2024-11-23 18:52:43 +10:00
Stenzek e6892e0a54
Common: Fix incorrect condition in PreviousPow2/NextPow2 2024-11-21 12:31:00 +10:00
Stenzek 378fd80e3d
CDROM: Defer subq read until needed
Should help with hitches on real disc reads until I refactor
in a proper sector cache...
2024-11-20 14:24:48 +10:00
Stenzek ca9af62f92
FullscreenUI: Add a BP achievements login dialog 2024-11-20 13:44:39 +10:00
Stenzek 2da7859143
Qt: Fix incorrect parent window for locks
e.g. achievements token expired
2024-11-20 13:44:08 +10:00
Stenzek b59f9a1270
ImGuiManager: Plumb through clipboard access 2024-11-20 13:38:52 +10:00
Stenzek 2791a9a890
Scripts: Move l10n glyph range script to scripts 2024-11-19 20:40:03 +10:00
Stenzek 81e2619e91
FullscreenUI: Add missing icon 2024-11-19 20:35:07 +10:00
Stenzek 5a948800b7
Achievements: Purge first-disc-from-playlist option
Unnecessary since all disc's hashes are registered.
2024-11-19 20:13:22 +10:00
Stenzek 4b71428846
GPU/TextureCache: Fix tracking getting enabled without TC 2024-11-18 23:34:24 +10:00
Stenzek 1451e968d5
GPU/TextureCache: Pack state in struct 2024-11-18 14:19:47 +10:00
Stenzek 9838dd9df2
GPU/TextureCache: Purge copy-target sources from hash cache
Saves some VRAM/hash cache usage by disacarding hash cache entries that
are discarded by a copy, but unfortunately cannot stop the uploads.
2024-11-18 14:19:47 +10:00
Stenzek 6c1b98e46a
GPU/SW: Fix 256-bit AVX2 path 2024-11-18 14:19:47 +10:00
Daniel Nylander 122fe3d52f
Updated Swedish translation (#3331)
* Update Swedish translation

* Update duckstation-qt_sv.ts
2024-11-17 13:24:00 +10:00
Stenzek ed78a20ea7
FullscreenUI: More icon replacements 2024-11-17 13:23:03 +10:00
Stenzek 574f12759c
FullscreenUI: Hide advanced settings by default 2024-11-17 13:12:45 +10:00
Stenzek 97d8a35108
GameDatabase: Fix compatibility rating localization 2024-11-17 13:04:20 +10:00
Stenzek 7a11b95490
Qt: Update Korean translation by Hack茶ん 2024-11-17 13:03:33 +10:00
Stenzek 725530984c
FullscreenUI: Move remaining OSD settings to main page 2024-11-16 22:03:58 +10:00
Stenzek 8747101648
FullscreenUI: Fix enable state of skip dupe frames 2024-11-16 22:01:09 +10:00
Stenzek 49a6ef7aca
FullscreenUI: Add icons to remaining options 2024-11-16 21:56:32 +10:00
Stenzek bb450d5e5f
FullscreenUI: Fix nav focus loss on input bind 2024-11-16 20:00:39 +10:00
Stenzek d56bcfa4c8
FullscreenUI: Fix activate button stuck on input bind 2024-11-16 20:00:20 +10:00
Stenzek 854319441c
ImGuiFullscreen: Fix position resetting to top of list on popup close 2024-11-16 19:36:12 +10:00
Stenzek d5e2db0dee
Misc: Fix new clang-cl warnings 2024-11-16 14:06:14 +10:00
Stenzek 854a8eb1bb
Qt: Fix non-cancellable progress dialog height 2024-11-16 14:01:44 +10:00
Stenzek 61dae0ed6f
Qt: Disable close for non-cancellable progress dialog 2024-11-16 14:01:44 +10:00
Stenzek 49b669c8be
Qt: Make image verification cancellable 2024-11-16 14:01:44 +10:00
Víctor "IlDucci 194e9bbbe5
Spanish (Spain) translation update (#3330)
Updated the Spanish (Spain) translation with the latest changes.
2024-11-16 00:22:08 +10:00
Stenzek 41a89123c9
VulkanDevice: Work around older NVIDIA driver present bug 2024-11-16 00:19:03 +10:00
Stenzek 3cf7a94d1e
GunCon: Allow empty/disabled crosshair 2024-11-14 00:35:45 +10:00
Stenzek 8ec9c90c82
Qt: Fix settings not applying immediately when editing profile 2024-11-14 00:35:25 +10:00
Stenzek 2da32d8e57
Qt: Allow saving empty string to config 2024-11-14 00:19:41 +10:00
Stenzek c2316dfdc8
InputManager: Fix relative mode engaging for gun controllers
It still needs to activate when using raw input.
2024-11-14 00:17:28 +10:00
Stenzek 350429466a
FileSystem: Move separator macro to path.h 2024-11-14 00:17:27 +10:00
Stenzek babaffcce9
GPU/HW: Don't enable no-color-perspective when unsupported
i.e. GLES
2024-11-13 21:07:02 +10:00
Stenzek 5219e4f987
CDROM: Simulate real pause timing 2024-11-12 16:03:36 +10:00