VertexLoaderJit: Fix out-of-bounds access for zfreeze.
This fixes a GCC6.1 warning.
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22b5d89bf1
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258f48572d
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@ -23,7 +23,7 @@ static void PosMtx_ReadDirect_UByte(VertexLoader* loader)
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{
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u32 posmtx = DataRead<u8>() & 0x3f;
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if (loader->m_counter < 3)
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VertexLoaderManager::position_matrix_index[loader->m_counter] = posmtx;
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VertexLoaderManager::position_matrix_index[loader->m_counter + 1] = posmtx;
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DataWrite<u32>(posmtx);
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PRIM_LOG("posmtx: %d, ", posmtx);
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}
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@ -194,7 +194,7 @@ int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int c
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{
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CMP(count_reg, 3);
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FixupBranch dont_store = B(CC_GT);
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MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_cache);
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MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::position_cache);
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ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg), EncodeRegTo64(count_reg),
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ArithOption(EncodeRegTo64(count_reg), ST_LSL, 4));
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m_float_emit.STUR(write_size, coords, EncodeRegTo64(scratch1_reg), -16);
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@ -392,11 +392,11 @@ void VertexLoaderARM64::GenerateVertexLoader()
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MOV(skipped_reg, WZR);
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MOV(saved_count, count_reg);
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MOVI2R(stride_reg, (u64)&g_main_cp_state.array_strides);
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MOVI2R(arraybase_reg, (u64)&VertexLoaderManager::cached_arraybases);
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MOVP2R(stride_reg, g_main_cp_state.array_strides);
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MOVP2R(arraybase_reg, VertexLoaderManager::cached_arraybases);
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if (need_scale)
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MOVI2R(scale_reg, (u64)&scale_factors);
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MOVP2R(scale_reg, scale_factors);
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const u8* loop_start = GetCodePtr();
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@ -409,8 +409,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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// Z-Freeze
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CMP(count_reg, 3);
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FixupBranch dont_store = B(CC_GT);
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MOVI2R(EncodeRegTo64(scratch2_reg),
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(u64)VertexLoaderManager::position_matrix_index - sizeof(u32));
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MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::position_matrix_index);
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STR(INDEX_UNSIGNED, scratch1_reg, EncodeRegTo64(scratch2_reg), 0);
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SetJumpTarget(dont_store);
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@ -28,7 +28,10 @@
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namespace VertexLoaderManager
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{
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float position_cache[3][4];
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u32 position_matrix_index[3];
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// The counter added to the address of the array is 1, 2, or 3, but never zero.
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// So only index 1 - 3 are used.
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u32 position_matrix_index[4];
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static NativeVertexFormatMap s_native_vertex_map;
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static NativeVertexFormat* s_current_vtx_fmt;
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@ -42,7 +42,7 @@ void UpdateVertexArrayPointers();
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// Position cache for zfreeze (3 vertices, 4 floats each to allow SIMD overwrite).
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// These arrays are in reverse order.
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extern float position_cache[3][4];
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extern u32 position_matrix_index[3];
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extern u32 position_matrix_index[4];
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// VB_HAS_X. Bitmask telling what vertex components are present.
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extern u32 g_current_components;
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@ -416,7 +416,7 @@ void VertexLoaderX64::GenerateVertexLoader()
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// zfreeze
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CMP(32, R(count_reg), Imm8(3));
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FixupBranch dont_store = J_CC(CC_A);
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MOV(32, MPIC(VertexLoaderManager::position_matrix_index - 1, count_reg, SCALE_4), R(scratch1));
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MOV(32, MPIC(VertexLoaderManager::position_matrix_index, count_reg, SCALE_4), R(scratch1));
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SetJumpTarget(dont_store);
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m_native_components |= VB_HAS_POSMTXIDX;
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@ -304,7 +304,7 @@ void VertexManagerBase::CalculateZSlope(NativeVertexFormat* format)
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{
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// If this vertex format has per-vertex position matrix IDs, look it up.
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if (vert_decl.posmtx.enable)
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mtxIdx = VertexLoaderManager::position_matrix_index[2 - i];
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mtxIdx = VertexLoaderManager::position_matrix_index[3 - i];
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if (vert_decl.position.components == 2)
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VertexLoaderManager::position_cache[2 - i][2] = 0;
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