..
AVIDump.cpp
do not assign in conditional statements
2017-06-07 20:09:44 -07:00
AVIDump.h
MSVC: define HAVE_FFMPEG
2017-05-26 00:53:58 -07:00
AbstractTexture.cpp
AbstractTexture: Return config by const reference
2017-06-18 23:38:42 -04:00
AbstractTexture.h
AbstractTexture: Return config by const reference
2017-06-18 23:38:42 -04:00
AsyncRequests.cpp
VideoCommon: Eliminate static state in Renderer
2017-03-04 16:39:50 +10:00
AsyncRequests.h
specify custom brace style to fix unions
2017-01-05 12:55:13 +01:00
BPFunctions.cpp
VideoCommon: Drop SetDitherMode()
2017-04-18 21:55:22 +10:00
BPFunctions.h
VideoCommon: Drop SetDitherMode()
2017-04-18 21:55:22 +10:00
BPMemory.cpp
BPMemory: Eliminate union type punning
2017-01-23 16:05:32 -05:00
BPMemory.h
BPMemory: Add const specifier to member functions where applicable
2017-01-23 16:07:03 -05:00
BPStructs.cpp
Implement minimal emulation of TMEM caching
2017-07-10 01:49:27 +02:00
BPStructs.h
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
BoundingBox.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BoundingBox.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CMakeLists.txt
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
CPMemory.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CPMemory.h
specify custom brace style to fix unions
2017-01-05 12:55:13 +01:00
CommandProcessor.cpp
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
CommandProcessor.h
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
ConstantManager.h
Add configurable toggle that rounds vertices to the nearest pixel when
2017-04-04 09:52:18 -05:00
DataReader.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
Debugger.cpp
Further fixes to the formatting change. WX sucks.
2016-06-24 12:16:10 +02:00
Debugger.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DriverDetails.cpp
Add a workaround for a PowerVR glsl compiler bug
2017-05-03 19:33:56 -07:00
DriverDetails.h
Add a workaround for a PowerVR glsl compiler bug
2017-05-03 19:33:56 -07:00
FPSCounter.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
FPSCounter.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Fifo.cpp
Change "blocking" BlockingLoop::Stop to give up and die after a timeout.
2017-06-25 20:47:30 -07:00
Fifo.h
Fifo: const correctness
2017-03-26 23:08:33 -04:00
FramebufferManagerBase.cpp
VideoCommon: Fix crash at startup with virtual XFB enabled
2017-03-09 23:39:48 +10:00
FramebufferManagerBase.h
VideoCommon: Fix crash at startup with virtual XFB enabled
2017-03-09 23:39:48 +10:00
GeometryShaderGen.cpp
ShaderGenCommon: Remove unnecessary includes
2017-02-01 12:19:55 -05:00
GeometryShaderGen.h
ShaderGenCommon: Remove unnecessary includes
2017-02-01 12:19:55 -05:00
GeometryShaderManager.cpp
ShaderManagers: Use aggregate initialization for some variables.
2016-12-10 17:33:51 -05:00
GeometryShaderManager.h
VideoBackends: Merge Initialize and Shutdown functions.
2016-06-26 12:34:59 +02:00
HiresTextures.cpp
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
HiresTextures.h
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
2017-06-13 00:41:56 -05:00
HiresTextures_DDSLoader.cpp
Merge pull request #5305 from iwubcode/abstract_texture
2017-06-18 12:57:05 -07:00
ImageWrite.cpp
Add a namespace to OpenFStream
2017-06-15 21:34:04 +02:00
ImageWrite.h
ImageWriter: Don't use inplace alpha truncation.
2016-10-08 12:02:49 +02:00
IndexGenerator.cpp
fix various instances of -1 being assigned to unsigned types
2017-06-07 19:52:07 -07:00
IndexGenerator.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
LightingShaderGen.cpp
ShaderGenCommon: Remove unnecessary includes
2017-02-01 12:19:55 -05:00
LightingShaderGen.h
LightingShaderGen: Remove unnecessary includes
2017-02-01 01:06:00 -05:00
LookUpTables.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MainBase.cpp
GameConfigLoader: Add GFX Game INI translations
2017-06-03 18:13:02 +01:00
NativeVertexFormat.h
Shader UID change: Only store the two bits of components we need.
2016-06-26 16:13:19 +12:00
OnScreenDisplay.cpp
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
2016-10-15 12:44:37 +02:00
OnScreenDisplay.h
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
2016-10-15 12:44:37 +02:00
OpcodeDecoding.cpp
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
OpcodeDecoding.h
OpcodeDecoding: Convert #defines into enum constants
2017-02-08 00:05:17 -05:00
PerfQueryBase.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PerfQueryBase.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PixelEngine.cpp
PixelEngine: Use a DirectRead for the token.
2017-01-27 07:49:47 +01:00
PixelEngine.h
PixelEngine: Move enum constants into the PixelEngine namespace
2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp
PixelShaderGen: Add missing inputs.
2017-07-05 22:43:39 +02:00
PixelShaderGen.h
VideoCommon: Make dst_alpha state implicit.
2017-01-04 20:02:31 +01:00
PixelShaderManager.cpp
VideoCommon: Move last EFB scale handling to CalculateTargetSize
2017-03-04 16:53:07 +10:00
PixelShaderManager.h
VideoCommon: Move last EFB scale handling to CalculateTargetSize
2017-03-04 16:53:07 +10:00
PostProcessing.cpp
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
PostProcessing.h
VideoConfigDiag: Move post-processing shader list to post processor
2017-04-25 14:27:05 +10:00
RenderBase.cpp
Merge pull request #5312 from ligfx/cleanupupdatedrawrectangle
2017-06-05 20:03:56 -07:00
RenderBase.h
RenderBase: clean up UpdateDrawRectangle
2017-04-24 00:39:25 -07:00
RenderState.cpp
OGL: Drop BlendingState.dither
2017-04-18 21:55:23 +10:00
RenderState.h
OGL: Drop BlendingState.dither
2017-04-18 21:55:23 +10:00
SamplerCommon.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ShaderGenCommon.h
Add configurable toggle that rounds vertices to the nearest pixel when
2017-04-04 09:52:18 -05:00
Statistics.cpp
VertexLoaderManager: Return debug strings by value
2017-03-26 23:50:09 -04:00
Statistics.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureCacheBase.cpp
Implement minimal emulation of TMEM caching
2017-07-10 01:49:27 +02:00
TextureCacheBase.h
Implement minimal emulation of TMEM caching
2017-07-10 01:49:27 +02:00
TextureConfig.cpp
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
TextureConfig.h
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
2017-06-13 00:41:56 -05:00
TextureConversionShader.cpp
TextureConversionShader: Use integer math for truncating EFB format
2017-06-17 12:17:09 +10:00
TextureConversionShader.h
TextureConversionShader: Consider source format of EFB for EFB2RAM
2017-04-12 00:11:22 +10:00
TextureDecoder.h
TextureConversionShader: Consider source format of EFB for EFB2RAM
2017-04-12 00:11:22 +10:00
TextureDecoder_Common.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
TextureDecoder_Generic.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
TextureDecoder_Util.h
TextureDecoder: Deduplicate some utility code
2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp
Merge pull request #4548 from stenzek/gcc-sse
2017-03-13 14:28:01 +01:00
VertexLoader.cpp
VertexLoaderJit: Fix out-of-bounds access for zfreeze.
2016-09-17 16:47:12 +02:00
VertexLoader.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoaderARM64.cpp
Merge pull request #4210 from degasus/arm
2016-09-27 18:45:14 +02:00
VertexLoaderARM64.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp
VertexLoaderBase: Return debug strings by value
2017-03-26 23:49:59 -04:00
VertexLoaderBase.h
fix various instances of -1 being assigned to unsigned types
2017-06-07 19:52:07 -07:00
VertexLoaderManager.cpp
Remove D3D12
2017-05-18 17:01:12 -07:00
VertexLoaderManager.h
VertexLoaderManager: Return debug strings by value
2017-03-26 23:50:09 -04:00
VertexLoaderUtils.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoaderX64.cpp
Remove code for only allocating low memory
2017-05-20 09:35:53 +02:00
VertexLoaderX64.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoader_Color.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Color.h
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
VertexLoader_Normal.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Normal.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Position.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Position.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexManagerBase.cpp
Implement minimal emulation of TMEM caching
2017-07-10 01:49:27 +02:00
VertexManagerBase.h
VideoCommon: rework anamorphic widescreen heuristic
2017-04-05 17:23:16 -07:00
VertexShaderGen.cpp
VideoCommon: rework anamorphic widescreen heuristic
2017-04-05 17:23:16 -07:00
VertexShaderGen.h
Add configurable toggle that rounds vertices to the nearest pixel when
2017-04-04 09:52:18 -05:00
VertexShaderManager.cpp
VertexShaderManager: Rename projection hack variables
2017-06-15 16:38:10 +01:00
VertexShaderManager.h
VertexShaderManager: Rename projection hack variables
2017-06-15 16:38:10 +01:00
VideoBackendBase.cpp
Remove D3D12
2017-05-18 17:01:12 -07:00
VideoBackendBase.h
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
VideoCommon.h
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
2017-06-13 00:41:56 -05:00
VideoCommon.vcxproj
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
VideoCommon.vcxproj.filters
VideoCommon: Fix VS filter for AbstractTexture.cpp
2017-06-18 22:58:02 -04:00
VideoConfig.cpp
VertexShaderManager: Rename projection hack variables
2017-06-15 16:38:10 +01:00
VideoConfig.h
D3D: Add quad-buffer stereoscopy support.
2017-07-05 22:43:39 +02:00
VideoState.cpp
VertexManagerBase: Get rid of static behavior
2016-08-21 23:30:38 -04:00
VideoState.h
VideoBackends: Merge Initialize and Shutdown functions.
2016-06-26 12:34:59 +02:00
XFMemory.cpp
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
XFMemory.h
specify custom brace style to fix unions
2017-01-05 12:55:13 +01:00
XFStructs.cpp
XFStructs: Get rid of an unnecessary pointer cast
2017-03-26 23:09:30 -04:00
XFStructs.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
sfont.inc
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00