Connor McLaughlin
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3619b46b45
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GPU: Fix parsing of polylines.. again
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2019-11-05 00:26:35 +10:00 |
Connor McLaughlin
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39850af147
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Common: Add GS support to D3D11 shader compiler
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2019-11-05 00:23:31 +10:00 |
Connor McLaughlin
|
3c64a242bb
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GPU: Fix incorrect parsing of polyline commands
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2019-11-04 02:56:30 +10:00 |
Connor McLaughlin
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5d26c2177f
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GPU/HW: Don't crash when switching to incompatible renderer
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2019-11-04 02:02:33 +10:00 |
Connor McLaughlin
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a397979d72
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GPU/HW: Elide buffer copy in scanout and fix flipped display
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2019-11-04 01:46:19 +10:00 |
Connor McLaughlin
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ac45f3892c
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Frontend: Fix broken display texture for OpenGL
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2019-11-04 01:01:31 +10:00 |
Connor McLaughlin
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4a6f283484
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CPU: Add trace log to file support
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2019-11-04 00:55:07 +10:00 |
Connor McLaughlin
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9de9cf3be2
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GPU/HW: Add D3D11 renderer and refactor host interface/display
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2019-11-04 00:39:48 +10:00 |
Connor McLaughlin
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f244da86a2
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Common: Add helper classes for D3D11
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2019-11-04 00:39:25 +10:00 |
Connor McLaughlin
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d68f7085d6
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Common: Move GL classes to subdirectory
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2019-11-03 15:22:37 +10:00 |
Connor McLaughlin
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47849465d8
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GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen
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2019-11-03 15:18:51 +10:00 |
Connor McLaughlin
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d5150ec790
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Common: Add unregistered uniform mutators to GL::Program
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2019-11-03 15:18:28 +10:00 |
Connor McLaughlin
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be81d08109
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
Connor McLaughlin
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91c99f0226
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GPU/HW: Use uniform blocks for batch rendering
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2019-11-03 13:18:43 +10:00 |
Connor McLaughlin
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e3a9aa1c4f
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Common: Add uniform block binding to GL::Program
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2019-11-03 13:14:50 +10:00 |
Connor McLaughlin
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aa1f3ad8f7
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GPU: Don't truncate clear colour to 15-bit with true colour on
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2019-11-03 01:05:37 +10:00 |
Connor McLaughlin
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f7f5d45d7a
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GPU: Fix incorrect VRAM fill colours in GL renderer
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2019-11-03 01:02:05 +10:00 |
Connor McLaughlin
|
8ffce6ae0b
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GPU: Fix 24-bit scanout being cut-off at >1x resolution scale
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2019-11-03 00:52:37 +10:00 |
Connor McLaughlin
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ba1a5a5ca9
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GPU: Fix batching regression (draws split on texture page)
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2019-11-03 00:36:47 +10:00 |
Connor McLaughlin
|
5abbdef065
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Fix compile errors on GCC
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2019-11-03 00:15:42 +10:00 |
Connor McLaughlin
|
6dc7069d7c
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CDROM: Fix buffer overflow
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2019-11-03 00:09:17 +10:00 |
Connor McLaughlin
|
bb572d5c14
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GPU: Remove hack for bitwise ops on TextureMode enum
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2019-11-03 00:01:54 +10:00 |
Connor McLaughlin
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4143469353
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GPU: Use texture buffer/fragment shader for VRAM writes
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2019-11-02 23:43:20 +10:00 |
Connor McLaughlin
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f59e08b564
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Common: Add Unbind() to GL::StreamBuffer
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2019-11-02 23:42:44 +10:00 |
Connor McLaughlin
|
60281eb67e
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Common: Use std::string_view for GL::Program
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2019-11-02 23:42:21 +10:00 |
Connor McLaughlin
|
2b17cfd365
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GPU: Use streaming buffers for CPU->VRAM transfers
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2019-11-02 22:31:15 +10:00 |
Connor McLaughlin
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407fee9ec3
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GPU: Add base functionality for GL streaming buffers
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2019-11-02 22:21:56 +10:00 |
Connor McLaughlin
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c52c0608ae
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GPU: Move resolution scale to hardware backend only
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2019-11-02 01:32:27 +10:00 |
Connor McLaughlin
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c9feb7ea07
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GPU: Add force true color setting
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2019-11-02 00:31:25 +10:00 |
Connor McLaughlin
|
fc09b722ea
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GPU: Truncate fragment values to 15-bit RGB
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2019-11-02 00:01:03 +10:00 |
Connor McLaughlin
|
bbd7798ca4
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GPU: Apply dither pattern more correctly at higher resolutions
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2019-11-01 23:17:50 +10:00 |
Connor McLaughlin
|
3aa4219067
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GPU: Implement dithering on software backend
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2019-11-01 23:11:37 +10:00 |
Connor McLaughlin
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ac82383abe
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GPU: Implement dithering on OpenGL backend
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2019-11-01 23:11:30 +10:00 |
Connor McLaughlin
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1d1da1d82c
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GPU: Add VRAM read/write stats to GL renderer
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2019-11-01 22:06:24 +10:00 |
Connor McLaughlin
|
1c79737021
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GPU: Simplify batch state
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2019-11-01 21:47:45 +10:00 |
Connor McLaughlin
|
d8a02d7a15
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common: Add macro for generating static/friend enum class operators
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2019-11-01 21:47:40 +10:00 |
Connor McLaughlin
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f5e1d443fa
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Frontend: Implement Resume functionality
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2019-10-31 23:02:52 +10:00 |
Connor McLaughlin
|
1540769cb4
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GPU: Fix interlaced display at higher internal resolutions
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2019-10-30 01:01:57 +10:00 |
Connor McLaughlin
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5626d4f282
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GPU: Fix texcoord off-by-one error in rectangles
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2019-10-29 23:42:08 +10:00 |
Connor McLaughlin
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9f5bd6e5f9
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SPU: Correct sample rate display in debugger
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2019-10-29 22:54:16 +10:00 |
Connor McLaughlin
|
40eb157d77
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SPU: Fix off-by-one-sampling-error causing noise in output
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2019-10-29 13:33:19 +10:00 |
Connor McLaughlin
|
6f7b9c8e28
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Frontend: Fix last two slots missing from quick load
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2019-10-29 02:08:46 +10:00 |
Connor McLaughlin
|
3ad6b005a8
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Frontend: Add hotkey for toggling speed limiter
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2019-10-29 01:59:53 +10:00 |
Connor McLaughlin
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772ef27a55
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GPU: Implement display disable command GP1(03h)
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2019-10-28 17:43:34 +10:00 |
Connor McLaughlin
|
9bda6c5ef7
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Frontend: Hook up change disc menu item
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2019-10-28 17:34:59 +10:00 |
Connor McLaughlin
|
3128d0ebcb
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CDROM: Shell open flag behavior when changing discs
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2019-10-28 17:34:46 +10:00 |
Connor McLaughlin
|
a1ed2d1d77
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CDROM: Implement motor on command
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2019-10-28 17:25:04 +10:00 |
Connor McLaughlin
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c15822d745
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CDROM: Implement stop command
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2019-10-28 17:19:29 +10:00 |
Connor McLaughlin
|
6e60991fd0
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Frontend: Add hotkey to adjust resolution scale
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2019-10-28 00:48:43 +10:00 |
Connor McLaughlin
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49be3efb35
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GPU: Preserve low bits in upscaled texture coordinates
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2019-10-27 23:50:28 +10:00 |